Good-Bye Nintendo

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TSCombo

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#851 TSCombo
Member since 2006 • 2957 Posts
[QUOTE="TSCombo"][QUOTE="subrosian"][QUOTE="TSCombo"][QUOTE="Tylendal"]

Sorry Subrosian, but this debunks your whole post.

.

Wii games published by Nintendo.

Hardcore games announced

  1. Twilight Princess
  2. Fire Emblem
  3. Super Paper Mario
  4. Metroid Prime 3: Corruption
  5. Super Mario Galaxy
  6. Super Smash Bros. Brawl
  7. Fire Emblem
  8. Battalion Wars 2
  9. Disaster: Day of Crisis
  10. Mario Kart Wii
  11. Generic Kirby game
  12. Project H.A.M.M.E.R. (maybe)
  13. Mario Strikers Charged




Casual games announced

  1. Wii Sports
  2. Wii Play
  3. WarioWare: Smooth Moves
  4. Mario Party 8
  5. Big Brain Academy: Wii Degree
  6. Donkey Kong: Barrel Blast
  7. Endless Ocean
  8. Mario & Sonic at the Olympic Games
  9. Wii Fit
  10. Wii Music
  11. Animal Crossing Wii
  12. Pokemon Battle Revolution
  13. Excite Truck

subrosian

Great Post. This pretty much says it all. The library has Casual and Hardcore games. Some have cross-over appeal and some don't. It's that simple. Very easy to understand.



Hardcore Games Announced / Released:

-Twilight Princess
-Metroid Prime 3
-Fire Emblem
-Brawl

And as I said, a few games absolutely does not change that their focus of the system is on non-gamers. If you enjoy games like Mario Strikers, that's fine, there's nothing wrong with that, but I'm a core gamer, I do not. I'd like to see new IPs for core gamers come out of Nintendo. I'd like to see more difficult puzzles in Zelda, more challenging titles such as F-Zero GX released, and something along the lines of an SNES-era Starfox. I'd like to see third parties making the next Chrono Trigger. That's not happening on the Wii.

I'm sorry, but if you're reduced to padding your "hardcore" list with titles like Project HAMMER, Mario Strikers, Mario Kart, Kirby, and Paper Mario, or actually consider them hardcore titles, I'm not sure you have any hope of understanding where my, and others, frustration stems from.

U apparently haven't been satisfied with Nintendo since the SNES then. The 4 titles you listed along with 3rd party franchises will "pad" the list out for you. Nintendo, the company itself is catering to both markets like always but it is pushing the "casual" friendly games to the media and the motion-sensing in casual friendly by itself and just a new way of interacting with "hardcore" titles that we all love. The quality of the Nintendo franchises seem to be going up IMO, if you have a problem with the difficulty in Zelda that's one thing but to have Zelda in the first place is another.



Care to list a third party title that's hardcore, other than Resident Evil, coming to the Wii? The focus of third parties has been a "mii too" strategy, with major developers trying to hit the same audience Nintendo has targeted with their titles. I cannot imagine being a hardcore gamer attempting a "wii only" strategy in the seventh generation, in fact, many hardcore gamers are finding themselves hard pressed to justify buying a Wii at all. This is something that is painful for longtime fans.

The quality of Nintendo franchises, with exception for Brawl, has frankly been decreasing. Nintendo was setting the standards for console RPGs with Ocarina of Time. Two generations later, Twilight Princess is released, and is absolutely archaic - industry standards such as voice acting were completely ignored. Rather than set the bar for the genres they release their titles in, as Nintendo used to, their console releases are simply solid titles. It's a far cry from the day when a Zelda title was the rival of a main-series Final Fantasy in terms on the technical, storyline, innovation, and gameplay levels.

And no, I was happy with Nintendo in the N64 days, Ocarina of Time was an amazing title, and Majora's Mask was creative, though underappreciated. Even in the GCN days, Nintendo has a focus on their longtime gamer fanbase, and the core gamer. I am dissatisfied with their new focus on the non-gamer over the core gamer, a focus that has been heavily expressed in the past two years, specifically with regard to the Wii.

1.RE, Dragon Quest, Crystal Cronicles,Madden, etc...(Let's keep this about Nintendo though, these can be added to the list)

2.Zelda, the Zelda franchise never had voice acting and frankly doesn't need it. On one hand you want Nintendo to stay the same but then want them to advance in other categories. AnyNintendo hardcoregamer, understands the world of Zelda and won't attribute a staple of the series as dumbing it down.

3. Nintendo, the company is still putting out their "hardcore" titles which are for long-time fans of the franchises. You point may be true from a marketing stand point which you should understand why it's necessary but it doesn't hold up in reality. Nintendo is still giving you what you(hardcore) like even though its not on the front page of Newsweek.

Peace, I have to run.

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NorthlandMan

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#852 NorthlandMan
Member since 2007 • 2302 Posts



I do not really wish to turn this into a discussion of other systems, but I believe the PSP's biggest problem was simply that it failed to be a portable gaming device. Much like the Game Gear and the Nomad, it didn't have the battery life to make it through a six hour plane ride, or the durability to survive getting kicked around in some kid's backpack. Sony built a powerful device, but they did not take into account how people would actually use it.

Too short of a battery life to survive long away from a plug socket, too bulky and fragile to be carried unprotected in a pocket or backpack, and too expensive to be bought for the younger crowd that is most often the recipient of these devices. Sony built a device for the crowd that's buying iPods, smart phones, and other portable entertainment gadgets, and put itself straight into a highly competitive market, one that simply didn't consume enough games to make it a huge market for publishers.

The PSP isn't broken, or a flop, and there are some good games on the device, it's just that it too failed to answer the question of "what is the core gamer looking for in a portable gaming device?" The answer wasn't pocket versions of PS2 titles, nor was it a substitute for an iPod, and the software sales on the PSP have indicated that. Sony failed to tap the portable *gaming* market.

That and, quite frankly, it's hard to compete with the company that has controlled portable gaming since the late 1980s, for all their blunders, Nintendo has been strong in this arena for some time. However, all of the faults and competition aside, the PSP has done remarkably well for what it is, and Sony's dent into the previously Nintendo monopolized handheld gaming market is interesting. I'm personally going to be keeping an eye on where things go with the "PSP Lite".

However, yeah, it should be easy to see how many more issues revolve around the actual portable machine itself, whereas in the console market the focus has been a great deal more on games, with the nuances of hardware still being important, but playing a much smaller role.
subrosian

PSP hardware is intrinsically crap. everything from the form factor, to the load times, battery life and controls are not fit for purpose. Thus it is broken

The PSP was suppsoed to wrest control of the portable handheld market from Nintendo (quite possible seeing they did the same with consoles). The software sales are laughable compared to the DS as are the hardware sales. Thus it is a flop.

You can't lay off of criticisms of poor machines just because they "have a few good games". Hell the Wii has a few good games and has had some promising stuff announced. That doesn't mean it's standing as a serious gaming paltform is signigficantly improved.

The PSP did not "make a dent" in Nintendo's handheld dominance, if anything they exacerbated it. And i hardly think that a handheld that sold twice as much as the game gear could be considered anything less than a travesty from a company that was leading the console market all last gen.

If you wish to make a topic cricitising the mediocrity of the Wii you must be prepared to apply that to other machines. If you cannot recognise the brilliance of the DS and you downplay the failures of the PSP then your "impartial "criticisms of the Wii can not and should not be taken seriously.

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sparkypants

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#853 sparkypants
Member since 2007 • 2609 Posts

TC I got to say your thoughts are well thought out and I agree with you 100%. though I may not be a hardcore Nintendo fan like you appear/appeared to be I do agree with you. The direction Nintendo is going can really hurt the gaming industry. Yes alot of sheep have said "how can this hurt if they are bringing in a new audience". The fact is they are making games for my mom and other non gamers then myself and since there are more non gamers then gamers out there this means these games are going to sell. Why is this bad? Well because of this more devs are going to produce games like this, and the hardcore gamers who have been playing since the SNES and back are being left out. Sure Casual gaming isn't new hell look at the PS2 they were the ones to really start bringing in the casuals, but unlike Nintendo this wasn't there main focus. Nintendo has the right mind set bringing in a new audience, but they are doing it in the wrong way. They are making it there top priority rather then something on the side. I wouldhave been ok with WiiFit if it wasn't the highlight of there show instead of SSBB or MP3. The fact that the hardcore games were casted aside for a "non-gamer" game show Nintendo's true intentions and I like the TC do not intend to back Nintendo this gen.

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subrosian

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#854 subrosian
Member since 2005 • 14232 Posts

1.RE, Dragon Quest, Crystal Cronicles,Madden, etc...(Let's keep this about Nintendo though, these can be added to the list)

2.Zelda, the Zelda franchise never had voice acting and frankly doesn't need it. On one hand you want Nintendo to stay the same but then want them to advance in other categories. AnyNintendo hardcoregamer, understands the world of Zelda and won't attribute a staple of the series as dumbing it down.

3. Nintendo, the company is still putting out their "hardcore" titles which are for long-time fans of the franchises. You point may be true from a marketing stand point which you should understand why it's necessary but it doesn't hold up in reality. Nintendo is still giving you what you(hardcore) like even though its not on the front page of Newsweek.

Peace, I have to run.

TSCombo

I already said "besides Resident Evil"

Umm... you just claimed Dragon Quest: Swords, Crystal Chronicles, and Madden (a sports game) are hardcore titles. No offense, but I think you may be unfamiliar with the tastes of the core market. A linear on-rails slasher, the sequel to one of the worst "rpg" titles of the last generation, and a sports title are not core titles. You're proving my point here, the third parties, and Nintendo, are not focused on the core market.

I think the problem we're having in communication is that you consider many casual titles to be hardcore titles.

Wow I'm surprised this thread hasn't been locked up! All the PS3 hate threads are closed...........umcommon


This isn't a hate thread. I'm expressing my personal feelings towards the direction Nintendo has taken in the market. The only thing that has bothered me, frankly, are the number of people who feel there should be some kind of censor on me because I express negative sentiments towards Nintendo.

I by no means am, or intend to, insult Nintendo fans, or simply senselessly bash the Wii, or any other system.
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#855 sparkypants
Member since 2007 • 2609 Posts

[QUOTE="subrosian"]

I do not really wish to turn this into a discussion of other systems, but I believe the PSP's biggest problem was simply that it failed to be a portable gaming device. Much like the Game Gear and the Nomad, it didn't have the battery life to make it through a six hour plane ride, or the durability to survive getting kicked around in some kid's backpack. Sony built a powerful device, but they did not take into account how people would actually use it.

Too short of a battery life to survive long away from a plug socket, too bulky and fragile to be carried unprotected in a pocket or backpack, and too expensive to be bought for the younger crowd that is most often the recipient of these devices. Sony built a device for the crowd that's buying iPods, smart phones, and other portable entertainment gadgets, and put itself straight into a highly competitive market, one that simply didn't consume enough games to make it a huge market for publishers.

The PSP isn't broken, or a flop, and there are some good games on the device, it's just that it too failed to answer the question of "what is the core gamer looking for in a portable gaming device?" The answer wasn't pocket versions of PS2 titles, nor was it a substitute for an iPod, and the software sales on the PSP have indicated that. Sony failed to tap the portable *gaming* market.

That and, quite frankly, it's hard to compete with the company that has controlled portable gaming since the late 1980s, for all their blunders, Nintendo has been strong in this arena for some time. However, all of the faults and competition aside, the PSP has done remarkably well for what it is, and Sony's dent into the previously Nintendo monopolized handheld gaming market is interesting. I'm personally going to be keeping an eye on where things go with the "PSP Lite".

However, yeah, it should be easy to see how many more issues revolve around the actual portable machine itself, whereas in the console market the focus has been a great deal more on games, with the nuances of hardware still being important, but playing a much smaller role.
NorthlandMan

PSP hardware is intrinsically crap. everything from the form factor, to the load times, battery life and controls are not fit for purpose. Thus it is broken

The PSP was suppsoed to wrest control of the portable handheld market from Nintendo (quite possible seeing they did the same with consoles). The software sales are laughable compared to the DS as are the hardware sales. Thus it is a flop.

You can't lay off of criticisms of poor machines just because they "have a few good games". Hell the Wii has a few good games and has had some promising stuff announced. That doesn't mean it's standing as a serious gaming paltform is signigficantly improved.

The PSP did not "make a dent" in Nintendo's handheld dominance, if anything they exacerbated it. And i hardly think that a handheld that sold twice as much as the game gear could be considered anything less than a travesty from a company that was leading the console market all last gen.

If you wish to make a topic cricitising the mediocrity of the Wii you must be prepared to apply that to other machines. If you cannot recognise the brilliance of the DS and you downplay the failures of the PSP then your "impartial "criticisms of the Wii can not and should not be taken seriously.

Wow man you really hate the PSP. but seriously can we stop talking about the DS vs PSP(as you tend to start this fight in every thred) and can WE PLEASE STAY ON TOPIC! thank you

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deactivated-5e836a855beb2

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#856 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

And when these non-gamers tire of those titles? They move onto something else. There is no "love of gaming" there, they are interested so long as Nintendo and the third parties put out the non-gamer titles, and when they bore of those, they will move on to other means of entertainment. subrosian
Sorry, but this is just wrong. You can't just say this as if you know it.

Gamers give gaming up every day and new people pick it up. There is no "gaming gene".

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Tylendal

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#857 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="subrosian"]

I do not really wish to turn this into a discussion of other systems, but I believe the PSP's biggest problem was simply that it failed to be a portable gaming device. Much like the Game Gear and the Nomad, it didn't have the battery life to make it through a six hour plane ride, or the durability to survive getting kicked around in some kid's backpack. Sony built a powerful device, but they did not take into account how people would actually use it.

Too short of a battery life to survive long away from a plug socket, too bulky and fragile to be carried unprotected in a pocket or backpack, and too expensive to be bought for the younger crowd that is most often the recipient of these devices. Sony built a device for the crowd that's buying iPods, smart phones, and other portable entertainment gadgets, and put itself straight into a highly competitive market, one that simply didn't consume enough games to make it a huge market for publishers.

The PSP isn't broken, or a flop, and there are some good games on the device, it's just that it too failed to answer the question of "what is the core gamer looking for in a portable gaming device?" The answer wasn't pocket versions of PS2 titles, nor was it a substitute for an iPod, and the software sales on the PSP have indicated that. Sony failed to tap the portable *gaming* market.

That and, quite frankly, it's hard to compete with the company that has controlled portable gaming since the late 1980s, for all their blunders, Nintendo has been strong in this arena for some time. However, all of the faults and competition aside, the PSP has done remarkably well for what it is, and Sony's dent into the previously Nintendo monopolized handheld gaming market is interesting. I'm personally going to be keeping an eye on where things go with the "PSP Lite".

However, yeah, it should be easy to see how many more issues revolve around the actual portable machine itself, whereas in the console market the focus has been a great deal more on games, with the nuances of hardware still being important, but playing a much smaller role.
NorthlandMan

PSP hardware is intrinsically crap. everything from the form factor, to the load times, battery life and controls are not fit for purpose. Thus it is broken

PSP has excellent hardward. To be able to do all it does, in that small package is really remarkable.

The PSP was suppsoed to wrest control of the portable handheld market from Nintendo (quite possible seeing they did the same with consoles). The software sales are laughable compared to the DS as are the hardware sales. Thus it is a flop.

The PSP turned a profit as far as I know, in which case it was a success.

You can't lay off of criticisms of poor machines just because they "have a few good games". Hell the Wii has a few good games and has had some promising stuff announced. That doesn't mean it's standing as a serious gaming paltform is signigficantly improved.

PSP has an excellent library of AAA games. It definately has the more hardcore games.

The PSP did not "make a dent" in Nintendo's handheld dominance, if anything they exacerbated it. And i hardly think that a handheld that sold twice as much as the game gear could be considered anything less than a travesty from a company that was leading the console market all last gen.

what they did do, was actually pose the remote possibility of a threat to Nintendo's handheld domination. They have done far more than any company before them.

If you wish to make a topic cricitising the mediocrity of the Wii you must be prepared to apply that to other machines. If you cannot recognise the brilliance of the DS and you downplay the failures of the PSP then your "impartial "criticisms of the Wii can not and should not be taken seriously.

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Tylendal

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#858 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="subrosian"] And when these non-gamers tire of those titles? They move onto something else. There is no "love of gaming" there, they are interested so long as Nintendo and the third parties put out the non-gamer titles, and when they bore of those, they will move on to other means of entertainment. Jandurin

Sorry, but this is just wrong. You can't just say this as if you know it.

Gamers give gaming up every day and new people pick it up. There is no "gaming gene".

I can't speak for all non-gamers, but I know that my mother will play a repetive bejewelled style game excessively, to the exclusion of all others for a few months, and then never play it again. Recently it was Zuma, and now it's Text Twist.

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TNT_Slug

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#859 TNT_Slug
Member since 2007 • 1735 Posts

Subrosian, you're getting to the point where people get the conception that your definition of "core gamer" is someone who openly rejects several game genres that you don't have a personal fondness of.

Honestly, there's way more hardcore third-party titles coming to the Wii than many people suggest, the bad part being that for some reason they don't get anywhere the amount of attention that say, generic PS3/360 shooter #2100 does. I'd like to know more about Wii titles like No More Heroes, Swords of Legendia and Dragon Blade but unfortunately I can't find much info about them and not many people make threads about them.

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subrosian

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#860 subrosian
Member since 2005 • 14232 Posts

[QUOTE="subrosian"]

I do not really wish to turn this into a discussion of other systems, but I believe the PSP's biggest problem was simply that it failed to be a portable gaming device. Much like the Game Gear and the Nomad, it didn't have the battery life to make it through a six hour plane ride, or the durability to survive getting kicked around in some kid's backpack. Sony built a powerful device, but they did not take into account how people would actually use it.

Too short of a battery life to survive long away from a plug socket, too bulky and fragile to be carried unprotected in a pocket or backpack, and too expensive to be bought for the younger crowd that is most often the recipient of these devices. Sony built a device for the crowd that's buying iPods, smart phones, and other portable entertainment gadgets, and put itself straight into a highly competitive market, one that simply didn't consume enough games to make it a huge market for publishers.

The PSP isn't broken, or a flop, and there are some good games on the device, it's just that it too failed to answer the question of "what is the core gamer looking for in a portable gaming device?" The answer wasn't pocket versions of PS2 titles, nor was it a substitute for an iPod, and the software sales on the PSP have indicated that. Sony failed to tap the portable *gaming* market.

That and, quite frankly, it's hard to compete with the company that has controlled portable gaming since the late 1980s, for all their blunders, Nintendo has been strong in this arena for some time. However, all of the faults and competition aside, the PSP has done remarkably well for what it is, and Sony's dent into the previously Nintendo monopolized handheld gaming market is interesting. I'm personally going to be keeping an eye on where things go with the "PSP Lite".

However, yeah, it should be easy to see how many more issues revolve around the actual portable machine itself, whereas in the console market the focus has been a great deal more on games, with the nuances of hardware still being important, but playing a much smaller role.
NorthlandMan

PSP hardware is intrinsically crap. everything from the form factor, to the load times, battery life and controls are not fit for purpose. Thus it is broken

The PSP was suppsoed to wrest control of the portable handheld market from Nintendo (quite possible seeing they did the same with consoles). The software sales are laughable compared to the DS as are the hardware sales. Thus it is a flop.

You can't lay off of criticisms of poor machines just because they "have a few good games". Hell the Wii has a few good games and has had some promising stuff announced. That doesn't mean it's standing as a serious gaming paltform is signigficantly improved.

The PSP did not "make a dent" in Nintendo's handheld dominance, if anything they exacerbated it. And i hardly think that a handheld that sold twice as much as the game gear could be considered anything less than a travesty from a company that was leading the console market all last gen.

If you wish to make a topic cricitising the mediocrity of the Wii you must be prepared to apply that to other machines. If you cannot recognise the brilliance of the DS and you downplay the failures of the PSP then your "impartial "criticisms of the Wii can not and should not be taken seriously.



No, I just frankly don't care as much about the handheld market. I buy whatever handheld has the most 2D Castlevanias and move on. I care a great deal about console gaming, because it's something I enjoy as the meat & potatoes of my gaming diet. The DS dominates the handheld market, whatever, that's not what this discussion is about, nor something I feel has much to do with Nintendo's focus on non-gamers over core gamers. As I've said before, sales does not equal quality, and the handheld market does not equal the console market.

As I've already demonstrated, the console and handheld markets are very different realms, what I'm concerned with here is Nintendo's focus on non-gamers, specifically with regard to the Wii. You've previously acknowledged me as being right on this issue, yet, apparently, that is contingent on acknowledging some ancillary point you've made.

I'm sorry, that's not how this works, how I feel on these issues is, quite frankly, how I feel. Console gaming is my bread-and-butter, I am more gravely concerned about a title like Brain Age or Wii Fitness becoming the showcase title for Nintendo's console than I am about the publishing these titles on a portable gaming device.

Does it still concern me on the DS? Absolutely! But that is a different market - I am still bothered with the direction Nintendo has gone with with their titles on the DS, but I am utterly devastated by the direction they've gone with their titles on the Wii. When, quite literally, their releases on both their portable and console are aimed at non-gamers, there is no place left to turn for a Nintendo franchise fix, at least for the core gamer.
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sparkypants

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#861 sparkypants
Member since 2007 • 2609 Posts

Subrosian, you're getting to the point where people get the conception that your definition of "core gamer" is someone who openly rejects several game genres that you don't have a personal fondness of.

Honestly, there's way more hardcore third-party titles coming to the Wii than many people suggest, the bad part being that for some reason they don't get anywhere the amount of attention that say, generic PS3/360 shooter #2100 does. I'd like to know more about Wii titles like No More Heroes, Swords of Legendia and Dragon Blade but unfortunately I can't find much info about them and not many people make threads about them.

TNT_Slug

Thats because Nintendo is not giving those games the attention they diserve, They care more about WiiFit and the casual gamers then those games you mentioned

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subrosian

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#862 subrosian
Member since 2005 • 14232 Posts
[QUOTE="Jandurin"]

[QUOTE="subrosian"] And when these non-gamers tire of those titles? They move onto something else. There is no "love of gaming" there, they are interested so long as Nintendo and the third parties put out the non-gamer titles, and when they bore of those, they will move on to other means of entertainment. Tylendal

Sorry, but this is just wrong. You can't just say this as if you know it.

Gamers give gaming up every day and new people pick it up. There is no "gaming gene".

I can't speak for all non-gamers, but I know that my mother will play a repetive bejewelled style game excessively, to the exclusion of all others for a few months, and then never play it again. Recently it was Zuma, and now it's Text Twist.



Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
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subrosian

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#863 subrosian
Member since 2005 • 14232 Posts
[QUOTE="TNT_Slug"]

Subrosian, you're getting to the point where people get the conception that your definition of "core gamer" is someone who openly rejects several game genres that you don't have a personal fondness of.

Honestly, there's way more hardcore third-party titles coming to the Wii than many people suggest, the bad part being that for some reason they don't get anywhere the amount of attention that say, generic PS3/360 shooter #2100 does. I'd like to know more about Wii titles like No More Heroes, Swords of Legendia and Dragon Blade but unfortunately I can't find much info about them and not many people make threads about them.

sparkypants

Thats because Nintendo is not giving those games the attention they diserve, They care more about WiiFit and the casual gamers then those games you mentioned



Quite frankly, yes, it's an oversimplification, but yes. These titles are getting drowned out - both in terms of information about them, and financially. Have you ever had an idea for a game, an amazing story you wanted to tell, some epic adventure you think we'd all like to play through? Now imagine you have that idea, and you go to a big publisher, and you pitch that idea.

You tell them your story for this amazing game, the world you want to create, the people in that world, the excitement for the player! They sit, enthralled, enticed by your tale. And then? At the end of your pitch?

"Sorry, but we're looking to put some sports titles and a cooking simulation on the market right now, maybe next year."

The suggestion from Nintendo fans is that these non-gamer titles are growing the market, that they come without cost, that publishers and developers are working on them *in addition* to core titles. That's simply not the case, there's very little evidence that Nintendo has done anything other than shift the market, and there's even less evidence that this new consumer will ever begin demanding the core titles.

Nintendo has not created more opportunities for core titles, if anything, by shifting the focus, and because a number of casual gamers are indifferent to whether they're playing a non-gamer title or a core title, they've shrunk the market for these games. The shift in the market means that fewer creative core titles will get put out, that they will take fewer risks with new IPs, and that the publishers who put out games on the Wii are less likely to risk an art game that would only appeal to a core gamer.

The unfortunate reality is that there is a heavy cost to the Wii library for Nintendo's decision to focus on non-gamers.
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TSCombo

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#864 TSCombo
Member since 2006 • 2957 Posts
[QUOTE="Tylendal"][QUOTE="Jandurin"]

[QUOTE="subrosian"] And when these non-gamers tire of those titles? They move onto something else. There is no "love of gaming" there, they are interested so long as Nintendo and the third parties put out the non-gamer titles, and when they bore of those, they will move on to other means of entertainment. subrosian

Sorry, but this is just wrong. You can't just say this as if you know it.

Gamers give gaming up every day and new people pick it up. There is no "gaming gene".

I can't speak for all non-gamers, but I know that my mother will play a repetive bejewelled style game excessively, to the exclusion of all others for a few months, and then never play it again. Recently it was Zuma, and now it's Text Twist.



Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?
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#865 evilinla
Member since 2004 • 1351 Posts

Wow. I agree with it all, but I also can't help but be excited by Galaxy and Brawl. Metroid doesn't matter to me, and neither does Halo. I mean, I know they do this, we all do. Sony did the exact same thing last year, when it launched the PS3. They didn't care about the consumer. They said "it has the Playstation name on it so it has to sell." They overpriced it to get more $, thinking it was going tosell them all.That's not a humbling attitude at all. But they became worried, and now they're paying more attention to the consumer. Nintendo won't bother, until their games and the "casual" games cease to sell.

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#866 Iyethar
Member since 2006 • 4660 Posts


Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
subrosian

Completely anecdotal, but here you go.

I bought my girlfriend a DS and Nintendogs last year. She was not previously a gamer although she has been minimally exposed via her brother, who is regrettably anti-social about his gaming. (always wants to play alone) She decided to purchase a Wii, mostly for Wii Sports. She has not used it recently, however, due to a complete and total addiction to Pokemon Diamond that has only recently started to wane.

So I have asked her if she's seen any games that have interested her now that she's not playing Pokemon every gaming minute, and she told me "Heavenly Sword", which I was not expecting. She is unhappy about the price of the PS3 but she definitely is interested in the game.

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#867 subrosian
Member since 2005 • 14232 Posts
[QUOTE="subrosian"][QUOTE="Tylendal"][QUOTE="Jandurin"]

[QUOTE="subrosian"] And when these non-gamers tire of those titles? They move onto something else. There is no "love of gaming" there, they are interested so long as Nintendo and the third parties put out the non-gamer titles, and when they bore of those, they will move on to other means of entertainment. TSCombo

Sorry, but this is just wrong. You can't just say this as if you know it.

Gamers give gaming up every day and new people pick it up. There is no "gaming gene".

I can't speak for all non-gamers, but I know that my mother will play a repetive bejewelled style game excessively, to the exclusion of all others for a few months, and then never play it again. Recently it was Zuma, and now it's Text Twist.



Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?



First, they're not there. Comparing the Wii library and upcoming games to the SNES and it's obvious you have a platform that's no longer catering to the hardcore demographic. Compare the Wii library to the PS3, 360, or PC and it becomes even more apparent - the Wii is not the home of titles for the core gamer.

Secondly, the new Nintendo franchises are being aimed at non-gamers over gamers. You are not seeing them create the next Metroid or Starfox, you're seeing them create the next Kirby, Cooking Mama, and Brain Age.

Third, I'm a core gamer, do I have a problem with Nintendo recruiting a market I call "non-gamers"? Yes. No, these non-traditional gamers do not become traditional gamers. "They become gamers" - no, you're arguing semantics, they continue to consume exactly the type of software I have a problem with Nintendo focusing on, thus giving Nintendo a reason to continue focusing on software I do not enjoy.

-

My problem? The company I have enjoyed for twenty years has said good-bye to the hardcore gamer they used to support with their software releases. They are taking titles we used to be able to enjoy and either not releasing them, or simplifying them for their new audience. The new Nintendo IPs are no longer aimed at the core market, but at their new "non-traditional gamer" (aka non-gamer) crowd. Nintendo has put the majority of the focus on the non-gamer. This comes at the expense of the hardcore gamer.

This has become crystal clear over the past two years. I would have no problem, actually, if I did not like Nintendo, but because I enjoy their franchises and characters, it is sad to see them go. And so I say Good-Bye to them, they were a good company over the past twenty years. I no longer agree with the direction they've taken in the market, and I must say, I will always wonder what they could have created, had they chose to remain loyal to their longtime supporters.
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#868 iMacBot
Member since 2007 • 947 Posts
Wow, this post is still a hot topic? Must be true! LOL! No offense Nintendo. Time to face the music.
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#869 sparkypants
Member since 2007 • 2609 Posts

Wow. I agree with it all, but I also can't help but be excited by Galaxy and Brawl. Metroid doesn't matter to me, and neither does Halo. I mean, I know they do this, we all do. Sony did the exact same thing last year, when it launched the PS3. They didn't care about the consumer. They said "it has the Playstation name on it so it has to sell." They overpriced it to get more $, thinking it was going tosell them all.That's not a humbling attitude at all. But they became worried, and now they're paying more attention to the consumer. Nintendo won't bother, until their games and the "casual" games cease to sell.

evilinla

theres is your problem. The sad thing is these games will sell, in fact Im willing to bet WiiFit will beat out halo 3 in sales and this is because there are more non gamers then gamers in the world. this is then going to result in PS3/360/and 3rd party dev. creating more of these "casual" games. This will then hurt the hardcore gamers as the games we love slowly seise to exsist.

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#870 subrosian
Member since 2005 • 14232 Posts
Wow, this post is still a hot topic? Must be true! LOL! No offense Nintendo. Time to face the music.iMacBot


Nintendo is busy with their new girlfriend, the "non-gamer". They would still like the hardcore gamer to send child support payments in the form of buying whatever "core" bauble they throw out every few months though, but remind you that you probably shouldn't come to the tradeshows, as they will be bad-mouthing you to their friends, the mainstream press.

Of course maybe if you want to meet at 3am behind some bar, they can tell you they still care about the core gamer.

But yes, all joking aside, there have been a larger number of people willing to express that they share the sentiments I have than I expected. As I said, I can only see the backlash growing over the next few months, especially through early 2008 as Nintendo turns further and further towards their new market.
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#871 NobuoMusicMaker
Member since 2005 • 6628 Posts
Wow, this thread is bigger than the crazy Killzone 2 one... I think...
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#872 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="subrosian"]Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
TSCombo
If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?

Don't forget that there are a few people who have never played games, that will discover that they really like the hardcore type games. That is why it's a good thing that Nintendo is trying to bring gaming to the masses.

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#874 TSCombo
Member since 2006 • 2957 Posts
[QUOTE="TSCombo"][QUOTE="subrosian"][QUOTE="Tylendal"][QUOTE="Jandurin"]

[QUOTE="subrosian"] And when these non-gamers tire of those titles? They move onto something else. There is no "love of gaming" there, they are interested so long as Nintendo and the third parties put out the non-gamer titles, and when they bore of those, they will move on to other means of entertainment. subrosian

Sorry, but this is just wrong. You can't just say this as if you know it.

Gamers give gaming up every day and new people pick it up. There is no "gaming gene".

I can't speak for all non-gamers, but I know that my mother will play a repetive bejewelled style game excessively, to the exclusion of all others for a few months, and then never play it again. Recently it was Zuma, and now it's Text Twist.



Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?



First, they're not there. Comparing the Wii library and upcoming games to the SNES and it's obvious you have a platform that's no longer catering to the hardcore demographic. Compare the Wii library to the PS3, 360, or PC and it becomes even more apparent - the Wii is not the home of titles for the core gamer.

Secondly, the new Nintendo franchises are being aimed at non-gamers over gamers. You are not seeing them create the next Metroid or Starfox, you're seeing them create the next Kirby, Cooking Mama, and Brain Age.

Third, I'm a core gamer, do I have a problem with Nintendo recruiting a market I call "non-gamers"? Yes. No, these non-traditional gamers do not become traditional gamers. "They become gamers" - no, you're arguing semantics, they continue to consume exactly the type of software I have a problem with Nintendo focusing on, thus giving Nintendo a reason to continue focusing on software I do not enjoy.

-

My problem? The company I have enjoyed for twenty years has said good-bye to the hardcore gamer they used to support with their software releases. They are taking titles we used to be able to enjoy and either not releasing them, or simplifying them for their new audience. The new Nintendo IPs are no longer aimed at the core market, but at their new "non-traditional gamer" (aka non-gamer) crowd. Nintendo has put the majority of the focus on the non-gamer. This comes at the expense of the hardcore gamer.

This has become crystal clear over the past two years. I would have no problem, actually, if I did not like Nintendo, but because I enjoy their franchises and characters, it is sad to see them go. And so I say Good-Bye to them, they were a good company over the past twenty years. I no longer agree with the direction they've taken in the market, and I must say, I will always wonder what they could have created, had they chose to remain loyal to their longtime supporters.

1. LOL, they are creating the next Metriod and StarFox and Mario :?

2. U can't compare any console to the SNES library, period.

3. Nintendo doesn't make 3rd party titles, the 3rd party companies do.

4. The Wii isn't the console of the core gamer, it's the console for gamers of all types. This feat is impossible to do without spreading yourself thin, which is a better argument than Nintendo is abandoning hardcore gamers altogether (did you see E3). That POV is totally unfounded. Maybe you like being catered to 100% instead of 70% but you are still being fed, don't pretend it's the end of the world, look at the line-up for the rest of the year.

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#875 Tylendal
Member since 2006 • 14681 Posts

especially through early 2008 as Nintendo turns further and further towards their new market.
subrosian

Again, my list debunks this. There are more hardcore games, than casual games that have yet to come out. There are more casual games currently, but that's because they take less time to make.

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#876 Tylendal
Member since 2006 • 14681 Posts

they were a good company over the past twenty years. subrosian

Just out of curiosity, what sort of company were they for the 93 years before that?

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#877 subrosian
Member since 2005 • 14232 Posts

[QUOTE="TSCombo"][QUOTE="subrosian"]Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
Tylendal

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?

Don't forget that there are a few people who have never played games, that will discover that they really like the hardcore type games. That is why it's a good thing that Nintendo is trying to bring gaming to the masses.



They'll be the rare exception, and there won't be many hardcore games for them to find on the Wii. Casual gamers can transition into being hardcore gamers because they gain exposure to the community - they find themselves reading review magazines, they find themselves shopping at videogame-only stores, they start joining online communities dedicated to gaming, and, in time, they develop the tastes of a hardcore gamer simply because of their love of, and expectations for, the medium.

A non-gamer faces a far different path, and frankly, for many of these new gamers, their only interest is in games of this type, whether it's bejewled or Wii Fitness, they want those types of games, and not the types of games I enjoy. For myself, as someone who's looking at Nintendo going "y'know a good year would have Star Fox (old school), F-Zero (old school), a voice-acted Zelda, and four new core IPs, let's make up for last time from the Gamecube!", well, that non-gamer is useless.

Nintendo's decision to focus on them means I lose out, and I find that frustrating. That is, unfortunately, why it's time for me to say good-bye to them. It's an absolute shame that they've chosen to go this way.
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#878 TSCombo
Member since 2006 • 2957 Posts

[QUOTE="TSCombo"][QUOTE="subrosian"]Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
Tylendal

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?

Don't forget that there are a few people who have never played games, that will discover that they really like the hardcore type games. That is why it's a good thing that Nintendo is trying to bring gaming to the masses.

Eactly, there will be a percentage that spill over into the "hardcore" areas. Nintendo has at least tried to open the door up to these people also. It's really a win-win situation.
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#879 Rhys555
Member since 2005 • 2156 Posts
Best thread ever :D.
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#880 Iyethar
Member since 2006 • 4660 Posts

[QUOTE="iMacBot"]Wow, this post is still a hot topic? Must be true! LOL! No offense Nintendo. Time to face the music.subrosian


Nintendo is busy with their new girlfriend, the "non-gamer". They would still like the hardcore gamer to send child support payments in the form of buying whatever "core" bauble they throw out every few months though, but remind you that you probably shouldn't come to the tradeshows, as they will be bad-mouthing you to their friends, the mainstream press.

Of course maybe if you want to meet at 3am behind some bar, they can tell you they still care about the core gamer.

But yes, all joking aside, there have been a larger number of people willing to express that they share the sentiments I have than I expected. As I said, I can only see the backlash growing over the next few months, especially through early 2008 as Nintendo turns further and further towards their new market.

I can't believe you brought out "jilted lover" hyperbole your ownself. That is not something that I can imagine myself doing. :|

Hardcore backlash is a fantasy. The hardcore complain but as a rule they buy everything they can afford to anyway. This includes WiiFit itself - and if you carry through with your commitment to eschew Nintendo games that you want to play out of some moral principle, you will be part of a bizarre minority exception.

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#881 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Tylendal"]

[QUOTE="TSCombo"][QUOTE="subrosian"]Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
subrosian

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?

Don't forget that there are a few people who have never played games, that will discover that they really like the hardcore type games. That is why it's a good thing that Nintendo is trying to bring gaming to the masses.



They'll be the rare exception, and there won't be many hardcore games for them to find on the Wii. Casual gamers can transition into being hardcore gamers because they gain exposure to the community - they find themselves reading review magazines, they find themselves shopping at videogame-only stores, they start joining online communities dedicated to gaming, and, in time, they develop the tastes of a hardcore gamer simply because of their love of, and expectations for, the medium.

A non-gamer faces a far different path, and frankly, for many of these new gamers, their only interest is in games of this type, whether it's bejewled or Wii Fitness, they want those types of games, and not the types of games I enjoy. For myself, as someone who's looking at Nintendo going "y'know a good year would have Star Fox (old school), F-Zero (old school), a voice-acted Zelda, and four new core IPs, let's make up for last time from the Gamecube!", well, that non-gamer is useless.

Nintendo's decision to focus on them means I lose out, and I find that frustrating. That is, unfortunately, why it's time for me to say good-bye to them. It's an absolute shame that they've chosen to go this way.

So you were just born a gamer? And stop saying that Nintendo is abandoning the hardcore, becaue I've proved that they aren't.

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#882 Gen007
Member since 2006 • 11006 Posts
holy crap i actually took the time to read that and i agree
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#883 NorthlandMan
Member since 2007 • 2302 Posts


No, I just frankly don't care as much about the handheld market. I buy whatever handheld has the most 2D Castlevanias and move on. I care a great deal about console gaming, because it's something I enjoy as the meat & potatoes of my gaming diet. The DS dominates the handheld market, whatever, that's not what this discussion is about, nor something I feel has much to do with Nintendo's focus on non-gamers over core gamers. As I've said before, sales does not equal quality, and the handheld market does not equal the console market.

As I've already demonstrated, the console and handheld markets are very different realms, what I'm concerned with here is Nintendo's focus on non-gamers, specifically with regard to the Wii. You've previously acknowledged me as being right on this issue, yet, apparently, that is contingent on acknowledging some ancillary point you've made.

I'm sorry, that's not how this works, how I feel on these issues is, quite frankly, how I feel. Console gaming is my bread-and-butter, I am more gravely concerned about a title like Brain Age or Wii Fitness becoming the showcase title for Nintendo's console than I am about the publishing these titles on a portable gaming device.

Does it still concern me on the DS? Absolutely! But that is a different market - I am still bothered with the direction Nintendo has gone with with their titles on the DS, but I am utterly devastated by the direction they've gone with their titles on the Wii. When, quite literally, their releases on both their portable and console are aimed at non-gamers, there is no place left to turn for a Nintendo franchise fix, at least for the core gamer.
subrosian


While I agree with your point of view on the Wii's software I feel that there is a distinction to be made. Non-games per se are not the harbingers of doom they are perceived as. On the DS they are the exception rather than the rule and they tend to be of very high quality and unique in many ways. Others like Guitar Hero and the like are fun enough and deep enough for any gamer to sink his teeth into.

Where I have a problem is when a machine concerns itself almost SOLELY with non games. I have no problems with others I have no problems with others partaking in my hobby. I have no problems with trying new, less goal oriented and more constructive experiences. What I have a problem with is when I am ignored in favor of non-gamers, regardless of how much they outnumber me.

I also took issue with the fact that you chose to criticise the Wii, yet when similar criticisms were brought up for a rival company's system you dismissed them so readily. You have admitted that this largely down to a lack of knowledge surrounding the handheld market and the device in question so I'll let that go. But I will say that your perception of the DS is Wildly inaccurate. Although it has a steadily increasingly library of non-games, the DS remains a device that is first and foremost for gamers. The DS offers diverse range of software that ranges across all genres. Although there are certainly deficiencies in its library these decencies are slowly being plugged as the level of third party support increases. We will leave this discussion for another day but if you do ever do buy a DS (or if you own one already) I will be able to recommend some titles both upcoming and currently available. I'm sure that you, as someone who has been gaming for a long time will be able to appreciate the quality and imagination displayed in many of those games.
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Sinheart

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#884 Sinheart
Member since 2003 • 1705 Posts

nintendo is helping the hardcore, all hardcore gamers including 360 and ps3 owners who do not even own a wii. how? by changing the perception of gaming. now that nintendo is including everyone, the mainstream does not consider hardcore gaming a social stigma. 5 years ago, if you were a hardcore gamer and tried discussing your games with nongamers you'd get a strange look and people would think you are a nerd who plays kiddy videogames (even rated M games were considered kiddy by nongamers). They'd be like, "when will you grow up and stop playing those video games". Now, nongamers respect the hobby of hardcore video games and we are no longer looked down upon.

So... the wii is good for the hardcore gaming industry even if hardcore gamers do not own one. The wii will help the success of all of the consoles - the entire industry.

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sparkypants

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#885 sparkypants
Member since 2007 • 2609 Posts
[QUOTE="Tylendal"]

[QUOTE="TSCombo"][QUOTE="subrosian"]Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
TSCombo

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?

Don't forget that there are a few people who have never played games, that will discover that they really like the hardcore type games. That is why it's a good thing that Nintendo is trying to bring gaming to the masses.

Eactly, there will be a percentage that spill over into the "hardcore" areas. Nintendo has at least tried to open the door up to these people also. It's really a win-win situation.

But as Subrosian said above that precentage is small. A majority of these none gamers are only interested in simple games such as bejewled and WiiFit(also mentioned above). The PS2(which was another system that gathered casuals) did it right. They offered simple casual games like Madden or even GTA but at the same time gave focus to more hardcore games rather then those casual games. What the Wii is doing is they are showing the "non-gamer" all these simple games while at the same time pushing away there hardcore title like SSBB, they are there but they are not the highlight of the show.

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sparkypants

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#886 sparkypants
Member since 2007 • 2609 Posts
[QUOTE="subrosian"][QUOTE="Tylendal"]

[QUOTE="TSCombo"][QUOTE="subrosian"]Ah this is relevant! But see, does your mother ever start moving, transistioning into games like Half-Life 2, Starcraft, and Oblivion? I would fathom a guess that she does not. The big claim that many Nintendo supporters are making is that these "non-gamers", the audience consuming non-traditional games, will become traditional gamers - that Nintendo is doing this shift to recruit more gamers to the core.

I have suggested that there is no evidence of this, and frankly, the proof might very well lie in the large community of Bejeweled, Solitaire, and Online Poker addicts, who never feel a need to pick up the controller and start exploring Hyrule. They're a different demographic, and to suggest that any one game can meet their needs, the needs of casual gamers, and the needs of hardcore gamers (even assuming everyone within these demographics had the same taste) is absolutely ridiculous.
Tylendal

If a non-gamer becomes a gamer then he/she has been recruited. Just because they don't play Half-Life or the games you consider to be real games doesn't make them stay as "non-gamers". You have to understand the concept, Nintendo doesn't want to make non-gamers into elitist old-school harcore gamers. The idea is to get them to play games in the first place. Like movies and other past-times.The old-school Nintendotitles are still there, so what is your complaint?

Don't forget that there are a few people who have never played games, that will discover that they really like the hardcore type games. That is why it's a good thing that Nintendo is trying to bring gaming to the masses.



They'll be the rare exception, and there won't be many hardcore games for them to find on the Wii. Casual gamers can transition into being hardcore gamers because they gain exposure to the community - they find themselves reading review magazines, they find themselves shopping at videogame-only stores, they start joining online communities dedicated to gaming, and, in time, they develop the tastes of a hardcore gamer simply because of their love of, and expectations for, the medium.

A non-gamer faces a far different path, and frankly, for many of these new gamers, their only interest is in games of this type, whether it's bejewled or Wii Fitness, they want those types of games, and not the types of games I enjoy. For myself, as someone who's looking at Nintendo going "y'know a good year would have Star Fox (old school), F-Zero (old school), a voice-acted Zelda, and four new core IPs, let's make up for last time from the Gamecube!", well, that non-gamer is useless.

Nintendo's decision to focus on them means I lose out, and I find that frustrating. That is, unfortunately, why it's time for me to say good-bye to them. It's an absolute shame that they've chosen to go this way.

So you were just born a gamer? And stop saying that Nintendo is abandoning the hardcore, becaue I've proved that they aren't.

Actually yes I was. This may not apply to everyone but my dad bought a SNES the day I was born, I was surrounded by games since birth, and Iv been playing since I was 2 1/2-3 years old XD

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funolopy

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#887 funolopy
Member since 2007 • 133 Posts
SMG will be the easiest Mario yet because Nintendo will also want to to cater for the casuals, same with metriod, the next zelda and every other big Nintendo franchise character game to come. We are already hearing that the next mario cart has very simple controlz so that "everybody" can play. I care about the growth of the industry but Nintendo should not forget the ones who have carried them till now.
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Tylendal

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#888 Tylendal
Member since 2006 • 14681 Posts

SMG will be the easiest Mario yet because Nintendo will also want to to cater for the casuals, same with metriod, the next zelda and every other big Nintendo franchise character game to come. We are already hearing that the next mario cart has very simple controlz so that "everybody" can play. I care about the growth of the industry but Nintendo should not forget the ones who have carried them till now.
funolopy

You make it sound as if Double Dash and its predecessors were the height of complexity. Also, there is good evidance that Galaxy is going to be one of the hardest Mario games ever.

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funolopy

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#889 funolopy
Member since 2007 • 133 Posts
i think you should watch the 1up show, from the 12th. 1up.com
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Mcgreggers

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#890 Mcgreggers
Member since 2006 • 246 Posts

Wow....man...

I didn't even know i felt the same way as this post until I finished reading it. A part of me is actually quite sad all of a sudden looking over at my entertainment setup with all my Nintendo systems all still hooked up and working.

Nintendo is back on the horse...I should be feeling great as a sheep, but my inner child is just shaking his head like something is wrong...very very wrong.

*Great post man...Great Great Post.*

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funolopy

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#891 funolopy
Member since 2007 • 133 Posts

MY VOTE FOR THE GREATEST POST EVER ON GAMESPOT FORUM-

ALL TIME GREAT-

THE BEST WRITTEN, THE MOST INTELLIGENT PIECE OF WRITING I'VE SEEN FROM ANY GAMER ON ANY FORUM.

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Tylendal

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#892 Tylendal
Member since 2006 • 14681 Posts

MY VOTE FOR THE GREATEST POST EVER ON GAMESPOT FORUM-

ALL TIME GREAT-

THE BEST WRITTEN, THE MOST INTELLIGENT PIECE OF WRITING I'VE SEEN FROM ANY GAMER ON ANY FORUM.

funolopy

Except for the fact that it's completely false.

.

.

Wii games published by Nintendo.

Hardcore games announced

  1. Twilight Princess
  2. Fire Emblem
  3. Super Paper Mario
  4. Metroid Prime 3: Corruption
  5. Super Mario Galaxy
  6. Super Smash Bros. Brawl
  7. Fire Emblem
  8. Battalion Wars 2
  9. Disaster: Day of Crisis
  10. Mario Kart Wii
  11. Generic Kirby game
  12. Project H.A.M.M.E.R. (maybe)
  13. Mario Strikers Charged




Casual games announced

  1. Wii Sports
  2. Wii Play
  3. WarioWare: Smooth Moves
  4. Mario Party 8
  5. Big Brain Academy: Wii Degree
  6. Donkey Kong: Barrel Blast
  7. Endless Ocean
  8. Mario & Sonic at the Olympic Games
  9. Wii Fit
  10. Wii Music
  11. Animal Crossing Wii
  12. Pokemon Battle Revolution
  13. Excite Truck

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c-joel1121

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#893 c-joel1121
Member since 2007 • 498 Posts

damn i can't see why you are leaving nintendo, mainly because you assume they forgot about the core gamer, nintendo deserted the real gamer, and are throwing all the franchises down the trash. I can't believe mostly everybody is agreeing with you.

pause and think for a second, nintendo did the impossible they have created a console which core gamers like me, and non gamers like old people and moms can play. You and me can say that we save up our money for the wii ,or maybe we got it as a birthday or christmas present. For younger kids who don't have jobs, they begged their parents for it. Agree with this fact the non gamer wasn't waiting on line for the wii, neither did they preorder it, because they are simply the nongamers who don't have interest in video games. nintendo launched the wii and we all know how that went it was a worldwide phenomenon. Nintendo knows that the nongamers tried it out either by their own or most likely by force from the core gamers. Nintendo tapped the market and like great buisness men the put products out for them, FOR THEM not us, not the core gamer. They don't expect the core gamer to be lining up for brain age, HELL NO. Clearly they did'nt desert us. they didn't dropped development for the big three and just said "Well i think we would make more on the non gamers so lets just focus everything on them" Reggie said himself we don't need the nongamers to be in 1st place. they know that without the core gamers they will just fail, what mom would want to play the wii if their son or daughter thinks its lame and a waste. And you say they're screwing the franchises, yes LOZTP wasn't that hard as LOZOOT,it wasn't dumb easy, it was challenging, Last i remember i didn't spend 60 hours of my life playing OOT i was playing LOZTP. SSBB, i honestly would have been happy if they just upped the grafics add new stages new characters with online. But there putting a whole lot of new material that i would have never thought of. Day to night. smash tokens, assist trophies, off the top of my head thats all i remember right now, they are really making this game to be skyrocketing way higher than our expectations.SSBB is a core game not meant for nongamers. i would have never thought of mario in space, they came up with and using the wiimote and nunchucks in Mp3 aint good, what the hell is wrong with you. stop THINK

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mwa

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#894 mwa
Member since 2003 • 2639 Posts
@Tylendal: you listed fire emblem twice, and MP3 looks a bit disappointing imo
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sniperXM_basic

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#895 sniperXM_basic
Member since 2003 • 134 Posts
nintendo has sold us out for dieting b****es and old people
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tomarlyn

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#896 tomarlyn
Member since 2005 • 20148 Posts
[QUOTE="funolopy"]

MY VOTE FOR THE GREATEST POST EVER ON GAMESPOT FORUM-

ALL TIME GREAT-

THE BEST WRITTEN, THE MOST INTELLIGENT PIECE OF WRITING I'VE SEEN FROM ANY GAMER ON ANY FORUM.

Tylendal

Except for the fact that it's completely false.

.

.

Wii games published by Nintendo.

Hardcore games announced

  1. Twilight Princess
  2. Fire Emblem
  3. Super Paper Mario
  4. Metroid Prime 3: Corruption
  5. Super Mario Galaxy
  6. Super Smash Bros. Brawl
  7. Fire Emblem
  8. Battalion Wars 2
  9. Disaster: Day of Crisis
  10. Mario Kart Wii
  11. Generic Kirby game
  12. Project H.A.M.M.E.R. (maybe)
  13. Mario Strikers Charged




Casual games announced

  1. Wii Sports
  2. Wii Play
  3. WarioWare: Smooth Moves
  4. Mario Party 8
  5. Big Brain Academy: Wii Degree
  6. Donkey Kong: Barrel Blast
  7. Endless Ocean
  8. Mario & Sonic at the Olympic Games
  9. Wii Fit
  10. Wii Music
  11. Animal Crossing Wii
  12. Pokemon Battle Revolution
  13. Excite Truck

How many people other than bread & butter Nintendo fans really want those though? I already own two but the only other one I'm really interested in is BWii. This is obviously my ''opinion'' of course, which apparently is the overriding factor of all things in this place.

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subrosian

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#897 subrosian
Member since 2005 • 14232 Posts

So you were just born a gamer? And stop saying that Nintendo is abandoning the hardcore, becaue I've proved that they aren't.

Tylendal


I've already eaten his list alive, the fact that he's posting it again simply means that he's unable to accept that the titles he's listing are not core titles. I don't expect everyone to grasp what a hardcore title is, especially this generation, as so little on the Wii represents it.



Yes they have. Reggie has essentially said as much in interviews.


holy crap i actually took the time to read that and i agree
Gen007


I'm glad.
@Tylendal: you listed fire emblem twice, and MP3 looks a bit disappointing imomwa

Wow....man...

I didn't even know i felt the same way as this post until I finished reading it. A part of me is actually quite sad all of a sudden looking over at my entertainment setup with all my Nintendo systems all still hooked up and working.

Nintendo is back on the horse...I should be feeling great as a sheep, but my inner child is just shaking his head like something is wrong...very very wrong.

*Great post man...Great Great Post.*

Mcgreggers


Yeah, it's a really sad situation. No one wants Nintendo franchises to fail, but with what they've done with them it makes Nintendo being "on top" again irrelevant. What's the point in Nintenod "winning" if they lose what made them great in the process?
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sparkypants

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#898 sparkypants
Member since 2007 • 2609 Posts
[QUOTE="funolopy"]

MY VOTE FOR THE GREATEST POST EVER ON GAMESPOT FORUM-

ALL TIME GREAT-

THE BEST WRITTEN, THE MOST INTELLIGENT PIECE OF WRITING I'VE SEEN FROM ANY GAMER ON ANY FORUM.

Tylendal

Except for the fact that it's completely false.

.

.

Wii games published by Nintendo.

Hardcore games announced

  1. Twilight Princess
  2. Fire Emblem
  3. Metroid Prime 3: Corruption
  4. Super Mario Galaxy
  5. Super Smash Bros. Brawl
  6. Battalion Wars 2 (maybe)
  7. Disaster: Day of Crisis(maybe)
  8. Project H.A.M.M.E.R. (maybe)




Casual games announced

  1. Wii Sports
  2. Wii Play
  3. WarioWare: Smooth Moves
  4. Mario Party 8
  5. Big Brain Academy: Wii Degree
  6. Donkey Kong: Barrel Blast
  7. Endless Ocean
  8. Mario & Sonic at the Olympic Games
  9. Wii Fit
  10. Wii Music
  11. Animal Crossing Wii
  12. Pokemon Battle Revolution
  13. Excite Truck
  14. Mario Kart Wii
  15. Mario Strikers Charged
  16. Generic Kirby game

Fixed It:D

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Tylendal

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#899 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Tylendal"][QUOTE="funolopy"]

MY VOTE FOR THE GREATEST POST EVER ON GAMESPOT FORUM-

ALL TIME GREAT-

THE BEST WRITTEN, THE MOST INTELLIGENT PIECE OF WRITING I'VE SEEN FROM ANY GAMER ON ANY FORUM.

sparkypants

Except for the fact that it's completely false.

.

.

Wii games published by Nintendo.

Hardcore games announced

  1. Twilight Princess
  2. Fire Emblem
  3. Super Paper Mario
  4. Metroid Prime 3: Corruption
  5. Super Mario Galaxy
  6. Super Smash Bros. Brawl
  7. Fire Emblem
  8. Battalion Wars 2
  9. Disaster: Day of Crisis
  10. Mario Kart Wii
  11. Generic Kirby game
  12. Project H.A.M.M.E.R. (maybe)
  13. Mario Strikers Charged




Casual games announced

  1. Wii Sports
  2. Wii Play
  3. WarioWare: Smooth Moves
  4. Mario Party 8
  5. Big Brain Academy: Wii Degree
  6. Donkey Kong: Barrel Blast
  7. Endless Ocean
  8. Mario & Sonic at the Olympic Games
  9. Wii Fit
  10. Wii Music
  11. Animal Crossing Wii
  12. Pokemon Battle Revolution
  13. Excite Truck

Fixed It:D

Re-Fixed It:D

How can you consider Kirby casual. Also, Mario Kart and Mario Strikers are far from pick-up-and-play.