Game of the Year 2012 will be either Halo 4 or Dishonored (AC3 am cry)

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deactivated-5d6bb9cb2ee20

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#151 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="charizard1605"][QUOTE="GamerwillzPS"]

Lol no, I wouldn't strangle you in real life, but I mean come on! Get a proper taste in games.

Only sissies play COD.

DarkLink77
I'm not a sissy :(

You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.

But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]
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mems_1224

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#152 mems_1224
Member since 2004 • 56919 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="PhazonBlazer"]

Halo 4 has a really good chance of winning. It looks fantastic and I don't even own a 360.

GamerwillzPS

I just don't see it beating Black Ops 2, I personally know people in real life who unfortunately have the game already. I don't support piracey, I hate it and I frown on the people that do it. Not going to spoil anything, but don't expect much from the campaign, it's rediculously short, it's like it was an after thought.

Unfortunately, it seems that you have terrible taste in games if you think Black Ops 2 is such a major FPS game that could win GOTY...

Finalstar is in the same boat as you. WTF is wrong with cows? Why do cows like crap games that soccer moms and gamer grandmas like to play?

Shameful... Shame on cows.

im finding you slightly more reasonable now that you have a gaming pc :P
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Plagueless

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#153 Plagueless
Member since 2010 • 2569 Posts

In your list AC3 is the only game I would consider GOTY. Halo 4 has nothing on Black Ops 2, sorry 360 fans but Black Ops 2 is going to win best shooter of the year, no doubt about it. Dishonored is too short to win GOTY, RE6 is good but not amazing.

I see GOTY coming down between Black Ops 2, Mass Effect 3, and Assassin's Creed 3.

ShadowMoses900
Going to save this quote for possible sig.
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DarkLink77

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#154 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="charizard1605"][QUOTE="DarkLink77"][QUOTE="charizard1605"] I'm not a sissy :(

You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.

But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.
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#155 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="ShadowMoses900"]

In your list AC3 is the only game I would consider GOTY. Halo 4 has nothing on Black Ops 2, sorry 360 fans but Black Ops 2 is going to win best shooter of the year, no doubt about it. Dishonored is too short to win GOTY, RE6 is good but not amazing.

I see GOTY coming down between Black Ops 2, Mass Effect 3, and Assassin's Creed 3.

Plagueless
Going to save this quote for possible sig.

Did he just say Black Ops 2 will be better than Halo 4? :lol: I mean, I know he is suffering from delusions, but seriously, how bad are they that he said that?
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#156 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="NeonNinja"]

[QUOTE="charizard1605"]

Mass Effect peaked with 2. I wish 3 had lived up, but it didn't, it was Metroid Prime all over again, even without the ending.

Assassin's Creed looks great so far. Hoping for a GotY worthy game here!

And yeah. Totally agree about the free flowing movement aesthetic. And to think it started life as a Prince of Persia next gen mod.

charizard1605

350x219px-LL-9981b047_anigif_not-sure-if

W. T. F. Did I just read? The worst game is where it peaked? And you compared it to Metroid Prime, where the ONLY game of actual relevance is the first one?

W. T. F.

baby-face-meme-generator-first-line-of-y

I know a lot of people with poor taste, but W. T. F.

Wait wait wait... you don't like Metroid Prime 2? Metroid Prime 3 is BS, but you don't like Metroid Prime 2? WTF?

Don't change the subject here, BioDrone!

And I do like Metroid Prime 2. It's a solid game. But it's leagues behind Metroid Prime. Anyone that says otherwise is a fan of 20 hour long keyhunts. And those aren't any friends of mine.

Now back to the topic at hand! THE ABOVE FACES AND THE W. T. F. CHARIZARD!? W. T. F!? MASS DEFECT 2 IS YOUR FAVORITE!? MASS EFFECT 3 DOESN'T MATCH UP TO IT!? TO IT!?!?

LISTEN HERE CROWNED SHEEP, SH*T IS ABOUT TO GET REAL AND I DEMAND EXPLANATIONS FOR THIS HERESY!!!! START SPEAKING BEFORE I TEAR YOUR ENTIRE FACTION APART AND SHIP 'EM OFF WITH WHAT'S LEFT OF AEDIRN!!!!

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ShadowMoses900

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#157 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="DarkLink77"][QUOTE="charizard1605"] I'm not a sissy :(charizard1605
You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.

But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

I swear that I recall you being among the other idiots on here that blindly hate COD. Now you like it? What happened?

In SW it's always Final Star or me hyping COD.

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#158 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="DarkLink77"][QUOTE="charizard1605"][QUOTE="DarkLink77"] You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.

But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.

Hey, come on now, the gameplay is awesome. You've played the first one, you know it yourself ;) II, Brotherhood and Revelations expand on the concept so much, and III seems to be taking it to an altogether new level.
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#159 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="charizard1605"][QUOTE="DarkLink77"] You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.DarkLink77
But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.

Not gonna lie, story doesn't look interesting to me either.

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Plagueless

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#160 Plagueless
Member since 2010 • 2569 Posts
[QUOTE="charizard1605"][QUOTE="DarkLink77"][QUOTE="charizard1605"] But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.

Hey, come on now, the gameplay is awesome. You've played the first one, you know it yourself ;) II, Brotherhood and Revelations expand on the concept so much, and III seems to be taking it to an altogether new level.

I'm actually really excited for AC3. I loved AC1 because of how new it was (regardless of it technically being the worst, it's my favorite) ACII was amazing, but then Brotherhood was complete and utter crap and Revelations wasn't much better. Here's to hoping AC3 gives me that wow factor the first did again.
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Sushiglutton

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#161 Sushiglutton
Member since 2009 • 10456 Posts
Oh I forgot: Hitman Absolution looks crazy good in some vids imo. And Gamespot gave it best of E3 if I remember correctly?
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#162 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="charizard1605"] But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler] NeonNinja

That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.

Not gonna lie, story doesn't look interesting to me either.

Honest to God, Neon, it's not that it's not interesting. It's that, post-Assassin's Creed 1, the story Leap of Faiths off the batsh!t insane tree and hits every branch on the way down. Like... I am stunned.
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#163 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="charizard1605"][QUOTE="DarkLink77"][QUOTE="charizard1605"] I'm not a sissy :(ShadowMoses900

You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.

But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

I swear that I recall you being among the other idiots on here that blindly hate COD. Now you like it? What happened?

In SW it's always Final Star or me hyping COD.

Two idiots hyping a crappy game.

Intredasting.jpg

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#164 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="Plagueless"][QUOTE="ShadowMoses900"]

In your list AC3 is the only game I would consider GOTY. Halo 4 has nothing on Black Ops 2, sorry 360 fans but Black Ops 2 is going to win best shooter of the year, no doubt about it. Dishonored is too short to win GOTY, RE6 is good but not amazing.

I see GOTY coming down between Black Ops 2, Mass Effect 3, and Assassin's Creed 3.

charizard1605
Going to save this quote for possible sig.

Did he just say Black Ops 2 will be better than Halo 4? :lol: I mean, I know he is suffering from delusions, but seriously, how bad are they that he said that?

give him a break man, it must be hard only owning one console :(
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#165 mems_1224
Member since 2004 • 56919 Posts

[QUOTE="DarkLink77"][QUOTE="charizard1605"] But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler] NeonNinja

That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.

Not gonna lie, story doesn't look interesting to me either.

the story is assassin's creed has never been great but its always been interesting enough to keep playing and seeing what happens next.
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#166 deactivated-5d6bb9cb2ee20
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Don't change the subject here, BioDrone!

And I do like Metroid Prime 2. It's a solid game. But it's leagues behind Metroid Prime. Anyone that says otherwise is a fan of 20 hour long keyhunts. And those aren't any friends of mine.

Now back to the topic at hand! THE ABOVE FACES AND THE W. T. F. CHARIZARD!? W. T. F!? MASS DEFECT 2 IS YOUR FAVORITE!? MASS EFFECT 3 DOESN'T MATCH UP TO IT!? TO IT!?!?

LISTEN HERE CROWNED SHEEP, SH*T IS ABOUT TO GET REAL AND I DEMAND EXPLANATIONS FOR THIS HERESY!!!! START SPEAKING BEFORE I TEAR YOUR ENTIRE FACTION APART AND SHIP 'EM OFF WITH WHAT'S LEFT OF AEDIRN!!!!

NeonNinja

Alright, alright :P

Especially since you said you like Prime 2 (you still downplayed it, but it's a start, we'll take it from there later).

Here's the easiest copout, and I'll use it: by any objective measure as far as game mechanics and gameplay are concerned, Mass Effect 3 is better. It takes on the best of 1 and 2, and it polishes on them, and gives us finally gameplay that isn't flawed whatsoever (still wish full planetary exploration had returned, though, but w/e).

Having said that, I find the narrative of Mass Effect 2 to be better (and yes, yes the ending of Mass Effect 3 colors my perception of its story; how can it not, the ending is the most important thing of that story. Contrast the damp squib of an ending from Mass Effect 3 and compare it to the intensity of the Suicide Mission in Mass Effect 2). In any case, I digress. I feel that Mass Effect 3's ending sucks. I feel that it disregards my character choices. Nothing that I have done over the course of the last two games seems to hold any weight, any weight whatsoever. There is a cursory 'hey, you made this choice, Wrex is dead,' but then there is also 'HERE'S REPLACEMENT WREX!!!!1111!1!1!'

So that pissed me off too. And as the atmosphere of Mass Effect 3 is predicated on its story, and its story I found to be, well, disappointing, two out of the three most important things to me while playing Mass Effect were struck off the list; the gameplay was great, but Mass Effect's gameplay, even in ME3, isn't anything to write home about, so it wasn't enough to sustain my attention in the game.

ME2 got two out of three right. And yes, I know that in the larger scheme of the overarching ME plotline, its story is largely inconsequential, but i will take that inconsequential story that respects my choice over a more 'important' badly executed story that throws two games' worth of investment to the winds and does what it wants to anyway.

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#167 GamerwillzPS
Member since 2012 • 8531 Posts

[QUOTE="GamerwillzPS"]

[QUOTE="ShadowMoses900"]

You want to strangle someone over an opinion on a video game? You need to get outside more bro.

ShadowMoses900

Lol no, I wouldn't strangle you in real life, but I mean come on! Get a proper taste in games.

Only sissies play COD.

Only fat nerd losers play Crysis on PC.

See your logic? See how flawed it is?

Your trolling sucks.

Nope. PC gamers are cooler and grown up. They are getting their income from their jobs, so they can afford in PC upgrades. That means they have a life. (Hell, PC gaming isn't expensive after all)

Consolites like you are just a bunch of kids with spotty faces, and rely on their mummies's wallets for cash.

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#168 mems_1224
Member since 2004 • 56919 Posts
Oh I forgot: Hitman Absolution looks crazy good in some vids imo. And Gamespot gave it best of E3 if I remember correctly? Sushiglutton
i keep forgetting that game is even coming out. :( i hope its good. i love all the hitman games
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#169 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="DarkLink77"] You sure seem to like awful games, though. :D Seriously, bro, so disappointed with Assassin's Creed's story right now, especially after you people hyped it to the heavens.ShadowMoses900

But it's fun, that's all that matters :P I don't like awful games, I only like good games :cool: [spoiler] And Call of Duty :oops: [/spoiler]

I swear that I recall you being among the other idiots on here that blindly hate COD. Now you like it? What happened?

In SW it's always Final Star or me hyping COD.

I like Treyarch games. I hate Infinity Ward games. Based on what year it is, you will accordingly see me either hype Call of Duty, or hate on it. Simple.
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#170 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="NeonNinja"]

[QUOTE="DarkLink77"] BioWare hasn't really influenced any other RPG studios, though. Mass Effect does nothing that KoTOR and other games did years ago, save allowing your "decisions" to carry over, none of which actually mattered in the end. DarkLink77

I'm at work so trying to keep these short. :P And my boss is near me.....

I think it has had more of an influence on gaming outside of and within RPGs. If we look at the success of Mass Effect, we start to see how the grander story-telling made way for games to start telling their stories as trilogies, how "choice" in general began getting more implementation in games than before. At the end of the day, ME1 is just a real-time KotOR, ME2 is a character driven Gears of War, and ME3 takes the best aspects of both and combines them. But the idea of building proper, unique worlds also had a major part in gaming this gen. The evolution of dialogue systems came about as well. It's not new in how it plays in anyway at all, if anything it took inspiration from Gears with its later sequels, but it has been influential for many people.

Lots of games have been envisioned from the beginning as trilogies. This is nothing new. Player choice has actually been lessened more than expanded this gen. And games have put an importance on world-building since the first RPGs. I don't know how you think all this stuff that has been done before and done better is somehow new and influential now that Mass Effect does it.

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

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#171 Sushiglutton
Member since 2009 • 10456 Posts
[QUOTE="Sushiglutton"]Oh I forgot: Hitman Absolution looks crazy good in some vids imo. And Gamespot gave it best of E3 if I remember correctly? mems_1224
i keep forgetting that game is even coming out. :( i hope its good. i love all the hitman games

Yeah me too for some reason. I think it has great potential from what I have seen. But it's deceptive when you see someone who knows the tricks play it. Also you need to mess around a bit to see just how much freedom you have.
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#172 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="NeonNinja"]

I'm at work so trying to keep these short. :P And my boss is near me.....

I think it has had more of an influence on gaming outside of and within RPGs. If we look at the success of Mass Effect, we start to see how the grander story-telling made way for games to start telling their stories as trilogies, how "choice" in general began getting more implementation in games than before. At the end of the day, ME1 is just a real-time KotOR, ME2 is a character driven Gears of War, and ME3 takes the best aspects of both and combines them. But the idea of building proper, unique worlds also had a major part in gaming this gen. The evolution of dialogue systems came about as well. It's not new in how it plays in anyway at all, if anything it took inspiration from Gears with its later sequels, but it has been influential for many people.

NeonNinja

Lots of games have been envisioned from the beginning as trilogies. This is nothing new. Player choice has actually been lessened more than expanded this gen. And games have put an importance on world-building since the first RPGs. I don't know how you think all this stuff that has been done before and done better is somehow new and influential now that Mass Effect does it.

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices.

Out of those three things, I only consider one to be positive.

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#173 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="NeonNinja"]

[QUOTE="DarkLink77"] Lots of games have been envisioned from the beginning as trilogies. This is nothing new. Player choice has actually been lessened more than expanded this gen. And games have put an importance on world-building since the first RPGs. I don't know how you think all this stuff that has been done before and done better is somehow new and influential now that Mass Effect does it.DarkLink77

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.
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#174 Cheleman
Member since 2012 • 8198 Posts

Max Payne 3.

That is all.

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DarkLink77

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#175 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="DarkLink77"][QUOTE="NeonNinja"]

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

charizard1605
I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

Yeah, it was pretty bad. It was like picking between Mr. Rodgers and Schwarzenegger when he was in Commando. Just as many one-liners, and far more of a dick.
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#176 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="NeonNinja"]

[QUOTE="DarkLink77"] That's like high school creative writing-level bullsh!t though. I mean, holy crap. But if you enjoy Assassin's Creed for the gameplay (Ew) more power to you.mems_1224

Not gonna lie, story doesn't look interesting to me either.

the story is assassin's creed has never been great but its always been interesting enough to keep playing and seeing what happens next.

I always play the games without paying much attention to the Desmond/end-of-the-world crap. I am confident the games would be infinitely better if they focused on the historical setting, that you actually were playing as the Assassins instead of playing as Desmond living their memories. The Desmond storyline is so silly, but I always enjoyed the Altair/Ezio storyline. Connor's looks great too. One reason I hated Revelations was the increased focus on Desmond and his bullcrap, and with Ubisoft promising more Desmond in AC3, I'm worried.
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#177 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="DarkLink77"][QUOTE="NeonNinja"]

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

charizard1605
I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

i agree. i hate that they blatantly show you if the choices were good or bad
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mems_1224

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#178 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="mems_1224"][QUOTE="NeonNinja"]

Not gonna lie, story doesn't look interesting to me either.

princeofshapeir
the story is assassin's creed has never been great but its always been interesting enough to keep playing and seeing what happens next.

I always play the games without paying much attention to the Desmond/end-of-the-world crap. I am confident the games would be infinitely better if they focused on the historical setting, that you actually were playing as the Assassins instead of playing as Desmond living their memories. The Desmond storyline is so silly, but I always enjoyed the Altair/Ezio storyline. Connor's looks great too. One reason I hated Revelations was the increased focus on Desmond and his bullcrap, and with Ubisoft promising more Desmond in AC3, I'm worried.

my problem isn't really the desmond storyline as much as its the stupid things they make you do as desmond. the first game was fine, you're exploring your cell and getting little clues from emails and trying to piece together what the hell is going one. hell, even the desmond parts in brotherhood were pretty decent. revelations was a disaster though. they just stick you on some stupid island in your mind and then turn the game into a first person platformer . really?? why would you even add that. the desmond storyline can be decent but they really s*** the bed in revelations.
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NeonNinja

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#179 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="NeonNinja"]Don't change the subject here, BioDrone!

And I do like Metroid Prime 2. It's a solid game. But it's leagues behind Metroid Prime. Anyone that says otherwise is a fan of 20 hour long keyhunts. And those aren't any friends of mine.

Now back to the topic at hand! THE ABOVE FACES AND THE W. T. F. CHARIZARD!? W. T. F!? MASS DEFECT 2 IS YOUR FAVORITE!? MASS EFFECT 3 DOESN'T MATCH UP TO IT!? TO IT!?!?

LISTEN HERE CROWNED SHEEP, SH*T IS ABOUT TO GET REAL AND I DEMAND EXPLANATIONS FOR THIS HERESY!!!! START SPEAKING BEFORE I TEAR YOUR ENTIRE FACTION APART AND SHIP 'EM OFF WITH WHAT'S LEFT OF AEDIRN!!!!

charizard1605

Alright, alright :P

Especially since you said you like Prime 2 (you still downplayed it, but it's a start, we'll take it from there later).

Here's the easiest copout, and I'll use it: by any objective measure as far as game mechanics and gameplay are concerned, Mass Effect 3 is better. It takes on the best of 1 and 2, and it polishes on them, and gives us finally gameplay that isn't flawed whatsoever (still wish full planetary exploration had returned, though, but w/e). Very good. Good start to this. I approve!

Having said that, I find the narrative of Mass Effect 2 to be better (and yes, yes the ending of Mass Effect 3 colors my perception of its story; how can it not, the ending is the most important thing of that story. Contrast the damp squib of an ending from Mass Effect 3 and compare it to the intensity of the Suicide Mission in Mass Effect 2). In any case, I digress. I feel that Mass Effect 3's ending sucks. I feel that it disregards my character choices. Nothing that I have done over the course of the last two games seems to hold any weight, any weight whatsoever. There is a cursory 'hey, you made this choice, Wrex is dead,' but then there is also 'HERE'S REPLACEMENT WREX!!!!1111!1!1!' I disagree with decisions not carrying weight in the third game. They are throughout the third game. For instance whether Wrex is alive or not, whether you side with Tali or Legion, etc. Everything is reflected in the third game by providing a different experience. So what if the final five minutes bring the story to an end in essentially one way? It was a disappointing ending, but that's the norm for the medium.

As for the suicide mission, it was poorly designed. The only saving grace it had was utilizing your full team. Which I thought was spectacular. But it's the same snaking, narrow, choke-hold like level design of the rest of the game, now with moar brown and a baby terminator at the end. Yeah, Wrex is dead, but he promises a different future for the Krogan compared to Wreav. Wrex was not about war. Wreav had amassed the largest amount of nuclear-grade weapons than any other Krogan and believed in galactic conquest. Your decision of whether to cure the genophage or not would be determined by that as you saw the implications of both cases. And if you didn't have Maelon's findings from ME2, it would cause Eve to die, which would be a blow to the Krogan.

I understand the popular complaint of "ME3 disregards my choices!" But ME2 did the same. It starts with a deus ex machina where your ship is destroyed, you're tasked with creating a "new Shepard" and it plays essentially like a standalone game away from the first. Whereas the third game finally ties in all your choices.

So that pissed me off too. And as the atmosphere of Mass Effect 3 is predicated on its story, and its story I found to be, well, disappointing, two out of the three most important things to me while playing Mass Effect were struck off the list; the gameplay was great, but Mass Effect's gameplay, even in ME3, isn't anything to write home about, so it wasn't enough to sustain my attention in the game.

ME2 got two out of three right. And yes, I know that in the larger scheme of the overarching ME plotline, its story is largely inconsequential, but i will take that inconsequential story that respects my choice over a more 'important' badly executed story that throws two games' worth of investment to the winds and does what it wants to anyway.

In regards to the rest of your post at the bottom here (I don't want to do it all red :P), ME3's was like a 30 hour endings. All the loose ends came together. Viewing it as a "well, the atmosphere was pretty gloomy and crap" isn't really the point. It directly continues from ME2. There's no, "Shepard died again! Yup! Reapers got 'im dis time but no worries, the Illusive Man's gonna fix him up agin'!" This one carries through. You visited Tuchanka. You visited Thessia. And in ME3 you return to see them in ruins. From a gameplay standpoint, ME3 is the best in the series. But in terms of story it had nothing to set up. It's 30 hours of payoff.

BioWare did make the mistake of setting up The Creator though, so I knew we'd see another figure eventually, which I thought was off-putting once I learned of it, and it wasn't fleshed out enough. It just came up during the final five minutes. So they made that creative decision. I may not agree with it, but it's one I can respect.

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DarkLink77

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#180 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="mems_1224"][QUOTE="princeofshapeir"][QUOTE="mems_1224"] the story is assassin's creed has never been great but its always been interesting enough to keep playing and seeing what happens next.

I always play the games without paying much attention to the Desmond/end-of-the-world crap. I am confident the games would be infinitely better if they focused on the historical setting, that you actually were playing as the Assassins instead of playing as Desmond living their memories. The Desmond storyline is so silly, but I always enjoyed the Altair/Ezio storyline. Connor's looks great too. One reason I hated Revelations was the increased focus on Desmond and his bullcrap, and with Ubisoft promising more Desmond in AC3, I'm worried.

my problem isn't really the desmond storyline as much as its the stupid things they make you do as desmond. the first game was fine, you're exploring your cell and getting little clues from emails and trying to piece together what the hell is going one. hell, even the desmond parts in brotherhood were pretty decent. revelations was a disaster though. they just stick you on some stupid island in your mind and then turn the game into a first person platformer . really?? why would you even add that. the desmond storyline can be decent but they really s*** the bed in revelations.

Assassin's Creed would be so cool if the Desmond frame story just wasn't that important. And it didn't have so much stupid crap in it. Unfortunately, it does.
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GamerwillzPS

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#181 GamerwillzPS
Member since 2012 • 8531 Posts

[QUOTE="GamerwillzPS"]

[QUOTE="ShadowMoses900"]

I just don't see it beating Black Ops 2, I personally know people in real life who unfortunately have the game already. I don't support piracey, I hate it and I frown on the people that do it. Not going to spoil anything, but don't expect much from the campaign, it's rediculously short, it's like it was an after thought.

mems_1224

Unfortunately, it seems that you have terrible taste in games if you think Black Ops 2 is such a major FPS game that could win GOTY...

Finalstar is in the same boat as you. WTF is wrong with cows? Why do cows like crap games that soccer moms and gamer grandmas like to play?

Shameful... Shame on cows.

im finding you slightly more reasonable now that you have a gaming pc :P

It's so good to play on PC. 60fps, no jaggies, 1080p and better graphics = gaming heaven. :)

I even have the choice to play old games on PC, such as DOOM classics and more. All games from multiple generations on a single system. Neat!

And dude, ShadowMoses suck! When I was a cow, I felt like losing an IQ point every time I read his post. Everybody was looking down on me because of him. That's not the only reason why I switched to hermit, it's also because I prefer PC now.

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Sushiglutton

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#182 Sushiglutton
Member since 2009 • 10456 Posts
[QUOTE="DarkLink77"][QUOTE="NeonNinja"]

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

charizard1605
I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

I hate the moral system in ME with a passion! What moron came up with the idea to reward players for playing in an extreme way? I mean either only renegade, or only paragon. That is such terrible design, because it encourages players to make mindless moral decissions. They should have just let the choices and their consequences speak for themselves (like in TW2).
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PhazonBlazer

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#183 PhazonBlazer
Member since 2007 • 12013 Posts

[QUOTE="mems_1224"][QUOTE="princeofshapeir"] I always play the games without paying much attention to the Desmond/end-of-the-world crap. I am confident the games would be infinitely better if they focused on the historical setting, that you actually were playing as the Assassins instead of playing as Desmond living their memories. The Desmond storyline is so silly, but I always enjoyed the Altair/Ezio storyline. Connor's looks great too. One reason I hated Revelations was the increased focus on Desmond and his bullcrap, and with Ubisoft promising more Desmond in AC3, I'm worried. DarkLink77
my problem isn't really the desmond storyline as much as its the stupid things they make you do as desmond. the first game was fine, you're exploring your cell and getting little clues from emails and trying to piece together what the hell is going one. hell, even the desmond parts in brotherhood were pretty decent. revelations was a disaster though. they just stick you on some stupid island in your mind and then turn the game into a first person platformer . really?? why would you even add that. the desmond storyline can be decent but they really s*** the bed in revelations.

Assassin's Creed would be so cool if the Desmond frame story just wasn't that important. And it didn't have so much stupid crap in it. Unfortunately, it does.

I've heard that this might be Desmond's last game, unless they make a spinoff to 3.

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DarkLink77

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#184 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="mems_1224"] my problem isn't really the desmond storyline as much as its the stupid things they make you do as desmond. the first game was fine, you're exploring your cell and getting little clues from emails and trying to piece together what the hell is going one. hell, even the desmond parts in brotherhood were pretty decent. revelations was a disaster though. they just stick you on some stupid island in your mind and then turn the game into a first person platformer . really?? why would you even add that. the desmond storyline can be decent but they really s*** the bed in revelations.PhazonBlazer

Assassin's Creed would be so cool if the Desmond frame story just wasn't that important. And it didn't have so much stupid crap in it. Unfortunately, it does.

I've heard that this might be Desmond's last game, unless they make a spinoff to 3.

Maybe he'll die, and the Templars will win! :o
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NeonNinja

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#185 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="DarkLink77"][QUOTE="NeonNinja"]

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

charizard1605

I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

There was never any moral ambiguity involved with it though. It was essentially space saint or space sinner. The Witcher and Fallout: New Vegas implement morally gray choices the best this gen. There may be other games like Alpha Protocol that I haven't really played, but BioWare doesn't know how to do moral gray choices.

For them their in-game decisions are "you can save the orphans..... OR you can sacrifice them and make the orphanage your new haunted playplace! :D"

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DarkLink77

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#186 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="Sushiglutton"][QUOTE="charizard1605"][QUOTE="DarkLink77"] I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

I hate the moral system in ME with a passion! What moron came up with the idea to reward players for playing in an extreme way? I mean either only renegade, or only paragon. That is such terrible design, because it encourages players to make mindless moral decissions. They should have just let the choices and their consequences speak for themselves (like in TW2).

^This. The Witcher and the original Dragon Age handled choice so much better.
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mems_1224

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#187 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="DarkLink77"][QUOTE="mems_1224"][QUOTE="princeofshapeir"] I always play the games without paying much attention to the Desmond/end-of-the-world crap. I am confident the games would be infinitely better if they focused on the historical setting, that you actually were playing as the Assassins instead of playing as Desmond living their memories. The Desmond storyline is so silly, but I always enjoyed the Altair/Ezio storyline. Connor's looks great too. One reason I hated Revelations was the increased focus on Desmond and his bullcrap, and with Ubisoft promising more Desmond in AC3, I'm worried.

my problem isn't really the desmond storyline as much as its the stupid things they make you do as desmond. the first game was fine, you're exploring your cell and getting little clues from emails and trying to piece together what the hell is going one. hell, even the desmond parts in brotherhood were pretty decent. revelations was a disaster though. they just stick you on some stupid island in your mind and then turn the game into a first person platformer . really?? why would you even add that. the desmond storyline can be decent but they really s*** the bed in revelations.

Assassin's Creed would be so cool if the Desmond frame story just wasn't that important. And it didn't have so much stupid crap in it. Unfortunately, it does.

honestly i would be interested in a modern day assassin's creed game focused on desmond. in the next assassins creed game if they just tweak the gameplay and used a modern day city(not new york, im so sick of new york and la in games) i think it could be cool.
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Cherokee_Jack

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#188 Cherokee_Jack
Member since 2008 • 32198 Posts
Knowing GS it's more likely to be Dishonored.
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loosingENDS

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#189 loosingENDS
Member since 2011 • 11793 Posts

Witcher 2 on xbox 360, by a huge margin

Also Fable Journey and Artorias DLC

Halo 4 is 3rd in my list

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Jankarcop

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#190 Jankarcop
Member since 2011 • 11058 Posts

Witcher 2 on xbox 360, by a huge margin

Also Fable Journey and Artorias DLC

Halo 4 is 3rd in my list

loosingENDS

lol

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texasgoldrush

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#191 texasgoldrush
Member since 2003 • 15251 Posts
[QUOTE="DarkLink77"][QUOTE="NeonNinja"]

Which ones before ME carried a story of choice from one game to another? The only other I can think of is The Witcher and that also started in 2007.

As far as choice being lessened, I agree. It's why I typed "choice." Comparing Morrowind to Oblivion or Skyrim is a joke, for instance.

Like I said, ME isn't new or innovative. But a game doesn't have to be new or innovative to be influential.

charizard1605
I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

ummmm...Mass Effect 3 is easily the most morally ambigious game of the trilogy, especially its ending choice.
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texasgoldrush

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#192 texasgoldrush
Member since 2003 • 15251 Posts

[QUOTE="charizard1605"][QUOTE="DarkLink77"] I would say the only thing it influenced is games that allow you to import choices, the popularity of voiced main characters in RPGs (which blows ass), and the overwhelming adherence to simple "Good/Evil" moral choices. Out of those three, things I only consider one to be positive.NeonNinja

One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.

There was never any moral ambiguity involved with it though. It was essentially space saint or space sinner. The Witcher and Fallout: New Vegas implement morally gray choices the best this gen. There may be other games like Alpha Protocol that I haven't really played, but BioWare doesn't know how to do moral gray choices.

For them their in-game decisions are "you can save the orphans..... OR you can sacrifice them and make the orphanage your new haunted playplace! :D"

No thats old Bioware (and boy did they flop in Jade Empire, describing its system as grey, but implimenting it in the most black and white way).....new Bioware does moral grayness much better. DA2 is actually far more grey than its predecessor and ME3 is easily the most grey of all three games. And really, people who write of ME3 for GOTY consideration are pretty ignorant. It has a very good shot, especially if AC3 does less that expected. Also, th eOmega DLC also will remind critics of the game and if the DLC delivers, ME3 have an easy shot. Dishonored won't get many awards, XCOM will win Gamespy and no where else, Halo 4 and COD BO2 are too derivative and by the books, AC3 has a legitimate shot however Desmond can drive the story down and Connor not only has to live up to Ezio, he may have to not be overshadowed by Aveline as well.
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badtaker

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#193 badtaker
Member since 2009 • 3806 Posts
Halo :lol:
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Meeeper282

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#195 Meeeper282
Member since 2012 • 1597 Posts

cant wait till halo flops

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lamprey263

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#196 lamprey263
Member since 2006 • 45452 Posts
I'm sure AC3, Halo 4, and Dishonored, and throw ME3 in there and they'll get some GOTYs from the various award givers out there.
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NeonNinja

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#197 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="NeonNinja"]

[QUOTE="charizard1605"] One thing I dislike Mass Effect for, and especially 2 onwards, was how clearly it marked the good and evil dialog choices, as if the dialog wheel hadn't been enough. Seriously, I wish they had retained the moral ambiguity that the Paragon/Renegde system had been designed for in the first place.texasgoldrush

There was never any moral ambiguity involved with it though. It was essentially space saint or space sinner. The Witcher and Fallout: New Vegas implement morally gray choices the best this gen. There may be other games like Alpha Protocol that I haven't really played, but BioWare doesn't know how to do moral gray choices.

For them their in-game decisions are "you can save the orphans..... OR you can sacrifice them and make the orphanage your new haunted playplace! :D"

No thats old Bioware (and boy did they flop in Jade Empire, describing its system as grey, but implimenting it in the most black and white way).....new Bioware does moral grayness much better. DA2 is actually far more grey than its predecessor and ME3 is easily the most grey of all three games. And really, people who write of ME3 for GOTY consideration are pretty ignorant. It has a very good shot, especially if AC3 does less that expected. Also, th eOmega DLC also will remind critics of the game and if the DLC delivers, ME3 have an easy shot. Dishonored won't get many awards, XCOM will win Gamespy and no where else, Halo 4 and COD BO2 are too derivative and by the books, AC3 has a legitimate shot however Desmond can drive the story down and Connor not only has to live up to Ezio, he may have to not be overshadowed by Aveline as well.

I haven't played DA2. ME3 is morally grey though, so I'll take your word on DA2 if you say it is as grey as ME3. But Jade Empire was really bad at it. ME1 and ME2 weren't as goodevil as Jade, but they were still really obvious.

I seriously think ME3 is a strong front-runner. I think it deserves some awards. It restored my faith in BioWare, I didn't think they had a game of this caliber in them.

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mems_1224

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#198 mems_1224
Member since 2004 • 56919 Posts
Knowing GS it's more likely to be Dishonored.Cherokee_Jack
dishonored was a good game but i dont think its GOTY worthy.
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mems_1224

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#200 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="mems_1224"][QUOTE="Cherokee_Jack"]Knowing GS it's more likely to be Dishonored.SNIPER4321
dishonored was a good game but i dont think its GOTY worthy.

its one of the best game release in years. plus in a front of crappy games. its easily GOTY...

nah, its not even the best game on the day it released. XCom was a much better game with more replayability.