GTA V Game Informer Info going up right now!!! 3 protagonists confirmed

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LegatoSkyheart

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#351 LegatoSkyheart
Member since 2009 • 29733 Posts

Dang, this game is going to rule.

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#352 R4gn4r0k
Member since 2004 • 48932 Posts

Didn't see the new shots posted here so I thought I might pop a few in. Although I haven't gone through the whole thread

More here

seanmcloughlin

:o

GTA_V_13524245058521.jpg

I wonder what their connection during the missions is

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#354 themajormayor
Member since 2011 • 25729 Posts
BORING
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freedomfreak

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#357 freedomfreak
Member since 2004 • 52546 Posts
I hadn't seen some of those screens. Thanks for posting. The world looks so varied.
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#358 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I hadn't seen some of those screens. Thanks for posting. The world looks so varied.freedomfreak

Yeah it looks great. The world seems to be very alive.

I would have posted all the screens there but it would have spammed up the thread. Should be noted too that these are likely console shots, so take from that what you will.

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#360 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Didn't see the new shots posted here so I thought I might pop a few in. Although I haven't gone through the whole thread

More here

SNIPER4321

Graphics doesnot looks any good TBH. just slightly better than vanilla GTA4...

They look a helluva lot better than Vanilla GTA IV anyway, that game looks bad now.

Also they're console shots. So everything is low res and blurry. And it's not just the visuals that are worth talking about in these shots.

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SecretPolice

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#361 SecretPolice
Member since 2007 • 45548 Posts

Calling it now, GTA, the only franchise to garner teh GS AAAA twice in a row in the same gen. :o

Well perhaps not but this suka does look very special and I'm fairly pumped for the game right now - I loves mah open world gaming!!! :D

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Xaero_Gravity

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#362 Xaero_Gravity
Member since 2011 • 9856 Posts
[QUOTE="Xaero_Gravity"] I read his posts with a Borat voice and it makes me chuckle.freedomfreak
That's not bad actually. I read it in Microsoft Sam's voice, like from Arby 'n the Chief.

:lol: I should try that. That reminds me, I need to start watching Arby 'n Chief again.
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#363 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="freedomfreak"]I hadn't seen some of those screens. Thanks for posting. The world looks so varied.SNIPER4321
Just cause 2 has same "varied" world. i didnot see anything new here.

Just cause 2s world is incredibly shallow. It's nothing but explosions and the civillians have almost no bearing on the world at all. In GTA you actually feel bad for running over someone because they react very realistically bouncing off your car. In Just cause 2 they have awful physics. JC2 is only fun for d!cking arounds. It's all flash with no substance.

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freedomfreak

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#364 freedomfreak
Member since 2004 • 52546 Posts

[QUOTE="freedomfreak"]I hadn't seen some of those screens. Thanks for posting. The world looks so varied.seanmcloughlin

Yeah it looks great. The world seems to be very alive.

I would have posted all the screens there but it would have spammed up the thread. Should be noted too that these are likely console shots, so take from that what you will.

I wonder how they will pull it off. They're just squeezing everything left out of consoles.
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freedomfreak

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#365 freedomfreak
Member since 2004 • 52546 Posts
[QUOTE="SNIPER4321"][QUOTE="freedomfreak"]I hadn't seen some of those screens. Thanks for posting. The world looks so varied.

Just cause 2 has same "varied" world. i didnot see anything new here.

Except Just Cause's world is dull as hell. It has a lot of varied environments like mountains, cities, islands, etc. But if you go into detail of these environments you'll see the same settlements coming back.
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archvile_78

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#366 archvile_78
Member since 2007 • 8438 Posts

[QUOTE="freedomfreak"]I hadn't seen some of those screens. Thanks for posting. The world looks so varied.SNIPER4321
Just cause 2 has same "varied" world. i didnot see anything new here.

JC2 as fun as it is for mindless explosions is moreso copy and paste and what Sean&freedom said about it.

:o

GTA_V_13524245058521.jpg

I wonder what their connection during the missions isR4gn4r0k

From the GI article, Michael (rightmost guy) and Trevor (middle guy) actually know each others already. No idea about Franklin.

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locopatho

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#367 locopatho
Member since 2003 • 24300 Posts
[QUOTE="freedomfreak"][QUOTE="SNIPER4321"][QUOTE="freedomfreak"]I hadn't seen some of those screens. Thanks for posting. The world looks so varied.

Just cause 2 has same "varied" world. i didnot see anything new here.

Except Just Cause's world is dull as hell. It has a lot of varied environments like mountains, cities, islands, etc. But if you go into detail of these environments you'll see the same settlements coming back.

Yeah there's nothing to do beyond shooting up the place. GTAIV was a little like that for me, I hope V is closer to San Andreas/Red Dead Redemption in terms of stuff to do.
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SPYDER0416

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#368 SPYDER0416
Member since 2008 • 16736 Posts

  • Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar's Dan Houser says we'll never see characters from the PS2 era, though. "The five PS2 games are one universe, and this is the high definition universe, so they don't co-exist," he says.

LegatoSkyheart

Well you can go screw yourself too, Dan.

Was really hoping to see CJ come back.

Well he said this already all the way back in 2008 when GTA IV was revealed, besides they have very good reasoning for it. Those characters just exist in a different universe, its like the Ultimate universe to the modern GTA's Amazing universe (if you can understand the comic book speak).

They're larger then life and exist in a way that wouldn't really mesh with the current more realistic atmosphere, but they aren't flat out denying their existence, their stories are just done with and we don't need to beat a dead horse when every GTA game is huge and tells a story that begins and ends within its confines, we don't need CJ to return for no reason.

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#369 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

From the GI article, Michael (rightmost guy) and Trevor (middle guy) actually know each others already. No idea about Franklin.

archvile_78

I think this 3 protagonists thing could really work.

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archvile_78

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#370 archvile_78
Member since 2007 • 8438 Posts

[QUOTE="archvile_78"]

From the GI article, Michael (rightmost guy) and Trevor (middle guy) actually know each others already. No idea about Franklin.

seanmcloughlin

I think this 3 protagonists thing could really work.

Yeah, have you read the GI scans? They described a mission called "The extraction" in which one of the character, Michael, rappel down a building to kidnap a target (iirc thats what it said) anyway at some point you can either switch to franklin who's on a sniper rifle or keep michael and shoot down whatever is coming at you with Michael. (can't remember what Trevor was doing) i guess this aspect could bring a bit of mission variety like GTA IV's "Three Leaf Clover"

I think they also describe how you can switch to a character shooting from the behind the an helicopter, to the one driving said helicopter or the other one shooting with an assault rifle from the back of a car once again from the same mission, though you might wanna read up seeing i'm not 100% certain words for words.

Of course such new ideas for this raised many questions such as how will characters switching will be handled when you just wanna cause pure chaos. Will you be unable to switch characters when you're wanted? (would make sense, otherwise too easy and carrying wanted level to another character would make no sense) and many more things.

One thing i can predict is that the city will probably be fully explorable from the start.

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#371 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="archvile_78"]

From the GI article, Michael (rightmost guy) and Trevor (middle guy) actually know each others already. No idea about Franklin.

archvile_78

I think this 3 protagonists thing could really work.

Yeah, have you read the GI scans? They described a mission called "The extraction" in which one of the character, Michael, rappel down a building to kidnap a target (iirc thats what it said) anyway at some point you can either switch to franklin who's on a sniper rifle or keep michael and shoot down whatever is coming at you with Michael. (can't remember what Trevor was doing) i guess this aspect could bring a bit of mission variety like GTA IV's "Three Leaf Clover"

I think they also describe how you can switch to a character shooting from the behind the an helicopter, to the one driving said helicopter or the other one shooting with an assault rifle from the back of a car once again from the same mission, though you might wanna read up seeing i'm not 100% certain words for words.

Of course such new ideas for this raised many questions such as how will characters switching will be handled when you just wanna cause pure chaos. Will you be unable to switch characters when you're wanted? (would make sense, otherwise too easy and carrying wanted level to another character would make no sense) and many more things.

One thing i can predict is that the city will probably be fully explorable from the start.

Damn that sounds awesome.

This will bring such a huge dimension to the game alone and it's almost like a heist type scenario. Like a movie the way it can switch back and forth. Leave it to R* to blow everyone away and leave their competition scratching their heads wondering just how the hell they pull it off

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archvile_78

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#372 archvile_78
Member since 2007 • 8438 Posts

[QUOTE="archvile_78"]

[QUOTE="seanmcloughlin"]

I think this 3 protagonists thing could really work.

seanmcloughlin

Yeah, have you read the GI scans? They described a mission called "The extraction" in which one of the character, Michael, rappel down a building to kidnap a target (iirc thats what it said) anyway at some point you can either switch to franklin who's on a sniper rifle or keep michael and shoot down whatever is coming at you with Michael. (can't remember what Trevor was doing) i guess this aspect could bring a bit of mission variety like GTA IV's "Three Leaf Clover"

I think they also describe how you can switch to a character shooting from the behind the an helicopter, to the one driving said helicopter or the other one shooting with an assault rifle from the back of a car once again from the same mission, though you might wanna read up seeing i'm not 100% certain words for words.

Of course such new ideas for this raised many questions such as how will characters switching will be handled when you just wanna cause pure chaos. Will you be unable to switch characters when you're wanted? (would make sense, otherwise too easy and carrying wanted level to another character would make no sense) and many more things.

One thing i can predict is that the city will probably be fully explorable from the start.

Damn that sounds awesome.

This will bring such a huge dimension to the game alone and it's almost like a heist type scenario. Like a movie the way it can switch back and forth. Leave it to R* to blow everyone away and leave their competition scratching their heads wondering just how the hell they pull it off

There should be a link to the GI article somewhere in this very topic, look it up. The article mentions how heist is an important aspect in the game, seeing that money is what brings the characters together. Speaking of characters, once you start Michael will be in some rich part of the city (he does own a mansion and a tennis court after all) trevor is the drugged out psychopath kinda guy who start out somewhere in the desert and franklin will be somewhere in the suburbs, that's why i'm guessing everything will be opened from the start.

Maybe we'll finally get a heist type game mode in multiplayer when they get around to reveal it.

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SPYDER0416

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#374 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="freedomfreak"][QUOTE="Xaero_Gravity"] I read his posts with a Borat voice and it makes me chuckle.sts106mat
That's not bad actually. I read it in Microsoft Sam's voice, like from Arby 'n the Chief.

yep itoo have been doing that for weeks, it does "make a funny"

Microsoft Sam really is the perfect voice for illiterate internet trolls after Arby n the Chief.

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#376 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="SPYDER0416"]

[QUOTE="sts106mat"] yep itoo have been doing that for weeks, it does "make a funny"sts106mat

Microsoft Sam really is the perfect voice for illiterate internet trolls after Arby n the Chief.

i misquoted, i have no idea who microsoft sam is, i meant borat.

http://www.soundboard.com/sb/w4rr3n

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SPYDER0416

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#378 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="sts106mat"] i misquoted, i have no idea who microsoft sam is, i meant borat.sts106mat

http://www.soundboard.com/sb/w4rr3n

cheers, but i figured it from this:-

http://www.youtube.com/watch?v=gqEqk4ECCIE

When it starts and goes "I am dumb because I can't say simple words", I realized how perfect it fits as the voice of people who can't type simple words either.

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SPYDER0416

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#379 SPYDER0416
Member since 2008 • 16736 Posts

Didn't see the new shots posted here so I thought I might pop a few in. Although I haven't gone through the whole thread

GTA_V_13524246247964.jpgGTA_V_13524246231248.jpgGTA_V_13524245054310.jpgGTA_V_13524245059113.jpgGTA_V_13524245043511.jpgGTA_V_13524245048728.jpgGTA_V_13524245046907.jpgGTA_V_13524245045155.jpgGTA_V_13524246248743.jpgGTA_V_13524245058521.jpg

More here

seanmcloughlin

Also I should have added that holy crap this game looks absolutely gorgeous, with an insane amount of attention to detail. The motion blurring from the high speed jets is nice, and the computer screens inside the office as they rappel down is something I don't think anyone will notice but Rockstar went ahead and added in anyways.

I am excited for the next trailer, 5 days guys!

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clyde46

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#381 clyde46
Member since 2005 • 49061 Posts
I think its too early to start speculating about the graphics. Yes they look like console shots but we've seen very little in motion.
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#382 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I think its too early to start speculating about the graphics. Yes they look like console shots but we've seen very little in motion. clyde46

We're still not gonna get a whole lot in the trailer either. Judging by their older trailers it will be more about little hidden details and just some cinematic shots rather than a representation of what it's like to play the game.

Remember that GTA IV trailer of Nico walking towards the camera as sh!t went down behind him.

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Heil68

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#383 Heil68
Member since 2004 • 60812 Posts
I think the shooting in RDR was great and I hope they can make it just as great in GTA V. Love how they aren't settling and are trying to push the game forward.
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archvile_78

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#384 archvile_78
Member since 2007 • 8438 Posts

I think the shooting in RDR was great and I hope they can make it just as great in GTA V. Love how they aren't settling and are trying to push the game forward. Heil68

I don't know how good the shooting is in Max Payne 3 but i'm sure they'll try to expandbased on the shooting from this game.

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#385 gameofthering
Member since 2004 • 11286 Posts

[QUOTE="clyde46"]I think its too early to start speculating about the graphics. Yes they look like console shots but we've seen very little in motion. seanmcloughlin

We're still not gonna get a whole lot in the trailer either. Judging by their older trailers it will be more about little hidden details and just some cinematic shots rather than a representation of what it's like to play the game.

Remember that GTA IV trailer of Nico walking towards the camera as sh!t went down behind him.

http://www.youtube.com/watch?v=j3F8tHNC4WA

Links not working again?

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clyde46

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#386 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"]I think its too early to start speculating about the graphics. Yes they look like console shots but we've seen very little in motion. seanmcloughlin

We're still not gonna get a whole lot in the trailer either. Judging by their older trailers it will be more about little hidden details and just some cinematic shots rather than a representation of what it's like to play the game.

Remember that GTA IV trailer of Nico walking towards the camera as sh!t went down behind him.

But that was shot all using the in game engine. Yes we arent getting an full look at how the game will play but we getting a look at the engine that will power GTA5.
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#387 Sushiglutton
Member since 2009 • 10445 Posts
Looks like they are using the verticality much better in this game. That's one of the problems with 4 imo. You are in skyscrape-city, yet almost 100% of the action takes place on the ground. The only way to reach the skies is helicopters, but there is nothing going on up there anyway. Was a missed oppurtunity.
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archvile_78

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#388 archvile_78
Member since 2007 • 8438 Posts

According to the game informer interview it now renders the furthest mountains and everything in the draw distance compared to the 1.5km from GTA IV.

I'm skeptical about that and i wonder how it well the overall performance will be.

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#389 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="clyde46"]I think its too early to start speculating about the graphics. Yes they look like console shots but we've seen very little in motion. clyde46

We're still not gonna get a whole lot in the trailer either. Judging by their older trailers it will be more about little hidden details and just some cinematic shots rather than a representation of what it's like to play the game.

Remember that GTA IV trailer of Nico walking towards the camera as sh!t went down behind him.

But that was shot all using the in game engine. Yes we arent getting an full look at how the game will play but we getting a look at the engine that will power GTA5.

Well yeah, but we already saw the engine in motion in the first trailer.

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#390 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Looks like they are using the verticality much better in this game. That's one of the problems with 4 imo. You are in skyscrape-city, yet almost 100% of the action takes place on the ground. The only way to reach the skies is helicopters, but there is nothing going on up there anyway. Was a missed oppurtunity. Sushiglutton

Very true. This is why Sleeping Dogs feels a bit dead to me too. They all missed that factor San Andreas had where you had all the ground and ocean as well as the skies. This seems to be true to form again though thank God.

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#392 drinkerofjuice
Member since 2007 • 4567 Posts
Looks like they are using the verticality much better in this game. That's one of the problems with 4 imo. You are in skyscrape-city, yet almost 100% of the action takes place on the ground. The only way to reach the skies is helicopters, but there is nothing going on up there anyway. Was a missed oppurtunity. Sushiglutton
Ballad of Gay Tony fixed this problem plenty. Even then, GTA4 had a handful of missions where you needed to fly a chopper.
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#393 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Sushiglutton"]Looks like they are using the verticality much better in this game. That's one of the problems with 4 imo. You are in skyscrape-city, yet almost 100% of the action takes place on the ground. The only way to reach the skies is helicopters, but there is nothing going on up there anyway. Was a missed oppurtunity. SNIPER4321

Very true. This is why Sleeping Dogs feels a bit dead to me too. They all missed that factor San Andreas had where you had all the ground and ocean as well as the skies. This seems to be true to form again though thank God.

yeah. sleeping dogs is terrible game. i was impress by it first i played. but after that game feel so dry. terrible shooting and hand to hand is no better than batman. and story was laughably bad.

Game actual good. Just not best. could been better. Terrible not.

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#394 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="Sushiglutton"]Looks like they are using the verticality much better in this game. That's one of the problems with 4 imo. You are in skyscrape-city, yet almost 100% of the action takes place on the ground. The only way to reach the skies is helicopters, but there is nothing going on up there anyway. Was a missed oppurtunity. drinkerofjuice
Ballad of Gay Tony fixed this problem plenty. Even then, GTA4 had a handful of missions where you needed to fly a chopper.

A handful of missions is not the same as owning your own airport with a harrier jet or stealing a jetpack from Area 51 (or whatever they called it)

GTA IV tried to go the realism route and it just felt un fun at times. It was like they were afraid to go over the top again.

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#395 MrJack3690
Member since 2004 • 2227 Posts

"GTA V preserves the mobile-phone concept, but you won't be getting calls from friends all the time."

...Game of the Forever.

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#396 Lucianu
Member since 2007 • 10347 Posts

Man, i can't wait, this is 100% confirmed to be the GTA that's going to surpass San Andreas in every comprehendable way. Finally.

  • Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar's Dan Houser says we'll never see characters from the PS2 era, though. "The five PS2 games are one universe, and this is the high definition universe, so they don't co-exist," he says.

Thefatness16

Tho sad face on this, son. Tommy Vercetti was the best character GTA ever had.

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#397 SPYDER0416
Member since 2008 • 16736 Posts

From "oh man you can't play as a girl?" To "oh man, longtime characters from another universe voiced by expensive major talent whose stories were completed a decade ago aren't returning at all?" I feel like you people have the weirdest complaints.

It is telling of how awesome a game will be when that's the extent of it though.

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#398 FIipMode
Member since 2009 • 10850 Posts
[QUOTE="seanmcloughlin"]

[QUOTE="Sushiglutton"]Looks like they are using the verticality much better in this game. That's one of the problems with 4 imo. You are in skyscrape-city, yet almost 100% of the action takes place on the ground. The only way to reach the skies is helicopters, but there is nothing going on up there anyway. Was a missed oppurtunity. SNIPER4321

Very true. This is why Sleeping Dogs feels a bit dead to me too. They all missed that factor San Andreas had where you had all the ground and ocean as well as the skies. This seems to be true to form again though thank God.

yeah. sleeping dogs is terrible game. i was impress by it first i played. but after that game feel so dry. terrible shooting and hand to hand is no better than batman. and story was laughably bad.

lol
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jg4xchamp

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#399 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="DarkLink77"][QUOTE="jg4xchamp"]On topic: I want the protagonist to enjoy being the bad guy. SPYDER0416

So do I.

Though I do think Rockstar has a habit of making all their protagonists complainers, it does fit well and add a little more depth. I don't think anyone wants to be a low level errand boy doing hits for the mob for small pay.

Luckily, Trevor and Franklin seem to really embrace the life of crime, Trevor in particular reminds me of Billy from The Lost and Damned.

No, you can him the boss. If TV has shown us anything it's that a lot of times the guys who want to be the bad guy are either just as if not more compelling than the guy who wants to escape the life. More Gus Fringe/Nucky Thompson.
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#400 jg4xchamp
Member since 2006 • 64054 Posts

sr4>

Liquid_
Definitely.