http://www.totalvideogames.com/Alan-Wake/news/Alan-Wake-No-Longer-Open-World-14384.html
http://www.vg247.com/2010/04/12/remedy-announcing-alan-wake-as-a-open-world-game-was-a-mistake/
http://www.gametrailers.com/video/review-alan-wake/65249GT" making no mistake, the game is linear ..... the experience is all about taking you from point A to point B ... "
http://xbox360.ign.com/articles/108/1087706p2.htmlIGN "Exploration is limited to small areas around the linear path forward and, aside from the radios and televisions, there are a wealth of collectibles to pick up and hidden ammunition and weapons to uncover"
i saw a couple of videos and here is a map i came up with which may demonstrate how the game looks like any other what are called linear games, just add some branched paths and good background with alot of trees and mountains and you got what it seems like an open world game ...... the game is pretty linear, single objective withsome collectables on the way.
i know my drawing is washing out the heavy foliage of the game :D, so for foliage king supporters, plzz forgive me, in fact i dictate this thread to the seekar, soalin and obamaian ....wutever .
Discuss.
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