Dark Souls II 12 Minute Gameplay Premiere Discussion (Gameplay Video is Up)

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silversix_

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#301 silversix_
Member since 2010 • 26347 Posts
o m f g!!!!!!
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Obviously_Right

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#302 Obviously_Right
Member since 2011 • 5331 Posts

lmao he got owned

This ain't Skyrim bro

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deactivated-59b71619573a1

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#303 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Fvck your backstab lol

The lighting is insane

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Rocker6

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#305 Rocker6
Member since 2009 • 13358 Posts

Damn, the vid loads slowly, have to wait for a bit... but what I watched so far looks awesome!

Guess we can drop those fears of the game getting casualized or whatever! :)

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deactivated-6243ee9902175

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#307 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

I need this.

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Obviously_Right

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#308 Obviously_Right
Member since 2011 • 5331 Posts

Dat Greatsword

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ReadingRainbow4

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#309 ReadingRainbow4
Member since 2012 • 18733 Posts

watching it, it looks very similar graphically nothing amazing.

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Obviously_Right

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#310 Obviously_Right
Member since 2011 • 5331 Posts

looooooool how the hell was he supposed to get across that bridge without dying? :lol:

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#311 Rocker6
Member since 2009 • 13358 Posts

watching it, it looks very similar graphically nothing amazing.

 

ReadingRainbow4

It may not be among the visually most impressive titles, but it still looks very eye-pleasing, I like the overall style.

But that's not too important, the good thing is, the gameplay looks as satisfying as always!

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#312 PhazonBlazer
Member since 2007 • 12013 Posts

The dragon part looked pretty cool. Shame it looks like it won't be next-gen.

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#313 BPoole96
Member since 2008 • 22818 Posts

looooooool how the hell was he supposed to get across that bridge without dying? :lol:

Obviously_Right

Probably some sort of item like the Ring of the Abyss for the Four Kings fight

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Snugenz

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#314 Snugenz
Member since 2006 • 13388 Posts

watching it, it looks very similar graphically nothing amazing.

 

ReadingRainbow4

The new lighting is quite nice, but i agree overall its not a big improvement.

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Badosh

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#315 Badosh
Member since 2011 • 12774 Posts
Give me.
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with_teeth26

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#316 with_teeth26
Member since 2007 • 11641 Posts

Looks good, nothing too crazy in terms of changes (from what we have seen) but thats probably a good thing. 

Visuals are definitely improved, if that is being played on a ps3/360 its really impressive. 

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#317 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Well that was awesome. Shame 12 minutes seemed so short now but that will hold me over for a while. 

biggest improvement is the lighting, when that dude busted through the wall it looked really really nice. Can't wait to see the PC version

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#318 BrunoBRS
Member since 2005 • 74156 Posts
i watched. i... i... HYPE. SO MUCH HYPE.
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GD1551

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#319 GD1551
Member since 2011 • 9645 Posts

I'm guessing this was the PC version? Doubt they would demo on the box.. but it looked god damn amazing.

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#320 GD1551
Member since 2011 • 9645 Posts

[QUOTE="with_teeth26"]

Looks good, nothing too crazy in terms of changes (from what we have seen) but thats probably a good thing. 

Visuals are definitely improved, if that is being played on a ps3/360 its really impressive. 

seanmcloughlin

Definitely PS3 footage

Press B?

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Dead-Memories

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#321 Dead-Memories
Member since 2008 • 6587 Posts

the bridge to the Dragon Castle was just astounding. 

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#322 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="with_teeth26"]

Looks good, nothing too crazy in terms of changes (from what we have seen) but thats probably a good thing. 

Visuals are definitely improved, if that is being played on a ps3/360 its really impressive. 

GD1551

Definitely PS3 footage

Press B?

Yeah just remembered

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AcidThunder

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#323 AcidThunder
Member since 2010 • 2332 Posts
awesomeAcidThunder
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#324 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Q & A video

http://ie.ign.com/videos/2013/04/10/everything-you-want-to-know-about-dark-souls-2

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Masculus

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#325 Masculus
Member since 2009 • 2878 Posts

DAYUM ONE!

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#326 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Obviously_Right"]

looooooool how the hell was he supposed to get across that bridge without dying? :lol:

BPoole96

Probably some sort of item like the Ring of the Abyss for the Four Kings fight

or killing the dragons beforehand. yay demon's souls tricks. i kinda like, and kinda am confused the hell out of the new equipment system. i'm not sure if the guy was picking like, 5 different weapons from the same slot or not. i liked that you can actually use the bow with your left hand now, will allow people that like to have situational bows to have more build variety without trudging through menus as often. special animations for dual wielding is nice, not that i expect to use it much. having to sacrifice the shield in exchange for light sounds cool. means you'll need to master movement even if you go for a tanky character. 20 healing items that can be used while walking... meh. dude seemed a bit too tanky, but i'm willing to give it the benefit of doubt.
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NoirLamia777

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#327 NoirLamia777
Member since 2012 • 3180 Posts

WATCHING NOW!!!  SO EXCITED! :D

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ReadingRainbow4

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#328 ReadingRainbow4
Member since 2012 • 18733 Posts

Part of the glory of demons souls is making your own unique Soul and being thrust into a careless world, I was hoping they would expand upon that.

I'm getting a huge main hero vibe.

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#329 BrunoBRS
Member since 2005 • 74156 Posts

Alright I have some problems already, I think we are playing a fixed character.

Just from the trailer, that guys wearing the same outfit, and everything.

IDK. It looked decent and the dragon manor was cool but I'm a bit nervous about it. It seemed whenever he died it was because he set himself up for failure.

There's simply too little to go on at the momen.

ReadingRainbow4
it's just like the knight's set was the "official" armor set for the first two games. it's just what they run demos with so people have a familiar face of sorts. and that's exactly how dark souls is lol. you only die if you set yourself for failure. if you're careful enough, you'll barely ever die. maybe he felt a bit too resilient (and WTF was he using to block at the part with the torch that would let him absorb the whole damage), but i'm willing to give them the benefit of doubt and assume that it's because they're just playing a strong character for the sake of the demo.
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#331 aaronmullan
Member since 2004 • 33426 Posts
Those screens are looking great. I'm just about to watch the 12 minute vid.
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silversix_

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#332 silversix_
Member since 2010 • 26347 Posts

I'm guessing this was the PC version? Doubt they would demo on the box.. but it looked god damn amazing.

GD1551

what's the movie in your sig? looks tight

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Chrome-

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#333 Chrome-
Member since 2009 • 1744 Posts
meh i don't know. was considering picking up this series. but that video made the game out to look impossible to complete.
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#334 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="ReadingRainbow4"]

Alright I have some problems already, I think we are playing a fixed character.

Just from the trailer, that guys wearing the same outfit, and everything.

IDK. It looked decent and the dragon manor was cool but I'm a bit nervous about it. It seemed whenever he died it was because he set himself up for failure.

There's simply too little to go on at the momen.

ReadingRainbow4

it's just like the knight's set was the "official" armor set for the first two games. it's just what they run demos with so people have a familiar face of sorts. and that's exactly how dark souls is lol. you only die if you set yourself for failure. if you're careful enough, you'll barely ever die. maybe he felt a bit too resilient (and WTF was he using to block at the part with the torch that would let him absorb the whole damage), but i'm willing to give them the benefit of doubt and assume that it's because they're just playing a strong character for the sake of the demo.

he I disagree this looked to easy compared to DK starting area, but then again this probably a pumped up character.

I really hope it's coincidence with the same Knight set. But I'm not so sure.

dark souls is actually pretty easy early on, especially if compared to demon's. the only really tough parts are figuring out where you're actually supposed to go (i.e. not skeletons, not immortal ghosts), and figuring out how to kill the taurus demon. besides those two things, you're not really challenged until the gargoyles. also, he was playing random segments of the game to show different gameplay mechanics. i'm not particularly happy with how buff the guy is, but it's not like my own DK character was that different. and the screenshots show other armor sets, so i'm pretty sure that it's just the "new" knight's set.
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Cherokee_Jack

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#335 Cherokee_Jack
Member since 2008 • 32198 Posts
I enjoyed the Amnesia-inspired hallway with the paintings.
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#336 ReadingRainbow4
Member since 2012 • 18733 Posts

meh i don't know. was considering picking up this series. but that video made the game out to look impossible to complete. Chrome-

Lol, how? It looked really easy.

Everything was telegraphed, The bridge was the only thing that looked like your going to die no matter what and they said there will be a way to get past that area.

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#337 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="Chrome-"]meh i don't know. was considering picking up this series. but that video made the game out to look impossible to complete.

it's not. it just expects you to be careful, rather than rush to danger.
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padaporra

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#338 padaporra
Member since 2005 • 3508 Posts

Looked like what I expected.

 

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blackace

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#339 blackace
Member since 2002 • 23576 Posts
The demo was good. Graphics weren't overly improved however. The game is obviously hard. Love the varies death scenes. The guy throwing the axes and killing the knight with one hit. The bridge scene was cool, but how would you ever get over the bridge. Probably have to go at a certain time of the day or something. Makes me want to go home and play Dark Souls now.
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#340 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Youtube link

http://www.youtube.com/watch?v=EA1s9v2Ab8w

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#341 ReadingRainbow4
Member since 2012 • 18733 Posts

[QUOTE="ReadingRainbow4"]

[QUOTE="Chrome-"]meh i don't know. was considering picking up this series. but that video made the game out to look impossible to complete. Cherokee_Jack

Lol, how? It looked really easy.

Everything was telegraphed, The bridge was the only thing that looked like your going to die no matter what and they said there will be a way to get past that area.

Plus that part with the two heavy enemies in the beginning was entirely the player's fault. I don't usually say this but he was really sucking (possibly on purpose).

yeah that and the silver chariot, he should of dodge rolled to the side, it just appeared like a forced way of saying "We are still hard guys, look you can even still die."

the one shot axe from the troll dude kind of gave me some hope.

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#342 pc-ps360
Member since 2010 • 3462 Posts

[QUOTE="Chrome-"]meh i don't know. was considering picking up this series. but that video made the game out to look impossible to complete. ReadingRainbow4

Lol, how? It looked really easy.

Everything was telegraphed, The bridge was the only thing that looked like your going to die no matter what and they said there will be a way to get past that area.

i think u need a fog ring to croos that area

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#343 parkurtommo
Member since 2009 • 28295 Posts

Quite dissapointing tbh, looks like the exact same game... 

 

I also found it funny how they said that they wanted to incease the graphical quality, meanwhile on screen you can see a hideous 2D, blurry/pixelated background. Hopefully that was just one of those alpha things.

 

EDIT: Alright, after seeing that pudgy armoured guy with the dynamic lighting, I'm impressed.

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#344 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Cherokee_Jack"]

[QUOTE="ReadingRainbow4"]

Lol, how? It looked really easy.

Everything was telegraphed, The bridge was the only thing that looked like your going to die no matter what and they said there will be a way to get past that area.

ReadingRainbow4

Plus that part with the two heavy enemies in the beginning was entirely the player's fault. I don't usually say this but he was really sucking (possibly on purpose).

yeah that and the silver chariot, he should of dodge rolled to the side, it just appeared like a forced way of saying "We are still hard guys, look you can even still die."

the one shot axe from the troll dude kind of gave me some hope.

well like i said, souls games have always been about punishing carelessness, not cheap deaths. so what they did was show what happens when you don't play like a dark souls veteran.
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silversix_

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#345 silversix_
Member since 2010 • 26347 Posts
looks like dual wielding weapons is back n worth using just like in demon's souls
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#346 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Give it to me straight.
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ReadingRainbow4

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#347 ReadingRainbow4
Member since 2012 • 18733 Posts

gameplay related, I really was hoping to see new spells and classes.

I honestly don't just want a carry over of what Dark Souls had. I'd like some new classes and abilities.

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#348 BrunoBRS
Member since 2005 • 74156 Posts
looks like dual wielding weapons is back n worth using just like in demon's soulssilversix_
they have their own attack animations now, rather than "normal attack with one hand, then normal attack with the other" from the previous games. not that i dual wield.
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#349 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

I'm guessing this was the PC version? Doubt they would demo on the box.. but it looked god damn amazing.

silversix_

what's the movie in your sig? looks tight

Elysium, district 9 director's new movie.

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#350 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Q&A summary:
Q: What gameplay elements carry over?
A: Bonfires, Estus flasks, and many other stuff you will be comfortable

Q: Lots of dragons
A: yes dragons are key element of story

Q: Storytelling style changes?
A: Will still have the dark souls spirit that is the way we tell stories, look into small details and imagine story yourself

Q: better grfx, wind effects etc
A: wanted to bring life to the game, dive deep into the world

Q: Accessibility vs. old fans
A: sense of satisfaction and overcoming difficulties, loose connection with other players underlying concepts for DS series. Other franchises add on for new games, but we want to emphasise the core concepts and express them to new players. Not more accessible but more clear.

Q: HUD changes
A: Still in development, improvements in usability based on user feedback

Q: How much do you listen to fans
A: want to hear want fans want

Q: Combat changes
A: Underlying base same as DS1, focus on expression of motion, more motion capture, more realistic motions, more natural feel.

Q: Looks fantastic, when is it out
A: still in development trying to make the best game they can.