Halo Reach vs KZ2 comparison

This topic is locked from further discussion.

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#152 2mrw
Member since 2008 • 6206 Posts
[QUOTE="Vaasman"]

[QUOTE="2mrw"][QUOTE="Vaasman"]So now you're using a 2007 tech demo of leaves in a vortex, that isn't in game, in engine, or even an accurate representation, to say that it isn't as impressive as anything in killzone 2?

Maybe you should take 5, collect yourself a bit.

2007 tech demo that is more impressive than the 2010 1000 colliding particles, yep i am using it.

So that tech demo was in game and using ps3 assets right?

as far as i know it was rendered using the PS3 hardware.
Avatar image for tehsystemwarior
tehsystemwarior

1812

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#153 tehsystemwarior
Member since 2009 • 1812 Posts

i LOL'ed at half of the comments in this thread. This is basically a graphics/visual thread, and all lems can do to debate, is bring up sales:lol:

Now, to some of the people who believes that the footage shown almost look as good as KZ2, is fooling themselves (it might not be alot of you, but there's some in this thread). It may be in pre-alpha development, and the actual game may look alot better, but those shots of Halo: Reach, as of now, doesn't nowhere near touches KZ2 visuals

ermacness
No one has even mentioned sales...
Avatar image for J-Stantino
J-Stantino

229

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#154 J-Stantino
Member since 2009 • 229 Posts

Of course, there's plenty of work to be done in the months ahead, so if stuff like the display on the Assault Rifle is sending you into a tizzy, take some deep breaths. It's all gonna be okay. We got this. Quoted from Bungie. And the game is already comparable to Killzone 2. When its finished im gonna be sad for Cows. Its already MUCH more technically impressive than Killzone 2 or anything on Ps3. ALSO, that leaves thing is pre rendered that was confirmed in 2008. That was theoretically what the cell could do. K? And even if that was true, what does that have to do with Halo vs Killzone. Cows saying that lems only bring up sales, when they always revert to TEH POWER OF TEH CELLLLL! When in reality, Halo 3 is still better than Killzone 2 gameplay wise. Halo will always be a quality title. Damage control is priceless.

Avatar image for Arbiterisl33t69
Arbiterisl33t69

2542

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#155 Arbiterisl33t69
Member since 2009 • 2542 Posts
Sorry but judging by those Reach graphics, they look no better than Halo 3s. Wow, some people really only care about graphics nowadays and less about gameplay.meconate
Sorry but those pics do the game no justice, I would check out the new vidoc if I were you.
Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#156 savagetwinkie
Member since 2008 • 7981 Posts

http://www.youtube.com/watch?v=T0_jiB2hqeQ&feature=player_embedded

halo reach doesn't look that much worse in comparison to kz2, but the scope and size of the game completly dwarfs kz2, i'd say halo is better on a technical level and i'm happy to see them not wasting all of it on the gun.

Avatar image for Vaasman
Vaasman

15875

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#157 Vaasman
Member since 2008 • 15875 Posts

[QUOTE="Vaasman"]

[QUOTE="2mrw"] 2007 tech demo that is more impressive than the 2010 1000 colliding particles, yep i am using it.2mrw

So that tech demo was in game and using ps3 assets right?

as far as i know it was rendered using the PS3 hardware.

but it wasn't in engine or in game like the shot I posted so I fail to see the point.

Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#158 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
Sorry but judging by those Reach graphics, they look no better than Halo 3s. Wow, some people really only care about graphics nowadays and less about gameplay.meconate
it looks alot better then halo 3. but its no where near as good as fanboys are hyping it
Avatar image for EndorphinMaster
EndorphinMaster

2118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#159 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="BURSTIIIFIRE"]

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

SilentlyMad

This is so very true

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

Avatar image for tehHaste
tehHaste

258

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#160 tehHaste
Member since 2009 • 258 Posts

I just want everyone to know that a 1 1/2 year old game just destroyed Reach, the 360's great hope. I thought Reach was supposed to have ground breaking visuals? It looks just like the other halo 3. Can we put it to rest that the 360 is maxed out. It's just sad that the PS3's 3rd best looking game beats a new game that was supposed to be the one great 360 hope to show the 360 had the power to compete with the PS3. http://gamingbolt.com/2010/02/14/halo-reach-versus-killzone-2-hd-screenshot-comparison/

gamewhat

You know what i really love about Killzone 2, the lack of color in everything and the whole were going to make everything look grey and brown. When you look at the pics theres a difference, im sure killzone has some better textures, but Reach isnt completely don yet, your comparing a game that hasnt come out yet toa game thats been out fo a year now. Interms of lighting, killzone has better lighting so far, hoever Bungie always has extremely vibrant colors ont there games. Lets talk about this when Reach actually comes out K?

Avatar image for sora16perfect
sora16perfect

730

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#161 sora16perfect
Member since 2007 • 730 Posts
[QUOTE="meconate"]Sorry but judging by those Reach graphics, they look no better than Halo 3s. Wow, some people really only care about graphics nowadays and less about gameplay.toast_burner
it looks alot better then halo 3. but its no where near as good as fanboys are hyping it

^what this guy said
Avatar image for tehHaste
tehHaste

258

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#162 tehHaste
Member since 2009 • 258 Posts

[QUOTE="SilentlyMad"]

[QUOTE="BURSTIIIFIRE"]

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

EndorphinMaster

This is so very true

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

LOLOLOLO i completely agree

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#163 2mrw
Member since 2008 • 6206 Posts
[QUOTE="Vaasman"]

[QUOTE="2mrw"][QUOTE="Vaasman"]So that tech demo was in game and using ps3 assets right?

as far as i know it was rendered using the PS3 hardware.

but it wasn't in engine or in game like the shot I posted so I fail to see the point.

the point is 1000 colliding particles aren't as impressive as some people want believe, when hunderds of thousands can be made in 2006-2007 , they aren't in game, but i am sure it's possible to be rendered using an ingame engine, in fact i am sure particle effects are done much better than the pic you posted, but i really dun have any thing as clear as the vidoe i posted rightnow ( i wanted to show you every particle :P).
Avatar image for TintedEyes
TintedEyes

4769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#165 TintedEyes
Member since 2009 • 4769 Posts

[QUOTE="SilentlyMad"]

[QUOTE="BURSTIIIFIRE"]

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

EndorphinMaster

This is so very true

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#166 mitu123
Member since 2006 • 155290 Posts

[QUOTE="meconate"]Sorry but judging by those Reach graphics, they look no better than Halo 3s. Wow, some people really only care about graphics nowadays and less about gameplay.toast_burner
it looks alot better then halo 3. but its no where near as good as fanboys are hyping it

Considering it's scale and the fact that it's only in alpha now, it's pretty impressive.

Avatar image for macs77
macs77

131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#167 macs77
Member since 2005 • 131 Posts

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

BURSTIIIFIRE

Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#168 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="TintedEyes"]

[QUOTE="EndorphinMaster"]

[QUOTE="SilentlyMad"]This is so very true

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

they aren't consistent though, you can find good ones, then you can find bad ones.
Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#169 2mrw
Member since 2008 • 6206 Posts
[QUOTE="tehHaste"]

[QUOTE="EndorphinMaster"]

[QUOTE="SilentlyMad"]This is so very true

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

LOLOLOLO i completely agree

all i can see is group lemmings who are agreeing on bashing a great PS3 exclusive , like drunk ppl. you were proved wrong and yet you wanna act like you didn't see the pics.
Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#170 2mrw
Member since 2008 • 6206 Posts
[QUOTE="savagetwinkie"][QUOTE="TintedEyes"]

[QUOTE="EndorphinMaster"]

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

they aren't consistent though, you can find good ones, then you can find bad ones.

the same goes for every game on earth except Crysis, lol.
Avatar image for TintedEyes
TintedEyes

4769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#171 TintedEyes
Member since 2009 • 4769 Posts
[QUOTE="2mrw"][QUOTE="tehHaste"]

[QUOTE="EndorphinMaster"]

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

LOLOLOLO i completely agree

all i can see is group lemmings who are agreeing on bashing a great PS3 exclusive , like drunk ppl. you were proved wrong and yet you wanna act like you didn't see the pics.

Yeah I know, I posted them again, lets see if they will just ignore them for a third time.
Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#173 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="TintedEyes"]

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

2mrw

they aren't consistent though, you can find good ones, then you can find bad ones.

the same goes for every game on earth except Crysis, lol.

yah but the difference between good and bad is much less in other games, i remember there were lights that didn't cause shadows to be drawn at certain points, and alot of low res shadows, other then the controls the graphics actually felt inconsistent and it was noticable too much.

Avatar image for MC3887
MC3887

1507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#174 MC3887
Member since 2009 • 1507 Posts

[QUOTE="2mrw"][QUOTE="tehHaste"]

LOLOLOLO i completely agree

TintedEyes

all i can see is group lemmings who are agreeing on bashing a great PS3 exclusive , like drunk ppl. you were proved wrong and yet you wanna act like you didn't see the pics.

Yeah I know, I posted them again, lets see if they will just ignore them for a third time.

yea....

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#175 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="BURSTIIIFIRE"]

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

macs77

Lol, only 10?
Avatar image for ujjval16
ujjval16

1669

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#176 ujjval16
Member since 2008 • 1669 Posts

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

BURSTIIIFIRE

:lol:good job Blue Sky.

Avatar image for EndorphinMaster
EndorphinMaster

2118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#177 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="EndorphinMaster"]

[QUOTE="SilentlyMad"]This is so very true

TintedEyes

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

So you're saying IGN reviewers are lying fanboys? :lol:

Avatar image for EndorphinMaster
EndorphinMaster

2118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#178 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="TintedEyes"][QUOTE="2mrw"] all i can see is group lemmings who are agreeing on bashing a great PS3 exclusive , like drunk ppl. you were proved wrong and yet you wanna act like you didn't see the pics.MC3887

Yeah I know, I posted them again, lets see if they will just ignore them for a third time.

yea....

Cows will continue to pretend they didn't see these screens.

Avatar image for too_much_eslim
too_much_eslim

10727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#179 too_much_eslim
Member since 2006 • 10727 Posts
lol did they just compare concept art to KZ2 actual map? lol epic fail indeed. Everything in Reach even states that it is still a work in progress. Comparing a wip game to a final game is even more epic fail.
Avatar image for TintedEyes
TintedEyes

4769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#180 TintedEyes
Member since 2009 • 4769 Posts

[QUOTE="TintedEyes"][QUOTE="2mrw"] all i can see is group lemmings who are agreeing on bashing a great PS3 exclusive , like drunk ppl. you were proved wrong and yet you wanna act like you didn't see the pics.MC3887

Yeah I know, I posted them again, lets see if they will just ignore them for a third time.

yea....

People would probably pay attention to these pics if they were in game, these are just promotional pics for a multiplayer map.

Avatar image for TintedEyes
TintedEyes

4769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#181 TintedEyes
Member since 2009 • 4769 Posts

[QUOTE="TintedEyes"]

[QUOTE="EndorphinMaster"]

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

EndorphinMaster

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

So you're saying IGN reviewers are lying fanboys? :lol:

When did I call anyone a lying fanboy?
Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#182 2mrw
Member since 2008 • 6206 Posts
[QUOTE="EndorphinMaster"]

[QUOTE="MC3887"]

Yeah I know, I posted them again, lets see if they will just ignore them for a third time.TintedEyes

yea....

Cows will ignore these again.

lemmings will always see nothing except this one. regarding the IGN comments on graphics here is the final one : Phenomenal visuals prove that Guerrilla either met or surpassed that infamous E3 trailer. Some technical issues hold it back from being a completely flawless masterpiece.
Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#183 2mrw
Member since 2008 • 6206 Posts
[QUOTE="TintedEyes"][QUOTE="EndorphinMaster"]

[QUOTE="TintedEyes"]

Hasnt someone already posted pics showing the textures in Killzone 2 are great? Or are you going to ignore that?

Your calling these embarrassing?

So you're saying IGN reviewers are lying fanboys? :lol:

When did I call anyone a lying fanboy?

endorphinmaster has to be a lying fanbot to say that, no offense, but u said that urself :D.
Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#184 2mrw
Member since 2008 • 6206 Posts

i become tired of these useless arguements, Kudos for lemmings for keeping up such proofless, blind, funny, stupid ...etc arguements, you obviously dun wanna admit defeat nor wanna to speak the truth at least.

Avatar image for II_Seraphim_II
II_Seraphim_II

20534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#185 II_Seraphim_II
Member since 2007 • 20534 Posts
Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor.
Avatar image for KiZZo1
KiZZo1

3989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#186 KiZZo1
Member since 2007 • 3989 Posts

Hmm, isn't KZ3 rumored to release this year? Then we'll have a fair competition. KZ2 looks visually impresive, but I can easily imagine growing tired from the monotonous color scheme if I had to play through the whole game (I've only played the demo).

Avatar image for R3FURBISHED
R3FURBISHED

12408

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#187 R3FURBISHED
Member since 2008 • 12408 Posts
A comparison of a couple pre-alpha screenshots to those of a game that already released. Seems fair to me.
Avatar image for Zaibach
Zaibach

13466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#188 Zaibach
Member since 2007 • 13466 Posts

This is the stupidest thread ever.

Anyone claimig that the alpha build of a HALO game will look better than a finished KZ2 game is as high as the sky.

Halo will not touch kz2 graphically it just wont, it looks really good now yes, but only for a halo game. Alan wake and lp2 are looking much better.

I was really dissapointed that this was the OMFG graphics game Ms was talking about.

As far as I can tell both games have the same problem that stops KZ from being better and Halo from actually deserving the praise and hype it gets and thats the story. Both games have such excellent lore and universe but make thier games soo unimmersive and lame!!! If halo reach looked half asa immersive and col as halo legends I might actually rent it when it comes out.

But please TC its an unfair comparison, and please halo fanboys and I dont know wether their is medication for halophilia but you have to stop. Everytime a halo is about to be released people loose all thier senses and start making ridiculous claims. Yes Halophilia is a word.

Avatar image for MC3887
MC3887

1507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#189 MC3887
Member since 2009 • 1507 Posts

Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor. II_Seraphim_II

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#190 2mrw
Member since 2008 • 6206 Posts

[QUOTE="II_Seraphim_II"]Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor. MC3887

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

lol, SM is evil, how could say hide the bad textures from us???? did you see the trailer btw??? i am just asking not proving anything.
Avatar image for xOMGITSJASONx
xOMGITSJASONx

2634

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#191 xOMGITSJASONx
Member since 2009 • 2634 Posts

Only way Halo Reach will be as mind blowing graphically as Killzone 2 is ifBungie can do the polishing job GG did that last two months before KZ2 was released. Right now KZ2 is more impressive to look at. Hell, its saying alote for what GG accomplished last year.

Avatar image for Adrian_Cloud
Adrian_Cloud

7169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#192 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="SilentlyMad"]

[QUOTE="BURSTIIIFIRE"]

quoted from another thread:

"10 things Halo: Reach needs to look as good as Killzone 2"Blue-Sky (original poster)

  • Smaller environments
  • Foggy view distance
  • Fixed light sources
  • lower color palette
  • Less enemies on screen
  • more processing power devoted to Gun graphics
  • Less vehicles
  • smaller peripheral field of view
  • scripted AI
  • repeated environments

EndorphinMaster

This is so very true

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

This is all great news for 360 owners, but the debate is really only on the PS3 side. And its going to get tougher as the year goes on. For PS3 owners the debate is less clear which game looks best, Killzone 2, Uncharted 2, Heavy Rain or God of War 3.

For 360 fans the debate is simple which game can come CLOSE to Killzone 2.

Despite KZ2 being a game with not the most enemies on screen, "small" environments, and a pretty bland colour palette. PS3 puts out uncharted 2, which visually is just as stunning and is a vivid game, with large environments, with a lot of of enemies in some scenes. You see the problem with his debate is that whatever he says about KZ2, doesn't matter the PS3 has already proven it can do all that with other games.

Reach is a great looking game, and is one of the best looking game on 360. Just leave it at that, comparing it to KZ2 when Reach is only in Alpha is asking for trouble.

Avatar image for MC3887
MC3887

1507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#193 MC3887
Member since 2009 • 1507 Posts

[QUOTE="MC3887"]

[QUOTE="II_Seraphim_II"]Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor. 2mrw

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

lol, SM is evil, how could say hide the bad textures from us???? did you see the trailer btw??? i am just asking not proving anything.

No, but all the recent pic, GOW 3 is impressive I am not gonna lie, but it is not like they didn't have any cut back they had to take. EG: Fixed camera, bad looking enemy models(The Fodder one, the skeleten like ones, hades looks awesome), bad ground textures, also 2D vistas(though 3D up to a point). While halo:reach needs: Slightly better environmental textures, and would look OMFG awesome to me...

Avatar image for II_Seraphim_II
II_Seraphim_II

20534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#194 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"]Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor. MC3887

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

I dunno man, the whole package looked pretty sexy from where I'm standing.
Avatar image for DevilMightCry
DevilMightCry

3554

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#195 DevilMightCry
Member since 2007 • 3554 Posts

Halo:R will be a better game in the end I think. Killzone is a decent game, but the Halo universe, and MP is better.

Avatar image for xOMGITSJASONx
xOMGITSJASONx

2634

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#196 xOMGITSJASONx
Member since 2009 • 2634 Posts

[QUOTE="MC3887"]

[QUOTE="II_Seraphim_II"]Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor. 2mrw

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

lol, SM is evil, how could say hide the bad textures from us???? did you see the trailer btw??? i am just asking not proving anything.

The kid is dilerious if he can spot and crappy textures in GOW 3. I saw a screen cap of when Kratos was punching downward.. the blur and the statue on the right made it look CGI.

Avatar image for gago-gago
gago-gago

12138

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#197 gago-gago
Member since 2009 • 12138 Posts

All that matters is that Halo Reach is shaping up to look like the best Bungie Halo game, gameplay and graphics. In the end Killzone will never be a Halo killer, but you got to give the developers credit for trying so hard. At least their game looks really good.

Avatar image for Adrian_Cloud
Adrian_Cloud

7169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#198 Adrian_Cloud
Member since 2006 • 7169 Posts
[QUOTE="MC3887"]

[QUOTE="II_Seraphim_II"]Guys lets talk on the real here. Halo Reach is a remarkable step-up from Halo 3, but come on guys. Let's take off the googles for a bit and talk honest. Halo Reach does not look as good as Killzone 2. Bring up as many excuses/reasons as you want (i.e. AI, Scale, Colors, etc...) but the fact still remains that Killzone 2 looks superior to Halo Reach. And people need to stop using scale as an excuse. For instance, Shadow of the Colossus was massive in scale and one of the most ambitious PS2 games, yet it still had some of the best graphics on the system, and stellar textures at the time. Also, no one can claim that God of War 3 lacks in scale, as we have seen from the large titans which are actually the battlegrounds and which move through combat, and the battle with man enemies at one time. Scale, both in size and numbers, is pretty epic in GoW3, and yet it seems to have pushed the bar for console graphics (from what we've seen so far). All I'm saying is, sometimes your favorite game isn't the best looking one out there. No need to find excuses and reasons to defend it, because it doesn't need defending! As long as it looks better than an Xbox game, it has passed the minimum graphical requirements of a next gen game. All that matters is the fun factor. II_Seraphim_II

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

I dunno man, the whole package looked pretty sexy from where I'm standing.

God of War 3 has good ground textures, if hes comparing them To Halo 3 or Reach then, i would say they are amazing.
Avatar image for MC3887
MC3887

1507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#199 MC3887
Member since 2009 • 1507 Posts

[QUOTE="EndorphinMaster"]

[QUOTE="SilentlyMad"]This is so very true

Adrian_Cloud

So true

Don't forget to add more motion blurs to hide the embarrassing textures :lol:

This is all great news for 360 owners, but the debate is really only on the PS3 side. And its going to get tougher as the year goes on. For PS3 owners the debate is less clear which game looks best, Killzone 2, Uncharted 2, Heavy Rain or God of War 3. For 360 fans the debate is simple which game can come CLOSE to Killzone 2. Despite KZ2 being a game with not the most enemies on screen, "small" enviroments, and a pretty bland colour view. PS3 puts out uncharted 2, which visually is just as stunning and is a vivid game, with large enviroments, with a lot of of enemies in some scenes. You see the problem with his debate is that whatever he says about KZ2, doesn't matter the PS3 has already proven it can do all that with other games. Reach is a great looking game, and is one of the best looking game on 360. Just leave it at that, Killzone 2 is way more impressive.

Really isn't even the BFBC;2 sp footage looks as good. People have to remember than reach is only is Alpha, can only get better from here.

Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#200 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="2mrw"][QUOTE="MC3887"]

GOW 3 has crappy ground textures, but the way they set it up it is hard to see them, so it is more like SM doing things in a smart way. They concentrate on models, and background, what you actually see for the most part.

xOMGITSJASONx

lol, SM is evil, how could say hide the bad textures from us???? did you see the trailer btw??? i am just asking not proving anything.

The kid is dilerious if he can spot and crappy textures in GOW 3. I saw a screen cap of when Kratos was punching downward.. the blur and the statue on the right made it look CGI.

Thats not a bad thing :P