Gran Turismo V's Forza

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marklarmer

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#151 marklarmer
Member since 2004 • 3883 Posts
[QUOTE="Magical_Zebra"]

[QUOTE="FancyKetchup25"]I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.FancyKetchup25

Perfect example of someone who plays arcade racers where braking is not required (Ridge Racer, Burnout Series). Your correct sir, in GT and Forza, you wont be doing 400mph around 90 degree turns you have to SLOW DOWN first... :shock:

No dude screw 400 mpg, you cant go 40 around a turn in a damn ferrari. it seems unrealistic to me.

that depends how sharp the turn is...

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FancyKetchup25

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#152 FancyKetchup25
Member since 2006 • 3007 Posts
[QUOTE="FancyKetchup25"][QUOTE="Magical_Zebra"]

[QUOTE="FancyKetchup25"]I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.marklarmer

Perfect example of someone who plays arcade racers where braking is not required (Ridge Racer, Burnout Series). Your correct sir, in GT and Forza, you wont be doing 400mph around 90 degree turns you have to SLOW DOWN first... :shock:

No dude screw 400 mpg, you cant go 40 around a turn in a damn ferrari. it seems unrealistic to me.

that depends how sharp the turn is...

Even ones that arent sharp at all that is the case.

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3picuri3

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#153 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="Magical_Zebra"]

[QUOTE="FancyKetchup25"]I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.FancyKetchup25

Perfect example of someone who plays arcade racers where braking is not required (Ridge Racer, Burnout Series). Your correct sir, in GT and Forza, you wont be doing 400mph around 90 degree turns you have to SLOW DOWN first... :shock:

No dude screw 400 mpg, you cant go 40 around a turn in a damn ferrari. it seems unrealistic to me.

you can totally do it, you just have to know how - that's kinda the point of racing simulations, you have to -- you know -- learn.

if all you've ever done is race NFS racers, or other arcade racers, then yes -- it will seem difficult, but it's not unrealistic in the least.

try taking a ferrari around a tight corner at 40mph in real life and nailing it first try without learning how the car handles- i'll be the guy in the stands with the huge beer laughing my ass off at you as you smash off the rear bumper ;)

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tmatte

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#154 tmatte
Member since 2005 • 1488 Posts

GT

- better cars

- more cars

- better tracks

- better graphics

- more realistic driving ( in real life you dont go around the streets crashing into other cars so thats why GT has no damage )

- more options

- longer game

FORZA

- ugly custom paint jobs

- cartoony plastic graphics

- damage, :lol:pointless reallly since the aim of the game is to come 1st, which would mean any decent player wouldnt crash at all

-MoOkS-

You are a failure.

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3picuri3

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#155 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="-MoOkS-"]

GT

- better cars

- more cars

- better tracks

- better graphics

- more realistic driving ( in real life you dont go around the streets crashing into other cars so thats why GT has no damage )

- more options

- longer game

FORZA

- ugly custom paint jobs

- cartoony plastic graphics

- damage, :lol:pointless reallly since the aim of the game is to come 1st, which would mean any decent player wouldnt crash at all

tmatte

You are a failure.

indeed - he's been banned. again. was twinblades ban-dodging account ;) he was foolish enough to put his PSN tag in his sig, heh.

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Magical_Zebra

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#156 Magical_Zebra
Member since 2003 • 7960 Posts
[QUOTE="Magical_Zebra"]

[QUOTE="FancyKetchup25"]I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.FancyKetchup25

Perfect example of someone who plays arcade racers where braking is not required (Ridge Racer, Burnout Series). Your correct sir, in GT and Forza, you wont be doing 400mph around 90 degree turns you have to SLOW DOWN first... :shock:

No dude screw 400 mpg, you cant go 40 around a turn in a damn ferrari. it seems unrealistic to me.

Two things your doing wrong. Either the tires havent warmed up yet or your going to damn fast.

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neo786

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#157 neo786
Member since 2005 • 2855 Posts

[QUOTE="neo786"]cant really judge until Gran Turismo 5 is outmarklarmer

why, were there no GT games before it? READ THE TOPIC.

forza 2 is next gen...

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DeltoidRecon

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#158 DeltoidRecon
Member since 2006 • 1163 Posts
[QUOTE="-wii60-"]

[QUOTE="-MoOkS-"]GT, forza should be compared to the need for speed series not GTChiChiMonKilla


:| please explain why..

It's got lots of body kits,wings and stickers to rice up your whips ??

Oh yea and I guess the most realistic physics engine in any racing game just didn't matter and wasn't the main selling point of the game (not graphcis).

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marklarmer

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#159 marklarmer
Member since 2004 • 3883 Posts
[QUOTE="marklarmer"]

[QUOTE="neo786"]cant really judge until Gran Turismo 5 is outneo786

why, were there no GT games before it? READ THE TOPIC.

forza 2 is next gen...

yeah, your right actually, GT:HD wasnt next-gen in any way.

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neo786

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#160 neo786
Member since 2005 • 2855 Posts

roughly about 7 cars? can i count a demo as a game?

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DeltoidRecon

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#161 DeltoidRecon
Member since 2006 • 1163 Posts
[QUOTE="-wii60-"]

[QUOTE="-MoOkS-"]GT, forza should be compared to the need for speed series not GTlegalize3


:| please explain why..

gt is the only ''game'' actually its not a game but a real life simulatorthat comes close to how people brake, gas, hadnbrake, steer, make a turn, spin, drag etc in real life

in short if you wanna have fun race win the race you take forza..

if you wanna have a feel how a real ife car react you take GT...

Lol okay have you played Forza 2 and GTA:HD yet? In GTA you car can not even get any performance losses from doing specific things (like blowing out your engine). Also the part about customizing your cars is the worst example I can think of. Obviously you barely no anything about the true racing scene, because they actually have those stickers to promote their sponsors and the spoilers actually effects the performance of your car.

I'm not saying GT is crude (it was my first racing game series that I liked and 2nd game I owned on my PS2 when I was younger), but to say Forza 2 should be compared to NFS series is just assiniying (sorry 4 spelling) and pure fanboyism.

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marklarmer

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#162 marklarmer
Member since 2004 • 3883 Posts
[QUOTE="-wii60-"]

[QUOTE="-MoOkS-"]GT, forza should be compared to the need for speed series not GTlegalize3


:| please explain why..

gt is the only ''game'' actually its not a game but a real life simulatorthat comes close to how people brake, gas, hadnbrake, steer, make a turn, spin, drag etc in real life

in short if you wanna have fun race win the race you take forza..

if you wanna have a feel how a real life car react you take GT...

react to what? bouncing off other cars and walls

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myke2010

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#163 myke2010
Member since 2002 • 2747 Posts
Gran Turismo was great. It was hands down my favorite racing game for my PS1 and PS2. That said, once Forza came out I switched camps. The physics are just more accurate and the damage modeling, while obviously in it's infancy, is a step in the right direction. The only thing I dislike about Forza 2 is I think Forza 1 had a better track selection. In GT I remember many races coming around a hairpin corner and using the other cars as a bumper to keep from losing speed. I tried that in Forza and ate the wall. That's just one of many examples of why I prefer the Forza series now.
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angryfodder

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#164 angryfodder
Member since 2007 • 20490 Posts
this has still stayed pretty close!!! GT is just creaping into the lead in the poll now! I would have liked to have seen some better posts with thereasoning from the people that voted GT though
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brownwhale

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#165 brownwhale
Member since 2007 • 717 Posts
I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.FancyKetchup25
so you hate real life driving?
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neo786

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#166 neo786
Member since 2005 • 2855 Posts

[QUOTE="FancyKetchup25"]I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.brownwhale
so you hate real life driving?

if uve driven a car u wud realise how different gran turismo and forza are to the real thing....

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brownwhale

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#167 brownwhale
Member since 2007 • 717 Posts

[QUOTE="neo786"]cant really judge until Gran Turismo 5 is outmarklarmer

why, were there no GT games before it? READ THE TOPIC.

um yeah, there isnt a GT for a next gen console. so i guess youl have to compare GT3 and 4 to Forza to make it fair.
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neo786

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#168 neo786
Member since 2005 • 2855 Posts
anyway i personally think no other driving game comes close to gran turismo endless fun..
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lowe0

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#169 lowe0
Member since 2004 • 13692 Posts
I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.FancyKetchup25
Learn to drive.  I can't think of a single turn on Mugello or Silverstone that requires you to go 30.  Tsukuba, sure, maybe one turn on Sebring, but there's fast tracks in the game.  Even the corkscrew at Laguna Seca can be taken at 40 or more, if you know what you're doing.
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Magical_Zebra

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#170 Magical_Zebra
Member since 2003 • 7960 Posts

[QUOTE="FancyKetchup25"]I hate both of them, all the stuff is cool but you cant take a turn going like even 30 or you crash, i just hate that.lowe0
Learn to drive. I can't think of a single turn on Mugello or Silverstone that requires you to go 30. Tsukuba, sure, maybe one turn on Sebring, but there's fast tracks in the game. Even the corkscrew at Laguna Seca can be taken at 40 or more, if you know what you're doing.

Fastest I have been able to take the corkscrew on laguna seca and still keep control of my car was about 42 mph with the Corvette C6 race Car. Once I got to the bottom of the corkscrew my back end fish tailed out to the left because I carried tooo much speed into the corkscrew. My back end slid just a lil bit into the gravel, but I managed to counter steer and regain control of the car just prior to the left turn. So the problem aint the game, its your driving skills. :shock:

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angryfodder

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#171 angryfodder
Member since 2007 • 20490 Posts
Its not enough to sway my vote but one call thing about GT is that I can drive the car I have in real life in the game! Kinda cool.
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dk_2007

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#172 dk_2007
Member since 2007 • 680 Posts

sure you can race but the main thing is simulate real life

legalize3

Does GT has damage model? If not then how does it simulate real life?

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dk_2007

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#173 dk_2007
Member since 2007 • 680 Posts
[QUOTE="rybe1025"]

OMG do not even try and make fun of Forza's damage. It is a joke for GT to even be thought of as a sim racer with no damage at all. Even games like Saint's Row and Crackdown had damage that effected driving and GT can not do that. What a joke of a simulater driving game GT is.legalize3

look buddy gT is not a crash game ill buy burnout for that

PD said if the yadd crash they wanna add it as realistic as possible not forza like...

look im not bashing foza its a fun game to get to the finish 1st

GT si all about how it ''should'' feel when drining a ferrari

your point is not valid when you compare it with burnout. If damage model can install a fear factor in the drivers then I think they will be motivated to run a clean race. And I think "clean" overtaking for e.g. is much more fun and requires much more skills than just barging through the opponents. And that is what I think will make "the race" more realistic. Regarding "handling" I dont know, yet, which one is realistic (I will buy a ps2 soon).

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SupraGT

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#174 SupraGT
Member since 2003 • 8150 Posts
[QUOTE="legalize3"][QUOTE="rybe1025"]

OMG do not even try and make fun of Forza's damage. It is a joke for GT to even be thought of as a sim racer with no damage at all. Even games like Saint's Row and Crackdown had damage that effected driving and GT can not do that. What a joke of a simulater driving game GT is.dk_2007

look buddy gT is not a crash game ill buy burnout for that

PD said if the yadd crash they wanna add it as realistic as possible not forza like...

look im not bashing foza its a fun game to get to the finish 1st

GT si all about how it ''should'' feel when drining a ferrari

your point is not valid when you compare it with burnout. If damage model can install a fear factor in the drivers then I think they will be motivated to run a clean race. And I think "clean" overtaking for e.g. is much more fun and requires much more skills than just barging through the opponents. And that is what I think will make "the race" more realistic. Regarding "handling" I dont know, yet, which one is realistic (I will buy a ps2 soon).

Damage does make the game a little more fun, however while playing online, getting first place is based on pure luck most of the time when half the people dont know how to drive.

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angryfodder

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#175 angryfodder
Member since 2007 • 20490 Posts

no way!!! Online people always raced pretty clean whenever I played? Yeah there is a bit of knocking and bumping, but thats all part of racing! People don't smash into you on purpose, because just like in real life, they will come off bad from it as well!

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X_CAPCOM_X

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#176 X_CAPCOM_X
Member since 2004 • 9625 Posts
GT is where its been for so many years..
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Spartan8907

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#177 Spartan8907
Member since 2006 • 3731 Posts
I'm just going to say this: If someone combined GT's great visuals and physics (no, not the bumper car physics) with Forza's AI, customization, and damage, would you guys still complain? If I saw that, I would completely forget Forza or GT ever existed. But, since that game doesnt exist...yet, and I have yet to play Forza, I really dont have any say in this.
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TurboGuru

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#178 TurboGuru
Member since 2006 • 192 Posts

[QUOTE="-wii60-"]

[QUOTE="-MoOkS-"]GT, forza should be compared to the need for speed series not GTlegalize3


:| please explain why..

gt is the only ''game'' actually its not a game but a real life simulatorthat comes close to how people brake, gas, hadnbrake, steer, make a turn, spin, drag etc in real life

in short if you wanna have fun race win the race you take forza..

if you wanna have a feel how a real ife car react you take GT...


O'RLY?? yeah forza on the xbox is sooo unrealistic using trigger springs for brakes and acceleration ... i mean in real life we use the X button in a car to go, and square button to stop right? ...... go figure dude!

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D3monchicken

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#179 D3monchicken
Member since 2005 • 1270 Posts
[QUOTE="legalize3"]

[QUOTE="angryfodder"]

Yes I agree - I also think GT's graphics look more real, if that makes sense.rybe1025

its notthe graphics its more the way the car reactlike it should be in ''real life''

You mean bumper cars and bad AI for GT and a real car sim for Forza.

Bumper cars > real cars. You get to hit people and not pay tons of money in damages ;P

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Driftwood111

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#180 Driftwood111
Member since 2005 • 577 Posts

No Car Damage = Bumper Car Physics = Last Generation.

To all those who stupidly believe GT has better physics than Forza..

Forza 2's physics engine ran at 3x that of GT4's.

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D3monchicken

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#181 D3monchicken
Member since 2005 • 1270 Posts
[QUOTE="legalize3"]

sure you can race but the main thing is simulate real life

dk_2007

Does GT has damage model? If not then how does it simulate real life?

Errr, dashboard view!!!

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ball_of_air

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#182 ball_of_air
Member since 2007 • 2105 Posts

[QUOTE="legalize3"][QUOTE="-wii60-"]

[QUOTE="-MoOkS-"]GT, forza should be compared to the need for speed series not GTTurboGuru


:| please explain why..

gt is the only ''game'' actually its not a game but a real life simulatorthat comes close to how people brake, gas, hadnbrake, steer, make a turn, spin, drag etc in real life

in short if you wanna have fun race win the race you take forza..

if you wanna have a feel how a real ife car react you take GT...


O'RLY?? yeah forza on the xbox is sooo unrealistic using trigger springs for brakes and acceleration ... i mean in real life we use the X button in a car to go, and square button to stop right? ...... go figure dude!

May I remind you about a certain scene in Men in Black 2, relating to that comment?

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orangeonxbox

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#183 orangeonxbox
Member since 2005 • 429 Posts

Actually i never owned a Ferrari, but i used to drive a Porsche for about 2 years.

And believe me, it feels nothing like GranTourismo. Your points are plain stupid, legalize. Did you ever sit in a Sportscar? They dont nearly react like those videogame ones. Even your "second real life" GT is no exception.

Despite, Forza is about the same as realsim goes. Its probably not 100% real life, but its as close as GT for sure.

So, take a deep look at your avatar and think about posting again, when you dont even have the slightest clue. Btw, you actually contradict yourself concerning the point you made about car-damage.

Last time i saw a race, crashes and damage wasnt the main part of it.

Actually, if you really want to play a simulation, go buy a PC and play GTR2 its as close as reality as it gets. GT is not a simulation, even if this word is in its subtitle.

But hey, as you believe everything someone says and obviously not even own a drivers license (well, i guess that from your post) you'll probably believe me if i say:

"I crashed that named Porsche with 50 in a wall ... it was wrecked totally."

You really want damage like that in a game? You couldnt eben realize online play with that.

Next time, please think of your posts and if you're really sure about what you are writing is true. (Man, why did i even read his posts)

klausklaus

I have to agree with this. There are 2 huge problems facing people who think either of these games are close to real life; First, have you played them with a steering wheel? GT without one is about as realistic as tooth faires and easter bunnies. Forza has the edge in controlling the car with a pad, but still, it is not real. Second, do you live in a country that has twisting winding roads like you find on a race track, and more to the point have you ever taken a car down said road at speed, or taken time to drive at speed round a race track? If not then you are not qualified to comment on realism. Over here in the UK, almost all A roads twist and turn, and the B roads make Nuburgring look like the deck of an air craft carrier. I tried several mid engined cars I have driven in real life on GT with a pad. Sorry but it was nowhere near the real thing. With a pad, the cars in the game once you get above 70 feel like they are on an ice rink, no way does the real thing do this.I give Forza the edge in this poll, for realism and customization. But without doubt its graphics just blow. 
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Albanian_Killa

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#184 Albanian_Killa
Member since 2007 • 1685 Posts
The damage modeling on Forza isn't even that real. The reason Gran Turismo doesn't use damage modeling is because I don't think any automaker would want to show gamers how easily their car can crap out if you get in a car crash at high speeds. Personally, I would like at least fakedamage modeling so we can have some damage, but it doesn't really bother me. I don't playa game to see the damage on my car, I have MotorStorm for that, I play GT for fun racing. Oh, and you can't deny Dashboard view looks awesome :P
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The_Game21x

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#185 The_Game21x
Member since 2005 • 26440 Posts
[QUOTE="klausklaus"]

Actually i never owned a Ferrari, but i used to drive a Porsche for about 2 years.

And believe me, it feels nothing like GranTourismo. Your points are plain stupid, legalize. Did you ever sit in a Sportscar? They dont nearly react like those videogame ones. Even your "second real life" GT is no exception.

Despite, Forza is about the same as realsim goes. Its probably not 100% real life, but its as close as GT for sure.

So, take a deep look at your avatar and think about posting again, when you dont even have the slightest clue. Btw, you actually contradict yourself concerning the point you made about car-damage.

Last time i saw a race, crashes and damage wasnt the main part of it.

Actually, if you really want to play a simulation, go buy a PC and play GTR2 its as close as reality as it gets. GT is not a simulation, even if this word is in its subtitle.

But hey, as you believe everything someone says and obviously not even own a drivers license (well, i guess that from your post) you'll probably believe me if i say:

"I crashed that named Porsche with 50 in a wall ... it was wrecked totally."

You really want damage like that in a game? You couldnt eben realize online play with that.

Next time, please think of your posts and if you're really sure about what you are writing is true. (Man, why did i even read his posts)

orangeonxbox


I have to agree with this. There are 2 huge problems facing people who think either of these games are close to real life; First, have you played them with a steering wheel? GT without one is about as realistic as tooth faires and easter bunnies. Forza has the edge in controlling the car with a pad, but still, it is not real. Second, do you live in a country that has twisting winding roads like you find on a race track, and more to the point have you ever taken a car down said road at speed, or taken time to drive at speed round a race track? If not then you are not qualified to comment on realism. Over here in the UK, almost all A roads twist and turn, and the B roads make Nuburgring look like the deck of an air craft carrier. I tried several mid engined cars I have driven in real life on GT with a pad. Sorry but it was nowhere near the real thing. With a pad, the cars in the game once you get above 70 feel like they are on an ice rink, no way does the real thing do this.I give Forza the edge in this poll, for realism and customization. But without doubt its graphics just blow.

QFT. Both of you.

These games bill themselves as realistic simulators, but neither one is a completely realistic approximation of what it feels like to put the pedal to the floor in any one of either game's cars. I don't have any experience driving some of the cars you see in these games like your mid engined supercars and the like so I can't attest to which game does it better, but playing with a steering wheel is almost a must in both cases.

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angryfodder

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#186 angryfodder
Member since 2007 • 20490 Posts

the poll currently stands at 58% GT 43% Forza.....thats a total of 101% lol

WTF!!!???

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TheStatusQuo

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#187 TheStatusQuo
Member since 2004 • 4994 Posts

QFT. Both of you.

These games bill themselves as realistic simulators, but neither one is a completely realistic approximation of what it feels like to put the pedal to the floor in any one of either game's cars. I don't have any experience driving some of the cars you see in these games like your mid engined supercars and the like so I can't attest to which game does it better, but playing with a steering wheel is almost a must in both cases.

The_Game21x

GT and Forza is only marketed as beinga realistic driving simulation. But it still is not accurate. Driving a real car by whatever the model and make may be is different. Driving a real car is different.

In order to experience a true simulation, you atleast need a hydrolic system. The acceleration process of each car is always perfect. In reality, cars vary from day to day in performance.

Most people don't ever properly race in videogames.The term simulation for gamers is just a word. Instead, all that can be done is cheat and misguide the AI, instead of passing the positions of the AI accordingly as done in real life situations.

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Trashface

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#188 Trashface
Member since 2006 • 3534 Posts
This is barely relevent. Realism is only relevant to a point because no console will ever be able to fully simulate something. A full simulation would have to recreate every single detail. Forza2 is a race simulation because you simulate racing, however realistic and unrealistic it is. Might as well say call of duty isn't a war simulation because you don't feel the fear of immediate mortality.
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SacT0wnF1n3st

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#189 SacT0wnF1n3st
Member since 2007 • 68 Posts

GT, forza should be compared to the need for speed series not GT-MoOkS-

ummm.... please tell me you were just joking. Please tell me that

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angryfodder

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#190 angryfodder
Member since 2007 • 20490 Posts

The only thing that worries me is that I think alot of people that have voted/commented have not really played the games they are voting/commenting against

I voted Forza, and I don't mind people having a difference of opinion and voting GT, but it annoys me a bit when they back their reason up with complete rubbish

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Gangans

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#191 Gangans
Member since 2007 • 1273 Posts
Forza has damage modelling, therefore better.
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Corvin

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#192 Corvin
Member since 2002 • 7266 Posts

Forza has damage modelling, therefore better.Gangans

I'd agree that the damage modeling in Forza 2 is one of the major features. Its cool but not extremely in-depth. But what really gets me pumped about Forza 2 over previous GT games is the livery design feature. There are some insanely talented people out there and they're designing cars for Forza 2.

I consider both the livery design and damage modeling as major next-gen features and basically, the Gran Turismo series is dead to me without those two features.

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#193 angryfodder
Member since 2007 • 20490 Posts
Yeah, I am not one of those people lol - I tried making some cool graphics for my car, but it turns out that I suck
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#194 angryfodder
Member since 2007 • 20490 Posts

As Forza and GT is coming up quite a bit, I think i'll bump the poll - GT is still winning

Its very close though, and I think the fact that Forza is holding its own against the unmoveable force that GT has been speaks volumes

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BrooklynBomber

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#195 BrooklynBomber
Member since 2007 • 1507 Posts
You want real sim racing it's on pc the end, GT and FM are fun but not sims.
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#196 angryfodder
Member since 2007 • 20490 Posts

You want real sim racing it's on pc the end, GT and FM are fun but not sims.BrooklynBomber

yeah...pc's also have great train simulators too I hear....good times....

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#197 xterminator86
Member since 2007 • 25 Posts
Thats a hard question. Love both but still gotta try GT5 first. Hopefully GT5 has some stuff Forza do like customization. I think GT5 would be great if cosmectic damage was in it. If I had to choosesome things I would want to add to GT5 I would put cosmectic upgrade. Body kits would look great on a car and have lots of them. Paint would be nice too. I wouldn't want my car to look like others when I race online. Who wouldn't want Veilside, Top Secret, Mugen kit on the cars. That would be nice but pretty sure that is likely to happen. Maybe I'm a Forza fan..? But Forza is missing a lot too. Definitely need more kits and hate the "Forza kits". Sometime it look good on some car but sometime it does not. Plus it usually the best kit for the car too.
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leviathan91

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#198 leviathan91
Member since 2007 • 7763 Posts
I perfer Forza 2. Customization, realistic driving, and brilliant A.I. = The win :D
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PapaJohn24

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#199 PapaJohn24
Member since 2005 • 871 Posts
[QUOTE="freshfighter83"][QUOTE="legalize3"][QUOTE="-wii60-"]

[QUOTE="-MoOkS-"]GT, forza should be compared to the need for speed series not GTlegalize3


:| please explain why..

gt is the only ''game'' actually its not a game but a real life simulatorthat comes close to how people brake, gas, hadnbrake, steer, make a turn, spin, drag etc in real life

in short if you wanna have fun race win the race you take forza..

if you wanna have a feel how a real ife car react you take GT...

Sorry. I'm a big fan of the GT series but Forza is harder. With all assists of, and high A.I. Forza is hard, one bad mistake and it's race over.

im pretty sure your not a gt fan you would know the difference

like i said gt is not a race game its a real life simulator thats the difference

sure you can race but the main thing is simulate real life

You've obviously never played the Forza series. The loading screen before the menu on Forza 1 has the definition of the word 'simulation' right on it. That's exactly what is it too. Hell, GT has no damage, yet alone realistic damage, and has very little customization in comparison to Forza.
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#200 PapaJohn24
Member since 2005 • 871 Posts

[QUOTE="Gangans"]Forza has damage modelling, therefore better.Corvin

I'd agree that the damage modeling in Forza 2 is one of the major features. Its cool but not extremely in-depth. But what really gets me pumped about Forza 2 over previous GT games is the livery design feature. There are some insanely talented people out there and they're designing cars for Forza 2.

I consider both the livery design and damage modeling as major next-gen features and basically, the Gran Turismo series is dead to me without those two features.

Very true. I made an awesome Dark Side of the Moon decal set. My '68 Barracuda looks damn fine all dressed up in prisms and such. Took a couple hours mind you.