Alan Wake still open world says Remedy **keep Alan wake topics here**

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deactivated-5b19214ec908b

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#101 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
[QUOTE="Revan_911"][QUOTE="themyth01"][QUOTE="Revan_911"] It won't fit the limitations of a five year old hardware. And they clearly say it's not going to be open. Having large areas to explore is not an open world.

What is an open world then?

GTA is open world. Gun is open world. Bully. Alan Wake sounds like Call of Juarez 2. A couple of free roam levels and the rest linear. It's not a bad thing CoJ2 rocked but you shouldn't claim that its an open world.

Funny thing is that GTA, Bully and Gun are on the 360 which uses 5 year old hardware
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#102 KingsMessenger
Member since 2009 • 2574 Posts

[QUOTE="themyth01"][QUOTE="Revan_911"] It won't fit the limitations of a five year old hardware. And they clearly say it's not going to be open. Having large areas to explore is not an open world.Revan_911
What is an open world then?

GTA is open world. Gun is open world. Bully. Alan Wake sounds like Call of Juarez 2. A couple of free roam levels and the rest linear. It's not a bad thing CoJ2 rocked but you shouldn't claim that its an open world.

If that is the case then Alan Wake was hasn't been Open World for like 3 years... Even before the PC version was put on hold they changed their description to fit more closely the "Day = large open exploration, night = linear objective based missions." They have been describing it like that since 2007... At least on their forums...

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themyth01

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#103 themyth01
Member since 2003 • 13924 Posts
[QUOTE="Revan_911"][QUOTE="themyth01"][QUOTE="Revan_911"] It won't fit the limitations of a five year old hardware. And they clearly say it's not going to be open. Having large areas to explore is not an open world.

What is an open world then?

GTA is open world. Gun is open world. Bully. Alan Wake sounds like Call of Juarez 2. A couple of free roam levels and the rest linear. It's not a bad thing CoJ2 rocked but you shouldn't claim that its an open world.

GTA is just a large area... so are the others you mentioned. So then Alan Wake is open world if it has big places like GTA.
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SaltyMeatballs

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#104 SaltyMeatballs
Member since 2009 • 25165 Posts
Good to hear it's still open world.
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#105 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
Good to hear it's still open world.SaltyMeatballs
well its been proven that the FAQ is 2 years old.
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Phazevariance

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#106 Phazevariance
Member since 2003 • 12356 Posts
I still have high hopes for this game, but it was really announced like... how many years ago now? Before the launch of the 360 if I'm not mistaken. We already had pictures and concept art for what Alan was going to look like. I remain skeptical until the absolute last minute when a game takes this long to release, is this shrouded in secrecy, scraps a particular platform, and rumors abound about the structure of the game world. I hope this is everything it has been touted, lives up to it's own hype as well as Max Payne's expectations, and kicks some serious ass. Hahadouken
I think it comes out around E3 timeframe doesn it? They'll probably blow the lid off around that time (unless its released earlier than E3). Lots of long time developed games turned out crappy this gen, so i share your skepticism.
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Revan_911

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#107 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="Revan_911"][QUOTE="themyth01"] What is an open world then?toast_burner
GTA is open world. Gun is open world. Bully. Alan Wake sounds like Call of Juarez 2. A couple of free roam levels and the rest linear. It's not a bad thing CoJ2 rocked but you shouldn't claim that its an open world.

Funny thing is that GTA, Bully and Gun are on the 360 which uses 5 year old hardware

Alan wake was originally developed with Quad cores and DX10 graphic cards in mind. When it was announced on the PC it was open world. Then Microsoft is publisher, they announce a 360 version and suddenly open world doesn't fit the story.
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#108 navyguy21
Member since 2003 • 17928 Posts
[QUOTE="SaltyMeatballs"]Good to hear it's still open world.toast_burner
well its been proven that the FAQ is 2 years old.

It is constantly updated if anything changes, those open world aspects havent, so it was left alone. Saying otherwise when its clear that its updated can be considered trolling, and will be treated as such ;)
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#109 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
[QUOTE="toast_burner"][QUOTE="SaltyMeatballs"]Good to hear it's still open world.navyguy21
well its been proven that the FAQ is 2 years old.

It is constantly updated if anything changes, those open world aspects havent, so it was left alone. Saying otherwise when its clear that its updated can be considered trolling, and will be treated as such ;)

its not confirmed if its going to have a large open world since we havent heard anything about it in along time.
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#110 KingsMessenger
Member since 2009 • 2574 Posts

[QUOTE="toast_burner"][QUOTE="Revan_911"] GTA is open world. Gun is open world. Bully. Alan Wake sounds like Call of Juarez 2. A couple of free roam levels and the rest linear. It's not a bad thing CoJ2 rocked but you shouldn't claim that its an open world.Revan_911
Funny thing is that GTA, Bully and Gun are on the 360 which uses 5 year old hardware

Alan wake was originally developed with Quad cores and DX10 graphic cards in mind. When it was announced on the PC it was open world. Then Microsoft is publisher, they announce a 360 version and suddenly open world doesn't fit the story.

Alan Wake was NEVER developed with DX10 in mind. It has always been a DX9 title.

The original demo was on a Core 2 Quad 2.4GHz, GeForce 7800 GTX, and 2 GB of RAM

Remedy said they had no plans to implement DX10 at any point in development.

And the Xbox 360 version was always the lead platform once formal development was started(original demo was merely a proof of concept without any actual "game" behind it).

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#111 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="Revan_911"][QUOTE="toast_burner"]Funny thing is that GTA, Bully and Gun are on the 360 which uses 5 year old hardwareKingsMessenger

Alan wake was originally developed with Quad cores and DX10 graphic cards in mind. When it was announced on the PC it was open world. Then Microsoft is publisher, they announce a 360 version and suddenly open world doesn't fit the story.

Alan Wake was NEVER developed with DX10 in mind. It has always been a DX9 title.

The original demo was on a Core 2 Quad 2.4GHz, GeForce 7800 GTX, and 2 GB of RAM

Remedy said they had no plans to implement DX10 at any point in development.

And the Xbox 360 version was always the lead platform once formal development was started(original demo was merely a proof of concept without any actual "game" behind it).

back in 2005 it was anounced as a DX10 only title
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navyguy21

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#112 navyguy21
Member since 2003 • 17928 Posts
[QUOTE="toast_burner"][QUOTE="navyguy21"][QUOTE="toast_burner"] well its been proven that the FAQ is 2 years old.

It is constantly updated if anything changes, those open world aspects havent, so it was left alone. Saying otherwise when its clear that its updated can be considered trolling, and will be treated as such ;)

its not confirmed if its going to have a large open world since we havent heard anything about it in along time.

Ok, even going by that statement you just made, isnt it fair to assume that its STILL open world since "we havent heard anything about it in a long time"? The developer has said on many occasions, even excluding the FAQs, that the game will maintain its open world nature, and that for story missions, the game will sport a semi-linear format to keep the story intense.............since it IS a story based thriller?
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#113 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
[QUOTE="navyguy21"][QUOTE="toast_burner"][QUOTE="navyguy21"] It is constantly updated if anything changes, those open world aspects havent, so it was left alone. Saying otherwise when its clear that its updated can be considered trolling, and will be treated as such ;)

its not confirmed if its going to have a large open world since we havent heard anything about it in along time.

Ok, even going by that statement you just made, isnt it fair to assume that its STILL open world since "we havent heard anything about it in a long time"? The developer has said on many occasions, even excluding the FAQs, that the game will maintain its open world nature, and that for story missions, the game will sport a semi-linear format to keep the story intense.............since it IS a story based thriller?

Im sure the game will be open world but i doubt it would be like GTA or anything because as you said its a story based thriller.
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#114 KingsMessenger
Member since 2009 • 2574 Posts

[QUOTE="KingsMessenger"]

[QUOTE="Revan_911"] Alan wake was originally developed with Quad cores and DX10 graphic cards in mind. When it was announced on the PC it was open world. Then Microsoft is publisher, they announce a 360 version and suddenly open world doesn't fit the story. toast_burner

Alan Wake was NEVER developed with DX10 in mind. It has always been a DX9 title.

The original demo was on a Core 2 Quad 2.4GHz, GeForce 7800 GTX, and 2 GB of RAM

Remedy said they had no plans to implement DX10 at any point in development.

And the Xbox 360 version was always the lead platform once formal development was started(original demo was merely a proof of concept without any actual "game" behind it).

back in 2005 it was anounced as a DX10 only title

No. It was announced as a Vista only title. Not DX10. it was never DX10.

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deactivated-5b19214ec908b

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#115 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"][QUOTE="KingsMessenger"]

Alan Wake was NEVER developed with DX10 in mind. It has always been a DX9 title.

The original demo was on a Core 2 Quad 2.4GHz, GeForce 7800 GTX, and 2 GB of RAM

Remedy said they had no plans to implement DX10 at any point in development.

And the Xbox 360 version was always the lead platform once formal development was started(original demo was merely a proof of concept without any actual "game" behind it).

KingsMessenger

back in 2005 it was anounced as a DX10 only title

No. It was announced as a Vista only title. Not DX10. it was never DX10.

DX10 is only on vista so by making it DX10 only it was also vista only. anyway its been canceled so why are we arguing over this?

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#116 Hahadouken
Member since 2009 • 5546 Posts

Dig into the FAQ page and see what they actually updated. It's only about Max Payne 3, and what tools were used in making the game.

mo0ksi




Seems logical.

They mention the Cores and the "graphics card", which are components in any console, but the way they answer that question sounds like they were discussing PC hardware.

Doesn't "mean" anything, but it does sound like this is the case, and Revan might actually be right.

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#117 Animal-Mother
Member since 2003 • 27362 Posts

Remedy has been very hush hush about it, we know the bare minimum about the game.

I think a lot of people will be surprised

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shakmaster13

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#118 shakmaster13
Member since 2007 • 7138 Posts

I'll have to see it to believe it. If it's true, awesome :D

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#119 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="h575309"]Maybe you should worry less about graphics, and more about gameplay and story.windsquid9000

I like having the whole package.

You act like the game looks bad.

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#120 KingsMessenger
Member since 2009 • 2574 Posts

[QUOTE="KingsMessenger"]

[QUOTE="toast_burner"]back in 2005 it was anounced as a DX10 only titletoast_burner

No. It was announced as a Vista only title. Not DX10. it was never DX10.

DX10 is only on vista so by making it DX10 only it was also vista only. anyway its been canceled so why are we arguing over this?

NO... They always demonstrated it on a GeForce 7800 GTX. That is a DX9 card. it was not DX10. Period. End of Story. Are you done trying to argue something that is factually false?

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#121 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"]

[QUOTE="KingsMessenger"]

No. It was announced as a Vista only title. Not DX10. it was never DX10.

KingsMessenger

DX10 is only on vista so by making it DX10 only it was also vista only. anyway its been canceled so why are we arguing over this?

NO... They always demonstrated it on a GeForce 7800 GTX. That is a DX9 card. it was not DX10. Period. End of Story. Are you done trying to argue something that is factually false?

it was 5 years ago i cant remember exactly what they said but im pretty sure it was for DX10. but i guess i was wrong

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rolo107

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#122 rolo107
Member since 2007 • 5469 Posts

[QUOTE="rolo107"]For an open world game, I am very impressed. Are you a hermit? That would explain the downplay here, but I don't see why anyone should be surprised or disappointed. The graphics are impressive for an open world title on a console, and I do not imagine them being much better on PC(other than the typical improvements in AA, etc.) I think it is a bit petty to downplay a game solely because it used to be on your platform.windsquid9000

Do I not have the right to simply dislike the way a game looks?

You have the right to dislike a game period. It does not, however, protect you from challenge against your opinion. I think you are being far too critical of the graphics.
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river_rat3117

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#123 river_rat3117
Member since 2003 • 3474 Posts
this is one of the only games on the 360 since LO that i want. whens this come out? might just be a day one buy for me
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#124 SparkyProtocol
Member since 2009 • 7680 Posts
:lol: People need to learn the difference between open world (Zelda) and sandbox games (GTA)
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#125 navyguy21
Member since 2003 • 17928 Posts
:lol: People need to learn the difference between open world (Zelda) and sandbox games (GTA)SparkyProtocol
lol, agreed :P
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#126 EndorphinMaster
Member since 2009 • 2118 Posts

Haters are gonna be really bitter. :lol:

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#127 beast667
Member since 2005 • 3397 Posts
Cool, but I'd still rather play it on the PC.
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#128 PatchMaster
Member since 2003 • 6013 Posts

I sympathize with hermits over the situation, but turning into haters is really naive and hypocritical. It's gonna be a great game. No need for it to become graphics king.

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#129 anshul89
Member since 2006 • 5705 Posts

02-20-2007, 10:05 AM

:lol: :lol: :lol:

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#130 SpinoRaptor24
Member since 2008 • 10316 Posts

Thanks for the info TC

I sympathize with hermits over the situation, but turning into haters is really naive and hypocritical. It's gonna be a great game. No need for it to become graphics king.

PatchMaster

Quoted for Truth. There's no need for unjust hate. Alan Wake is going to be stellar.

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#131 Theguy56
Member since 2003 • 1379 Posts

02-20-2007, 10:05 AM

:lol: :lol: :lol:

anshul89

Last edited by Morry; 01-17-2010 at 04:10 AM.

Think you missed something.

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#132 devious742
Member since 2003 • 3924 Posts

[QUOTE="anshul89"]

02-20-2007, 10:05 AM

:lol: :lol: :lol:

Theguy56

Last edited by Morry; 01-17-2010 at 04:10 AM.

Think you missed something.

hmm..

FAQ Last Updated: 12th February 2010

New questions are marked with a title colored like this.
Updated questions are marked with a title colored like this.

yet the only thing I see updated is What is happening with Max Payne 3?

What tools are used to make the game?

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#133 moistsandwich
Member since 2009 • 25 Posts

Would the game have looked better on PC.... absolutely.

Does the game still look amazing.... absolutely.

Are Hermits just butt-hurt, and angry.... absolutely.

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#134 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="Theguy56"]

[QUOTE="anshul89"]

02-20-2007, 10:05 AM

:lol: :lol: :lol:

devious742

Last edited by Morry; 01-17-2010 at 04:10 AM.

Think you missed something.

hmm..

FAQ Last Updated: 12th February 2010

New questions are marked with a title colored like this.
Updated questions are marked with a title colored like this.

yet the only thing I see updated is What is happening with Max Payne 3?

What tools are used to make the game?

So it's not going to be open world anymore :(

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navyguy21

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#135 navyguy21
Member since 2003 • 17928 Posts

[QUOTE="devious742"]

[QUOTE="Theguy56"]

Last edited by Morry; 01-17-2010 at 04:10 AM.

Think you missed something.

shakmaster13

hmm..

FAQ Last Updated: 12th February 2010

New questions are marked with a title colored like this.
Updated questions are marked with a title colored like this.

yet the only thing I see updated is What is happening with Max Payne 3?

What tools are used to make the game?

So it's not going to be open world anymore :(

Yes it is, the only questions that need updating are changed. if the game was no longer open world, then it wouldve been changed. There is discussion going on about it on the forums over there, but i didnt link to that because the answer was in the FAQs, which the admin referred the posters, so its up to date.

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shakmaster13

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#136 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="shakmaster13"]

[QUOTE="devious742"] hmm..

FAQ Last Updated: 12th February 2010

New questions are marked with a title colored like this.
Updated questions are marked with a title colored like this.

yet the only thing I see updated is What is happening with Max Payne 3?

What tools are used to make the game?

navyguy21

So it's not going to be open world anymore :(

Yes it is, the only questions that need updating are changed. if the game was no longer open world, then it wouldve been changed. There is discussion going on about it on the forums over there, but i didnt link to that because the answer was in the FAQs, which the admin referred the posters, so its up to date.

Since the cancelling of the PC version it just seemed logical to me that the game would be more restricted and linear due to the 360's capabilities. Maybe that's why development is taking so long, because they needed to start from scratch to tailor the game to the 360.

But at the same time I hope you're right and I'm wrong.

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#137 KingsMessenger
Member since 2009 • 2574 Posts

[QUOTE="navyguy21"]

[QUOTE="shakmaster13"]

So it's not going to be open world anymore :(

shakmaster13

Yes it is, the only questions that need updating are changed. if the game was no longer open world, then it wouldve been changed. There is discussion going on about it on the forums over there, but i didnt link to that because the answer was in the FAQs, which the admin referred the posters, so its up to date.

Since the cancelling of the PC version it just seemed logical to me that the game would be more restricted and linear due to the 360's capabilities. Maybe that's why development is taking so long, because they needed to start from scratch to tailor the game to the 360.

But at the same time I hope you're right and I'm wrong.

The game is and always has been Xbox 360 lead platform... So BS on your theory.

The reason it is taking so long is because Remedy is such a small developer. In an industry where 200-300 man teams is becoming normal for development on a single game, Remedy has 40 employees, and nearly half of them are Engine Technicians and Software Engineers... It takes time to create content, and with so few people, the game was destined to take a long time to develop.

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navyguy21

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#138 navyguy21
Member since 2003 • 17928 Posts

[QUOTE="navyguy21"]

[QUOTE="shakmaster13"]

So it's not going to be open world anymore :(

shakmaster13

Yes it is, the only questions that need updating are changed. if the game was no longer open world, then it wouldve been changed. There is discussion going on about it on the forums over there, but i didnt link to that because the answer was in the FAQs, which the admin referred the posters, so its up to date.

Since the cancelling of the PC version it just seemed logical to me that the game would be more restricted and linear due to the 360's capabilities. Maybe that's why development is taking so long, because they needed to start from scratch to tailor the game to the 360.

But at the same time I hope you're right and I'm wrong.

360s capabilities? Please tell me you dont buy into that sony PR crap? 360 is more that powerful enough to run an open world game, and has done so since launch. An open world game has more to do with the engine than the console. Also, games change in format multiple times during development, especially if its a new IP. The changing of AWs structure was purely for story reasons since its a major part of the game. It has been said many times that you are free to explore the world, and when you take on story missions, then its semi-linear like GTA games. the 360, the game, and Remedy is fine
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#139 TintedEyes
Member since 2009 • 4769 Posts

[QUOTE="Theguy56"]

[QUOTE="anshul89"]

02-20-2007, 10:05 AM

:lol: :lol: :lol:

devious742

Last edited by Morry; 01-17-2010 at 04:10 AM.

Think you missed something.

hmm..

FAQ Last Updated: 12th February 2010

New questions are marked with a title colored like this.
Updated questions are marked with a title colored like this.

yet the only thing I see updated is What is happening with Max Payne 3?

What tools are used to make the game?

Seems people have a hard time following this, its an old interview.

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205212669269561485377169522720

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#140 205212669269561485377169522720
Member since 2005 • 14458 Posts

As long as the mysterious story and graphical power aren't hindered, I'm fine with anything that goes.

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#141 Vadamee
Member since 2009 • 1195 Posts
The hatred is strong in this thread.
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navyguy21

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#142 navyguy21
Member since 2003 • 17928 Posts
The hatred is strong in this thread.Vadamee
Hey, they are just following the rules in your sig ;):P
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MortalDecay

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#143 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="windsquid9000"]

Low-res textures, little to no normal mapping, and low-poly objects/environments... :(

I am disappoint.

Let's pretend that you're correct, and the graphics aren't that great... Since when does graphics make the game? I am sick of devs sacrificing gameplay, and game length, for graphics. There's a lot more to a game than graphics. Now, back to reality... That pic looks awesome. Time to get some new glasses, dude.
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MortalDecay

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#144 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="shakmaster13"]

[QUOTE="navyguy21"]

[QUOTE="shakmaster13"]

So it's not going to be open world anymore :(

Yes it is, the only questions that need updating are changed. if the game was no longer open world, then it wouldve been changed. There is discussion going on about it on the forums over there, but i didnt link to that because the answer was in the FAQs, which the admin referred the posters, so its up to date.

Since the cancelling of the PC version it just seemed logical to me that the game would be more restricted and linear due to the 360's capabilities. Maybe that's why development is taking so long, because they needed to start from scratch to tailor the game to the 360.

But at the same time I hope you're right and I'm wrong.

Really? We're still talking about the 360's capabilities in a negative light? Despite the fact the fact that the 360 has proven to be equal to the PS3... Maybe I should start talking about how limited the PS3's hardware is. Seeing as how most multiplats look better on the 360. I'm just going to ignore the exclusives, the same way cows ignore anything that proves the 360 can keep up with the PS3.
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JetB1ackNewYear

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#145 JetB1ackNewYear
Member since 2007 • 2931 Posts

[QUOTE="windsquid9000"]

Low-res textures, little to no normal mapping, and low-poly objects/environments... :(

I am disappoint.

MortalDecay

Let's pretend that you're correct, and the graphics aren't that great... Since when does graphics make the game? I am sick of devs sacrificing gameplay, and game length, for graphics. There's a lot more to a game than graphics. Now, back to reality... That pic looks awesome. Time to get some new glasses, dude.

donno but i still think thats not to bad looking!

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mccoyca112

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#146 mccoyca112
Member since 2007 • 5434 Posts

I still have my doubts about things. I'll wait for solid gameplay when the game gets in the hands of critics. Then after see it for myself. Something tells me to have an interest. Something else is telling me to be cautious of the black van with tinted windows.

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windsquid9000

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#147 windsquid9000
Member since 2009 • 3206 Posts
[QUOTE="MortalDecay"]Let's pretend that you're correct, and the graphics aren't that great... Since when does graphics make the game? I am sick of devs sacrificing gameplay, and game length, for graphics. There's a lot more to a game than graphics. Now, back to reality... That pic looks awesome. Time to get some new glasses, dude.

Excuse me for having standards...
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jg4xchamp

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#148 jg4xchamp
Member since 2006 • 64055 Posts
The game was going to be awesome anyway. The haters were always going to hate. Max Payne 1 and 2 were awesome, and I will gladly buy this day one. Unless it pulls a Too Human or something.
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navyguy21

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#149 navyguy21
Member since 2003 • 17928 Posts

Seems people have a hard time following this, its an old interview.

TintedEyes

Ok, Judge for yourself then :P

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deactivated-5b19214ec908b

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#150 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="TintedEyes"]

Seems people have a hard time following this, its an old interview.

navyguy21

Ok, Judge for yourself then :P

That video doesnt prove anything. i still think its going to be more like fable (i just hope its not full of loading spots :P)