Clarification on Crysis and Killzone 2

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jhcho2

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#1 jhcho2
Member since 2004 • 5103 Posts

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

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Ilikemyname420

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#2 Ilikemyname420
Member since 2007 • 5147 Posts

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

jhcho2

If you put the physics as "on par" with Crysis you're either off you're rocker or you haven't played Crysis....The physics in Killzone 2 are litterally the same 'Havok' physics engine as was in oblivion years ago.

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mojojojojojojoo

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#3 mojojojojojojoo
Member since 2009 • 70 Posts

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

jhcho2
no comparisons killzone2 sucks compared to crysis
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kidcool189

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#4 kidcool189
Member since 2008 • 4307 Posts
ok...who the hell cares nobody is even really comparing the 2 anymore
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Silenthps

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#5 Silenthps
Member since 2006 • 7302 Posts
you're forgetting that crysis = sandbox and killzone2... well... isnt. and crysis has waaaay better physics, killzone2 cant handle teh 3000 barrels
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Ragashahs

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#6 Ragashahs
Member since 2005 • 8785 Posts

killzone 2 is the only console game that crysis doens't completely own imo. now gow3 could prove even a better competitor

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mojojojojojojoo

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#7 mojojojojojojoo
Member since 2009 • 70 Posts
The only thing killzone2 might do better than crysis is lightning stalkers lightning is best though.
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mojojojojojojoo

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#8 mojojojojojojoo
Member since 2009 • 70 Posts

killzone 2 is the only console game that crysis doens't completely own imo. now gow3 could prove even a better competitor

Ragashahs
it owns it
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DeckardLee

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#9 DeckardLee
Member since 2009 • 859 Posts

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

jhcho2

http://ps3thevolution.com/2009/03/09/killzone-2-smoke-and-mirrors-from-a-cgi-artist/

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ackr1TE

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#10 ackr1TE
Member since 2007 • 636 Posts

These two names should should not even be spoken of in the same breath, Crysis is far surperior, FACT.

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#11 mojojojojojojoo
Member since 2009 • 70 Posts
lol no killzone2 textures are comparable to these. http://i44.tinypic.com/1z1a4k4.jpg http://i42.tinypic.com/285qbn.jpg http://i39.tinypic.com/29fxjbd.jpg Sucks i didnt have anisotropic texture filtering on when i took pics make it looks worse
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PS3Fanaddict

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#12 PS3Fanaddict
Member since 2009 • 491 Posts
lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.
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agentfred

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#13 agentfred
Member since 2003 • 5666 Posts

The indoor graphics in Crysis are "meh"? What on earth are you talking about?

P.S. The physics in Crysis are phenomenal, and KZ2 can't hold a candle to them.

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DeckardLee

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#14 DeckardLee
Member since 2009 • 859 Posts

Also,

1) No computer can run Crysis maxed with all settings on. No, I'm not talking about the menu settings. I'm talking about .ini settings. The .ini settings can improve the game IMMENSELY so those screenshots, videos, or whatever you've seen isn't nearly what Crysis in it's current state can do.

2) There are mods out there that take the game past what even the .ini configurations can do. So, Crysis in it's current form is far beyond what PCs are able to do at the moment. Even four GTX 295's struggle with Crysis "maxed".

3) Crytek said they would unlock and improve the engine as new hardware came out. So, what we're seeing now is far from what the engine can do, even when you take into consideration .ini settings and mods.

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Ilikemyname420

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#15 Ilikemyname420
Member since 2007 • 5147 Posts

killzone 2 is the only console game that crysis doens't completely own imo. now gow3 could prove even a better competitor

Ragashahs
You can make any game on any console you want, you just can't get it to do what Crysis does....Farcry 2 was literally the closest you'll ever see this gen of consoles (and even that wasn't even close).
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BigDaddyPOLO

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#16 BigDaddyPOLO
Member since 2005 • 2251 Posts

Indoor graphics meh? Really? What indoor graphics are there? Huts made out of sheet metal and the carrier at the end? They look great.

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Ilikemyname420

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#17 Ilikemyname420
Member since 2007 • 5147 Posts
.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
...I have the weirdest feeling of being baited.
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#18 mojojojojojojoo
Member since 2009 • 70 Posts
lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.
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PS3Fanaddict

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#19 PS3Fanaddict
Member since 2009 • 491 Posts
[QUOTE="PS3Fanaddict"].....and btw, Far Cry 2 has better vegetation than crysis.Ilikemyname420
...I have the weirdest feeling of being baited.

u agree, dont u?
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R4gn4r0k

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#20 R4gn4r0k
Member since 2004 • 49072 Posts

1. There are lots of people who play crysis on a monitor with a resolution smaller than 1600x1200. I myself have a 22" Monitor with 1680x1050 res, how is that seldom ?

1. Uhm 720P is 1280x720. Whether the TV has a 1366x768 resolution or not, the game still renders in 720P and not 768P.

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PS3Fanaddict

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#21 PS3Fanaddict
Member since 2009 • 491 Posts
[QUOTE="PS3Fanaddict"]lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.mojojojojojojoo
1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.

far cry 2 on ps3 is amaaaaaaaaaaaaaaazing
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DeckardLee

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#22 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="Ilikemyname420"][QUOTE="PS3Fanaddict"].....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
...I have the weirdest feeling of being baited.

u agree, dont u?

No. You haven't played Crysis. STOP ACTING LIKE YOU HAVE!!!

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mojojojojojojoo

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#23 mojojojojojojoo
Member since 2009 • 70 Posts
[QUOTE="mojojojojojojoo"][QUOTE="PS3Fanaddict"]lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.

far cry 2 on ps3 is amaaaaaaaaaaaaaaazing

yep, it's got 10x worse graphics and physics than pc version i bought and smashed because it sucked so bad. http://i40.tinypic.com/xqc9ed.jpg crysis indoor graphics^ cya killzone2.
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DeckardLee

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#24 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="mojojojojojojoo"][QUOTE="PS3Fanaddict"]lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.

far cry 2 on ps3 is amaaaaaaaaaaaaaaazing

Maybe. But, it's far, far, far inferior to the PC version.

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404-not-found

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#25 404-not-found
Member since 2009 • 1050 Posts
No, no and no. You have no clue.
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PS3Fanaddict

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#26 PS3Fanaddict
Member since 2009 • 491 Posts

[QUOTE="PS3Fanaddict"][QUOTE="mojojojojojojoo"] 1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.DeckardLee

far cry 2 on ps3 is amaaaaaaaaaaaaaaazing

Maybe. But, it's far, far, far inferior to the PC version.

i have both and for some reason i prefer to play it on a tv rather than a moniter
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Ilikemyname420

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#27 Ilikemyname420
Member since 2007 • 5147 Posts
[QUOTE="Ilikemyname420"][QUOTE="PS3Fanaddict"].....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
...I have the weirdest feeling of being baited.

u agree, dont u?

More like if I actually responded to it, I'd feel like I'd be wasting my time as much as I would be if I argued that the sky is blue to someone who claimed it was green. I'd be arguing the obvious.
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DeckardLee

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#28 DeckardLee
Member since 2009 • 859 Posts

Then plug your computer into your TV?

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PS3Fanaddict

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#29 PS3Fanaddict
Member since 2009 • 491 Posts

Then plug your computer into your TV?

DeckardLee
sometimes i do, but most of the time i dont feel like, plugging comp into tv, then pluggin controller into comp, with all these connections, all the while, keep having to go back to comp wen something needs to be done....sometimes i jus like to turn on my ps3, sit back, and relax
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#30 mojojojojojojoo
Member since 2009 • 70 Posts
Does killzone2 let you carry around a lightsource like crysis? the flashlight on weapons in games isnt crap it doesnt have the lighting radius as crysis light fixtures/sources you can pick up and they dont cast as many dynamics shadows as crysis.. let's see if killzone2 let's you pick up large radius lights off the ceiling and throw it, cool part when you throw it you see it casting shadows dynamics everyything.
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DeckardLee

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#32 DeckardLee
Member since 2009 • 859 Posts

What settings are you using if you made that shot?

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Ilikemyname420

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#33 Ilikemyname420
Member since 2007 • 5147 Posts

They should have a tech demo of Crysis playing on repeat right at the top of these forums just to avoid these silly topics :P .

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#34 Dynafrom
Member since 2003 • 1027 Posts

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

jhcho2
You haven't played crysis. Don't pretend to have played it either. Indoor graphics in Crysis look LIFE-LIKE. And in terms of physics and lighting, crysis is 10x better.
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#35 mojojojojojojoo
Member since 2009 • 70 Posts
i seen some parts in killzone2 level where dev set up flood light just to cast ur shadow when you walk by it. they fail though, lol you cant move the floodlights around like crysis mineshaft floodlights.
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#36 CreepyBacon
Member since 2005 • 3183 Posts

I love how the OP thinks hes qualified to even make those calls. Your just another sony fanboy trying to over hype your game once again. KZ2 looks great but it's still hasn't got anything that takes your breath away. It's not a big leap like crysis. And the lighting in gears? That was design choice, they did that on purpose.

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#37 mojojojojojojoo
Member since 2009 • 70 Posts
f.e.a.r 2# on pc is comparable to killzone2 easily. side note, i used to think monolith made the f.e.a.r engine aka jupiter ex engine. but it was this company touch down entertainment http://www.touchdownentertainment.com/
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#38 itzagir
Member since 2008 • 726 Posts
[QUOTE="jhcho2"]

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

Pretty much, except Crysis way better physics. The hit detection concerns ragdoll physics which isnot hard t do. Tt, and Gears 2 has dynamic lihting, gears 1 doesnt.
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itzagir

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#40 itzagir
Member since 2008 • 726 Posts
Also, Crysis >>>>>>>>>>>> Killzone=Gears 1 =/> RE5. that is my take at least.
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itzagir

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#41 itzagir
Member since 2008 • 726 Posts
Oh, and Fear 2 has great graphics, PC version is comparable or better than KZ.
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#42 mojojojojojojoo
Member since 2009 • 70 Posts
[QUOTE="itzagir"][QUOTE="jhcho2"]

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

Pretty much, except Crysis way better physics. The hit detection concerns ragdoll physics which isnot hard t do. Tt, and Gears 2 has dynamic lihting, gears 1 doesnt.

gears 1 has dynamic lighting but on the level it depends which if a dev used lightmaps for one area or dynamic light. it's just not fully dynamic it does have some dynamic lights though.
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itzagir

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#43 itzagir
Member since 2008 • 726 Posts
[QUOTE="mojojojojojojoo"][QUOTE="itzagir"][QUOTE="jhcho2"]

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

Pretty much, except Crysis way better physics. The hit detection concerns ragdoll physics which isnot hard t do. Tt, and Gears 2 has dynamic lihting, gears 1 doesnt.

gears 1 has dynamic lighting but on the level it depends which if a dev used lightmaps for one area or dynamic light. it's just not fully dynamic it does have some dynamic lights though.

Gears2 has fully dynamic lighting. Gears 1 only uses dynamic lighing on the lastest maps (old bones, especially) for some reason.
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#44 mojojojojojojoo
Member since 2009 • 70 Posts
See that's what kinda pisses me off about unreal engine 3 they can mix and match prerendered lighting or realtime dynamic lighting. they could of made gear1 fully dynamic, but they use dynamic for some lights and prerendered lightmaps for other parts.
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itzagir

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#45 itzagir
Member since 2008 • 726 Posts
See that's what kinda pisses me off about unreal engine 3 they can mix and match prerendered lighting or realtime dynamic lighting. they could of made gear1 fully dynamic, but they use dynamic for some lights and prerendered lightmaps for other parts.mojojojojojojoo
That is true, sadly. However gears 2 and unreal tournament 3 PC don't have this problem. But hey, Gears 1 was early on UE3's life.
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#46 mojojojojojojoo
Member since 2009 • 70 Posts
the unreal engine's ability to mix and match prerendered lightmaps and dynamic lights let's dev's cut corners by not making game fully dynamic. if you would try to make it fully dynamic, you would run into more problems with getting performance right.
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#47 mojojojojojojoo
Member since 2009 • 70 Posts
I remember reading with current hardware if you add 2 or 3 large radius dynamic lightsources to map unreal engine 3 performance will take a dump. They didnt mention how large of radius the lightsources would be to cause that though, but i guess would be like having a map with 3 suns casting dynamic shadows all at once lol.
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itzagir

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#48 itzagir
Member since 2008 • 726 Posts
the unreal engine's ability to mix and match prerendered lightmaps and dynamic lights let's dev's cut corners by not making game fully dynamic. if you would try to make it fully dynamic, you would run into more problems with getting performance right.mojojojojojojoo
Again, not a problem will all games, UT and gears 2 got dynamic lighti and they run at higher framerate then gears 1.
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#49 clembo1990
Member since 2005 • 9976 Posts
You have failed, Crysis still looks better. I don't know why you are swimming up this waterfall :|
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itzagir

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#50 itzagir
Member since 2008 • 726 Posts
Oh, and i ave UT3 on both my laptop and my tower PC, and laptop still doesnt have any hitches even on some custom maps ive played that have gre lighting.