The Official Final Fantasy XIII Thread (56K Warning)

This topic is locked from further discussion.

Avatar image for ExoticAnimal
ExoticAnimal

39796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101 ExoticAnimal
Member since 2010 • 39796 Posts
I was thinking about buying the game sometime in the future to see what all the hype is about but my roommate plans on buying it so he can play it. Yay! Now I don't have to go buy it. I can play his copy.
Avatar image for hakanakumono
hakanakumono

27455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 hakanakumono
Member since 2008 • 27455 Posts

Nice thread. :)

Edit: I would take out "removal of towns" or replace it with "lack of traditional towns" because there are 5 towns in the game: Oerba, Nautilus, PaloumPorum, Eden, Bowdam.

Avatar image for frielock
frielock

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#103 frielock
Member since 2004 • 104 Posts
Awww man, I just saw a FFXIII commercial that was for a "non-PS3 platform." I wanted one of those commercials with that guy that does all the funny PS3 commercials.
Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#104 naaros
Member since 2009 • 330 Posts

He's busy making commercials for that baseball game (The Show) and God of War 3. I don't think Sony will advertise FFXIII as it doesn't really need it.

Avatar image for frielock
frielock

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105 frielock
Member since 2004 • 104 Posts

He's busy making commercials for that baseball game (The Show) and God of War 3. I don't think Sony will advertise FFXIII as it doesn't really need it.

naaros
Im not a big baseball fan but that commercial was funny. Now that I think about it, a commercial with that guy and FF13 would be hard to make comical.
Avatar image for Flame_Blade88
Flame_Blade88

39348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#106 Flame_Blade88
Member since 2005 • 39348 Posts
Awww man, I just saw a FFXIII commercial that was for a "non-PS3 platform." I wanted one of those commercials with that guy that does all the funny PS3 commercials.frielock
Well that makes sense considering there is going to be a Final Fantasy XIII bundle for 360.
Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#107 Scianix-Black
Member since 2008 • 19297 Posts

Again, Hazel goes above and beyond the call of duty. this is quite possibly the msot aesthetically pleasing 'official' thread ever to grace the PS3 boards.

That said, I'm out. I have no real interest in the game myself.

Avatar image for Sphire
Sphire

2081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#108 Sphire
Member since 2004 • 2081 Posts
After just over 3 years, now it's only one more week peeps! Man I wish I was back in Australia, would get to play it a wee bit earlier, heh.
Avatar image for GrandJury
GrandJury

15396

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#109 GrandJury
Member since 2009 • 15396 Posts

I have a feeling that this game will be getting hated on by quite a few people because of the changes that have been made.

Avatar image for starwarsjunky
starwarsjunky

24765

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 starwarsjunky
Member since 2009 • 24765 Posts
i hope not...i know that im personally gonna love it :)
Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#111 naaros
Member since 2009 • 330 Posts

I have a feeling that this game will be getting hated on by quite a few people because of the changes that have been made.

GrandJury

Oh they will. Happens with every Final Fantasy. For example, some people hated on FFIX because it was too traditional and set in the medieval period (which I find really odd; it's like they were hating on FF for being a traditional FF game). They hated on FFX because it was linear and Tidus was annoying. They hated on FFXI because it was online and "omfg not an FF". They hated on FFXII because after FFX was so linear, they changed it to being a more open game. And they will hate on FFXIII because it's linear and is multiplatform (seriously, THIS is a reason to hate a game? Wow.).

People will find anything to hate on with this series simply because... it's Final Fantasy. :-\

That said, from every video and info I've seen, I know I'm going to love this game. One of the main things I love about the FF series, and why I don't think it'll ever get stale for me is that... They change it every game. It is never just the same game copy/pasted in a new setting. They always make a ton of changes to try to keep it fresh. And the sad thing is, they get hated on for this. I guess most people want a game like CoD where it's pumped out every year and is pretty much the same thing. :( /rant off

Avatar image for Sonyntendo
Sonyntendo

174

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#112 Sonyntendo
Member since 2007 • 174 Posts

Finally got my copy of Final Fantasy :lol: x) !!! Woohooooo ! x3

Before the official release date too ! I've been waiting for this since i was 13 (17 yrs old now ) And its worth it xD !

Im 3 hours through and I think it's just amazing .

-From Dubai,UAE-

Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#113 naaros
Member since 2009 • 330 Posts

Grrr, give me! /jealous. :P Have fun!

Avatar image for Sonyntendo
Sonyntendo

174

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#114 Sonyntendo
Member since 2007 • 174 Posts

Grrr, give me! /jealous. :P Have fun!

naaros

Thanks !! You toooo !

And all you FF Fans out there .> . I think it's possible to slip one out if you know somebody ;P

Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 naaros
Member since 2009 • 330 Posts

[QUOTE="naaros"]

Grrr, give me! /jealous. :P Have fun!

Sonyntendo

Thanks !! You toooo !

And all you FF Fans out there .> . I think it's possible to slip one out if you know somebody ;P

I don't know anyone who works at a gaming store. :( The last week is gonna take foreverrrrrrrrrrrrr. ;_;

Avatar image for Sonyntendo
Sonyntendo

174

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#116 Sonyntendo
Member since 2007 • 174 Posts

Aww xD . May god aid you ! :'S

Avatar image for -Hoax-
-Hoax-

5331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#117 -Hoax-
Member since 2008 • 5331 Posts
[QUOTE="Sonyntendo"]

Aww xD . May god aid you ! :'S

How you enjoying the game?
Avatar image for Texas2089
Texas2089

16490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#118 Texas2089
Member since 2003 • 16490 Posts
i hope not...i know that im personally gonna love it :)starwarsjunky
Agreed. I'm going to love every glorious second of it.
Avatar image for frostybanana
frostybanana

5523

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#119 frostybanana
Member since 2010 • 5523 Posts
I just have to say something about this. I've been playing RPGs my whole life and ever since Squaresoft became Square-Enix, I've hated their releases. That being said, I was actually looking forward to this one, at first. I haven't actually played it yet, and I more than likely will give it a shot, but honestly, from everything people have been saying about it, I think it'll be a disappointment too. I mean, I was already pretty annoyed at the horrible idea of creating a female Cloud. Then on top of it, they name her Lightning. Is that people's idea of creativity? Why didn't they just slap a wig on Cloud and put him in the game. So yeah, I'm not really feeling any connection towards the characters so far, with another character named Snow. I mean wow. That's just lame. And I'm not a big macho type of guy or anything, but Leona Lewis' little theme for this game makes me feel like a nancy for just watching the trailer. This is the general thing I'm hearing from people who are saying this game is good. The story is weak, but that's ok, because the game is beautiful. Well...yeah. I can tell it's a nicely done in that category, but I thought it was a video game, not a friggin' movie. But whatever, what else is nice about it? I definitely don't like the idea of not having any strategy in the game because all you do is mash the attack button in their so called revolutionary fast paced battle system. Now here's what I'm hearing from the bad side of things. The story is weak, and that's not ok, in a FINAL FANTASY game. The most basic RPG elements have been taken out to assimilate to our new generation of gamers who don't like not having a linear set path. Ok, but seriously, how many games are out there nowadays that DO have that linear path. I was expecting an RPG that would satisfy us hungry RPG fans who've been itching for a good after several years. But it doesn't look that way. I mean, no towns or anything, no exploration whatsoever, no cool mysteries you can go out of your way to unlock. Those are some of the best things about RPGs. And every one just seems ok with not having any of that stuff anymore. I don't get it really. I mean, there are plenty games on the market that have RPG elements but we haven't seen a good solid tactical based RPG in quite awhile. And I get that the demand for more action-style games went up and the RPG community seemingly has dwindled but why give this the Final Fantasy label if you're going to deviate that far from what an RPG really is. Probably because, and I'm sorry for sounding like a jerk, this is an easy way to target FF fanboys and get them hooked and praising the game without questioning it at all. It's whatever I guess, this is pretty much the final knife in the back of RPGs in general I think. Last thing to look forward to is Versus 13, but even that, I don't know after what I'm seeing with this one.
Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120 naaros
Member since 2009 • 330 Posts

EDIT: Bah, I hate GameSpot's editing and forum tools, lol. Formatting kept messing up or looking all messed up. :(

I've heard mixed thoughts about the story. I've heard it's great, okay, and bad. All from different sources. In a recent podcast on 1up, they kept praising the story. It's probably going to be kinda like Uncharted 2. That story wasn't very original, but the way it was told, makes it very fresh.

It's all subjective, but this set of characters looks like the most interesting they've had in a while. I mostly disliked FFXII's characters except Balthier and Ashe. FFX had ok characters. FFIX was my fav set of characters, but even some of them were pointless (Quina/Amarant). I think/hope Lightning will be interesting and have a nice backstory. I really do not see why people care about the Leona Lewis song. They will likely only play it during the credits - is it really such a big deal? I didn't like it at first either, but I actually enjoyed it during the International trailer.

I definitely don't like the idea of not having any strategy in the game because all you do is mash the attack button in their so called revolutionary fast paced battle system.frostybanana

I have not heard anything of the sort about the game. Most people who have played it said the battle system was one of the best in the series history. Not that I think it's exactly "fun" pressing attack over and over, but is that really ANY different than past FF games? Pretty much all random encounters in the previous games in the series have been won by simply pressing attack over and over. I haven't watched boss fights in FFXIII as I do not want spoilers, but I've heard they can be fairly hard and if you don't have the right strategy, you will die. And quickly. I just really don't get where people get this impression that FF games have always been very strategy-based because they haven't. It's mostly based around the story and just getting there. To me anyways.

no towns or anythingfrostybanana

And to say for the 50th time, FFXIII HAS towns. They probably just aren't your typical town where you can go in a lot of houses and jack stuff from people. But I've always found that most RPG towns are very boring; I just use them to buy stuff (which in FFXIII, you use a save point) then I head out to the next plot point. Sure, sometimes I'd go around talking to every NPC who spouts useless info, but was that really fun? Not to me. It was very tedious and most of the time, you didn't get much out of it besides NPCs praising you for your good deeds.

no exploration whatsoeverfrostybanana

A lot of the game is linear. I think everyone will admit that, but after a certain point, the world opens up and you can do a lot of missions and sidequests, building ultimate weapons, tackling epic bosses, etc. Is this any different than past FF games? Nope, not at all. It's like getting your airship in past FF games. You couldn't really do anything like exploring in past FF games because they all lead to dead ends until close to the end of the game when you get your ship.

I realize I probably sound rather defensive. And I don't mean to be, but I think people have in their mind what a traditional FF is, and if it deviates from that, it's spit on. It really makes me wonder if these people have been playing the same series that I have. A series that changes with every installment. Trying new things, new methods, new battle systems, etc. Final Fantasy XII was very "open" compared to past Final Fantasy games, and guess what? People complained that it hurt the story, and they wanted more linear. Here we are again, but the opposite. Final Fantasy will continue to change (this helps it not get too stale), so people need to start realizing that.

Avatar image for frostybanana
frostybanana

5523

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#121 frostybanana
Member since 2010 • 5523 Posts
Well for one thing, I thought FF12 was bad on every level. I can understand your point of view, such is looking at the good sides of the game. However, if they wanted to deviate this far from a traditional FF game, than my feeling is it shouldn't be labeled a Final Fantasy game. While I agree that a lot of the perspectives on the story and characters is subjective, I only point out that it's unoriginal and lacks creativity because that's what we've come to expect from a FF game and though it's unfair to believe a game can one-up another in the series every time, I feel as though the series took a complete nosedive after FF10, which coincidentally was when Squaresoft became Square-Enix. The towns and such not be as interactive as your saying and the world map not being there is indeed a big deal. Linear paths are hardly uncommon, but I know a lot of us old school gamers enjoyed the notion that even though there is a set path, you can go across this set path any way you choose, all the while encounters side missions, towns that have a story of their own, and countless little mysterious you have the need to explore. And they don't always lead to dead ends. A lot of times you get into little side storylines you would've missed otherwise. But I have heard that it opens up about half way through the game or something, which I think is a plus. Again, i haven't played it so I don't know for sure, but with everything I'm hearing, I'm just forming an idea of what the game is. And I'm not angry that the series is progressing. Every FF indeed does have a different system in place and they all have their own unique benefits. But, most of the FFs share the same core values: a strong story, vast exploration, a tactical based fighting system to name a few. Not sure how the fighting plays out, but ideally it doesn't involve pounding the attack button. If it's more than that, I can understand people exaggerate and there's probably things they don't understand, although I think it's highly unlikely that's it's one of the best in history, otherwise there wouldn't be such complaints about it. I think the story lacking is very regrettable, because that's part of the reason I hated FF12 (a very boring and predictable story). But I will try this game. I'm not simply going to badmouth it and have no basis for doing that. Who knows, I might be pleasantly surprised. Without those things, it's not the same.
Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#122 naaros
Member since 2009 • 330 Posts

I hope I didn't come off too unpleasant in my post, lol. You make some very good points, and I understand where you are coming from. I think we just have different ideas of what Final Fantasy means, ya know? To me, it's mostly about the story, how I connect with the characters, and how the story unfolds (the way it's told). The thing is, the story aspect is really subjective as to whether or not someone thinks it's entertaining. So I can see why some people dislike the series or certain games in the series.

All that other stuff (I guess, just the gameplay, lol) is just something extra to me. I dunno if that seems backwards to what most people think, but that's always been the case with me. I like RPGs for their stories mostly. The gameplay has to be tolerable, but if the story keeps me going, I'll end up loving the game despite its flaws. So when people mention things like exploration, no towns, no world map etc, I just scratch my head. Not that I feel like I'm correct in any way, all that just seems like extra things to me so I don't really miss them. I never considered them as a crucial part of the FF series like others do. Oh well!

Avatar image for frostybanana
frostybanana

5523

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#123 frostybanana
Member since 2010 • 5523 Posts
Oh I agree, I love RPGs for the story too. FF13s story seems cliche and unoriginal, but then again, I haven't played it for myself so I guess I'll have to see. Also yeah, most of the stuff is very subjective and that's why there's always going to be people that love it and that hate it. Some people don't find the stuff that I'm talking about very important and I completely understand. We're just all different like that.
Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#124 Scianix-Black
Member since 2008 • 19297 Posts

[QUOTE="frostybanana"]no exploration whatsoevernaaros

A lot of the game is linear. I think everyone will admit that, but after a certain point, the world opens up and you can do a lot of missions and sidequests, building ultimate weapons, tackling epic bosses, etc.

More or less, they are pretty different.

I consider FFX to be the best in series and it wasn't as on-rails as I've heard FXIII to be from people who have beaten it. Now, when I play a JRPG, I play for story, exploration and grinding. The first half of FFXIII only has the former where the latter two aren't even introduced until the last half of the game. This doesn't make FFXIII any worst off than any other game in the franchise because I can still respect Square for sticking to their formula - try something new with each installment. It's just that exploration is a big part of why I play these games.

I'm going to play it sooner or later because it's Final Goddamn Fantasy. You don't skip out on those kinds of games because they're quality - however, I won't be expecting the same bewilderment from this game that I got from the environments of previous games.

I don't understand what people are complaining about either.. if it doesn't have what you're looking for, find another game. There's nothing wrong with it, you're just expecting it to do something it doesn't.

Avatar image for frostybanana
frostybanana

5523

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#125 frostybanana
Member since 2010 • 5523 Posts

I don't understand what people are complaining about either.. if it doesn't have what you're looking for, find another game. There's nothing wrong with it, you're just expecting it to do something it doesn't.

Scianix-Black
Well that's just it, there are no other games to find. Apart from the dreadfully uninspired White Knight Chronicles and a couple of mediocre titles here and there, there aren't any next-gen RPGs. Moreso, there aren't any old school type of RPGs. Sure, you got those games that take some RPG elements and it's supposed to be innovative, but there just isn't anything to remind us of that simpler time when graphics weren't the most important thing in the world. That being said, FF13 looks like the closest chance we've got and with it looking the way it does, I'm a bit hesitant in believing it's going to do what an FFX or a Chrono Cross can do for a person. Change is good, innovation is great, but taking out certain elements that I know a lot of people loved is a little lame. But yeah, it's an FF, and though Square Enix isn't like Squaresoft in terms of game quality, I don't see it as something I can miss.
Avatar image for Ultrabeatdown55
Ultrabeatdown55

15314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#126 Ultrabeatdown55
Member since 2008 • 15314 Posts

[QUOTE="naaros"]

[QUOTE="frostybanana"]no exploration whatsoeverScianix-Black

A lot of the game is linear. I think everyone will admit that, but after a certain point, the world opens up and you can do a lot of missions and sidequests, building ultimate weapons, tackling epic bosses, etc.

I don't understand what people are complaining about either.. if it doesn't have what you're looking for, find another game. There's nothing wrong with it, you're just expecting it to do something it doesn't.

So true. It can be said for anyone that complains about any game.

Avatar image for CleanNJerk
CleanNJerk

2104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#127 CleanNJerk
Member since 2009 • 2104 Posts
Wow awesome thread man. For someone like me who isn't up to date at all with FF this is a great read. I'll read the other three posts soon.
Avatar image for Shadow-Elite
Shadow-Elite

18289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#128 Shadow-Elite
Member since 2007 • 18289 Posts
And to say for the 50th time, FFXIII HAS towns. They probably just aren't your typical town where you can go in a lot of houses and jack stuff from people. But I've always found that most RPG towns are very boring; I just use them to buy stuff (which in FFXIII, you use a save point) then I head out to the next plot point. Sure, sometimes I'd go around talking to every NPC who spouts useless info, but was that really fun? Not to me. It was very tedious and most of the time, you didn't get much out of it besides NPCs praising you for your good deeds.naaros
I agree with you 100% on this. I mean seriously when I go to a new town in an RPG the first thing I'm going for is the shops and then right after going for the next story event. I could care less about the NPCs. Makes me wonder who is actually going talking to all the NPCs...
Avatar image for hazelnutman
hazelnutman

9688

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#129 hazelnutman
Member since 2007 • 9688 Posts
[QUOTE="naaros"]And to say for the 50th time, FFXIII HAS towns. They probably just aren't your typical town where you can go in a lot of houses and jack stuff from people. But I've always found that most RPG towns are very boring; I just use them to buy stuff (which in FFXIII, you use a save point) then I head out to the next plot point. Sure, sometimes I'd go around talking to every NPC who spouts useless info, but was that really fun? Not to me. It was very tedious and most of the time, you didn't get much out of it besides NPCs praising you for your good deeds.Shadow-Elite
I agree with you 100% on this. I mean seriously when I go to a new town in an RPG the first thing I'm going for is the shops and then right after going for the next story event. I could care less about the NPCs. Makes me wonder who is actually going talking to all the NPCs...

Exactly how I go about my business in JRPGs. Enter town --> shop --> save --> leave town. I guess FFXIII is just making that easier for me! :lol:
Avatar image for yokofox33
yokofox33

30775

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#130 yokofox33
Member since 2004 • 30775 Posts

[QUOTE="naaros"]And to say for the 50th time, FFXIII HAS towns. They probably just aren't your typical town where you can go in a lot of houses and jack stuff from people. But I've always found that most RPG towns are very boring; I just use them to buy stuff (which in FFXIII, you use a save point) then I head out to the next plot point. Sure, sometimes I'd go around talking to every NPC who spouts useless info, but was that really fun? Not to me. It was very tedious and most of the time, you didn't get much out of it besides NPCs praising you for your good deeds.Shadow-Elite
I agree with you 100% on this. I mean seriously when I go to a new town in an RPG the first thing I'm going for is the shops and then right after going for the next story event. I could care less about the NPCs. Makes me wonder who is actually going talking to all the NPCs...

I agree with all of you to an extent. I personally talk to all the NPCs because they might have some side quests for me to accomplish. I love me some side quests no matter how simple or trivial they are. Just adds a little more length and adventure to the game in my opinion.

Of course if side quests involve going to a building and signing up for tasks then the NPCs can go burn for all I care :P But yeah, towns are basically save and rest points for me as well. I'll just talk to NPCs though if I know that's the only way to obtain side quests.

Avatar image for frielock
frielock

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#131 frielock
Member since 2004 • 104 Posts
I don't talk to every single NPC, but I do talk to the ones that stick out because they may offer sidequests. Sometimes NPCs offer useless info about everyday stuff that doesnt matter. There are NPCs that say little tidbits about the town, region,hints of things to do in the area or state of things in the world that can add to the feel of the game(just woke up so "feel" is the best I could come up with). That being said, I don't care what square-enix does because they have earned a vote of trust from me after supplying me with great games since I was a kid. They are professionals not rookies. This is what these people do for a living and its a form of art for them . I'm sure they have done enough research and screenings to determine that the ratio of pissed off nerds to happy nerds is acceptable and most importantly profitable.
Avatar image for Shadow-Elite
Shadow-Elite

18289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#132 Shadow-Elite
Member since 2007 • 18289 Posts

[QUOTE="Shadow-Elite"][QUOTE="naaros"]And to say for the 50th time, FFXIII HAS towns. They probably just aren't your typical town where you can go in a lot of houses and jack stuff from people. But I've always found that most RPG towns are very boring; I just use them to buy stuff (which in FFXIII, you use a save point) then I head out to the next plot point. Sure, sometimes I'd go around talking to every NPC who spouts useless info, but was that really fun? Not to me. It was very tedious and most of the time, you didn't get much out of it besides NPCs praising you for your good deeds.yokofox33

I agree with you 100% on this. I mean seriously when I go to a new town in an RPG the first thing I'm going for is the shops and then right after going for the next story event. I could care less about the NPCs. Makes me wonder who is actually going talking to all the NPCs...

I agree with all of you to an extent. I personally talk to all the NPCs because they might have some side quests for me to accomplish. I love me some side quests no matter how simple or trivial they are. Just adds a little more length and adventure to the game in my opinion.

Of course if side quests involve going to a building and signing up for tasks then the NPCs can go burn for all I care :P But yeah, towns are basically save and rest points for me as well. I'll just talk to NPCs though if I know that's the only way to obtain side quests.

Well yea that is true if your going for sidequests talk to NPCs by all means. But I only tackle side quests if A) The game is awesome enough or B) I cant beat said boss so Ill fight an optional boss. But if I really wanna do side quests I just go to gamefaqs and find out what NPC to talk to lol. But thats my sty1e. :P
Avatar image for frielock
frielock

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#133 frielock
Member since 2004 • 104 Posts
I try to use gamefaqs as an absolute last resort because I have wandering eyes and lack the discipline to not look frurther in the guide. I have ruined many games this way :( . I don't understand how it is possible that companies are making money off of official guides ( about $20 per guide). Because I haven't bought a guide since I discovered gamefaqs.
Avatar image for Dracula68
Dracula68

33109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#134 Dracula68
Member since 2002 • 33109 Posts

[QUOTE="naaros"]

Grrr, give me! /jealous. :P Have fun!

Sonyntendo

Thanks !! You toooo !

And all you FF Fans out there .> . I think it's possible to slip one out if you know somebody ;P

So stores already have them a week early?
Avatar image for Sphire
Sphire

2081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#135 Sphire
Member since 2004 • 2081 Posts
[QUOTE="Sonyntendo"]

[QUOTE="naaros"]

Grrr, give me! /jealous. :P Have fun!

Dracula68

Thanks !! You toooo !

And all you FF Fans out there .> . I think it's possible to slip one out if you know somebody ;P

So stores already have them a week early?

Possibly. I'm getting mine pre-ordered and delivered in the UK, and because of the quantity that needs to be sent out, the place I pre-ordered from sent me an e-mail saying they will most likely send it out early, to meet demand and whatnot. So heck, I might be getting it earlier too :P (by a day most likely if anything...though what I wouldn't give to get it by Friday! Weekend fun!) On another note: I hope GS doesn't post up the review of the game until at least the day before, or on the day itself. If they did it any earlier, my eyes would wander reading stuff (I know you guys like to avoid spoilers(but even the video review for FFX has spoilers in it!), but I want even the littlest details kept secret :P). But maybe that's just me..
Avatar image for Dracula68
Dracula68

33109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#136 Dracula68
Member since 2002 • 33109 Posts
[QUOTE="Sphire"] On another note: I hope GS doesn't post up the review of the game until at least the day before, or on the day itself. If they did it any earlier, my eyes would wander reading stuff (I know you guys like to avoid spoilers(but even the video review for FFX has spoilers in it!), but I want even the littlest details kept secret :P). But maybe that's just me..

It's not just you. For any major game I am really looking forward to like FF XIII and GoW III I will avoid at all costs any media, previews, reviews, etc. I have only looked at the character art for FF XIII and played the demo for GoW III. As a side note, I don't deal with reviews on GS. I just help Jody out in the Community.
Avatar image for GrandJury
GrandJury

15396

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#137 GrandJury
Member since 2009 • 15396 Posts

As long as the game has...

  1. Shops
  2. Woman
  3. More woman
  4. more shops
  5. A good storyline
  6. Great gameplay
  7. Side missions
  8. Good length
  9. Cool weapons/items to find

I will be good to go.

Avatar image for TheTenth10
TheTenth10

3087

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#138 TheTenth10
Member since 2006 • 3087 Posts

The towns and such not be as interactive as your saying and the world map not being there is indeed a big deal. Linear paths are hardly uncommon, but I know a lot of us old school gamers enjoyed the notion that even though there is a set path, you can go across this set path any way you choose, all the while encounters side missions, towns that have a story of their own, and countless little mysterious you have the need to explore. And they don't always lead to dead ends. A lot of times you get into little side storylines you would've missed otherwise. But I have heard that it opens up about half way through the game or something, which I think is a plus. Again, i haven't played it so I don't know for sure, but with everything I'm hearing, I'm just forming an idea of what the game is. frostybanana

As for me towns are the breath of the world, the colors, backstory, mood of the citizens is what makes discovering anew tosn interesting and brings to the wortld depth. Not having any freedom in discovering the world until second half od the game is horrible, I like JRPGs where I can progress my own way, discover new areas, do side quests, level up killing mobs, and most of all input commands to all characters (including the main one) and develop them as I see fit. All those elements are nowhere in FFXIII.

Sad day when Microsoft influences a major game developer.

Avatar image for Shirokishi_
Shirokishi_

11206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#139 Shirokishi_
Member since 2009 • 11206 Posts

Best hype thread Ive seen TBH.

Nice.

Getting mt copy (borrowing) on Saturday. Pretty excited.

Avatar image for Khadaj32
Khadaj32

3157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#141 Khadaj32
Member since 2009 • 3157 Posts

Lot of talk about towns.

I haven't cared about towns since FFVI (III for NA). The steampunk atmosphere of Narshe, the ragged and occupied South Figaro, the shady atmosphere of Zozo. All of the towns had their own personalities, you really remembered them when you moved on with the story (and, in FFVI's case, revisited them in the second half where they had completely changed, which was awesome.)

FFVII, VIII, and IX's towns were fine and all, but forgettable. X's Luca was pretty awesome, but deceptively small, with nothing really to do except serve as a Blitzball hub (which didn't really matter as you could access Blitzball from most save spheres.) FFXII's world was massive, but if you notice, had very few actual towns, which I quite liked. The massive hubs of Bhujerba and Rabanastre were great, then there was the brief visit to Archadia, but that was really it, besides a few small and forgettable villages. Point is, towns have slowly been phased out as the series has matured. While I do hope that Square Enix will really revisit its routes and make an FF with IV, V, and VI's atmosphere, I welcome the phasing out of towns with open arms. They've been mostly used as rest spots anyways, and haven't really played a pivotal part of the story since the SNES days. Sure, you start in Midgar in VII, have to deal withDeling City and Estharin VIII, and revisit Lindblum many times in IX, they never felt like a part of the story as the SNES towns did. Same goes with X, you basically just pass through as you progress through your pilgrimage, and FFXII's few locations, while more relevant than the others, weren't exactly centered around the story. Though I really liked Bhujerba.

So I'm not too bothered by the omission of towns in FFXIII. I'm sure there are many NPC's to interact with in Cocoon, and that's good enough for me. I've never been the kind of guy to speak with every single NPC anyways. So I suppose it's just a personal preference, but I can't see how people justify condemning the game (not accusing anyone in this thread of doing that) just because of the lack of towns. Or the linearity, as FFX was one of the best in the series, yet was as linear as it gets. It's gonna be awesome, let's just bask in its awesomeness.

Avatar image for 7mmoody
7mmoody

110

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#142 7mmoody
Member since 2008 • 110 Posts

what about Level up system and weapons upgrade ?

dose any body know?

Avatar image for hazelnutman
hazelnutman

9688

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#143 hazelnutman
Member since 2007 • 9688 Posts

what about Level up system and weapons upgrade ?

dose any body know?

7mmoody
The level up system is very similar to Final Fantasy X's sphere grid system. Weapons? Not too sure yet.
Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#144 naaros
Member since 2009 • 330 Posts

I think the weapon system is something similar to a crafting system in MMOs? You can "disenchant" (I don't know the word FFXIII uses) various items you find (and buy) to make other items which you can use to make weapons. This might only apply to the "ultimate" weapons, though. Other gear is acquired through shops and treasure chests afaik.

If anyone has more info or can correct mine, please do so.

Avatar image for jrm180
jrm180

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#145 jrm180
Member since 2004 • 44 Posts

Lot of talk about towns.

I haven't cared about towns since FFVI (III for NA). The steampunk atmosphere of Narshe, the ragged and occupied South Figaro, the shady atmosphere of Zozo. All of the towns had their own personalities, you really remembered them when you moved on with the story (and, in FFVI's case, revisited them in the second half where they had completely changed, which was awesome.)

FFVII, VIII, and IX's towns were fine and all, but forgettable. X's Luca was pretty awesome, but deceptively small, with nothing really to do except serve as a Blitzball hub (which didn't really matter as you could access Blitzball from most save spheres.) FFXII's world was massive, but if you notice, had very few actual towns, which I quite liked. The massive hubs of Bhujerba and Rabanastre were great, then there was the brief visit to Archadia, but that was really it, besides a few small and forgettable villages. Point is, towns have slowly been phased out as the series has matured. While I do hope that Square Enix will really revisit its routes and make an FF with IV, V, and VI's atmosphere, I welcome the phasing out of towns with open arms. They've been mostly used as rest spots anyways, and haven't really played a pivotal part of the story since the SNES days. Sure, you start in Midgar in VII, have to deal withDeling City and Estharin VIII, and revisit Lindblum many times in IX, they never felt like a part of the story as the SNES towns did. Same goes with X, you basically just pass through as you progress through your pilgrimage, and FFXII's few locations, while more relevant than the others, weren't exactly centered around the story. Though I really liked Bhujerba.

So I'm not too bothered by the omission of towns in FFXIII. I'm sure there are many NPC's to interact with in Cocoon, and that's good enough for me. I've never been the kind of guy to speak with every single NPC anyways. So I suppose it's just a personal preference, but I can't see how people justify condemning the game (not accusing anyone in this thread of doing that) just because of the lack of towns. Or the linearity, as FFX was one of the best in the series, yet was as linear as it gets. It's gonna be awesome, let's just bask in its awesomeness.

Khadaj32

I enjoyed FFXII so much! I really don't know what all the hatin' was all about. I put about 140 hours in over the span of 3 games. There were only a couple of things that I didn't like about the game. The license system just didn't work for me. And I also didn't enjoy the city of Archades (don't ask). But these two minor opinionated setbacks are far outweighed by what the game accomplished. The graphics are just amazing for a PS2 game. And it had Balthier.

Now back on topic. I really enjoyed the linearity of FFX, and I think this will really help FFXIII. FFX was the game that got me started in the series, and have since gone back and played FFVII, which I also enjoyed once I got past the outdated graphics. If a game is too open-world-oriented, I find it tough for the game to hook me initially. This occurred to me when I started playing Fallout 3. However, after giving the game another chance, it became my favorite game (soon to change after the release of this game!). Open-world is a bit of a double-edged sword: the game sacrifices depth for more options.

Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#146 z4twenny
Member since 2006 • 4898 Posts

i went and prepaid this game today. they're having a midnight release next monday so you can pretty much guess where i'll be at around 11:30.

i really always liked towns, i thought the towns in 6&7 were excellent but after that they started slipping. as far back as i go, i always liked finding a new town and running straight to the weapon and armor shop to see what i can buy. even in ff1, you had to find the secret town and learn to speak their language before you could buy your final spells (which i thought was pretty tight) side quests like that i find fun, not "go kill 2 of every enemy on this field im looking at you final fantasy 10" or "dodge a lightning bolt 100 times".... in fact, most of the final weapons in that game were ridiculous.

Avatar image for jrm180
jrm180

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#147 jrm180
Member since 2004 • 44 Posts

This is originally from a thread I created, but it was suggested that it be moved here.

If you aren't familiar with the workings of the Final Fantasy series, summons have been a huge part of the gameplay, combat, and story throughout. FFXIII is no different. FFXIII's summons come in the form of Eidolons. Each character in the game gets their own summon. However, the most controversial part of the summons in battle is when the formation of summon and summoner shifts into what is known as "Gestalt Mode." The summon essentially transforms into a vehicle or some other form of vehicle in which the character gets to battle in. Do you think that this addition to the game will negatively affect the game, or will it be welcomed into the game by offering a different sort of aspect in battle? Your thoughts please.

Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#148 z4twenny
Member since 2006 • 4898 Posts

This is originally from a thread I created, but it was suggested that it be moved here.

If you aren't familiar with the workings of the Final Fantasy series, summons have been a huge part of the gameplay, combat, and story throughout. FFXIII is no different. FFXIII's summons come in the form of Eidolons. Each character in the game gets their own summon. However, the most controversial part of the summons in battle is when the formation of summon and summoner shifts into what is known as "Gestalt Mode." The summon essentially transforms into a vehicle or some other form of vehicle in which the character gets to battle in. Do you think that this addition to the game will negatively affect the game, or will it be welcomed into the game by offering a different sort of aspect in battle? Your thoughts please.

jrm180



i just think the idea of vehicles is cheesy. whats worse is you'll assuredly have to use them strategically to get past some battles. im getting the game regardless, but i think that aspects kinda lame. i could be wrong though.

Avatar image for DesmondWolf
DesmondWolf

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#149 DesmondWolf
Member since 2010 • 25 Posts

Does anyone think there will be an initial download as soon as you load up FFXIII? My wont ps3 wont be online on tuesday so i will be playing the game without net access at first. If there is one, downloading it at a later date wont impact my progress will it?

Avatar image for naaros
naaros

330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#150 naaros
Member since 2009 • 330 Posts

This is originally from a thread I created, but it was suggested that it be moved here.

If you aren't familiar with the workings of the Final Fantasy series, summons have been a huge part of the gameplay, combat, and story throughout. FFXIII is no different. FFXIII's summons come in the form of Eidolons. Each character in the game gets their own summon. However, the most controversial part of the summons in battle is when the formation of summon and summoner shifts into what is known as "Gestalt Mode." The summon essentially transforms into a vehicle or some other form of vehicle in which the character gets to battle in. Do you think that this addition to the game will negatively affect the game, or will it be welcomed into the game by offering a different sort of aspect in battle? Your thoughts please.jrm180

It's not the most original thing, but it really doesn't change the gameplay all that much or affect my opinion of it. You can't use a summon all that often anyways (requires a certain # of TP), so it isn't like you'll be summoning every battle and having to deal with it. All the animations look fairly cool though.

Does anyone think there will be an initial download as soon as you load up FFXIII? My wont ps3 wont be online on tuesday so i will be playing the game without net access at first. If there is one, downloading it at a later date wont impact my progress will it?

AFAIK, there won't be any download upon bootup of the game. Even if you have to download it later, no, it won't impact your progress at all.