Crysis 2 PC already ravaged by piracy!

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dc337

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#151 dc337
Member since 2008 • 2603 Posts

The answer to piracy is simple: DRM/Steam/etc.

Blops - you CANNOT play online with a pirated copy, same with BC2, same probably with Crysis 2haberman13

The solution of online only really isn't a simple solution since it doesn't solve the piracy of single player games. But yes that is the strategy that big publishers are taking as seen by the glut of MMOs.

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haberman13

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#152 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]The answer to piracy is simple: DRM/Steam/etc.

Blops - you CANNOT play online with a pirated copy, same with BC2, same probably with Crysis 2dc337

The solution of online only really isn't a simple solution since it doesn't solve the piracy of single player games. But yes that is the strategy that big publishers are taking as seen by the glut of MMOs.

Steam, can't pirate a SP game using Steam only. Bioshock also had an online authentication, without using Steam.

But in the end, Steam, and things like it.

Piracy is dying soon, mark my words. The DRM whiners are going away as well. Better to have DRM and GOOD PC games, than no DRM + Piracy and awful console ports.

PC game piracy was a temporal situation caused by the explosion of the internet + digital + torrents; publishers have finally caught up and are implementing anti-stealing measures.

The only pirates I know are pirating xbox games for their modded system; I rip on them regularly for it.

Music/Movie/Games - if you pirate them you are a low down piece of scum, no different than a crackhead holding up a liquor store from an objective moral sense.

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deactivated-58b6232955e4a

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#153 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

[QUOTE="SAGE_OF_FIRE"][QUOTE="Sushiglutton"]Crysis has been the most technically advanced game for four years. It has sold 3+ million copies in that time. A lot of those copies have been at reduced price (it costs $15 today, but have been $10 at sales). Compare this to the less advanced console exclusive RDR, which has sold 8M+ copies in less than a year (much higher average price). Blops sold almost that (7M) in 24h (95% console sales)! No wonder that Crytek, with the superior product, feels disapointed!dc337

Devs make similar profit when when PC games (digital) are sold at $20 as they would when console games are sold at retail for $60.

That's only if they sell them directly. Steam takes a 40% cut of every sale.

GTAIV PC sales were low while piracy was high. I suspect that for RDR they just decided that any pc gamer that wants to play can buy a console. When the arcade is only $200 that is understandable. Who can afford a $60 game but not a $200 console?

Steam takes 30% apparently and I already factored in Steam taking that out.

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dc337

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#155 dc337
Member since 2008 • 2603 Posts

dc337? really come on there has statements from multiple devs and publishers that piracy is over blown. 04dcarraher
Why should I even respond to you when you haven't read any of the links I have posted?

The piracy stats are directly from torrent websites. They are not collected by developers or publishers.

Me: Here are some stats on pc piracy from torrent websites

You: (puts fingers in ears)LALALALALALALA THERE NO PROBLEM YOU ARE JUST REPEATING INDUSTRY PR

I'm predicting a > 50% piracy rate for the pc version of Crysis 2. I base that on sound statistics that I politely explained but I can see that many pc gamers like yourself have a very hard time with the reality of pc piracy and choose to live in denial.

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thcxanthrax420

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#157 thcxanthrax420
Member since 2011 • 65 Posts
i hope pirate's eat **** and die, you used to be able to rent pc game's early 90s just like console games. All because of u **** cant do that anymore because of cd keys and drm's whatever, online pass.
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dc337

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#158 dc337
Member since 2008 • 2603 Posts

Steam, can't pirate a SP game using Steam only. Bioshock also had an online authentication, without using Steam.haberman13
Are you kidding me? Plenty of Steam only games have been pirated. AC2 had a stronger system and that was cracked as well.
Music/Movie/Games - if you pirate them you are a low down piece of scumhaberman13
Well I agree with that. All the excuses are rather lame when there is Netflix and plenty of cheap games on Steam.

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HuusAsking

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#159 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="04dcarraher"]dc337? really come on there has statements from multiple devs and publishers that piracy is over blown. dc337

Why should I even respond to you when you haven't read any of the links I have posted?

The piracy stats are directly from torrent websites. They are not collected by developers or publishers.

Me: Here are some stats on pc piracy from torrent websites

You: (puts fingers in ears)LALALALALALALA THERE NO PROBLEM YOU ARE JUST REPEATING INDUSTRY PR

I'm predicting a > 50% piracy rate for the pc version of Crysis 2. I base that on sound statistics that I politely explained but I can see that many pc gamers like yourself have a very hard time with the reality of pc piracy and choose to live in denial.

Me: Torrent website statistics are notorious for being inaccurate. Plus there's no confirmation those torrent files actually worked...or that they're actually trojan-laced booby-traps. In addition, you have to consider that many pirates are simply going for low-hanging fruit. They're too cheap to buy games at any price. Those can't be considered lost sales since they wouldn't have bought the game anyway. Let me cite a related example. The console makers ignore certain markets because it's economically impractical for them. There are plenty of Asian countries like that, just to give an example. Bootlegs are everywhere there, but Nintendo, Sony, and Microsoft don't care--income levels there are so low that many can't afford to go legit--food on the table, first, and all that. Same situation: they're not lost sales to the console makers because trying to sell legitimately to them is a lost cause--the customers can't afford the asking price.

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Iantheone

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#160 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="haberman13"]Steam, can't pirate a SP game using Steam only. Bioshock also had an online authentication, without using Steam.dc337

Are you kidding me? Plenty of Steam only games have been pirated. AC2 had a stronger system and that was cracked as well.

And when have you ever seen Valve complain about piracy?

http://www.techdirt.com/articles/20090219/1124433835.shtml

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thcxanthrax420

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#161 thcxanthrax420
Member since 2011 • 65 Posts
pc gaming in the early 90s was innocent dude. Quake 1996 or quake 2 1997 didnt even ship with any copy protection. I MISS THOSE DAY'S BEFORE EVERYONE AND THEIR GRANDMA GOT A PC.
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tenaka2

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#162 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="04dcarraher"]dc337? really come on there has statements from multiple devs and publishers that piracy is over blown. dc337

Why should I even respond to you when you haven't read any of the links I have posted?

The piracy stats are directly from torrent websites. They are not collected by developers or publishers.

Me: Here are some stats on pc piracy from torrent websites

You: (puts fingers in ears)LALALALALALALA THERE NO PROBLEM YOU ARE JUST REPEATING INDUSTRY PR

I'm predicting a > 50% piracy rate for the pc version of Crysis 2. I base that on sound statistics that I politely explained but I can see that many pc gamers like yourself have a very hard time with the reality of pc piracy and choose to live in denial.

I'm predicting that 50% of all console games are sold 2nd hand, none of this cash goes to the publishers and the publishers hate this and are trying to stop it. So dc have you ever bought a 2nd hand consoel game? Or traded one in?

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thcxanthrax420

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#163 thcxanthrax420
Member since 2011 • 65 Posts
most real pc gamer's stopped playing pc game's it's just a bunch of dumbass kid's now who didnt actually see the FPS genre start from wolfenstein 3d and doom in the early 90s.
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dc337

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#164 dc337
Member since 2008 • 2603 Posts

Look at where the info comes from, watching torrent sites seeding. You do know that people seed popular files without intending to use them right? That is how viruses spread, which is 90% of torrents.

haberman13

The torrent website in question provided stats on completed downloads. It's all public information.

Torrents don't even measure all piracy. There is also p2p and casual piracy.

You are really grasping here. It's better to just admit the problem exists instead of playing the denial game.

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thcxanthrax420

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#165 thcxanthrax420
Member since 2011 • 65 Posts
real pc gamers stopped playing video game's in general because the quality of game's has dropped since piracy has became huge. Dev's arent gonna put as much effort into a product knowing everyone's gonna steal it.
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haberman13

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#166 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]Steam, can't pirate a SP game using Steam only. Bioshock also had an online authentication, without using Steam.dc337

Are you kidding me? Plenty of Steam only games have been pirated. AC2 had a stronger system and that was cracked as well.
Music/Movie/Games - if you pirate them you are a low down piece of scumhaberman13
Well I agree with that. All the excuses are rather lame when there is Netflix and plenty of cheap games on Steam.

OK, but its a matter of scale, just like console piracy... sure you CAN do it, but how many people do?

Is it worth risking your Steam account to play an illegally downloaded game? Sure, for some random sociopath.

Point is "piracy on PC" is overblown. Steam presents enough deterrent to make just buying a game more worthwhile, not to mention the incredible deals Steam has. Why be a dirty pirate bastard when you can wait 3 months and get the game for $10? People are waking up.

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thcxanthrax420

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#167 thcxanthrax420
Member since 2011 • 65 Posts
piracy has effected the quality of video game's, movies and music. people arent putting as much effort into the stuff because they know they're just gonna get ripped off.
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StealthSting

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#169 StealthSting
Member since 2006 • 6915 Posts

The game will still, most probably, be pirated to hell on the PC and I wouldn't be surprised. Why? Because the PC community is solely composed of pirates? No. Simply because they exist and will always exist and when you have such an easy platform to pirate from such as the PC, the numbers will always remain high.

I still don't get how people can claim that a platform is dying or has never been much alive, or how the PC community is composed solely of pirates, when you have a platform that holds such a significant percentage share in the whole of the gaming industry.

People will of course complain, and so will the developers and you know what they have all the right in the world to do so; however, treating the whole of the PC community as a bunch of pirates who think they're entitled to everything they want is a downright highly exaggerated fallacy.

All of it said, it's downright surprising in seeing such a low number. We're talking about a game that hasn't come out yet, it's highly anticipated and easy to torrent from any x site on the web, and we've only witnessed 10,000 downloads, some of which might actually buy the game when it comes out...

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dc337

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#170 dc337
Member since 2008 • 2603 Posts

pc gaming in the early 90s was innocent dude. Quake 1996 or quake 2 1997 didnt even ship with any copy protection. I MISS THOSE DAY'S BEFORE EVERYONE AND THEIR GRANDMA GOT A PC.thcxanthrax420
You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

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haberman13

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#171 haberman13
Member since 2003 • 2414 Posts

[QUOTE="thcxanthrax420"]pc gaming in the early 90s was innocent dude. Quake 1996 or quake 2 1997 didnt even ship with any copy protection. I MISS THOSE DAY'S BEFORE EVERYONE AND THEIR GRANDMA GOT A PC.dc337

You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

How big of a group? Because 10k people seems pretty small given the size of the population gaming on PC.

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lowe0

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#172 lowe0
Member since 2004 • 13692 Posts

[QUOTE="dc337"]

[QUOTE="04dcarraher"]dc337? really come on there has statements from multiple devs and publishers that piracy is over blown. tenaka2

Why should I even respond to you when you haven't read any of the links I have posted?

The piracy stats are directly from torrent websites. They are not collected by developers or publishers.

Me: Here are some stats on pc piracy from torrent websites

You: (puts fingers in ears)LALALALALALALA THERE NO PROBLEM YOU ARE JUST REPEATING INDUSTRY PR

I'm predicting a > 50% piracy rate for the pc version of Crysis 2. I base that on sound statistics that I politely explained but I can see that many pc gamers like yourself have a very hard time with the reality of pc piracy and choose to live in denial.

I'm predicting that 50% of all console games are sold 2nd hand, none of this cash goes to the publishers and the publishers hate this and are trying to stop it. So dc have you ever bought a 2nd hand consoel game? Or traded one in?

I find the 50% used rate no less implausible than the 50% piracy rate, to be perfectly honest. There's one important difference, however: you can sell a used game buyer DLC, online passes, etc., and you can sell a used game seller another new game. That said, I rarely trade my games or buy used. I like having a library to go back and mess around with, and I like buying on day 1 (when used copies are somewhat hard to come by).

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Iantheone

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#173 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="thcxanthrax420"]pc gaming in the early 90s was innocent dude. Quake 1996 or quake 2 1997 didnt even ship with any copy protection. I MISS THOSE DAY'S BEFORE EVERYONE AND THEIR GRANDMA GOT A PC.dc337

You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

No one here has said that piracy is fine. Were just saying that there is no way of really knowing how bad it is. Estimates are all over the place.
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dc337

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#174 dc337
Member since 2008 • 2603 Posts

[QUOTE="dc337"]

[QUOTE="thcxanthrax420"]pc gaming in the early 90s was innocent dude. Quake 1996 or quake 2 1997 didnt even ship with any copy protection. I MISS THOSE DAY'S BEFORE EVERYONE AND THEIR GRANDMA GOT A PC.haberman13

You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

How big of a group? Because 10k people seems pretty small given the size of the population gaming on PC.

Well I think record breaking piracy of Black Ops pc says enough. I already said that interest or lack of interest in a pirated beta really isn't a good predictor of anything.

PC shooters get pirated heavily and I see no reason to believe that Crysis 2 will be an exception.

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haberman13

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#175 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]

[QUOTE="dc337"] You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

dc337

How big of a group? Because 10k people seems pretty small given the size of the population gaming on PC.

Well I think record breaking piracy of Black Ops pc says enough. I already said that interest or lack of interest in a pirated beta really isn't a good predictor of anything.

PC shooters get pirated heavily and I see no reason to believe that Crysis 2 will be an exception.

"Record breaking" - false positive data, and breaking a record against their own data, which is limited and doesn't account for the reality of PC gaming (digital purchasing and the fact that torrents are 99% trojans)

You are supporting FOX news method of non-analysis by continuing to suggest this.

Address those two key points effectively, and you might have an argument. I'm not saying PC piracy isn't a problem, I'm saying "50% of blops players are pirates" ----> incredibly lol-worthy suggestion.

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dc337

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#176 dc337
Member since 2008 • 2603 Posts

[QUOTE="dc337"]

[QUOTE="thcxanthrax420"]pc gaming in the early 90s was innocent dude. Quake 1996 or quake 2 1997 didnt even ship with any copy protection. I MISS THOSE DAY'S BEFORE EVERYONE AND THEIR GRANDMA GOT A PC.Iantheone

You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

No one here has said that piracy is fine. Were just saying that there is no way of really knowing how bad it is. Estimates are all over the place.

Torrent data is public information, estimates are not all over the place. Are you going to deny that Black Ops pc was pirated over 4 million times? That is really bad no matter how you look at it.

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Iantheone

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#178 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="Iantheone"][QUOTE="dc337"] You don't have to tell me that. Even in 2003 you could buy a pc game at the store and just go home and play it. Piracy didn't explode until torrents came along. Now there is a big group of pc gamers that think piracy of anything is fine and that money should only go to hardware.

dc337

No one here has said that piracy is fine. Were just saying that there is no way of really knowing how bad it is. Estimates are all over the place.

Torrent data is public information, estimates are not all over the place. Are you going to deny that Black Ops pc was pirated over 4 million times? That is really bad no matter how you look at it.

Torrent information isnt reliable either. Do you really think all of those downloads are completed? Do you think they all end with a working pirated game? As someone else said it could just be a front for viruses and such.
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dc337

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#180 dc337
Member since 2008 • 2603 Posts

Record breaking" - false positive data, and breaking a record against their own data, which is limited and doesn't account for the reality of PC gaming (digital purchasing and the fact that torrents are 99% trojans)haberman13
False positive data? LOL they clearly state the record that was broken and your claim of torrents being 99% trojans is absurd. You know the warface blogger who looked at the Black Ops stats is a PC GAMER but unlike you doesn't choose to live in denial of the piracy situation and *SHOCKER* wants to improve the situation which means first looking at it honestly instead of defensively.

Warcraft and other online-only games have low piracy rates so I don't see why it is a big deal to admit that some types of games on pc get pirated to hell while others do fine. Most of the pc gamers that played Black OPs didn't pay for it. Is it too hard to admit this basic fact?

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haberman13

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#181 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]Record breaking" - false positive data, and breaking a record against their own data, which is limited and doesn't account for the reality of PC gaming (digital purchasing and the fact that torrents are 99% trojans)dc337

False positive data? LOL they clearly state the record that was broken and your claim of torrents being 99% trojans is absurd. You know the warface blogger who looked at the Black Ops stats is a PC GAMER but unlike you doesn't choose to live in denial of the piracy situation and *SHOCKER* wants to improve the situation which means first looking at it honestly instead of defensively.

Warcraft and other online-only games have low piracy rates so I don't see why it is a big deal to admit that some types of games on pc get pirated to hell while others do fine. Most of the pc gamers that played Black OPs didn't pay for it. Is it too hard to admit this basic fact?

Blops dominated the sales charts on Steam for months. That data is not a part of this "compilation" of misinformation. To suggest a fact based on torrent seeds is something I can't accept.

Like I said, piracy on PC is clearly a problem. But the sweeping implication of 50% piracy rate on blops suggests an epidemic, rather than the reality. That is what I'm arguing with.

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dc337

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#182 dc337
Member since 2008 • 2603 Posts

Even if they were completed, the amount of auto-downloading using azeurus/mutorrent is insane. On top of that there is the fact that the majority of torrents are actually trojan packed ISOs.

haberman13

So the majority of torrents are packed with trojans? How does that change the fact that pc pirates are downloading them? Are those pirates trying to get trojans and not the game? As I pointed out before torrents don't measure all piracy. Someone who makes a copy for a friend is not recorded. But thanks for showing the other problem with pc piracy which is denial.

dc337 clearly has no idea what he is talking about to suggest that 4 million people are playing pirated blops.haberman13

I cited data from a torrent website that provides reports on all types of piracy. I'm sure it is all a conspiracy though.

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Iantheone

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#183 Iantheone
Member since 2007 • 8242 Posts
How can you not understand yet that we are not arguing that piracy doesnt exist? It does exist and it is a problem, a very big one at that. It just isnt as extreme as you are making it out to be. If I were to make a torrent that was an ISO of Blops with viruses on it, upload it and said its been downloaded 5 million times would you believe it?
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#184 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]Even if they were completed, the amount of auto-downloading using azeurus/mutorrent is insane. On top of that there is the fact that the majority of torrents are actually trojan packed ISOs.

dc337

So the majority of torrents are packed with trojans? How does that change the fact that pc pirates are downloading them? Are those pirates trying to get trojans and not the game? As I pointed out before torrents don't measure all piracy. Someone who makes a copy for a friend is not recorded. But thanks for showing the other problem with pc piracy which is denial.

dc337 clearly has no idea what he is talking about to suggest that 4 million people are playing pirated blops.haberman13

I cited data from a torrent website that provides reports on all types of piracy. I'm sure it is all a conspiracy though.

1 user trying to download Blops will have to go through 3-4 seeds before finally getting what they are looking for. So, 4 million downloads != 4 million users

[also, torrent clients have a "auto-download" based on regex, so 1 user might have 1+ downloads for the same search going]

Beyond that, those numbers make it look like Blops flopped on PC, because digital purchases are NOT counted in those numbers.

Ergo, that data is bad, and incomplete. If you want to use bad data to bolster your opinion that PC gamers are pirates have at it.

So you see, when you break the data down, the impact is not nearly as dramatic as that flawed logic/data presumes.

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dc337

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#185 dc337
Member since 2008 • 2603 Posts

Like I said, piracy on PC is clearly a problem. But the sweeping implication of 50% piracy rate on blops suggests an epidemic, rather than the reality. That is what I'm arguing with.haberman13

It is an epidemic. Even if you magically discount 3/4 pirates that still leaves 1 million completed torrents which puts the piracy rate over 50%.

It's shocking but as I said before that is the reality of the situation. Watch as Crysis 2 will also have a > 50% piracy rate.

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Iantheone

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#186 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="haberman13"]Like I said, piracy on PC is clearly a problem. But the sweeping implication of 50% piracy rate on blops suggests an epidemic, rather than the reality. That is what I'm arguing with.dc337


It is an epidemic. Even if you magically discount 3/4 pirates that still leaves 1 million completed torrents which puts the piracy rate over 50%.

It's shocking but as I said before that is the reality of the situation. Watch as Crysis 2 will also have a > 50% piracy rate.

You dont actually know how many of those downloads are competed though. You just know how many times the link has been clicked.

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dc337

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#187 dc337
Member since 2008 • 2603 Posts

How can you not understand yet that we are not arguing that piracy doesnt exist? It does exist and it is a problem, a very big one at that. It just isnt as extreme as you are making it out to be. If I were to make a torrent that was an ISO of Blops with viruses on it, upload it and said its been downloaded 5 million times would you believe it? Iantheone
The data doesn't come from a random forum poster, it comes from a website that profits from piracy and collects data on what pirates are downloading.

They also report 360 piracy but I don't see anyone making ridiculous conjecture over that. Black Ops on 360 had almost 1 million downloads, so should we assume they were actual pirates or falsified data?

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haberman13

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#188 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]Like I said, piracy on PC is clearly a problem. But the sweeping implication of 50% piracy rate on blops suggests an epidemic, rather than the reality. That is what I'm arguing with.dc337


It is an epidemic. Even if you magically discount 3/4 pirates that still leaves 1 million completed torrents which puts the piracy rate over 50%.

It's shocking but as I said before that is the reality of the situation. Watch as Crysis 2 will also have a > 50% piracy rate.

So why wasn't BC2 pirated like that? Why were PC sales equivalent to console sales? Why is blops constantly popping to the top of the Steam list?

There is too much discrepancy, and ignoring of DD data, for me to accept what you are saying.

Piracy is a problem, but until we factor in the critical missing data, your suggestions are baseless.

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04dcarraher

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#190 04dcarraher
Member since 2004 • 23858 Posts

People claim Pc piracy is so bad but yet ignore the console pre owned market and their piracy..... The Pre owned market hurts console devs more so then Pc piracy does as a whole because of the fact that you cant count each download as a lost sale. On a pre owned console game you can count it as a lost sale because someone actually paid for it and the store gets all that money not the game maker, which is why in the last year or So alot of console publishers and devs are starting to tie games to accounts and the 2nd hand copies pay $10 to re-enable MP.

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dc337

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#191 dc337
Member since 2008 • 2603 Posts

So why should we assume that the data on 360 torrents is falsified but not as badly as the pc? Does that torrent website have it out for the pc?

But I can see what you are doing here which is to distract and defend even in the face of overwhelming evidence. That's fine, I suppose this is system wars.


Anyone else is free to look at the Warface blog post for themselves, a post by a pc gamer that is not afraid of the truth.
http://warfaceaps.wordpress.com/2010/12/03/call-of-duty-black-ops-breaks-even-the-illegal-download-record/

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dc337

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#192 dc337
Member since 2008 • 2603 Posts

So why wasn't BC2 pirated like that? haberman13
Well now it is clear that you aren't even following the links or looking at the data since the #2 game was Bad Company 2 with 3.96 million downloads. All a conspiracy I'm sure, including the 1 million downloads of Black Ops 360.

Thanks you for proving that you really have no interest in even looking at the data and just want to defend and deflect.

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Iantheone

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#193 Iantheone
Member since 2007 • 8242 Posts
Explain to me. How do you know how many of those downloads are completed?
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AnnoyedDragon

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#194 AnnoyedDragon
Member since 2006 • 9948 Posts

People claim Pc piracy is so bad but yet ignore the console pre owned market and their piracy..... The Pre owned market hurts console devs more so then Pc piracy does as a whole because of the fact that you cant count each download as a lost sale. On a pre owned console game you can count it as a lost sale because someone actually paid for it and the store gets all that money not the game maker, which is why in the last year or So alot of console publishers and devs are starting to tie games to accounts and the 2nd hand copies pay $10 to re-enable MP.

04dcarraher

People don't like being reminded about inconvenient things.

It doesn't matter that it causes the same damage as piracy, it's legal. And so long as it is legal, they will hide behind it as a shield, insisting that it is nothing like piracy. Never mind a 2nd hand purchase results in not a penny going to the people who made the game, like a pirate download.

Explain to me. How do you know how many of those downloads are completed? Iantheone

It doesn't matter how many were completed. What matters is how many are legitimately lost sales? Because plenty of people in SW admitted to downloading the beta just to get a glimpse of the game they intend to purchase, and as far as I know; none of the people admitting to downloading the beta were punished by moderators.

Anyone who says downloads = lost sales are being ridiculous, it's impossible to determine how many of them are legitimately lost sales; or try before you buy.

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haberman13

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#195 haberman13
Member since 2003 • 2414 Posts

So why should we assume that the data on 360 torrents is falsified but not as badly as the pc? Does that torrent website have it out for the pc?

But I can see what you are doing here which is to distract and defend even in the face of overwhelming evidence. That's fine, I suppose this is system wars.


Anyone else is free to look at the Warface blog post for themselves, a post by a pc gamer that is not afraid of the truth.
http://warfaceaps.wordpress.com/2010/12/03/call-of-duty-black-ops-breaks-even-the-illegal-download-record/

dc337

No, I'm saying the percentage of piracy would be different, since you KNOW console sales but don't KNOW PC sales because of DD on PC.

The same flaws of using torrent data apply to 360.

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Ravensmash

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#196 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="04dcarraher"]

People claim Pc piracy is so bad but yet ignore the console pre owned market and their piracy..... The Pre owned market hurts console devs more so then Pc piracy does as a whole because of the fact that you cant count each download as a lost sale. On a pre owned console game you can count it as a lost sale because someone actually paid for it and the store gets all that money not the game maker, which is why in the last year or So alot of console publishers and devs are starting to tie games to accounts and the 2nd hand copies pay $10 to re-enable MP.

AnnoyedDragon

People don't like being reminded about inconvenient things.

It doesn't matter that it causes the same damage as piracy, it's legal. And so long as it is legal, they will hide behind it as a shield, insisting that it is nothing like piracy. Never mind a 2nd hand purchase results in not a penny going to the people who made the game, like a pirate download.

If it was so damaging to the industry, then publishers would have acted harsher on used games - none of this £10 online pass nonsense. At least with used games it's locked to one user at one time - and that one copy has been paid for. I buy used games all the time, and whilst I'd buy more new games if they were cheaper to benefit devs...I do not think it is fair to claim it's = piracy.

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haberman13

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#197 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]So why wasn't BC2 pirated like that? dc337

Well now it is clear that you aren't even following the links or looking at the data since the #2 game was Bad Company 2 with 3.96 million downloads. All a conspiracy I'm sure, including the 1 million downloads of Black Ops 360.

Thanks you for proving that you really have no interest in even looking at the data and just want to defend and deflect.

You just proved my point that torrent data is irrelevant and leads to false assumptions:

From joystiq.com

Interestingly, 53 percent of BC2 sales went to the Xbox 360 version, followed by 31 percent and 16 percent of sales for the PS3 and PC

Using easy numbers:

53 360 copies

31 PS3 copies

16 PC (retail) copies

Now, lets use the 75% figure bantered about for retail vs DD on PC. (I think its larger)

That means there were actually 64 copies sold on PC when you including DD. In other words "PC BC2 outsold the consoles"

See why i'm arguing with you? Your numbers completely ignore 75% of the PC market, and the realities of torrenting.

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edidili

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#198 edidili
Member since 2004 • 3449 Posts

I buy used games all the time, and whilst I'd buy more new games if they were cheaper to benefit devs...I do not think it is fair to claim it's = piracy.

Ravensmash

Well for developers there is not much difference between you and a pirate. Neither one of you is paying them.

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AnnoyedDragon

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#199 AnnoyedDragon
Member since 2006 • 9948 Posts

If it was so damaging to the industry, then publishers would have acted harsher on used games - none of this £10 online pass nonsense. At least with used games it's locked to one user at one time - and that one copy has been paid for. I buy used games all the time, and whilst I'd buy more new games if they were cheaper to benefit devs...I do not think it is fair to claim it's = piracy.

Ravensmash

Because no one who buys a second hand game sells it again?

How the publishers react to it is irrelevant, the fact that it has been legitimized via its legality makes it worse as far as I'm concerned. There are retailers that make a lot of their money through 2nd hand sales, they encourage people to swap their older games for newer ones; to help buff out their second hand section with recent titles.

Someone who enjoys a game from a 2nd hand sale is causing the exact same damage as someone who enjoys it via piracy, the people who made the game see none of the money. And who knows how many hands that second hand game changes through in today's disposable game culture, where they just sell off games they don't play regularly.

Anyone who says otherwise is downplaying as far as I'm concerned. Has probably purchased 2nd hand games, and are trying to rationalize it in a manner that doesn't make them feel guilty. Isn't nice is it? Being accused of hurting the games industry. Now they know how every PC gamer feels, when someone decides to blame and punish them for piracy; when their entire collection is legit.

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HuusAsking

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#200 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="AnnoyedDragon"]

[QUOTE="04dcarraher"]

People claim Pc piracy is so bad but yet ignore the console pre owned market and their piracy..... The Pre owned market hurts console devs more so then Pc piracy does as a whole because of the fact that you cant count each download as a lost sale. On a pre owned console game you can count it as a lost sale because someone actually paid for it and the store gets all that money not the game maker, which is why in the last year or So alot of console publishers and devs are starting to tie games to accounts and the 2nd hand copies pay $10 to re-enable MP.

Ravensmash

People don't like being reminded about inconvenient things.

It doesn't matter that it causes the same damage as piracy, it's legal. And so long as it is legal, they will hide behind it as a shield, insisting that it is nothing like piracy. Never mind a 2nd hand purchase results in not a penny going to the people who made the game, like a pirate download.

If it was so damaging to the industry, then publishers would have acted harsher on used games - none of this £10 online pass nonsense. At least with used games it's locked to one user at one time - and that one copy has been paid for. I buy used games all the time, and whilst I'd buy more new games if they were cheaper to benefit devs...I do not think it is fair to claim it's = piracy.

The trouble is that the used game market actually carries legal protection. Sales of used media (books, music, movies, TV) are protected by the Copyright Act of 1976 and a little something written within called First Sale Doctrine. Basically, it describes that a copy (that isn't itself copied) is out of the publisher's control once it leaves the publisher. Copies can circulate the open market freely beyond this point. Publishers cannot act too strictly to curb used copy sales because they then risk violating the Copyright Act and being thrown into court. The DD picture is a little murky because of this issue. For example, Steam doesn't allow resale except under very limited circumstances. If it weren't for the low prices of the games, I would think someone would've taken Valve to court on that matter long ago.