[QUOTE="BioShockOwnz"][QUOTE="Brainhunter"][QUOTE="ONLYDOD"]Why would they want to drastically change what so many people enjoyed?0rin
Nothing wrong with that : the problem lies in the fact that "some" GeOW fanboys have conceded that the sequel will not only surpass the original, but trump all other GOTY candidates in 2008.
Sorry folks, a sequel rarely gets a GOTY achievement if all it does is recycle the assets it has already worked on the last iteration. GOTY, to me, remains as an award for revolutionary games, and while GeOW2 may seem like a great high quality game in its own right, it definitely is not "revolutionary". Leave the GOTY medal to games that actually move gaming "forward" this gen.
MGS4 is often touted as the "GOTY '08", but it really didn't revolutionize or move gaming forward, either. I can only think of Left 4 Dead, Spore, LBP, and MAYBE Banjo-Kazooie: N&B doing that.
I respectfully disagree that MGS4 didn't move gaming forward. I think, at least for me, it brought an element of emotion into gaming that I haven't ever seen before. A sence of realism. That whatever happened, was actually happening in real life, or very well could. A sence that this character is a real person that you were playing, and seeing things through his eyes.
That could just be me, and it is certainly no more than an opinion, but that is how I feel.
MGS4 did move the sneak genre forward. It upped the ante on the genre. Snakes sneak suit changing to match the ground. The enemy A.I. was amazingly intelligent. The variety of ways you can manipulate the war going on around you or you could ignore it completely. The endless variety in ways you can dispatch the enemy was crazy. The epic boss battles. I could go on and on. MGS4 brought alot to the table and its going to be a long time before anyone even matches what Kojima pulled off in that game.
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