Did Halo kill PC gaming?

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DragonfireXZ95

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#201 DragonfireXZ95
Member since 2005 • 26716 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="iDefineInfinity"]

Does it make you laugh extra much because it's true? Go play Modern Warfare 2 on a Friday night on the PC. You have about 70k - 80k dudes to play with. Now go play it on the Xbox 360, and that number is raised to at least 600k - 700k.

Also, you can call me when any Halo game on the PC attracts 1 million unique players daily, 2 years after its original release.

OB-47

You must not have gotten the news flash. MW2 sucks, and many people(especially PC gamers) thought it was trash. So what's your point again?

And why would a Halo game attract people on the PC? We have so many better games, the PC gaming population is split more so between games just because we have so many choices.

I feel sorry for you though, you only get 2 or 3 choices, that sucks.

Um I'm a PC gamer, and I own a 360. Of course PC is the best, it's not even debatlble but consoles can hold up a fair bit you know.

I see that you gave MW2 1.0/10 which is absolutly ridiculous considering the campaign and spec-ops alone would earn it a an 8. Seriously there are way worse games yet because of what you've heard on COD's laggy, cheap Mp you decide to give it one which means you are thinking irationally

I only played the campaign for about 3 missions and said, "this is horrible" then quit that. I played a few hours of multiplayer, just to see if it would get better at all, and it was horrible all the way through. So no, I think it deserves a 1. Never played the spec-ops, but didn't really want to after playing through 2 crappy portions of the game already.
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DragonfireXZ95

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#202 DragonfireXZ95
Member since 2005 • 26716 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="iDefineInfinity"]

Does it make you laugh extra much because it's true? Go play Modern Warfare 2 on a Friday night on the PC. You have about 70k - 80k dudes to play with. Now go play it on the Xbox 360, and that number is raised to at least 600k - 700k.

Also, you can call me when any Halo game on the PC attracts 1 million unique players daily, 2 years after its original release.

iDefineInfinity

You must not have gotten the news flash. MW2 sucks, and many people(especially PC gamers) thought it was trash. So what's your point again?

And why would a Halo game attract people on the PC? We have so many better games, the PC gaming population is split more so between games just because we have so many choices.

I feel sorry for you though, you only get 2 or 3 choices, that sucks.

Xbox 360 gamers buy more games than any of the other console boys. Yet we don't see Killzone 2 or SSBB do such numbers.

And about the CoD thing, it's because more people prefer gaming on consoles. And yes, the PC version of MW2 is trash and broken (Infinity Ward doesn't give a crap about PC gaming, because it's dying), but that's not the only reason. CoD4 was great on the PC, yet much more popular on the Xbox 360.

You need to get your act together and accept the fact that people generally prefer to play FPS games on consoles, not on the PC. The only thing that the PC has got, is Counter-Strike, nothing more. Pretty much everything else within the FPS genre belongs to consoles; and the console boys have no one but Halo to thank for it.

Also, want to bet that the console versions of Black Ops will humiliate the PC version in terms of sales? :lol:

I don't care about Black Ops, it's another crappy Call of Duty game. But I did hear that Bad Company 2 sold more on PC than on 360. So what does that tell you?
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lowe0

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#203 lowe0
Member since 2004 • 13692 Posts
But I did hear that Bad Company 2 sold more on PC than on 360DragonfireXZ95
Link?
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iDefineInfinity

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#204 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Vesica_Prime"]

Now let's see how a Xbox 360 will do if we run maxed out Crysis or Metro 2033 on it.

Vesica_Prime

What's your point, again?

That shooters are still primarily made for PCs, not just in the numbers as they were before.

No, no, no, man. The FPS genre, today, belongs to the consoles. Few developers care about the PC. Their games flourish on the consoles. See how Crysis 2 is going to be released on consoles?

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iDefineInfinity

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#205 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="DragonfireXZ95"]

You must not have gotten the news flash. MW2 sucks, and many people(especially PC gamers) thought it was trash. So what's your point again?

And why would a Halo game attract people on the PC? We have so many better games, the PC gaming population is split more so between games just because we have so many choices.

I feel sorry for you though, you only get 2 or 3 choices, that sucks.

Birdy09

Xbox 360 gamers buy more games than any of the other console boys. Yet we don't see Killzone 2 or SSBB do such numbers.

And about the CoD thing, it's because more people prefer gaming on consoles. And yes, the PC version of MW2 is trash and broken (Infinity Ward doesn't give a crap about PC gaming, because it's dying), but that's not the only reason. CoD4 was great on the PC, yet much more popular on the Xbox 360.

You need to get your act together and accept the fact that people generally prefer to play FPS games on consoles, not on the PC. The only thing that the PC has got, is Counter-Strike, nothing more. Pretty much everything else within the FPS genre belongs to consoles; and the console boys have no one but Halo to thank for it.

Also, want to bet that the console versions of Black Ops will humiliate the PC version in terms of sales? :lol:

1) MW2 plays better on PC, like every other multiplat shooter, it just lacked the PC-centric features that we love.

2) CoD4 and Bad company 2 are played way more on PC, CoD4 being more popular on PC shows that PC gamers know quality, not sequal humping hype trash.

3) What benefit do console fanboys get from 700,000 on Cod MW2? ... more support? no. faster/more game types no. more DLC support? £15 for to rehashs and 2 crap maps says no :lol:

So I ask you, what benefit is it to me as a consumer that closed off trashy platforms have more people playing a specific shooter? what do I see? I certinaly dont see £££

Maybe you prefer the PC, but let's face it; generally -- and especially to the developers -- the console versions are a lot more important than the PC version. I actually wouldn't be surprised if the console versions of Crysis 2 trounce the PC version in terms of quality & sales!

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adamosmaki

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#206 adamosmaki
Member since 2007 • 10718 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="iDefineInfinity"]

What's your point, again?

iDefineInfinity

That shooters are still primarily made for PCs, not just in the numbers as they were before.

No, no, no, man. The FPS genre, today, belongs to the consoles. Few developers care about the PC. Their games flourish on the consoles. See how Crysis 2 is going to be released on consoles?

Stalker Series, Cryostasis , Arma, Team fortress 2 ( Valve= 200 and more updates on PC for free and only 4-5 on consoles ), LEft4Dead ( same as TF2 although to a lesser extent ) , Counterstrike a new Battleffield 3 is in the works , Bad Company 2 is on PC where as 1 wasnt Apart from 1st party devs can you tell me which 3rd party makes an exclusive FPS?
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TehNubTuber

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#207 TehNubTuber
Member since 2010 • 616 Posts
I think Halo really brought gaming standards down, the day Halo received so much hype and praise, was the day gamers let themselves down and allowed for slow dumbed down console games to become the norm.
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iDefineInfinity

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#208 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Vesica_Prime"]

That shooters are still primarily made for PCs, not just in the numbers as they were before.

adamosmaki

No, no, no, man. The FPS genre, today, belongs to the consoles. Few developers care about the PC. Their games flourish on the consoles. See how Crysis 2 is going to be released on consoles?

Stalker Series, Cryostasis , Arma, Team fortress 2 ( Valve= 200 and more updates on PC for free and only 4-5 on consoles ), LEft4Dead ( same as TF2 although to a lesser extent ) , Counterstrike a new Battleffield 3 is in the works , Bad Company 2 is on PC where as 1 wasnt Apart from 1st party devs can you tell me which 3rd party makes an exclusive FPS?

Good. You mentioned some games that make no sense to the general gamers. Seriously, man. Look at the great ones. Halo is more popular on consoles, Call of Duty so. Crysis 2 is going to consoles, too. There are simply too many problems with the PC. It's either piracy or lack of sales.

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Ravensmash

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#209 Ravensmash
Member since 2010 • 13862 Posts
I think Halo really brought gaming standards down, the day Halo received so much hype and praise, was the day gamers let themselves down and allowed for slow dumbed down console games to become the norm.TehNubTuber
Okay, please go on and explain why Halo doesn't deserve the hype and praise it recieves (almost universally), and why it's slow/dumbed down. lol
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lundy86_4

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#210 lundy86_4
Member since 2003 • 62042 Posts

Maybe you prefer the PC, but let's face it; generally -- and especially to the developers -- the console versions are a lot more important than the PC version. I actually wouldn't be surprised if the console versions of Crysis 2 trounce the PC version in terms of quality & sales!

iDefineInfinity

What do you mean by "trounce the PC version in terms of quality"?

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iDefineInfinity

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#211 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="TehNubTuber"]I think Halo really brought gaming standards down, the day Halo received so much hype and praise, was the day gamers let themselves down and allowed for slow dumbed down console games to become the norm.Ravensmash
Okay, please go on and explain why Halo doesn't deserve the hype and praise it recieves (almost universally), and why it's slow/dumbed down. lol

Let it go, he's a great PS3 fanboy. He'll never treat Halo with respect, despite the fact that it contains one of the most successful and greatest games of all time, and the fact that it have birth to countless of other console FPS copies.

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#212 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="Ravensmash"][QUOTE="TehNubTuber"]I think Halo really brought gaming standards down, the day Halo received so much hype and praise, was the day gamers let themselves down and allowed for slow dumbed down console games to become the norm.iDefineInfinity

Okay, please go on and explain why Halo doesn't deserve the hype and praise it recieves (almost universally), and why it's slow/dumbed down. lol

Let it go, he's a great PS3 fanboy. He'll never treat Halo with respect, despite the fact that it contains one of the most successful and greatest games of all time, and the fact that it have birth to countless of other console FPS copies.

Haha, oh it's obvious he has a vendetta against MS for some reason - I just wanted to see if he could ever expand on these opinions he's stating.
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#213 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

Maybe you prefer the PC, but let's face it; generally -- and especially to the developers -- the console versions are a lot more important than the PC version. I actually wouldn't be surprised if the console versions of Crysis 2 trounce the PC version in terms of quality & sales!

lundy86_4

What do you mean by "trounce the PC version in terms of quality"?

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

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lundy86_4

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#214 lundy86_4
Member since 2003 • 62042 Posts

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

iDefineInfinity

What does Modern Warfare 2 have to do with anything? Remember, it was directly identical to the console versions, and stripped many parts PC gamers had become used to (biggest was dedi servers).

It definately did better on consoles, however another thing to take into account is the amount of DD sales the PC version had, which is not tracked, and oft times not released by the developers or publishers. DD sites never release the amount of copies they've sold.

Also correct me if i'm wrong, but your 2nd link says nothing about solely console sales, and the only place it seems to differentiate the versions is when talking about price. I don't think I need to specify that all those torrent downloads are not lost sales, though the number is very high.

Crysis sold over 1 million games as of Feb 2008 (link), after a very slow start (which you showed in your link). CryEngine 3 was also made to be scaleable to hardware automatically, based on the system. It'll be using DX11 on PC, which shows that they are, in fact, pushing the PC version.

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adamosmaki

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#215 adamosmaki
Member since 2007 • 10718 Posts

[QUOTE="adamosmaki"][QUOTE="iDefineInfinity"]

No, no, no, man. The FPS genre, today, belongs to the consoles. Few developers care about the PC. Their games flourish on the consoles. See how Crysis 2 is going to be released on consoles?

iDefineInfinity

Stalker Series, Cryostasis , Arma, Team fortress 2 ( Valve= 200 and more updates on PC for free and only 4-5 on consoles ), LEft4Dead ( same as TF2 although to a lesser extent ) , Counterstrike a new Battleffield 3 is in the works , Bad Company 2 is on PC where as 1 wasnt Apart from 1st party devs can you tell me which 3rd party makes an exclusive FPS?

Good. You mentioned some games that make no sense to the general gamers. Seriously, man. Look at the great ones. Halo is more popular on consoles, Call of Duty so. Crysis 2 is going to consoles, too. There are simply too many problems with the PC. It's either piracy or lack of sales.

Crysis sold more than 1,5 millions back in 2008 so does the first Stalker. Apparently those are low sales? especially if you consider the developement cost and the advertising cost of those games compared to Halo and Cod games that have to sell 4-5 millions and more to make significant profits Also care to explain why games like Bad Company 2 as does Dead Rising are coming to PC where as their predecessors where not on PC And besides what are general gamers according to you exactly? Because Counterstrike a game thats 10year old has more people playing it compared to vast majority of console games As for lack of sales Pc made 13,1 billion in 2009 ( the only platform that has an increase from 2008 ) care to explain that? As for many problems we are not in 1995 anymore. Serious problems are quite uncommon especially if you use a DD service like Steam or Impulse that they autoupdate and download any necessary extra software
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#216 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="lundy86_4"]

[QUOTE="iDefineInfinity"]

Maybe you prefer the PC, but let's face it; generally -- and especially to the developers -- the console versions are a lot more important than the PC version. I actually wouldn't be surprised if the console versions of Crysis 2 trounce the PC version in terms of quality & sales!

iDefineInfinity

What do you mean by "trounce the PC version in terms of quality"?

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

1) platform standards, it was rated lower because it was AT THE SAME LEVEL AS THE CONSOLES. 2) Sales records do nothing for the game's quality, infact you just get milked more, so I see no plus in this kind of game wether there is 50,000 or 700,000 playing. 3) Pirates? good they can play on the official servers, more players! Yay!
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iDefineInfinity

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#217 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

lundy86_4

What does Modern Warfare 2 have to do with anything? Remember, it was directly identical to the console versions, and stripped many parts PC gamers had become used to (biggest was dedi servers).

It definately did better on consoles, however another thing to take into account is the amount of DD sales the PC version had, which is not tracked, and oft times not released by the developers or publishers. DD sites never release the amount of copies they've sold.

Also correct me if i'm wrong, but your 2nd link says nothing about solely console sales, and the only place it seems to differentiate the versions is when talking about price. I don't think I need to specify that all those torrent downloads are not lost sales, though the number is very high.

Crysis sold over 1 million games as of Feb 2008 (link), after a very slow start (which you showed in your link). CryEngine 3 was also made to be scaleable to hardware automatically, based on the system. It'll be using DX11 on PC, which shows that they are, in fact, pushing the PC version.

So, you're ultimately saying that the PC version will sell more? I don't think so. I think that the obvious fact that the console sales will transcend the sales of the PC version, may make future Crytek games exclusive to the consoles.

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#218 psn8214
Member since 2009 • 14930 Posts

[QUOTE="iDefineInfinity"]

Maybe you prefer the PC, but let's face it; generally -- and especially to the developers -- the console versions are a lot more important than the PC version. I actually wouldn't be surprised if the console versions of Crysis 2 trounce the PC version in terms of quality & sales!

lundy86_4

What do you mean by "trounce the PC version in terms of quality"?

Yeah... seriously? :| :P

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lundy86_4

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#219 lundy86_4
Member since 2003 • 62042 Posts

So, you're ultimately saying that the PC version will sell more? I don't think so. I think that the obvious fact that the console sales will transcend the sales of the PC version, may make future Crytek games exclusive to the consoles.

iDefineInfinity

Not at all. In fact, I wouldn't be surprised if it sold more on consoles because a.) it's 1 system against 2, and b.) FPS' sell very well on consoles. That isn't to say however, that PC sales will be small, they could make up a fairly large chunk of the total sales. It's difficult to tell unless numbers are released from developers and publishers, because of lack of DD numbers.

If anything, I would think that multiplat across PC and consoles would be a more viable option, more than being strictly exclusive to consoles.

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iDefineInfinity

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#220 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

So, you're ultimately saying that the PC version will sell more? I don't think so. I think that the obvious fact that the console sales will transcend the sales of the PC version, may make future Crytek games exclusive to the consoles.

lundy86_4

Not at all. In fact, I wouldn't be surprised if it sold more on consoles because a.) it's 1 system against 2, and b.) FPS' sell very well on consoles. That isn't to say however, that PC sales will be small, they could make up a fairly large chunk of the total sales. It's difficult to tell unless numbers are released from developers and publishers, because of lack of DD numbers.

If anything, I would think that multiplat across PC and consoles would be a more viable option, more than being strictly exclusive to consoles.

Well, the original Crysis only managed, what, 1 - 2 million? Sorry, but that's a moderately low number for a high-profile first-person shooter these days.

If Crysis 2 flops on consoles, then perhaps the PC version will be victorious in terms of sales. Nonetheless, if it's actually going to be a good console FPS, and follow in the steps of the recent CoD games, Killzone & Halo, then the console sales for this game will definitely overshadow the PC version.

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#221 gamedude234
Member since 2009 • 2558 Posts

It's dumbed down. Examples: 6 AR bullets and a melee will kill in Halo 3.lolwut? its 10rounds and 2 meleesWhat a joke. That encourages pray and spray, and less tactical combat. Grenade radius is huge. Encourages grenade spamming. fixed in reach,but it was never a huge problem (exept in confined spaces)Gameplay is extremely slow for an FPS. Slow? hello?vehicles? new armor abilites in reach?Self explanatory.Zoso-8

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iDefineInfinity

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#222 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="lundy86_4"]

What do you mean by "trounce the PC version in terms of quality"?

Birdy09

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

1) platform standards, it was rated lower because it was AT THE SAME LEVEL AS THE CONSOLES. 2) Sales records do nothing for the game's quality, infact you just get milked more, so I see no plus in this kind of game wether there is 50,000 or 700,000 playing. 3) Pirates? good they can play on the official servers, more players! Yay!

Care to explain "platform standards"?

Sales result in the developers bringing forth sequels, and future games of higher quality.

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Birdy09

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#223 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

iDefineInfinity

1) platform standards, it was rated lower because it was AT THE SAME LEVEL AS THE CONSOLES. 2) Sales records do nothing for the game's quality, infact you just get milked more, so I see no plus in this kind of game wether there is 50,000 or 700,000 playing. 3) Pirates? good they can play on the official servers, more players! Yay!

Care to explain "platform standards"?

Sales result in the developers bringing forth sequels, and future games of higher quality.

"Rated by competition by platform standards" no multiplat. MW2 PC lacked features we are use to like dedicated servers... so it got a lower rating? whats hard to understand about that?
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adamosmaki

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#224 adamosmaki
Member since 2007 • 10718 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

I mean, that Modern Warfare 2 on the PS3 and Xbox 360 far outscored the PC version (GR: 93.5, 93.5 vs. 88.5), (GS: 9.0 > 8.5). Let's also not forget that the console versions broke all sales records, whereas the PC gamers pirated the PC version to death and beyond.

Taking into account that the original Crysis suffered from horrible sales, I think that Crysis 2 may very well become one of the most pirated games of 2010, while the console versions shine. I also think that the console versions may outscore the PC version, on account of the fact that perhaps Crytek has chosen to focus more on the console versions, expecting more sales.

iDefineInfinity

1) platform standards, it was rated lower because it was AT THE SAME LEVEL AS THE CONSOLES. 2) Sales records do nothing for the game's quality, infact you just get milked more, so I see no plus in this kind of game wether there is 50,000 or 700,000 playing. 3) Pirates? good they can play on the official servers, more players! Yay!

Care to explain "platform standards"?

Sales result in the developers bringing forth sequels, and future games of higher quality.

Same game exactly same game but with better graphics? How can it get lower score you asked? because of thinks pc gamers are used to like Ded servers and mod support
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lundy86_4

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#225 lundy86_4
Member since 2003 • 62042 Posts

Well, the original Crysis only managed, what, 1 - 2 million? Sorry, but that's a moderately low number for a high-profile first-person shooter these days.

If Crysis 2 flops on consoles, then perhaps the PC version will be victorious in terms of sales. Nonetheless, if it's actually going to be a good console FPS, and follow in the steps of the recent CoD games, Killzone & Halo, then the console sales for this game will definitely overshadow the PC version.

iDefineInfinity

As of 2 years ago, over 1 million, yes. For a game that literally trounced computers in that time, the sales were reasonably good (one million is good by any standards). You're generalizing it as a high-profile FPS, whereas whilst high-profile, it was extremely limited in it's target audience (like stated, due to PC requirements).

Like I said, it's not surprising it'll sell more for consoles, due to it being on multiple systems compared to a single system. If the software scales well to multiple PC hardware conigurations, it could receive a boost in sales for reaching out to a wider audience.

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iDefineInfinity

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#226 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Birdy09"] 1) platform standards, it was rated lower because it was AT THE SAME LEVEL AS THE CONSOLES. 2) Sales records do nothing for the game's quality, infact you just get milked more, so I see no plus in this kind of game wether there is 50,000 or 700,000 playing. 3) Pirates? good they can play on the official servers, more players! Yay!Birdy09

Care to explain "platform standards"?

Sales result in the developers bringing forth sequels, and future games of higher quality.

"Rated by competition by platform standards" no multiplat. MW2 PC lacked features we are use to like dedicated servers... so it got a lower rating? whats hard to understand about that?

So we both agree that the PC version was inferior? Good.

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psn8214

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#227 psn8214
Member since 2009 • 14930 Posts

So we both agree that the PC version was inferior? Good.

iDefineInfinity

The PC version was most certainly not inferior. :P It had all the features the console version had, plus the added benefits of better graphics, and more stable performance.

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iDefineInfinity

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#228 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

Well, the original Crysis only managed, what, 1 - 2 million? Sorry, but that's a moderately low number for a high-profile first-person shooter these days.

If Crysis 2 flops on consoles, then perhaps the PC version will be victorious in terms of sales. Nonetheless, if it's actually going to be a good console FPS, and follow in the steps of the recent CoD games, Killzone & Halo, then the console sales for this game will definitely overshadow the PC version.

lundy86_4

As of 2 years ago, over 1 million, yes. For a game that literally trounced computers in that time, the sales were reasonably good (one million is good by any standards). You're generalizing it as a high-profile FPS, whereas whilst high-profile, it was extremely limited in it's target audience (like stated, due to PC requirements).

Like I said, it's not surprising it'll sell more for consoles, due to it being on multiple systems compared to a single system. If the software scales well to multiple PC hardware conigurations, it could receive a boost in sales for reaching out to a wider audience.

Yes, Crysis is a high-profile FPS. The fact that it was very demanding just made it more well-known to the gaming audience. Nonetheless, people expected Halo-like sales from it, but got disappointed. That's what's going to happen to the PC version of the sequel, too, since it will also get a console release.

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Birdy09

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#229 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

Care to explain "platform standards"?

Sales result in the developers bringing forth sequels, and future games of higher quality.

iDefineInfinity

"Rated by competition by platform standards" no multiplat. MW2 PC lacked features we are use to like dedicated servers... so it got a lower rating? whats hard to understand about that?

So we both agree that the PC version was inferior? Good.

Inferior to other shooters on the platform agreed, inferior to console versions? Better HD/FPS, mods, eventually dedicated servers, free to play... no I disagree strongly :) thanks for playing.
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psn8214

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#230 psn8214
Member since 2009 • 14930 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Birdy09"] "Rated by competition by platform standards" no multiplat. MW2 PC lacked features we are use to like dedicated servers... so it got a lower rating? whats hard to understand about that?Birdy09

So we both agree that the PC version was inferior? Good.

Inferior to other shooters on the platform agreed, inferior to console versions? Better HD/FPS, mods, eventually dedicated servers, free to play... no I disagree strongly :) thanks for playing.

Indeed. It was nice to play the game at a higher res than 540p. The console versions are still quite good, but those calling the PC version inferior are incorrect.

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Zanoh

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#231 Zanoh
Member since 2006 • 6942 Posts

[QUOTE="iDefineInfinity"]

So we both agree that the PC version was inferior? Good.

psn8214

The PC version was most certainly not inferior. :P It had all the features the console version had, plus the added benefits of better graphics, and more stable performance.

Plus Halo1 on PC had online where as the console version did not.

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iDefineInfinity

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#232 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Birdy09"] "Rated by competition by platform standards" no multiplat. MW2 PC lacked features we are use to like dedicated servers... so it got a lower rating? whats hard to understand about that?Birdy09

So we both agree that the PC version was inferior? Good.

Inferior to other shooters on the platform agreed, inferior to console versions? Better HD/FPS, mods, eventually dedicated servers, free to play... no I disagree strongly :) thanks for playing.

Kidding, right? You've actually played the game on the PC and the 360 (for example)? The PC version is very outdated and broken, in comparison.

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psn8214

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#233 psn8214
Member since 2009 • 14930 Posts

Kidding, right? You've actually played the game on the PC and the 360 (for example)? The PC version is very outdated and broken, in comparison.

iDefineInfinity

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lundy86_4

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#234 lundy86_4
Member since 2003 • 62042 Posts

Yes, Crysis is a high-profile FPS. The fact that it was very demanding just made it more well-known to the gaming audience. Nonetheless, people expected Halo-like sales from it, but got disappointed. That's what's going to happen to the PC version of the sequel, too, since it will also get a console release.

iDefineInfinity

I know it's high-profile, I agreed with that, just that it was still limited in it's target audience :P

Being more well known doesn't directly equal better sales. Few people could run it anywhere near reasonably well, which limited it's sales drastically. Whether people were expecting great sales is irellevant, due to their opinion being exactly that, an opinion.

This time around, PC's are very capable of runniing Crysis, even with hardware a couple of years old , as an example, my 4870 runs it very well at 1920x1200. If Crysis 2 is less-demanding or on par in terms of hardware requirements with Crysis, then we could see a boost in sales. If not, then history could repeat itself in terms of the PC version.

Either way, the console versions will likely sell more.

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psn8214

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#235 psn8214
Member since 2009 • 14930 Posts

If Crysis 2 is less-demanding or on par in terms of hardware requirements with Crysis, then we could see a boost in sales. If not, then history could repeat itself in terms of the PC version.

lundy86_4

It's looking that way so far, most certainly.

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Birdy09

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#236 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

So we both agree that the PC version was inferior? Good.

iDefineInfinity

Inferior to other shooters on the platform agreed, inferior to console versions? Better HD/FPS, mods, eventually dedicated servers, free to play... no I disagree strongly :) thanks for playing.

Kidding, right? You've actually played the game on the PC and the 360 (for example)? The PC version is very outdated and broken, in comparison.

Elaborate? I have the PS3 Version and PC version. I would like to know how its any different?
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lundy86_4

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#237 lundy86_4
Member since 2003 • 62042 Posts

[QUOTE="lundy86_4"]

If Crysis 2 is less-demanding or on par in terms of hardware requirements with Crysis, then we could see a boost in sales. If not, then history could repeat itself in terms of the PC version.

psn8214

It's looking that way so far, most certainly.

I'm thinking it will be, unless you're running it in DX11 with crazy high resolutions.

Hopefully they optimized CryEngine 3 well enough (which sems reasonable considering it needed optimization for consoles).

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Arach666

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#238 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

So we both agree that the PC version was inferior? Good.

iDefineInfinity

Inferior to other shooters on the platform agreed, inferior to console versions? Better HD/FPS, mods, eventually dedicated servers, free to play... no I disagree strongly :) thanks for playing.

Kidding, right? You've actually played the game on the PC and the 360 (for example)? The PC version is very outdated and broken, in comparison.

You don´t know what you´re talking about. The PC version got a lower score when compared to the consoles because it´s the same game as the console versions.

It´s all a matter of higher standards,even if it´s exactly the same game and the PC version actually looks better,it got that score because the game was lowered to the console standards.

If you don´t mind the lack of dedis and other usual PC features,the PC version is still better than the console versions,it´s just not as good as it should have been on the PC.

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MajorGamer531

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#239 MajorGamer531
Member since 2005 • 1215 Posts

pretty colors

[QUOTE="Birdy09"]

[QUOTE="Mark36111"]

First, I'm not even sure what it means for a FPS to be "shallow." As a previous poster said, in the end, all shooters boil down to pointing a reticle at enemies and pressing a button. As an academic exercise, however, I'll list the gameplay mechanics that Halo popularized, and you can point out to me which are shallow, and why:

-Recharging Health - A double edged sword, improves "Run and Gun" however makes camping alot more profitable and substainable, ontop of this it removes the subtle middle line of "tension" "Thrill" and "Survival" most of the older ones made you earn every aditional kill, while others like Quake and UT would force you to be nimble around the map to actually earn your kill streaks by topping up. Nowadays its just run n gun or hardcore camp, its ok youve been shot up, your magically regenerate without penatly for your lack of positioning, reflexes or tactical play.

To me, recharging health is great because it makes sure every encounter begins on an even playing field. For instance, say in a 1v1 game, player "A" is a better player than player "B." On the first encounter, A kills B, but B manages to take 70% of A's health. In the next encounter, the same result will occur with A killing B if health recharges. However, without recharging health, B can take advantage of A's low health, and will kill A even though he is an inferior player. Recharging health takes away easy, low-health kills.

This feature is considered a dumbed down one because it makes going on long killstreaks easier. You think an A on B fight is fair because their health is even, but A already killed C so it is A vs B and C. Team mentality vs Individual mentality there for ya.

-Dedicated Grenade throw button Happens too quickly, especially in games that try to brag that they are realistic, if there was some accuracy to time held mechanic then I would agree more to it.... but its just instant throw with the same accuracy everytime, not only unrealistic but as CoD4 and Halo showed... makes grenades too easy and dominent, whereas they were treated as skilled deployments in older shooters that were used only at tactical times... (or at least, only scored tactical kills" as apposed to chucking them at every oppurtunity.

You'll find in Halo that skilled players use grenades exactly as you describe. The only ones who spam are noobs. As admitted by Bungie, grenades were overpowered in the Reach beta, but they've already been nerfed. The dedicated grenade button adds a wrinkle to traditional FPS gameplay, so it can't be accused of dumbing Halo down, even if you don't like it.

Having 'spammable' grenades and that are instant, with same accuracy regardless of movement or pressure, or cooked grenades removes tactical decisions. There are still some tactical decisions to be made as you indicated when you mentioned the difference between a noob and skilled players, however there were additional skills required to use the traditional **** grenade that required foresight planning and making a hard choice of being able to shoot or throw grenades at any given moment.

-Dedicated melee button Same issue as Grenades, too fast, too accurate, 1 hit killing .... because every slash while sprinting should be fatal? nah... to compensate for those that just want to run around again, back attack maybe .... but the way Halo and CoD lundge at the target is ridiculously accurate, long ranged and fatal (though 2 hits for halo) ... have a look on Halo 3 website, its been ages since I played buy a goo 30-40% of kills were melee back then ... in a shooter... another big portion grenades, and then finally the battle rifle.

First, Melee hits are not one hit kills. They take two hits to kill with a three second delay between hits, by which time any decent player would have already killed you. Melee hits are used by good players situationally: either for stealth kills from behind, or as a close quarters finisher after already inflicting weapon damage. Like the grenade button, the melee button adds yet another layer to traditional FPS gameplay.

He did say that Halo melee attacks are 2 hits, it is in parenthesis after fatal. My problem with melee is simple, it is an excuse for people cannot aim at close range. That is it's sole purpose. People freak out and cant hit at close range in most shooters, so people started giving them melee attacks that auto-hit for oddly high damage as a substitute. I can understand the option to hit, but not as a substitute for a loaded gun. Melee should be the option once you have exhausted a clip and your target isn't finished, or if you snuck up on your opponent and don't want to give away your position when you take them out (UAVs broke this anyway).

...

Mark36111

Well its personal opinion to some degree? but ok I'l humour you :)

I'd like to add some of my own?

Really Slow movement speed - i get shocked on how ofte people miss on Halo, everyone moves so slow, even when jumping.....

What does this have to do with a game being shallow. Could be a function of the skill of the players you've encountered, the inherent level of inacuracy of analog sticks, or both.

Why does this make a game shallow? It is easier to shoot someone moving slow... pretty simple.

No sprint - A simple mechanic like Lean, yet adds so much to the skill of shooters.

Sprint is in Reach. I don't think it necessarily adds skill, though. Sure, hitting a sprinting opponent is more difficult, but sprinting also makes it easier for losing players to escape times they'd otherwise be killed. The effect cancels out.

I don't follow your logic on effects canceling out, looks more like doubling up an advantage to me.

No lean - same as above.

Kind of nitpicking. A game contoller only has a certain number buttons, and leaning isn't sufficiently important to justify wasting any of them.

Lean isn't that important, next subject.

No Prone - Same as above

Again, nitpicking. Prone wouldn't even make sense in the context of a Halo game, since your character is wearing thousands of pounds of armor. You'd also get murdered instantly by grenades due to your immobility.

Hence why dumbing down grenades removes tactical play. Lack of prone these days is a result in the reduction of tactical play. Since so many other features have geared games to be 'Run and Gun' holding still becomes a bad idea.

Half-assed-mini-game-modes - the stupid mixture of mini games like king of the hill , oddball and domination, something so much more interesting could be made.

There are 17 playlists on Halo 3 matchmaking (link). If you don't like objective games, you can easily find something else.

I think what he is saying is the current game types are simply deathmatches centered around some object X... where X can be your flag, bomb, zone, whatever and what he would like is some tactical objective. Again this simplicity is a result of dumbing games down.

Forced Matchmaking - Great, but at least give us the option to have our own servers?

You can make custom games. Not sure what the complaint here is.

It is a matter of Peer to Peer vs Dedicated Servers... I could write an essay on that topic and the pros and cons of each, but I am lazy and will let you do the research.

Most of what I have to add involve reducing the need to be good at aiming. Which is dumbing down a game because what makes shooting hard is hitting your target fast and accurately... aka aiming.

I will add the following:

UAVs/Radars/Position Update - This is a feature used to casualize play. Instead of having to pay attention to where people are killed, communicate, listen to your surroundings, or pay attention to what is going on right in front of your face, devs are giving players consistent position updates of their enemies, allowing even the weakest of players to get easy pre-fire kills (kills where you come around shooting, or the intent of shooting a specific enemy before you have seen them). This also forces players to be more mobile, encourages more run and gun, and is yet another hindrance to tactical play.

Auto-Aims/Aim-Assists - Auto-aim. Simply makes it way easier to aim. That is a pretty self-explanatory way to dumb down a shooter since part of a shooter is to shoot, and the challenge of shooting is aiming.

Lack of Recoil - Guns in today's shooters simply do not recoil off target. In games like Halo and CoD, it is possible to put every bullet in the magazine of an automatic weapon into a target of average engagement distance without missing or letting go of the trigger. That... is... absurd... of course this becomes necessary with the above (auto-aim) since recoiling off a target where accuracy isn't an issue would result in really clunky controls.

Headshots - If weapons had a reasonable amount of recoil than I suppose this arguement has more merit, but what happened to head shots being a one-shot kill? No not just with a sniper rifle, with anything that fires a bullet. Usually when a metal object penetrates your skull and enters your brain you die... just saying. Making headshots simply a half-health damage modifier like what has happened recently takes more focus off of the ability to aim.

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iDefineInfinity

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#240 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Birdy09"] Inferior to other shooters on the platform agreed, inferior to console versions? Better HD/FPS, mods, eventually dedicated servers, free to play... no I disagree strongly :) thanks for playing.Birdy09

Kidding, right? You've actually played the game on the PC and the 360 (for example)? The PC version is very outdated and broken, in comparison.

Elaborate? I have the PS3 Version and PC version. I would like to know how its any different?

The PC version sucks.

You go into a server, shoot a thing, then you're level 70. Does that happen on consoles? No. Why? Because it's not broken.

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Birdy09

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#241 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

Kidding, right? You've actually played the game on the PC and the 360 (for example)? The PC version is very outdated and broken, in comparison.

iDefineInfinity

Elaborate? I have the PS3 Version and PC version. I would like to know how its any different?

The PC version sucks.

You go into a server, shoot a thing, then you're level 70. Does that happen on consoles? No. Why? Because it's not broken.

You can avoid those, but its nice to have the OPTION. but then again, grinding for advantages is the consolites way of gaming :lol:
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iDefineInfinity

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#242 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Birdy09"] Elaborate? I have the PS3 Version and PC version. I would like to know how its any different?Birdy09

The PC version sucks.

You go into a server, shoot a thing, then you're level 70. Does that happen on consoles? No. Why? Because it's not broken.

You can avoid those, but its nice to have the OPTION. but then again, grinding for advantages is the consolites way of gaming :lol:

Keep talking crap. If the PC version was so superior, it would have attracted a lot more PC gamers' attention. Even 10-year old CS is more actively played at the moment.

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Arach666

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#243 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

The PC version sucks.

You go into a server, shoot a thing, then you're level 70. Does that happen on consoles? No. Why? Because it's not broken.

iDefineInfinity

You can avoid those, but its nice to have the OPTION. but then again, grinding for advantages is the consolites way of gaming :lol:

Keep talking crap. If the PC version was so superior, it would have attracted a lot more PC gamers' attention. Even 10-year old CS is more actively played at the moment.

The PC version is actually better,it´s just not as good as it should have been on the PC.

That´s what happens when you lower a PC game to the console standards.

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bigM10231

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#244 bigM10231
Member since 2008 • 11240 Posts

no. i think its because people realise they dont have to upgrade a pc to play a game and buy a console instead

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iDefineInfinity

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#245 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

Yes, Crysis is a high-profile FPS. The fact that it was very demanding just made it more well-known to the gaming audience. Nonetheless, people expected Halo-like sales from it, but got disappointed. That's what's going to happen to the PC version of the sequel, too, since it will also get a console release.

lundy86_4

I know it's high-profile, I agreed with that, just that it was still limited in it's target audience :P

Being more well known doesn't directly equal better sales. Few people could run it anywhere near reasonably well, which limited it's sales drastically. Whether people were expecting great sales is irellevant, due to their opinion being exactly that, an opinion.

This time around, PC's are very capable of runniing Crysis, even with hardware a couple of years old , as an example, my 4870 runs it very well at 1920x1200. If Crysis 2 is less-demanding or on par in terms of hardware requirements with Crysis, then we could see a boost in sales. If not, then history could repeat itself in terms of the PC version.

Either way, the console versions will likely sell more.

If you know it's high-profile, then you should also know that the original Crysis was a major flop, by gaming standards. It was easily one of the most hyped games of 2007 -- probably the most hyped, second to Halo -- and when it arrived, nobody bought it. A lot of gamers pirated it. This resulted in Crytek getting sad & pissed off. They didn't have another choice; Crysis 2 was going to consoles. And trust me, that was not a bad decision. FPS games sell very well on consoles, generally -- only a few sell good on the PC. Modern Warfare 2, for example, one of the most successful games in gaming history, was a major flop on the PC.

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Heil68

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#246 Heil68
Member since 2004 • 60833 Posts
PC gaming is superior in every way, shape and form. Console peasants can't touch it.
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lundy86_4

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#247 lundy86_4
Member since 2003 • 62042 Posts

If you know it's high-profile, then you should also know that the original Crysis was a major flop, by gaming standards. It was easily one of the most hyped games of 2007 -- probably the most hyped, second to Halo -- and when it arrived, nobody bought it. A lot of gamers pirated it. This resulted in Crytek getting sad & pissed off. They didn't have another choice; Crysis 2 was going to consoles. And trust me, that was not a bad decision. FPS games sell very well on consoles, generally -- only a few sell good on the PC. Modern Warfare 2, for example, one of the most successful games in gaming history, was a major flop on the PC.

iDefineInfinity

A flop in terms of sales? It sold over 1 million, and possibly close or over 2 million. In terms of hype for sales by the public, then maybe, but what does that count for? Can't count for much really.

Crytek expanding their target audience was a great idea, and will likely pay off well in terms of profit.

I see one major problem with your second link... Those are retail sales. Retail for PC in NA is next to, if not, dead. Direct downloads have skyrocketed in popularity (link). The link states that PC retail accounts for *around* 20% of total PC sales. NPD does not track DD, but are looking to considering the large popularity

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Birdy09

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#248 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"][QUOTE="iDefineInfinity"]

The PC version sucks.

You go into a server, shoot a thing, then you're level 70. Does that happen on consoles? No. Why? Because it's not broken.

iDefineInfinity

You can avoid those, but its nice to have the OPTION. but then again, grinding for advantages is the consolites way of gaming :lol:

Keep talking crap. If the PC version was so superior, it would have attracted a lot more PC gamers' attention. Even 10-year old CS is more actively played at the moment.

Yea and Wii Sports is the best game of all time :roll:
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godzillavskong

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#249 godzillavskong
Member since 2007 • 7904 Posts

Pc gaming, what's that? I thought all you could do was browse the internet on this thing!

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iDefineInfinity

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#250 iDefineInfinity
Member since 2010 • 152 Posts

[QUOTE="iDefineInfinity"]

[QUOTE="Birdy09"] You can avoid those, but its nice to have the OPTION. but then again, grinding for advantages is the consolites way of gaming :lol:Birdy09

Keep talking crap. If the PC version was so superior, it would have attracted a lot more PC gamers' attention. Even 10-year old CS is more actively played at the moment.

Yea and Wii Sports is the best game of all time :roll:

Bundled. :)