[QUOTE="treedoor"]Don't really understand these people saying that devs should "make the game worth the price tag".
The biggest problem is that used games are being sold for $5 less than new price, so if it's worth $55, and not $60 then you guys are REALLY stingy with your money if you care so little to put forth a few extra bucks, so your favorite devs can get their share of the loot.
Also, the fact of the matter is that people will always finish playing a game. It's not like someone who buys God of War is going to play it continously for the rest of their life. People that play it are going to eventually want a new game, and if you can trade in your old game for some credit to a new game then why wuoldn't you?
You guys are kidding yourselves if you think that these devs can put forth such an unimaginable amount of effort to make each and every game able to be played for hundreds, if not thousands of hours.
Greyfeld
1. Five bucks is five bucks. It's not your place to decide for others if this is appropriate or not. 2. Since you're obviously talking about Gamestop (since this is the store that is referenced for its $55 used game price tag most of the time), you coincidentally seem to forget that with the addition of the Edge card, you're actually saving $10, buying the game used instead of new. 3. You are complaining about people buying games used, then tell people to buy it new, because they can just sell the game when they're done. Yet, if there's no used market, then the game can't be sold. So, choose your argument, because you can't have it both ways. 4. Nobody said anything about hundreds, or thousands, of hours. But an 8 hour game, with no replay value, and no multiplayer, is complete crap and it shouldn't surprise developers to see these games get rented and bought used.I'm rather confused with your post, so I'll answer as well as i can.
1. $5 IS $5 sure, but it seems people in this thread are putting a huge emphasis on games not worth the full price tag. Is the line that fine that a few bucks determines if you'll buy a game, or not even consider it? If you saw a new $60 on the shelf would you just scoff, and turn away because the $55 option wasn't there?
2. Gamestop, as well as other used game stores. I know they have these cards, but those also cost a little extra money, and not everyone has one.
3. I'm bringing up all the people that say "make the game worth keeping". I'm just noting the fact that nobody is going to play a game forever. You're right about the used market. I already think dd should become the standard, and until then devs should stop complaining.
4. As I said in point 3. People are saying "make a game worth keeping". It doesn't matter if it's an 8 hour game, or a 200 hour game. People will finish playing with them all the same. I'm all for 8 hour games not costing $60 because I too think that's a big fat joke, but even if they cost $30 or $40 would you guys still only settle for the $25 or $35 used version? It doesn't matter what the price of a game is as long as there's that $5 cheaper alternative.
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