Game of the Year 2012 will be either Halo 4 or Dishonored (AC3 am cry)

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mems_1224

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#202 mems_1224
Member since 2004 • 56919 Posts

[QUOTE="mems_1224"][QUOTE="SNIPER4321"] its one of the best game release in years. plus in a front of crappy games. its easily GOTY...sts106mat

nah, its not even the best game on the day it released. XCom was a much better game with more replayability.

100% dishonored too boring for me. Xcom is fantastic though, certainly the best game this year.

thanks x100 for convincing me to buy it.

yea the game is fantastic, there are so many choices you have to make, things to consider and one wrong move can completely screw you over . im about to start a normal ironman run through. if i dont get my ass kicked too bad ill give classic a shot.
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BasilVZero

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#203 BasilVZero
Member since 2006 • 1971 Posts

As much as I want AC3 to be GOTY, I believe Halo 4 will have the last laugh. The game is so heavily hyped, advertised and talked about more than even AC3.

Pretty sure the sales will reflect it as well.

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Ballroompirate

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#204 Ballroompirate
Member since 2005 • 26695 Posts

My personal goty will ether be Sleeping Dogs or AC3.

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texasgoldrush

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#205 texasgoldrush
Member since 2003 • 15251 Posts

[QUOTE="texasgoldrush"][QUOTE="NeonNinja"]

There was never any moral ambiguity involved with it though. It was essentially space saint or space sinner. The Witcher and Fallout: New Vegas implement morally gray choices the best this gen. There may be other games like Alpha Protocol that I haven't really played, but BioWare doesn't know how to do moral gray choices.

For them their in-game decisions are "you can save the orphans..... OR you can sacrifice them and make the orphanage your new haunted playplace! :D"

NeonNinja

No thats old Bioware (and boy did they flop in Jade Empire, describing its system as grey, but implimenting it in the most black and white way).....new Bioware does moral grayness much better. DA2 is actually far more grey than its predecessor and ME3 is easily the most grey of all three games. And really, people who write of ME3 for GOTY consideration are pretty ignorant. It has a very good shot, especially if AC3 does less that expected. Also, th eOmega DLC also will remind critics of the game and if the DLC delivers, ME3 have an easy shot. Dishonored won't get many awards, XCOM will win Gamespy and no where else, Halo 4 and COD BO2 are too derivative and by the books, AC3 has a legitimate shot however Desmond can drive the story down and Connor not only has to live up to Ezio, he may have to not be overshadowed by Aveline as well.

I haven't played DA2. ME3 is morally grey though, so I'll take your word on DA2 if you say it is as grey as ME3. But Jade Empire was really bad at it. ME1 and ME2 weren't as goodevil as Jade, but they were still really obvious.

I seriously think ME3 is a strong front-runner. I think it deserves some awards. It restored my faith in BioWare, I didn't think they had a game of this caliber in them.

The problem with Jade Empire is that while the Open Palm/Closed Fist system is in principle morally grey, Drew K screwed it up in practice basically only showing the good aspects of Open Palm and the bad aspects of Closed Fist.
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texasgoldrush

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#206 texasgoldrush
Member since 2003 • 15251 Posts
[QUOTE="sts106mat"]

[QUOTE="mems_1224"] nah, its not even the best game on the day it released. XCom was a much better game with more replayability.mems_1224

100% dishonored too boring for me. Xcom is fantastic though, certainly the best game this year.

thanks x100 for convincing me to buy it.

yea the game is fantastic, there are so many choices you have to make, things to consider and one wrong move can completely screw you over . im about to start a normal ironman run through. if i dont get my ass kicked too bad ill give classic a shot.

Xcom has some problems...the campaign is too short, the maps and voices not only repeat, they lack global awarness, and the final mission sucks. The original is better except for its pacing.
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NeonNinja

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#207 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="NeonNinja"]

[QUOTE="texasgoldrush"] No thats old Bioware (and boy did they flop in Jade Empire, describing its system as grey, but implimenting it in the most black and white way).....new Bioware does moral grayness much better. DA2 is actually far more grey than its predecessor and ME3 is easily the most grey of all three games. And really, people who write of ME3 for GOTY consideration are pretty ignorant. It has a very good shot, especially if AC3 does less that expected. Also, th eOmega DLC also will remind critics of the game and if the DLC delivers, ME3 have an easy shot. Dishonored won't get many awards, XCOM will win Gamespy and no where else, Halo 4 and COD BO2 are too derivative and by the books, AC3 has a legitimate shot however Desmond can drive the story down and Connor not only has to live up to Ezio, he may have to not be overshadowed by Aveline as well.texasgoldrush

I haven't played DA2. ME3 is morally grey though, so I'll take your word on DA2 if you say it is as grey as ME3. But Jade Empire was really bad at it. ME1 and ME2 weren't as goodevil as Jade, but they were still really obvious.

I seriously think ME3 is a strong front-runner. I think it deserves some awards. It restored my faith in BioWare, I didn't think they had a game of this caliber in them.

The problem with Jade Empire is that while the Open Palm/Closed Fist system is in principle morally grey, Drew K screwed it up in practice basically only showing the good aspects of Open Palm and the bad aspects of Closed Fist.

It's been years since I played it, over seven now. But I recall there were facial expressions as well by your main character and I remember closed fist getting some gnarly mean looks out of my girl haha.

But seriously, I remember when the first act one of the major choices was, "save the village. Or don't." It was so black and white I was just caught off guard by it.

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texasgoldrush

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#208 texasgoldrush
Member since 2003 • 15251 Posts

[QUOTE="texasgoldrush"][QUOTE="NeonNinja"]

I haven't played DA2. ME3 is morally grey though, so I'll take your word on DA2 if you say it is as grey as ME3. But Jade Empire was really bad at it. ME1 and ME2 weren't as goodevil as Jade, but they were still really obvious.

I seriously think ME3 is a strong front-runner. I think it deserves some awards. It restored my faith in BioWare, I didn't think they had a game of this caliber in them.

NeonNinja

The problem with Jade Empire is that while the Open Palm/Closed Fist system is in principle morally grey, Drew K screwed it up in practice basically only showing the good aspects of Open Palm and the bad aspects of Closed Fist.

It's been years since I played it, over seven now. But I recall there were facial expressions as well by your main character and I remember closed fist getting some gnarly mean looks out of my girl haha.

But seriously, I remember when the first act one of the major choices was, "save the village. Or don't." It was so black and white I was just caught off guard by it.

Really, the evil side of Jade Empire is one of the most hideous and repulsive evil playthroughs I have ever seen. It is pure sadism. Only in a few instances was the path of the closed fist truly followed. Ireally believe that Jade Empire's failure in its morality lead to a better Mass Effect morality system, but still, it takes them the third game to truly nail it. Paragon and Renegade isn't about how nice or a jerk you are, but whether the ends justify the means and whether the cost is worth it.
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NeonNinja

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#209 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="NeonNinja"]

[QUOTE="texasgoldrush"] The problem with Jade Empire is that while the Open Palm/Closed Fist system is in principle morally grey, Drew K screwed it up in practice basically only showing the good aspects of Open Palm and the bad aspects of Closed Fist.texasgoldrush

It's been years since I played it, over seven now. But I recall there were facial expressions as well by your main character and I remember closed fist getting some gnarly mean looks out of my girl haha.

But seriously, I remember when the first act one of the major choices was, "save the village. Or don't." It was so black and white I was just caught off guard by it.

Really, the evil side of Jade Empire is one of the most hideous and repulsive evil playthroughs I have ever seen. It is pure sadism. Only in a few instances was the path of the closed fist truly followed. Ireally believe that Jade Empire's failure in its morality lead to a better Mass Effect morality system, but still, it takes them the third game to truly nail it. Paragon and Renegade isn't about how nice or a jerk you are, but whether the ends justify the means and whether the cost is worth it.

Exactly

In ME3, I ended up making choices that came naturally to me and I was surprised that some of them came out as Renegade choices. It let me deal with the consequences. Jade Empire's evil playthrough was just ridiculous. It did help out ME, but the first two games were very black and white. You even leveled up dialogue options, Charm or Intimidate, and right there in the description it reads for Charm "opens new conversations and Paragon points" or something and then the same thing reads for intimidate for renegade. Thankfully that's a non-issue in ME3. They kept the red and blue which are carryovers of charm and intimidate, but I'm glad they still function based on how you played. In my first playthrough of ME3, Andersen dies because I couldn't save him. Didn't have enough Paragon points to get the final dialogue choice at the end.

I'm going through the series again, it has evolved really well. ME1's dialogue comes off as stilted. ME2's tries a little too hard to be tough-sounding. ME3's comes off as natural. I find myself skipping a lot of ME1's dialogue on this playthrough just because so much of it is information or lore. I also hate how conversations require input from me for every little thing. The dialogue wheel will have one option, and it's obviously to forward the conversation, so why not just do that?

ME3 is a major improvement within the series. I didn't expect to like it as much as I did. It's a great hybrid, with great design in just about every area. I don't recall a single thing annoying me during my playthrough of the game, and that's very rare for me.

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sukraj

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#210 sukraj
Member since 2008 • 27859 Posts

[QUOTE="crimsonman1245"]

Halo 4 wont be the best shooter this year. (Max Payne 3)

charizard1605

Dude, Max Payne 3 sucks so bad

no it doesn't suck.

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sukraj

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#211 sukraj
Member since 2008 • 27859 Posts

Far Cry 3 will be GOTY.

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JangoWuzHere

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#212 JangoWuzHere
Member since 2007 • 19032 Posts

I'm surprised people are voting for Dishonored....

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themajormayor

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#213 themajormayor
Member since 2011 • 25729 Posts
Journey should win
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PAL360

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#214 PAL360
Member since 2007 • 30574 Posts

There are so many contenders, that's impossible to tell.

Mass Effect 3

Max Payne 3

Journey

Halo 4

Assassins Creed 3

Far Cry 3

Planetside 2

Guild wars 2

etc...etc

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GamerwillzPS

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#215 GamerwillzPS
Member since 2012 • 8531 Posts

I'm surprised people are voting for Dishonored....

JangoWuzHere

Why are you surprised?

It's an excellent game...

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Led_poison

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#216 Led_poison
Member since 2004 • 10146 Posts
highly doubt halo 4 will win GOTY, hell maybe not even MPGOTY. Considering how Reach did.
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chocolate1325

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#217 chocolate1325
Member since 2006 • 33007 Posts

What about Mass Effect 3.

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TheEroica

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#218 TheEroica  Moderator
Member since 2009 • 24475 Posts
[QUOTE="charizard1605"][QUOTE="DarkLink77"] It would be fantastic if everything relating to present day Desmond and demigods and crap didn't exist.

It's so easy to ignore that though :P [QUOTE="TheEroica"] wow, I never knew that... really cool. Assassins of Persia? :P I want to get into this ME thing... simply based on my curiosity as to how anyone played ME3 and didnt hail it as the game of Gen (admittedly, ME1 has always been my GOG). It was a brilliant hybrid of what made ME1 and 2 great and I challenge you to replay it, with all that emotionally driven content that built over two previous games and tell me Bioware didn't absolutely nail it in the last chapter. yeah yeah, we all have our feeling on the ending, but damn, the white knuckle fight for your life final chapter, to me, resonated in a major way... side note, in my review I wrote I gave it 9.5 out of 10... My gripe was a poor mission log and some meaningless planet scowering and reaper chasing on the normandy was kinda lame...

Lol yeah, they were originally trying to develop a concept for a next generation Prince of Persia game for the PS3, when they realized that they could just make it a new IP altogether. And thus Assassin's Creed was born. The first Assassin's Creed game actually has a lot in common with the Sands of Time trilogy, as does the series as a whole. Now, as for Mass Effect 3- there is one, erm, problem in how I approach games, and that is that I place an extremely large emphasis on the atmosphere (assuming the game is narrative driven, of course; atmosphere in Mario Kart would be slightly out of place). Mass Effect and Mass Effect 2 nailed the atmosphere, and both conveyed the drama and the emotion of their stories very well. Mass Effect 3, on the other hand, I can only say did not. I mean, yes, it was epic, sweeping, grandiose, but my problem with the game and how it was handled was that the characters all seemed to somehow underwhelm, fall flat. I couldn't connect with any of them. In Mass Effect 2, there's a scene on the Omega space station where you stop a kid from joining the mercenary gang. That is such a downplayed and restrained scene, and yet somehow, it spoke so much: Shepard is saving the galaxy here, but that doesn't mean the individual human has to be sacrificed to save it. In Mass Effect 3, those scenes simply didn't resonate with me, they simply failed to connect. Like in the first mission itself, with the kid in the escape pod, it just came off as too heavy handed, I just couldn't connect to the game at all. It undermined the atmosphere. Sorry, I rambled too much :P

I agree with you from a certain perspective... ultimately, youre right... the characters in ME3 were "flatter" (insert miranda curve pic and call me a liar :P) than in ME2, but there in lies the genius in how I perceive the flow of the trilogy... The first was the most atmospheric... it opened up an entire galaxy and made it feel somehow organic and real... almost to the point of true believe-ability. We were introduced to the impending threat and how galactic society operates within the game... Atmosphere was thrown in our faces in buckets... lead on to ME2... the second chapter suffered in overall narrative, by comparison. Collectors were cool and there were some big moments but I think we can all agree that the second chapter of a trilogy is the most difficult to pull off as there is ultimately no conclusion and it's going to 9/10 times be a wtf cliffhanger... What ME2 did do is focus on character development and depending on YOUR desire for interaction within the game, this is where we may see differences. The character development and loyalty missions as they tie into the suicide mission are absolutely incredible. Well done and loud thunderous applause to BioWare for that. I can see a a lot of gamers holding ME2 near and dear simply based on the fact that of the three games we feel most connected to the journeys of those characters... It was extremely well done... Fasat forward now to ME3 and we see the focus isn't on the setting and atmosphere, and it isn't on the characters alone, but the actual war and the things shepard will go through to win... Miranda, Zaeed, Mordin etc etc etc... all bring a conclussion to two things... THEIR story AND the way their story effects the war itself. The character driven gamer may not have a strong connection to the third installment based on their let down of certain characters really just being NPC supporting cast, and I can understand that... but all in all the three chapters of this game presented three unique approaches to what is in my opinion the best story ever told in gaming... Sheesh, now Im running on and on... :lol:
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FIipMode

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#219 FIipMode
Member since 2009 • 10850 Posts
Still Sleeping Dogs for me.
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dreman999

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#220 dreman999
Member since 2004 • 11514 Posts

@TheEroica and harizard1605

The character in ME3 was not flatter, sure most did not get screen time, But not flatter. Their depth is beased on how they reaction to the war. ME3 has plenty of depth with character especially with characters talking with one another and npc. Really, you felt nothing when you found out the fate of the krogan poet you met in ME2, and what about the asari pts commando?

Tehn there is thefact you are always wondering the fate of you allies. If they would servive this war, and the death of the allies you can't save. Or even the results of a choice you made that has a result you did not expect.

ME3 may not have the specilized missions in ME2 dedicated to develping their character but it's no lesser for itin character develop...Out side of Thane pre-coup.

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Zeviander

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#221 Zeviander
Member since 2011 • 9503 Posts
Chances: 1. Halo 4 GS *loves* Halo, and if this iteration turns out to be both a great game and a fresh experience, I can guarantee it will win GOTY and give so many cows explosive ragearrhea. 2. Dishonored Sleeper AAA multiplat. GS really likes sleepers, and while I haven't played it, for it to score 9.0 now is impressive for a multiplat. 3. Assassin's Creed III GS doesn't love AC as much as they love Halo, and I can already see complaints about "more AC a year later" but I bet it will change enough to get a 8.5-9.0. 4. Fable: The Journey I just want to see more cow rage. Just nominating it would be enough. Plus, hey, a "great" Kinect game. That says something.
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dreman999

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#222 dreman999
Member since 2004 • 11514 Posts
[QUOTE="Zeviander"]Chances: 1. Halo 4 GS *loves* Halo, and if this iteration turns out to be both a great game and a fresh experience, I can guarantee it will win GOTY and give so many cows explosive ragearrhea. 2. Dishonored Sleeper AAA multiplat. GS really likes sleepers, and while I haven't played it, for it to score 9.0 now is impressive for a multiplat. 3. Assassin's Creed III GS doesn't love AC as much as they love Halo, and I can already see complaints about "more AC a year later" but I bet it will change enough to get a 8.5-9.0. 4. Fable: The Journey I just want to see more cow rage. Just nominating it would be enough. Plus, hey, a "great" Kinect game. That says something.

When was the last time Halo got a GftY?
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deactivated-57ad0e5285d73

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#223 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts
Other: ZombieU or Dishonored.
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Zeviander

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#224 Zeviander
Member since 2011 • 9503 Posts
When was the last time Halo got a GftY?dreman999
Why does it have to have it previously? When was the last time we had such a disappointingly slow year? Reach scored 9.5 ODST scored 9.0 3 scored 9.5 GS loves Halo, even when it doesn't change all that much.
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mems_1224

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#226 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="mems_1224"][QUOTE="sts106mat"] 100% dishonored too boring for me. Xcom is fantastic though, certainly the best game this year.

thanks x100 for convincing me to buy it.

texasgoldrush
yea the game is fantastic, there are so many choices you have to make, things to consider and one wrong move can completely screw you over . im about to start a normal ironman run through. if i dont get my ass kicked too bad ill give classic a shot.

Xcom has some problems...the campaign is too short, the maps and voices not only repeat, they lack global awarness, and the final mission sucks. The original is better except for its pacing.

every game has problems. the campaign took me about 21 hours to beat my first run through and that was on normal. i wouldn't call that short. the maps and voices repeating is slightly annoying but they aren't deal breakers. i agree that the last mission kinda sucks though. the original is irrelevant, XCom: Enemy Unknown is a great game and so far it may be the best game this year for me.
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Michael0134567

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#227 Michael0134567
Member since 2008 • 28651 Posts

[QUOTE="PhazonBlazer"]

[QUOTE="ShadowMoses900"]

In your list AC3 is the only game I would consider GOTY. Halo 4 has nothing on Black Ops 2, sorry 360 fans but Black Ops 2 is going to win best shooter of the year, no doubt about it. Dishonored is too short to win GOTY, RE6 is good but not amazing.

I see GOTY coming down between Black Ops 2, Mass Effect 3, and Assassin's Creed 3.

ShadowMoses900

Halo 4 has a really good chance of winning. It looks fantastic and I don't even own a 360.

I just don't see it beating Black Ops 2, I personally know people in real life who unfortunately have the game already. I don't support piracey, I hate it and I frown on the people that do it. Not going to spoil anything, but don't expect much from the campaign, it's rediculously short, it's like it was an after thought.

So it's alright if Call of Duty games have a short campaign?
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mems_1224

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#228 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="Zeviander"]Halo 4SNIPER4321
fresh experience, .Zeviander
........o.O Facepalm/ srsly what is so fresh about Halo 4???....

entirely new enemy that plays completely different than the covenant, new weapons, new vehicles, new abilities, new multiplayer modes, take your pick. the fundamental gameplay hasn't changed but almost everything else has.
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Zeviander

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#230 Zeviander
Member since 2011 • 9503 Posts
[QUOTE="SNIPER4321"]........o.O Facepalm/ srsly what is so fresh about Halo 4???....

I take it you haven't generated enough brain cells to comprehend what 343 is doing with the series. If you had been keeping up with the vidocs, you would know they are adding an entirely new set of enemies, weapons, items (possibly vehicles) and locations. They have been given complete creative control and a blank cheque for a budget. If you can't realize that Halo 4 might in fact offer something new, especially considering it is a different development team handling it, then you are an idiot.
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gamebreakerz__

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#231 gamebreakerz__
Member since 2010 • 5120 Posts
Guild Wars 2 should win but they won't give it to a PC exclusive.
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mems_1224

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#232 mems_1224
Member since 2004 • 56919 Posts

[QUOTE="mems_1224"][QUOTE="SNIPER4321"] ........o.O Facepalm/ srsly what is so fresh about Halo 4???....SNIPER4321
entirely new enemy that plays completely different than the covenant, new weapons, new vehicles, new abilities, new multiplayer modes, take your pick. the fundamental gameplay hasn't changed but almost everything else has.

new enemies?? and weaponz, vehicelz??? so much teh inovation... Its same game since 2001 with graphics update. and Halo 4 has too many QTEs...

i never said anything about it being innovative, i dont know what that has to do with anything. why does every game have to be innovative? why can't it just be fun? if you only play games that are "innovative" then you are missing out on a lot of great experiences. there was nothing innovative about dishonored but you still liked that right? deus ex human revolution wasn't innovative but you enjoyed that right? why do people criticize and look down on halo because every game isn't innovative?

its not the same game from 2001, in fact every installment feels different than the game before it because they're always tweaking the gameplay and making changes. it changes from game to game more than other franchises do.

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mems_1224

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#233 mems_1224
Member since 2004 • 56919 Posts
Guild Wars 2 should win but they won't give it to a PC exclusive.gamebreakerz__
oh man, forgot about that game. it should definitely be in the discussion. the world they created is so beautiful and its an MMO you can actually play by yourself and still have a blast because of the way missions and events are structured.
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dreman999

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#234 dreman999
Member since 2004 • 11514 Posts
[QUOTE="dreman999"]When was the last time Halo got a GftY?Zeviander
Why does it have to have it previously? When was the last time we had such a disappointingly slow year? Reach scored 9.5 ODST scored 9.0 3 scored 9.5 GS loves Halo, even when it doesn't change all that much.

So what what about gp scores them..The point is they never give them any awards. And we have more then just Halo this year.
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dreman999

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#235 dreman999
Member since 2004 • 11514 Posts
[QUOTE="mems_1224"][QUOTE="SNIPER4321"][QUOTE="Zeviander"]
fresh experience, .Zeviander
........o.O Facepalm/ srsly what is so fresh about Halo 4???....

entirely new enemy that plays completely different than the covenant, new weapons, new vehicles, new abilities, new multiplayer modes, take your pick. the fundamental gameplay hasn't changed but almost everything else has.

Those are additions not innovations.
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mems_1224

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#236 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="dreman999"][QUOTE="mems_1224"][QUOTE="SNIPER4321"] ........o.O Facepalm/ srsly what is so fresh about Halo 4???....

entirely new enemy that plays completely different than the covenant, new weapons, new vehicles, new abilities, new multiplayer modes, take your pick. the fundamental gameplay hasn't changed but almost everything else has.

Those are additions not innovations.

where did i say otherwise?
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MercenaryMafia

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#237 MercenaryMafia
Member since 2011 • 2917 Posts
Halo 4 GOTY
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mems_1224

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#239 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="SNIPER4321"][QUOTE="Zeviander"][QUOTE="SNIPER4321"]........o.O Facepalm/ srsly what is so fresh about Halo 4???....

I take it you haven't generated enough brain cells to comprehend what 343 is doing with the series..

By adding QTEs, same linear and scripted campign.. and adding new enemies, weapons, items (possibly vehicles) and locations doesnot make it "fresh experience"

what would make it a fresh experience? please, enlighten us.
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dreman999

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#240 dreman999
Member since 2004 • 11514 Posts
[QUOTE="dreman999"][QUOTE="mems_1224"]entirely new enemy that plays completely different than the covenant, new weapons, new vehicles, new abilities, new multiplayer modes, take your pick. the fundamental gameplay hasn't changed but almost everything else has. mems_1224
Those are additions not innovations.

where did i say otherwise?

Ok then..Those additions are not fresh ether. Some are new to Halo but not fresh.
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mstrchf12

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#242 mstrchf12
Member since 2008 • 246 Posts
Halo 4 is definitely not going to win. Don't get me wrong. It's going to be awesome and I really like what 343 has done to change the formula a bit while sill being Halo.The multiplayer especially is going to be great. But for GOTY it's going to be a close call between Dishonored and Assassin's Creed 3 simply because they're open world games with a non-linear structure.
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mems_1224

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#243 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="dreman999"][QUOTE="mems_1224"][QUOTE="dreman999"] Those are additions not innovations.

where did i say otherwise?

Ok then..Those additions are not fresh ether. Some are new to Halo but not fresh.

then almost no game is a fresh experience with that logic because everything has been done before.
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dreman999

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#244 dreman999
Member since 2004 • 11514 Posts
[QUOTE="mems_1224"][QUOTE="SNIPER4321"][QUOTE="Zeviander"] I take it you haven't generated enough brain cells to comprehend what 343 is doing with the series..

By adding QTEs, same linear and scripted campign.. and adding new enemies, weapons, items (possibly vehicles) and locations doesnot make it "fresh experience"

what would make it a fresh experience? please, enlighten us.

Ironically, ODST added the most freshness to the the series with it's sandbox design.
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mems_1224

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#245 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="SNIPER4321"][QUOTE="mems_1224"][QUOTE="SNIPER4321"] By adding QTEs, same linear and scripted campign.. and adding new enemies, weapons, items (possibly vehicles) and locations doesnot make it "fresh experience"

what would make it a fresh experience? please, enlighten us.

something that has not done to death so many times....

thats not an explanation. expand on that please. with that logic metro isn't a fresh experience because post apocalyptic fps games have been done to death
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mems_1224

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#246 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="dreman999"][QUOTE="mems_1224"][QUOTE="SNIPER4321"] By adding QTEs, same linear and scripted campign.. and adding new enemies, weapons, items (possibly vehicles) and locations doesnot make it "fresh experience"

what would make it a fresh experience? please, enlighten us.

Ironically, ODST added the most freshness to the the series with it's sandbox design.

ODST wasn't that good either.
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mems_1224

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#248 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="SNIPER4321"][QUOTE="mems_1224"][QUOTE="SNIPER4321"] something that has not done to death so many times....

thats not an explanation. expand on that please. with that logic metro isn't a fresh experience because post apocalyptic fps games have been done to death

Metro is not innovtive but its not done to death so my times... its just linear stalker. and compare to crap load of generic shooter it is fresh....

what do you mean? there are tons of post apocalyptic games this gen. way more than future sci fi fps games.
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#249 dreman999
Member since 2004 • 11514 Posts
[QUOTE="mems_1224"][QUOTE="dreman999"][QUOTE="mems_1224"] where did i say otherwise?

Ok then..Those additions are not fresh ether. Some are new to Halo but not fresh.

then almost no game is a fresh experience with that logic because everything has been done before.

No , don't mean that. The for runner weapons are just a new look version of the arsonal we already have. The forrunner enemies are variations of want we faced of forrunner tech in Halo 2...Out side of the soldiers.....Which are basically teleporting elites. We are getting new vehicles but they basically come up to be like to what we had before...Just with legs. Added the setting just us running around in more forrunner tech...Which we have been doing since Halo 1. I'm not saying Halo 4 is bad or will be bad. It will be fantastic. I'm just saying it not that fresh at all.
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#250 dreman999
Member since 2004 • 11514 Posts
[QUOTE="mems_1224"][QUOTE="dreman999"][QUOTE="mems_1224"] what would make it a fresh experience? please, enlighten us.

Ironically, ODST added the most freshness to the the series with it's sandbox design.

ODST wasn't that good either.

Which is why it's ironic.