Crysis 2 PC already ravaged by piracy!

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APiranhaAteMyVa

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#101 APiranhaAteMyVa
Member since 2011 • 4160 Posts

I just hope Crysis 2 sells more than Cod black ops

siddarthshetty
no chance, I just hope crysis 2 lives up to the original in quality, if they make it like COD i will rage hard.
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GeneralShowzer

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#102 GeneralShowzer
Member since 2010 • 11598 Posts
Look I'm not denying PC-gaming is superior in many ways, just that games of the Crysis/COD/RDR type are more profitable to develope for PC (games like WOW are though). That theory fails to explain the way developers behave. I'm also not saying this is a good thing, on the contrary I'm all for technological advancement. However u can't deny the economic facts. Sushiglutton
Yes, putting a game on three platforms will generate more sales than in one platform :l However it doesn't mean that Crysis wasn't profitable, clearly it was,very lucrative for the developer. I read about Crysis had a budget of 20 million. GTA IV had a budget of 100 million, not to mention marketing costs.
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dc337

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#103 dc337
Member since 2008 • 2603 Posts

Sales were low because it was a one hour install, it required registration to multiple sites, it was unrunable when it came out, and it didn't have a digital release. Figure it out.

GeneralShowzer

Whatever helps you sleep at night. The game scored a 9 on most sites.

GTAIV was only able to stay in the top 10 for a week
http://www.actiontrip.com/rei/comments_news.phtml?id=122208_7

I think the likely answer is that by the time it came to pc only pirates hadn't played it. Legit gamers that can afford a gaming pc and really wanted to play gta iv had already bought a console.

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Animal-Mother

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#104 Animal-Mother
Member since 2003 • 27362 Posts

10,000=ravaged? :lol:

you also realize the version released is the beta? It's riddled with bugs, constanst freezing and other things.

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Sushiglutton

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#105 Sushiglutton
Member since 2009 • 10481 Posts
[QUOTE="Sushiglutton"]Look I'm not denying PC-gaming is superior in many ways, just that games of the Crysis/COD/RDR type are more profitable to develope for PC (games like WOW are though). That theory fails to explain the way developers behave. I'm also not saying this is a good thing, on the contrary I'm all for technological advancement. However u can't deny the economic facts. GeneralShowzer
Yes, putting a game on three platforms will generate more sales than in one platform :l However it doesn't mean that Crysis wasn't profitable, clearly it was,very lucrative for the developer. I read about Crysis had a budget of 20 million. GTA IV had a budget of 100 million, not to mention marketing costs.

Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.
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GeneralShowzer

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#106 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"][QUOTE="Sushiglutton"]Look I'm not denying PC-gaming is superior in many ways, just that games of the Crysis/COD/RDR type are more profitable to develope for PC (games like WOW are though). That theory fails to explain the way developers behave. I'm also not saying this is a good thing, on the contrary I'm all for technological advancement. However u can't deny the economic facts. Sushiglutton
Yes, putting a game on three platforms will generate more sales than in one platform :l However it doesn't mean that Crysis wasn't profitable, clearly it was,very lucrative for the developer. I read about Crysis had a budget of 20 million. GTA IV had a budget of 100 million, not to mention marketing costs.

Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.

No third party publisher is going to make a big budget console exclusive. Deal with it. 360=PS3, the same platform ,there are no more third party exclusives. PC however has over 90 this year. Also, Crytek had enough money to make Crysis 2 including a new engine, buy out new studio what is now Crytek UK. They got **** loads of money.
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haberman13

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#107 haberman13
Member since 2003 • 2414 Posts

[QUOTE="GeneralShowzer"][QUOTE="Sushiglutton"]Look I'm not denying PC-gaming is superior in many ways, just that games of the Crysis/COD/RDR type are more profitable to develope for PC (games like WOW are though). That theory fails to explain the way developers behave. I'm also not saying this is a good thing, on the contrary I'm all for technological advancement. However u can't deny the economic facts. Sushiglutton
Yes, putting a game on three platforms will generate more sales than in one platform :l However it doesn't mean that Crysis wasn't profitable, clearly it was,very lucrative for the developer. I read about Crysis had a budget of 20 million. GTA IV had a budget of 100 million, not to mention marketing costs.

Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.

Unless you are CoD, going console exclusive will eventually lead to your studio closing.

Devs don't survive "console only", its proven time and time again. Guitar Hero is a recent example, RARE and AW are another.

The only way to surive as console-only is: a) repetitious action in a multiplayer environment that promotes solo play OR b) yearly re-hash of a proven concept (Madden X, CoD X, Guitar Hero X)

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Sushiglutton

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#108 Sushiglutton
Member since 2009 • 10481 Posts
[QUOTE="GeneralShowzer"][QUOTE="Sushiglutton"][QUOTE="GeneralShowzer"] Yes, putting a game on three platforms will generate more sales than in one platform :l However it doesn't mean that Crysis wasn't profitable, clearly it was,very lucrative for the developer. I read about Crysis had a budget of 20 million. GTA IV had a budget of 100 million, not to mention marketing costs.

Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.

No third party publisher is going to make a big budget console exclusive. Deal with it. 360=PS3, the same platform ,there are no more third party exclusives. PC however has over 90 this year. Also, Crytek had enough money to make Crysis 2 including a new engine, buy out new studio what is now Crytek UK. They got **** loads of money.

PC has over 90 exclusive with a Rockstar-Crytek type budget? Then why are u complaining? RDR and LA Noire are console exclusive no?
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edidili

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#109 edidili
Member since 2004 • 3449 Posts

Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.Sushiglutton

Imo if Crysis 1 was a 360 exclusive it would have been a disaster. I doubt it would reach 3.5 million like it did in pc.

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GeneralShowzer

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#110 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="Sushiglutton"] Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.edidili

Imo if Crysis 1 was a 360 exclusive it would have been a disaster. I doubt it would reach 3.5 million like it did in pc.

Alan Wake didn't even reach a million.
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dc337

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#111 dc337
Member since 2008 • 2603 Posts

Devs don't survive "console only", its proven time and time again. haberman13


That is ridiculous.

The fighting genre is console only and is very healthy. Same for sports.

Rockstar doesn't need pc sales to survive. They make more money from 360 DLC.

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foxhound_fox

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#112 foxhound_fox
Member since 2005 • 98532 Posts

And Crytek will still call foul.

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edidili

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#113 edidili
Member since 2004 • 3449 Posts

[QUOTE="haberman13"]Devs don't survive "console only", its proven time and time again. dc337



That is ridiculous.

The fighting genre is console only and is very healthy. Same for sports.

Rockstar doesn't need pc sales to survive. They make more money from 360 DLC.

Of course fighting and sports do well without pc. These games are meant to be played with a controller, it's a pain in the a.. playing these games with k/m.

It's like saying strategy games do not need consoles. Some genres are exclusives because they have to not because they want to.

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GeneralShowzer

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#114 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="haberman13"]Devs don't survive "console only", its proven time and time again. dc337



That is ridiculous.

The fighting genre is console only and is very healthy. Same for sports.

Rockstar doesn't need pc sales to survive. They make more money from 360 DLC.

Crytek doesn't need consoles to survive. But more platforms = more profit. Rockstar is still stuck in the times, but they have been managing their DD more, and hiring PC developers.

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haberman13

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#115 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]Devs don't survive "console only", its proven time and time again. dc337



That is ridiculous.

The fighting genre is console only and is very healthy. Same for sports.

Rockstar doesn't need pc sales to survive. They make more money from 360 DLC.

True, fighting games (not console only, I have SFIV on Steam) do survive; but doesn't that prove my point? Yearly re-hash of an action-only solo game?

Sports games are the same thing, the EXACT same game, redone every year (to critical acclaim none-the-less)

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APiranhaAteMyVa

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#116 APiranhaAteMyVa
Member since 2011 • 4160 Posts
[QUOTE="GeneralShowzer"][QUOTE="Sushiglutton"] Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.

counting 3 million and a conservative amount of $15 a time that's a total of $45,000,000 quite a bit more than just making their money back. Considering if killzone 2 sold 1 million and sold at $60 a time, and cost 50 million to make they would have made 60 million only a 10 million profit. There is a reason indie devs choose PC because of the low cost of entry and they don't require big advertising budgets like console games do. It's OK bringing up games like COD for sales figures, but what about the other 100's of games released? does consoles have any games like amnesia, were they sell 100,000 copies on no budget or advertising? The problem with console gaming is that the companies have a monopoly on what is to be seen on their console, and if you don't have a gigantic budget Microsoft, Sony or Nintendo will not have your game plastered on their dashboard unlike PC's dd services were they don't mind promiting stuff like recettear on the front page.
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04dcarraher

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#117 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="dc337"]

[QUOTE="haberman13"]Devs don't survive "console only", its proven time and time again. haberman13



That is ridiculous.

The fighting genre is console only and is very healthy. Same for sports.

Rockstar doesn't need pc sales to survive. They make more money from 360 DLC.

True, fighting games (not console only, I have SFIV on Steam) do survive; but doesn't that prove my point? Yearly re-hash of an action-only solo game?

Sports games are the same thing, the EXACT same game, redone every year (to critical acclaim none-the-less)

More or less Console games rely on bought reviews and hype to keep on reselling rehashs and same IO's. Ever since CoD 4 every single game has sold less and less on Pc and or the community shrinks after the first few months. The problem is Pc gamers want Pc games not console games. Also about Crysis the 3 million+ sales and warhead numbers has not been updated since early 2009 and since then you had major DD Sales and price cuts on the game including the fact that more and more people are able to play the game compared to years prior. I wouldnt put pass it that Crysis has sold at least 5 million copies by now and Warhead over 2.5 million.

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Sushiglutton

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#118 Sushiglutton
Member since 2009 • 10481 Posts
[QUOTE="APiranhaAteMyVa"][QUOTE="GeneralShowzer"][QUOTE="Sushiglutton"] Making a game console exclusive generates higher revenue than making it PC exclusive (in the "big budget, block-buster" genre). Getting little more than ur money back was hardly the plan when investing $22M. Also they obv compare themselves with console developers, not just looking at their own roi.

counting 3 million and a conservative amount of $15 a time that's a total of $45,000,000 quite a bit more than just making their money back. Considering if killzone 2 sold 1 million and sold at $60 a time, and cost 50 million to make they would have made 60 million only a 10 million profit. There is a reason indie devs choose PC because of the low cost of entry and they don't require big advertising budgets like console games do. It's OK bringing up games like COD for sales figures, but what about the other 100's of games released? does consoles have any games like amnesia, were they sell 100,000 copies on no budget or advertising? The problem with console gaming is that the companies have a monopoly on what is to be seen on their console, and if you don't have a gigantic budget Microsoft, Sony or Nintendo will not have your game plastered on their dashboard unlike PC's dd services were they don't mind promiting stuff like recettear on the front page.

I never claimed ALL games are more profitable to develope for consoles. I fully agree with u that (Swedish :) ) games like Amnesia and Minecraft are more profitable on PC. Also ofc games like SC and WOW. But big budget games like COD etc make more money on consoles (either as exclusives or in form of a greater share if multiplat). You are correct that there are many other games and some of them would maybe be more profitable on PC/multiplat. Maybe u need a bigger marketing budget on consoles also. I want to stress again that I have full respect and admire PC-gaming. This is just about the $$$!

Edit: according to someone steams take 40% and 45*0.6= 27~=22. However that is way conservative I suppose. I don't think it's fair comparing with a ps3 exclusive, especially not one aimed towards the western market. Also like I said before KZ2 does not stand out on ps3 like Crysis does on pc.
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dc337

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#119 dc337
Member since 2008 • 2603 Posts

True, fighting games (not console only, I have SFIV on Steam) do survive; but doesn't that prove my point? Yearly re-hash of an action-only solo game? haberman13
SFIV is an exception to the rule and Capcom explicitly stated that SSFIV is console only because of pc piracy. Most games could be described as re-hashes since the mechanics are often the same so no that doesn't prove anything.
Sports games are the same thing, the EXACT same game, redone every year (to critical acclaim none-the-less)haberman13
A big problem with your theory is that pc sales of multiplats are usually so low that they don't affect the outcome of the company or future sequels.They're just pick-up sales unless the game has a pc following like Crysis or Dragon Age.

L.A. Noire is an innovative adventure game and whether or not it will be a financial success has nothing to do with the pc.

Demon's souls was an original game and its sequel will have plenty of success without the pc as well.

Even indy games like Braid and Super meat boy did not need pc ports to fund further development.

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APiranhaAteMyVa

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#120 APiranhaAteMyVa
Member since 2011 • 4160 Posts
[QUOTE="Sushiglutton"] I never claimed ALL games are more profitable to develope for consoles. I fully agree with u that (Swedish :) ) games like Amnesia and Minecraft are more profitable on PC. Also ofc games like SC and WOW. But big budget games like COD etc make more money on consoles (either as exclusives or in form of a greater share if multiplat). You are correct that there are many other games and some of them would maybe be more profitable on PC/multiplat. Maybe u need a bigger marketing budget on consoles also. I want to stress again that I have full respect and admire PC-gaming. This is just about the $$$!

fair enough, I can agree with that.
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mitu123

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#121 mitu123
Member since 2006 • 155290 Posts

The beta equals the full version now? :|

Mystic-G
It doesn't, or else that would suck hard!!!
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#122 APiranhaAteMyVa
Member since 2011 • 4160 Posts
[QUOTE="Mystic-G"]

The beta equals the full version now? :|

mitu123
It doesn't, or else that would suck hard!!!

is that gameplay wise?
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taterfrickintot

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#123 taterfrickintot
Member since 2008 • 2851 Posts
[QUOTE="taterfrickintot"]

this is why the hermits lose their IPs. pretty sad really.

GeneralShowzer
It was a sarcastic post. Almost nobody downloaded it, 10 k is a very very small number.

the game is 60$ 60x10,000 = $600,000 down the drain.
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#124 crozon
Member since 2003 • 1180 Posts
And yet Crysis 2 is number 3 on the Steam best sellers list outselling Assassins Creed and BulletStorm. No 3 and 4 on Direct2Drive (US and UK respectively) No 10 on Amazon (Germany) and outselling the Console versions there. Amazon UK Crysis 2 outselling Console versions
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#125 Macutchi
Member since 2007 • 11217 Posts

[QUOTE="siddarthshetty"]

I just hope Crysis 2 sells more than Cod black ops

APiranhaAteMyVa

no chance, I just hope crysis 2 lives up to the original in quality, if they make it like COD i will rage hard.

its more halo than cod from what i can gather

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lundy86_4

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#126 lundy86_4
Member since 2003 • 62046 Posts

[QUOTE="GeneralShowzer"][QUOTE="taterfrickintot"]

this is why the hermits lose their IPs. pretty sad really.

taterfrickintot

It was a sarcastic post. Almost nobody downloaded it, 10 k is a very very small number.

the game is 60$ 60x10,000 = $600,000 down the drain.

Developers do not earn the full $60/$50 from a sold game. Furthermore, one downloaded copy is not one lost sale.

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dc337

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#127 dc337
Member since 2008 • 2603 Posts

And yet Crysis 2 is number 3 on the Steam best sellers list outselling Assassins Creed and BulletStorm. No 3 and 4 on Direct2Drive (US and UK respectively) No 10 on Amazon (Germany) and outselling the Console versions there. Amazon UK Crysis 2 outselling Console versionscrozon
No one in this thread has claimed that Crysis 2 will sell poorly on the pc. I already said that I doubt the ps3 version will hit a million. They have too much competition with Bulletstorm and Killzone 3 and the multiplayer will not be as good as COD.

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thcxanthrax420

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#129 thcxanthrax420
Member since 2011 • 65 Posts
10,000 PEOPLE lolz that **** isnt.
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dc337

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#130 dc337
Member since 2008 • 2603 Posts

Just because someone downloads it off a torrent doesnt mean they wont buy the game. Killfox
But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

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edidili

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#131 edidili
Member since 2004 • 3449 Posts

[QUOTE="Killfox"]Just because someone downloads it off a torrent doesnt mean they wont buy the game. dc337

But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

I have noticed the fact that you always bring the black ops thing everytime. As far as I know pirates can't play multiplayer in black ops and I never heard of anyone who buys that game for sp only.

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crozon

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#132 crozon
Member since 2003 • 1180 Posts

[QUOTE="Killfox"]Just because someone downloads it off a torrent doesnt mean they wont buy the game. dc337

But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

This is a completely different case. The leaked copy is a beta. Trust me many problems with it. So load of people who did download it may buy it cause they want to play it properly.
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AnnoyedDragon

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#133 AnnoyedDragon
Member since 2006 • 9948 Posts

I see dc337 started the PC bashing as quickly as possible, in here like a fly to...

Anyway, is this really news? We all knew about the beta, we all saw people who still plan on buying the game on launch; giving their experience on the beta. Anyone who thinks this is a lost sale figure is a idiot, and I'll say that openly; because they are defying common sense. Not just common sense, but they were apparently absent while everyone was talking about it.

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bigblunt537

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#134 bigblunt537
Member since 2003 • 6907 Posts

I illegally downloaded the first crysis. I wanted to see how my PC could run. Granite this was just before I bought my 4870 awhile back. Oh nos I teh pirate. Yet if you look at my steam games I legitimately bought and own Crysis and Crysis warhead. Just because someone downloads it off a torrent doesnt mean they wont buy the game. Like other people have said to. There are times I do it to really see if I even want this game or if its worth the purchase. I wish I had pirated FarCry2. That was the worst $50 spent next to lara croft angel of darkness. Killfox

Completely agree. Saints Row 2 was the worst $40 I ever spent on a pc game.

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APiranhaAteMyVa

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#135 APiranhaAteMyVa
Member since 2011 • 4160 Posts

[QUOTE="crozon"]And yet Crysis 2 is number 3 on the Steam best sellers list outselling Assassins Creed and BulletStorm. No 3 and 4 on Direct2Drive (US and UK respectively) No 10 on Amazon (Germany) and outselling the Console versions there. Amazon UK Crysis 2 outselling Console versionsdc337

No one in this thread has claimed that Crysis 2 will sell poorly on the pc. I already said that I doubt the ps3 version will hit a million. They have too much competition with Bulletstorm and Killzone 3 and the multiplayer will not be as good as COD.

I don't think bulletstorm will do that well, it has a vanquish or enslaved vibe to it, despite being good it will just fly under the radar. Although i guess it depends how well it is advertised.
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dc337

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#136 dc337
Member since 2008 • 2603 Posts

[QUOTE="dc337"]

[QUOTE="Killfox"]Just because someone downloads it off a torrent doesnt mean they wont buy the game. crozon

But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

This is a completely different case. The leaked copy is a beta. Trust me many problems with it. So load of people who did download it may buy it cause they want to play it properly.

I see a lot of people like yourself are joining this thread without reading the first post. The OP was actually being sarcastic, piracy of the beta is low.

Piracy of a beta can't predict overall piracy rates or sales. Most pirates are likely waiting for the full version along with legit customers.

But I am predicting a piracy rate of over 50% for the pc version. I base that prediction on piracy rates of recent pc shooters.

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dc337

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#137 dc337
Member since 2008 • 2603 Posts

[QUOTE="dc337"]

[QUOTE="crozon"]And yet Crysis 2 is number 3 on the Steam best sellers list outselling Assassins Creed and BulletStorm. No 3 and 4 on Direct2Drive (US and UK respectively) No 10 on Amazon (Germany) and outselling the Console versions there. Amazon UK Crysis 2 outselling Console versionsAPiranhaAteMyVa

No one in this thread has claimed that Crysis 2 will sell poorly on the pc. I already said that I doubt the ps3 version will hit a million. They have too much competition with Bulletstorm and Killzone 3 and the multiplayer will not be as good as COD.

I don't think bulletstorm will do that well, it has a vanquish or enslaved vibe to it, despite being good it will just fly under the radar. Although i guess it depends how well it is advertised.

The 360 version has the Gears of War 3 beta and is pretty high on the amazon bestsellers list. Crysis 2 on 360 isn't going to be a big hit. The multiplayer isn't good enough to win over the COD crowd.

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Iantheone

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#138 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="crozon"][QUOTE="dc337"] But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

dc337

This is a completely different case. The leaked copy is a beta. Trust me many problems with it. So load of people who did download it may buy it cause they want to play it properly.

I see a lot of people like yourself are joining this thread without reading the first post. The OP was actually being sarcastic, piracy of the beta is low.

Piracy of a beta can't predict overall piracy rates or sales. Most pirates are likely waiting for the full version along with legit customers.

But I am predicting a piracy rate of over 50% for the pc version. I base that prediction on piracy rates of recent pc shooters.

And those recent PC shooters are what exactly?
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dc337

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#139 dc337
Member since 2008 • 2603 Posts

And those recent PC shooters are what exactly? Iantheone
Most pc shooters this gen have had piracy rates of over 50% including Crysis. Black OPs pc broke a piracy record actually.

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haberman13

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#140 haberman13
Member since 2003 • 2414 Posts

[QUOTE="crozon"][QUOTE="dc337"] But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

dc337

This is a completely different case. The leaked copy is a beta. Trust me many problems with it. So load of people who did download it may buy it cause they want to play it properly.

I see a lot of people like yourself are joining this thread without reading the first post. The OP was actually being sarcastic, piracy of the beta is low.

Piracy of a beta can't predict overall piracy rates or sales. Most pirates are likely waiting for the full version along with legit customers.

But I am predicting a piracy rate of over 50% for the pc version. I base that prediction on piracy rates of recent pc shooters.

Pirates didn't "hold back" for the full release en masse, they would have downloaded this too, bandwidth is nothing for a pirate. The second "Crysis 2 was leaked" started appearing, pirates went in a frenzy - that frenzy fortunately is dramatically smaller than it used to be.

Over the past ~4 years piracy has become "persona non grata", only the doldrums of the internet will openly admit piracy anymore. 90% of PC gamers will tear pirates a new one when they admit it openly. I, and my 4 close PC gaming buddies, have never pirated and have always jumped on anyone that admits they do.

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Iantheone

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#141 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="Iantheone"]And those recent PC shooters are what exactly? dc337

Most pc shooters this gen have had piracy rates of over 50% including Crysis. Black OPs pc broke a piracy record actually.

Give me a list of those PC shooters you are basing that 50% off of, thats all im asking.
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glez13

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#142 glez13
Member since 2006 • 10314 Posts

[QUOTE="dc337"]

[QUOTE="Killfox"]Just because someone downloads it off a torrent doesnt mean they wont buy the game. crozon

But most don't. Black OPs pc was pirated to hell and there wasn't a surge of sales later on.

Piracy is primarily used to avoid payment. Even 2D games that can be played on any pc have high piracy rates. The demo excuse is just another excuse.

This is a completely different case. The leaked copy is a beta. Trust me many problems with it. So load of people who did download it may buy it cause they want to play it properly.

Or will they wait for the proper pirate version?

Trollface

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haberman13

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#143 haberman13
Member since 2003 • 2414 Posts

The answer to piracy is simple: DRM/Steam/etc.

Blops - you CANNOT play online with a pirated copy, same with BC2, same probably with Crysis 2

Piracy is on its way out.

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dc337

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#144 dc337
Member since 2008 • 2603 Posts

[QUOTE="dc337"]

[QUOTE="Iantheone"]And those recent PC shooters are what exactly? Iantheone

Most pc shooters this gen have had piracy rates of over 50% including Crysis. Black OPs pc broke a piracy record actually.

Give me a list of those PC shooters you are basing that 50% off of, thats all im asking.

Are you new to pc gaming or something? You should start with the Tweakguides look at pc piracy
http://www.tweakguides.com/Piracy_4.html

Then read the warface post on Black Ops
http://warfaceaps.wordpress.com/2010/12/03/call-of-duty-black-ops-breaks-even-the-illegal-download-record/

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glez13

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#145 glez13
Member since 2006 • 10314 Posts

The answer to piracy is simple: DRM/Steam/etc.

Blops - you CANNOT play online with a pirated copy, same with BC2, same probably with Crysis 2

Piracy is on its way out.

haberman13

Yes you can, but there are so few servers and some very crappy conditions that basically pirates only do it for the single player. For multiplayer focused games piracy is almost pointless, people are better of buying the real thing. People who still do it anyways can only dubiously be counted as a lost sale.

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Iantheone

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#146 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="Iantheone"][QUOTE="dc337"] Most pc shooters this gen have had piracy rates of over 50% including Crysis. Black OPs pc broke a piracy record actually.

dc337

Give me a list of those PC shooters you are basing that 50% off of, thats all im asking.

Are you new to pc gaming or something? You should start with the Tweakguides look at pc piracy
http://www.tweakguides.com/Piracy_4.html

Then read the warface post on Black Ops
http://warfaceaps.wordpress.com/2010/12/03/call-of-duty-black-ops-breaks-even-the-illegal-download-record/

I never said piracy wasnt a problem, I was just wondering where youre getting your facts from.

Also, there have been quite a few PC games out in the past couple of years. The only ones that your links show are the worst case scenarios.

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HuusAsking

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#147 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="Iantheone"][QUOTE="dc337"] Most pc shooters this gen have had piracy rates of over 50% including Crysis. Black OPs pc broke a piracy record actually.

dc337

Give me a list of those PC shooters you are basing that 50% off of, thats all im asking.

Are you new to pc gaming or something? You should start with the Tweakguides look at pc piracy
http://www.tweakguides.com/Piracy_4.html

Then read the warface post on Black Ops
http://warfaceaps.wordpress.com/2010/12/03/call-of-duty-black-ops-breaks-even-the-illegal-download-record/

Just FYI, these top piracy websites are reputed for trading more than games. A lot of utilities, productivity, and especially (clears throat) explicit materials (particularly of the kind that couldn't be posted to the web in any legitimate form) tend to pass through those sites on a regular basis. As for the game-specific listings, those numbers don't really seem all that great in comparison to the overall sales of each title. CoD4, for example--500,000 copies in a one-year period...but against how many actual sales?

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Weird_Jerk

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#148 Weird_Jerk
Member since 2010 • 646 Posts
I kinda saw this coming. Who wouldn't want the definitive version of the best looking game ever? The pirated copy is some low-spec alpha/beta build with missing textures, dialogue, faces, some modeling, animations, AI, and heck, even some of the dead guys laying around aren't properly placed as set pieces (they look like their models were imported into the game and set on the ground with their arms outstretched...lol). This game is going to OWN SO HARD!
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04dcarraher

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#149 04dcarraher
Member since 2004 • 23858 Posts
dc337? really come on there has statements from multiple devs and publishers that piracy is over blown. You cannot count each download as a lost sale, but with the console pre-owned market you can... Nobody can give clear cut facts about Pc piracy , there are conflicting numbers, one source will say 6 million while another says 80,000. when a company complains about piracy, the product in question tends to be a turd of a product or was a high budget/hyped game. a perfect example is the 1st Crysis, Crytek wanted to see Halo type of sale numbers within the first month, but that didnt happen so guess what they complained about piracy. But yet ignored the fact that only less then a 3rd of the Pc gamers had Pc's that could play the game above medium settings. Then the fact that not everyone are into every gender of gametype, and that Crysis wasnt advertised like console games ethier. But after the 3 months Crysis sold 1 million copies and Crytek's piracy whining stopped(most likely because people were upgrading and were able to play) . Then by the end of 2008 it was past 2 million, and after 2009 over 3 million and counting, by now I bet it's over 4 million copies retail+DD. The game took what 22 million to create and distribute the product. And only 20% is used for material, so $40x 1 million = 40 million so after the 1 million mark they doubled their profit.
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mitu123

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#150 mitu123
Member since 2006 • 155290 Posts
[QUOTE="mitu123"][QUOTE="Mystic-G"]

The beta equals the full version now? :|

APiranhaAteMyVa
It doesn't, or else that would suck hard!!!

is that gameplay wise?

Compared to the 1st maybe though it's pretty good, but I meant tech wise, it's buggy and unfinished.