Alan Wake looks better than Unchrted 2 or not ?

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coasterguy65

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#301 coasterguy65
Member since 2005 • 7133 Posts

I think the detail in Alan Wake is better than the detail in U2. Alan Wake is a good looking game, with some of the best lighting I've ever seen in a video game. Uncharted 2 probably has better character animation, but the surrounding backgrounds can just be ok looking at some parts. I think U2 gets alot of it's graphics hype from how colorful it is. With AWs mood colorful would not work, and in the places colorful does fit, Remedy does a great job with it. I guess what I'm saying is both games look really great for console games, but I'd give a slight nod to AW, especially when you factor in the openness of AW and the fact that it still looks as good as it does.

I was debating buying the game with all the put downs on SWs about it, but I will tell you this. I rented it, played it, returned it and bought it, and it looks and plays great. It's a beautiful game. It's probably one of the best purchases I made this year.

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xscrapzx

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#302 xscrapzx
Member since 2007 • 6636 Posts

[QUOTE="xscrapzx"][QUOTE="darthogre"]"huge scale, some levels are totally open and vast" LOL It's a linear game........Lems are still trying to say this is an open world game? No wonder you believe it beats Uncharted 2 for graphics. Face it, it's sub HD. does it look good, sure but it's not even in the discussion with Uncharted 2. Gears of War 2 is more in the dicussion.shinrabanshou

The game itself tor each objectives is right in front of you, but you can still go off the beaten path and explore. If you have played and look for the manuscripts there are some that you go for about a good 10 minutes off the "linear game" if you will to get to it. No it would be a joke to call it a sandbox game, it would also be a joke to call it a blatant linear game like Ninja Gaiden. There are plenty of times where there are several different directions to go to get to a check point instead of one path.

Eh... FFXIII has the Archlyte Steppe and like 50 hunts, but that doesn't mean it's not a linear game overall.

To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.
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mitu123

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#303 mitu123
Member since 2006 • 155290 Posts

It doesn't, but has better lighting than that game.

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Animal-Mother

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#304 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="shinrabanshou"]

[QUOTE="xscrapzx"] The game itself tor each objectives is right in front of you, but you can still go off the beaten path and explore. If you have played and look for the manuscripts there are some that you go for about a good 10 minutes off the "linear game" if you will to get to it. No it would be a joke to call it a sandbox game, it would also be a joke to call it a blatant linear game like Ninja Gaiden. There are plenty of times where there are several different directions to go to get to a check point instead of one path. xscrapzx

Eh... FFXIII has the Archlyte Steppe and like 50 hunts, but that doesn't mean it's not a linear game overall.

To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.

And thats what happens in alan wake
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rawr89

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#305 rawr89
Member since 2010 • 1746 Posts

im sorry but..

Uncharted 2's moving train level >>>>>>>> foliage.

that's all there is to it.

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Zero_epyon

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#306 Zero_epyon
Member since 2004 • 20501 Posts
[QUOTE="RockyNando"]

[QUOTE="theseekar"]

Alan Wake has some vast opne levels, the farm especially and driving sections are places you can get out and explore actually, not just driving

Also has far better lighting, volumetrics too

And has real 3D forests, and thick ones, affected by weather

Do you have a single U2 video showing a forest you can actually get lost in ? Prove it then by posting a link

sts106mat

Look, Mr Seeker, we can all see that no matter what anyone says, that you wont change your opinion. You have already made up your mind, much like other people here have made up their minds and wont change.

-

HERE IS THE ISSUE:

The VAST MAJORITY says: UC2 is the better looking game.

The TINY MINORITY says: Alan Wake is the better looking game.

Do you really think that you can turn the tides, in this place, by talking about such simple things as "apparent openness" and "foilage"?

-

ALAN WAKE is not an open-world game. It has big environments in select places... otherwise you are stuck to a narrow path.

UNCHARTED 2 is not an open-world game. It has big environments in fewer select places... otherwise you are stuck to a narrow path.

-

ALAN WAKE is a one-trick pony. The entire game is set in the same setting, with VERY LITTLE deviation from the norm. It honestly gets boring, visually, seeing the same thing for the 12 hours it takes to finish.

UNCHARTED 2 delivers in a vast array of different environments. Snow, jungle, cities, villages, trains, temples, caves and other landmarks. It looks incredible in each location.

-

You like to talk about foilage, great:

ALAN WAKE has nice foilage, SOME of which is interactive, as you have shown in videos.

UNCHARTED 2 has nice foilage,when the environment calls for it, SOME (but less) is interactive:http://www.youtube.com/watch?v=6KehMGb9i50

-

ALAN WAKE has awkward animations in both gameplay, and (more noticeably) in cut-scenes. It sometimes gets to the point that its unintentionally funny.

UNCHARTED 2 has great, procedural animations throughout.

-

ALAN WAKE uses volumetric lighting, which looks better at night than at day.

UNCHARTED 2 uses dynamic lighting that looks good in both dark places and bright:http://www.youtube.com/watch?v=pfGop3t9f9Y

-

ALAN WAKE has low resolution textures in majority.

UNCHARTED 2 has high resolution textures in majority.

-

ALAN WAKE has average character models.

UNCHARTED 2 has excellent character models.

-

ALAN WAKE features prominent screen tearing

UNCHARTED 2 has no tearing.

-

ALAN WAKE is at 540p

UNCHARTED 2 is at 720p

-

What else is there to comment on other than that you will NEVER change your mind regardless... posting this was probably the biggest waste of my time anyway.

disagree with some of your statements here. my 42" HD DMI tv has shown only 1 instance of tearing on wake. awkward animations in cut scenes? i dont think so, the animation is generally excellent, only the lip syncing is occasionaly poor. its definitely never laughable. most 360 owners who have actually played the game, will tell you it looks superb. the water directly in front of the boat as it docks in episode 1, is the best i have seen

I agree that animations were off. I think he meant in-game cutscenes as opposed to the pre-rendered ones. I was thrown off at the beginning of the game in the diner when the waitress started talking about the cutout. There was wicked aliasing you, you could barely make her face out and she moved her arms in a robotic fashion. Alan wak often looks like a puppet when he walks. Especially in the apartment sequences.
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deactivated-652663614c5e5

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#307 deactivated-652663614c5e5
Member since 2005 • 2271 Posts

Alan Wake has better lighting, and that's pretty much it. Uncharted 2 beats it in pretty much every other aspect.All that foliage nonsense means nothing because firstly it's not that hard to do foliage, and secondly the only part you're in a forest in Uncharted 2 is in Borneo. I can say Uncharted 2 has the best snow effects ever seen in a console game, much better than Alan Wake, even though there's hardly any snow in that game.

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SpiritOfFire117

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#308 SpiritOfFire117
Member since 2009 • 8537 Posts
I wouldn't call it better than UC2, but it looks pretty damn good regardless. Let no one tell you otherwise. Besides, the game sucks me in well enough without it being some "graphics king". Just remember there is more to games besides the graphics.
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deathtarget04

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#309 deathtarget04
Member since 2009 • 2266 Posts

Yes, it looks better than uncharted 2.

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SpiritOfFire117

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#310 SpiritOfFire117
Member since 2009 • 8537 Posts

Alan Wake has better lighting, and that's pretty much it. Uncharted 2 beats it in pretty much every other aspect.All that foliage nonsense means nothing because firstly it's not that hard to do foliage, and secondly the only part you're in a forest in Uncharted 2 is in Borneo. I can say Uncharted 2 has the best snow effects ever seen in a console game, much better than Alan Wake, even though there's hardly any snow in that game.

idontbeliveit

There is no snow in AW.

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Heil68

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#311 Heil68
Member since 2004 • 60831 Posts
 Not even close. :|
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Zero_epyon

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#312 Zero_epyon
Member since 2004 • 20501 Posts

[QUOTE="idontbeliveit"]

Alan Wake has better lighting, and that's pretty much it. Uncharted 2 beats it in pretty much every other aspect.All that foliage nonsense means nothing because firstly it's not that hard to do foliage, and secondly the only part you're in a forest in Uncharted 2 is in Borneo. I can say Uncharted 2 has the best snow effects ever seen in a console game, much better than Alan Wake, even though there's hardly any snow in that game.

SpiritOfFire117

There is no snow in AW.

Yeah pretty much. And there is another jungle level with foliage in UC2. Don't want to spoil anything though.
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deactivated-652663614c5e5

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#313 deactivated-652663614c5e5
Member since 2005 • 2271 Posts
[QUOTE="SpiritOfFire117"]

[QUOTE="idontbeliveit"]

Alan Wake has better lighting, and that's pretty much it. Uncharted 2 beats it in pretty much every other aspect.All that foliage nonsense means nothing because firstly it's not that hard to do foliage, and secondly the only part you're in a forest in Uncharted 2 is in Borneo. I can say Uncharted 2 has the best snow effects ever seen in a console game, much better than Alan Wake, even though there's hardly any snow in that game.

There is no snow in AW.

I know that, that was my point. When I said "in that game" I was referring to Alan Wake.
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Zero_epyon

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#314 Zero_epyon
Member since 2004 • 20501 Posts

[QUOTE="xscrapzx"][QUOTE="shinrabanshou"]Eh... FFXIII has the Archlyte Steppe and like 50 hunts, but that doesn't mean it's not a linear game overall.

Animal-Mother

To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.

And thats what happens in alan wake

I don't know why people are insisting that alan wake is open world. It's a linear game with small side paths in some sections. All the side paths are for are extra ammo and collectibles and the occasional ambush. UC2 had the same with treasure hunting.

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SpiritOfFire117

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#315 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="SpiritOfFire117"]

[QUOTE="idontbeliveit"]

Alan Wake has better lighting, and that's pretty much it. Uncharted 2 beats it in pretty much every other aspect.All that foliage nonsense means nothing because firstly it's not that hard to do foliage, and secondly the only part you're in a forest in Uncharted 2 is in Borneo. I can say Uncharted 2 has the best snow effects ever seen in a console game, much better than Alan Wake, even though there's hardly any snow in that game.

idontbeliveit

There is no snow in AW.

I know that, that was my point. When I said "in that game" I was referring to Alan Wake.

You said there was "hardly" any snow. Just clarifying.

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lundy86_4

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#316 lundy86_4
Member since 2003 • 62037 Posts

On the contrary Obamanian, I find Uncharted 2 to look better than Alan Wake. I'm only up to Episode 3 and the game looks fantastic, however I still think Uncharted 2 has it beat.

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Animal-Mother

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#317 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"][QUOTE="xscrapzx"] To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.Zero_epyon

And thats what happens in alan wake

I don't know why people are insisting that alan wake is open world. It's a linear game with small side paths in some sections. All the side paths are for are extra ammo and collectibles and the occasional ambush. UC2 had the same with treasure hunting.

Exactly, both are fairly linear, people act as if they're bad games because of it. If anything it only makes the experience stronger sometimes
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deactivated-652663614c5e5

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#318 deactivated-652663614c5e5
Member since 2005 • 2271 Posts
[QUOTE="SpiritOfFire117"]

[QUOTE="idontbeliveit"][QUOTE="SpiritOfFire117"]There is no snow in AW.

I know that, that was my point. When I said "in that game" I was referring to Alan Wake.

You said there was "hardly" any snow. Just clarifying.

Lol. At first I thought there was NO snow at all, but someone in this thread posted that there was some snow on a mountain in the background, which I must've missed. That's why I said hardly.
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Zero_epyon

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#319 Zero_epyon
Member since 2004 • 20501 Posts
[QUOTE="Zero_epyon"]

[QUOTE="Animal-Mother"]And thats what happens in alan wakeAnimal-Mother

I don't know why people are insisting that alan wake is open world. It's a linear game with small side paths in some sections. All the side paths are for are extra ammo and collectibles and the occasional ambush. UC2 had the same with treasure hunting.

Exactly, both are fairly linear, people act as if they're bad games because of it. If anything it only makes the experience stronger sometimes

Agreed. I think if this game were open it would have killed the narration and pacing. I would have just been prancing around all day talking to random strangers while my wife sat on a bottom of a lake for 3 days.
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Zero_epyon

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#321 Zero_epyon
Member since 2004 • 20501 Posts

[QUOTE="SpiritOfFire117"]

[QUOTE="idontbeliveit"] I know that, that was my point. When I said "in that game" I was referring to Alan Wake.idontbeliveit

You said there was "hardly" any snow. Just clarifying.

Lol. At first I thought there was NO snow at all, but someone in this thread posted that there was some snow on a mountain in the background, which I must've missed. That's why I said hardly.

True, and come to think of it there was a cutscene where it was snowing.

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deactivated-652663614c5e5

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#322 deactivated-652663614c5e5
Member since 2005 • 2271 Posts
that was me LOL. there is some on mirror peak. you see it outside the lodge at the begining of episode 4.sts106mat
Ahh, ok:)
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#323 xscrapzx
Member since 2007 • 6636 Posts

[QUOTE="xscrapzx"][QUOTE="shinrabanshou"]Eh... FFXIII has the Archlyte Steppe and like 50 hunts, but that doesn't mean it's not a linear game overall.

Animal-Mother

To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.

And thats what happens in alan wake

Then this must go for every game that has come out this entire generation. You go from point A to point B. Maybe I misunderstand what lienar is then. In Alan Wake you go to different areas, it may not be to a different city like Assassins Creed, but you aren't force to say in a small path area. To me thats not linear.

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Ravenlore_basic

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#324 Ravenlore_basic
Member since 2003 • 4319 Posts

[QUOTE="sts106mat"][QUOTE="RockyNando"]

[QUOTE="theseekar"]

Look, Mr Seeker, we can all see that no matter what anyone says, that you wont change your opinion. You have already made up your mind, much like other people here have made up their minds and wont change.

-

HERE IS THE ISSUE:

The VAST MAJORITY says: UC2 is the better looking game.

The TINY MINORITY says: Alan Wake is the better looking game.

Do you really think that you can turn the tides, in this place, by talking about such simple things as "apparent openness" and "foilage"?

-

ALAN WAKE is not an open-world game. It has big environments in select places... otherwise you are stuck to a narrow path.

UNCHARTED 2 is not an open-world game. It has big environments in fewer select places... otherwise you are stuck to a narrow path.

-

ALAN WAKE is a one-trick pony. The entire game is set in the same setting, with VERY LITTLE deviation from the norm. It honestly gets boring, visually, seeing the same thing for the 12 hours it takes to finish.

UNCHARTED 2 delivers in a vast array of different environments. Snow, jungle, cities, villages, trains, temples, caves and other landmarks. It looks incredible in each location.

-

You like to talk about foilage, great:

ALAN WAKE has nice foilage, SOME of which is interactive, as you have shown in videos.

UNCHARTED 2 has nice foilage,when the environment calls for it, SOME (but less) is interactive:http://www.youtube.com/watch?v=6KehMGb9i50

-

ALAN WAKE has awkward animations in both gameplay, and (more noticeably) in cut-scenes. It sometimes gets to the point that its unintentionally funny.

UNCHARTED 2 has great, procedural animations throughout.

-

ALAN WAKE uses volumetric lighting, which looks better at night than at day.

UNCHARTED 2 uses dynamic lighting that looks good in both dark places and bright:http://www.youtube.com/watch?v=pfGop3t9f9Y

-

ALAN WAKE has low resolution textures in majority.

UNCHARTED 2 has high resolution textures in majority.

-

ALAN WAKE has average character models.

UNCHARTED 2 has excellent character models.

-

ALAN WAKE features prominent screen tearing

UNCHARTED 2 has no tearing.

-

ALAN WAKE is at 540p

UNCHARTED 2 is at 720p

-

What else is there to comment on other than that you will NEVER change your mind regardless... posting this was probably the biggest waste of my time anyway.

ryetech

Great post and I would just like to add that Uncharted also has a rock steady framerate no matter what's happening on screen, even in multiplayer where there are more variables that can effect framerate and Alan wake doesn't.

yes and those reviewers opinions may be opinions but carry more weight when its soo overwhelming on one side. but some people will think what they want which is okay but do not then try to say that their opinion is right. well I too am wasting my time but love the responce

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clone01

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#325 clone01
Member since 2003 • 29844 Posts

[QUOTE="johny300"]Uncharted 2 won so many awards at the GDC from what i heard. alan wake will have to see in the future.theseekar

all overhyped games win awards, even the subHD MGS4 or Halo, that means nada

alan wake is sub HD as well.
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Zero_epyon

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#326 Zero_epyon
Member since 2004 • 20501 Posts

[QUOTE="Animal-Mother"][QUOTE="xscrapzx"] To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.xscrapzx

And thats what happens in alan wake

Then this must go for every game that has come out this entire generation. You go from point A to point B. Maybe I misunderstand what lienar is then. In Alan Wake you go to different areas, it may not be to a different city like Assassins Creed, but you aren't force to say in a small path area. To me thats not linear.

Yes you are. And yes a good majority of every game released is linear. The difference between linear and open world is that you roam and choose what to do next. In the case of infamous, you can choose any of three missions at a time or pick a side mission by going to each location. The story won't progress but it aids the character and his development. This does not happen in alan wake.
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theseekar

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#327 theseekar
Member since 2010 • 1537 Posts

The problem is that still Alan Wake big levels are 100x bigger than Uncharted 2 biggest ones and vastly more open, and still has far better and more next gen lighting, foliage and real forests

Uncharted 2 forest is a joke comparing, always among walls in tiny paths and a leaf heare and there, makes me puzzled that Uncharted foliage is even mentioned

BUt is ok, as i said that is just my opinion

In the end, these places in the video below, look 100x better than anything i have seen in the tiny, static and boring, lacking any foliage places of Uncharted 2

http://www.youtube.com/watch?v=sOBN04saU4I&feature=related- (after 1:30 minute)

http://www.youtube.com/watch?v=DAM_gx5qH8g&feature=related

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#328 rolo107
Member since 2007 • 5469 Posts

[QUOTE="theseekar"]

[QUOTE="jasonharris48"] My thoughts exactly.

jasonharris48

But suggesting resolution and textures are more important than next gen lighting, physics, huge scale and thic foliage/forests is just an opinion, far from a proof

Uncharted 2 beats Alan Wake in physics though. As for the "huge scale" both titles tired to pull that so called "big slace" levels but titles are very linear.

Well, that's just not true.
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Zero_epyon

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#329 Zero_epyon
Member since 2004 • 20501 Posts

I think two things are happening here.

1) People, including TC, are mistaking Open world with big levels. These two are not the same

2) Using the term open allows for certain excuses to be used when discussing graphics. For example, if alan wake is seen as open and UC2 seen as closed or linear, then Alan Wake appears to do a fantastic job for being open. However this is not the case by far.

Graphics in Alan wake are good. They don't surpass UC2 but it doesn't mean that they're bad.

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#330 Zero_epyon
Member since 2004 • 20501 Posts

The problem is that still Alan Wake big levels are 100x bigger than Uncharted 2 biggest ones and vastly more open, and still has far better and more next gen lighting, foliage and real forests

Uncharted 2 forest is a joke comparing, always among walls in tiny paths and a leaf heare and there, makes me puzzled that Uncharted foliage is even mentioned

BUt is ok, as i said that is just my opinion

In the end, these places in the video below, look 100x better than anything i have seen in the tiny, static and boring, lacking any foliage places of Uncharted 2

http://www.youtube.com/watch?v=sOBN04saU4I&feature=related- (after 1:30 minute)

http://www.youtube.com/watch?v=DAM_gx5qH8g&feature=related

theseekar
which levels are comparing to in uncharted two. Your 100x bigger is rather impossible for console gaming so you're not helping your argument by exaggerating.
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theseekar

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#331 theseekar
Member since 2010 • 1537 Posts

I think two things are happening here.

1) People, including TC, are mistaking Open world with big levels. These two are not the same

2) Using the term open allows for certain excuses to be used when discussing graphics. For example, if alan wake is seen as open and UC2 seen as closed or linear, then Alan Wake appears to do a fantastic job for being open. However this is not the case by far.

Graphics in Alan wake are good. They don't surpass UC2 but it doesn't mean that they're bad.

Zero_epyon

The problem is that Uncharetd 2 is so limited and closed that is the kind of games that gives me clystophobia, Alan Wake is rarely that way and in many places is open and vast, like the farm and some roadways to places, everything is totally open and free roaming there, there is absolutly nothing like that in Uncharetd 2

Then there is the foliage that Uncharetd 2 has not got nearly at all, and of course the lighting that is leaps and bounds better in Alan Wake

So, beeing so far behind in some basic aspects, i dont see how Unchrted 2 looks even comparable

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theseekar

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#332 theseekar
Member since 2010 • 1537 Posts

[QUOTE="theseekar"]

The problem is that still Alan Wake big levels are 100x bigger than Uncharted 2 biggest ones and vastly more open, and still has far better and more next gen lighting, foliage and real forests

Uncharted 2 forest is a joke comparing, always among walls in tiny paths and a leaf heare and there, makes me puzzled that Uncharted foliage is even mentioned

BUt is ok, as i said that is just my opinion

In the end, these places in the video below, look 100x better than anything i have seen in the tiny, static and boring, lacking any foliage places of Uncharted 2

http://www.youtube.com/watch?v=sOBN04saU4I&feature=related- (after 1:30 minute)

http://www.youtube.com/watch?v=DAM_gx5qH8g&feature=related

Zero_epyon

which levels are comparing to in uncharted two. Your 100x bigger is rather impossible for console gaming so you're not helping your argument by exaggerating.

Nope, Uncharted 2 levels are tiny paths, there is nothing like that on U2, sorry

Ask anyone that has played U2, there is no open places like that, where you can explore,at all

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Animal-Mother

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#333 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"][QUOTE="xscrapzx"] To me a linear game is a game that you stay on one path and thats it. There is no going anywhere but on that path.xscrapzx

And thats what happens in alan wake

Then this must go for every game that has come out this entire generation. You go from point A to point B. Maybe I misunderstand what lienar is then. In Alan Wake you go to different areas, it may not be to a different city like Assassins Creed, but you aren't force to say in a small path area. To me thats not linear.

Linear is when there's one set direction. If the game wasn't linear you woudl be able to get to the gas station multiple ways in chapter 1. it does have some exploration. But there is one set path.
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lundy86_4

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#334 lundy86_4
Member since 2003 • 62037 Posts

The problem is that still Alan Wake big levels are 100x bigger than Uncharted 2 biggest ones and vastly more open, and still has far better and more next gen lighting, foliage and real forests

Uncharted 2 forest is a joke comparing, always among walls in tiny paths and a leaf heare and there, makes me puzzled that Uncharted foliage is even mentioned

BUt is ok, as i said that is just my opinion

In the end, these places in the video below, look 100x better than anything i have seen in the tiny, static and boring, lacking any foliage places of Uncharted 2

theseekar

Obamanian, you really need to change your posting ****. It's way too obvious :P

I'm only up to Episode 3, however, whilst the level do have areas where you can sidetrack, it is only a very small amount and usually only for collectibles, such as manuscripts or thermoses etc.

Either way, it's still a path in a literal sense, and is not this "100x" bigger thing you are trying to convey. Hyperbole isn't really a good option with what you're trying to prove.

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Zero_epyon

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#335 Zero_epyon
Member since 2004 • 20501 Posts

[QUOTE="Zero_epyon"][QUOTE="theseekar"]

The problem is that still Alan Wake big levels are 100x bigger than Uncharted 2 biggest ones and vastly more open, and still has far better and more next gen lighting, foliage and real forests

Uncharted 2 forest is a joke comparing, always among walls in tiny paths and a leaf heare and there, makes me puzzled that Uncharted foliage is even mentioned

BUt is ok, as i said that is just my opinion

In the end, these places in the video below, look 100x better than anything i have seen in the tiny, static and boring, lacking any foliage places of Uncharted 2

http://www.youtube.com/watch?v=sOBN04saU4I&feature=related- (after 1:30 minute)

http://www.youtube.com/watch?v=DAM_gx5qH8g&feature=related

theseekar

which levels are comparing to in uncharted two. Your 100x bigger is rather impossible for console gaming so you're not helping your argument by exaggerating.

Nope, Uncharted 2 levels are tiny paths, there is nothing like that on U2, sorry

Ask anyone that has played U2, there is no open places like that, where you can explore,at all

Your talking to a guy who has. Is that you're experience with a game? other people? play the game.
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jamejame

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#336 jamejame
Member since 2005 • 10634 Posts

Alan Wake looks more realistic. Character models aren't near as good, but the environments give Uncharted 2 something to envy a bit in my opinion. UC2 has a cartoonish look. While it still looks gorgeous and is most definitely prettier than Alan Wake, Alan Wake pulls off the realism factor almost flawlessly. It's something I didn't really realize until Alan Wake came along, but Uncharted 2's environments are so jam-packed full of eye-candy (not a knock on the game though, I love the eye-candy) yet so extremely linear that it feels as though its missing the subtle realism that more open ended, well made environments which realistically allow you to travel through them in multiple ways, offer. Alan Wake's gorgeous forest, with its beautiful lighting and water and its dynamic fog system looks and just plain feels better than any environment in UC2. Now that I've seen a linear, story based game such as Alan Wake pull off open ended, realistic feeling environments, I kind of hope UC3 does the same.

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rawr89

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#337 rawr89
Member since 2010 • 1746 Posts

im so sorry.

but this this just beat Alan Wake.

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Zero_epyon

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#338 Zero_epyon
Member since 2004 • 20501 Posts

[QUOTE="Zero_epyon"]

I think two things are happening here.

1) People, including TC, are mistaking Open world with big levels. These two are not the same

2) Using the term open allows for certain excuses to be used when discussing graphics. For example, if alan wake is seen as open and UC2 seen as closed or linear, then Alan Wake appears to do a fantastic job for being open. However this is not the case by far.

Graphics in Alan wake are good. They don't surpass UC2 but it doesn't mean that they're bad.

theseekar

The problem is that Uncharetd 2 is so limited and closed that is the kind of games that gives me clystophobia, Alan Wake is rarely that way and in many places is open and vast, like the farm and some roadways to places, everything is totally open and free roaming there, there is absolutly nothing like that in Uncharetd 2

Then there is the foliage that Uncharetd 2 has not got nearly at all, and of course the lighting that is leaps and bounds better in Alan Wake

So, beeing so far behind in some basic aspects, i dont see how Unchrted 2 looks even comparable

The farm is the only place I can say had space to move around. Only because it's a farm it has to be. But parts like these are rare in the game. Can you name or show other places that are large scale that aren't driving sequences? Did Alan wake have weather? Rain or snow? Did the rain in Alan wake bounce of of objects and his head. Did alan's clothes change texture when wet? Did he even get wet at all since the second he touched water he instantly died? How about Anti Aliasing? There were parts in the game were i couldn't even make out people faces. Anamations are also nowhere near UC2. So the best argument you have is that Alan Wake had slightly larger levels and better lighting, therefore, UC2 is graphically inferior?
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savagetwinkie

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#339 savagetwinkie
Member since 2008 • 7981 Posts

I think it depends on the way you look at it and measure it

If your just looking at the end result then UC2 takes the cake here

But if you try to say which is technically better then you have a problem, alan wake is doing more, with the lighting, shaders, copius amounts of fog and wind, the animations on all the trees with the wind, and a few of the levels have a fairly large scale that you get to drive across the country in taking in the beautiful scenary. But UC2 does things that are technically better in other areas mainly animation.

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Arach666

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#340 Arach666
Member since 2009 • 23285 Posts
All I can tell you is that my wife looks better than both. :P
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johny300

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#341 johny300
Member since 2010 • 12496 Posts
Are you guys still fighting about which game is better. lol. uncharted 2 is better.
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gamewhat

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#342 gamewhat
Member since 2007 • 926 Posts

What in the heck TC. Uncharted 2 uses far more advanced post processing let alone has a higher resolution. The foliage in UC2 is the art work like the foliage in alan wake. If they wanna change the foliage and redo the art assets, for your sake I hope they don't (it will make this post and you look stupid), then let them do it, but it was made for UC2 to match what the devs wanted to do. Jeeeez, why does the TC act butt hurt on something he never made a profit on. Think about it TC.

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Zero_epyon

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#343 Zero_epyon
Member since 2004 • 20501 Posts
All I can tell you is that my wife looks better than both. :PArach666
Well that's not fair. Real girl always wins vs games.
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Arach666

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#344 Arach666
Member since 2009 • 23285 Posts
[QUOTE="Arach666"]All I can tell you is that my wife looks better than both. :PZero_epyon
Well that's not fair. Real girl always wins vs games.

Oh believe me,some would not agree with that statement;)
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savagetwinkie

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#345 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="Zero_epyon"][QUOTE="Arach666"]All I can tell you is that my wife looks better than both. :PArach666
Well that's not fair. Real girl always wins vs games.

Oh believe me,some would not agree with that statement;)

http://vimeo.com/11885119

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Kan0nF0dder

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#346 Kan0nF0dder
Member since 2009 • 1962 Posts
[QUOTE="theseekar"]

[QUOTE="KevinButlerVP"] AW does not have vast open areas, completely linear closed in areas like U2. You must have seen the PC footage from like 5 years agoAce6301

Have you actually played the game ? Any comments on the farm size near the end ? Because i was driving a car around whole mountains and hills to find the next objctive there

How come you "missed" that spot ? And is not the only one

There is nothign like that in Uncarted 2, sorry

Scale really doesn't effect graphics. What you see is what you get, having a larger area isn't going to magically make the graphics better, if it did Just Cause 2 would blow pretty much everything out of the water. Uncharted 2 looks better. Most journalists agree and I'll take their word over yours as you're quite the lem.

Haha, how did this thread go another 14 pages after this. It's hardly even debatable. UC2 looks so much better, still and even more so in motion.
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Arach666

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#347 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"][QUOTE="Zero_epyon"] Well that's not fair. Real girl always wins vs games.savagetwinkie

Oh believe me,some would not agree with that statement;)

http://vimeo.com/11885119

Ok,maybe the games win this time:oops:
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Zero_epyon

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#348 Zero_epyon
Member since 2004 • 20501 Posts
[QUOTE="savagetwinkie"]

[QUOTE="Arach666"] Oh believe me,some would not agree with that statement;)Arach666

http://vimeo.com/11885119

Ok,maybe the games win this time:oops:

Indeed!!!!
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MajorGamer531

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#349 MajorGamer531
Member since 2005 • 1215 Posts

[QUOTE="Arach666"]No,Alan Wake looks good but not as good as Uncharted 2.theseekar

How so, when in most aspects like scale, foliage and lighting, Uncharted 2is so far behind ?

Well, i would like some expaination and comment on my post, a well backed up opinion, that is

Foliage? Did you really list foliage? And no Alan Wake's lighting is not better, they are pretty much the same.

UC2 has way higher res and far more detailed environmental texturing.

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Ravensmash

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#350 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="theseekar"]

[QUOTE="Arach666"]No,Alan Wake looks good but not as good as Uncharted 2.MajorGamer531

How so, when in most aspects like scale, foliage and lighting, Uncharted 2is so far behind ?

Well, i would like some expaination and comment on my post, a well backed up opinion, that is

Foliage? Did you really list foliage? And no Alan Wake's lighting is not better, they are pretty much the same.

UC2 has way higher res and far more detailed environmental texturing.

Having played both, it's safe to say AW has better lighting - and so it should considering that's what it's based around. I've actually just finished it - absolutely fantastic game, currently my favourite of the year so far :) Cannot wait for the DLC in July now.