I hate to say it but I give credit to MS and 360

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FireEmblem_Man

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#101 FireEmblem_Man
Member since 2004 • 20389 Posts
[QUOTE="BreakingPoint8"]

To those thinking I'm being sarcastic in any way, shape or form I promise you that I'm being totally serious, this is all serious business to me. Any company that seeks third party exclusives deserves to lose, and lose hard. Also shame on these third party publishers giving special treatment to platforms, especially the Xbox 360. How am I supposed to play a Japanese game on an American console, better yet, why would I want to?

First of all, the controller isn't built for either a turn-based or action oriented RPG, it's only good for shooters of the generic persuasion. Second, Japanese software and American hardware don't mix, it's just too odd and after all these years all real RPG fans have become attached to the superior mix of Japanese hardware & Japanese software. Even if the software isn't there yet, just the idea of it being there is satisfying.

Think about it, a Japanese game on an American console? Just thinking about it sends a shiver down my spine, truely this is heresy and the beginning of the end of the game industry.

The_Game21x

It's no wonder I thought your post was a joke because your followup has to be the most ridiculous bunch of xenophobic garbage I've seen in quite a long time.

Sony has been seeking third party exclusives since it entered the business, and quite frankly, they wouldn't be alive in this business without them. The fact of the matter is, every hardware maker in the industry actively seeks them out. Without them, our consoles would be nigh indistinguishable. Without the third party exclusive muscle in the form of Gran Turismo, Final Fantasy, Tekken, GTA, and many more I don't feel like listing, Sony would've died out faster than you can say Dreamcast. Third party exclusives are what drive the industry.

To reinforce this point. Name to me the most popular PS3 games hitting the console in the near future. Oh wait, you don't have to, because I'll do it for you. Metal Gear Solid 4, Metal Gear Solid 4, and...oh yeah, Metal Gear Solid 4. Konami and Kojima Productions are third party developers are they not? A bit further down the line we have Final Fantasy XIII, Versus XIII, White Knight Story and Little Big Planet. All big name, far hyped third party exclusives. Don't come to me and say developers haven't been giving special treatment to Sony for years now since you'd be speaking lies of the highest order.

Superior combination of Japanese Hardware and software. Please. I guess Western developers should just publish all their games on the Xbox 360 then, since it's an american console. Well, I guess that means no Killzone 2, Resistance 2, and Grand Theft Auto 5, Bioshock for you! What a pity.

Real RPG fans, right. If the gamer you describe isthe definition of a "Real RPG fan" then I want no part of it. I'll continue to support the japanese development community in their efforts and continue to laugh at all these hardcore Otaku types who can't stand to see their Japanese games be "defiled" by being developed on an American console. Heh. Cry me a river. :wink:

Serve, Set, Match!

Great post man.

Also I would like to put, that the N64 had to suffer from a huge drought of RPG's. The PS3 is suffering the same but there are titles that help for the lost. What was the best n64 title? IMO it was OoT and in the PS3's case its MGS4.

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UnrealSin_X

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#102 UnrealSin_X
Member since 2008 • 925 Posts
Sony does not seek exclusives, exclusives seek Sony.BreakingPoint8

You were making fun of me for supporting Sony and now you have become a former shell of Ken Kutaragi himself. Wtf?
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FireEmblem_Man

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#103 FireEmblem_Man
Member since 2004 • 20389 Posts

Sony does not seek exclusives, exclusives seek Sony.BreakingPoint8

Please tell me how that works?

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Andrew_Xavier

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#104 Andrew_Xavier
Member since 2007 • 9625 Posts

To those thinking I'm being sarcastic in any way, shape or form I promise you that I'm being totally serious, this is all serious business to me. Any company that seeks third party exclusives deserves to lose, and lose hard. Also shame on these third party publishers giving special treatment to platforms, especially the Xbox 360. How am I supposed to play a Japanese game on an American console, better yet, why would I want to?

First of all, the controller isn't built for either a turn-based or action oriented RPG, it's only good for shooters of the generic persuasion. Second, Japanese software and American hardware don't mix, it's just too odd and after all these years all real RPG fans have become attached to the superior mix of Japanese hardware & Japanese software. Even if the software isn't there yet, just the idea of it being there is satisfying.

Think about it, a Japanese game on an American console? Just thinking about it sends a shiver down my spine, truely this is heresy and the beginning of the end of the game industry.

BreakingPoint8

Because you aren't being flagrantly racist or anything.:roll:

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The_Game21x

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#105 The_Game21x
Member since 2005 • 26440 Posts

Sony does not seek exclusives, exclusives seek Sony.BreakingPoint8

Well now, they're seeking Microsoft. :wink:

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UnrealSin_X

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#106 UnrealSin_X
Member since 2008 • 925 Posts

[QUOTE="BreakingPoint8"]Sony does not seek exclusives, exclusives seek Sony.The_Game21x

Well now, they're seeking Microsoft. :wink:


Too bad consumers don't seek MS :D
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BreakingPoint8

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#107 BreakingPoint8
Member since 2007 • 3347 Posts

[QUOTE="BreakingPoint8"]Sony does not seek exclusives, exclusives seek Sony.FireEmblem_Man

Please tell me how that works?

I don't know, I'm bored and this topic got dull when it centered at my satirical comments.
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Tragic_Kingdom7

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#108 Tragic_Kingdom7
Member since 2008 • 4011 Posts
Am I the only one that realized that BreakingPoint8 was being sarcastic this whole time?
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#109 X_CAPCOM_X
Member since 2004 • 9625 Posts
These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.
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#110 mbrockway
Member since 2007 • 3560 Posts
Hopefully, the arcade drops to at least $199 by the tme Vesperia comes out. I don't need a hard drive and Live for rpg's, I can use my PS3 for online play, and I've got my media files on its 320gb hdd anyways so I don't need the Pro's 20gb. While I'm excited for the awesome games coming out, I'm pissed I have to go this route!!!!!
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#111 Verge_6
Member since 2007 • 20282 Posts

If I want a exclusive 360 game I just wait for it come out on the PC. As for PS3 exclusives the only way to play these games is on a PS3, exclusives on the PS systems are true exclusives.jimm895

Mass effect and Gears of War. That's it. Sit down.

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FireEmblem_Man

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#112 FireEmblem_Man
Member since 2004 • 20389 Posts
[QUOTE="FireEmblem_Man"]

[QUOTE="BreakingPoint8"]Sony does not seek exclusives, exclusives seek Sony.BreakingPoint8

Please tell me how that works?

I don't know, I'm bored and this topic got dull when it centered at my satirical comments.

If you don't know then why state it? Your comments are most mentioned because you believe that Microsoft is ruining the RPG genre and game with no proof. If you're being sarcastic with your post then admit it because you post like you were actually serious about it.

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BreakingPoint8

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#113 BreakingPoint8
Member since 2007 • 3347 Posts

These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales is usually higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.X_CAPCOM_X
Star Ocean 4 and Infinite Undiscovery don't use the Unreal engine, if you don't even know that why even bother commenting when you're not in the know?

They're developed by tri-Ace, who always use their own SDK. Also the Crystal Engine that Square Enix developed was designed for the Xbox 360 as well, and the new MMORPG will be running on it.

You don't even know about Square Enix saying that they'd support all platforms this generation and not give any an unfair advantage? That they wanted to expand more in the West since Japan isn't enough for them?

How about the fact that Star Ocean 4 was probably started on Xbox 360 because tri-Ace was already developing Infinite Undiscovery before Star Ocean 4 development began, Square Enix came in after wards, though Microsoft still own the IP to Infinite Undiscovery. Although I believe it's now a shared IP, which probably contributed to Star Ocean coming to the Xbox 360.

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The_Game21x

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#114 The_Game21x
Member since 2005 • 26440 Posts

Am I the only one that realized that BreakingPoint8 was being sarcastic this whole time?Tragic_Kingdom7

I suspected it from the start, but that second post threw me.

I guess I'm a bit too jaded in that respect. I've seen so many honest posts along those lines that the lines between sarcasm and brutal honesty are blurred.

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#115 X_CAPCOM_X
Member since 2004 • 9625 Posts

[QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales is usually higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.BreakingPoint8

Star Ocean 4 and Infinite Undiscovery don't use the Unreal engine, if you don't even know that why even bother commenting when you're not in the know?

They're developed by tri-Ace, who always use their own SDK. Also the Crystal Engine that Square Enix developed was designed for the Xbox 360 as well, and the new MMORPG will be running on it.



That actually increases the probability of a PS3 port. I assumed that since Square and Enix were using the unreal engine, SO4 would be using it. Last Remnant is.
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#116 X_CAPCOM_X
Member since 2004 • 9625 Posts

[QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales is usually higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.BreakingPoint8

Star Ocean 4 and Infinite Undiscovery don't use the Unreal engine, if you don't even know that why even bother commenting when you're not in the know?

They're developed by tri-Ace, who always use their own SDK. Also the Crystal Engine that Square Enix developed was designed for the Xbox 360 as well, and the new MMORPG will be running on it.

You don't even know about Square Enix saying that they'd support all platforms this generation and not give any an unfair advantage? That they wanted to expand more in the West since Japan isn't enough for them?

How about the fact that Star Ocean 4 was probably started on Xbox 360 because tri-Ace was already developing Infinite Undiscovery before it even started, Square Enix came in after wards though Microsoft still own the IP.



Also, I knew about SE's comment on spreading to the west, and their comment on "unfair advantages." That has little to do with what I was saying, which was a prediction and a simple logical proof. This would also rationalize support for the PS3, because it is not at advantage in the west.

You said fact, then made a guess in your bold comment in bold. Did you mean that it was likely? It could have been. If you read my statement again, I said that there was probably some persuation to develop exclusively.
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BreakingPoint8

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#117 BreakingPoint8
Member since 2007 • 3347 Posts

ok it in fact started on the Xbox 360 because the tools were available first.

Yamagishi noted that one of the primary reasons for the game being a 360 exclusive was that Microsoft's development platform was available significantly before that of the PS3.

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#118 Blackbond
Member since 2005 • 24516 Posts
[QUOTE="The_Game21x"]

[QUOTE="BreakingPoint8"]Sony does not seek exclusives, exclusives seek Sony.UnrealSin_X

Well now, they're seeking Microsoft. :wink:


Too bad consumers don't seek MS :D

Judging by the software sales I disagree. They sell a decent amount of hardware as well.

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glitchgeeman

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#119 glitchgeeman
Member since 2005 • 5638 Posts
I agree, at first I thought MS would've given up after failing in Japan so many times, I figured they would've given up and focused on N. America and Europe. Instead, they rebound even stronger with all these great JRPG's and a pretty decent variety of games overall. I'm just happy that I can actually get a decent JRPG fix though. I don't have a PS3 so I figured I'd be completely out of the JRPG loop for an entire gen, but instead, I get SO4, Tales of Vesperia, Infinite Undiscovery, and more. :)
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#120 DisPimpin
Member since 2006 • 2513 Posts
[QUOTE="The_Game21x"]

[QUOTE="BreakingPoint8"]Sony does not seek exclusives, exclusives seek Sony.UnrealSin_X

Well now, they're seeking Microsoft. :wink:


Too bad consumers don't seek MS :D

Riiiiiiight. That's why Sony is worth so much more. :roll:
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too_much_eslim

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#121 too_much_eslim
Member since 2006 • 10727 Posts
These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.X_CAPCOM_X
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.
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#122 dream431ca
Member since 2003 • 10165 Posts

[QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.too_much_eslim
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Neither does 360.

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#123 Andrew_Xavier
Member since 2007 • 9625 Posts

[QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.too_much_eslim
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Even Eternal Sonata has been confirmed as japan only on the ps3...

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Andrew_Xavier

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#124 Andrew_Xavier
Member since 2007 • 9625 Posts

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.dream431ca

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Neither does 360.

Except Lost Odyssey, Eternal Sonata, and Blue Dragon, and others...

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BreakingPoint8

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#125 BreakingPoint8
Member since 2007 • 3347 Posts

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.Andrew_Xavier

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Even Eternal Sonata has been confirmed as japan only on the ps3...

But still no release date, it's been what, a year since it was released on the Xbox 360 in Japan?
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dream431ca

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#126 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="dream431ca"]

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.Andrew_Xavier

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Neither does 360.

Except Lost Odyssey, and Blue Dragon, and others...

Umm...Major RPGs.

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too_much_eslim

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#127 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.dream431ca

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Neither does 360.

oh so lost Odyysey, Blue Dragon, and Eternal Sonata are just figments of my imagination.
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#128 Andrew_Xavier
Member since 2007 • 9625 Posts

Umm...Major RPGs.

dream431ca

Over 700k units sold don't = major? Or, are you attempting to have convenient ignorance to prove a false point?

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X_CAPCOM_X

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#129 X_CAPCOM_X
Member since 2004 • 9625 Posts
[QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.too_much_eslim
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.



Goodness, what is with all of the personal attacks?
I don't think the 360 has any either. What's your point?
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too_much_eslim

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#130 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.Andrew_Xavier

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Even Eternal Sonata has been confirmed as japan only on the ps3...

Yeah and Namco f they release tales of Vesperia it will be the same.
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Andrew_Xavier

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#131 Andrew_Xavier
Member since 2007 • 9625 Posts
[QUOTE="Andrew_Xavier"]

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.too_much_eslim

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Even Eternal Sonata has been confirmed as japan only on the ps3...

Yeah and Namco f they release tales of Vesperia it will be the same.

Yeah likely. You know, it's so strange to say, and think, but jrpg lovers pretty much need to buy an xbox 360 to enjoy games from incredible companys like tri-ace...so strange...

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too_much_eslim

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#132 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.X_CAPCOM_X
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.



Goodness, what is with all of the personal attacks?
I don't think the 360 has any either. What's your point?

then don't make personal opinions that reeks of fanboyism and doesn't make any sense. Also Of course you would say it doesn't have any major games. You don't own a 360. I didn't discredit the PS3 rpgs even though I don't own one yet.
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DisPimpin

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#133 DisPimpin
Member since 2006 • 2513 Posts
[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.X_CAPCOM_X
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.



Goodness, what is with all of the personal attacks?
I don't think the 360 has any either. What's your point?

Blue Dragon, Lost Odyssey, and Eternal Sonata say hello. :|
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dream431ca

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#134 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="dream431ca"]

Umm...Major RPGs.

Andrew_Xavier

Over 700k units sold don't = major? Or, are you attempting to have convenient ignorance to prove a false point?

Well, and Major RPG is a RPG that makes a profound impact when it's released. Examples include FFIII, FFVI, Dragon Quest, Suikoden, and others. The 360 has RPG's but none of them could be considered major RPGs.

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X_CAPCOM_X

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#135 X_CAPCOM_X
Member since 2004 • 9625 Posts
[QUOTE="X_CAPCOM_X"][QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.DisPimpin
let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.



Goodness, what is with all of the personal attacks?
I don't think the 360 has any either. What's your point?

Blue Dragon, Lost Odyssey, and Eternal Sonata say hello. :|



Oh yeah those two. Except for Eternal Sonata, which is good, but not major.

I was thinking FF, DQ, KH, etc.
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too_much_eslim

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#136 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="too_much_eslim"][QUOTE="Andrew_Xavier"]

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.Andrew_Xavier

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Even Eternal Sonata has been confirmed as japan only on the ps3...

Yeah and Namco f they release tales of Vesperia it will be the same.

Yeah likely. You know, it's so strange to say, and think, but jrpg lovers pretty much need to buy an xbox 360 to enjoy games from incredible companys like tri-ace...so strange...

I thought I was going to need a PS3 this gen. I don't now, but I still want one for FFXIII and FFXII versus. These are the first FF games that actually has my interest. The past games just didn't do it for me.
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#137 Andrew_Xavier
Member since 2007 • 9625 Posts
[QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Umm...Major RPGs.

dream431ca

Over 700k units sold don't = major? Or, are you attempting to have convenient ignorance to prove a false point?

Well, and Major RPG is a RPG that makes a profound impact when it's released. Examples include FFIII, FFVI, Dragon Quest, Suikoden, and others. The 360 has RPG's but none of them could be considered major RPGs.

If it has to make a profound impact when it's released, there have been about 3 "major" jrpgs total...

Dragon Quest (First JRPG)

FF VII (Popularized JRPGs around the World)

Shining Force (Popularized SRPGs around the World)

Heck, if a game has to make a profound impact on the World when it's released, there have been under 10 released, total, and no systems this gen have had one.

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WhatTheDunk

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#138 WhatTheDunk
Member since 2008 • 338 Posts

[QUOTE="DireOwl"]I thought I read somewhere that that was their goal this gen, to gain market-share.DivergeUnify
As I would suspect most companies do...

Sony's goal was obviously to be stuck up enough to think they were still the kings by not having to lift a finger. I still remember somewhere the quote, "This generation doesn't start until we say so."

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dream431ca

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#139 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="dream431ca"][QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Umm...Major RPGs.

Andrew_Xavier

Over 700k units sold don't = major? Or, are you attempting to have convenient ignorance to prove a false point?

Well, and Major RPG is a RPG that makes a profound impact when it's released. Examples include FFIII, FFVI, Dragon Quest, Suikoden, and others. The 360 has RPG's but none of them could be considered major RPGs.

If it has to make a profound impact when it's released, there have been about 3 "major" jrpgs total...

Dragon Quest (First JRPG)

FF VII (Popularized JRPGs around the World)

Shining Force (Popularized SRPGs around the World)

Heck, if a game has to make a profound impact on the World when it's released, there have been under 10 released, total, and no systems this gen have had one.

Correct.

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#140 SambaLele
Member since 2004 • 5552 Posts
[QUOTE="dream431ca"]

[QUOTE="too_much_eslim"][QUOTE="X_CAPCOM_X"]These games will most likely land on PS3. The sales will suck and the Enix will want their money back unless MS paid them enough to cover the losses. They didn't make the decision based on the install base, because it isn't that much larger, and if they were using mathematical analysis, the gradient of PS3 sales has been recently higher than 360 sales along with the introduction of the "fanbase" variable. An example of fanbase is the fact that DMC4 on PS3 outsold the X360 version, even though the install base was smaller. This is why I conclude that they could not have rationally made the decision to develop exclusively for 360 without pay from MS, and that you can soon expect PS3 versions. They will be gimped, though, due to the MS and Epic developed unreal engine that is designed not to work well with the PS3. If they developed with the white engine, we would have another story.Andrew_Xavier

let me know when these games will land on the PS3. Because as of right now all you're doing is hoping, being wishful, and angry that the PS3 doesn't have one major rpg out in the west yet to play.

Neither does 360.

Except Lost Odyssey, Eternal Sonata, and Blue Dragon, and others...

he said major...

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Andrew_Xavier

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#141 Andrew_Xavier
Member since 2007 • 9625 Posts

Correct.

dream431ca

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

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#142 demoralizer
Member since 2002 • 2023 Posts

[QUOTE="DivergeUnify"][QUOTE="DireOwl"]I thought I read somewhere that that was their goal this gen, to gain market-share.WhatTheDunk

As I would suspect most companies do...

Sony's goal was obviously to be stuck up enough to think they were still the kings by not having to lift a finger. I still remember somewhere the quote, "This generation doesn't start until we say so."

I remember that, very smug comment indeed.

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Andrew_Xavier

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#143 Andrew_Xavier
Member since 2007 • 9625 Posts

he said major...

SambaLele

Is that the new form of damage control? "That game isn't a major title because I say so!"

So like, I could say "No, Sins isn't a great/major game, because I say it isn't, actually, none of the PC AAAE are, so, the PC loses." Awesome, it's like grade 3! :D

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dream431ca

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#144 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="dream431ca"]

Correct.

Andrew_Xavier

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

Lost Odyssey is not a major RPG. What I consider to be a major RPG would be Persona 3. It had a pretty profound impact, and my definition of a major RPG is not "earth shattering". More like a step above the rest. Persona 3 had that feel. Lost Odyssey felt like I was playing a last gen PS2 RPG with better graphics. Infinite Undiscovery seems to be heading the same way as Lost Odyssey did, no real change from last RPGs except for the graphics.

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Andrew_Xavier

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#145 Andrew_Xavier
Member since 2007 • 9625 Posts
[QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Correct.

dream431ca

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

Lost Odyssey is not a major RPG. What I consider to be a major RPG would be Persona 3. It had a pretty profound impact, and my definition of a major RPG is not "earth shattering". More like a step above the rest. Persona 3 had that feel. Lost Odyssey felt like I was playing a last gen PS2 RPG with better graphics.

Hm, I really enjoyed P3 as well, own it an FES.

Anyways, I consider LO a major, it goes against a lot of stereotypes, and the dreams as so well written, they could carry any game.

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dream431ca

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#146 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="dream431ca"][QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Correct.

Andrew_Xavier

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

Lost Odyssey is not a major RPG. What I consider to be a major RPG would be Persona 3. It had a pretty profound impact, and my definition of a major RPG is not "earth shattering". More like a step above the rest. Persona 3 had that feel. Lost Odyssey felt like I was playing a last gen PS2 RPG with better graphics.

Hm, I really enjoyed P3 as well, own it an FES.

Anyways, I consider LO a major, it goes against a lot of stereotypes, and the dreams as so well written, they could carry any game.

I also own FES. One of the greatest RPGs I have played. Actually, I was kinda sick of RPGs until I played that game :)

To me though, LO felt like a last gen game. Not to much has changed and the feeling was the same as the PS2 RPGs I have played last gen. LO is not a bad game, just not anything I would call major.

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too_much_eslim

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#147 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Correct.

dream431ca

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

Lost Odyssey is not a major RPG. What I consider to be a major RPG would be Persona 3. It had a pretty profound impact, and my definition of a major RPG is not "earth shattering". More like a step above the rest. Persona 3 had that feel. Lost Odyssey felt like I was playing a last gen PS2 RPG with better graphics. Infinite Undiscovery seems to be heading the same way as Lost Odyssey did, no real change from last RPGs except for the graphics.

Then you know nothing about Infinite undiscovery. Show me all the JRPGs that does what IU is doing.
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Andrew_Xavier

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#148 Andrew_Xavier
Member since 2007 • 9625 Posts

I also own FES. One of the greatest RPGs I have played. Actually, I was kinda sick of RPGs until I played that game :)

To me though, LO felt like a last gen game. Not to much has changed and the feeling was the same as the PS2 RPGs I have played last gen. LO is not a bad game, just not anything I would call major.

dream431ca

Well, then we'll agree that P3 rules, and we'll agree to disagree on LO :D

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too_much_eslim

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#149 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="Andrew_Xavier"][QUOTE="dream431ca"][QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Correct.

dream431ca

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

Lost Odyssey is not a major RPG. What I consider to be a major RPG would be Persona 3. It had a pretty profound impact, and my definition of a major RPG is not "earth shattering". More like a step above the rest. Persona 3 had that feel. Lost Odyssey felt like I was playing a last gen PS2 RPG with better graphics.

Hm, I really enjoyed P3 as well, own it an FES.

Anyways, I consider LO a major, it goes against a lot of stereotypes, and the dreams as so well written, they could carry any game.

I also own FES. One of the greatest RPGs I have played. Actually, I was kinda sick of RPGs until I played that game :)

To me though, LO felt like a last gen game. Not to much has changed and the feeling was the same as the PS2 RPGs I have played last gen. LO is not a bad game, just not anything I would call major.

It is major because it is an important game for the 360.
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DisPimpin

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#150 DisPimpin
Member since 2006 • 2513 Posts
[QUOTE="Andrew_Xavier"][QUOTE="dream431ca"]

Correct.

dream431ca

None released last gen either...

Your definition of major = earth shattering, I feel there is a HUGE difference between major and revolutionary.

Lost Odyssey is major, Digital Devil Saga is revolutionary, see the difference?

Lost Odyssey is not a major RPG. What I consider to be a major RPG would be Persona 3. It had a pretty profound impact, and my definition of a major RPG is not "earth shattering". More like a step above the rest. Persona 3 had that feel. Lost Odyssey felt like I was playing a last gen PS2 RPG with better graphics. Infinite Undiscovery seems to be heading the same way as Lost Odyssey did, no real change from last RPGs except for the graphics.

So in other words, even though Lost odyssey sold much more than Persona 3, it's not major because you say so. Mmmmmmkay. :roll: