Hideo Kojima: Difference between next gen systems is small

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Cranler

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#251 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Cranler"][QUOTE="ReadingRainbow4"]

Most of us saw a pretty big difference.

You sure you game on pc bro?

Chutebox
Infamous in motion looks nowhere near as good as those bullshots

Infamous looks awesome, no idea what you're talking about bud.

Where did I say it didnt look awesome?
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#252 Chutebox
Member since 2007 • 51610 Posts
[QUOTE="Chutebox"]

The 4th one down is 100% actual gameplay

Cranler
Link to vid with what time it appears please

It's from the e3 conference. Plenty of gameplay videos on youtube.
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#253 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Cranler"][QUOTE="Chutebox"] You must not post here much. Literally everyone here knew what he meant but you.Chutebox
"I was talking about gameplay" and "I was talking about the gameplay vid" are two entirely different things.

Again, you don't post here much do you? Not meant to offend or give attitude, but those are the exact same thing here.

Gameplay means game mechanics. Gameplay vid means a video of gameplay which displays gameplay and graphics. Dont see how those are the same thing. You must still be upset over being corrected on the 50% thing.
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Cranler

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#254 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Cranler"][QUOTE="Chutebox"]

The 4th one down is 100% actual gameplay

Chutebox
Link to vid with what time it appears please

It's from the e3 conference. Plenty of gameplay videos on youtube.

I watched all the walkthroughs and didnt see any of those.
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#255 Chutebox
Member since 2007 • 51610 Posts
[QUOTE="Cranler"][QUOTE="Chutebox"][QUOTE="Cranler"] "I was talking about gameplay" and "I was talking about the gameplay vid" are two entirely different things.

Again, you don't post here much do you? Not meant to offend or give attitude, but those are the exact same thing here.

Gameplay means game mechanics. Gameplay vid means a video of gameplay which displays gameplay and graphics. Dont see how those are the same thing. You must still be upset over being corrected on the 50% thing.

Are you 10? Not upset over anything. Not gonna explain it to ya. You'll get the hang of it.
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ActicEdge

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#256 ActicEdge
Member since 2008 • 24492 Posts

I love gifs as much as the next person but small gifs make things look better than they really are since everything is hidden. inFamous looks good but it doesn't look as good as impressive as the gifs suggest. The screens aren't also bullshots, more just carefully selected to be impressive. If you watch a video the game looks like that at moments, other moments it looks good but not that good.

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#257 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Chutebox"][QUOTE="Cranler"][QUOTE="Chutebox"] Again, you don't post here much do you? Not meant to offend or give attitude, but those are the exact same thing here.

Gameplay means game mechanics. Gameplay vid means a video of gameplay which displays gameplay and graphics. Dont see how those are the same thing. You must still be upset over being corrected on the 50% thing.

Are you 10? Not upset over anything. Not gonna explain it to ya. You'll get the hang of it.

Hang of what? You not understanding the difference between two different things and thinking a lot can be done with 20fps?
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#258 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

I think Dead Rising 3 looks better than Infamous SS. http://www.youtube.com/watch?v=l6pSP6jyibU vs http://www.youtube.com/watch?v=Uibnf_Q_51s

kinectthedots

lol no

image_dead_rising_3-22267-2735_0008.jpg

image_infamous_second_son-22309-2661_001

and yes that is a gameplay shot of Infamous SS

tumblr_moa359xhpk1rj26nxo5_250.gif

Dont see anything impressive in either shot. Also remember that Dead Rising has huge npc counts.

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Cranler

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#259 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Articuno76"][QUOTE="Cranler"] Weak damage control. Dont need super high res to see the difference is minimal. In fact the only notable difference is in the upper left corner where I think the lower settings actually looks better. Check this tweak guide to see how small the differences are http://www.tweakguides.com/Crysis3_9.htmlReadingRainbow4

It's not just Crisis. I had trouble running Tomb Raider in 1080P so I cut the shadow detail down as shown above and saw similar gains for almost no real change in the overall image quality. If you look at the details, sure you can tell a difference. But the 20+FPS you are getting is far more noticeable than the trade-off.

Tomb raider in general is an unoptimized mess, especially on nividia hardware.

But there is a difference with the shadows, I notice with them on normal you lose the soft quality in alot of scenes. I personally don't run mine at ultra on my gtx 580 with the custom OC of 920/2100 and maintain a near constant 60fps with FXXA.

If he wants to start talking about how the difference of a setting that takes away 20 or so FPS, a better example would be 2-4X SSAA that really improves image quality unfortunately it tanks performance.

I will never agree with him however that having the extra GPU processing power to run 20-30 more frames is a small difference, like I said that allows for a great difference in image quality, depending on if the devs take advantage of it.

Your idea of a great difference is obviosuly different than mine. To me a great difference is Quake 3 to Doom 3 or Far Cry to Crysis.
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#261 Cranler
Member since 2005 • 8809 Posts

I love gifs as much as the next person but small gifs make things look better than they really are since everything is hidden. inFamous looks good but it doesn't look as good as impressive as the gifs suggest. The screens aren't also bullshots, more just carefully selected to be impressive. If you watch a video the game looks like that at moments, other moments it looks good but not that good.

ActicEdge
The screens shown a few pages back werent from walkthrough it was from a trailer thats full of cutscenes.
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#262 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="kinectthedots"]

[QUOTE="Cranler"]

I think Dead Rising 3 looks better than Infamous SS. http://www.youtube.com/watch?v=l6pSP6jyibU vs http://www.youtube.com/watch?v=Uibnf_Q_51s

Cranler

lol no

and yes that is a gameplay shot of Infamous SS

tumblr_moa359xhpk1rj26nxo5_250.gif

Dont see anything impressive in either shot. Also remember that Dead Rising has huge npc counts.

inFamous has a much cleaner look to it than DR:3 but I also feel from what I've seen the world looks a little more cookie cutter. The effects in inFamous are really really nice though. Especially the smoke and fire.

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#263 CJ_ofCamelot
Member since 2013 • 2072 Posts
kojima.....lol.
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#264 Chutebox
Member since 2007 • 51610 Posts
[QUOTE="Cranler"][QUOTE="Chutebox"][QUOTE="Cranler"] Gameplay means game mechanics. Gameplay vid means a video of gameplay which displays gameplay and graphics. Dont see how those are the same thing. You must still be upset over being corrected on the 50% thing.

Are you 10? Not upset over anything. Not gonna explain it to ya. You'll get the hang of it.

Hang of what? You not understanding the difference between two different things and thinking a lot can be done with 20fps?

So 10 it is then
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#265 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

[QUOTE="kinectthedots"]

lol no

and yes that is a gameplay shot of Infamous SS

tumblr_moa359xhpk1rj26nxo5_250.gif

ActicEdge

Dont see anything impressive in either shot. Also remember that Dead Rising has huge npc counts.

inFamous has a much cleaner look to it than DR:3 but I also feel from what I've seen the world looks a little more cookie cutter. The effects in inFamous are really really nice though. Especially the smoke and fire.

I find this more impressive than any of the Infamous screens

deadrising32013-06-0119-18-45-41png-30b7

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Cranler

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#266 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"][QUOTE="Chutebox"] Are you 10? Not upset over anything. Not gonna explain it to ya. You'll get the hang of it.Chutebox
Hang of what? You not understanding the difference between two different things and thinking a lot can be done with 20fps?

So 10 it is then

Some people walk away when they lose an argument while others resort to insults.

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Tessellation

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#268 Tessellation
Member since 2009 • 9297 Posts

Dont see anything impressive in either shot.Cranler
they are hyping destruction n physics that most played in 2011 :lol:

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#269 CJ_ofCamelot
Member since 2013 • 2072 Posts

[QUOTE="ActicEdge"]

[QUOTE="Cranler"] Dont see anything impressive in either shot. Also remember that Dead Rising has huge npc counts.

Cranler

inFamous has a much cleaner look to it than DR:3 but I also feel from what I've seen the world looks a little more cookie cutter. The effects in inFamous are really really nice though. Especially the smoke and fire.

I find this more impressive than any of the Infamous screens

deadrising32013-06-0119-18-45-41png-30b7

Killzone-4-Shadow-Fall-PS4-06.jpg4Killzone3-Play.jpg
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#270 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="Cranler"] Dont see anything impressive in either shot.Tessellation

they are hyping destruction n physics that most played in 2011 :lol:

RF had pretty decent destruction but a simple statics class would tell you that many of the senarios in those videos flat out are not physically possible.

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#271 Tessellation
Member since 2009 • 9297 Posts
4Killzone3-Play.jpgCJ_ofCamelot
Why did you post screenshots of a game that isn't even Killzone?
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#272 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

[QUOTE="ActicEdge"]

inFamous has a much cleaner look to it than DR:3 but I also feel from what I've seen the world looks a little more cookie cutter. The effects in inFamous are really really nice though. Especially the smoke and fire.

CJ_ofCamelot

I find this more impressive than any of the Infamous screens

deadrising32013-06-0119-18-45-41png-30b7

Killzone-4-Shadow-Fall-PS4-06.jpg4Killzone3-Play.jpg

We were comparing two open world games. First screen is likely a bullshot showing off Killzones awful color pallette. Not quite sure whats supposed to be so great about the 2nd pic. Ground looks terrible, hud is super fugly and the trees are laughably bad looking.

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#273 campzor
Member since 2004 • 34932 Posts

Well according to a lot of ppl the original xbox smoked the ps2 in the graphics department (cue: splinter cell screens?)

yet kojima said

[quote="Kojima"]Ahhh, the Xbox, the graphics are probably a little better, but the systems are pretty much the same, the Xbox and the PS2.campzor

 

Just saying.




 

Since everyone is ignoring it for some reason.

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#274 ActicEdge
Member since 2008 • 24492 Posts

I find this more impressive than any of the Infamous screens

deadrising32013-06-0119-18-45-41png-30b7

Cranler

I think second son looks better but not much better tbh. They are pretty comparable.

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#275 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Cranler"]

I find this more impressive than any of the Infamous screens

 

ActicEdge

I think second son looks better but not much better tbh. They are pretty comparable.

does second son renders hundreds of hordes of zombies at once?

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#276 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="campzor"]

Well according to a lot of ppl the original xbox smoked the ps2 in the graphics department (cue: splinter cell screens?)

yet kojima said

[quote="Kojima"]Ahhh, the Xbox, the graphics are probably a little better, but the systems are pretty much the same, the Xbox and the PS2.campzor

 

Just saying.




 

Since everyone is ignoring it for some reason.

I agree with you if nothing but for the realization that it is just one developers opinion. Not the end all be all. That and the OG XBox has some mighty bullshots floating around the net.

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#277 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Cranler"]

I find this more impressive than any of the Infamous screens

deadrising32013-06-0119-18-45-41png-30b7

Tessellation

I think second son looks better but not much better tbh. They are pretty comparable.

does second son renders thousands of hordes of zombies at once?

If there were 10 billion zombies on screen in stead of 1 thousand would it matter to my perception of the graphics? Not really. 

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#278 CJ_ofCamelot
Member since 2013 • 2072 Posts

[QUOTE="CJ_ofCamelot"][QUOTE="Cranler"]I find this more impressive than any of the Infamous screens

deadrising32013-06-0119-18-45-41png-30b7

Cranler

Killzone-4-Shadow-Fall-PS4-06.jpg4Killzone3-Play.jpg

We were comparing two open world games. First screen is likely a bullshot showing off Killzones awful color pallette. Not quite sure whats supposed to be so great about the 2nd pic. Ground looks terrible, hud is super fugly and the trees are laughably bad looking.

killzone_shadow_fall_493721020.jpgimagen-de-Killzone-Shadow-Fall-26796.jpgKillzone-Shadow-Fall-4.pngkillzone-shadowfall-660x330.jpgcrysis2%25202013-02-10%252012-25-51-99.jvp5bbDi.jpg
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ReadingRainbow4

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#279 ReadingRainbow4
Member since 2012 • 18733 Posts

I can't believe Cranler's been arguing semantics this entire time, so glad I bailed.

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#280 ConanTheStoner
Member since 2011 • 23838 Posts

I can't believe Cranlers been arguing semantics this entire time, so glad I bailed.

 

ReadingRainbow4

I haven't been reading this discussion, but damn.  If GS were able to scan and delete all semantics based arguments from SW I think almost half of the posts would disappear.

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ReadingRainbow4

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#281 ReadingRainbow4
Member since 2012 • 18733 Posts

[QUOTE="ReadingRainbow4"]

I can't believe Cranlers been arguing semantics this entire time, so glad I bailed.

ConanTheStoner

I haven't been reading this discussion, but damn. If GS were able to scan and delete all semantics based arguments from SW I think almost half of the posts would disappear.

just glance over the past 2 pages, talking with this guy is like banging your head against a wall.

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#282 ConanTheStoner
Member since 2011 • 23838 Posts

[QUOTE="ConanTheStoner"]

[QUOTE="ReadingRainbow4"]

I can't believe Cranlers been arguing semantics this entire time, so glad I bailed.

 

ReadingRainbow4

I haven't been reading this discussion, but damn. If GS were able to scan and delete all semantics based arguments from SW I think almost half of the posts would disappear.

just glance over the past 2 pages, talking with this guy is like banging your head against a wall.

I spent two days trying to explain a simple joke to Cyberdot and he still doesn't get it... I know the feeling lol.

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ReadingRainbow4

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#283 ReadingRainbow4
Member since 2012 • 18733 Posts

[QUOTE="ReadingRainbow4"]

[QUOTE="ConanTheStoner"]

I haven't been reading this discussion, but damn. If GS were able to scan and delete all semantics based arguments from SW I think almost half of the posts would disappear.

ConanTheStoner

just glance over the past 2 pages, talking with this guy is like banging your head against a wall.

I spent two days trying to explain a simple joke to Cyberdot and he still doesn't get it... I know the feeling lol.

lol, thankfully I chose to end this before the 24 hour mark.

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Cranler

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#284 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Cranler"]

[QUOTE="CJ_ofCamelot"] Killzone-4-Shadow-Fall-PS4-06.jpg4Killzone3-Play.jpgCJ_ofCamelot

We were comparing two open world games. First screen is likely a bullshot showing off Killzones awful color pallette. Not quite sure whats supposed to be so great about the 2nd pic. Ground looks terrible, hud is super fugly and the trees are laughably bad looking.

killzone_shadow_fall_493721020.jpgimagen-de-Killzone-Shadow-Fall-26796.jpgKillzone-Shadow-Fall-4.pngkillzone-shadowfall-660x330.jpgcrysis2%25202013-02-10%252012-25-51-99.jvp5bbDi.jpg

Still dont know what your point is. Comparing linear shooters to open world games. Plus we're comparing console games and you show Crysis 2 pc screens? Nowhere did I say that Dead Risisng has the best graphics
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Cranler

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#285 Cranler
Member since 2005 • 8809 Posts

I can't believe Cranler's been arguing semantics this entire time, so glad I bailed.

ReadingRainbow4
Were you building a shrine of that guy who works for Sony while you were gone? Silly me for thinking someone was talking about gameplay when they said they were talking about gameplay. Less aliasing isnt a great difference btw.
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kipsta77

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#286 kipsta77
Member since 2012 • 1119 Posts

That aliasing in Killzone....OUCH!

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#287 Cranler
Member since 2005 • 8809 Posts

[QUOTE="ReadingRainbow4"]

[QUOTE="Cranler"] An extra 20 frames to work with will give you slightly better graphics. In Crysis 3 for example medium shader and shadows look barely different from maxed yet the performance difference is about 25 fps. Cranler

That's complete bullshit.

Medium shaders and shadows

crysis32013-06-1814-54-59-20_zpsa4a66c92

Maxed shaders and shadows

crysis32013-06-1814-54-45-13_zps02e0ef9f

Just a reminder of how this argument with Rainbow began. He got pwned here and eventually resorted to insults.