FPSs are starting to feel the same. The genre needs to evolve.

This topic is locked from further discussion.

Avatar image for DrinkDuff
DrinkDuff

6762

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 DrinkDuff
Member since 2004 • 6762 Posts

There is something going on here. There is something amiss in the FPS market today. Normally I am an advocator of the genre(s) both in first-person and third-person form. You could say that I am a fan, or at least, I was.I'm not so sure anymore. It's all becoming rather disappointing.

The more I play FPSs these days the more I begin to wonder why I am enjoying them less and less. My enthusiasm grows smaller for each title with guns as the main focus. It didn't just start with this generation, but I think its finally starting to sink in: I can't seem to enjoy any of them anymore. And I think I figured out some of the reasons why.

There isn't enough variety in the genre. Most first-person shooters in the market are starting to become clones of one another. The developers seem to be more concerned with presentation than they are about ingenuity. And it doesn't seem like anyone is willing to take the risk of coming up with something new. They don't want to entertain the brain, they want to keep it busy. Flashy graphics and good level design can only do so much to hide the simple-minded repetitive gameplay and the familiar environments that most games in the genre share. We get gray, war torn battlefields, gritty atmosphere, smooth animations, gray, lots of swearing, depth of field, motion blur, and even more gray.

When you take those out, what do you have left? A hollow game with nothing to offer but a basic, impulsive, barely-gratifying shooting mechanic. The coat of paint can't cover up the rust decaying the cheap metal underneath. They aren't so much giving us a game, as they are giving us a program that gives you the same gratifying task to do over and over again.

I feel like I am part of a sick experiment where I am being told to buy and judge a couple of different FPSs only to realize that they are the all the same game, and the scientists just wanted to measure my lack of awareness of the fact. We are like monkeys being trained by a reward system to do medial tasks.

In all honesty though, that is what the FPS genre (in general) seems to have become: redundant. Sure, maybe every once in a while you get a cover mechanic thrown in, but you are still a commando god in a state of zombie-like trance, shooting an endless supply of walking bullet-fodder. You shoot a group of enemies only to find out that there are still more enemies to shoot. You move forward to one checkpoint only to find out that there are more checkpoints to reach where you are shooting even more enemies to complete your next arbitrary goal, (where you defend a position and shoot more enemies).

Hide, recharge health, shoot, hide, recharge, shoot, reload. You go through the same dull, unrelenting pattern over and over again and then 6-10 hours roll by and then you are done. There are no compelling puzzles, there are no real tactics, there is nothing open-ended, there is no reason to fear your weak enemies, there are no choices that challenge your brain beyond that basic impulse. and there is no real incentive to go back and do it hundreds of times over a different backdrop. Then you realize you probably would have had more fun in a shooting gallery.

When is it going to end? When are we going to see a fresh FPS again?

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#2 mitu123
Member since 2006 • 155290 Posts
I don't see them dying anytime soon for obvious reasons, but I do wish for them to evolve more though.
Avatar image for tktomo01
tktomo01

1476

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#3 tktomo01
Member since 2008 • 1476 Posts
Captain Obvious, to the rescue!
Avatar image for Riverwolf007
Riverwolf007

26023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Riverwolf007
Member since 2005 • 26023 Posts
How many times do I have to tell you guys it's not the games that have changed but you. Your tastes just change over time and depending on what you are exposed to.
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#5 Cherokee_Jack
Member since 2008 • 32198 Posts
I expected to disagree with you, but you're right.
Avatar image for Hot-Tamale
Hot-Tamale

2052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#6 Hot-Tamale
Member since 2009 • 2052 Posts
There is very little difference between FPSs, but that's mostly because publishers don't like to try new things. If shooting people in the face is a popular trend, then the publishers will encourage that. So far, shooting people in the face hasn't subsided, but games have added to the formula a bit. Bioshock was a great game not only for hating on Ayn Rand, but also for introducing meaningful philosophical dilemmas into the gameplay.
Avatar image for world69star69
world69star69

1401

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#7 world69star69
Member since 2005 • 1401 Posts
I take it you haven't played the killzone 2 demo yet? Baseless assumptions on a game never played? Play it! It renders all other shooters obsolete! I tried playing call of duty waw and resistance after the K2 demo and they feel very shallow. After playing k2, a fps that feels different. It has weight and great graphics but the gameplay is where it really shines. I played the demo 10 times already. I need more!!! I haven't felt this way about a shooter since the Quake when 3d cards came on the scene or back even further with wolf 3d and doom. This game is a genre changer, and until you try it your just going to say it's just a generic fps...but it's not!! Not at all! It brings feeling to the game, I really can't explain it, you have to try it out to know what i am talking about. I hate the fact now that every fps I play will pale in comparison. I just hope that Guerrilla Games either licenses their engine to other ps3 devs or lets Sony give it to first party devs... Resistance 3 with k2 engine....that would rock!
Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 goblaa
Member since 2006 • 19304 Posts

I take it you haven't played the killzone 2 demo yet? Baseless assumptions on a game never played? Play it! It renders all other shooters obsolete! I tried playing call of duty waw and resistance after the K2 demo and they feel very shallow. After playing k2, a fps that feels different. It has weight and great graphics but the gameplay is where it really shines. I played the demo 10 times already. I need more!!! I haven't felt this way about a shooter since the Quake when 3d cards came on the scene or back even further with wolf 3d and doom. This game is a genre changer, and until you try it your just going to say it's just a generic fps...but it's not!! Not at all! It brings feeling to the game, I really can't explain it, you have to try it out to know what i am talking about. I hate the fact now that every fps I play will pale in comparison. I just hope that Guerrilla Games either licenses their engine to other ps3 devs or lets Sony give it to first party devs... Resistance 3 with k2 engine....that would rock! world69star69

I played it too and that's a load of BS. KZ2 is a very very very good super super super traditional unorignal do-nothing-new shooter.

Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#9 Cherokee_Jack
Member since 2008 • 32198 Posts
^ That's interesting. I'd like to hear about some of the innovations Killzone 2 has brought to the genre, if you'd like to go into more detail.
Avatar image for GamerTron0
GamerTron0

561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#10 GamerTron0
Member since 2008 • 561 Posts
I know, i think the FPS genre is dying slowly. We are getting the same type of games, its either world war II or Future space war and modern warfare. I am getting tired of the same crap. Halo 3 was same as halo 1 and 2, call of duty does the same thing no matter what it is. Someone should make an FPS that totally makes the genre new again like what Goldeneye did.
Avatar image for deactivated-5d25ae64ef918
deactivated-5d25ae64ef918

8101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 deactivated-5d25ae64ef918
Member since 2008 • 8101 Posts
I think there are just too many FPS'. One of my favorite genres, but too many of them. I don't like looking for the new hit game to buy and it's another FPS when I've just finished two FPS'. It's pretty much the case with me getting KZ2 =/.
Avatar image for nVidiaGaMer
nVidiaGaMer

7793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#12 nVidiaGaMer
Member since 2006 • 7793 Posts

I don't see them dying anytime soon for obvious reasons, but I do wish for them to evolve more though.mitu123

Bioshock 2 will be the first.

Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#13 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="mitu123"]I don't see them dying anytime soon for obvious reasons, but I do wish for them to evolve more though.nVidiaGaMer

Bioshock 2 will be the first.

The first to evolve or the first to die?
Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 goblaa
Member since 2006 • 19304 Posts

I know, i think the FPS genre is dying slowly. We are getting the same type of games, its either world war II or Future space war and modern warfare. I am getting tired of the same crap. Halo 3 was same as halo 1 and 2, call of duty does the same thing no matter what it is. Someone should make an FPS that totally makes the genre new again like what Goldeneye did. GamerTron0

How about a robin hood FPS?

Avatar image for nVidiaGaMer
nVidiaGaMer

7793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#15 nVidiaGaMer
Member since 2006 • 7793 Posts
[QUOTE="nVidiaGaMer"]

[QUOTE="mitu123"]I don't see them dying anytime soon for obvious reasons, but I do wish for them to evolve more though.Cherokee_Jack

Bioshock 2 will be the first.

The first to evolve or the first to die?

The first to evolve. Bioshock 1 started different things not just shooting.

Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 AAllxxjjnn
Member since 2008 • 19992 Posts
I take it you haven't played the killzone 2 demo yet? Baseless assumptions on a game never played? Play it! It renders all other shooters obsolete! I tried playing call of duty waw and resistance after the K2 demo and they feel very shallow. After playing k2, a fps that feels different. It has weight and great graphics but the gameplay is where it really shines. I played the demo 10 times already. I need more!!! I haven't felt this way about a shooter since the Quake when 3d cards came on the scene or back even further with wolf 3d and doom. This game is a genre changer, and until you try it your just going to say it's just a generic fps...but it's not!! Not at all! It brings feeling to the game, I really can't explain it, you have to try it out to know what i am talking about. I hate the fact now that every fps I play will pale in comparison. I just hope that Guerrilla Games either licenses their engine to other ps3 devs or lets Sony give it to first party devs... Resistance 3 with k2 engine....that would rock! world69star69
KZ2 is pretty shallow, linear, and standard FPS.
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#17 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"][QUOTE="nVidiaGaMer"]

Bioshock 2 will be the first.

nVidiaGaMer

The first to evolve or the first to die?

The first to evolve. System Shock 2 and Deus Ex started different things not just shooting.

Fixed that for ya.

Avatar image for DrinkDuff
DrinkDuff

6762

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 DrinkDuff
Member since 2004 • 6762 Posts
I take it you haven't played the killzone 2 demo yet? Baseless assumptions on a game never played? Play it! It renders all other shooters obsolete! I tried playing call of duty waw and resistance after the K2 demo and they feel very shallow. After playing k2, a fps that feels different. It has weight and great graphics but the gameplay is where it really shines. I played the demo 10 times already. I need more!!! I haven't felt this way about a shooter since the Quake when 3d cards came on the scene or back even further with wolf 3d and doom. This game is a genre changer, and until you try it your just going to say it's just a generic fps...but it's not!! Not at all! It brings feeling to the game, I really can't explain it, you have to try it out to know what i am talking about. I hate the fact now that every fps I play will pale in comparison. I just hope that Guerrilla Games either licenses their engine to other ps3 devs or lets Sony give it to first party devs... Resistance 3 with k2 engine....that would rock! world69star69
I haven't played Killzone 2 yet but I doubt it would change my mind. I'm just getting a little sick of the genre right now. It's one of the reasons why I have moved away from my console to other venues. I've been getting into some independent titles to break the monotony.
Avatar image for Sonic_on_crack
Sonic_on_crack

2428

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Sonic_on_crack
Member since 2007 • 2428 Posts

not to me and this gen I've played and beat

Halo 3

PDZ

F.E.A.R

COD4

HL2 - ep2

Bioshock

Rainbow Six Vegas

all felt completely different and offered different experiences , I also never play 2 FPS back to back and generally dont generally play more than one installment of a FPS franchise in one gen .I also have Haze incomming from ebay

Avatar image for nVidiaGaMer
nVidiaGaMer

7793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#20 nVidiaGaMer
Member since 2006 • 7793 Posts
[QUOTE="nVidiaGaMer"][QUOTE="Cherokee_Jack"] The first to evolve or the first to die?Cherokee_Jack

The first to evolve. System Shock 2 and Deus Ex started different things not just shooting.

Fixed that for ya.

Not really because if it wasn't for Bioshock that would of been forgotten. Castle Wolfenstein started stealth games but if it wasn't for Metal Gear people would of forgotten all about it and there wouldn't be any more games like it.

Avatar image for DarkGamer007
DarkGamer007

6033

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 DarkGamer007
Member since 2008 • 6033 Posts

I know, i think the FPS genre is dying slowly. We are getting the same type of games, its either world war II or Future space war and modern warfare. I am getting tired of the same crap. Halo 3 was same as halo 1 and 2, call of duty does the same thing no matter what it is. Someone should make an FPS that totally makes the genre new again like what Goldeneye did. GamerTron0

Of course Halo 1, 2, and 3 are going to be similar they are direct sequels! Anyway I find that too much evolution has caused the FPS genre to end up where it is because develoeprs just started to copy and paste new innovations without thinking about how they would affect the gameplay (see regenerating health) and developers really don't like to do anything daring. I think in the futre we are going to start seeing more hybrid shooters that either A) Combine shooting and platforming (see Damnation) or B) Combine RPGs and Shooters (see BioShock, Alpha Protocal, and Far Cry 2 even though Far Cry 2 is more shooter than RPG, RPG elemnts would fit perfectly with it.).

Avatar image for GamerTron0
GamerTron0

561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#22 GamerTron0
Member since 2008 • 561 Posts
No lol, i would just like 2 see a game that makes new rules instead of having health bars that recharge, only able to have 2 weapons and 6 hour campaing and multiplayer.
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#23 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"][QUOTE="nVidiaGaMer"]

The first to evolve. System Shock 2 and Deus Ex started different things not just shooting.

nVidiaGaMer

Fixed that for ya.

Not really because if it wasn't for Bioshock that would of been forgotten. Castle Wolfenstein started stealth games but if it wasn't for Metal Gear people would of forgotten all about it and there wouldn't be any more games like it.

So what is Bioshock 2 going to do for the genre?
Avatar image for DrinkDuff
DrinkDuff

6762

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 DrinkDuff
Member since 2004 • 6762 Posts
How many times do I have to tell you guys it's not the games that have changed but you. Your tastes just change over time and depending on what you are exposed to.Riverwolf007
It's not just that. Maybe if every recent FPS wasn't trying to be like Halo or Call of Duty then I would think differently. It would also help if there were more high profile games in other genres as popular as the modern FPS.
Avatar image for nVidiaGaMer
nVidiaGaMer

7793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#25 nVidiaGaMer
Member since 2006 • 7793 Posts
[QUOTE="nVidiaGaMer"][QUOTE="Cherokee_Jack"]

Fixed that for ya.

Cherokee_Jack

Not really because if it wasn't for Bioshock that would of been forgotten. Castle Wolfenstein started stealth games but if it wasn't for Metal Gear people would of forgotten all about it and there wouldn't be any more games like it.

So what is Bioshock 2 going to do for the genre?

Aside from having the most realistic water so far not much is known. Hopefully we'll get some info at E3 or sooner.

Avatar image for deactivated-5d25ae64ef918
deactivated-5d25ae64ef918

8101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 deactivated-5d25ae64ef918
Member since 2008 • 8101 Posts
I'm playing through BioShock right now for the first time and it's fairly different from other FPS' I've played. But yeah like I and everyone else has said, too many of them.
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#27 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"][QUOTE="nVidiaGaMer"]

Not really because if it wasn't for Bioshock that would of been forgotten. Castle Wolfenstein started stealth games but if it wasn't for Metal Gear people would of forgotten all about it and there wouldn't be any more games like it.

nVidiaGaMer

So what is Bioshock 2 going to do for the genre?

Aside from having the most realistic water so far not much is known. Hopefully we'll get some info at E3 or sooner.

Well, it better do something more meaningful than water effects, that's for sure.

Avatar image for sh0vet
sh0vet

362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 sh0vet
Member since 2006 • 362 Posts
Not only are fps becoming similar they are getting easier. I downloaded kz2 demo from euro psn store the other day and I played it. Just so you know im probably the worst console fps player ever I mean give me a mouse before I throw my ps3 controller at a baby. However I was able to play through it pretty easily though I think the demo is a easy difficulty so dunno how the full game will be but sadly I'll never know.
Avatar image for DrinkDuff
DrinkDuff

6762

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 DrinkDuff
Member since 2004 • 6762 Posts

not to me and this gen I've played and beat

Halo 3

PDZ

F.E.A.R

COD4

HL2 - ep2

Bioshock

Rainbow Six Vegas

all felt completely different and offered different experiences , I also never play 2 FPS back to back and generally dont generally play more than one installment of a FPS franchise in one gen .I also have Haze incomming from ebay

Sonic_on_crack
It's easier to deal with the repetition of a FPS when you have other options and you play them less often. The problem is that there are becoming less and less options every year, and FPSs are becoming less and less varied. So not only are you being pushed to play more FPSs due to the oversaturation of FPSs in the market (and lack of anything else), but most are also based on the same formula (because its a safer bet in this economic climate).
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#30 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Sonic_on_crack"]

not to me and this gen I've played and beat

Halo 3

PDZ

F.E.A.R

COD4

HL2 - ep2

Bioshock

Rainbow Six Vegas

all felt completely different and offered different experiences , I also never play 2 FPS back to back and generally dont generally play more than one installment of a FPS franchise in one gen .I also have Haze incomming from ebay

DrinkDuff

It's easier to deal with the repetition of a FPS when you have other options and you play them less often. The problem is that there are becoming less and less options every year, and FPSs are becoming less and less varied. So not only are you being pushed to play more FPSs due to the oversaturation of FPSs in the market (and lack of anything else), but most are also based on the same formula (because its a safer bet in this economic climate).

The FPS mania is subsiding. There are still plenty of FPS, but now the trend is WRPGs and 3rd person action games. I think we'll be seeing fewer and fewer FPS in the coming years.

Avatar image for DrinkDuff
DrinkDuff

6762

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 DrinkDuff
Member since 2004 • 6762 Posts
I'm playing through BioShock right now for the first time and it's fairly different from other FPS' I've played. But yeah like I and everyone else has said, too many of them.OICWUTUDIDTHAR
It seems pretty fresh at first, but it will lose some of its luster once the striking uniqueness of the atmosphere wears off and you realize the gameplay still mostly boils down to walking around a lot and shooting many many enemies (be it with a tonic or with a gun). Still I suppose the "RPG elements" of the game are nice and it was pretty fun to play through. It was also a diamond in the rough though.
Avatar image for Sonic_on_crack
Sonic_on_crack

2428

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 Sonic_on_crack
Member since 2007 • 2428 Posts
[QUOTE="Sonic_on_crack"]

not to me and this gen I've played and beat

Halo 3

PDZ

F.E.A.R

COD4

HL2 - ep2

Bioshock

Rainbow Six Vegas

all felt completely different and offered different experiences , I also never play 2 FPS back to back and generally dont generally play more than one installment of a FPS franchise in one gen .I also have Haze incomming from ebay

DrinkDuff
It's easier to deal with the repetition of a FPS when you have other options and you play them less often. The problem is that there are becoming less and less options every year, and FPSs are becoming less and less varied. So not only are you being pushed to play more FPSs due to the oversaturation of FPSs in the market (and lack of anything else), but most are also based on the same formula (because its a safer bet in this economic climate).

which is why you should only buy the best ones , Honestly the only one I would spend $60 on thats in the near future right now is Killzone 2.
Avatar image for DrinkDuff
DrinkDuff

6762

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 DrinkDuff
Member since 2004 • 6762 Posts
[QUOTE="DrinkDuff"][QUOTE="Sonic_on_crack"]

not to me and this gen I've played and beat

Halo 3

PDZ

F.E.A.R

COD4

HL2 - ep2

Bioshock

Rainbow Six Vegas

all felt completely different and offered different experiences , I also never play 2 FPS back to back and generally dont generally play more than one installment of a FPS franchise in one gen .I also have Haze incomming from ebay

Sonic_on_crack
It's easier to deal with the repetition of a FPS when you have other options and you play them less often. The problem is that there are becoming less and less options every year, and FPSs are becoming less and less varied. So not only are you being pushed to play more FPSs due to the oversaturation of FPSs in the market (and lack of anything else), but most are also based on the same formula (because its a safer bet in this economic climate).

which is why you should only buy the best ones , Honestly the only one I would spend $60 on thats in the near future right now is Killzone 2.

What I'm trying to say is that even the best ones feel way too similar. Most games in the FPS genre are starting to blend together. The differences are mostly skin deep. Having a well presented game is nice, but eventually you'll just want the game to be fun (and not the same as what you have played before).
Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 PBSnipes
Member since 2007 • 14621 Posts

not to me and this gen I've played and beat

Halo 3

PDZ

F.E.A.R

COD4

HL2 - ep2

Bioshock

Rainbow Six Vegas

all felt completely different and offered different experiences , I also never play 2 FPS back to back and generally dont generally play more than one installment of a FPS franchise in one gen .I also have Haze incomming from ebay

Sonic_on_crack
But there's the rub. Even your list of the (arguably) best and most varied shooters are -- with the exception of FEAR -- based on 7+ year-old franchises/games. Outside of the STALKER and Crysis titles, we're still playing the same games we were last gen or earlier (and even then, STALKER and Crysis aren't exactly pushing the envelope).
Avatar image for Gamingcucumber
Gamingcucumber

5612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#35 Gamingcucumber
Member since 2004 • 5612 Posts
The entire genre is stale. Hopefully Duke Nukem Forever will be released soon to bring back som HC action to the FPS genre, and with TimeSplitters 4 still a possibility things are shaping up to get really exciting.
Avatar image for IgGy621985
IgGy621985

5922

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 IgGy621985
Member since 2004 • 5922 Posts
[QUOTE="Cherokee_Jack"][QUOTE="nVidiaGaMer"]

Bioshock 2 will be the first.

nVidiaGaMer

The first to evolve or the first to die?

The first to evolve. Bioshock 1 started different things not just shooting.

Well, Deus Ex brang much more to FPS/RPG genre than Bioshock. Bioshock was just... way too repetitive.

Avatar image for aroxx_ab
aroxx_ab

13236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 aroxx_ab
Member since 2005 • 13236 Posts

You can talk trash about any genre in similar way you just did, if you not supposed to shoot lots and lots of enemies in a fps game it is no fps game.

Avatar image for desktopdefender
desktopdefender

1415

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 desktopdefender
Member since 2007 • 1415 Posts
I take it you haven't played the killzone 2 demo yet? Baseless assumptions on a game never played? Play it! It renders all other shooters obsolete! I tried playing call of duty waw and resistance after the K2 demo and they feel very shallow. After playing k2, a fps that feels different. It has weight and great graphics but the gameplay is where it really shines. I played the demo 10 times already. I need more!!! I haven't felt this way about a shooter since the Quake when 3d cards came on the scene or back even further with wolf 3d and doom. This game is a genre changer, and until you try it your just going to say it's just a generic fps...but it's not!! Not at all! It brings feeling to the game, I really can't explain it, you have to try it out to know what i am talking about. I hate the fact now that every fps I play will pale in comparison. I just hope that Guerrilla Games either licenses their engine to other ps3 devs or lets Sony give it to first party devs... Resistance 3 with k2 engine....that would rock! world69star69
That's either the biggest lie ever, or you don't have any idea on fps......played the demo add me: theboxmike and it didnt impress me that much...mind you i have been playing them for a long time now....
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#39 killerfist
Member since 2005 • 20155 Posts
^ That's interesting. I'd like to hear about some of the innovations Killzone 2 has brought to the genre, if you'd like to go into more detail.Cherokee_Jack
Nothing really. Maybe the first-person cover system but that's pretty much it. I don't mind though.
Avatar image for Espada12
Espada12

23247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#40 Espada12
Member since 2008 • 23247 Posts
Crysis and stalker are really the only games that I've stood out FPS wise. Most are just run of the mill.
Avatar image for Silent-Hal
Silent-Hal

9795

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#41 Silent-Hal
Member since 2007 • 9795 Posts
I think Killzone 2 might be my last FPS for a good long while. I completely agree with you, though I wasn't really expecting to. It really is just the same basic gameplay experience but with a new coat of paint. Maybe it's because we've already seen all there is to see and do all there is to do within the confines of the genre. The only thing I can really see keeping the genre fresh are more hybrids. Condemned added survival horror and beat-em-up elements into the genre, Mirror's Edge had platforming, Bioshock has RPG elements thrown in ect. but that might not even stop the genre from burning out at this rate.
Avatar image for ithilgore2006
ithilgore2006

10494

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#42 ithilgore2006
Member since 2006 • 10494 Posts

Here's an idea, make an "FPS" set in prehistoric times. Paly as a caveman, fighting with other cavemen, make pointy sticks and throw them at people, carve flint knives and stab people with them. It would be a break from the buzzcut space marines, anyway.

Plus you could have a twist halfway through the game where

[spoiler] it turns out you're really in a post apocalyptic place were civilisation has been destroyed and you're reduced to using sticks and stones [/spoiler]

Avatar image for hahayoukidding
hahayoukidding

196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 hahayoukidding
Member since 2009 • 196 Posts

There is something going on here. There is something amiss in the FPS market today. Normally I am an advocator of the genre(s) both in first-person and third-person form. You could say that I am a fan, or at least, I was.I'm not so sure anymore. It's all becoming rather disappointing.

The more I play FPSs these days the more I begin to wonder why I am enjoying them less and less. My enthusiasm grows smaller for each title with guns as the main focus. It didn't just start with this generation, but I think its finally starting to sink in: I can't seem to enjoy any of them anymore. And I think I figured out some of the reasons why.

There isn't enough variety in the genre. Most first-person shooters in the market are starting to become clones of one another. The developers seem to be more concerned with presentation than they are about ingenuity. And it doesn't seem like anyone is willing to take the risk of coming up with something new. They don't want to entertain the brain, they want to keep it busy. FLASHY GRAPHICS AND GOOD LEVEL DESIGN can only do so much to hide the simple-minded repetitive gameplay and the familiar environments that most games in the genre share. We get gray, war torn battlefields, gritty atmosphere, smooth animations, gray, lots of swearing, depth of field, motion blur, and even more gray.

When you take those out, what do you have left? A hollow game with nothing to offer but a basic, impulsive, barely-gratifying shooting mechanic. The coat of paint can't cover up the rust decaying the cheap metal underneath. They aren't so much giving us a game, as they are giving us a program that gives you the same gratifying task to do over and over again.

I feel like I am part of a sick experiment where I am being told to buy and judge a couple of different FPSs only to realize that they are the all the same game, and the scientists just wanted to measure my lack of awareness of the fact. We are like monkeys being trained by a reward system to do medial tasks.

In all honesty though, that is what the FPS genre (in general) seems to have become: redundant. Sure, maybe every once in a while you get a cover mechanic thrown in, but you are still a commando god in a state of zombie-like trance, shooting an endless supply of walking bullet-fodder. You shoot a group of enemies only to find out that there are still more enemies to shoot. You move forward to one checkpoint only to find out that there are more checkpoints to reach where you are shooting even more enemies to complete your next arbitrary goal, (where you defend a position and shoot more enemies).

Hide, recharge health, shoot, hide, recharge, shoot, reload. You go through the same dull, unrelenting pattern over and over again and then 6-10 hours roll by and then you are done. There are no compelling puzzles, there are no real tactics, there is nothing open-ended, there is no reason to fear your weak enemies, there are no choices that challenge your brain beyond that basic impulse. and there is no real incentive to go back and do it hundreds of times over a different backdrop. Then you realize you probably would have had more fun in a shooting gallery.

When is it going to end? When are we going to see a fresh FPS again?

DrinkDuff

lol....dude that's the reason the fps suck now, nobody can design good multiplayer maps anymore, they're all too simplistic and boring and crappy flow and no z-axis action.

Avatar image for hahayoukidding
hahayoukidding

196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 hahayoukidding
Member since 2009 • 196 Posts

The quake franchise was actually dumbed down for newbies.

Quake 1/2 the online deathmatch maps were the single player, with quake 3 arena they made maps only for online play and the maps ended up being too simplistic and boring and made for noobs so they dont get stuck on stuff.

Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 AAllxxjjnn
Member since 2008 • 19992 Posts

Here's an idea, make an "FPS" set in prehistoric times. Paly as a caveman, fighting with other cavemen, make pointy sticks and throw them at people, carve flint knives and stab people with them. It would be a break from the buzzcut space marines, anyway.

Plus you could have a twist halfway through the game where

ithilgore2006
Check out Zeno Clash, it's pretty different, kinda prehistoric looking.
Avatar image for hahayoukidding
hahayoukidding

196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 hahayoukidding
Member since 2009 • 196 Posts

The multiplayer maps in first person shooters just suck now, they are boring/simplistic they might look cool but they just play crappy.

I played quake 2 main gate map for deathmatch from 1997-2001 and never got bored because the design was great, another great map is hollywood holocaust for duke nukem 3d.

Avatar image for PandaBear86
PandaBear86

3389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#47 PandaBear86
Member since 2007 • 3389 Posts

There needs to be an FPS game where you use magic spells like shooting fireballs from a staff as the main attack (in other words, rpelace the guns with magic projectiles_. Kind of like Oblivion, but perhaps more refined. Dark Messiah of Might and Magic is one such game, as well as Hexen/Heretic.

On the other hand, if you want to play a sci-fi shooting game with a good story, you have to play Mass Effect.

Avatar image for HenriH-42
HenriH-42

2113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#48 HenriH-42
Member since 2007 • 2113 Posts
If you think shooters are feeling the same, you need to stop playing mainstream shooters. If you want original and GOOD shooters, look no further than STALKER: Shadow of Chernobyl (or maybe STALKER Clear Sky, but I personally think that it sucks.)
Avatar image for drinkerofjuice
drinkerofjuice

4567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#49 drinkerofjuice
Member since 2007 • 4567 Posts
If you think shooters are feeling the same, you need to stop playing mainstream shooters. If you want original and GOOD shooters, look no further than STALKER: Shadow of Chernobyl (or maybe STALKER Clear Sky, but I personally think that it sucks.)HenriH-42
STALKER may be different from the pack, but it comes with the price of it being poorly presented, and unpolished. In some attributes there are other shooters that surpass it.
Avatar image for useLOGIC
useLOGIC

2802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 useLOGIC
Member since 2006 • 2802 Posts

bioshock ftw.

i also thought about kz2 when i played the demo yesterday. @ the part in the warehouse when the dude goes to hack the control box, it would be cool (and copied) if they had a gears of war type thing where it's like - pull the left trigger to fight, pull the right trigger to hack instead... seems like it would break up the monotony of the fights.