Halo Wars is nothing special

This topic is locked from further discussion.

Avatar image for Animal-Mother
Animal-Mother

27362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#51 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"][QUOTE="Frozzik"]

I see alot of people bashing Halo Wars for "not doing anything new". Very few games these days do actually do anything new. It's not always a bad thing that they don't either.

Look at my most anticipated game, DoW2. this actually does try a few new things, new for DoW and new for the standard Pc RTS. What is the result? Many press and PC gamers complaining that it is infact different and bashing it as a result. So don't come in here talking about that garbage.

Fact is cow's are mad they don't have any good RTS games (they'll continue to bash the genre until they do). Hermits are upset at the prospect of Halo Wars turning the RTS genre into a "mainstream" genre, thus endangering future PC RTS games going multi and being dumbed down.

I don't think anyone expected HW to be complex or anything special in the RTS world, just in the console RTS world. I like many am just irritated at how 360 gamers are RTS experts all of a sudden and have the nerve to make out like PC RTS games are not fun, yet halo wars is. Maybe they should actually go play some other RTS games, not all PC games are complex and deep.

SpruceCaboose


Yes cows are extremely mad at not having an RTS game. I'll sya it here and now RTS's on consols are like chocolate sauce on a steak, they don't mesh well

Chocolate is actually a very good compliment to meats, which is why steak wines often have undertones of chocolate in them, and why there are many recipes for chocolate covered steaks or chocolate steak sauces....

......... are you serious, If you take hershey's chocolate sauce and put it on a steak are you going to enjoy it?
Avatar image for SpruceCaboose
SpruceCaboose

24589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#52 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"]Its got enough to be special to me (Story, Halo universe), and the gameplay is back to where I loved RTS games (simple). For me, this game will be a no-brainer, and the only thing that would make it better would be some kind of co-op game mode, but its not a major omission. SecretPolice
Then :) b/c co-op is in there as well.

Really? I was told there was no co-op! That does make me smile! Thanks.
Avatar image for SecretPolice
SecretPolice

45685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 SecretPolice
Member since 2007 • 45685 Posts
[QUOTE="SpruceCaboose"][QUOTE="Animal-Mother"]

Yes cows are extremely mad at not having an RTS game. I'll sya it here and now RTS's on consols are like chocolate sauce on a steak, they don't mesh wellAnimal-Mother
Chocolate is actually a very good compliment to meats, which is why steak wines often have undertones of chocolate in them, and why there are many recipes for chocolate covered steaks or chocolate steak sauces....

......... are you serious, If you take hershey's chocolate sauce and put it on a steak are you going to enjoy it?

I dunno if you will enjoy but 5 star restaurants do it all the time. Heck, I've seen the chef's do it on the Iron Chef shows on Food network. :P
Avatar image for SpruceCaboose
SpruceCaboose

24589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#54 SpruceCaboose
Member since 2005 • 24589 Posts
......... are you serious, If you take hershey's chocolate sauce and put it on a steak are you going to enjoy it? Animal-Mother
Will I? I have no idea, but its not uncommon, and is actually a dish in many upscale restaurants.
Avatar image for Animal-Mother
Animal-Mother

27362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#55 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"] ......... are you serious, If you take hershey's chocolate sauce and put it on a steak are you going to enjoy it? SpruceCaboose
Will I? I have no idea, but its not uncommon, and is actually a dish in many upscale restaurants.

Ok then a RTS on a console is like having a turkey sandwich with chocolate sauce
Avatar image for Dogmeat_007
Dogmeat_007

64

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Dogmeat_007
Member since 2008 • 64 Posts

i hope to some degree it flops so it will stop MS from completely milking the halo nameRagashahs

Because only Nintendo is alowed to milk their franchises to the bone amirite?

Avatar image for SpruceCaboose
SpruceCaboose

24589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#57 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"][QUOTE="Animal-Mother"] ......... are you serious, If you take hershey's chocolate sauce and put it on a steak are you going to enjoy it? Animal-Mother
Will I? I have no idea, but its not uncommon, and is actually a dish in many upscale restaurants.

Ok then a RTS on a console is like having a turkey sandwich with chocolate sauce

Whats wrong with console RTS? They can be quite fun. A better analogy would be "Console RTS games are like Honda Civics" Thats more apt. They are sufficient, and they can get the job done, but they are not fancy like PC RTS games, which would be more like an exotic sports coupe.
Avatar image for SecretPolice
SecretPolice

45685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 SecretPolice
Member since 2007 • 45685 Posts
[QUOTE="SecretPolice"][QUOTE="SpruceCaboose"]Its got enough to be special to me (Story, Halo universe), and the gameplay is back to where I loved RTS games (simple). For me, this game will be a no-brainer, and the only thing that would make it better would be some kind of co-op game mode, but its not a major omission. SpruceCaboose
Then :) b/c co-op is in there as well.

Really? I was told there was no co-op! That does make me smile! Thanks.

Developer: Ensemble Studios

Publisher: Microsoft Game Studios

Halo WarssupTM/sup

Genre: Strategy

Release Date: 3/3/2009

Console: Xbox 360

Xbox 360 Exclusive

$59.99

Pre-Order T (Teen)Game Rating: T (Teen)
Mild Blood
Mild Language
Violence

1 Player

Multiplayer Versus

System Link: 2-6

HDTV 1080p

Players: 2-6

Players Co-op: 1-2

Content Downloads

Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 Verge_6
Member since 2007 • 20282 Posts
Everytime some poster compares HW to PC RTS games, God kills a kitten via disembowlment. Seriously, it's NOT FARKING MEANT to be compared to games like DoW, or AoE, or Civ., etc. etc.
Avatar image for Animal-Mother
Animal-Mother

27362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#60 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="SpruceCaboose"][QUOTE="Animal-Mother"][QUOTE="SpruceCaboose"] Will I? I have no idea, but its not uncommon, and is actually a dish in many upscale restaurants.

Ok then a RTS on a console is like having a turkey sandwich with chocolate sauce

Whats wrong with console RTS? They can be quite fun. A better analogy would be "Console RTS games are like Honda Civics" Thats more apt. They are sufficient, and they can get the job done, but they are not fancy like PC RTS games, which would be more like an exotic sports coupe.

I had bad experience's with starcraft on N64
Avatar image for SpruceCaboose
SpruceCaboose

24589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#61 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Animal-Mother"][QUOTE="SpruceCaboose"][QUOTE="Animal-Mother"] Ok then a RTS on a console is like having a turkey sandwich with chocolate sauce

Whats wrong with console RTS? They can be quite fun. A better analogy would be "Console RTS games are like Honda Civics" Thats more apt. They are sufficient, and they can get the job done, but they are not fancy like PC RTS games, which would be more like an exotic sports coupe.

I had bad experience's with starcraft on N64

That would explain it...
Avatar image for Hihatrider87
Hihatrider87

1042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#62 Hihatrider87
Member since 2007 • 1042 Posts

i played and liked the demo.

the limited base building is interesting, but not deep which is pretty much the feeling i get throughout most aspects of the game.

i haven't screwed around with scrimmage yet, hopefully i'll have more base and unit options to play around with than in the missions.

i do get the feeling that reviewers will be favorable just for ensemble's sake. it got a 9 in GI and they the portion of the review is a tribute to the dev.

i'm okay with that. ensemble was a great dev.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 skrat_01
Member since 2007 • 33767 Posts

Everytime some poster compares HW to PC RTS games, God kills a kitten via disembowlment. Seriously, it's NOT FARKING MEANT to be compared to games like DoW, or AoE, or Civ., etc. etc.Verge_6
Its technically not, but this is System Wars. Either way there are other RTS on the 360 like C&C3, BFME2, Sup Com, RA3 and EndWar.

Personally I think WiC would have been fantastic on a console.... it suits the platform perfectly....

Avatar image for Animal-Mother
Animal-Mother

27362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#64 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="SpruceCaboose"][QUOTE="Animal-Mother"][QUOTE="SpruceCaboose"] Whats wrong with console RTS? They can be quite fun. A better analogy would be "Console RTS games are like Honda Civics" Thats more apt. They are sufficient, and they can get the job done, but they are not fancy like PC RTS games, which would be more like an exotic sports coupe.

I had bad experience's with starcraft on N64

That would explain it...

I just feel like PC is where the RTS belongs, not that console RTS's are horrible like I made them out to be. But l Feel like no mouse and keyboard =fail
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 skrat_01
Member since 2007 • 33767 Posts

i played and liked the demo.

the limited base building is interesting, but not deep which is pretty much the feeling i get throughout most aspects of the game.

i haven't screwed around with scrimmage yet, hopefully i'll have more base and unit options to play around with than in the missions.

i do get the feeling that reviewers will be favorable just for ensemble's sake. it got a 9 in GI and they the portion of the review is a tribute to the dev.

i'm okay with that. ensemble was a great dev.

Hihatrider87
As good as a dev Ensemble is..... skewing a review as a tribute is a horrible move by any critics standards. Though I have not read the review, so go figure I guess.
Avatar image for SpruceCaboose
SpruceCaboose

24589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#66 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Hihatrider87"]

i played and liked the demo.

the limited base building is interesting, but not deep which is pretty much the feeling i get throughout most aspects of the game.

i haven't screwed around with scrimmage yet, hopefully i'll have more base and unit options to play around with than in the missions.

i do get the feeling that reviewers will be favorable just for ensemble's sake. it got a 9 in GI and they the portion of the review is a tribute to the dev.

i'm okay with that. ensemble was a great dev.

skrat_01
As good as a dev Ensemble is..... skewing a review as a tribute is a horrible move by any critics standards. Though I have not read the review, so go figure I guess.

Usually GI does sidebars for things like that. I would be guessing that is what they did.
Avatar image for iam2green
iam2green

13991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 iam2green
Member since 2007 • 13991 Posts
i think people are going to get this because it has halo name in it. only thing that it has is the halo name in the game. i played it for a bit i thought it was interesting but there are better out there. i have to say that it is a rent for me, i don't like RTS so i would be trying the game out.
Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Verge_6
Member since 2007 • 20282 Posts
Personally I think WiC would have been fantastic on a console.... it suits the platform perfectly....

skrat_01
The RTT genre as a whole would suit consoles just fine.
Avatar image for Xander818
Xander818

115

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 Xander818
Member since 2009 • 115 Posts
RTS on consoles isn't that bad. Im getting C&C: RA3 Ultimate Edition for my PS3, I play RTS on anything. I just hate the over rated Halo crap
Avatar image for Steppy_76
Steppy_76

2858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#70 Steppy_76
Member since 2005 • 2858 Posts
[QUOTE="Animal-Mother"][QUOTE="SpruceCaboose"][QUOTE="Animal-Mother"] I had bad experience's with starcraft on N64

That would explain it...

I just feel like PC is where the RTS belongs, not that console RTS's are horrible like I made them out to be. But l Feel like no mouse and keyboard =fail

The same thing was once said of FPS and other genre's as well.
Avatar image for bobderwood97_1
bobderwood97_1

964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#71 bobderwood97_1
Member since 2003 • 964 Posts
People need to put this game in perspective. Halo Wars was designed to have a control system that worked well on a controller and it was designed to capture the look and feel of the Halo universe. Microsoft told Ensemble that they had to make a control scheme that would make RTS's work on a controller. After Ensemble did that they found out that they could use the Halo universe for their console RTS and that's what Ensemble chose to use, that's what they said in their Vidoc anyway. I don't think it's fair to say that Microsoft is milking the Halo name because it doesn't seem like Microsoft forced them to make a Halo game. It was their goal to make a fun, accessible console RTS, and for the most part, I think that's what they accomplished.

Now, that might not be enough for most people. Some people don't want to play an RTS on a controller, and that's their choice. There's really nothing wrong with having a preference, especially one that has been proved so successful; however, there are many that are claiming that they played the demo and that Halo Wars is casual and shallow RTS or that it has little to no depth. For those people I have to ask, what were you doing when you were playing the Halo Wars demo?

Seriously, can anyone who made those claims tell me what general strategies you were using when you played the demo? What build orders you were using in the skirmish? What tech orders to you use? How many times did you pull out a stopwatch and time things? What should you (in most cases) attack first, your opponent? The rebel base? The supply elevator? How much money do you get from crates? What units collect crates faster than others? How much money do you get from supply pads? How much more money do you get when you upgrade them? Is it worth it to upgrade all the supply pads, or just some of them, or any of them? Can anyone who made the claims that this game has little to no depth properly/correctly answer the few questions that I asked?

I not claiming to be the most hardcore RTS fan, I'm not. But I feel that the game does have depth to it. I think that the reason that most people claim that the game is casual, because they have been playing Halo Wars casually. The heroic a.i. isn't going to play like a real human being so you need to actually plan out strategies that will work against real human beings. You actually need to look deeper into the game then what is so obviously shown to you.

Now, I'm not claiming that this is an the greatest RTS out there, I'm not claiming that it's the deepest RTS out there, I just think that people need to give the game more credit than it's getting.
Avatar image for monkeytoes61
monkeytoes61

8399

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

#72 monkeytoes61
Member since 2005 • 8399 Posts
[QUOTE="Aljosa23"]

If it wasn't Halo no one would care about that casual garbage.

Because 360 gamers hate on the Wii for being casual, I'm going to hate on this game. :D

If Killzone 2 was just some random game, you guys wouldn't care because it doesn't say "Killzone" on the cover. This is a two way street, you aren't proving any points by saying "If it wasn't Halo, no one would care."
Avatar image for DA_B0MB
DA_B0MB

9938

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 DA_B0MB
Member since 2005 • 9938 Posts
Coming from a former Starcraft addict, this game is ridiculously simplified. I mean I understand it's on consoles and they have to compensate for the controller but I can't help but feel that way. I'll pass on this one.
Avatar image for mlbslugger86
mlbslugger86

12867

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#74 mlbslugger86
Member since 2004 • 12867 Posts

i found it to be surprisingly good. i avoided buying the command and conquers because it was a little to hard to get used to without a mouse, but as for halo wars....you can't be farther from the truth, the fact that the controls are console friendly is great.

as soon as im done with all the games i got now and resident evil 5 im buying it

Avatar image for dthach614
dthach614

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#75 dthach614
Member since 2008 • 804 Posts

I see alot of people bashing Halo Wars for "not doing anything new". Very few games these days do actually do anything new. It's not always a bad thing that they don't either.

Look at my most anticipated game, DoW2. this actually does try a few new things, new for DoW and new for the standard Pc RTS. What is the result? Many press and PC gamers complaining that it is infact different and bashing it as a result. So don't come in here talking about that garbage.

Fact is cow's are mad they don't have any good RTS games (they'll continue to bash the genre until they do). Hermits are upset at the prospect of Halo Wars turning the RTS genre into a "mainstream" genre, thus endangering future PC RTS games going multi and being dumbed down.

I don't think anyone expected HW to be complex or anything special in the RTS world, just in the console RTS world. I like many am just irritated at how 360 gamers are RTS experts all of a sudden and have the nerve to make out like PC RTS games are not fun, yet halo wars is. Maybe they should actually go play some other RTS games, not all PC games are complex and deep.

Frozzik

its not just that, Halo Wars doesn't have/do some things that's been in old RTS, let alone anything new..

Avatar image for xsubtownerx
xsubtownerx

10705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#76 xsubtownerx
Member since 2007 • 10705 Posts
Its got enough to be special to me (Story, Halo universe), and the gameplay is back to where I loved RTS games (simple). For me, this game will be a no-brainer, and the only thing that would make it better would be some kind of co-op game mode, but its not a major omission. SpruceCaboose
There is co-op with the campaign.
Avatar image for Hihatrider87
Hihatrider87

1042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#77 Hihatrider87
Member since 2007 • 1042 Posts
[QUOTE="skrat_01"][QUOTE="Hihatrider87"]

i played and liked the demo.

the limited base building is interesting, but not deep which is pretty much the feeling i get throughout most aspects of the game.

i haven't screwed around with scrimmage yet, hopefully i'll have more base and unit options to play around with than in the missions.

i do get the feeling that reviewers will be favorable just for ensemble's sake. it got a 9 in GI and they the portion of the review is a tribute to the dev.

i'm okay with that. ensemble was a great dev.

SpruceCaboose
As good as a dev Ensemble is..... skewing a review as a tribute is a horrible move by any critics standards. Though I have not read the review, so go figure I guess.

Usually GI does sidebars for things like that. I would be guessing that is what they did.

i guess i could just summarize what they said better: the subtitle for the review states," a final opus" referring to this being ensemble's last game. the first paragraph mostly talks about how good the game is and mostly how perplexing it is that MS chose to shut the studio down. of course, they also reveal their main point that the game, while basic in terms of features, is great because of execution, particularly with the controls. it should also be noted that the guy who reviewed the game is their main pc specialist, who has never shut up about the controls in any console rts he's ever reviewed (i like C&C's control scheme) @ skrat_01. i guess i just don't hold reviews to a very high standard. i like GI because their more big picture with their coverage then most vg news sources.
Avatar image for Ninja-Hippo
Ninja-Hippo

23434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#78 Ninja-Hippo
Member since 2008 • 23434 Posts
The sad thing about Halo Wars is the people saying it doesn't have super-deep micromanagement, it doesn't have complex base building, it's all about combat etc. It's not MEANT to have super-deep micromanagement, it's not supposed to feature complex base construction and it's DESIGNED to be centered on combat. People think they're being critical, but they're actually just missing the point entirely.
Avatar image for Hihatrider87
Hihatrider87

1042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#79 Hihatrider87
Member since 2007 • 1042 Posts

probably the best thing that it adds to console rts controls is the fact that secondary abilities are simply mapped to another button as oposed to being hidden away 2 steps deep in a menu.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#80 musicalmac  Moderator
Member since 2006 • 25101 Posts
The sad thing about Halo Wars is the people saying it doesn't have super-deep micromanagement, it doesn't have complex base building, it's all about combat etc. It's not MEANT to have super-deep micromanagement, it's not supposed to feature complex base construction and it's DESIGNED to be centered on combat. People think they're being critical, but they're actually just missing the point entirely. Ninja-Hippo

Amen.

Lots of RTS snobbery in this thread :P

As an old, salty RTS gamer myself, I think Halo Wars does exactly what it set out to do! It is an RTS game, built from the ground up to be played with gamepads. And why should people assume you can't play an RTS with a controller? There are plenty of inputs. It's just as silly as saying you can't play a FPS with a controller. How is this not obvious to everyone?

Halo Wars is something special, because it was built from day one for a console, and that's not something you can say about the majority of console RTS games out there. It's also built to look like HALO! Ensamble succeeded with flying colors, based on my playtime with the demo.

Avatar image for dthach614
dthach614

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#81 dthach614
Member since 2008 • 804 Posts

The sad thing about Halo Wars is the people saying it doesn't have super-deep micromanagement, it doesn't have complex base building, it's all about combat etc. It's not MEANT to have super-deep micromanagement, it's not supposed to feature complex base construction and it's DESIGNED to be centered on combat. People think they're being critical, but they're actually just missing the point entirely. Ninja-Hippo

and thats why its bad.

even the combat isnt super deep.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#82 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="dthach614"]

and thats why its bad.

even the combat isnt super deep.

Why does that make it bad?
Avatar image for dthach614
dthach614

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#83 dthach614
Member since 2008 • 804 Posts
[QUOTE="dthach614"]

and thats why its bad.

even the combat isnt super deep.

musicalmac

Why does that make it bad?

Gathering resource / fighting resource has always been a big part of RTS games in the past. In Halo Wars, there's one resouce and you don't even have to manage it. you just build it and upgrade it.

Avatar image for Xalaten
Xalaten

965

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 Xalaten
Member since 2006 • 965 Posts
So people are bashing Halo Wars for doing nothing new? Sorry, what does Killzone 2 do new again?-DrRobotnik-
So people are bashing Killzone 2 for doing nothing new? Sorry, what does Gears of War 2 do new again? See what I did there?
Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#85 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="dthach614"]

Gathering resource / fighting resource has always been a big part of RTS games in the past. In Halo Wars, there's one resouce and you don't even have to manage it. you just build it and upgrade it.

Well.

Why is that bad?

Avatar image for dthach614
dthach614

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#86 dthach614
Member since 2008 • 804 Posts
[QUOTE="dthach614"]

Gathering resource / fighting resource has always been a big part of RTS games in the past. In Halo Wars, there's one resouce and you don't even have to manage it. you just build it and upgrade it.

musicalmac

Well.

Why is that bad?

Cause it too simple.

Avatar image for hopesfall2own
hopesfall2own

2714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 hopesfall2own
Member since 2008 • 2714 Posts
[QUOTE="musicalmac"][QUOTE="dthach614"]

Gathering resource / fighting resource has always been a big part of RTS games in the past. In Halo Wars, there's one resouce and you don't even have to manage it. you just build it and upgrade it.

dthach614

Well.

Why is that bad?

Cause it too simple.

How is it any harder than building refineries, resource gatherers or capturing resource points? Either way the resources are in the background. You people will moan about anything. There are not THAT many RTS's that are even that "deep" to begin with, you're playing a demo for crying out loud.
Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#88 musicalmac  Moderator
Member since 2006 • 25101 Posts

Cause it too simple.

dthach614

You, my friend, are not putting things into perspective. You're comparing Halo Wars to other games, that rely on more than one resource. Games that are more complex when it comes to staging a battle against an opponent. We need to destroy the notion that "less complex = less entertaining".

What is more important is to look at what Halo Wars is, what it does, and how it did exactly what it was supposed to do. Not only does that serve to the fans, who enjoy the Halo universe, but it also serves as an appropriate console game.

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#89 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="dthach614"]

Cause it too simple.

musicalmac

You, my friend, are not putting things into perspective. You're comparing Halo Wars to other games, that rely on more than one resource. Games that are more complex when it comes to staging a battle against an opponent. We need to destroy the notion that "less complex = less entertaining".

What is more important is to look at what Halo Wars is, what it does, and how it did exactly what it was supposed to do. Not only does that serve to the fans, who enjoy the Halo universe, but it also serves as an appropriate console game.

Halo Wars is an RTS, it should be compared as such. As a traditional RTS game, it is pretty far off base in terms of quality. In terms of mindless, gratuitious action it isn't half bad.
Avatar image for glez13
glez13

10314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 glez13
Member since 2006 • 10314 Posts

Why do people keep whinning about this game?

ThE FanBoYz RUleZZZ!!!11!!

Avatar image for deactivated-5b1e62582e305
deactivated-5b1e62582e305

30778

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#91 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts
[QUOTE="Aljosa23"]

If it wasn't Halo no one would care about that casual garbage.

Because 360 gamers hate on the Wii for being casual, I'm going to hate on this game. :D

monkeytoes61
If Killzone 2 was just some random game, you guys wouldn't care because it doesn't say "Killzone" on the cover. This is a two way street, you aren't proving any points by saying "If it wasn't Halo, no one would care."

Yeah because I'm a huge Killzone fan. :lol:
Avatar image for tikki25x
tikki25x

1546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 tikki25x
Member since 2003 • 1546 Posts
i think there is plenty of complexity to the game. its not on the level of pc RTS or at least we think it isnt. im pretty sure that the demo didnt have all the units and upgrades that will be in the final game. hell i didnt know you could upgrade Spartans with lasers until recently. i dont know if im gonna buy it but i,ll at least rent it.
Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#93 Vandalvideo
Member since 2003 • 39655 Posts
i think there is plenty of complexity to the game. its not on the level of pc RTS or at least we think it isnt. im pretty sure that the demo didnt have all the units and upgrades that will be in the final game. hell i didnt know you could upgrade Spartans with lasers until recently. i dont know if im gonna buy it but i,ll at least rent it. tikki25x
Adding a few units isn't going to change the core upgrade rush, RPS gameplay with a lack of unit symbiosis and micro managing.
Avatar image for bobderwood97_1
bobderwood97_1

964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#94 bobderwood97_1
Member since 2003 • 964 Posts
[QUOTE="musicalmac"][QUOTE="dthach614"]

and thats why its bad.

even the combat isnt super deep.

dthach614

Why does that make it bad?

Gathering resource / fighting resource has always been a big part of RTS games in the past. In Halo Wars, there's one resouce and you don't even have to manage it. you just build it and upgrade it.

DING DING DING DING DING! And finally someone indirectly proves my point! A person who only barely understands how the resource system works is calling it simple. Let me ask you how much money do you get per resource pad, and how much money do you get when you upgrade it?

Avatar image for hopesfall2own
hopesfall2own

2714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 hopesfall2own
Member since 2008 • 2714 Posts
[QUOTE="dthach614"][QUOTE="musicalmac"] Why does that make it bad?bobderwood97_1

Gathering resource / fighting resource has always been a big part of RTS games in the past. In Halo Wars, there's one resouce and you don't even have to manage it. you just build it and upgrade it.

DING DING DING DING DING! And finally someone indirectly proves my point! A person who only barely understands how the resource system works is calling it simple. Let me ask you how much money do you get per resource pad, and how much money do you get when you upgrade it?

He acts like you can spam units the entire game with no consequence..sorry but its not that easy to amass multiple huge armies without it taking a long time..eerily similar to 90% of other _PC_ Rtses..imagine that ..keep hating people $
Avatar image for sirk1264
sirk1264

6242

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#96 sirk1264
Member since 2003 • 6242 Posts
for people that have never played a PC RTS this will serve them well but for me i just can't play and RTS on a controller. however becusae it has the halo name on it it will probably sell 2 million easily. i hope to some degree it flops so it will stop MS from completely milking the halo nameRagashahs
I don't think the game flopping will stop them from milking the halo name.
Avatar image for -DrRobotnik-
-DrRobotnik-

5463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 -DrRobotnik-
Member since 2008 • 5463 Posts
[QUOTE="-DrRobotnik-"]So people are bashing Halo Wars for doing nothing new? Sorry, what does Killzone 2 do new again?Xalaten
So people are bashing Killzone 2 for doing nothing new? Sorry, what does Gears of War 2 do new again? See what I did there?

Yeah, i saw what you done there. You just proved my point even further. Thanks.
Avatar image for deactivated-5b1e62582e305
deactivated-5b1e62582e305

30778

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#98 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts
[QUOTE="Xalaten"][QUOTE="-DrRobotnik-"]So people are bashing Halo Wars for doing nothing new? Sorry, what does Killzone 2 do new again?-DrRobotnik-
So people are bashing Killzone 2 for doing nothing new? Sorry, what does Gears of War 2 do new again? See what I did there?

Yeah, i saw what you done there. You just proved my point even further. Thanks.

Awesome! :lol:
Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#99 deactivated-59d151f079814
Member since 2003 • 47239 Posts
I think its alright for console players.. But if your a RTS fan, than clearly you will be most likely more interested in the PC strategy games that are coming out.. -
Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#100 musicalmac  Moderator
Member since 2006 • 25101 Posts
Halo Wars is an RTS, it should be compared as such. As a traditional RTS game, it is pretty far off base in terms of quality. In terms of mindless, gratuitious action it isn't half bad.Vandalvideo
Sure it's an RTS. But why not compare it to other RTS games on identical platforms under similar circumstances? I disagree with pretty much every word you wrote.