Wii U won't need a TV and a old CRT TV is good enough for Wii. They won't need a better TV.
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a $350 tv isn't a better TV even if its 1080p. Color, contrast and overall image quality is more important. u dont want an blurry 1080p when u can have a sharp clean 720p tv.
painguy1
If the source signal is actually 1080p, I think it makes a pretty big difference. Obviously, if you're playing a console that's only putting out 720p, or watching alleged "HD" cable TV (which only comes in 720p, or even less, from like 90% of providers), then a high-quality 720p TV will look better than upscaling that signal to a cheap 1080p. But if your source signal is 1080p, either from a Blu-Ray movie, one of the few PS3/360 games that supports it, or a PC signal with HDMI, then I think displaying it in it's full native res looks damn good, even if the TV is relatively cheap. Me n my roommate got a cheap Sanyo 1080p 42" for like $380 at Wal-Mart, when we moved into our new apartment. I plug my laptop into it for games pretty often, and it definitely looks way better than the 720p TV we had at our old place. Still not as good as it is on my regular laptop screen, but you know, sometimes 17 inches just doesn't cut it. Sometimes I wanna play modded GTA4 with high-detail real-life cars and ENB lighting in real 1080p on a 42" screen, just to make my roommate jelly cuz he plays GTA4 on PS3.
[QUOTE="super600"]
[QUOTE="darkdude2k12"]
That would be obvious considering you're a Wii owner. You're definitely not giving credit to PS360 or the Vita.
ActionRemix
I'm not dumb enough to use composite cables on the Wii.
So it was worth it to go from 480i to 480p, but 1080p is irrelevant?:?Kinda.I just see the use of 1080P if barely no games on consoles are that high of a resolution yet.
[QUOTE="ActionRemix"]
So it was worth it to go from 480i to 480p, but 1080p is irrelevant?:?
super600
Kinda.I just see the use of 1080P if barely no games on consoles are that high of a resolution yet.
They're not 1080p because current consoles are OLD. The Wii U is supposed to be a NEXT-GEN console, but its games are also 720p because t's hardly distinguishable from a 360.The developer would only have to change a couple fields to get their game running in 1080p on a competent machine. Your line of thinking is exactly why the Wii outputs at standard def and the Wii U at 720p.[QUOTE="super600"]
[QUOTE="ActionRemix"]
So it was worth it to go from 480i to 480p, but 1080p is irrelevant?:?
ActionRemix
Kinda.I just see the use of 1080P if barely no games on consoles are that high of a resolution yet.
They're not 1080p because current consoles are OLD. The Wii U is supposed to be a NEXT-GEN console, but its games are also 720p because t's hardly distinguishable from a 360.The developer would only have to change a couple fields to get their game running in 1080p on a competent machine. Your line of thinking is exactly why the Wii outputs at standard def and the Wii U at 720p.We don't know how games on the Wiiu will end up being 1080P.
They're not 1080p because current consoles are OLD. The Wii U is supposed to be a NEXT-GEN console, but its games are also 720p because t's hardly distinguishable from a 360.The developer would only have to change a couple fields to get their game running in 1080p on a competent machine. Your line of thinking is exactly why the Wii outputs at standard def and the Wii U at 720p.[QUOTE="ActionRemix"]
[QUOTE="super600"]
Kinda.I just see the use of 1080P if barely no games on consoles are that high of a resolution yet.
super600
We don't know how games on the Wiiu will end up being 1080P.
It shouldn't even be a question. Mid-range PCs easily run modern games at 1080p. The only thing stopping non-intensive games like Pikmin 3 and NSMBU from being 1080p is the weak hardware.[QUOTE="super600"]
[QUOTE="ActionRemix"]They're not 1080p because current consoles are OLD. The Wii U is supposed to be a NEXT-GEN console, but its games are also 720p because t's hardly distinguishable from a 360.The developer would only have to change a couple fields to get their game running in 1080p on a competent machine. Your line of thinking is exactly why the Wii outputs at standard def and the Wii U at 720p.
ActionRemix
We don't know how games on the Wiiu will end up being 1080P.
It shouldn't even be a question. Mid-range PCs easily run modern games at 1080p. The only thing stopping non-intensive games like Pikmin 3 and NSMBU from being 1080p is the weak hardware.more like optimization and them wanting to get it out on time for launch[QUOTE="ActionRemix"]It shouldn't even be a question. Mid-range PCs easily run modern games at 1080p. The only thing stopping non-intensive games like Pikmin 3 and NSMBU from being 1080p is the weak hardware.more like optimization and them wanting to get it out on time for launchHow much optimization do Wii U ports need? It has the exact same architecture as a 360. I don't remember any early 360/PS3 games running at 480p, btw.[QUOTE="super600"]
We don't know how games on the Wiiu will end up being 1080P.
Shinobishyguy
more like optimization and them wanting to get it out on time for launchHow much optimization do Wii U ports need? It has the exact same architecture as a 360. I don't remember any early 360/PS3 games running at 480p, btw. I was talking about NSMB and pikmin, not all those multiplats. Chances are they want to keep them running at a smooth 60 fps[QUOTE="Shinobishyguy"][QUOTE="ActionRemix"]It shouldn't even be a question. Mid-range PCs easily run modern games at 1080p. The only thing stopping non-intensive games like Pikmin 3 and NSMBU from being 1080p is the weak hardware.
ActionRemix
[QUOTE="ActionRemix"]How much optimization do Wii U ports need? It has the exact same architecture as a 360. I don't remember any early 360/PS3 games running at 480p, btw. I was talking about NSMB and pikmin, not all those multiplats. Chances are they want to keep them running at a smooth 60 fpsIt doesn't look like anything remotely intensive is going on in NSMBU. Game development is not this hard. The Wii U is not a foreign architecture.[QUOTE="Shinobishyguy"]more like optimization and them wanting to get it out on time for launchShinobishyguy
That's hilarious. ebay exists for a reason[QUOTE="MonsieurX"]10$ for a 6' hdmi cable?OreoMilkshake
I got an HD cable for Free for just buying a Fan for my computer.
[QUOTE="ActionRemix"]How much optimization do Wii U ports need? It has the exact same architecture as a 360. I don't remember any early 360/PS3 games running at 480p, btw. I was talking about NSMB and pikmin, not all those multiplats. Chances are they want to keep them running at a smooth 60 fps You're not understanding a word he's said have you? If it's a port, it would take less optimization to run it on a Wii-U, therefore, making it run 1080p should be no problem. 720p titles on the Wii-U is inexcusable being that it's "new technology" in the console world. Here's an example of "not taking advantage of new hardware". We all remember the Dreamcast. I'm certain we all remember the PS1/N64 ports it had, which were just "straight ports". The graphics were relatively the same, but the res was considerably higher on most. This is a fair comparison being that the PS1 and N64 were a "gen behind". But we all know those ports could've been more in the graphics department. The models could've been redone, it had a lot more disk space for storage and such plus the horsepower. But the Dreamcast managed to pull off "higher res" without a shadow of a doubt. So why is it that the Wii-U gets a pass? Is it because it's Nintendo or are you seriously not getting the reason why gamers are extremely disappointed with it's graphics thus far? Denial's a funny thing.[QUOTE="Shinobishyguy"]more like optimization and them wanting to get it out on time for launchShinobishyguy
I was talking about NSMB and pikmin, not all those multiplats. Chances are they want to keep them running at a smooth 60 fpsIt doesn't look like anything remotely intensive is going on in NSMBU. Game development is not this hard. The Wii U is not a foreign architecture. You're right. NSMBU looks exactly the same as NSMB on the Wii; except it has HD textures. Of course, it doesn't take much for an HD console to pull this off. NSMBU could very well be a downloadable title without a single hiccup. 360 Arcade titles that are 2D typically range from 100mb-600mb's and run smoothly. In fact, it doesn't bother the console the least being that it's not using the disk drive and some games display amazing graphics. A prime example would be "Strania". It looks fantastic; and it's only a little over 300mb's. The problem is, the majority of Sheep stuck with the Wii this entire gen and are unaware of just how "easy" it is to run an HD 2d title that looks and runs good. It's not rocket science to us, but to them, it's pure gold. In comparison to the horrid graphics on VC it is a godsend. This is evidence enough that Nintendo are "slowly" (and I stress that term widely) giving Sheep a taste of what's been on HD consoles the past 4-6 years. They're not pushing the bar at all.[QUOTE="Shinobishyguy"][QUOTE="ActionRemix"]How much optimization do Wii U ports need? It has the exact same architecture as a 360. I don't remember any early 360/PS3 games running at 480p, btw.
ActionRemix
[QUOTE="ActionRemix"]It doesn't look like anything remotely intensive is going on in NSMBU. Game development is not this hard. The Wii U is not a foreign architecture. You're right. NSMBU looks exactly the same as NSMB on the Wii; except it has HD textures. Of course, it doesn't take much for an HD console to pull this off. NSMBU could very well be a downloadable title without a single hiccup. 360 Arcade titles that are 2D typically range from 100mb-600mb's and run smoothly. In fact, it doesn't bother the console the least being that it's not using the disk drive and some games display amazing graphics. A prime example would be "Strania". It looks fantastic; and it's only a little over 300mb's. The problem is, the majority of Sheep stuck with the Wii this entire gen and are unaware of just how "easy" it is to run an HD 2d title that looks and runs good. It's not rocket science to us, but to them, it's pure gold. In comparison to the horrid graphics on VC it is a godsend. This is evidence enough that Nintendo are "slowly" (and I stress that term widely) giving Sheep a taste of what's been on HD consoles the past 4-6 years. They're not pushing the bar at all.[QUOTE="Shinobishyguy"] I was talking about NSMB and pikmin, not all those multiplats. Chances are they want to keep them running at a smooth 60 fpsdarkdude2k12
You do know developers can choose if they want to make a game run at a resolution of 1080P.Maybe ninty just wanted their launch games to be 720P which is not a tech reason.Bashing ninty for not making a 2D platformer 1080P is just dumb when we don't know the reason to why they did that.
You're right. NSMBU looks exactly the same as NSMB on the Wii; except it has HD textures. Of course, it doesn't take much for an HD console to pull this off. NSMBU could very well be a downloadable title without a single hiccup. 360 Arcade titles that are 2D typically range from 100mb-600mb's and run smoothly. In fact, it doesn't bother the console the least being that it's not using the disk drive and some games display amazing graphics. A prime example would be "Strania". It looks fantastic; and it's only a little over 300mb's. The problem is, the majority of Sheep stuck with the Wii this entire gen and are unaware of just how "easy" it is to run an HD 2d title that looks and runs good. It's not rocket science to us, but to them, it's pure gold. In comparison to the horrid graphics on VC it is a godsend. This is evidence enough that Nintendo are "slowly" (and I stress that term widely) giving Sheep a taste of what's been on HD consoles the past 4-6 years. They're not pushing the bar at all.[QUOTE="darkdude2k12"][QUOTE="ActionRemix"]It doesn't look like anything remotely intensive is going on in NSMBU. Game development is not this hard. The Wii U is not a foreign architecture.
super600
You do know developers can choose if they want to make a game run at a resolution of 1080P.Maybe ninty just wanted their launch games to be 720P which is not a tech reason.Bashing ninty for not making a 2D platformer 1080P is just dumb when we don't know the reason to why they did that.
There is absolutely ZERO reason to lower the resolution of a 3D-renderred game other than technical limitations. If they dropped the resolution to 720p "just cause," Nintendo's engineers must be laughing their asses off at how much they're ripping their loyal customers off.[QUOTE="super600"]
[QUOTE="darkdude2k12"] You're right. NSMBU looks exactly the same as NSMB on the Wii; except it has HD textures. Of course, it doesn't take much for an HD console to pull this off. NSMBU could very well be a downloadable title without a single hiccup. 360 Arcade titles that are 2D typically range from 100mb-600mb's and run smoothly. In fact, it doesn't bother the console the least being that it's not using the disk drive and some games display amazing graphics. A prime example would be "Strania". It looks fantastic; and it's only a little over 300mb's. The problem is, the majority of Sheep stuck with the Wii this entire gen and are unaware of just how "easy" it is to run an HD 2d title that looks and runs good. It's not rocket science to us, but to them, it's pure gold. In comparison to the horrid graphics on VC it is a godsend. This is evidence enough that Nintendo are "slowly" (and I stress that term widely) giving Sheep a taste of what's been on HD consoles the past 4-6 years. They're not pushing the bar at all.ActionRemix
You do know developers can choose if they want to make a game run at a resolution of 1080P.Maybe ninty just wanted their launch games to be 720P which is not a tech reason.Bashing ninty for not making a 2D platformer 1080P is just dumb when we don't know the reason to why they did that.
There is absolutely ZERO reason to lower the resolution of a 3D-renderred game other than technical limitations. If they dropped the resolution to 720p "just cause," Nintendo's engineers must be laughing their asses off at how much they're ripping their loyal customers off.Like I said we don't kow why they did that so bashing them for it is useless unless they come out and say that we made the game run at 720P because of x reason.
There is absolutely ZERO reason to lower the resolution of a 3D-renderred game other than technical limitations. If they dropped the resolution to 720p "just cause," Nintendo's engineers must be laughing their asses off at how much they're ripping their loyal customers off.[QUOTE="ActionRemix"]
[QUOTE="super600"]
You do know developers can choose if they want to make a game run at a resolution of 1080P.Maybe ninty just wanted their launch games to be 720P which is not a tech reason.Bashing ninty for not making a 2D platformer 1080P is just dumb when we don't know the reason to why they did that.
super600
Like I said we don't kow why they did that so bashing them for it is useless unless they come out and say that we made the game run at 720P because of x reason.
There is only one possible reason: a technical reason. There is no "artistic reason" or whatever for dropping the resolution. The Wii U is weak.[QUOTE="super600"]
[QUOTE="ActionRemix"]There is absolutely ZERO reason to lower the resolution of a 3D-renderred game other than technical limitations. If they dropped the resolution to 720p "just cause," Nintendo's engineers must be laughing their asses off at how much they're ripping their loyal customers off.
ActionRemix
Like I said we don't kow why they did that so bashing them for it is useless unless they come out and say that we made the game run at 720P because of x reason.
There is only one possible reason: a technical reason. There is no "artistic reason" or whatever for dropping the resolution. The Wii U is weak.Tech reasons are not the only reason.
There is only one possible reason: a technical reason. There is no "artistic reason" or whatever for dropping the resolution. The Wii U is weak.[QUOTE="ActionRemix"]
[QUOTE="super600"]
Like I said we don't kow why they did that so bashing them for it is useless unless they come out and say that we made the game run at 720P because of x reason.
super600
Tech reasons are not the only reason.
So...what is it? You know, you're allowed to think without the supervision of Nintendo's public relations team.[QUOTE="dRuGGeRnaUt"]Question for the Sheeples: If back when the SNES launched and competed with the Sega Genesis, if it had had the same graphics as the NES, do you think they would've been able to make the games they did?? Would you sit and say that it didn't matter then? Did graphics/power change gaming with the SNES vs the NES?? anyone that says "no" is in complete denial. Each step in tech they took, opened up more and more possibilities. =-=-= Seriously though, most of you sheep must not have been around. Did you guys also complain that when N64 came out, the extra graphics weren't important? What if N64 stayed minorly more powerful than a genesis and launched against the PS1?? what would you say then? It's all a f***ing joke. If graphics aren't important, why have consoles evolved at all? You don't need to bash graphics if you don't care, but please dont be ignorant and say they dont matter.locopathoAgree 100%
who said it doesnt matter? all ive seen was people said there fine without it. Games dont go 720p or 1080p NOW so if the wiiu is its fine with them. some people are just fine with how games look now and i feel the opposite are being the ignorant ones.
[QUOTE="super600"]
[QUOTE="ActionRemix"]There is only one possible reason: a technical reason. There is no "artistic reason" or whatever for dropping the resolution. The Wii U is weak.
ActionRemix
Tech reasons are not the only reason.
So...what is it? You know, you're allowed to think without the supervision of Nintendo's public relations team.you or super dont know why they did it. it probably isnt strong enough to stream a 480p controller and a 1080p video game with four players on the screen at 60fps.
if the the next xbox or ps does it for every game and has a tablet to stream then the wiiu is officially weak. just crying wolf doesnt make you any more right then super is
Lol TC is clueless.. The TV you posted was absolutely ABYSMAL. People shouldn't buy anything worse than a Panasonic U30 by today's standard IMO>
So...what is it? You know, you're allowed to think without the supervision of Nintendo's public relations team.[QUOTE="ActionRemix"]
[QUOTE="super600"]
Tech reasons are not the only reason.
Mario1331
you or super dont know why they did it. it probably isnt strong enough to stream a 480p controller and a 1080p video game with four players on the screen at 60fps.
if the the next xbox or ps does it for every game and has a tablet to stream then the wiiu is officially weak. just crying wolf doesnt make you any more right then super is
480p widescreen plus 1080p ~= 1200p. Big deal.Question for the Sheeples: If back when the SNES launched and competed with the Sega Genesis, if it had had the same graphics as the NES, do you think they would've been able to make the games they did?? Would you sit and say that it didn't matter then? Did graphics/power change gaming with the SNES vs the NES?? anyone that says "no" is in complete denial. Each step in tech they took, opened up more and more possibilities. =-=-= Seriously though, most of you sheep must not have been around. Did you guys also complain that when N64 came out, the extra graphics weren't important? What if N64 stayed minorly more powerful than a genesis and launched against the PS1?? what would you say then? It's all a f***ing joke. If graphics aren't important, why have consoles evolved at all? You don't need to bash graphics if you don't care, but please dont be ignorant and say they dont matter.dRuGGeRnaUt
Well, considering that NES games are way more fun the genisis games on the whole, and considering that the NES sold way more than the SNES ever did, if nintendo had just remade the nes, it prolly would have still out sold the genisis and had more content to boot. Especially if the nes came with a controller that changed the way we play games, opening up many more gameplay oppertunites..
THough, I would miss the SNES...
[QUOTE="Mario1331"]
[QUOTE="ActionRemix"]So...what is it? You know, you're allowed to think without the supervision of Nintendo's public relations team.
ActionRemix
you or super dont know why they did it. it probably isnt strong enough to stream a 480p controller and a 1080p video game with four players on the screen at 60fps.
if the the next xbox or ps does it for every game and has a tablet to stream then the wiiu is officially weak. just crying wolf doesnt make you any more right then super is
480p widescreen plus 1080p ~= 1200p. Big deal.im just saying you dont either, also some people just dont care. to be honest people on SW are the few that takes it this serious.
the wiiu looks like late gen 360/ps3 games so thats a good start. as i already stated if the other companies are doing this WHILE streaming higher resolutions WHILE streaming a tablet then the wiiu is definately weak. as of right now nobody knows.
480p widescreen plus 1080p ~= 1200p. Big deal.[QUOTE="ActionRemix"]
[QUOTE="Mario1331"]
you or super dont know why they did it. it probably isnt strong enough to stream a 480p controller and a 1080p video game with four players on the screen at 60fps.
if the the next xbox or ps does it for every game and has a tablet to stream then the wiiu is officially weak. just crying wolf doesnt make you any more right then super is
Mario1331
im just saying you dont either, also some people just dont care. to be honest people on SW are the few that takes it this serious.
the wiiu looks like late gen 360/ps3 games so thats a good start. as i already stated if the other companies are doing this WHILE streaming higher resolutions WHILE streaming a tablet then the wiiu is definately weak. as of right now nobody knows.
A budget PC could certainly play a game like NSMBU at 1200p 60fps. with a lot of performance to spare.[QUOTE="Mario1331"]
[QUOTE="ActionRemix"]480p widescreen plus 1080p ~= 1200p. Big deal.
ActionRemix
im just saying you dont either, also some people just dont care. to be honest people on SW are the few that takes it this serious.
the wiiu looks like late gen 360/ps3 games so thats a good start. as i already stated if the other companies are doing this WHILE streaming higher resolutions WHILE streaming a tablet then the wiiu is definately weak. as of right now nobody knows.
A budget PC could certainly play a game like NSMBU at 1200p 60fps. with a lot of performance to spare.while streaming a tablet?
A budget PC could certainly play a game like NSMBU at 1200p 60fps. with a lot of performance to spare.[QUOTE="ActionRemix"]
[QUOTE="Mario1331"]
im just saying you dont either, also some people just dont care. to be honest people on SW are the few that takes it this serious.
the wiiu looks like late gen 360/ps3 games so thats a good start. as i already stated if the other companies are doing this WHILE streaming higher resolutions WHILE streaming a tablet then the wiiu is definately weak. as of right now nobody knows.
Mario1331
while streaming a tablet?
You'd need a bluetooth dongle.[QUOTE="Mario1331"]
[QUOTE="ActionRemix"]A budget PC could certainly play a game like NSMBU at 1200p 60fps. with a lot of performance to spare.
ActionRemix
while streaming a tablet?
You'd need a bluetooth dongle.im talking about a tablet like the wiiu...im not doubting it a pc is a beast but i dont think any console is going to manage that if they do have tablet controllers
[QUOTE="super600"]
[QUOTE="ActionRemix"]There is only one possible reason: a technical reason. There is no "artistic reason" or whatever for dropping the resolution. The Wii U is weak.
ActionRemix
Tech reasons are not the only reason.
So...what is it? You know, you're allowed to think without the supervision of Nintendo's public relations team.It could be a combination of tech reasons(like the tablet) and the fact that ninty only wants all their launch games t run at 720P.
[QUOTE="Mario1331"]
[QUOTE="ActionRemix"]480p widescreen plus 1080p ~= 1200p. Big deal.
ActionRemix
im just saying you dont either, also some people just dont care. to be honest people on SW are the few that takes it this serious.
the wiiu looks like late gen 360/ps3 games so thats a good start. as i already stated if the other companies are doing this WHILE streaming higher resolutions WHILE streaming a tablet then the wiiu is definately weak. as of right now nobody knows.
A budget PC could certainly play a game like NSMBU at 1200p 60fps. with a lot of performance to spare.You do realize that a budget PC doesn't have to stream info to a tablet and that we still don't kow the real reason to why they made that game run at 72oP.
You'd need a bluetooth dongle.[QUOTE="ActionRemix"]
[QUOTE="Mario1331"]
while streaming a tablet?
Mario1331
im talking about a tablet like the wiiu...im not doubting it a pc is a beast but i dont think any console is going to manage that if they do have tablet controllers
The streaming shouldn't consume more resources from the GPU. The problem is renderring the 480p scene on the tablet. Adding a 480p widescreen scene while displaying 1080p on the TV is roughly equivelant to only displaying a 1200p scene. 1200p for a game like NSMBU or even Pikmin 3 shouldn't be difficult to acheive even for a modest next gen console like I thought the Wii U was.@ super600p - Why the f-ck would they want to unnecessarily limit their launch games to be 720p? They want their games to look as good as possible.
Agree 100%[QUOTE="locopatho"][QUOTE="dRuGGeRnaUt"]Question for the Sheeples: If back when the SNES launched and competed with the Sega Genesis, if it had had the same graphics as the NES, do you think they would've been able to make the games they did?? Would you sit and say that it didn't matter then? Did graphics/power change gaming with the SNES vs the NES?? anyone that says "no" is in complete denial. Each step in tech they took, opened up more and more possibilities. =-=-= Seriously though, most of you sheep must not have been around. Did you guys also complain that when N64 came out, the extra graphics weren't important? What if N64 stayed minorly more powerful than a genesis and launched against the PS1?? what would you say then? It's all a f***ing joke. If graphics aren't important, why have consoles evolved at all? You don't need to bash graphics if you don't care, but please dont be ignorant and say they dont matter.Mario1331
who said it doesnt matter? all ive seen was people said there fine without it. Games dont go 720p or 1080p NOW so if the wiiu is its fine with them. some people are just fine with how games look now and i feel the opposite are being the ignorant ones.
How many times does it need to be said... The WiiU is NEXT GEN. Doing what LAST GEN consoles do isn't enough.[QUOTE="dRuGGeRnaUt"]Question for the Sheeples: If back when the SNES launched and competed with the Sega Genesis, if it had had the same graphics as the NES, do you think they would've been able to make the games they did?? Would you sit and say that it didn't matter then? Did graphics/power change gaming with the SNES vs the NES?? anyone that says "no" is in complete denial. Each step in tech they took, opened up more and more possibilities. =-=-= Seriously though, most of you sheep must not have been around. Did you guys also complain that when N64 came out, the extra graphics weren't important? What if N64 stayed minorly more powerful than a genesis and launched against the PS1?? what would you say then? It's all a f***ing joke. If graphics aren't important, why have consoles evolved at all? You don't need to bash graphics if you don't care, but please dont be ignorant and say they dont matter.goblaa
Well, considering that NES games are way more fun the genisis games on the whole, and considering that the NES sold way more than the SNES ever did, if nintendo had just remade the nes, it prolly would have still out sold the genisis and had more content to boot. Especially if the nes came with a controller that changed the way we play games, opening up many more gameplay oppertunites..
THough, I would miss the SNES...
How do you mean "more fun"?[QUOTE="dRuGGeRnaUt"]Question for the Sheeples: If back when the SNES launched and competed with the Sega Genesis, if it had had the same graphics as the NES, do you think they would've been able to make the games they did?? Would you sit and say that it didn't matter then? Did graphics/power change gaming with the SNES vs the NES?? anyone that says "no" is in complete denial. Each step in tech they took, opened up more and more possibilities. =-=-= Seriously though, most of you sheep must not have been around. Did you guys also complain that when N64 came out, the extra graphics weren't important? What if N64 stayed minorly more powerful than a genesis and launched against the PS1?? what would you say then? It's all a f***ing joke. If graphics aren't important, why have consoles evolved at all? You don't need to bash graphics if you don't care, but please dont be ignorant and say they dont matter.goblaa
Well, considering that NES games are way more fun the genisis games on the whole, and considering that the NES sold way more than the SNES ever did, if nintendo had just remade the nes, it prolly would have still out sold the genisis and had more content to boot. Especially if the nes came with a controller that changed the way we play games, opening up many more gameplay oppertunites..
THough, I would miss the SNES...
It DID come with a controller that changed the way we played games. It also was powerful enough for new game mechanics to be possible. Star Fox, LTTP, Chrono Trigger, and may other games would not be possible on a NES U.Sheep only care about sales really... Its the only thing they got in defense of the poor Wii.
The bosses at Nintendo surely are having a ball.
360, PS3 are 6 Year old gaming machines.. to be BARELY able to match up to them is a disgrace.
That must mean Wii:U will be 6 YEARS BEHIND when new PC, PS4, 720 games come out.
[QUOTE="Mario1331"][QUOTE="locopatho"] Agree 100%locopatho
who said it doesnt matter? all ive seen was people said there fine without it. Games dont go 720p or 1080p NOW so if the wiiu is its fine with them. some people are just fine with how games look now and i feel the opposite are being the ignorant ones.
How many times does it need to be said... The WiiU is NEXT GEN. Doing what LAST GEN consoles do isn't enough.thats the thing it is doing it better with mandatory 720 and 1080p. its a moderate boost nothing life changing though.
wiiu games look good whoever think console gaming will look like the samaritan or illuminous engine is going to be greatly disappointed
How many times does it need to be said... The WiiU is NEXT GEN. Doing what LAST GEN consoles do isn't enough.[QUOTE="locopatho"][QUOTE="Mario1331"]
who said it doesnt matter? all ive seen was people said there fine without it. Games dont go 720p or 1080p NOW so if the wiiu is its fine with them. some people are just fine with how games look now and i feel the opposite are being the ignorant ones.
Mario1331
thats the thing it is doing it better with mandatory 720 and 1080p. its a moderate boost nothing life changing though.
wiiu games look good whoever think console gaming will look like the samaritan or illuminous engine is going to be greatly disappointed
If the Wii U were a capable machine, it could save resources by dropping the res and output graphics at 720p that blow away what my budget PC outputs at 1080p. But looking at Batman Arkham City, it's clearly outputs current gen graphics at 720p.Please Log In to post.
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