David Jaffe says rentals and used games 'takes away' from sales.

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KittenWishes

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#101 KittenWishes
Member since 2010 • 1165 Posts
The movie industry lowered the price of DVDs in direct response to the rental market back in the late 90's. Most games are not worth $60. Make them cheaper and stop complaining.limpbizkit818
If you think that then all Wii and DS games should be $25 at launch at the MOST.
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Mr_Ditters

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#102 Mr_Ditters
Member since 2008 • 1920 Posts

You can buy, rent, and sell and buy used products in almost every industry. So why is it that the video game industry are QQing about it?

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Mystic-G

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#103 Mystic-G
Member since 2006 • 6462 Posts

Well I spoke with a community manager of for a dev/publisher about the price of games and he told me that the mindset is if there's initially a lower price for games right off the bat then people will think there's something wrong with it and not buy it. So not only will they get less money per game sold, they will also lose money for the people who didn't buy it because they were being cautious.

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deactivated-63f6895020e66

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#104 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
They make $12 on every new game copy sold. Mystic-G
The publisher (which is the important part in this discussion since they are the ones that put the budget) get around $35.
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johnnyblazed88

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#105 johnnyblazed88
Member since 2008 • 4240 Posts

they act like paying 60$ evertimeyou wanna play a new game is easy

and then it takes like a year for the game to drop 20-30$

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jg4xchamp

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#106 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="Mystic-G"][QUOTE="jg4xchamp"]My care face= :| If the games were worth the price tag, they would be purchased by a wider audience. If people find a better deal and better value with renting or used games. That's on the developers and publishers. We spend our money on what we damn well please, and quite frankly Gamestop/Gamefly have every right to do what they do to stay in business.

They make $12 on every new game copy sold.

and I should care because? Deliver a game that is worth the price tag and more people will buy it. Give incentives to new owners. How about charging for DLC. YOU GIVE a ton of FREE DLC to your new owners. But no they have to nickel and dime the buyers they do get. For the record the only reason I buy all my games new is because I'm OCD about my game covers. I hate how gamestop puts so many stickers on them(its too much ofa hassle to peel them off). But at the end of the day it's business and I have no pitty for the devs. If you think that's selfish. Well ok I am. It's my money. The money spent on used games is the money of the consumers. If they find better value in used/rentals it's the developers/publishers job to mitigate it and or be able to find incentives for new purchases.
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Stumpt25

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#107 Stumpt25
Member since 2006 • 1482 Posts
You realise that the company still gets money...
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Bigboi500

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#108 Bigboi500
Member since 2007 • 35550 Posts

You guys who are telling the rest of us to "shut up and pay full price" have no right to tell us how to spend our money. I buy some new games at $60 a pop, but I'm not going to just buy every game that comes out at full price. Not every game that comes out is even close to that kind of value.

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johnnyblazed88

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#109 johnnyblazed88
Member since 2008 • 4240 Posts

yea making all the small DLC's available for free if you buy it should be something their thinking about

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Kickinurass

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#110 Kickinurass
Member since 2005 • 3357 Posts

Give me incentive to buy the game new, ala ME2 and its awesome free DLC, and I'll buy it new. Else, I'm renting or buying it used at best.

I don't care for most game companis, and the only reason I don't pirate is because is because I have ethical reservations about it. Seeing as how used games and renting are legal and basic consumer rights, you better believe I'm going to take advantage of them. Every industry has a renting and used market - yet the game industry seems to be surprised that these markets exists for them as well.

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smokeydabear076

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#111 smokeydabear076
Member since 2004 • 22109 Posts

Is the poll even necessary? Of course rentals and used games take away potential sales, much like piracy.

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Mograine

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#112 Mograine
Member since 2006 • 3666 Posts

Devs need to STFU about this, imo. Renting and buying used is perfectly within the rights of gamers. Devs/publishers need to get over it. It's not like this is a new thing.

DarkLink77

Renting and buying is perfectly within the rights of gamers as much as stopping gamers from doing it is perfectly within the rights of the developers.

Now they have the means to stop it, why shouldn't they?

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Bigboi500

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#113 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="DarkLink77"]

Devs need to STFU about this, imo. Renting and buying used is perfectly within the rights of gamers. Devs/publishers need to get over it. It's not like this is a new thing.

Mograine

Renting and buying is perfectly within the rights of gamers as much as stopping gamers from doing it is perfectly within the rights of the developers.

Now they have the means to stop it, why shouldn't they?

That's perfectly fine as well. Doing that though will not ensure more sales for the companies, it just might turn a bunch of people away from buying those games all together.

The only sure way to get the sales they want, is to make the games better.

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VICOUS_VERN

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#114 VICOUS_VERN
Member since 2005 • 50 Posts

That's perfectly fine as well. Doing that though will not ensure more sales for the companies, it just might turn a bunch of people away from buying those games all together.

The only sure way to get the sales they want, is to make the games better.

bigboi500

Or they could just release a demo for their releases earlier / all together, most games do but you get the odd one without a demo for months, in this case I usually miss out straight away unless the trailer makes up for it, then I'll go out on a limb a buy it (which is rare).

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johncraven

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#115 johncraven
Member since 2006 • 1232 Posts

make your games with strong online component and infinite gameplay

this is why MMORPGs make a ton of money these days.

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Mograine

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#116 Mograine
Member since 2006 • 3666 Posts

That's perfectly fine as well. Doing that though will not ensure more sales for the companies, it just might turn a bunch of people away from buying those games all together.

The only sure way to get the sales they want, is to make the games better.

Bigboi500

I agree, but with the current situation the mentality of developers has switched from making the game like they want to trying to appeal the most people possible to maximize the profits. Customers do no longer matter once they have paid their share to get their hands on the game - from this comes all the "ZOMG PIRACY" and "ZOMG SECOND HAND SALES" whining we've been seeing recently.

Strangely, none seems to understand the latter mentality works worse at reaching its objective than the former, even though the evidence is crystal clear for all to see.

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metroidprime55

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#117 metroidprime55
Member since 2008 • 17657 Posts

Of course it takes away from sales but what about the money somebody spent to buy the used game your buying or the copy of the game your renting, in one way or another the developers have been paid by someone to own their game.

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deangallop

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#118 deangallop
Member since 2004 • 3811 Posts

I wouldn't worry about used games too much, just do what EA's doing. Put a code for multiplayer or extra content in the box.

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0rin

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#119 0rin
Member since 2006 • 7179 Posts
how is it that people actually posted no? it's obvious that it does effect sales. by how much is debatable, but it does. I think people who voted no just have a chip on their shoulder or something. There is a solution out there, but what it is surpasses me. all I know is I am still rather standoffish on DD-only. DD is a cool concept, but something about holding the game, the smell of the new booklet/case, and actually *OWNING* the product... it's meaningful. as opposed to DD, where all my games are on someone elses computer (server) somewhere (I don't know where, exactly), and if there is a power out, or surge, or something happens, my information is lost. I have yet to lose either my DD content, or a disk. But the thing is, DD allows for so much control. having a disk means you can go over to a couple friends houses, pop the disk in, and play. DD means you can only go to one or two friends houses, put your games on their system, and thats it. and now if you lose your system, you can't redownload your stuff unless your friends delete it. if you are unfortunate enough to lose your system 3 or 4 times, then you can no longer download your content, and you have to rebuy. Too much can go wrong with DD. it's putting too much control and power in other peoples hands. untill they find a way to make DD backup-able, shareable, cost efficient, all whilst being difficult to pirate.. then I'd rather just stick to disk-based content.
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Mystic-G

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#120 Mystic-G
Member since 2006 • 6462 Posts
[QUOTE="Mystic-G"] They make $12 on every new game copy sold. IronBass
The publisher (which is the important part in this discussion since they are the ones that put the budget) get around $35.

Publishers make money per new game sold. Gamestop make $12 off new games just for putting it on the shelf and the difference between how much they pay and sold used games for. If you ask me, Publishers just need to cut out places like Gamestop who impede on their sales in such a manner.
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Makari

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#121 Makari
Member since 2003 • 15250 Posts

Yeah, I weep for all of those lost profits. :roll:

Seriously, who gives a flying ****? If a few corporations eat it, I'll still be playing games. Independent game development is alive and well, and gaming is well established as an entertainment medium; it isn't going to crash and burn tomorrow, or dissappear, or anything.

I couldn't care less about how well EA, and Activision, and Ubisoft are doing; screw them, and screw the mindset that says they deserve even a modicum of our sympathy.

Stop releasing piss quality games with no replayability for $60. Stop burning your customers with draconian anti-piracy measures. Stop whining about rentals and used games as if you actually think anyone gives a **** about your quarterly reports.

Adapt, fight for the consumer's money, and give them reasons to make a full purchase, or shut the hell up.

jethrovegas
Who would you say does a good job at that?
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Pug-Nasty

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#122 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="treedoor"]

Well, hopefully he hops on board the Digital-Download-Only train.

I mean I don't really get why these devs complain about it when they have the power to change the way the industry does business.

delta3074

not really, there is very little gaurantee that people will actually switch to DD, digital downloads only make up 15% of the market, if you went digital download only now it would destroy the industry, most people still don't have a stable internet connection, not to mention people like me and everyone i know will stop buying games if they go DD, we are not sheep you know, just because the industry sets the standard is no guarantee that we will follow it, or that we can follow it, the PSP go was DD only, and that was a disaster.

This, the ability to resell a game is important to me, even if it is the thing the "industry" would like to stop. Screw that, make me stop with value, not by removing the option. I, too, will stop gaming if DD becomes standard, it's just not worth it to smile through a kick in the nuts.

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Greyfeld

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#123 Greyfeld
Member since 2008 • 3007 Posts

how is it that people actually posted no? it's obvious that it does effect sales. by how much is debatable, but it does. I think people who voted no just have a chip on their shoulder or something.

Because I believe that the used game market helps new game sales just as much as it hurts them. Of course, the logic behind it requires a bit more thought than "u iznt buyin mah new gamez!!" And I don't expect the majority of posters to be willing/able to think much farther than that.
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mccoyca112

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#124 mccoyca112
Member since 2007 • 5434 Posts

This happens in nearly every form of media, sales, and general business. Its something that has to be dealt with in the sense that its not going anywhere, anytime soon.

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bphan

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#125 bphan
Member since 2005 • 1666 Posts

Because of this. I won't buy David Jaffe games new anymore. I will buy them used for 5 bucks.

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Mystic-G

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#126 Mystic-G
Member since 2006 • 6462 Posts

Because I believe that the used game market helps new game sales just as much as it hurts them. Of course, the logic behind it requires a bit more thought than "u iznt buyin mah new gamez!!" And I don't expect the majority of posters to be willing/able to think much farther than that.Greyfeld

You need to explain the thought process behind how it helps new game sales. The hamster wheel stopped spinning in my brain trying to comprehend how.

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KungfuKitten

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#127 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="Bigboi500"]That's perfectly fine as well. Doing that though will not ensure more sales for the companies, it just might turn a bunch of people away from buying those games all together.

The only sure way to get the sales they want, is to make the games better.

Mograine

I agree, but with the current situation the mentality of developers has switched from making the game like they want to trying to appeal the most people possible to maximize the profits. Customers do no longer matter once they have paid their share to get their hands on the game - from this comes all the "ZOMG PIRACY" and "ZOMG SECOND HAND SALES" whining we've been seeing recently.

Strangely, none seems to understand the latter mentality works worse at reaching its objective than the former, even though the evidence is crystal clear for all to see.

Blinded by greed. Just like all other industries. This is really sad. Games will go downhill a lot and our freedoms will be limited further. Yay capitalism.

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Birdy09

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#128 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"][QUOTE="Bigboi500"]

Since there is such a large market for used games, that means the devs and publishers are doing something wrong. It's obvious that there are a lot of gamers who feel that the final product of what they are making simply isn't worth what they think it is.

Bigboi500

What a load of crap... its purely because people want something for cheaper, nothing to do with the quality of the games.

Oh, so they can do no wrong, and I'm just supposed to blindly hand over my $60 and love what I get huh?

Like anything else you buy yes... who are you to judge? just because you found a legal loop hole and your just justifiying the same negative outcome piracy gives =/
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KungfuKitten

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#129 KungfuKitten
Member since 2006 • 27389 Posts
[QUOTE="Bigboi500"]

[QUOTE="Birdy09"] What a load of crap... its purely because people want something for cheaper, nothing to do with the quality of the games.Birdy09

Oh, so they can do no wrong, and I'm just supposed to blindly hand over my $60 and love what I get huh?

Like anything else you buy yes... who are you to judge? just because you found a legal loop hole and your just justifiying the same negative outcome piracy gives =/

You buy a car new? Then You must be very rich >_>
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DarkLink77

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#130 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="Bigboi500"]

[QUOTE="Birdy09"] What a load of crap... its purely because people want something for cheaper, nothing to do with the quality of the games.Birdy09

Oh, so they can do no wrong, and I'm just supposed to blindly hand over my $60 and love what I get huh?

Like anything else you buy yes... who are you to judge? just because you found a legal loop hole and your just justifiying the same negative outcome piracy gives =/

It's not a negative outcome at all. That copy was already bought and paid for, as in the devs/publishers already made their money off of it. They lose nothing, because people who buy used, more than likely, ARE NOT WILLING TO PAY FULL PRICE. Ergo, they wouldn't buy it anyway, or they'll wait until a significant price drop.
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deactivated-63f6895020e66

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#131 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="Greyfeld"]Because I believe that the used game market helps new game sales just as much as it hurts them. Of course, the logic behind it requires a bit more thought than "u iznt buyin mah new gamez!!" And I don't expect the majority of posters to be willing/able to think much farther than that.Mystic-G

You need to explain the thought process behind how it helps new game sales. The hamster wheel stopped spinning in my brain trying to comprehend how.

A lot of people were introduced to gaming because of used game sales in the first place. Let's say, for example, somebody bought an used Halo 2. But he liked that much that he bought Halo 3 and ODST new (plus a 360, Live, map packs, etc). It's an exaggerated example, I know, but it explains the point quite well.
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kontejner44

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#132 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="Birdy09"][QUOTE="Bigboi500"]Oh, so they can do no wrong, and I'm just supposed to blindly hand over my $60 and love what I get huh?

DarkLink77

Like anything else you buy yes... who are you to judge? just because you found a legal loop hole and your just justifiying the same negative outcome piracy gives =/

It's not a negative outcome at all. That copy was already bought and paid for, as in the devs/publishers already made their money off of it. They lose nothing, because people who buy used, more than likely, ARE NOT WILLING TO PAY FULL PRICE. Ergo, they wouldn't buy it anyway, or they'll wait until a significant price drop.

A part of that group "who wouldn't have bought it anyway" will go ahead and by a new copy if there's no option to buy it used. Also, rather they wait for a pricedrop than buyinga used copy.

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Bigboi500

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#133 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="Bigboi500"]

[QUOTE="Birdy09"] What a load of crap... its purely because people want something for cheaper, nothing to do with the quality of the games.Birdy09

Oh, so they can do no wrong, and I'm just supposed to blindly hand over my $60 and love what I get huh?

Like anything else you buy yes... who are you to judge? just because you found a legal loop hole and your just justifiying the same negative outcome piracy gives =/

Who am I to judge value on what I buy? Are you serious or just trolling now?

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Greyfeld

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#134 Greyfeld
Member since 2008 • 3007 Posts

[QUOTE="Greyfeld"]Because I believe that the used game market helps new game sales just as much as it hurts them. Of course, the logic behind it requires a bit more thought than "u iznt buyin mah new gamez!!" And I don't expect the majority of posters to be willing/able to think much farther than that.Mystic-G

You need to explain the thought process behind how it helps new game sales. The hamster wheel stopped spinning in my brain trying to comprehend how.

lol *Kicks hamster*

Well, let's see if I can make this simple...

There is one thing that is being completely left out of the equation in this "down with used games" tirade.

There are a large number of consumers that only buy games at $60 a pop with the assumption that they can turn around and get half their money back in the first couple weeks of release, if they don't like the game, or decide they don't want to keep it after finishing it. If the used gaming market disappears, I believe that these consumers will choose to wait until price drops to buy their games, rather than buying them right off release. And having a chunk of your userbase suddenly decide not to pay full price for your product is nearly as harmful as the used game market itself is to your profits.

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DarkLink77

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#135 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="Mystic-G"]

[QUOTE="Greyfeld"]Because I believe that the used game market helps new game sales just as much as it hurts them. Of course, the logic behind it requires a bit more thought than "u iznt buyin mah new gamez!!" And I don't expect the majority of posters to be willing/able to think much farther than that.IronBass

You need to explain the thought process behind how it helps new game sales. The hamster wheel stopped spinning in my brain trying to comprehend how.

A lot of people were introduced to gaming because of used game sales in the first place. Let's say, for example, somebody bought an used Halo 2. But he liked that much that he bought Halo 3 and ODST new (plus a 360, Live, map packs, etc). It's an exaggerated example, I know, but it explains the point quite well.

IronBass is absolutely right here, and tbh, it's not an exaggerated example at all. I know plenty of people that have done something like that (myself included), and I'm willing to bet it's not an isolated incident. I mean, if you come midway into a series via used games and you really like it, I'd wager you'll buy the rest new.

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deactivated-63f6895020e66

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#136 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
A part of that group "who wouldn't have bought it anyway" will go ahead and by a new copy if there's no option to buy it used.kontejner44
So what? It's pretty obvious by the fact the bought it used that they didn't want to pay that much in the first place. It's great that they have the option not to.
Also, rather they wait for a pricedrop than buyinga used copy.kontejner44
Some games take way too long to get a price drop. Besides, if they can get is sooner, why waiting?
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DarkLink77

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#137 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="Birdy09"] Like anything else you buy yes... who are you to judge? just because you found a legal loop hole and your just justifiying the same negative outcome piracy gives =/kontejner44

It's not a negative outcome at all. That copy was already bought and paid for, as in the devs/publishers already made their money off of it. They lose nothing, because people who buy used, more than likely, ARE NOT WILLING TO PAY FULL PRICE. Ergo, they wouldn't buy it anyway, or they'll wait until a significant price drop.

A part of that group "who wouldn't have bought it anyway" will go ahead and by a new copy if there's no option to buy it used. Also, rather they wait for a pricedrop than buyinga used copy.

Yeah, but they'd still wait for a significant price drop. So, there may be more sales, but it's not like videogame devs/publishers would suddenly start raking in a lot more money if used games stopped existing.
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Mystic-G

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#139 Mystic-G
Member since 2006 • 6462 Posts

lol *Kicks hamster*

Well, let's see if I can make this simple...

There is one thing that is being completely left out of the equation in this "down with used games" tirade.

There are a large number of consumers that only buy games at $60 a pop with the assumption that they can turn around and get half their money back in the first couple weeks of release, if they don't like the game, or decide they don't want to keep it after finishing it. If the used gaming market disappears, I believe that these consumers will choose to wait until price drops to buy their games, rather than buying them right off release. And having a chunk of your userbase suddenly decide not to pay full price for your product is nearly as harmful as the used game market itself is to your profits.

Greyfeld

Eh, that's merely speculation really. There's no hard statistics proving such.

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DMAngara90

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#140 DMAngara90
Member since 2010 • 274 Posts
Yeah, they do. That's why you should play the demo, and if it sucks, don't buy the full game. If you pay full price for a good game, you're telling the producers to make more games like that. Buy mediocre games, you do the same. Lesson: rent mediocre, buy new for good games. Unless it's a year or so after the full release, then just buy it used since they already made enough money.
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Kickinurass

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#141 Kickinurass
Member since 2005 • 3357 Posts

That doesn't matter, I don't care what's best for me or you. I see it from a rational point of view and that is that what I said results in more money for devs instead of gamestop which is the most reasonable thing

There's demos and lots of coverage of games that you don't need to "rent" or "buy used" if you are "unsure" or whatever the reason. Stop justifying your needs with this crap

kontejner44

The most rational point of view would be to apply the "one dollar, one vote" metric they do in the business world.

I'm willing to bet more people benefit from the used game market than suffer, so therefore its existence is justified.

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deactivated-63f6895020e66

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#142 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

That doesn't matter, I don't care what's best for me or you. I see it from a rational point of view and that is that what I said results in more money for devs instead of gamestop which is the most reasonable thing

There's demos and lots of coverage of games that you don't need to "rent" or "buy used" if you are "unsure" or whatever the reason. Stop justifying your needs with this crap

kontejner44

First of all, they are not "my needs", since I don't buy used games.

Secondly, buying used games is not something that needs justifying.

It's legal, it's effective, and if somebody wants to buy it, they have all the right to do it.

You say you're looking for what results in more money for the dev, well, I couldn't care less for them.

They are huge companies that don't need anyone of us to care for them.

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#143 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Eh, that's merely speculation really. There's no hard statistics proving such.Mystic-G
There's no statistics proving that used games take away sales, either. All this discusion has been based on speculation.
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#144 -Snooze-
Member since 2009 • 7304 Posts

David Jaffe? The geezer who produced GOW? No **** sherlock. When you create an 8 hour game with no replay value, yeah, i guess people will rent instead of buying.

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#145 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="Mystic-G"]Eh, that's merely speculation really. There's no hard statistics proving such.IronBass
There's no statistics proving that used games take away sales, either. All this discusion has been based on speculation.

That's common sense, if you seriously don't see that then you're not open minded

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#146 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
That's common sense, if you seriously don't see that then you're not open mindedkontejner44
It works both ways. I'd say is common sense that certain ammount of people only buy new games because they know they'll be able to sell/trade it. I know a lot of them.
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#148 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
What you said doesn't even make sense, the people who buy/trade with those guys could easily find games elsewhere.kontejner44
I don't see what does not make sense. Jimmy buys Alan Wake new because he knows he can sell it later and recover part of the costs/trade it for another game he's looking forward to. It makes a lot of sense to me.
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#149 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]What you said doesn't even make sense, the people who buy/trade with those guys could easily find games elsewhere.IronBass
I don't see what does not make sense. Jimmy buys Alan Wake new because he knows he can sell it later and recover part of the costs/trade it for another game he's looking forward to. It makes a lot of sense to me.

Jimmy sell it to Joe, who is buying it used either from gamestop or directly from the person. If you remove that option from Jimmy, he won't buy new games anymore and thus stop gaming (very likely, oh yes)

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#150 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"][QUOTE="kontejner44"]What you said doesn't even make sense, the people who buy/trade with those guys could easily find games elsewhere.kontejner44

I don't see what does not make sense. Jimmy buys Alan Wake new because he knows he can sell it later and recover part of the costs/trade it for another game he's looking forward to. It makes a lot of sense to me.

Jimmy sell it to Joe, who is buying it used either from gamestop or directly from the person. If you remove that option from Jimmy, he won't buy new games anymore and thus stop gaming (very likely, oh yes)

Now we agree.