[QUOTE="AM-Gamer"]
[QUOTE="gamebreakerz__"]It's a sad day when console fanboys are happy when their 'next gen' system is 'mostly' the same as a current PC.Cranler
According to hermits thats how its always been, its amazing how soon you forget things. When the 360 came out with revelations of its great GPU hermits were quick to point out that the CPU was a gimped 3 core processor , and its measley 512 megs of ram would bottleneck it.
When the PS3 came out with its revelations of its amazing processor( it didnt matter because it was to hard to develope for) Its GPU was a mindranged GPU that was a year old( sound familair?) and it was yet again gimped by its 512 megs of ram.
The PS4 in all honesty will be just as powerful as the PS3 was for its time, its GPU will be better then the PS3's for its time becasue it will feature a full DX 11.1 feature set as opposed to the PS3's DX9 card that had to compete with DX10 cards month's after its release.
Gimped 3 core? PC was only at dual core when the 360 launched. AMD had the best dual cores and those were just 2.6 ghz. PC has 8 core 4 ghz cpu's out already.Comparing the the GTX 680 to the PS 4 gpu is like comparing the 8800 gtx to the 360's gpu. Problem here is tghe GTX 680 came out over a year and a half before PS 4 launch while the 8800gtx came out a year after the 360 launch. PS 4 is weaksauce compared to the behemoth that the 360 was in 2005.
Better to compare the first next gen consoles of each gen. Better to compare the 360 with the ps4. PS 3 was no better than the 360 gpu wise and was a year late.
No, comparing PS4's GPU and NVIDIA's 680 GPU is like comparing Radeon HD "7860" (18 CUs enabled with DirectX 11.1 Level 11.1 hardware) vs Geforce GTX 680 (with DirectX 11.1 Level 11.0 hardware).
Geforce GTX 680(all current Keplers) only has 8 slot UAVs for just PS/CS and it doesn't have DirectX 11.1 Level 11.1's 64 slot UVAs for all shader types(DS,VS,HS,GS, PS, CS). UVAs = random read/write buffer.
Remember, the 8800 GTX is a 185 watts beast with two PCI-E power connectors and it's the template for the current two PCI-E power connector scaled PC GPUs e.g. NVIDIA GK104/GK110, AMD Tahiti.
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