Gametrailers Editor-in-Chief sets his priorities straight...

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ZombieKiller7

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#51 ZombieKiller7
Member since 2011 • 6463 Posts

- Zelda is old and tired

- Wii sucks

- Nintendo is old and tired

Get a new pony, this one's on life support trying to do the same trick over and over

In general I agree that old-school craftsmanship and game design beats pure graphics and fancy shmancy animations.

But that's true only up to a point.

When a game looks so empty and bad, it's hard to say "Well at least the design is good."

I didn't think Ass Creed 2 looked that great.

It didn't have great graphics or much superficiality.

It basically stood on its gameplay and living breathing world.

I'm guessing it's better than SS in every way.

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greenskittles

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#52 greenskittles
Member since 2011 • 661 Posts

Since I see no reply Thunderdrone I'm going to assume you conceded? If that's the case, then it's time to bask in the victory of teh interwebz ... I'm cold ... :P

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yoshi_64

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#53 yoshi_64
Member since 2003 • 25261 Posts
I really see nothing wrong with his opinion here. Why does it matter? Different strokes for different folks. If AC is the game that fills his adventure gaming need, with it's Hollywood style cinematic flair AND great gameplay (remember it has that too), plus it's MP is actually really solid, why can't he pick that over Zelda? I love Zelda game, and I admit too sometimes I'd like to see it with the level of detail and care AC has. There's nothing wrong with the way AC has evolved in such a short time, nor is there anything wrong with it overall. Both are great titles, both are also action/adventure games, and if someone wants a tighter experience that gives them 20 hours of thrills and frills, over 50 hours of questing, collecting, and sword playing, then what is so bad? Nothing, that's what.
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linkin_guy109

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#54 linkin_guy109
Member since 2005 • 8864 Posts

the editor in chief of gametrailers is highly opinionated and he doesnt give a crap how much people hate on him and thats why i respect him, when he gets critisized he just shrugs his shoulders, which is what we all should do, this is one mans opinion, if you dont agree with it then good for you i guess

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Thunderdrone

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#55 Thunderdrone
Member since 2009 • 7154 Posts

Since I see no reply Thunderdrone I'm going to assume you conceded? If that's the case, then it's time to bask in the victory of teh interwebz ... I'm cold ... :P

greenskittles
Well, it didnt seem like you were expecting a reply. You're basically saying that its his opinion so i should let him be. I adressed a simillar post earlier so wont repeat myself. As for you're third point, yeah he is prasing focus on spectacle over developing complex game structures. He is not stupid, he knows there is a limit of what a developer can do during development and he is choosing the easy path. Terrible message for teams who spend years designing intricate areas for us to loose ourselves in and even maybe make us use our brains *gasp
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Mystic-G

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#56 Mystic-G
Member since 2006 • 6462 Posts

TC's source.
http://www.gametrailers.com/video/episode-185-invisible-walls/723938

Go 22 minutes into the podcast

TC overexagerrated and took his words out of context. At no point did Shane say Assassin's Creed is better. The closest thing he said to that was that he'd rather 20-hour game with higher production values over a 50-hour game. He just dislikes the overal fidelity of the game which is obviously held back by the Wii hardware. He's halfway through the game and he's just frustrated with design flaws. He said WAAAY more before he came to the quotes the TC used. He even loved Twilight Princess.

He just wants a Zelda game that's not held back by hardware and low production value.

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Thunderdrone

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#57 Thunderdrone
Member since 2009 • 7154 Posts
I really see nothing wrong with his opinion here. Why does it matter? Different strokes for different folks. If AC is the game that fills his adventure gaming need, with it's Hollywood style cinematic flair AND great gameplay (remember it has that too), plus it's MP is actually really solid, why can't he pick that over Zelda? I love Zelda game, and I admit too sometimes I'd like to see it with the level of detail and care AC has. There's nothing wrong with the way AC has evolved in such a short time, nor is there anything wrong with it overall. Both are great titles, both are also action/adventure games, and if someone wants a tighter experience that gives them 20 hours of thrills and frills, over 50 hours of questing, collecting, and sword playing, then what is so bad? Nothing, that's what. yoshi_64
Its ok to prefer simpler things. Its not ok for a critic to spin his opinions in a way that the opposite of what he is praising is negatively described as old and outdated.
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ithilgore2006

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#58 ithilgore2006
Member since 2006 • 10494 Posts

What would you REALLY prefer? 150 NPCs in a city that are completely generic spawns and just walk around and do nothing, or 20 NPCs that are all unique and each do something different or important?

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SaltyMeatballs

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#59 SaltyMeatballs
Member since 2009 • 25165 Posts
It's been known they dislike the Wii for a while now.

That is funny because I got Twilight Princess while the HD era had already kicked off and finished it 100%. Then I got Assassin's Creed and quit playing after a few hours because the shallowness of the cinema-driven "gameplay" started to become too obvious.

DraugenCP
So true (Assassins Creed 1)
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BrunoBRS

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#60 BrunoBRS
Member since 2005 • 74156 Posts
there's a sticky, and this is related to zelda, so soon it'll get locked. anyway, GT already proved to me how hilariously bad they are at setting their priorities last year, when they were discussing the VGA awards and only one of the guys stood up for mario galaxy 2 (and he was promptly laughed off for at least 10 minutes)
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deactivated-5b69bebd1b0b6

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#61 deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

So can you even talk to all those mindless NPCs in Assassin's Creed, do they even offer interesting sidequests outside the main story? Nope. Don't see his point.

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BrunoBRS

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#62 BrunoBRS
Member since 2005 • 74156 Posts
oh and a fun fact: twilight princess had a city with a similar NPC system to AC. and that city felt extremely empty and lacking in content.
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ShuichiChamp24

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#63 ShuichiChamp24
Member since 2009 • 5014 Posts
I thought some of his other complains were worse. Heck even one of the other persons their said they were minor flaws.
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locopatho

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#64 locopatho
Member since 2003 • 24300 Posts
[QUOTE="BrunoBRS"]oh and a fun fact: twilight princess had a city with a similar NPC system to AC. and that city felt extremely empty and lacking in content.

It did?
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BrunoBRS

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#65 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="locopatho"][QUOTE="BrunoBRS"]oh and a fun fact: twilight princess had a city with a similar NPC system to AC. and that city felt extremely empty and lacking in content.

It did?

it did. there were surprisingly few things to do in castle town that weren't events from the main quest. and even fewer interesting people to talk. most of TP's sidetracking didn't come from sidequests, but from exploring the world. we had one town that was anihilated and had a few survivors, the starting town which is so off the track you'll probably never return unless the main quest demands you to, and castle town. and zora's domain too, if you wanna call a lake and a waterfall "a city".
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Thunderdrone

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#66 Thunderdrone
Member since 2009 • 7154 Posts
Wow, the tone of the podcast really changes to a more positive and forgiving one after Skyward Sword. Lol Looking back, sounds like it was a chore for them to talk about it. Quite painful to watch
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Shinobishyguy

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#67 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="locopatho"][QUOTE="BrunoBRS"]oh and a fun fact: twilight princess had a city with a similar NPC system to AC. and that city felt extremely empty and lacking in content.

It did?

blank NPC's that you can't even talk too. Sounds like most of the NPC's in assassin's creed to me.
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campzor

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#68 campzor
Member since 2004 • 34932 Posts
he has also said "who asked for starhawk, i just dont see the point of making it" or something along those lines... best ignore what he thinks.
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foxhound_fox

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#69 foxhound_fox
Member since 2005 • 98532 Posts
Some people just don't care for gameplay-oriented experiences anymore.
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Masculus

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#70 Masculus
Member since 2009 • 2878 Posts

At least he is honest about it. It seens that by default every reviewer has to revere and suck the genitals of any Nintendo major franchise game.

Oh, and Assassin's Creed sucks. That is all.

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GunSmith1_basic

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#71 GunSmith1_basic
Member since 2002 • 10548 Posts
he's basically saying that the wii shouldn't exist, and maybe should never have. He does have a point. What if a company released a ps2 game today? Wouldn't reviewers wonder why, with all the great advances in tech over the years? It basically comes down to the advantages of powerful hardware vs. the advantages of motion controllers. If motion controllers aren't your thing then anything on the wii would be redundant. Personally, to me it looks like SS could have been gamecube game if you just replaced the motion slashes with button combinations. I guess I'm biased towards gameplay though because if it did release on the gc I would be equally hyped for it. I like retro gaming so I don't need the latest tech to have a good time
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shutdown_202

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#72 shutdown_202
Member since 2005 • 5649 Posts

I realised a few years ago how differeny my tastes have become from the mainstream. I pretty much ignore all gaming journalism.

Also Thunder, this is SW. Don't be suprised if you find more people agreeing with the gametrailers quotes.

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Pikminmaniac

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#73 Pikminmaniac
Member since 2006 • 11514 Posts

This is exactly the kind of thinking that I feel completely discredits our "professional" review community. What differentiate games from other media? Gameplay and level design. Lets reward games that push those things rather than cinematic flourish.

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Samurai_Xavier

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#74 Samurai_Xavier
Member since 2003 • 4364 Posts

Some people just don't care for gameplay-oriented experiences anymore.foxhound_fox
He is talking about gameplay oriented experiences. Having a game world with 500 NPCs and a highly polished and interactive world like in Assassin's Creed changes gameplay mechanics considerably. It doesn't just look better, but it plays better as well. Satterfield is saying that games like this new Zelda just feel outdated at this point.

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Overlord93

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#75 Overlord93
Member since 2007 • 12602 Posts
I agree with him, I'm sick of games dwelling on nostalgia values.
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DarkGamer007

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#76 DarkGamer007
Member since 2008 • 6033 Posts

The Legend of Zelda games may follow similar structures, and may not have the newest (and thankfully they don't gameplay elements), but I will be damned if I find a video game series as magaical, mystical, or able to tell an immersive story without a heavy reliance on cutscenes or scripted events.

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silversix_

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#77 silversix_
Member since 2010 • 26347 Posts
Watched the episode yesterday and he's right. The gameplay they were showing and what i saw on twitch.tv was boring as hell. No need to release a relic just because its Zelda...
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foxhound_fox

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#78 foxhound_fox
Member since 2005 • 98532 Posts
He is talking about gameplay oriented experiences. Having a game world with 500 NPCs and a highly polished and interactive world like in Assassin's Creed changes gameplay mechanics considerably. It doesn't just look better, but it plays better as well. Satterfield is saying that games like this new Zelda just feel outdated at this point.Samurai_Xavier
Yes... because filling up a world with non-interactive NPC's and generic visual fluff is so much better than a refined and focused gameplay experience. I love the AC series (I'd put it second behind Batman this gen) but at the end of the day, the games that will stand the test of time the best will not be the ones that become visually outdated when new technology can put more fluff on the screen. Zelda is definitely "outdated" compared to modern visual-focused blockbusters... but like I've always said, less is more.
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Hexagon_777

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#79 Hexagon_777
Member since 2007 • 20348 Posts
Is the guy a PC gamer? Because if he's a 360/PS3 gamer, he should STFU. The Wii is to the 360/PS3 as the 360/PS3 are to the PC.
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Shinobishyguy

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#80 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="foxhound_fox"]Some people just don't care for gameplay-oriented experiences anymore.Samurai_Xavier

He is talking about gameplay oriented experiences. Having a game world with 500 NPCs and a highly polished and interactive world like in Assassin's Creed changes gameplay mechanics considerably. It doesn't just look better, but it plays better as well. Satterfield is saying that games like this new Zelda just feel outdated at this point.

Interactive? You call those generic mindless NPC's interactive? You can't even talk to them :|

In contrast skyloft has plenty of townfolk that have their own personalities and priorities.

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BrunoBRS

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#81 BrunoBRS
Member since 2005 • 74156 Posts
Is the guy a PC gamer? Because if he's a 360/PS3 gamer, he should STFU. The Wii is to the 360/PS3 as the 360/PS3 are to the PC.Hexagon_777
bububububu teh unchartedz.
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Thunderdrone

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#82 Thunderdrone
Member since 2009 • 7154 Posts
I agree with him, I'm sick of games dwelling on nostalgia values. Overlord93
Elaborate
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GunSmith1_basic

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#83 GunSmith1_basic
Member since 2002 • 10548 Posts
imo the focus on cinematics led to an increasing emaphsis on cutscenes which games do not need and the god awful creation of QTEs. They are pretty much the embodiment of style over substance
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greenskittles

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#84 greenskittles
Member since 2011 • 661 Posts

[QUOTE="greenskittles"]

Since I see no reply Thunderdrone I'm going to assume you conceded? If that's the case, then it's time to bask in the victory of teh interwebz ... I'm cold ... :P

Thunderdrone

Well, it didnt seem like you were expecting a reply. You're basically saying that its his opinion so i should let him be. I adressed a simillar post earlier so wont repeat myself. As for you're third point, yeah he is prasing focus on spectacle over developing complex game structures. He is not stupid, he knows there is a limit of what a developer can do during development and he is choosing the easy path. Terrible message for teams who spend years designing intricate areas for us to loose ourselves in and even maybe make us use our brains *gasp

.... again I see nowhere where he is saying that specifically, and I've looked at the entire segment.

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AmayaPapaya

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#85 AmayaPapaya
Member since 2008 • 9029 Posts

Assassin's Creed is my favorite new IP this gen and Zelda is my favorite IP ever.

Still, I don't see why giving SS a whole bunch of "zombie" NPCs, like in AC, will help. TP's Castle Town was just like that, and I hated it. All the people were useless and were there just to be there. I much preferred what was done in OOT, MM, and WW. At least for what the game is trying to do. AC isn't trying to be like Zelda, and Zelda isn't trying to be like AC. AC's goal is to create an atmospheric representation of (insert time period here) and allow an environment that meshes well with the mechanics in the game (stealth, running away from guards, blending in etc...). Zelda is about building a critical adventure with a charmful story, unique characters and artistically beautiful environments. Zelda is "cinematic" in its own way; why do we need it to be like everything else?

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sammyjenkis898

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#86 sammyjenkis898
Member since 2007 • 28392 Posts
Wah, I don't agree with his opinion!
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Seabas989

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#87 Seabas989
Member since 2009 • 13567 Posts

As I said in the other thread, I am not surprised that Shane didn't like the game. Can't really hear the podcast since I have no sound on my PC but yeah not surprised at all.

I think's it's funny that reviewers like to bring up other games from different genres and are not similar at all with Zelda in there reviews. Hell I hate it when they do that with other games too.

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nintendoboy16

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#88 nintendoboy16
Member since 2007 • 42231 Posts
Wah, I don't agree with his opinion!sammyjenkis898
C'mon, this isn't about disagreeing with him on his opinion. Sometimes they make really dumb points that don't make ANY sense.
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jonesy1911

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#89 jonesy1911
Member since 2003 • 3483 Posts
Assassins Creed 2 onwards are some of the best games around and they're in the hd era with plenty of exploring etc, his opinion is not right but neither is yours.
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Midnightshade29

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#90 Midnightshade29
Member since 2008 • 6003 Posts

I kinda agree with him, I can't go back to my PS2, I would like to play GOW2, I never played it but the gfx, it hurts my eye .... skysword looks cool tho, the cel shedded style doesn't get old, but it would be much nicer if the game was on a HD console.

omho88
You'd like to play God of war 2 you say.... but don't want to play the SD ps2... there is a solution to that you know.... The god of war collection is $20 and comes with GOW1 and 2 remasterd in HD for the ps3... (also they have GOW origins which is the 2 psp games remasterd in hd on ps3) You should really get the gow collection if you want to play it. OR don't you have a PS3? If you don't, isn't there enough good reasons to get one? (all i needed was gta4 and mgs4 (2 10/10 games back to back) to make that plunge back in 2008).
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Austindro

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#91 Austindro
Member since 2011 • 856 Posts

lol people are mad bc he has his own opinion???

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sammyjenkis898

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#92 sammyjenkis898
Member since 2007 • 28392 Posts
[QUOTE="sammyjenkis898"]Wah, I don't agree with his opinion!nintendoboy16
C'mon, this isn't about disagreeing with him on his opinion. Sometimes they make really dumb points that don't make ANY sense.

No, they make sense. It's just that people don't agree with his opinion, it's as simple as that. They would react this way no matter how he criticized the game.
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Shinobishyguy

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#93 Shinobishyguy
Member since 2006 • 22928 Posts

Wah, I don't agree with his opinion!sammyjenkis898
"Wah stop picking on him guys"

Y'know the good thing about opinions is that people can debate, refute them ;).

Unless if you think it's a genuine criticism to dumb down the combat and make this a short 15 hour cinematic thrill ride

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sammyjenkis898

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#94 sammyjenkis898
Member since 2007 • 28392 Posts

"Wah stop picking on him guys"

Y'know the good thing about opinions is that people can debate, refute them ;).

Shinobishyguy

And that's exactly what's going on here. People's reactions to his opinion is totally rashional! Refuting and debating? Please. It's past that.

It doesn't matter, though. People are going to whine and moan, and not accept, his opinion no matter what.

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bobcheeseball

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#95 bobcheeseball
Member since 2007 • 9315 Posts
I don't need my games to take a cinematic approach, sorry. Production values are nice but Gameplay>>>>
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loserbam828

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#96 loserbam828
Member since 2005 • 1713 Posts

I mean... I haven't played it yet, but it sounds like the guy's right... and even if he's not... who really cares?

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nintendoboy16

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#97 nintendoboy16
Member since 2007 • 42231 Posts
[QUOTE="nintendoboy16"][QUOTE="sammyjenkis898"]Wah, I don't agree with his opinion!sammyjenkis898
C'mon, this isn't about disagreeing with him on his opinion. Sometimes they make really dumb points that don't make ANY sense.

No, they make sense. It's just that people don't agree with his opinion, it's as simple as that. They would react this way no matter how he criticized the game.

Asking Nintendo to make Zelda more cinematic? Complaining about not lying down when using the controls (what did he even expect)? How are those fair points?
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Shinobishyguy

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#98 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"]"Wah stop picking on him guys"

Y'know the good thing about opinions is that people can debate, refute them ;).

sammyjenkis898

And that's exactly what's going on here. People's reactions to his opinion is totally rashional! Refuting and debating? Please. It's past that.

It doesn't matter, though. People are going to whine and moan, and not accept, his opinion no matter what.

And people that were dead set on hating the game from the begining are going to treat his criticisms like the gospel. Works both ways.
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foxhound_fox

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#99 foxhound_fox
Member since 2005 • 98532 Posts
lol people are mad bc he has his own opinion???Austindro
Having an opinion doesn't automatically make it a valid one. "I think the sky is green" is an opinion... but that doesn't make it more valid than "I think the sky is blue."
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#100 Giancar
Member since 2006 • 19160 Posts
I don't need my games to take a cinematic approach, sorry. Production values are nice but Gameplay>>>>bobcheeseball
gameplay and production values can coexist, there have been tons of those games this gen not saying Zelda doesn't have those...haven't played it.