Xbox One games must be activated online. Used games keys must be bought again.

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Metamania

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#401 Metamania
Member since 2002 • 12035 Posts

[QUOTE="c_rake"]

[QUOTE="Vari3ty"]

Yeah, this is going to be my big problem going into next gen. The past versions of the Dualshock made my hands cramp up severely, to the point where I couldn't enjoy playing games for more than an hour without serious issues. On the 360's controller I've always found very comfortable.

While the Dualshock 4 looks like an improvement, it still retains the similar design which I worry I'll find uncomfortable again. The Xbox One's controller looks great, but I can't see myself putting up with the other crap just for the controller.

Vari3ty

None of this would be a problem if the console makers stopped trying to go for the "one size fits all" approach to controllers. If they would just offer some alternate sizes, everyone could use whatever controller they dictate without issue.

Exactly, I've always thought console makers should offer different sizes for their controllers. Not everyone has the same hand size, so why expect them to all use the same controller?

I don't know. Don't you think it would make more sense if they built a controller that would be perfect for just about everyone instead of using more money to create bigger or smaller controllers to please everybody? I understand that, in a sense, but at the same time, from what I can tell, not a whole lot of people have issues with the XBox 360 controllers or even some of the previous Playstation controllers in the past.

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Black_Knight_00

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#402 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="Black_Knight_00"][QUOTE="S0lidSnake"]

you gotta admit, the vibrating triggers is a fantastic addition.

S0lidSnake

Next up: battery clamps to pinch on your nipples as you play

You are insane. 

How pissed were you when Sony first introduced the dual shock? 

More like indifferent. Rumble was fun for 5 minutes when I was 15
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Black_Knight_00

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#403 Black_Knight_00
Member since 2007 • 78 Posts

Nope. I've said it before on this board.

It's the perfect controller. Fantastic trigger placement, great dpad, perfect analog stick placement and it fits perfectly in my hands. The most comfortable controller out there.

Oh and it's got a huge screen. whats not to like?

S0lidSnake

Battery life, digital triggers, SD screen, resistive touch screen, expensive to replace and the whole thing is ginormous

Not saying it sucks, believe it or not I kinda like it, but calling it the best controller ever is just cooocoo :P

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Metamania

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#405 Metamania
Member since 2002 • 12035 Posts

[QUOTE="S0lidSnake"]

[QUOTE="dvader654"] You are joking right.dvader654

Nope. I've said it before on this board.

It's the perfect controller. Fantastic trigger placement, great dpad, perfect analog stick placement and it fits perfectly in my hands. The most comfortable controller out there.

Oh and it's got a huge screen. whats not to like?

I dont know. i have no clue how you are supposed to play a fast paced action game with that thing. Or a fighting game. EVerything is too spaced out, triggers and bumpers are annoying to reach together. I hate the analog stick placement.

It feels great to hold and the buttons and themselves feel great.

When I visited family in NYC, near the end of January, I was able to go to the Nintendo Store and try out the Wii U for the first time. The game that I first tested the controller was Batman: Arkham City, doing one of the challenge fight maps as Robin against Black Mask and his thugs on a train. It took a little time to get used to, but I felt it was difficult. The controller, I agree, is definitely spaced out. It also didn't feel comfortable to me either. I need to have everything close on a controller if I am to feel at ease with things in terms of control and playability.

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alexwatchtower

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#406 alexwatchtower
Member since 2010 • 1561 Posts

[QUOTE="dvader654"][QUOTE="S0lidSnake"]

It's the best controller ever made.

S0lidSnake

You are joking right.

Nope. I've said it before on this board.

It's the perfect controller. Fantastic trigger placement, great dpad, perfect analog stick placement and it fits perfectly in my hands. The most comfortable controller out there.

Oh and it's got a huge screen. whats not to like?

The huge screen in the middle of my controller that makes it feel as if you are holding a cafeteria tray?;)

I kid, I kid. Have yet to hold one so no idea.

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rragnaar

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#407 rragnaar
Member since 2005 • 27023 Posts
More like indifferent. Rumble was fun for 5 minutes when I was 15Black_Knight_00
That's just dirty. I remember being 15.
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Black_Knight_00

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#408 Black_Knight_00
Member since 2007 • 78 Posts
[QUOTE="Black_Knight_00"] More like indifferent. Rumble was fun for 5 minutes when I was 15rragnaar
That's just dirty. I remember being 15.

Ew man. What you did with your dualshock when you were 15 is between you and your playstation
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dwestgate88

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#410 dwestgate88
Member since 2013 • 25 Posts

The price isn't really the relevant part of the whole discussion.. a used game from Gamestop generally saves you $5 (unless what you're looking for has been discontinued, in which case you're screwed moving forward; get used to pre-ordering any niche titles you want unless you have the bandwidth for, and trust in, digital copies).

The issue, as has been growing over the years, is that you don't actually own what you paid for anymore. Imagine if you couldn't bring a DVD to watch at a friends place, or let your roommate borrow a CD. This is going to be hell for the fighting game community in particular.

And make no mistake, this is on the heads of the publishers. And Sony will do the same thing.

syztem
It is for me. I almost never buy a game until it is $30 or less. They'll have so much control this way that prices won't drop as fast, I guarantee that. I know, that doesn't effect you online games as you're always getting games at release to play and move on to the next with your friends, but that raises another point. I don't want to buy X-Box live. I want to play RPGS, alone and possibly with my girlfriend. That's all. To hell with this...
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dwestgate88

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#411 dwestgate88
Member since 2013 • 25 Posts
[QUOTE="fl4tlined"][QUOTE="Black_Knight_00"][QUOTE="fl4tlined"]but the thing is DD is great because it allows deals like this to happen. Such as indy bundle and other such wonderful ideas.. do you think indy bundle would happen if we did'nt switch to digital? no what about steam and their summer and winter sales? hell no just the production alone would cost tons of money. I mean look at console games do you see the price of disc games go down to much? When you see a sale it's almost always for digital games. When was the last time you saw a giant bundle pack of like 20 games for the price of 80 dollars in physical form? sure theirs always the possibility for something to go wrong but shit i mean i'm sure their will be a next technology that us today will be lambasting that it has a problem and be nostalgic over the good ole digital download days. Maybe lasers who knows.

I generally find physical copies of console games for pretty much the same price of Steam offers, maybe just a bit more. Now indie games, that's a whole different story: I love when I see humble bundles and similar. That said, services go offline eventually, that's the sad catch. That's all I've been saying.

no one will know when and if that will happen.. I mean look at EA and how dickish they are they have been around for more then 20 years i highly doubt we need to worry much about valve going out of business.. and even then i'm sure they will find some sort of solution to this issue. it's like being afraid nuclear war will happen it might, it might not who knows no point in really worrying about it.

Maybe it's that same dickishness that kept EA alive. Anyways, nuclear war will only happen if someone is crazy enough to back themselves into that corner. No one would risk the destruction of the world otherwise, unless they are truly insane and a genius and want there to be no life. That's highly unlike to happen in a country that gives one man all the power. Insane and genius and 3rd world and in a position of power is highly unlikely. Just in case you need some reinsurance.
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dwestgate88

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#412 dwestgate88
Member since 2013 • 25 Posts

[QUOTE="c_rake"]

[QUOTE="Bigboi500"]

Yay?

[QUOTE="S0lidSnake"]I havent even made the BIGGEST thread yet. The only one that should matter. The specs. How powerful the console is. MS is saying they dont even care about power. They didnt even release the specs. Looks like the rumors of a weak console were true. I will make the thread soon. But this is f*cking huge. They are selling us an underpowered console. For an industry leader, thats a shitty thing to do.S0lidSnake

How underpowered are we talking here? Microsoft doesn't seem like the type to skip on reasonable specs.

Read the other thread i just posted. They did exactly that. Putting Kinect in every console was always going to increase the costs. They chose Kinect over high end graphics. 

Isn't it supposedly 10x better than 360? Or is even that outdated?
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alexwatchtower

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#413 alexwatchtower
Member since 2010 • 1561 Posts

Isn't it supposedly 10x better than 360? Or is even that outdated? dwestgate88

Yes and apparently 40x with cloud.

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dwestgate88

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#414 dwestgate88
Member since 2013 • 25 Posts
Because the non-"nerd" gamer knows not of these technical things nor cares and just wants to play the newest call of duty surrounded by friends.
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ThaneKrios28

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#416 ThaneKrios28
Member since 2013 • 1551 Posts

seeing as my thread got closed for no reason.................

 

 

this pretty much sums up my view on xbox 1

 

not my video

 

 

http://www.youtube.com/watch?v=lKm94T0jfzQ&list=UUVtEytgcL5fZcSiKx-BjimQ&index=1

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dwestgate88

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#417 dwestgate88
Member since 2013 • 25 Posts

[QUOTE="alexwatchtower"]

You're amusing with sheer stupidity. Maybe you shouldn't be wasting your time arguing with disturbed people then. What's that say about you?

Microsoft didn't do anything to their brand. Look around. Who is really saying this other than people like you on some gaming forum? The mass media likes it and believes its the future. They're the ones who can reach the people that matter to Microsoft. I'm not seeing this negative branding you keep talking about.

You just haven't come to the realization of just how insignificant your opinion or my opinion really is on some forum in the grand scheme of things and you think forumers get to define Microsoft's image. In fact, if there's one thing they were trying to sell in that show, is that they are not associated with the typical geek. I'm perfectly ok with whatever the hell they do because I have alternatives, I have had nothing invested in Microsoft or Xbox for awhile and even if i can't find an alternative in videogaming, I can find an alternative TO videogaming. Not to mention, I actually like some of the things they showed. 

And finally, no it doesn't contradict my statement. Microsoft going in a broader direction with the X1 doesn't change a thing about the 360. Again you just keep reaching for ridiculous points man. It's you that might be a bit delusional and you might think you are overly important to companies like Microsoft. Obviously you think you are so important, you can even override most established videogame facts, even in forums, and just rewrite history and define consoles any way you see fit by your own stupid, and undefined rules. 

Also, PS2 and PS1 total first party title numbers are irrelevant since they were in very different generations. One where volume over quality was common.

Shame-usBlackley

Just because I think you were a little rhoided up or schizzed out over the reveal doesn't mean I'm not having fun discussing this with you. I don't know about you, but I'm sitting here laughing as I read each response you shlt out. I just hope you are having as much fun typing them up as I am reading them, that's all. The only disappointment has been that usually your points are more grounded in reality and it seems like you've kind of lashed on to anything that floats, and whether you've intended to be that way or not, it looks like you are very desperate to defend Microsoft.

Back on topic: Microsoft's Xbox brand was built on people like you and I. How can you honestly keep throwing this kind of shlt out there? What the hardcore thinks about it matters very much, because up until a few years ago, it was the hardcore that got them where they were. Do you honestly believe that anyone who isn't a core gamer watched that reveal? Honestly? I know people who love games who didn't know it was going on; most of the non-gaming crowd doesn't even know another Xbox is coming. So, knowing that, who was this conference for, if not the already initiated? And I agree -- Microsoft gave a casual presentation to a hardcore 'geek' audience. What they should have done was reveal on Oprah, Ellen, ESPN, or the Today Show. People who watch those shows, by and large do not inhabit gaming forums, and that is who the reveal was targeted at, by and large. But there's that whole sticky "conventional" thing again. :)

Although I disagree with Alex's attitude to not caring about a system (perhaps meaning his opinion doesn't matter) at least I can see his point. Yours seems confused. On note of that, Alex, you do kind of seem like a crazy preacher when you say things like, "look around," especially when all I see is some walls around me... Also, the fact that you believe this is all some scheme by MS (which would be dirty and untrustworthy in itself) is crazy too.
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dwestgate88

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#418 dwestgate88
Member since 2013 • 25 Posts

More trolling by the media:

This is good news for a few reasons. The first is that piracy will likely be reduced. If the system phones home every so often to check on your licenses, and there is no way to play a game without that title being authenticated and a license being active, piracy becomes harder. You'll never be able to stop pirates, not entirely, but if you can make the act of pirating games non-trivial the incidence of piracy will drop. This is a good thing for everyone except those who want to play games for free.

So piracy reduction, although not elimination, will likely be a solid byproduct of this system.

The next thing is that the used-game market all but disappears. GameStop may not be able to aggressively hawk used games for $5 less than the new price to customers under these new controls, which is great if you're a developer or publisher. Once that secondary market is removed you can suddenly profit from every copy of your game sold, and as profit margins rise it's possible we'll see prices drop. Some stodgy publishers will likely stay with the $60 model, but they're dead companies walking already. The smart companies will see this opportunity to play with pricing and see what works and what doesn't.

Without the used market sucking up all those sales and all that consumer money, it's very possible we'll see Steam-style sales on older or bundled games on the Xbox One. It's not a sure thing, but killing used games is going to free up a ton of money for companies to try new ideas in terms of sales and pricing. The people who get innovative and take advantage of this structure will thrive. The rest are likely to slowly choke on the new economics of game development.

It needs to be made clear, if all the studio closings and constant lay-offs haven't made this explicit: The current economics of game development and sales are unsustainable. Games cost more to make, piracy is an issue, used-games are pushed over new, and players say the $60 cost is too high. Microsoft's initiatives with the Xbox One may solve many of these issues, even if we grumble about it. These changes ultimately make the industry healthier.

http://penny-arcade.com/report/article/the-death-of-used-games-and-control-of-the-second-hand-market-could-be-thealexwatchtower


Yeah that's just **** fantastic! "Do you like shit? Yummm..it's good for you!"


WTF is wrong with these people? Look, if you're going to do it, do it. But please stop telling me it's "good news" or that I will love it. Just stop.(Other than maybe the death of those bastards at GameStop who killed some of my favorite mom and pop videogame shops)

Edit: "Oh yeah one more thing. Remember how you used to be able to rent games, because you couldn't afford to buy 50  games a year or you didn't think some were worth the money? You're screwed now! I guess you'll just have to be ok with 4-5 games a year. Isn't that great?"

The fact that rentals are out the window probably pisses me off even more than the used game market deal.

What the hell is this bullshit? People will just not sell their games or will....this makes no sense what so ever. Gamestop will go out of business, obviously. Since you must DL everything online there will be no use for Gamestop. If people sell their games it's only MORE money for Microsoft. They were NEVER losing money, really. Four months to change licences, are you kidding? What, you DL a game, then sell it back for 30 you can buy another 60 dollar game, you're still spending 60 dollars. It makes no difference to Microsoft. What am I missing? That means more business for Microsoft. I go into a Gamestop looking for a cheap old game for $10 dollars, find one I like, feel good about the saving then buy myself one on clearance for $30. That's business they will surely not be getting from me at $60 dollars a pop. Retro and PC it is. Maybe someday I'll own most 360 games because of this. Not to mention I don't need to pay for another online service. Make X-Box Live free, Microsoft, and maybe we'll talk about buying a few games a year, otherwise, screw you Microsoft.
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dwestgate88

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#419 dwestgate88
Member since 2013 • 25 Posts

[QUOTE="Vari3ty"]

[QUOTE="c_rake"]

None of this would be a problem if the console makers stopped trying to go for the "one size fits all" approach to controllers. If they would just offer some alternate sizes, everyone could use whatever controller they dictate without issue.

Metamania

Exactly, I've always thought console makers should offer different sizes for their controllers. Not everyone has the same hand size, so why expect them to all use the same controller?

I don't know. Don't you think it would make more sense if they built a controller that would be perfect for just about everyone instead of using more money to create bigger or smaller controllers to please everybody? I understand that, in a sense, but at the same time, from what I can tell, not a whole lot of people have issues with the XBox 360 controllers or even some of the previous Playstation controllers in the past.

They could jack up the prices for these "custom controllers." Heck, if it fit me perfect I'd buy one.
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ZhugeL1ang

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#420 ZhugeL1ang
Member since 2012 • 115 Posts

I'm confused about Microsoft's direction. Are they competing with Dish Network and Direct TV or Sony? Oh, I understand that this thing plays games too.....sometimes without motion detection. In all seriousness, neither Sony nor Microsoft seem to want me as a customer anymore.

Well, I guess now I'm officially retired from console gaming, it's been a swell couple decades, but I don't believe I'm cutout for console gaming's brave new world. I was kinda on my way out anyway seeing as how Steam on PC meets my needs (and at this point in my life console gaming is becoming less practical), but the fragmentation, the nickel and diming, enough is enough. Perhaps one day I'll pick up a super cheap PS3 and finally experience Heavy Rain and MGS4, but for now, it's Wii60 and a PC I go.

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187umKILLAH

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#421 187umKILLAH
Member since 2010 • 1414 Posts

Despite the name, XBOX ONE is not the first XBOX: one of them is a console that nobody would buy these days, and the other is the first XBOX

lol

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Vari3ty

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#422 Vari3ty
Member since 2009 • 11111 Posts

lol

187umKILLAH

friday-damn.gif

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Metamania

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#423 Metamania
Member since 2002 • 12035 Posts

Black_Knight, I think it was, wanted a tweet from Kaz about the XBox One?

There you go...

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alexwatchtower

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#424 alexwatchtower
Member since 2010 • 1561 Posts

LOL. Kaz is on a roll. 

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SupremeAC

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#425 SupremeAC
Member since 2003 • 7561 Posts

So do we know what kind of fee we're talking about here yet?  $5? $50?  Anyhow, if they're saying that you could basically buy a digital copy of the game your friend owns for much less then the price of a physical copy, then that will hurt Gamestop more then having to pay another $5 when you buy a physical copy second hand.  It'll also make MS a lot more money.  Makes you wonder why they'd bother with physical copies in the first place, other then the fact that not everybody likes digital media.

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SupremeAC

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#426 SupremeAC
Member since 2003 • 7561 Posts

Well, Eurogamer took a gamble and came to the same-ish conclusion as I did in my previous post.  High fees, combined with registered partner resellers with access to the cloud to transfer the keys, with minimal margins for the reseller.  In fact, if true, I liked my idea better.

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Black_Knight_00

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#427 Black_Knight_00
Member since 2007 • 78 Posts

Black_Knight, I think it was, wanted a tweet from Kaz about the XBox One?

There you go...

Metamania
Oh that guy made dozens. Too bad that's a parody account. I wish the real Kaz did that
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Black_Knight_00

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#428 Black_Knight_00
Member since 2007 • 78 Posts

So do we know what kind of fee we're talking about here yet?  $5? $50?  Anyhow, if they're saying that you could basically buy a digital copy of the game your friend owns for much less then the price of a physical copy, then that will hurt Gamestop more then having to pay another $5 when you buy a physical copy second hand.  It'll also make MS a lot more money.  Makes you wonder why they'd bother with physical copies in the first place, other then the fact that not everybody likes digital media.

SupremeAC
You can be sure it's not a nominal fee, it's full price, for two reasons: 1) You can play games without need of a disc. Imagine if the used game activation fee was $10: you could buy one copy of the newest CoD and go and install it on all your friends' consoles and they would only have to pay $10 for it: this would be even worse than before for microsoft 2) This is different from EA and Ubisoft's online passes, where they didn't care if you bought the game used, as long as you paid them ten bucks to be able to play online: Microsoft wants to *discourage* people from buying used games more than they want to make a small profit on the used game market, meaning they will charge a fee that people will see no reason to pay for a used game when they can buy new instead. You can debate reason 2, but if you think about reason 1 there's no doubt: it's going to be full price for sure.
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SupremeAC

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#429 SupremeAC
Member since 2003 • 7561 Posts
[QUOTE="Black_Knight_00"] You can be sure it's not a nominal fee, it's full price, for two reasons: 1) You can play games without need of a disc. Imagine if the used game activation fee was $10: you could buy one copy of the newest CoD and go and install it on all your friends' consoles and they would only have to pay $10 for it: this would be even worse than before for microsoft 2) This is different from EA and Ubisoft's online passes, where they didn't care if you bought the game used, as long as you paid them ten bucks to be able to play online: Microsoft wants to *discourage* people from buying used games more than they want to make a small profit on the used game market, meaning they will charge a fee that people will see no reason to pay for a used game when they can buy new instead. You can debate reason 2, but if you think about reason 1 there's no doubt: it's going to be full price for sure.

Eurogamer put forth £35 as the fee. Which is high, but cheaper then a new retail copy. Basically it boils down to Ms betting on a large chunk of their sales being digital copies, where they manage to cut out the cost of running servers to download the games from. You just download your mate's copy and then pay a hefty sum to be able to play it. Of course I'm mixing the 2nd hand policy with the 'take your game to your friends house' policy. Theorethically speaking, they could still be 2 totally different things.
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Black_Knight_00

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#430 Black_Knight_00
Member since 2007 • 78 Posts
[QUOTE="SupremeAC"]Eurogamer put forth £35 as the fee. Which is high, but cheaper then a new retail copy. Basically it boils down to Ms betting on a large chunk of their sales being digital copies, where they manage to cut out the cost of running servers to download the games from. You just download your mate's copy and then pay a hefty sum to be able to play it. Of course I'm mixing the 2nd hand policy with the 'take your game to your friends house' policy. Theorethically speaking, they could still be 2 totally different things.

Yeah, that's basically full price. Still, a lot of retail copies would remain unsold that way, I'm not sure that's what they'll go with. By asking for 100% the retail price rather than 90% of it they would force you to buy new.
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Shame-usBlackley

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#431 Shame-usBlackley
Member since 2002 • 18266 Posts

[QUOTE="SupremeAC"]Eurogamer put forth £35 as the fee. Which is high, but cheaper then a new retail copy. Basically it boils down to Ms betting on a large chunk of their sales being digital copies, where they manage to cut out the cost of running servers to download the games from. You just download your mate's copy and then pay a hefty sum to be able to play it. Of course I'm mixing the 2nd hand policy with the 'take your game to your friends house' policy. Theorethically speaking, they could still be 2 totally different things.Black_Knight_00
Yeah, that's basically full price. Still, a lot of retail copies would remain unsold that way, I'm not sure that's what they'll go with. By asking for 100% the retail price rather than 90% of it they would force you to buy new.

LOL, this thing is a nightmare. 

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alexwatchtower

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#432 alexwatchtower
Member since 2010 • 1561 Posts

Clarifications: 

Publishers to receive cut of Xbox One pre-owned sales at retail

Retailers will be free to charge whatever they wish for pre-owned Xbox One games, but both Microsoft and publishers will take a percentage cut of every sale.

A gamer walks into a retailer and hands over the game they wish to sell. This will only be possible at retailers who have agreed to Microsofts T&Cs and more importantly integrated Microsofts cloud-based Azure pre-owned system into its own.

The game is then registered as having been trade-in on Microsofts system. The consumer who handed it over will subsequently see the game wiped from their account hence the until now ambiguous claim from Phil Harrison that the Xbox One would have to check in to Microsofts servers every 24 hours.


The retailer can then sell the pre-owned game at whatever price they like, although as part of the system the publisher of the title in question will automatically receive a percentage cut of the sale. As will Microsoft. The retailer will pocket the rest.

http://www.mcvuk.com/news/read/publishers-to-receive-cut-of-xbox-one-pre-owned-sales-at-retail/0116137


So yes, you can still sell your used games! GameStop is not dying. But they will get a cut. 

So that's that.

Unfortunately I don't see how they will handle person-to-person sales. If they give us this option as well, this is a compromise I can deal with.


PS: Remember when I told you guys there would be a bait and switch? Made things worse than they appearead to be? 

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Black_Knight_00

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#433 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="Black_Knight_00"][QUOTE="SupremeAC"]Eurogamer put forth £35 as the fee. Which is high, but cheaper then a new retail copy. Basically it boils down to Ms betting on a large chunk of their sales being digital copies, where they manage to cut out the cost of running servers to download the games from. You just download your mate's copy and then pay a hefty sum to be able to play it. Of course I'm mixing the 2nd hand policy with the 'take your game to your friends house' policy. Theorethically speaking, they could still be 2 totally different things.Shame-usBlackley

Yeah, that's basically full price. Still, a lot of retail copies would remain unsold that way, I'm not sure that's what they'll go with. By asking for 100% the retail price rather than 90% of it they would force you to buy new.

LOL, this thing is a nightmare. 

Seriously, have you ever seen any system being universally panned, shunned, contested and laughed at by both press and public like this One?
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capaho

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#435 capaho
Member since 2003 • 1253 Posts

Unfortunately I don't see how they will handle person-to-person sales. If they give us this option as well, this is a compromise I can deal with.

alexwatchtower

I think you can pretty much expect to have to pay a registration fee online to license a game that you bought from a friend, assuming that MS will allow a used game to be licensed that didn't come through an authorized reseller (i.e., game shop).  There wouldn't be any point in Microsoft's ridiculous DRM scheme for the Xbone if you could bypass it merely by buying and selling games person-to-person.  That would create a user economy for used games that neither MS, the game developers or the game shops would tolerate.