The Old Republic.... wow, just wow....

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SerOlmy

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#51 SerOlmy
Member since 2003 • 2369 Posts
TOR looks like it is trying to copy WoW in pretty much every regards except story. I really cannot stand the graphics at this point, they actually look worse than KotOR 2, which is almost 6 years old. The animations look clunky, the textures are flat and low res, and the combat looks terrible (the characters barely move and register hits). I was really excited about this one, but the more I see the more bad design choices become evident. GW2 looks like it is going to be a far better game, good graphics, interesting classes, dynamic combat. Only question I have is how large the servers will be and how much instancing. I am definitely in the GW2 boat at this point.
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MyopicCanadian

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#52 MyopicCanadian
Member since 2004 • 8345 Posts
[QUOTE="Advid-Gamer"][QUOTE="MyopicCanadian"][QUOTE="Advid-Gamer"] Gameplay looks like current mmos

Yes, it does. That's why many of us who have already played every MMO under the sun are looking more forward to Guild Wars 2.

So whats so special about guild wars 2? The gameplay vid I just watched was not any more impressive. I just think haters gonna hate is all.

Yeah, haters gonna hate.
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Elann2008

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#53 Elann2008
Member since 2007 • 33028 Posts
The intro cinematic looked MARVELOUS. I'm not one to be sold on a cinematic, but this might be the first. I just love Star Wars cinematic when done right in games. My interest went from meh to uh huh, yup!
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Maroxad

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#54 Maroxad
Member since 2007 • 25277 Posts

[QUOTE="amekhov"]

The trailer is cool but the gameplay is a joke.

This game will bomb hard.

Advid-Gamer

Gameplay looks like current mmos

THat is EXACTLY the problem with the gameplay. It looks a lot like modern themepark mmos. I know several people, including myself who is sick and tired of the Themepark mmo formula and SWTOR's emphasis on storytelling FAR from doing enough to differeniate it enough from me. Not to mention the classes seem very homogenized so far, 3/4 classes can heal (srsly, bounty hunters healing). Combat doesnt look that interesting either, making the combat looking heroic at first is not a good thing in my opinion. Are we all really heroic combatants on level 1? The emphasis on choices may sound good on paper, but in theory. Look at Bioware, when have they ever done a good job with choices and consequences or actual roleplaying? Oh yeah, never.

  1. Why play the exact same game again, when you can play something like guild wars 2. Which seems a lot more fresh.
  2. Why play TOR when you can play something like WoW which looks a lot more polished than this?

From what I hear, SWTOR will use the generic talent tree system. Guild wars 2's looks more interesting, while all skills havent been announced yet, here is a character builder so you can play with the skills that are available right now. Looks a whole lot more innovative and interesting than what SWTOR will probably have, where everyone will probably use the same cookie cutter build.

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greensthooligan

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#55 greensthooligan
Member since 2008 • 426 Posts

[QUOTE="gunmaster55555"][QUOTE="mitu123"]

That was amazing but I want to see gameplay.

Krelian-co

youtube :P http://www.livestream.com/electronicarts/video?clipId=pla_df59967d-dc2e-4e9c-b8b1-5270a342bebc bounty hunter gameplay. I personally think this game looks great but you guys can all miss out on it but I won't :D

that looks awful, good thing about the animated cutscenes but the game looks outdated, the fighting looks terrible, the skills are bad. i guess this is it for me, a big no for this game from me.

they explained that the game graphics were truned down to low so that they were able to live stream it.
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SkyWard20

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#56 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="Advid-Gamer"][QUOTE="amekhov"]

The trailer is cool but the gameplay is a joke.

This game will bomb hard.

Maroxad

Gameplay looks like current mmos

THat is EXACTLY the problem with the gameplay. It looks a lot like modern themepark mmos. I know several people, including myself who is sick and tired of the Themepark mmo formula and SWTOR's emphasis on storytelling FAR from doing enough to differeniate it enough from me. Not to mention the classes seem very homogenized so far, 3/4 classes can heal (srsly, bounty hunters healing). Combat doesnt look that interesting either, making the combat looking heroic at first is not a good thing in my opinion. Are we all really heroic combatants on level 1? The emphasis on choices may sound good on paper, but in theory. Look at Bioware, when have they ever done a good job with choices and consequences or actual roleplaying? Oh yeah, never.

When have you ever liked a BioWare game?

And I'd like to put this in my sig.

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flipin_jackass

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#57 flipin_jackass
Member since 2004 • 9772 Posts
I love Star Wars so I'm hoping I'll see some nice gameplay or mechanics before the release. Aside from the posted cinematic, I haven't seen anything that has impressed me. I'll keep an eye on the game though.
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Maroxad

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#58 Maroxad
Member since 2007 • 25277 Posts

When have you ever liked a BioWare game?

And I'd like to put this in my sig.

SkyWard20

I liked Baldurs Gate 1+2, custom modules for Neverwinter Nights and I WOULD have liked Star Wars: Knights of the Old Republic if it only had been in a language I could understand. I did buy it again later, but then Technical issues made it unplayable. Baldurs Gate series is excellent and all, with excellent storytelling, characters, good plot (for video game standards), superb encounter design, pacing, excellent presentation. But the one thing it did not do too well was the actual roleplaying, your character's life was more or less on rails, and I did not find much use of attributes outside combat, outside of making party members leave if they hated you or a decision I did not find much C&C. They clearly attempted roleplaying, but compared to titles like Arcanum, Fallout 1+2, VotM, any tabletop, LARP, EvE online, Planescape Torment, The Witcher 1+2, several adventure games, Ultima 5 and a whole lot of other games I cant remember right now.

Feel free to put it in your sig, but keep in mind that I aknowledge that Bioware attempts and sometimes does them, just not very well. Oh, and I am far from the only one with that opinion. If you think Bioware does Choices and Consequences well, you are entitled to such an opinion. However, expect RPG elitists like me to disagree with you.

Overall I would rate Bioware 4/10, recently however 3/10.

The Good

  • They are excellent at providing interesting choices, case in point, Dragon Age: Origins (too bad the consequences were lackluster).
  • They provide excellent presentation, especially delivering some of the best cinematic (I hate cinematic gameplay btw) gameplay in the industry.

The Bad

  • Everything else.
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deactivated-5ef52b89b6fd0

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#59 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"][QUOTE="amekhov"]

The trailer is cool but the gameplay is a joke.

This game will bomb hard.

Maroxad

Gameplay looks like current mmos

THat is EXACTLY the problem with the gameplay. It looks a lot like modern themepark mmos. I know several people, including myself who is sick and tired of the Themepark mmo formula and SWTOR's emphasis on storytelling FAR from doing enough to differeniate it enough from me. Not to mention the classes seem very homogenized so far, 3/4 classes can heal (srsly, bounty hunters healing). Combat doesnt look that interesting either, making the combat looking heroic at first is not a good thing in my opinion. Are we all really heroic combatants on level 1? The emphasis on choices may sound good on paper, but in theory. Look at Bioware, when have they ever done a good job with choices and consequences or actual roleplaying? Oh yeah, never.

  1. Why play the exact same game again, when you can play something like guild wars 2. Which seems a lot more fresh.
  2. Why play TOR when you can play something like WoW which looks a lot more polished than this?

From what I hear, SWTOR will use the generic talent tree system. Guild wars 2's looks more interesting, while all skills havent been announced yet, here is a character builder so you can play with the skills that are available right now. Looks a whole lot more innovative and interesting than what SWTOR will probably have, where everyone will probably use the same cookie cutter build.

If it sucks then it sucks, I just need a new mmo to play, and I am sick of the current formula so if tor is a wow copy I will end up hating it., If gw2 is fresh and good I will play that. I have no preference.
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therancors

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#60 therancors
Member since 2005 • 709 Posts

With those cinematics bioware should just make Star Wars movies since they can't make good games.

Aku101
Bioware don't make these, Blur Studio did.
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Gladestone1

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#61 Gladestone1
Member since 2004 • 5695 Posts

[QUOTE="Maroxad"]

[QUOTE="Advid-Gamer"] Gameplay looks like current mmosAdvid-Gamer

THat is EXACTLY the problem with the gameplay. It looks a lot like modern themepark mmos. I know several people, including myself who is sick and tired of the Themepark mmo formula and SWTOR's emphasis on storytelling FAR from doing enough to differeniate it enough from me. Not to mention the classes seem very homogenized so far, 3/4 classes can heal (srsly, bounty hunters healing). Combat doesnt look that interesting either, making the combat looking heroic at first is not a good thing in my opinion. Are we all really heroic combatants on level 1? The emphasis on choices may sound good on paper, but in theory. Look at Bioware, when have they ever done a good job with choices and consequences or actual roleplaying? Oh yeah, never.

  1. Why play the exact same game again, when you can play something like guild wars 2. Which seems a lot more fresh.
  2. Why play TOR when you can play something like WoW which looks a lot more polished than this?

From what I hear, SWTOR will use the generic talent tree system. Guild wars 2's looks more interesting, while all skills havent been announced yet, here is a character builder so you can play with the skills that are available right now. Looks a whole lot more innovative and interesting than what SWTOR will probably have, where everyone will probably use the same cookie cutter build.

If it sucks then it sucks, I just need a new mmo to play, and I am sick of the current formula so if tor is a wow copy I will end up hating it., If gw2 is fresh and good I will play that. I have no preference.

Im with you..Ive tried every mmorpg since everquest live..Nothing compares for me..Hopefully star wars will bring me back to playing mmorpgs on a regular basis..Plus on a bonus note its in the star wars univers..Im not one for graphics just hopeful that the game-play is good and holds me..Star trek was just a let down for me..Couldve been great an it was sub par..Bored me two months in..Tried conan sure the graphics where pretty..Nothing kept me playing an pulled me in..At least there taking time and getting the game right..Shouldve been released last year...They took there time getting rid of bugs an such good for them..Im pretty excited to play this..A lot of decent games coming around the corner to..Im hopeful star wars will hold my interest..

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Maroxad

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#62 Maroxad
Member since 2007 • 25277 Posts

If it sucks then it sucks, I just need a new mmo to play, and I am sick of the current formula so if tor is a wow copy I will end up hating it., If gw2 is fresh and good I will play that. I have no preference. Advid-Gamer

Unfortunately everything looks generic with TOR: 2 Faction system, level up to level cap then get to the raiding endgame, battlegrounds, healer/dps/tank trio, talent trees/specs where you choose between 3 trees no less, instances.

If you want something that stays away from the current formula I would recommend the sandbox mmo genre, games like EvE online.

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Inconsistancy

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#63 Inconsistancy
Member since 2004 • 8094 Posts

"Wow, just wow..." It's a cinematic, keep your pants on, it's not like the game is going to be massively epic with good gameplay, it'll be a shallow wow clone with an uglier art sty1e most likely (the art is pretty sickening bad imo)

TOR looks like it is trying to copy WoW in pretty much every regards except story. I really cannot stand the graphics at this point, they actually look worse than KotOR 2, which is almost 6 years old. The animations look clunky, the textures are flat and low res, and the combat looks terrible (the characters barely move and register hits). I was really excited about this one, but the more I see the more bad design choices become evident. GW2 looks like it is going to be a far better game, good graphics, interesting classes, dynamic combat. Only question I have is how large the servers will be and how much instancing. I am definitely in the GW2 boat at this point.SerOlmy
I pretty much agree with this.

they explained that the game graphics were truned down to low so that they were able to live stream it.greensthooligan

Wat, that's not a valid excuse, I can fraps Crysis and only lose 3-7fps and still stay above 30fps. And plenty of SC2 streams are done with the game maxxed out, which isn't exactly a lightweight of a game, when it comes to performance on max settings.

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SkyWard20

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#64 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"]

When have you ever liked a BioWare game?

And I'd like to put this in my sig.

Maroxad

I liked Baldurs Gate 1+2, custom modules for Neverwinter Nights and I WOULD have liked Star Wars: Knights of the Old Republic if it only had been in a language I could understand. I did buy it again later, but then Technical issues made it unplayable. Baldurs Gate series is excellent and all, with excellent storytelling, characters, good plot (for video game standards), superb encounter design, pacing, excellent presentation. But the one thing it did not do too well was the actual roleplaying, your character's life was more or less on rails, and I did not find much use of attributes outside combat, outside of making party members leave if they hated you or a decision I did not find much C&C. They clearly attempted roleplaying, but compared to titles like Arcanum, Fallout 1+2, VotM ( = Bloodlines ? ), any tabletop, LARP, EvE online, Planescape Torment, The Witcher 1+2, several adventure games, Ultima 5 and a whole lot of other games I cant remember right now.

Feel free to put it in your sig, but keep in mind that I aknowledge that Bioware attempts and sometimes does them, just not very well. Oh, and I am far from the only one with that opinion. If you think Bioware does Choices and Consequences well, you are entitled to such an opinion. However, expect RPG elitists like me to disagree with you.

Overall I would rate Bioware 4/10, recently however 3/10.

The Good

  • They are excellent at providing interesting choices, case in point, Dragon Age: Origins (too bad the consequences were lackluster).
  • They provide excellent presentation, especially delivering some of the best cinematic (I hate cinematic gameplay btw) gameplay in the industry.

The Bad

  • Everything else.

Na-- wait, LARP? Seriously? Anyway...names.

I think BioWare does roleplaying extremely well, and to deny this, is absurd. The most limiting BioWare series in terms of roleplaying is, in my opinion, the Mass Effect trilogy, which still yet allows for more roleplaying flexibility than the Witchor ever did.

If you're referring strictly to branching plotlines in terms of consequences: BioWare's concept of telling a story often involves leading you down a predefined path, while at the same time, trying to give you enough freedom within the limits of the story -- I read this in an interview with Gaider, I think. Sure you can try to give the player more freed0m than BioWare does, but I think there are upsides to BioWare's method also.

"Consequences" can mean a whole mess of things though, when put into practice. They just tend to be more immediate and less far-reaching in BioWare games ( though I think Mass Effect is an exception ), but I can say this for a whole lot of other RPG's too.

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Maroxad

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#65 Maroxad
Member since 2007 • 25277 Posts

Na-- wait, LARP? Seriously? Anyway...names.

I think BioWare does roleplaying extremely well, and to deny this, is absurd. The most limiting BioWare series in terms of roleplaying is, in my opinion, the Mass Effect trilogy, which still yet allows for more roleplaying flexibility than the Witchor ever did.

If you're referring strictly to branching plotlines in terms of consequences: BioWare's concept of telling a story often involves leading you down a predefined path, while at the same time, trying to give you enough freedom within the limits of the story -- I read this in an interview with Gaider, I think. Sure you can try to give the player more freed0m than BioWare does, but I think there are upsides to BioWare's method also.

"Consequences" can mean a whole mess of things though, when put into practice. They just tend to be more immediate and less far-reaching in BioWare games, but I can say this for a whole lot of other RPG's too.

SkyWard20

I added LARP because just like Tabletop Roleplaying, the only limitations in LARP is your own imagination, I dont do it myself, but an old friend of mine did, and his sessions were a lot like that of Tabletop games.

I think they do roleplaying poorly, while they got choices in spades. I think everything else RPwise is done poorly, wether it is the emphasis on multiple solutions, lack of predefined path, poor emphasis on attributes (using strength in non combat situations) and weak consequences (hey lets save them for the sequel mentality). True there are advantages to Bioware's method, such as better storytelling. And I aknowledge the fact that their stories are good (alhtough I dislike them myself). Personally I prefer the less on rails, less scripted method though, but that is just me. But of course, Bioware has always been more about storytelling than roleplaying anyway.

Overall, Roleplaying and C&C are weak in Computer RPGs atm: Computers are a lot more limited than that of a human brain. Which results in nothing being able to compare to that of tabletop rpgs... or even LARPs.

Edit: Yeah I meant bloodlines.

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TruedUp

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#66 TruedUp
Member since 2002 • 691 Posts
I watched that trailer 5 times last night.
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Krelian-co

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#67 Krelian-co
Member since 2006 • 13274 Posts

one thing is for certain, the guy with the hat was awesome.

I watched that trailer 5 times last night.TruedUp

you are not the only one

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xWoW_Rougex

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#68 xWoW_Rougex
Member since 2009 • 2793 Posts

/GUILD WARS 2 is gonna blow this crap out of the water.

I mean... In the end, is this really impressive? It says absolutely nothing about the game. It's a movie. Even crappy games have had cool cinematics.

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Planeforger

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#69 Planeforger
Member since 2004 • 20083 Posts

So ummm people getting excited over a cgi trailer? Where's the gameplay.

spektor_21000

Here you go. I'd comment, but I think it speaks for itself.

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xWoW_Rougex

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#70 xWoW_Rougex
Member since 2009 • 2793 Posts

[QUOTE="spektor_21000"]

So ummm people getting excited over a cgi trailer? Where's the gameplay.

Planeforger

Here you go. I'd comment, but I think it speaks for itself.



Looks like generic today's mmorpg. Weird fail movement (How come NO ONE can get it as fluid as WoW?), generic bland combat and oh look a generic looking "talent-tree". No punishment in death (I like how he went "dying is important because it makes things exciting" then he stands there for at least one minute before dying only to ressurect at the same spot seconds later. Briliant.). The graphic, looks weird... It was kinda a small screen so hard to say but the sand looks like crap and that little worker next to the player as well... The dismounting animation looked absolutely horrible but it's a beta after all.


The only reason people are freaking out is because it's Star Wars and because it's Bioware. It felt bland.

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Krelian-co

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#71 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Krelian-co"]

[QUOTE="gunmaster55555"] youtube :P http://www.livestream.com/electronicarts/video?clipId=pla_df59967d-dc2e-4e9c-b8b1-5270a342bebc bounty hunter gameplay. I personally think this game looks great but you guys can all miss out on it but I won't :Dgreensthooligan

that looks awful, good thing about the animated cutscenes but the game looks outdated, the fighting looks terrible, the skills are bad. i guess this is it for me, a big no for this game from me.

they explained that the game graphics were truned down to low so that they were able to live stream it.

then its sad they are resorting to lying, the graphical quality doesnt have anything to do with the stream, except for the resolution, which they can make up for it using anti aliasing.

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contaminated

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#72 contaminated
Member since 2005 • 5373 Posts

This game will bomb like no other.

Baranga

Ding Ding Ding winner!

You can't judge a game by a cinematic that is just naive. The gameplay itself is weak and the game mechanics are meh. Kudos for the voice work and choices but the combat system is slow and clumsy. This ain't 2004 now and days mmos need a better combat system that engages the player more and TOR ain't doing it.

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Gladestone1

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#73 Gladestone1
Member since 2004 • 5695 Posts

[QUOTE="Baranga"]

This game will bomb like no other.

contaminated

Ding Ding Ding winner!

You can't judge a game by a cinematic that is just naive. The gameplay itself is weak and the game mechanics are meh. Kudos for the voice work and choices but the combat system is slow and clumsy. This ain't 2004 now and days mmos need a better combat system that engages the player more and TOR ain't doing it.

Have you tried beta yet..No one knows how its going to look until the game goes live an one can actally play the game..Unless your speakig from playing the game some place else..Ill wait and judge when im in beta..Than ill see for myself if it will flop or not..The graphics dont have to be great they just have to keep me interested in playing..Which some other mmorpgs have yet to pull me in..How also would you change the mmorpg formula???What would you suggest they do..Many companies have tried new stuff..How ever many have failed also..

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deactivated-5ef52b89b6fd0

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#74 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

As to the combat looking bland, the only mmo that I played that had decent combat was DC universe and it was bashed to hell and back by everyone and really played best with a 360 controller, I dont see how new mmos can have anything but the current click combat if they continue to have 30 abilties like they do now, and if they go the dc universe route and make it useable for a controller because that seems to work best for that , it will be bashed to hell and back. What to do?

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Maroxad

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#75 Maroxad
Member since 2007 • 25277 Posts

Have you tried beta yet..No one knows how its going to look until the game goes live an one can actally play the game..Unless your speakig from playing the game some place else..Ill wait and judge when im in beta..Than ill see for myself if it will flop or not..The graphics dont have to be great they just have to keep me interested in playing..Which some other mmorpgs have yet to pull me in..How also would you change the mmorpg formula???What would you suggest they do..Many companies have tried new stuff..How ever many have failed also..

Gladestone1

We see how it looks like based on gameplay footage, that is a fair indicator of how the game is going to look. No one is complaining about the bad graphics, we are complaining about the bland visuals. And I agree they dont have to be great, but at least the game should be more visually appealing. I can think of several old games that still look great today thanks to a strong art direction. In SWTOR both the art direction and technical graphics are lacking.

Personally, I am not asking them to reinvent the wheel, but I am asking them to do more to differentiate themselves from other mmos in more ways than just the levelling experience.

How I would have made it differently? I would have made the world a whole lot more interactive, expand world PvP to be actually meaningful, add dynamic events in the way RIFT does it or Guild Wars 2, remove the holy trinity instead making each player more self sufficient (Both Guild Wars 2 and Pokemon does this), if not remove it then expand on it, limit the use of healing, improve emphasis on posistioning, make PvE more dynamic and less scripted, make foes determine who to attack in more ways than just who has the highest threat and increased importance of the environment in combat.

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THGarrett

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#76 THGarrett
Member since 2003 • 2574 Posts

At the very least die hard Star Wars fans will keep this game alive so I don't think we have to worry about it failing to the level that Warhammer or Conan did.

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SkyWard20

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#77 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="Planeforger"]

[QUOTE="spektor_21000"]

So ummm people getting excited over a cgi trailer? Where's the gameplay.

xWoW_Rougex

Here you go. I'd comment, but I think it speaks for itself.



Looks like generic today's mmorpg. Weird fail movement (How come NO ONE can get it as fluid as WoW?), generic bland combat and oh look a generic looking "talent-tree". No punishment in death (I like how he went "dying is important because it makes things exciting" then he stands there for at least one minute before dying only to ressurect at the same spot seconds later. Briliant.). The graphic, looks weird... It was kinda a small screen so hard to say but the sand looks like crap and that little worker next to the player as well... The dismounting animation looked absolutely horrible but it's a beta after all.


The only reason people are freaking out is because it's Star Wars and because it's Bioware. It felt bland.

The graphics are on the lowest setting to improve streaming, I've heard.

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sillaris

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#78 sillaris
Member since 2008 • 1083 Posts

enjoy that MMO fail of a game

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Morphic

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#79 Morphic
Member since 2003 • 4345 Posts

Man can this game ever have a bad trailer? Everyone just blows your hair back. I am so gonna get this game

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#80 mindstorm
Member since 2003 • 15255 Posts
This game and Elder Scrolls: Skyrim have gotten me excited. This notion has become rare as of late as few games have peaked my interest all that much. I was an avid player of Star Wars Knights of the Old Republic 1 and 2, and I have played World of Warcraft from some time now. This game, in a sense, merges two gaming worlds into one. Bewootiful.
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weisguy119

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#81 weisguy119
Member since 2006 • 3393 Posts

Good thing Indiana Solo was there to save the day!

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klusps

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#82 klusps
Member since 2005 • 10386 Posts

Not really interested in the game but the intro was amazing. I would rather have them make more of these CGI to be honest.

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Gladestone1

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#83 Gladestone1
Member since 2004 • 5695 Posts

[QUOTE="Gladestone1"]

Have you tried beta yet..No one knows how its going to look until the game goes live an one can actally play the game..Unless your speakig from playing the game some place else..Ill wait and judge when im in beta..Than ill see for myself if it will flop or not..The graphics dont have to be great they just have to keep me interested in playing..Which some other mmorpgs have yet to pull me in..How also would you change the mmorpg formula???What would you suggest they do..Many companies have tried new stuff..How ever many have failed also..

Maroxad

We see how it looks like based on gameplay footage, that is a fair indicator of how the game is going to look. No one is complaining about the bad graphics, we are complaining about the bland visuals. And I agree they dont have to be great, but at least the game should be more visually appealing. I can think of several old games that still look great today thanks to a strong art direction. In SWTOR both the art direction and technical graphics are lacking.

Personally, I am not asking them to reinvent the wheel, but I am asking them to do more to differentiate themselves from other mmos in more ways than just the levelling experience.

How I would have made it differently? I would have made the world a whole lot more interactive, expand world PvP to be actually meaningful, add dynamic events in the way RIFT does it or Guild Wars 2, remove the holy trinity instead making each player more self sufficient (Both Guild Wars 2 and Pokemon does this), if not remove it then expand on it, limit the use of healing, improve emphasis on posistioning, make PvE more dynamic and less scripted, make foes determine who to attack in more ways than just who has the highest threat and increased importance of the environment in combat.

As ive never tried guild wars im not a huge fan of pvp..Im a huge raid guy myself..Thats what ive missed about everquest..WOw to me was just a dumbed down version of eq..Im not trying to flame but ive played them both...Star wars looks to be a fresh take on mmorpgs..Jedi as a tank you have dps as your bounty hunter/ smuggler..Healer i think will be the other jedi..Its different plus it has space battles and looks good for me..Like i said not every one likes pvp in mmorpgs..Myself id stay away from the game if it had pvp..Im sure there will be some servers that do have it for players such as yourself..There are a lot of players who have been lookin for this game a long time..IM excited for it..As for the environment attack you havent even played it to judge the game..Im sure it gets harder higher lvls..Stradegy wil get involved...They also stated its dumbed down a dev confirmed this..Dont have a link but others have stated this..

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Inconsistancy

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#84 Inconsistancy
Member since 2004 • 8094 Posts

The graphics are on the lowest setting to improve streaming, I've heard.

SkyWard20

Streaming what? Graphics related issues, like streaming textures (shoddy dev work) or live recording/streaming to the internet/frapsing. The former is the only valid excuse, but that's dev's fault it can't run properly, the latter aren't excuses at all, not only are plenty of live streams of games like sc2 (more demanding than it looks) maxxed out, but frapsing only consumes a few fps.

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tacos1000

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#85 tacos1000
Member since 2011 • 25 Posts
lookin fowards to it :D
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greensthooligan

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#86 greensthooligan
Member since 2008 • 426 Posts

[QUOTE="SkyWard20"]The graphics are on the lowest setting to improve streaming, I've heard.

Inconsistancy

Streaming what? Graphics related issues, like streaming textures (shoddy dev work) or live recording/streaming to the internet/frapsing. The former is the only valid excuse, but that's dev's fault it can't run properly, the latter aren't excuses at all, not only are plenty of live streams of games like sc2 (more demanding than it looks) maxxed out, but frapsing only consumes a few fps.

it was the later.
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deactivated-5ef52b89b6fd0

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#87 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Maroxad"]

[QUOTE="Gladestone1"] [QUOTE="Gladestone1"]

[QUOTE="Maroxad"]

[QUOTE="Gladestone1"]

Have you tried beta yet..No one knows how its going to look until the game goes live an one can actally play the game..Unless your speakig from playing the game some place else..Ill wait and judge when im in beta..Than ill see for myself if it will flop or not..The graphics dont have to be great they just have to keep me interested in playing..Which some other mmorpgs have yet to pull me in..How also would you change the mmorpg formula???What would you suggest they do..Many companies have tried new stuff..How ever many have failed also..

Gladestone1

We see how it looks like based on gameplay footage, that is a fair indicator of how the game is going to look. No one is complaining about the bad graphics, we are complaining about the bland visuals. And I agree they dont have to be great, but at least the game should be more visually appealing. I can think of several old games that still look great today thanks to a strong art direction. In SWTOR both the art direction and technical graphics are lacking.

Personally, I am not asking them to reinvent the wheel, but I am asking them to do more to differentiate themselves from other mmos in more ways than just the levelling experience.

How I would have made it differently? I would have made the world a whole lot more interactive, expand world PvP to be actually meaningful, add dynamic events in the way RIFT does it or Guild Wars 2, remove the holy trinity instead making each player more self sufficient (Both Guild Wars 2 and Pokemon does this), if not remove it then expand on it, limit the use of healing, improve emphasis on posistioning, make PvE more dynamic and less scripted, make foes determine who to attack in more ways than just who has the highest threat and increased importance of the environment in combat.

As ive never tried guild wars im not a huge fan of pvp..Im a huge raid guy myself..Thats what ive missed about everquest..WOw to me was just a dumbed down version of eq..Im not trying to flame but ive played them both...Star wars looks to be a fresh take on mmorpgs..Jedi as a tank you have dps as your bounty hunter/ smuggler..Healer i think will be the other jedi..Its different plus it has space battles and looks good for me..Like i said not every one likes pvp in mmorpgs..Myself id stay away from the game if it had pvp..Im sure there will be some servers that do have it for players such as yourself..There are a lot of players who have been lookin for this game a long time..IM excited for it..As for the environment attack you havent even played it to judge the game..Im sure it gets harder higher lvls..Stradegy wil get involved...They also stated its dumbed down a dev confirmed this..Dont have a link but others have stated this..

So guild wars2 is pvp only?..........F that would rather play TOR even if it ends up sucking, I hate pvp

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Planeforger

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#88 Planeforger
Member since 2004 • 20083 Posts

[QUOTE="Gladestone1"]

As ive never tried guild wars im not a huge fan of pvp..

Advid-Gamer

So guild wars2 is pvp only?..........F that would rather play TOR even if it ends up sucking, I hate pvp

Not at all. Neither was the original game - that had a full-on plot with cutscenes, recruitable characters (in the later expansions) and everything.

Hell, Guild Wars 2 looks more story-focused than just about any other MMO out there - when you create your character, you also outline their history and personality, and the events you encounter while pursuing your personal story will change depending on what you selected (and what your in-game actions have been like). From what I've heard, it sounds like a section of the main town(s) will be a separate instance whose contents are shaped by your actions.

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TheMadGamer

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#89 TheMadGamer
Member since 2003 • 8670 Posts

This is my most anticipated game of all-time, I've been waiting 3 years.

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sexygirl6t9

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#90 sexygirl6t9
Member since 2011 • 237 Posts
this game is going to fail hard. I love Star Wars but this is going to be Galaxies #2. Maybe even worse. So overhyped.
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#91 FelipeInside
Member since 2003 • 28548 Posts
this game is going to fail hard. I love Star Wars but this is going to be Galaxies #2. Maybe even worse. So overhyped.sexygirl6t9
As in one of the best MMOs in history??? (before the revamp)
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deactivated-5ef52b89b6fd0

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#92 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
this game is going to fail hard. I love Star Wars but this is going to be Galaxies #2. Maybe even worse. So overhyped.sexygirl6t9
Actually its not overhyped, its over hated on. No one has really seen enough to judge the game. The game is not finished yet bioware and the game get bashed to hell and back by almost everyone, like a gang of zombies.
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#93 Maroxad
Member since 2007 • 25277 Posts

As ive never tried guild wars im not a huge fan of pvp..Im a huge raid guy myself..Thats what ive missed about everquest..WOw to me was just a dumbed down version of eq..Im not trying to flame but ive played them both...Star wars looks to be a fresh take on mmorpgs..Jedi as a tank you have dps as your bounty hunter/ smuggler..Healer i think will be the other jedi..Its different plus it has space battles and looks good for me..Like i said not every one likes pvp in mmorpgs..Myself id stay away from the game if it had pvp..Im sure there will be some servers that do have it for players such as yourself..There are a lot of players who have been lookin for this game a long time..IM excited for it..As for the environment attack you havent even played it to judge the game..Im sure it gets harder higher lvls..Stradegy wil get involved...They also stated its dumbed down a dev confirmed this..Dont have a link but others have stated this..

Gladestone1

True, WoW is a dumbed down Everquest. I miss the old non ruined EQ1. I do not see anything fresh about SWTOR however, looks very generic.

Just for clarification on who can do what (or what is rather confirmed so far)

3 Healers: Soldier/BH, Imperial Agent/Smuggler, Jedi Consular/Sith Inquistor
2 Tanks: Jedi Knight/Sith Warrior, Soldier/BH
DPS: Everyone

As Planeswalker said, it is possible to play guild wars with absolutely no PvP (assuming you dont start with a prophesies character, who are forced to do one arena at the end of the tutorial). GW1 features 4 PvE campaigns, with recruitable party members who you can customize, choices, side quests and gear. GW2 looks to improve the PvE found in Guild Wars 1.

By using the enviroment, SWTOR uses environment already to a lesser extenct with the Smuggler and Imperial Spies which is nice and all. I am hoping we get to see more of it, maybe destructive environments to attack enemies or block them. This is to make position more important and combat hopefully more unpredictable. There will be tactics I am sure, but I am a bit worried these tactics will be very basic as in guy "A tanks guy B heals rest dps and stay out of the fire" which is the problem I have with most mmos.

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#94 -wildflower-
Member since 2003 • 2997 Posts

The cinematic looks good but it's the game-play videos I've seen that have me concerned. It really does look like more of the same and I'm not sure if the setting or the story, especially since I've never been a fan of Bioware's storytelling to begin with, are enough to make me care. That pretty much sums up my feelings about this game, ambivalence.

I don't care one way or the other about this game and I'm a big Star Wars fan and I used to be a MMORPG fan but, after 15+ years, I am sick to death of the EQ formula.

I'm sure this game will do well and, as a result, we'll get more cookie-cutter EQ-ish games. Yay,

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FelipeInside

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#95 FelipeInside
Member since 2003 • 28548 Posts
Hopefully it will do well.... I will also buy GW2 day one, but I don't understand why everyone is praising GW2 like it's this perfect non-generic MMO?
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gunmaster55555

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#96 gunmaster55555
Member since 2009 • 712 Posts
[QUOTE="sexygirl6t9"]this game is going to fail hard. I love Star Wars but this is going to be Galaxies #2. Maybe even worse. So overhyped.Advid-Gamer
Actually its not overhyped, its over hated on. No one has really seen enough to judge the game. The game is not finished yet bioware and the game get bashed to hell and back by almost everyone, like a gang of zombies.

Yeah i'd go with this I keep seeing comments like his, so overhyped (when I rarely see anyone hyping it) and just a lot of haters lol.
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deactivated-5ef52b89b6fd0

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#97 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
[QUOTE="FelipeInside"]Hopefully it will do well.... I will also buy GW2 day one, but I don't understand why everyone is praising GW2 like it's this perfect non-generic MMO?

Probably because its not as mainstream as bioware and starwars, if it gets huge like wow, all of a sudden everyone will hate on it lol.
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#98 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="Advid-Gamer"][QUOTE="sexygirl6t9"]this game is going to fail hard. I love Star Wars but this is going to be Galaxies #2. Maybe even worse. So overhyped.gunmaster55555
Actually its not overhyped, its over hated on. No one has really seen enough to judge the game. The game is not finished yet bioware and the game get bashed to hell and back by almost everyone, like a gang of zombies.

Yeah i'd go with this I keep seeing comments like his, so overhyped (when I rarely see anyone hyping it) and just a lot of haters lol.

I agree with Advid-Gamer too. "Overhyped" is weird word when no one has played it. Like how can you say a game is overhyped if it isn't even out yet? or you personally haven't tested it yet?
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FelipeInside

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#99 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="Advid-Gamer"][QUOTE="FelipeInside"]Hopefully it will do well.... I will also buy GW2 day one, but I don't understand why everyone is praising GW2 like it's this perfect non-generic MMO?

Probably because its not as mainstream as bioware and starwars, if it gets huge like wow, all of a sudden everyone will hate on it lol.

ahhhh... I get it now. When the big companies want to do something BIGGER... then the haters come out in force....right.