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[QUOTE="MK-Professor"]
on an fps game:
nobody can have more fun with controller compare to k/m
nobody can have more fun with 30fps compare to 60fps
nobody can have more fun withsmall fov compare to large fov
and so on....
Kickinurass
I can. In fact, I do so quite frequently. Youll see my Steam games I have played Portal, Portal 2, Stalker: SoC and CoP for no more than an hour each. Good games, but compared to my playtime in Halo - the entertainment value isn't even close. Even Borderlands, which I had played 17 hours, falls far behind my playtime in Halo. Hell, Borderlands on PC probably barely edges out the demo for Perfect Dark Zero my brother and I used to play at the beginning of gen.
So, now that we shot that stupid line of thought down, what's next? Another attempt to support your opinion with half-baked facts and outright lies or will you just admit your completely wrong?
so you like to play the fps games with "controller, 30fps, small fov" compare to "k/m, 60fps, large fov"? I see you are either crazy or hardcore console fanboy.
[QUOTE="MK-Professor"][QUOTE="Kickinurass"]
And again, none of that has any objective merit in determining how much fun something is.
Is playing on a single monitor any less fun than a 3 screen setup? Is using the Razer Hydra or Novint Falcon any less fun than using a keyboard and mouse? Is the Witcher 2 any less with ubersampling turned off? Do you lose sleep because there is a gamer out there somewhere with a setup that looks more like a small movie theater than a living room?
DarthBilf
on an fps game:
nobody can have more fun with controller compare to k/m
nobody can have more fun with 30fps compare to 60fps
nobody can have more fun withsmall fov compare to large fov
and so on....
*raises hand. The first FPS I played was Goldeneye, and I didn't play an FPS with a k/m until about a year ago. Obviously I can tell that the k/m is more precise, but I am way more comfortable with a gamepad, and I have more fun with it. Plus, you have an odd way of looking at games. Controller input, FOV, and FPS definetly count for something, but I would put them behind AI, level design, multiplayer functionality (including splitscreen), gunplay, replayability, and gameplay variety. Halo does many of those things better than most other FPS's, even those on the PC with "k/m, 60 fps, large fov", so despite its technical shortcomings, it it still a superior game.even the last fps on pc is better than halo, no contest there.
so you like to play the fps games with "controller, 30fps, small fov" compare to "k/m, 60fps, large fov"? I see you are either crazy or hardcore console fanboy.
MK-Professor
I actually don't own any consoles at the moment - so it'd be very hard for me to be a console fanboy. I prefer playing games I find fun, not games with a list of bulletpoints telling me how to have fun. Maybe your crazy, dumb, or a hardcore PC fanboy. Probably all three, if this conversation is anything to go by.
Anyway, I noticed you looped back into your first argument. I'm not going indulge this circular argument you've settled into, so whatevs.
[QUOTE="MK-Professor"]
so you like to play the fps games with "controller, 30fps, small fov" compare to "k/m, 60fps, large fov"? I see you are either crazy or hardcore console fanboy.
Kickinurass
I actually don't own any consoles at the moment - so it'd be very hard for me to be a console fanboy. I prefer playing games I find fun, not games with a list of bulletpoints telling me how to have fun. Maybe your crazy, dumb, or a hardcore PC fanboy. Probably all three, if this conversation is anything to go by.
Anyway, I noticed you looped back into your first argument. I'm not going indulge this circular argument you've settled into, so whatevs.
The fact is that nobody can have more fun on an fps game with controller instead of k/m (I mean why on earth someone finds more fun a control scheme that is not accurate, not very responsive, not agile, awkwarder to move around/aim? you see no logic)
Nobody can have more fun on an fps-game with30fps instead of 60fps (why someone can find more fun playing with 30fps that completely destroys the gameplay, not smooth, not responsive, etc)
Also nobody can fined more fun on an fps-game with small fov instead instead of large fov (large fov help you to preserve better your surrounding environment, not like console fov that is like looking through a tube)
[QUOTE="princeofshapeir"]Split-screen multiplayer is an archaic feature.tenaka2
This.
Yeah having a fun time playing with friends on the same TV. What loser socialite does that? :)[QUOTE="MK-Professor"]quote for truth +100000000000to begin with,Halo is not even a proper fps...
A proper fps needs to haveat least "k/m, 60fps, large fov", and halo have "controller, 30fps, small fov"
SamiRDuran
WOW...such ignorance..:roll:
*raises hand. The first FPS I played was Goldeneye, and I didn't play an FPS with a k/m until about a year ago. Obviously I can tell that the k/m is more precise, but I am way more comfortable with a gamepad, and I have more fun with it. Plus, you have an odd way of looking at games. Controller input, FOV, and FPS definetly count for something, but I would put them behind AI, level design, multiplayer functionality (including splitscreen), gunplay, replayability, and gameplay variety. Halo does many of those things better than most other FPS's, even those on the PC with "k/m, 60 fps, large fov", so despite its technical shortcomings, it it still a superior game.[QUOTE="DarthBilf"][QUOTE="MK-Professor"]
on an fps game:
nobody can have more fun with controller compare to k/m
nobody can have more fun with 30fps compare to 60fps
nobody can have more fun withsmall fov compare to large fov
and so on....
MK-Professor
even the last fps on pc is better than halo, no contest there.
What's the last fps on pc? What makes it better than Halo in the criteria I specified as being important for my enjoyment of an FPS?Please Log In to post.
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