Forza Motorsport 3 will ship with two discs

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The_Game21x

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#201 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

[QUOTE="waynehead895"] Same. And the opposite is true. It's not needed. It's just a convenience. I don't understand how people can say Blu-Ray is needed about a game that is most likely not going to be released on Blu-Ray format.micky4889

Yeah, I feel the same way. The fact that Forza 3 hasn't been canceled because the 360 doesn't have a Blu-Ray drive is proof enough that Blu-Ray is not needed.

I think the fact that a racing game is coming on 2 discs if proof that it is needed for some games, you can keep trying to downplay it by saying you can just install but face it the arcade owners are screwed.

According to this interview the cars and tracks are going to be split between disc 1 and disc 2 this means arcade owner that want to use a car from disc 2 he/she has to swap disc then he/she wants to use a track/car from disc 1, swap again, after that race is over they want a track from disc 2, swap again.

It's going to be a serious swap fest for the poor arcade owners.

Too bad for them then. Especially if they didn't take advantage of MS's $20 20GB HDD deal or don't head to Ebay and grab one for around the same price.

The fact that I can install the game on my 360's HDD is proof that Blu-Ray is not needed. The Arcade owners are screwed but those of us with hard drives will be just fine when Forza 3 comes out. Besides, like I said before, Arcade owners can get a hard drive for around 20 bucks on Ebay. Frankly, if you can't afford to spend $20 to upgrade your system (which will add extra functionality outside of Forza 3 as well) then you really don't need to be gaming. Gaming is an expensive hobby.

If Arcade owners had no other options or if those of us with hard drives had to constantly switch discs then maybe the case for Blu-Ray being needed could be made but since that is not the case, my point still stands. Blu-Ray is a convenience, not a necessity.

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micky4889

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#202 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]I think the fact that a racing game is coming on 2 discs if proof that it is needed for some games, you can keep trying to downplay it by saying you can just install but face it the arcade owners are screwed.

According to this interview the cars and tracks are going to be split between disc 1 and disc 2 this means arcade owner that want to use a car from disc 2 he/she has to swap disc then he/she wants to use a track/car from disc 1, swap again, after that race is over they want a track from disc 2, swap again.

It's going to be a serious swap fest for the poor arcade owners.

foxhound_fox


Except for the poor Arcade owners who took advantage of MS's $20 20GB HDD offer.

So it's their fault for buying an arcade? Because that's total BS

The majority of people who buy the arcade are not the type of people who are well up with their gaming news, in fact i'm willing to bet that the majority of them were oblivious to this deal even happening and it's also a deal which isn't taking place any more.

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foxhound_fox

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#203 foxhound_fox
Member since 2005 • 98532 Posts

So it's their fault for buying an arcade? Because that's total BS

The majority of people who buy the arcade are not the type of people who are well up with their gaming news, in fact i'm willing to bet that the majority of them were oblivious to this deal even happening and it's also a deal which isn't taking place any more.

micky4889


They're also the type of people who don't buy hardcore racing sims and prefer Burnout and Mario Kart.

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micky4889

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#204 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]

[QUOTE="The_Game21x"] Yeah, I feel the same way. The fact that Forza 3 hasn't been canceled because the 360 doesn't have a Blu-Ray drive is proof enough that Blu-Ray is not needed.

The_Game21x

I think the fact that a racing game is coming on 2 discs if proof that it is needed for some games, you can keep trying to downplay it by saying you can just install but face it the arcade owners are screwed.

According to this interview the cars and tracks are going to be split between disc 1 and disc 2 this means arcade owner that want to use a car from disc 2 he/she has to swap disc then he/she wants to use a track/car from disc 1, swap again, after that race is over they want a track from disc 2, swap again.

It's going to be a serious swap fest for the poor arcade owners.

Too bad for them then. Especially if they didn't take advantage of MS's $20 20GB HDD deal or don't head to Ebay and grab one for around the same price.

The fact that I can install the game on my 360's HDD is proof that Blu-Ray is not needed. The Arcade owners are screwed but those of us with hard drives will be just fine when Forza 3 comes out. Besides, like I said before, Arcade owners can get a hard drive for around 20 bucks on Ebay. Frankly, if you can't afford to spend $20 to upgrade your system (which will add extra functionality outside of Forza 3 as well) then you really don't need to be gaming. Gaming is an expensive hobby.

If Arcade owners had no other options or if those of us with hard drives had to constantly switch discs then maybe the case for Blu-Ray being needed could be made but since that is not the case, my point still stands. Blu-Ray is a convenience, not a necessity.

I still think the fact that some people are going to have to shell out money for a HDD along with the game is proof in itself that blu ray is somewhat needed this gen, it's not a necessity, sure but then again when it comes to a storage medium, what is a necessity?

Could Forza 3 be done on x amount of CD's ? sure does that mean DVD's a necessity ?

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micky4889

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#205 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]So it's their fault for buying an arcade? Because that's total BS

The majority of people who buy the arcade are not the type of people who are well up with their gaming news, in fact i'm willing to bet that the majority of them were oblivious to this deal even happening and it's also a deal which isn't taking place any more.

foxhound_fox


They're also the type of people who don't buy hardcore racing sims and prefer Burnout and Mario Kart.

What are you kidding me ? casuals love these types of games, theres no way in hell any of the GT game's would have sold as much if they didn't.

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The_Game21x

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#206 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

[QUOTE="micky4889"]

I think the fact that a racing game is coming on 2 discs if proof that it is needed for some games, you can keep trying to downplay it by saying you can just install but face it the arcade owners are screwed.

According to this interview the cars and tracks are going to be split between disc 1 and disc 2 this means arcade owner that want to use a car from disc 2 he/she has to swap disc then he/she wants to use a track/car from disc 1, swap again, after that race is over they want a track from disc 2, swap again.

It's going to be a serious swap fest for the poor arcade owners.

micky4889

Too bad for them then. Especially if they didn't take advantage of MS's $20 20GB HDD deal or don't head to Ebay and grab one for around the same price.

The fact that I can install the game on my 360's HDD is proof that Blu-Ray is not needed. The Arcade owners are screwed but those of us with hard drives will be just fine when Forza 3 comes out. Besides, like I said before, Arcade owners can get a hard drive for around 20 bucks on Ebay. Frankly, if you can't afford to spend $20 to upgrade your system (which will add extra functionality outside of Forza 3 as well) then you really don't need to be gaming. Gaming is an expensive hobby.

If Arcade owners had no other options or if those of us with hard drives had to constantly switch discs then maybe the case for Blu-Ray being needed could be made but since that is not the case, my point still stands. Blu-Ray is a convenience, not a necessity.

I still think the fact that some people are going to have to shell out money for a HDD along with the game is proof in itself that blu ray is somewhat needed this gen, it's not anecessity, sure but then again when it comes to a storage medium, what is anecessity?

Could Forza 3 be done on x amount of CD's ? sure does that mena DVD's anecessity ?

If it's not a necessity, then it can't also be "somewhat needed". It's either a necessity or it isn't, there's no gray area here.

If you want to put it like that, no, DVD is not a necessity. As far as whether or not Forza 3 can be done on X amount of CDs, I don't know. I am not a member of the development team. The fact of the matter here is, DVD is the current standard storage medium for game development. When the average game begins to exceed the boundaries of a dual layer DVD or simply cannot be done on DVD due to storage limitations, then I will say Blu-Ray is needed but I don't see that happening for a number of years as DVD is still quite a viable format.

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#207 All_that_is_Man
Member since 2008 • 2044 Posts

I'd say blu ray, or some form of disc above dvd is needed next gen, its needs this gen....Nintendo won't need it though

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micky4889

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#208 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]

[QUOTE="The_Game21x"]

Too bad for them then. Especially if they didn't take advantage of MS's $20 20GB HDD deal or don't head to Ebay and grab one for around the same price.

The fact that I can install the game on my 360's HDD is proof that Blu-Ray is not needed. The Arcade owners are screwed but those of us with hard drives will be just fine when Forza 3 comes out. Besides, like I said before, Arcade owners can get a hard drive for around 20 bucks on Ebay. Frankly, if you can't afford to spend $20 to upgrade your system (which will add extra functionality outside of Forza 3 as well) then you really don't need to be gaming. Gaming is an expensive hobby.

If Arcade owners had no other options or if those of us with hard drives had to constantly switch discs then maybe the case for Blu-Ray being needed could be made but since that is not the case, my point still stands. Blu-Ray is a convenience, not a necessity.

The_Game21x

I still think the fact that some people are going to have to shell out money for a HDD along with the game is proof in itself that blu ray is somewhat needed this gen, it's not anecessity, sure but then again when it comes to a storage medium, what is anecessity?

Could Forza 3 be done on x amount of CD's ? sure does that mena DVD's anecessity ?

If it's not a necessity, then it can't also be "somewhat needed". It's either a necessity or it isn't, there's no gray area here.

If you want to put it like that, no, DVD is not a necessity. As far as whether or not Forza 3 can be done on X amount of CDs, I don't know. I am not a member of the development team. The fact of the matter here is, DVD is the current standard storage medium for game development. When the average game begins to exceed the boundaries of a dual layer DVD or simply cannot be done on DVD due to storage limitations, then I will say Blu-Ray is needed but I don't see that happening for a number of years as DVD is still quite a viable format.

I can see where you're coming from, i guess "needed" is just an opinion.

My opinion on the matter would be if games are starting to max it out now what's it going to be like in a year or 2 down the line? What's it going to be like when Forza 4 come's out?

I guess for me DVD became obsolete the day Lost Odyssey came out on 4 discs.

You on the other hand seem to see DVD as a viable format up to the point were it become's impractical to use anymore, which is fine.

It seems there is an equal amount of argument's for both sides which means that this is going to go nowhere.

I guess Blu ray can be both needed and not needed at the same time.

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#209 smartcriminal
Member since 2004 • 1275 Posts

[QUOTE="furomaster_99"]

What will lems say when the next xbox has blueray?

savetehhaloz

It won't as Microsoft competes with Sony and Bluray was developed by Sony; just as Sony uses its own proprietary formats instead of Microsofts. Anyways I don't really care about the matter as long as I don't have to change the disk mid-game.

No blu ray was developed by the BDA which Sony is a part of, just like the DVD consortiumdevelopedthe DVD which Sony is also part of and Microsoft uses. Make sense now?

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#210 jakehouston88
Member since 2009 • 2848 Posts

*Finishing Lap 2*..."Insert Disc 2 for Lap 3" :lol:

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foxhound_fox

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#211 foxhound_fox
Member since 2005 • 98532 Posts

What are you kidding me ? casuals love these types of games, theres no way in hell any of the GT game's would have sold as much if they didn't.

micky4889


Actually, I was talking about Forza. The reason why GT has so much casual appeal is because it isn't a hardcore sim... its a simcade racer like Project Gotham and GRID. Except without all the styIe.

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#212 smartcriminal
Member since 2004 • 1275 Posts

[QUOTE="micky4889"]What are you kidding me ? casuals love these types of games, theres no way in hell any of the GT game's would have sold as much if they didn't.

foxhound_fox


Actually, I was talking about Forza. The reason why GT has so much casual appeal is because it isn't a hardcore sim... its a simcade racer like Project Gotham and GRID. Except without all the styIe.

I havent found any of your arguments one sided

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micky4889

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#213 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]What are you kidding me ? casuals love these types of games, theres no way in hell any of the GT game's would have sold as much if they didn't.

foxhound_fox


Actually, I was talking about Forza. The reason why GT has so much casual appeal is because it isn't a hardcore sim... its a simcade racer like Project Gotham and GRID. Except without all the styIe.

Let me guess, you think Forza is more hardcore because of damage, am i right ? Please don't think like that because it's laughable, both games are essentially the same.

GT became so popular because it was realistic hence their slogan "The real driving simulator". Forza is striving for the same goal, so how can one be more casual or more hardcore than the other? Face it Microsoft wants Forza to be their GT.

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#214 xsubtownerx
Member since 2007 • 10705 Posts
So the 360 is acting as a hybrid PC? One disk to play, and the other to install more content? I like this trend. More content for the same price is always good.
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#215 carljohnson3456
Member since 2007 • 12489 Posts
Sounds like my 120GB HDD is about to become more useful 8)-DrRobotnik-
And my 20 GB to become less useful. :cry: :lol: Seriously, that kinda sucks, lol.
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#216 foxhound_fox
Member since 2005 • 98532 Posts

Let me guess, you think Forza is more hardcore because of damage, am i right ? Please don't think like that because it's laughable, both games are essentially the same.

GT became so popular because it was realistic hence their slogan "The real driving simulator". Forza is striving for the same goal, so how can one be more casual or more hardcore than the other? Face it Microsoft wants Forza to be their GT.

micky4889


Damage... permanent consequences... no bumper car racing... massive real-time racing telemetry... hugely detailed car customization and tweaking.

Have you played Forza 2? Because it sounds like you haven't, since you know nothing about it.

"Hardcore" when it comes to sims is defined by how much detail there is in a cars customization, tweaking and level of real-time physics taking place while you race. GT is around the same area as PGR and GRID, Forza is a step above that, and all of them are several miles behind Simbin racing sims on PC. Like GTR2. But it is obvious to anyone who has played Forza without their GT-fan goggles on to see that it is at least an entire generation ahead when it comes to racing simulation.

GT lost its console racing sim crown when Forza Motorsport came out. GT5 has to win it back... but Forza 3 is already giving it a run for its money.

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The_Game21x

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#217 The_Game21x
Member since 2005 • 26440 Posts

*Finishing Lap 2*..."Insert Disc 2 for Lap 3" :lol:

jakehouston88
That sure would suck... Thankfully, that's not going to be a problem in Forza 3.
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micky4889

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#218 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]Let me guess, you think Forza is more hardcore because of damage, am i right ? Please don't think like that because it's laughable, both games are essentially the same.

GT became so popular because it was realistic hence their slogan "The real driving simulator". Forza is striving for the same goal, so how can one be more casual or more hardcore than the other? Face it Microsoft wants Forza to be their GT.

foxhound_fox


Damage... permanent consequences... no bumper car racing... massive real-time racing telemetry... hugely detailed car customization and tweaking.

Have you played Forza 2? Because it sounds like you haven't, since you know nothing about it.

"Hardcore" when it comes to sims is defined by how much detail there is in a cars customization, tweaking and level of real-time physics taking place while you race. GT is around the same area as PGR and GRID, Forza is a step above that, and all of them are several miles behind Simbin racing sims on PC. Like GTR2. But it is obvious to anyone who has played Forza without their GT-fan goggles on to see that it is at least an entire generation ahead when it comes to racing simulation.

GT lost its console racing sim crown when Forza Motorsport came out. GT5 has to win it back... but Forza 3 is already giving it a run for its money.

There has been no true GT game this gen so your argument is invailid until GT5 comes out and includes none of the above but that's for a different thread. My point was that casuals like racing sims then you brought up Forza being too hardcore or something along those lines which i pretty much showed was BS.

Besides do you really think "Damage... permanent consequences... no bumper car racing... massive real-time racing telemetry... hugely detailed car customization and tweaking." would have been possible on the PS2 ?

Now i'm no developer but even i know there was no way in hell the PS2 could have pulled that off, it was pretty much maxed running GT4 as it was.

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Verge_6

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#219 Verge_6
Member since 2007 • 20282 Posts

*Finishing Lap 2*..."Insert Disc 2 for Lap 3" :lol:

jakehouston88
Except...that's not how it's going to work. At all. Like...no.
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CaseyWegner

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#220 CaseyWegner
Member since 2002 • 70152 Posts

*Finishing Lap 2*..."Insert Disc 2 for Lap 3" :lol:

jakehouston88

it helps to also read the first post and not just the thread title.

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II-FBIsniper-II

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#221 II-FBIsniper-II
Member since 2005 • 18067 Posts

[QUOTE="jakehouston88"]

*Finishing Lap 2*..."Insert Disc 2 for Lap 3" :lol:

CaseyWegner

it helps to also read the first post and not just the thread title.

Yeah, I guess I didn't exactly help by adding my joke picture.
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#222 foxhound_fox
Member since 2005 • 98532 Posts

There has been no true GT game this gen so your argument is invailid until GT5 comes out and includes none of the above but that's for a different thread. My point was that casuals like racing sims then you brought up Forza being too hardcore or something along those lines which i pretty much showed was BS.

Besides do you really think "Damage... permanent consequences... no bumper car racing... massive real-time racing telemetry... hugely detailed car customization and tweaking." would have been possible on the PS2 ?

Now i'm no developer but even i know there was no way in hell the PS2 could have pulled that off, it was pretty much maxed running GT4 as it was.

micky4889


GT5P has been marketed as a true GT game. If it was in fact a "demo," then it would have been released for free on PSN, would not have been released on a disc in retail, reviewed by countless gaming websites (including Gamespot), nor would it have recieved a "greatest hits" version. GT5P *is* GT5... we are waiting for GT6.

Casuals do not like racing sims. They never have. I've tried to get my dad to play Forza 2 (he loves driving and race cars) but he just doesn't have the patience to sit down and learn how to race properly. He can't grasp that you have to slow down for a corner and then drive through the apex accelerating.

How did you show it was BS? I'd like to know.

Of course not? Why wouldn't it be possible? You don't need state-of-the-art equipment to damage model cars and make that effect the performance. If they can do performance tweaking on the PS with Gran Turismo that allows you to alter the horsepower/suspension, etc., then they can do damage modelling. It won't be great, but it will be better than no damage modelling and no permanent consequences for your mistakes.

They could easily have sacrificed some of the visual fidelity and physics calulations for damage modelling. There are plenty of racing sims from the late '90's on PC that still crush modern console sims like GT4.

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micky4889

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#223 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]There has been no true GT game this gen so your argument is invailid until GT5 comes out and includes none of the above but that's for a different thread. My point was that casuals like racing sims then you brought up Forza being too hardcore or something along those lines which i pretty much showed was BS.

Besides do you really think "Damage... permanent consequences... no bumper car racing... massive real-time racing telemetry... hugely detailed car customization and tweaking." would have been possible on the PS2 ?

Now i'm no developer but even i know there was no way in hell the PS2 could have pulled that off, it was pretty much maxed running GT4 as it was.

foxhound_fox


GT5P has been marketed as a true GT game. If it was in fact a "demo," then it would have been released for free on PSN, would not have been released on a disc in retail, reviewed by countless gaming websites (including Gamespot), nor would it have recieved a "greatest hits" version. GT5P *is* GT5... we are waiting for GT6.

Casuals do not like racing sims. They never have. I've tried to get my dad to play Forza 2 (he loves driving and race cars) but he just doesn't have the patience to sit down and learn how to race properly. He can't grasp that you have to slow down for a corner and then drive through the apex accelerating.

How did you show it was BS? I'd like to know.

Of course not? Why wouldn't it be possible? You don't need state-of-the-art equipment to damage model cars and make that effect the performance. If they can do performance tweaking on the PS with Gran Turismo that allows you to alter the horsepower/suspension, etc., then they can do damage modelling. It won't be great, but it will be better than no damage modelling and no permanent consequences for your mistakes.

They could easily have sacrificed some of the visual fidelity and physics calulations for damage modelling. There are plenty of racing sims from the late '90's on PC that still crush modern console sims like GT4.

Maybe because its called GT5:Prologue,Prologue by definition meaning anintroduction so in other words GT5P was just a taste of whats to come and in no way a finished product, also where does it say a demo has to be free? Or that its not allowed to be sold at retail or reviewed? A demo is just a demonstration, as of a product or service.

"How did you show it was BS? I'd like to know."

Maybe because GT1,2,3 and so on were some of the most realistic racing Sims of their time that could be found on consoles, that's why they became popular and that's why they sold so much.

Now according to you Forza wont sell like GT because its too realistic which is totally contradicting as to what made GT such a success in the first place.

As for GT4 having no damage maybe it's because the game would have taken a massive hit graphically just to implement it and if it was implemented it would have been in no way accurate.

But you want them to throw it in there just for the sake of having it? What sort of racing fan are you? I'd take no damage over random damage any day.

edit:

sorry for all the edits, for some reason my words keep running into each other.


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foxhound_fox

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#224 foxhound_fox
Member since 2005 • 98532 Posts

Maybe because its called GT5:Prologue,Prologue by definition meaning anintroduction so in other words GT5P was just a taste of whats to come and in no way a finishedproduct,also where does it say a demo has to be free? Or that its not allowed to be sold at retail orreviewed? A demo is just ademonstration, as of a product or service.

"How did you show it was BS? I'd like to know."

Maybe because GT1,2,3 and so on were some of the most realistic racing Sims of their time that could be foundon consoles, that's why they became popular and that's why they sold so much.

Now according to you Forza wont sell like GT because its too realistic which is totalycontradicting as to what made GT such a success in the first place.

As for GT4 having no damage maybe it's because the game would have taken a massive hitgraphicallyjust to implement it and if it wasimplemented it would have been in no way accurate.

But you want them to throw it in there just for the sake of having it? What sort of racing fan are you? I'd take no damage over random damage any day.micky4889


So if GT2 was realistic for its time, then why couldn't GT4 get with the times and include damage modelling? Many sims before GT4 have damage and permanent consequences for hitting things. If they want it to be a realistic sim, they need to use what the rest of the genre is using at the time.

Random damage? *sigh* If my front bumper collides with something in Forza 2, it takes damage. If I shift down too quickly, my transmission takes damage. And if you don't want damage, then stop claiming GT is a racing sim... because all modern racing sims have full damage modelling.

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#225 micky4889
Member since 2006 • 2668 Posts

[QUOTE="micky4889"]Maybe because its called GT5:Prologue,Prologue by definition meaning anintroduction so in other words GT5P was just a taste of whats to come and in no way a finishedproduct,also where does it say a demo has to be free? Or that its not allowed to be sold at retail orreviewed? A demo is just ademonstration, as of a product or service.

"How did you show it was BS? I'd like to know."

Maybe because GT1,2,3 and so on were some of the most realistic racing Sims of their time that could be foundon consoles, that's why they became popular and that's why they sold so much.

Now according to you Forza wont sell like GT because its too realistic which is totalycontradicting as to what made GT such a success in the first place.

As for GT4 having no damage maybe it's because the game would have taken a massive hitgraphicallyjust to implement it and if it wasimplemented it would have been in no way accurate.

But you want them to throw it in there just for the sake of having it? What sort of racing fan are you? I'd take no damage over random damage any day.foxhound_fox


So if GT2 was realistic for its time, then why couldn't GT4 get with the times and include damage modelling? Many sims before GT4 have damage and permanent consequences for hitting things. If they want it to be a realistic sim, they need to use what the rest of the genre is using at the time.

Random damage? *sigh* If my front bumper collides with something in Forza 2, it takes damage. If I shift down too quickly, my transmission takes damage. And if you don't want damage, then stop claiming GT is a racing sim... because all modern racing sims have full damage modelling.

Now your comparing a PS2 game to a 360 game*sigh* lol

Seriously dude wait till GT5 comes out before to try to compare them, your also forgetting that Forza 1 and 2 were on muchsuperiorsystems than what GT4 had to run on, i think things are going to be much more interesting this time around with the PS3 and 360 being pretty much equal.

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mariokart64fan

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#227 mariokart64fan
Member since 2003 • 20828 Posts

oh really , the wii has one of the funnest racers on any of the 3 its called mariokart but that dont stop there ever play toca 3 , , or 2 their better then forza or gt ,, apex another one, and test drive unlimited, sigh, , , , ,

who cares about damage modling any way you still cant top nascar in that dept . ,

pieces fly off the cars,, forza they just dent , ,

toca peices fly off the cars again why are we comparing ps2 to a 360 lol it couldnt even keep up with gamecube for crying out loud

and ps3 well thats one glitchy console, especally in r6 vegas and saints row 2 , it lags ,

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deactivated-57af49c27f4e8

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#228 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts

Changing the disc in the middle of the track FTL... ;)

Epak_
lol imagine trying to get a record time. the intensity!
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pyromaniac223

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#229 pyromaniac223
Member since 2008 • 5896 Posts

oh really , the wii has one of the funnest racers on any of the 3 its called mariokart but that dont stop there ever play toca 3 , , or 2 their better then forza or gt ,, apex another one, and test drive unlimited, sigh, , , , ,

who cares about damage modling any way you still cant top nascar in that dept . ,

pieces fly off the cars,, forza they just dent , ,

toca peices fly off the cars again why are we comparing ps2 to a 360 lol it couldnt even keep up with gamecube for crying out loud

and ps3 well thats one glitchy console, especally in r6 vegas and saints row 2 , it lags ,

mariokart64fan
Mario Kart isn't a sim.
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Bentham

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#230 Bentham
Member since 2008 • 1154 Posts
This is good news. Forza 3 will be a a monumental game.
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Tactis

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#231 Tactis
Member since 2006 • 1568 Posts

So i am playing some Lost Odyssey atm and yeah I got to say I agree with a lot of people here its really really inconvenient to swap out disks every 8-10 hours sometimes I am like DAMMIT!!! NOT AGAIN I JUST DID THIS 10 HOURS AGO!!! ERGHHH!!!U SUCK MICROSOFT AND YOUR HORRIBLE MACHINE!!WHY ARENT U COOL LIKE SONY AND MAKE ME PAY UP TO $200 MORE FOR BLU-RAY/HD-DVD WHAT THE HELL!!! I HATE THE MONEY I SAVED GETTING A 360 I REALLY JUST WANT TO NOT CHANGE DISKS DAMMIT!!!

oh wait no i dint do that because if i did complaining about something as small as this thatI must be stupid