Divinity Original Sin Enhanced editon coming to PC/PS4/XB1

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elessarGObonzo

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#101 elessarGObonzo
Member since 2008 • 2678 Posts

so, Enhanced means "dumbed down"?

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blueinheaven

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#102 blueinheaven
Member since 2008 • 5567 Posts

@Cloud_imperium said:

@blueinheaven: Blame fanboys who always act like noobs (serious or not, don't know). "Lol PC spreadsheets. No one has time for micromanagement. I play games for fun through mah couch and have cinematiczzz experience".

Yeah I know it's SW and this shit happens all the time but accusing people of being too stupid to play a game because it was originally on PC is just incredibly insulting to console gamers and is a lot more personal than 'consoles suck' as an i.e.

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texasgoldrush

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#103 texasgoldrush
Member since 2003 • 15267 Posts

Wow....Divinity is going to be this great game than fanboys thought it already was.

Divinity was simply put, a bad CRPG.....great combat, but a bad CRPG. This new edition will hopefully be so reworked that its CRPG elements are improved and that the story is improved. The story did have potential, but it wasn't well executed. Larian knows this.

And an enhanced Divinity will easily take out Pillars of Eternity, a grossly overrated game.

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-God-

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#104 -God-
Member since 2004 • 3627 Posts

@blueinheaven said:

I sense staggering butthurt just because what was previously a PC exclusive will now also be on console, Boo fucking hoo.

@-God- said:

Those people are just trolling. This game should be played by everyone.

Derp.

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deactivated-59d151f079814

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#105 deactivated-59d151f079814
Member since 2003 • 47239 Posts

@the_master_race said:
@uninspiredcup said:
@the_master_race said:
@sSubZerOo said:

Oh I am not saying it's you specifically that takes this personally.. But the shit I see like "lol looks like pc loses another exclusive".. Or vice versa, its dumb.

did you forget about Torment ?!

Given how Brain Fargo lied with Wasteland 2, expect this to be console built.

maybe but even a time exclusive is an exclusive , plus we still have pillars of eternity

Hey let that become multiplat, as long as the games quality does not suffer I really could care less.. I don't some how get MORE joy from playing a exclusive over a multiplat..

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blueinheaven

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#106 blueinheaven
Member since 2008 • 5567 Posts
@-God- said:
@blueinheaven said:

I sense staggering butthurt just because what was previously a PC exclusive will now also be on console, Boo fucking hoo.

@-God- said:

Those people are just trolling. This game should be played by everyone.

Derp.

Good job ignoring my main point namely that you accuse console gamers of being too stupid to play a CRPG 'ya it will probably be too complex for them'. God knows what sort of world you live in that a game like Divinity OS can ever be considered complex.

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deactivated-59d151f079814

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#107 deactivated-59d151f079814
Member since 2003 • 47239 Posts

@blueinheaven said:
@-God- said:
@blueinheaven said:

I sense staggering butthurt just because what was previously a PC exclusive will now also be on console, Boo fucking hoo.

@-God- said:

Those people are just trolling. This game should be played by everyone.

Derp.

Good job ignoring my main point namely that you accuse console gamers of being too stupid to play a CRPG 'ya it will probably be too complex for them'. God knows what sort of world you live in that a game like Divinity OS can ever be considered complex.

It's god damn rocket science compared to games like Call of Duty Series, Order 1886, Uncharted, etc etc..

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-God-

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#108 -God-
Member since 2004 • 3627 Posts

@blueinheaven said:
@-God- said:
@blueinheaven said:

I sense staggering butthurt just because what was previously a PC exclusive will now also be on console, Boo fucking hoo.

@-God- said:

Those people are just trolling. This game should be played by everyone.

Derp.

Good job ignoring my main point namely that you accuse console gamers of being too stupid to play a CRPG 'ya it will probably be too complex for them'. God knows what sort of world you live in that a game like Divinity OS can ever be considered complex.

More complex than your average console game.

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blueinheaven

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#109 blueinheaven
Member since 2008 • 5567 Posts

@-God- said:
@blueinheaven said:
@-God- said:
@blueinheaven said:

I sense staggering butthurt just because what was previously a PC exclusive will now also be on console, Boo fucking hoo.

@-God- said:

Those people are just trolling. This game should be played by everyone.

Derp.

Good job ignoring my main point namely that you accuse console gamers of being too stupid to play a CRPG 'ya it will probably be too complex for them'. God knows what sort of world you live in that a game like Divinity OS can ever be considered complex.

More complex than your average console game.

You could say then that it's more complex than your average PC game (i.e. 5 million FPS and F2P games). It's no more complex than some of the earlier Final Fantasy games which also had turn based combat, inventory management, skill trees etc. It is not a complex game.

You seem to forget that the vast majority of PC games are dumbed down now anyway it's a general industry disease not just to do with consoles. Take a look at Telltale as an i.e. they have mastered the art of braindead non-games and they started on PC and have been hugely successful on that platform. I hope none of those console elitists point out how dumb you are because these games started on your platform of choice that wouldn't do at all would it?

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-God-

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#110  Edited By -God-
Member since 2004 • 3627 Posts

@blueinheaven said:

(i.e. 5 million FPS and F2P games).

PC F2P/FPS games currently make up the biggest and highets skill-cap/ceiling competitive titles on the market.

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blueinheaven

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#111 blueinheaven
Member since 2008 • 5567 Posts

@-God- said:
@blueinheaven said:

(i.e. 5 million FPS and F2P games).

PC F2P/FPS games currently make up the biggest and highets skill-cap/ceiling competitive titles on the market.

What's that got to do with anything? Move, point, shoot. There's your FPS. Complex? Answer: two letters, rhymes with 'po'.

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-God-

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#112  Edited By -God-
Member since 2004 • 3627 Posts

@blueinheaven said:
@-God- said:
@blueinheaven said:

(i.e. 5 million FPS and F2P games).

PC F2P/FPS games currently make up the biggest and highets skill-cap/ceiling competitive titles on the market.

What's that got to do with anything? Move, point, shoot. There's your FPS. Complex? Answer: two letters, rhymes with 'po'.

Any Moba and fps like CS/TF2 are far more complex than shit like Destiny and Uncharted.

Divinity is also more complex than most console titles. Console's are for more simplistic natured folk

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blueinheaven

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#113 blueinheaven
Member since 2008 • 5567 Posts

@-God- said:
@blueinheaven said:
@-God- said:
@blueinheaven said:

(i.e. 5 million FPS and F2P games).

PC F2P/FPS games currently make up the biggest and highets skill-cap/ceiling competitive titles on the market.

What's that got to do with anything? Move, point, shoot. There's your FPS. Complex? Answer: two letters, rhymes with 'po'.

Any Moba and fps like CS/TF2 are far more complex than shit like Destiny and Uncharted.

Divinity is also more complex than most console titles. Console's are for more simplistic natured folk

I'm reading your comments in shocked disbelief. I have played FPS on PC since Doom and played tons of multiplayer Doom 2 and later, CS and TF2. We described these games as exciting and even exhilarating but complex? lol.... if running around and shooting someone is complex for you I imagine you must find it quite a challenge to get dressed in the morning when you wake up.

Divinity may be marginally more complex than some RPG's on consoles but there isn't much in it. How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Anyway, if it's more complex than games on console, as I've already pointed out it's more complex than games on PC too. ALL games are dumbed down now.

Sorry chap, but no matter how much you desperately try to convince yourself you're part of some elitist super-intelligent PC gaming movement you are always going to massively fail. The games people play on console are largely the same as the ones you play on PC including the 'complex' ones that involve running around shooting people in the head lolz at that, that DID make me laugh.

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hrt_rulz01

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#114 hrt_rulz01
Member since 2006 • 22701 Posts

Hmmm, I'll definitely keep an eye out for this.

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-God-

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#115 -God-
Member since 2004 • 3627 Posts

@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

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blueinheaven

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#116 blueinheaven
Member since 2008 • 5567 Posts

@-God- said:
@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

'DAI is best on PC' are you on drugs? What does that have to do with how complex it is? Play DAI on hard and see how often you need to pause which effectively makes it turn based. I'm beginning to think you don't play any of these games and in fact probably don't even have a PC you constantly just talk absolute nonsense.

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#117  Edited By Boddicker
Member since 2012 • 4458 Posts

I hope we get GalCiv3 now. Not all consolites are CoD/BF dudebros!!!!!!!

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-God-

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#118 -God-
Member since 2004 • 3627 Posts

@blueinheaven said:
@-God- said:
@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

'DAI is best on PC' are you on drugs? What does that have to do with how complex it is? Play DAI on hard and see how often you need to pause which effectively makes it turn based. I'm beginning to think you don't play any of these games and in fact probably don't even have a PC you constantly just talk absolute nonsense.

See, this is what I mean by Console gamers being simple natured folk.

I solo'd hardest difficulty as a Knight Enchanter while spamming attacks. But to you this game is super hard. See the contrast?

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blueinheaven

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#119 blueinheaven
Member since 2008 • 5567 Posts

@-God- said:
@blueinheaven said:
@-God- said:
@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

'DAI is best on PC' are you on drugs? What does that have to do with how complex it is? Play DAI on hard and see how often you need to pause which effectively makes it turn based. I'm beginning to think you don't play any of these games and in fact probably don't even have a PC you constantly just talk absolute nonsense.

See, this is what I mean by Console gamers being simple natured folk.

I solo'd hardest difficulty as a Knight Enchanter while spamming attacks. But to you this game is super hard. See the contrast?

a) I'm primarily a PC gamer b) DAI was not hard at all for me I found myself overlevelled in most areas because I did too many quests bad game design I was just pointing out that the game CAN be played turn based and c) Knight Enchanter in DAI is basically cheat mode. Which makes you kind of dumb if you have to use an exploit so you can't die. I can actually see now how you find FPS games to be complex and challenging.

Your jibes at 'stupid' console gamers become increasingly hilarious.

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#120 GarGx1
Member since 2011 • 10934 Posts
@-God- said:
@blueinheaven said:
@-God- said:
@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

'DAI is best on PC' are you on drugs? What does that have to do with how complex it is? Play DAI on hard and see how often you need to pause which effectively makes it turn based. I'm beginning to think you don't play any of these games and in fact probably don't even have a PC you constantly just talk absolute nonsense.

See, this is what I mean by Console gamers being simple natured folk.

I solo'd hardest difficulty as a Knight Enchanter while spamming attacks. But to you this game is super hard. See the contrast?

To be honest I found Divinity OS to be far more difficult than DA:I and I played both on hard

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blueinheaven

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#121 blueinheaven
Member since 2008 • 5567 Posts

@GarGx1 said:
@-God- said:
@blueinheaven said:
@-God- said:
@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

'DAI is best on PC' are you on drugs? What does that have to do with how complex it is? Play DAI on hard and see how often you need to pause which effectively makes it turn based. I'm beginning to think you don't play any of these games and in fact probably don't even have a PC you constantly just talk absolute nonsense.

See, this is what I mean by Console gamers being simple natured folk.

I solo'd hardest difficulty as a Knight Enchanter while spamming attacks. But to you this game is super hard. See the contrast?

To be honest I found Divinity OS to be far more difficult than DA:I and I played both on hard

DAI is easy unless you skip most of the quests. I hated how they give you too many areas to quest in and never up the level range as the game goes on. OS was only challenging at the beginning and became piss easy about halfway through when you have good gear and skills, for me anyway.

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#122 iambatman7986
Member since 2013 • 4651 Posts

Amazing game. I'll play it again on PS4.

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clyde46

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#123 clyde46
Member since 2005 • 49061 Posts

Never had any interest it when it was exclusive. My view remains unchanged.

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illmatic87

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#125 illmatic87
Member since 2008 • 17935 Posts

@lostrib said:
@-God- said:
@silversix_ said:

i bet you only 1/10 of console owners will beat the game.

Ya it's probably a bit too complex for them.

have you beat it?

Alot of PC gamers havent actually beat it either lol.

But this is great news. People who already own it get a free upgrade too.

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blueinheaven

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#126 blueinheaven
Member since 2008 • 5567 Posts

@walloftruth said:
@Heil68 said:
@charizard1605 said:

Now I'll get it.

Yup me too.

You guys understand that the game still requires the same mental capacity as the original PC version, right?

The game isn't difficult it starts off that way and just gets easier. It's similar to Witcher 2, starts brutal then just gets easier as you go on. Console gamers aren't stupid don't let yourself down and talk to them as though they are.

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deactivated-5d6bb9cb2ee20

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#128 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@walloftruth said:
@blueinheaven said:
@walloftruth said:
@Heil68 said:
@charizard1605 said:

Now I'll get it.

Yup me too.

You guys understand that the game still requires the same mental capacity as the original PC version, right?

The game isn't difficult it starts off that way and just gets easier. It's similar to Witcher 2, starts brutal then just gets easier as you go on. Console gamers aren't stupid don't let yourself down and talk to them as though they are.

Of course, I know that, I wasn't saying consoleros are stupid. It looked more like they find m/kb too complicated though, I mean what else could be the reason? Apart from the controller support/UI and some enhancements it's still the same game it was on PC.

The reason? Here's a simple one not relating to 'brain power' that might not have occurred to you. I don't have a gaming PC. I like this game. I want to play it. I don't want to play it enough to build a gaming PC, which does not currently fit into my lifestyle anyway.

Associating someone's intelligence with their choice of game platforms betrays your lack of own, paradoxically enough. If you weren't saying 'consoleros' are stupid, then your original comment - 'You guys understand that the game still requires the same mental capacity as the original PC version, right?' - requires a fair bit of explanation as to what exactly its intended meaning was.

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blueinheaven

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#129 blueinheaven
Member since 2008 • 5567 Posts

@walloftruth said:
@blueinheaven said:
@walloftruth said:
@Heil68 said:
@charizard1605 said:

Now I'll get it.

Yup me too.

You guys understand that the game still requires the same mental capacity as the original PC version, right?

The game isn't difficult it starts off that way and just gets easier. It's similar to Witcher 2, starts brutal then just gets easier as you go on. Console gamers aren't stupid don't let yourself down and talk to them as though they are.

Of course, I know that, I wasn't saying consoleros are stupid. It looked more like they find m/kb too complicated though, I mean what else could be the reason? Apart from the controller support/UI and some enhancements it's still the same game it was on PC.

it will be the same game and they will love it just as much as we do. I'm not sure what m/kb has to do with anything? I like 'consoleros' though, some wild west shit going on there, nice.

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Postosuchus

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#130 Postosuchus
Member since 2005 • 910 Posts

Glad to see the "hardcore patch" has indeed morphed into a full blown enhanced edition. Only problem is I'll now be waiting even longer to start my second play through.

Console gamers are in for a real treat, they'll finally get to experience a true RPG instead of the watered down action games they get now.

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#131 Boddicker
Member since 2012 • 4458 Posts

@walloftruth said:
@blueinheaven said:
@walloftruth said:
@Heil68 said:
@charizard1605 said:

Now I'll get it.

Yup me too.

You guys understand that the game still requires the same mental capacity as the original PC version, right?

The game isn't difficult it starts off that way and just gets easier. It's similar to Witcher 2, starts brutal then just gets easier as you go on. Console gamers aren't stupid don't let yourself down and talk to them as though they are.

Of course, I know that, I wasn't saying consoleros are stupid. It looked more like they find m/kb too complicated though, I mean what else could be the reason? Apart from the controller support/UI and some enhancements it's still the same game it was on PC.

I'm willing to bet that 95% of consolites have had atleast moderate exposure to a PC's m/kb setup (in school atleast). There's no reason that Sony or MS shouldn't have atleast experimented with a 1st party m/kb setup.

I'm a "consolero" and I'm typing this on my non-gaming desktop PC.

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deactivated-5d6bb9cb2ee20

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#133 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@walloftruth said:

@charizard1605: k

@blueinheaven said:
@walloftruth said:
@blueinheaven said:
@walloftruth said:
@Heil68 said:
@charizard1605 said:

Now I'll get it.

Yup me too.

You guys understand that the game still requires the same mental capacity as the original PC version, right?

The game isn't difficult it starts off that way and just gets easier. It's similar to Witcher 2, starts brutal then just gets easier as you go on. Console gamers aren't stupid don't let yourself down and talk to them as though they are.

Of course, I know that, I wasn't saying consoleros are stupid. It looked more like they find m/kb too complicated though, I mean what else could be the reason? Apart from the controller support/UI and some enhancements it's still the same game it was on PC.

it will be the same game and they will love it just as much as we do. I'm not sure what m/kb has to do with anything? I like 'consoleros' though, some wild west shit going on there, nice.

The m/kb part was referring to the fact that a lot of console gamers claim that having to use two input devices at the same time is somehow too difficult, or that m/kb sucks because a keyboard has too many keys to remember. Though to be fair I've heard this excuse mostly on YouTube in the comment section, so it might not represent the console audience here in SW.

Of course it doesn't. Most people here are posting using computers. Me, I started out gaming on PCs, with RTSs, TBSs, RPGs, sims, and shooters forming the crux of my played games in earlier years. It's not about ability or coordination or what have you, it's about preference. That's it.

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jhonMalcovich

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#135 jhonMalcovich
Member since 2010 • 7090 Posts

1. The game is turn based therefore it can be ported to consoles without much of gameplay sacrifices.

2. By the time the game gets released on consoles, it will have been a pc exclusive for two years, therefore don't be miser like consolites, the developer deserves to make additional money from a console release. They didn´t harm PC gamers in any way, don´t debase yourself to consolites' level fighting over exclusives. We have plenty of exlusives, we can share some.

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clyde46

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#136  Edited By clyde46
Member since 2005 • 49061 Posts

@charizard1605 said:
@walloftruth said:
@blueinheaven said:
@walloftruth said:
@Heil68 said:
@charizard1605 said:

Now I'll get it.

Yup me too.

You guys understand that the game still requires the same mental capacity as the original PC version, right?

The game isn't difficult it starts off that way and just gets easier. It's similar to Witcher 2, starts brutal then just gets easier as you go on. Console gamers aren't stupid don't let yourself down and talk to them as though they are.

Of course, I know that, I wasn't saying consoleros are stupid. It looked more like they find m/kb too complicated though, I mean what else could be the reason? Apart from the controller support/UI and some enhancements it's still the same game it was on PC.

The reason? Here's a simple one not relating to 'brain power' that might not have occurred to you. I don't have a gaming PC. I like this game. I want to play it. I don't want to play it enough to build a gaming PC, which does not currently fit into my lifestyle anyway.

Associating someone's intelligence with their choice of game platforms betrays your lack of own, paradoxically enough. If you weren't saying 'consoleros' are stupid, then your original comment - 'You guys understand that the game still requires the same mental capacity as the original PC version, right?' - requires a fair bit of explanation as to what exactly its intended meaning was.

Its like saying Americans are stupid because one guy in Texas cant point to France on a map.

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soulitane

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#137 soulitane
Member since 2010 • 15091 Posts

Good to hear, hopefully it turns out well on consoles. If I ever pick it up, it will be on PC though.

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#138  Edited By lostrib
Member since 2009 • 49999 Posts

@clyde46 said:
@charizard1605 said:

The reason? Here's a simple one not relating to 'brain power' that might not have occurred to you. I don't have a gaming PC. I like this game. I want to play it. I don't want to play it enough to build a gaming PC, which does not currently fit into my lifestyle anyway.

Associating someone's intelligence with their choice of game platforms betrays your lack of own, paradoxically enough. If you weren't saying 'consoleros' are stupid, then your original comment - 'You guys understand that the game still requires the same mental capacity as the original PC version, right?' - requires a fair bit of explanation as to what exactly its intended meaning was.

Its like saying Americans are stupid because one guy in Texas cant point to France on a map.

Nailed it

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Bigboi500

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#139 Bigboi500
Member since 2007 • 35550 Posts

PC losing another exclusive, huh? Ouch.

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elessarGObonzo

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#140 elessarGObonzo
Member since 2008 • 2678 Posts

one reason people are comparing game "difficulty" with platforms is that most console geared games are designed so the average gamer won't be scared off by too much decision making or user input. there aren't many games, RPGs especially, that are designed for consoles that take the kind of attention a lot of PC geared games include. not saying that console games should be dumbed down, they just unfortunately usually are.

how many console games are there where you can interact with and collect almost every item on the screen, then use those items to(try to) interact with almost every other item on the screen? then it's left up to the player to decide what to hold onto, with no inclination of future use, because there's a chance it may be needed for some future quest? how many are there where you have to read and reread quest notes because items\quests aren't a blip on your map, or glowing, or highlighted with text on the screen? how many out there where you can choose to use more than 10 buttons\keys and turn off action wheels? not many, and it's not the console users fault, it's just that the platform is geared more toward mainstream.

those are some of the small things that makes the difference a lot of people look for in PC games and cannot find a lot of the time with more mainstreamed console games. those small differences are what usually make a game more complex\difficult. not how many times you have to mash a button before something is dead.

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elessarGObonzo

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#141 elessarGObonzo
Member since 2008 • 2678 Posts
@Bigboi500 said:

PC losing another exclusive, huh? Ouch.

i really hope that was just sarcasm.

why would it hurt to have a game on more platforms? are you consolites really that stuck in your own fucked up little worlds that you wouldn't even want any one else to enjoy one of your precious "exclusives"? pretty sure Divinity 2 already was consolized, so this franchise has branched out before.

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#142  Edited By -God-
Member since 2004 • 3627 Posts

@Bigboi500 said:

PC losing another exclusive, huh? Ouch.

Looks at GS/MC lists, console have lost quite a few more exclusives than PC. So much that all 3 combined don't even tickle PC.

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#143  Edited By Ross_the_Boss6
Member since 2009 • 4056 Posts

@blueinheaven said:
@-God- said:
@blueinheaven said:
How is it more complex than DAI which is a HUGE hit on console? You're kidding yourself.

Well for starters DAI is best on PC. Secondly, play it and find out. Turnbased is automatically more complex than DAI.

'DAI is best on PC' are you on drugs? What does that have to do with how complex it is? Play DAI on hard and see how often you need to pause which effectively makes it turn based. I'm beginning to think you don't play any of these games and in fact probably don't even have a PC you constantly just talk absolute nonsense.

Eh, I play on nightmare and almost never pause the combat. DA: I is all about party build and abusing the simple tactic system. This is after spending some time with the game though.

Of course, Divinity is just as easy as you get further in.

Both are a blast to play.

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deactivated-597794cd74015

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#144  Edited By deactivated-597794cd74015
Member since 2012 • 961 Posts

@twizded said:
@faizanhd said:
@twizded said:
@Cloud_imperium said:
@faizanhd said:
@twizded said:
@faizanhd said:
@twizded said:
@faizanhd said:

I wonder how many copies it will actually sell considering the kind of "cinematic" games most console gamers tend to like.

@uninspiredcup said:
@the_master_race said:

can't imagine playing a CPRG game without a mouse

I'd be very surprised if this (or Wasteland 2) sell well on consoles. The marketing tend to be big budget Micheal Bay style games - all visuals.

Considering it took 2 months to sell 500k on PC, this dev will love the console sales I bet. Which will probably sell that amount faster on the PS4 alone.

It sold more than 830,000 copies on steam alone and almost half that on gog. So more than a million copies. Thanks for lying I guess ?

And if really think its gonna even crack a quarter of a million on consoles you are delusional. This simply isn't the kind of game console kiddies have the patience to play.

Proof?

Use steamspy and google . Are you that freaking dense ?

http://steamspy.com/app/230230

Hey thanks for the link. Very useful. Their data seems pretty accurate. Their data is exactly the same as the official announcements from Cities: Skylines, DayZ and H1Z1 devs. Damn, 5 out of 7 million sales of Witcher franchise are from Steam alone. Then there is GOG version too. Really impressive.

It's as credable a VG charts, because they gather data from "a limited number of users" then estimate. I'm not desputing the numbers though, that probably is about right.

It's a piece of software that monitors the number of users that currently own the game. It is entirely accurate for every game that isn't on free week.

Wrong, there site explicitly says otherwise. It's software though.

Do you have mental issues ?

From the about page:

"How accurate is this data?

Your usual political surveys are pretty correct mostly because you don't have much choice. It's going to be candidate A, B or maybe C in some countries, so margin of error less than 0.1% should be good enough. After all is it really important if final result for candidate A is going to be 34.5% or 34.4%?

It doesn't work this way with Steam. Imagine users as voters, but instead of voting for one of three candidates, they're voting for several games from tens of thousands available in Steam catalog. Even the most popular paid games are reaching maybe 5% of this audience and most are in realms of 0.1% or even less.

So 0.1% margin of error for a game with 0.1% of Steam audience would produce results that are mostly useless. That's why Steam Spy has to gather millions points of data daily to predict games sales and audience. And that's why Steam Spy is often wrong. Not by much, but still wrong.

For your convenience on every game page you can see a margin of error for this game converted to actual users. It will look this way: Owners: 7,000,000 ±200,000. Please, take this margin into consideration every time you're using Steam Spy's data."

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#145 ChubbyGuy40
Member since 2007 • 26442 Posts

Reading the comments on other websites that people say about DOS made me realize a good amount of people get really lost and frustrated without some sort of basic guide/arrow/etc giving them an obvious hint or straight up telling them where to go all the time. They really suck at the game. Seems they also oppose different tones of dialogue and if it isn't considered serious or grimdark, then it's bad writing. I thought it had a good mix of all tones with the humor never being a focus point.

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#146 uninspiredcup
Member since 2013 • 63096 Posts

@elessarGObonzo said:

so, Enhanced means "dumbed down"?

One of the main complaints was that lack of story and dialogue. The developer admitted it was inspired by ultima, but people constantly compared it to balders gate. Given it's getting more story elements, enhanced party members and new area's, it will probably be improved, I doubt nowhere near the level of POE, but improved none the less.

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#147 elessarGObonzo
Member since 2008 • 2678 Posts
@uninspiredcup said:
@elessarGObonzo said:

so, Enhanced means "dumbed down"?

One of the main complaints was that lack of story and dialogue. The developer admitted it was inspired by ultima, but people constantly compared it to balders gate. Given it's getting more story elements, enhanced party members and new area's, it will probably be improved, I doubt nowhere near the level of POE, but improved none the less.

i would hope this would be the case considering they made quite a bit more than their original goal. nice to see them actually putting it back into the game and not into the quick development of some money-making release.

@ChubbyGuy40 said:

Reading the comments on other websites that people say about DOS made me realize a good amount of people get really lost and frustrated without some sort of basic guide/arrow/etc giving them an obvious hint or straight up telling them where to go all the time. They really suck at the game. Seems they also oppose different tones of dialogue and if it isn't considered serious or grimdark, then it's bad writing. I thought it had a good mix of all tones with the humor never being a focus point.

i had to point out that you can leave txt\notes on the map to a few people. i really hope the Enhanced version doesn't add map markers and points not included in original because people though it was too "hard" to use this feature..

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#148 locopatho
Member since 2003 • 24300 Posts

@elessarGObonzo said:

i had to point out that you can leave txt\notes on the map to a few people. i really hope the Enhanced version doesn't add map markers and points not included in original because people though it was too "hard" to use this feature..

Sounds like pointless busywork. If you can mark anything you like on the map, why shouldn't the game just do so automatically?

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#149 blueinheaven
Member since 2008 • 5567 Posts

@uninspiredcup said:
@elessarGObonzo said:

so, Enhanced means "dumbed down"?

One of the main complaints was that lack of story and dialogue. The developer admitted it was inspired by ultima, but people constantly compared it to balders gate. Given it's getting more story elements, enhanced party members and new area's, it will probably be improved, I doubt nowhere near the level of POE, but improved none the less.

I actually much prefer Divinity to POE even in its current form. POE has better (written) dialogue and a much better story but the voice-overs were just terrible, cringeworthy and Divinity has vastly superior combat.

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#150  Edited By uninspiredcup
Member since 2013 • 63096 Posts

@blueinheaven said:
@uninspiredcup said:
@elessarGObonzo said:

so, Enhanced means "dumbed down"?

One of the main complaints was that lack of story and dialogue. The developer admitted it was inspired by ultima, but people constantly compared it to balders gate. Given it's getting more story elements, enhanced party members and new area's, it will probably be improved, I doubt nowhere near the level of POE, but improved none the less.

I actually much prefer Divinity to POE even in its current form. POE has better (written) dialogue and a much better story but the voice-overs were just terrible, cringeworthy and Divinity has vastly superior combat.

POE has almost no voice acting, it uses descriptive narrative to tell it's story. It also isn't primarily a combat focus game, it allows multiple methods of completing quests while Divinity is more of a dungeon crawler.