[QUOTE="Kinthalis"]
While it's true that not all of those pirated copies would have equaled a sale for them, I'm going to guess that most of them would have.
It's sad. These people, who obviously can afford a decent PC rig (otherwise they couldn't be runing ARMA 2), who obviously like the paltform and the types of games that can only be found on it, REFUSE to support it in any way, shape or form.
The same stupid, entitled, brats then start to complain when companies start to release console ports instead of proper PC games. And of course, instead of supporting the platform for PC-centric devs like Bohemia, they use this as "rationale" for further pirating.
Pisses me off. Wish those guys would grwo the F up and pay for their entertainment like the rest of us, or go buy a console. We real PC gamers don't want you on our platform!
Get the hell out.
Mazoch
I think this pretty much sums up my feelings on the issue. It's kind of disheartening to see so many PC Gamers try to justify or excuse the piracy. A HUGE number of PC Gamers are actively undermining the viability of PC Gaming, and the rest of the PC Gamers mainly seem to cover their eyes and pretend that it's not really that big a deal. It's the developers fault, the Medias fault, its MS fault, its Activations fault, its UbiSofts fault, they didn't release a demo, they had bugs, they also made games for consoles, they only care about the money, I didn't really want the game anyways... For some strange reason it's never the bloody pirates fault.
The number of excuses and justifications are mind blowing. And then those same people have the audacity to cry and whine when developers decide to work on mutli-plat games to improve their profits.
People justify the existance of piracy by stating that there is a misconception about what piracy actually is. There's probably a hundred different excuses for why people pirate, but it's only ever the negative that is mentioned especially amongst people who don't understand what piracy can be.
Take a look at this video, and you can understand to some degree piracy in the eyes of a "victim"
http://www.youtube.com/watch?v=0Qkyt1wXNlI
- Piracy can be someone wanting a demo
- Piracy can be someone wanting to see if a game will run on their hardware
- Piracy can be a legit buyer wanting to play their copy on multiple machines
- Piracy can be the shop owner in Asia with a stack of 300 bootleg Xbox games for sale supporting his family
- Piracy can be a guy who lost his original copy, and doesn't feel the need to purchase a new one
- Piracy can be due to the fact that a game isn't available in your territory
etc etc etc
The list goes on for what piracy is, and can be, but the only one anyone ever seems to focus on is "Piracy is a lost sale".
As I already commented on in this thread; would Arma 2 have sold 30 million copies without the existance of piracy? Do you think it lost 30 million sales? Or maybe many people had a different reason for pirating?
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