I think Kevin VanOrd is testing us once again with his KoA review...

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the-obiwan

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#101 the-obiwan
Member since 2003 • 3747 Posts
when i get to play this KoA game ill let you know how i like or hate it.
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the-obiwan

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#102 the-obiwan
Member since 2003 • 3747 Posts
btw when it comes to rpg in general kevin van nab knows how to nail it ( being sarcastic) if nto just look his records with them. just to name a few, eternal sonata, Lost odyssey, tales of vesperia.
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aaronmullan

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#103 aaronmullan
Member since 2004 • 33426 Posts
He's a first class troll. Knows how to get people.
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the-obiwan

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#104 the-obiwan
Member since 2003 • 3747 Posts
He's a first class troll. Knows how to get people.aaronmullan
you sir are Brilliant!
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harshv82

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#105 harshv82
Member since 2008 • 1120 Posts
7.5 is still a good score. Don't know what the fuss is all about?
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waltefmoney

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#106 waltefmoney
Member since 2010 • 18030 Posts

7.5 is still a good score. Don't know what the fuss is all about?harshv82

You will when Diablo 3 gets it.

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harshv82

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#107 harshv82
Member since 2008 • 1120 Posts

[QUOTE="harshv82"]7.5 is still a good score. Don't know what the fuss is all about?waltefmoney

You will when Diablo 3 gets it.

Like I care what score it gets.
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the-obiwan

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#108 the-obiwan
Member since 2003 • 3747 Posts
[QUOTE="waltefmoney"]

[QUOTE="harshv82"]7.5 is still a good score. Don't know what the fuss is all about?harshv82

You will when Diablo 3 gets it.

Like I care what score it gets.

oh but you will... you will.
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harshv82

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#109 harshv82
Member since 2008 • 1120 Posts

[QUOTE="harshv82"][QUOTE="waltefmoney"]

You will when Diablo 3 gets it.

the-obiwan

Like I care what score it gets.

oh but you will... you will.

Find me a post where I've vented frustration about score (for any game). You talk like you know me better than I do.

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the-obiwan

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#110 the-obiwan
Member since 2003 • 3747 Posts

[QUOTE="the-obiwan"][QUOTE="harshv82"] Like I care what score it gets.harshv82

oh but you will... you will.

Find me a post where I've vented frustration about score (for any game). You talk like you know me better than I do.

lets just say we talking about diablo 3 kay?
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topsemag55

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#111 topsemag55
Member since 2007 • 19063 Posts
I think some are trying to compare this to Skyrim, but Amalur is better because melee doesn't have any bugs. I'm playing it, and in-game physics are realistic, plus nothing flies backwards.:lol: I haven't rated the game yet, but decisions pay off hugely if you make the correct one, and playing the demo paid off well, as the fate weapons come in handy during the beginning levels.
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freedomfreak

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#112 freedomfreak
Member since 2004 • 52566 Posts

Just play whatever you like.

Opinions differ.

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HipHopBeats

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#113 HipHopBeats
Member since 2011 • 2850 Posts

Lol, This is the same site that gave Dark Souls a 9.5 and GTA4 a perfect 10. I still don't understand how you people take gamespot reviews so seriously. These reviews like any other review should be taken with a grain of salt. If you're going to lean on any review, it should be reviews of multiple people who actually brought the game.I'v eread plennty of negative reviews that had the opposite effect and made me want to play a certain game if anything.

KOA seems like way more fun than what I've played with Skyrim imo. But someone else may feel Skyrim is the king of rpg's and KOA is complete crap. Trolling or not, it's ok and it doesn't bother or upset me. WHY??? Because it's someone else's opinion and I really don't give a s*** about how the next person feels about something I enjoy.

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foxhound_fox

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#114 foxhound_fox
Member since 2005 • 98532 Posts
No, it was not. You had no combos, no reason to change or develop combat tactics, no depth in weapons and no skill needed get through it. It's horribly lacking in combat. There are way better example of better action combat system. The standard prime example of a good action rpg sword play should be Kingdom hearts.Nier is no where near that. And Yes, I played itdreman999
Why so defensive? I said "one of the better" not "the best." Sheesh. And I thought the combat was plenty deep. It's an action-RPG... it should focus on fluid combat, not tactics.
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Animal-Mother

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#115 Animal-Mother
Member since 2003 • 27362 Posts

Just picked up my copy gonna give it a run in a bit.

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DireOwl

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#116 DireOwl
Member since 2007 • 3352 Posts

Dat Spin. :cool:

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Jolt_counter119

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#117 Jolt_counter119
Member since 2010 • 4226 Posts

Life is so much easier when you stop caring about reviews. I learned a while ago but after Skyward Sword I'm just done with reviews. But from my experience IGN and Gamespot are some of the absolute worst. But IGN is fairly consistent in their garbage, GS is so random that they probably give out lower scores because they happened to stub their toe that particular day.

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Bread_or_Decide

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#118 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="Bread_or_Decide"][QUOTE="BibiMaghoo"]

I Think its down to such a big divide in what a person expects from a review. It seems most simply want anothers opinion, regardless of who they are and what they do. Personally, I read reviews for profesional opinions of a product, not a persons view on art as has been suggested.

I expect more than someones opinion of fun when reading a profesional review of a game. By the very definition of the word, a review is an evaluation of a product. Levels of 'fun' cannot be evaluated by one person in regards to everyone. The merits and flaws of a product can be.

BibiMaghoo

You realize it's impossible to separate the two unless you want robots reviewing your video games.

To seperate completely yes, I agree. But this should be the last factor used in judging a games worth, not the first.

If a game is 'fun' is far less relevant to any reader than if a game has poor frame rate for example. I can judge if the mechanics of a game are flawed or good, and relate that to the reader. I cannot relate how good something is based on my personal level of fun, because it simply doesnt carry to everyone. What I consider fun doesnt match what others do, so assigning a score based on my fun, makes it worthless.

To assign a score based on levels of polish, workable mechanics and depth of a game etc, can be translated universally to all. Reviews must be done this way, or they mean nothing at all. I may aswell pop into a game store in town and ask them what they think of a game. I would get an answer based on how much they enjoyed it, not what the game does or doesnt do well.

But look at Skyrim. Technical problems up the butt and yet...9.0

It seems you take reviewers too seriously especially since you consider them to be "professional." Reviews are for entertaintment purposes for the most part. If bad reviews hurt any game or movie then certain films and games wouldn't sell as much as they do.

Also a recommendation from a gamer is as good or better than any reviewer.

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fadersdream

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#119 fadersdream
Member since 2006 • 3154 Posts

A year ago system wars was this retarded collection of people telling outright lies and half truths... TC you are so ... special... you've made me nostalgic for those days.

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skrat_01

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#120 skrat_01
Member since 2007 • 33767 Posts
I think you people should stop getting wound up by the numbers stuck onto a critics words, and actually car about the damn game. Jeesh, He gave it a good score, oh no everything's wrong, the game must suck, no the writer sucks, no gamespot sucks. Just, wow.
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skrat_01

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#121 skrat_01
Member since 2007 • 33767 Posts

Reviews are for entertaintment purposes for the most part.

Bread_or_Decide
No. You contradicted yourself entirely in the sentence that followed. Reviews are written critical opinions mixed with product evaluations, depending on the publication. It boils down to the written content, and the writers words and critique; and yes there are instances where critics think the positives outweigh the negatives to certain extents; that's the difference of opinion. I think Skyrim has tons of flaws and horrible writing, but I can acknowledge its strengths, this side of a classic like Deus Ex having hilariously bad voice acting, and wonky combat, yet still being an utterly amazing milestone of a game. If people focus on the numbers, they lose focus and sight of any damn meaning.
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kozzy1234

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#122 kozzy1234
Member since 2005 • 35966 Posts

Its funny how people think a 7.5 or 83% average on metacritic is a bad score and bad game?

And thread starter I agree, let me say though that I LOVE Kevins reviews. Even if I dissagree with his score alot, he still writes very well writter reviews and gets his opinion across very well. With that said, hes given some of my fav games low scores, such as Alpha Protocol a 6 and Neir a 5. To me those are games that are 8/10 atleast for my preferences and tastes. Still even those times I dissagree completely with Kevin, I still have a good time reading his reviews.

4-5 hours with Reckoning and I agree with his score so far, its a solid 8 or 7.5/10, very good combat and controls (music and loot to), but the UI is not that good, uneven voice work and the graphics are not as good as they should be on PC. still I am having alot more fun with this then I did the demo.

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DarkLink77

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#123 DarkLink77
Member since 2004 • 32731 Posts

I think he's mad that McShea is getting more recognition than he is nowadays. Desperate times and all that.

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deactivated-57ad0e5285d73

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#124 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="BibiMaghoo"]

[QUOTE="Bread_or_Decide"] You realize it's impossible to separate the two unless you want robots reviewing your video games. Bread_or_Decide

To seperate completely yes, I agree. But this should be the last factor used in judging a games worth, not the first.

If a game is 'fun' is far less relevant to any reader than if a game has poor frame rate for example. I can judge if the mechanics of a game are flawed or good, and relate that to the reader. I cannot relate how good something is based on my personal level of fun, because it simply doesnt carry to everyone. What I consider fun doesnt match what others do, so assigning a score based on my fun, makes it worthless.

To assign a score based on levels of polish, workable mechanics and depth of a game etc, can be translated universally to all. Reviews must be done this way, or they mean nothing at all. I may aswell pop into a game store in town and ask them what they think of a game. I would get an answer based on how much they enjoyed it, not what the game does or doesnt do well.

But look at Skyrim. Technical problems up the butt and yet...9.0

It seems you take reviewers too seriously especially since you consider them to be "professional." Reviews are for entertaintment purposes for the most part. If bad reviews hurt any game or movie then certain films and games wouldn't sell as much as they do.

Also a recommendation from a gamer is as good or better than any reviewer.

You're only further proving his point.

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Master_ShakeXXX

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#125 Master_ShakeXXX
Member since 2008 • 13361 Posts

I think he's mad that McShea is getting more recognition than he is nowadays. Desperate times and all that.

DarkLink77

If Kevin wanted to outdo McShea he should have just flopped Skyrim. That alone would have sparked World War 3 :lol:

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heretrix

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#126 heretrix
Member since 2004 • 37881 Posts

It's pretty much what I expected. I still want to check it out though.

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Animal-Mother

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#127 Animal-Mother
Member since 2003 • 27362 Posts

It's pretty much what I expected. I still want to check it out though.

heretrix

It's fun right now there are somethings that I just don't get that work though. The lock picking is really just meh. Also why can't I use a sword and shield at the same time? why does the **** have to bring out the shield separately? (it still works though. this is more of a cosmetic complaint for me). Also no jump button. Why don't adventure games have jump buttons? Looking at you fable 3

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santoron

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#128 santoron
Member since 2006 • 8584 Posts

Sounds like KoA simply didn't create the kind of interesting lore that really hooks a player into the world. For a game that's focus is to establish a franchise (with a sequel and MMO already in development) I'd say that's a fairly big complaint...

Still, the review was fairly positive. I'm not sure I have the time to invest in a game this size, but this review does nothing to dissuade me from a purchase if I change my mind. After all, I found DA:O to have a very generic world and lore, and I still enjoyed it. Of course, KVO gave THAT a 9.5 :shock:

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heretrix

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#129 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

It's pretty much what I expected. I still want to check it out though.

Animal-Mother

It's fun right now there are somethings that I just don't get that work though. The lock picking is really just meh. Also why can't I use a sword and shield at the same time? why does the **** have to bring out the shield separately? (it still works though. this is more of a cosmetic complaint for me). Also no jump button. Why don't adventure games have jump buttons? Looking at you fable 3

The only serious problem I have with the game is the camera placement. It's way too close to the character. it's a little better on the PC, but it's still closer than I'd like for as fast as the combat is.

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Master_ShakeXXX

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#130 Master_ShakeXXX
Member since 2008 • 13361 Posts

Sounds like KoA simply didn't create the kind of interesting lore that really hooks a player into the world. For a game that's focus is to establish a franchise (with a sequel and MMO already in development) I'd say that's a fairly big complaint...

Still, the review was fairly positive. I'm not sure I have the time to invest in a game this size, but this review does nothing to dissuade me from a purchase if I change my mind. After all, I found DA:O to have a very generic world and lore, and I still enjoyed it. Of course, KVO gave THAT a 9.5 :shock:

santoron

Kevin never really touched upon the quality of the lore or story, atleast I don't recall. He just said it was generic. So like you point out in your last paragraph it could still be enjoyable and deep regardless of being generic.

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santoron

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#131 santoron
Member since 2006 • 8584 Posts

[QUOTE="santoron"]

Sounds like KoA simply didn't create the kind of interesting lore that really hooks a player into the world. For a game that's focus is to establish a franchise (with a sequel and MMO already in development) I'd say that's a fairly big complaint...

Still, the review was fairly positive. I'm not sure I have the time to invest in a game this size, but this review does nothing to dissuade me from a purchase if I change my mind. After all, I found DA:O to have a very generic world and lore, and I still enjoyed it. Of course, KVO gave THAT a 9.5 :shock:

Master_ShakeXXX

Kevin never really touched upon the quality of the lore or story, atleast I don't recall. He just said it was generic. So like you point out in your last paragraph it could still be enjoyable and deep regardless of being generic.

Well...

In The Elder Scrolls V: Skyrim, you stumble upon a coven of cannibals and have telepathic conversations with a dog. In Mass Effect 2, you explore the painful past of a troubled young woman and witness the ultimate conflict between mother and daughter. In Kingdoms of Amalur, you kill stuff and listen to a bunch of nondescript characters spout line after line of unexceptional fantasy lore.KVO

I'd say that touches on the quality of the lore. :P



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Assassin_87

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#132 Assassin_87
Member since 2004 • 2349 Posts

Nier getting a 5.0 was a crime, as was the general critical reception. That game is amazing. It has kept me far more engaged than most of the 8.0-9.0 scoring games I've played this gen.

As for the topic at hand, for anyone who pays attention this shouldn't come as a surprise. 7.5 isn't "the new 8.5", it's just what 7.5 should have been all along. There was a time when Gamespot handed out 8.5-8.9 scores to even the greatest of games, and 9 or higher was relegated to those few genre shaping masterpieces that might release once or twice a gen. Kevin VanOrd already sort of hinted at the fact that they were trying to get back to basics and make sure that scores have a meaning again beyond "8-10 great, anything lower don't play it."

Then there was the "In Defense of the 6.0" article (or whatever it was called) that also goes to support this. Anyway, this is a great thing if they can stick with it. Video game scores have always been inflated compared to scores for other media. And before anyone comes in here talking about how they need to be held to a better standard due to price, that's BS and a logical fallacy. Some say they only buy 9.0 or above because money is tight and they can only afford the best of the best in an expensive hobby like this, but if only one or two games every gen for each console broke that barrier, those tunes would change very abruptly.

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tjricardo089

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#133 tjricardo089
Member since 2010 • 7429 Posts

I think he just has a different taste in video games to you or I.

toast_burner

Indeed, I hated Nier.

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Master_ShakeXXX

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#134 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]

[QUOTE="santoron"]

Sounds like KoA simply didn't create the kind of interesting lore that really hooks a player into the world. For a game that's focus is to establish a franchise (with a sequel and MMO already in development) I'd say that's a fairly big complaint...

Still, the review was fairly positive. I'm not sure I have the time to invest in a game this size, but this review does nothing to dissuade me from a purchase if I change my mind. After all, I found DA:O to have a very generic world and lore, and I still enjoyed it. Of course, KVO gave THAT a 9.5 :shock:

santoron

Kevin never really touched upon the quality of the lore or story, atleast I don't recall. He just said it was generic. So like you point out in your last paragraph it could still be enjoyable and deep regardless of being generic.

Well...

In The Elder Scrolls V: Skyrim, you stumble upon a coven of cannibals and have telepathic conversations with a dog. In Mass Effect 2, you explore the painful past of a troubled young woman and witness the ultimate conflict between mother and daughter. In Kingdoms of Amalur, you kill stuff and listen to a bunch of nondescript characters spout line after line of unexceptional fantasy lore.KVO

I'd say that touches on the quality of the lore. :P



Ha, well I only watched the video review so I guess that would explain it. Ohwell, I'm lookin forward to killin me some fools in cool ways!

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BPoole96

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#135 BPoole96
Member since 2008 • 22818 Posts

Pretty good score. I'm still willing to check it out

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BibiMaghoo

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#136 BibiMaghoo
Member since 2009 • 4018 Posts

[QUOTE="BibiMaghoo"]

[QUOTE="Bread_or_Decide"] You realize it's impossible to separate the two unless you want robots reviewing your video games. Bread_or_Decide

To seperate completely yes, I agree. But this should be the last factor used in judging a games worth, not the first.

If a game is 'fun' is far less relevant to any reader than if a game has poor frame rate for example. I can judge if the mechanics of a game are flawed or good, and relate that to the reader. I cannot relate how good something is based on my personal level of fun, because it simply doesnt carry to everyone. What I consider fun doesnt match what others do, so assigning a score based on my fun, makes it worthless.

To assign a score based on levels of polish, workable mechanics and depth of a game etc, can be translated universally to all. Reviews must be done this way, or they mean nothing at all. I may aswell pop into a game store in town and ask them what they think of a game. I would get an answer based on how much they enjoyed it, not what the game does or doesnt do well.

But look at Skyrim. Technical problems up the butt and yet...9.0

It seems you take reviewers too seriously especially since you consider them to be "professional." Reviews are for entertaintment purposes for the most part. If bad reviews hurt any game or movie then certain films and games wouldn't sell as much as they do.

Also a recommendation from a gamer is as good or better than any reviewer.

I respectfully disagree with you view of reviewers. These are people that are paid, as in earn a living, for the quality of writing they produce. That is a profesional writer. They are not for 'entertaintment purposes' although they often contain a few gags to keep the reader interested. A review, by its definition, is an evaluation of a product. Many people look to them for a genuine breakdown of how a game plays, whats it does well and what it does not.

I expect someone that is paid to do a job, to do it well. So do you most likely. You dont go to a shop and happily wait for 20 minutes while the lady at the till does her nails do you? no, you expect them to do the job they are paid to do, so that you can benefit from it and get on with your day.

This is no different. A reviewer is paid to provide a quality piece of writing, one that accuratly evaluates the product in hand. Basing such things on the fun you personally had without looking at the whole means its not a review, its simply some dudes opinion.

As I posted earlier in the thread, I think different people expect different things from reviews. Many simply see them as some dudes opinion, but that isnt really a review at all. I expect people paid to do a job to do a good job.

Perhaps I expect to much, but this is how I would (and sometimes do) review a game. It requires breaking down the game into all its components, judging what is done well and what is not. My personal enjoyment comes after all these things.

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santoron

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#137 santoron
Member since 2006 • 8584 Posts

Ha, well I only watched the video review so I guess that would explain it. Ohwell, I'm lookin forward to killin me some fools in cool ways!

Master_ShakeXXX

Yeah, he makes the combat, leveling, and customization sound great. The more I think about it, the more I wish KVO would peek in here, because I'd really like to hear how he'd compare this gaame to DA:O, which for my money is about as textbook generic as you can get, lore-wise, and never felt nearly as polished in the areas he enjoyed with KoA. I mean, heck, he gave DA2 an 8. :| A comparison would go a long way to helping explain how the new standards around here compare to what we have been reading over the past few years.

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Animal-Mother

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#138 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"]

[QUOTE="heretrix"]

It's pretty much what I expected. I still want to check it out though.

heretrix

It's fun right now there are somethings that I just don't get that work though. The lock picking is really just meh. Also why can't I use a sword and shield at the same time? why does the **** have to bring out the shield separately? (it still works though. this is more of a cosmetic complaint for me). Also no jump button. Why don't adventure games have jump buttons? Looking at you fable 3

The only serious problem I have with the game is the camera placement. It's way too close to the character. it's a little better on the PC, but it's still closer than I'd like for as fast as the combat is.

camera placement isn't too bad. But then again im not all that picky. lemme tell you one thing you. Quest out of the muzzula out of the gate. I've already done like 3-4 side quest 2 hours in.

It's pretty ****

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Vaasman

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#139 Vaasman
Member since 2008 • 15879 Posts

Back in 2010 Kevin reviewed what would eventually become the greatest game of the generation, Nier

Master_ShakeXXX

ಠ_ಠ Look of Disapproval

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Master_ShakeXXX

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#140 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]

Ha, well I only watched the video review so I guess that would explain it. Ohwell, I'm lookin forward to killin me some fools in cool ways!

santoron

Yeah, he makes the combat, leveling, and customization sound great. The more I think about it, the more I wish KVO would peek in here, because I'd really like to hear how he'd compare this gaame to DA:O, which for my money is about as textbook generic as you can get, lore-wise, and never felt nearly as polished in the areas he enjoyed with KoA. I mean, heck, he gave DA2 an 8. :| A comparison would go a long way to helping explain how the new standards around here compare to what we have been reading over the past few years.

You could try asking that in the comment section of the video review. The reviewer will usually respond to questions (as long as they're respectful ones). It's rare they come here unless there's a huge backlash towards the score. I'm interested in seeing how he would answer your question as well.

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santoron

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#141 santoron
Member since 2006 • 8584 Posts

[QUOTE="santoron"]

[QUOTE="Master_ShakeXXX"]

Ha, well I only watched the video review so I guess that would explain it. Ohwell, I'm lookin forward to killin me some fools in cool ways!

Master_ShakeXXX

Yeah, he makes the combat, leveling, and customization sound great. The more I think about it, the more I wish KVO would peek in here, because I'd really like to hear how he'd compare this gaame to DA:O, which for my money is about as textbook generic as you can get, lore-wise, and never felt nearly as polished in the areas he enjoyed with KoA. I mean, heck, he gave DA2 an 8. :| A comparison would go a long way to helping explain how the new standards around here compare to what we have been reading over the past few years.

You could try asking that in the comment section of the video review. The reviewer will usually respond to questions (as long as they're respectful ones). It's rare they come here unless there's a huge backlash towards the score. I'm interested in seeing how he would answer your question as well.

Excellent suggestion.

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xOMGITSJASONx

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#142 xOMGITSJASONx
Member since 2009 • 2634 Posts

It got a really good score. No complaints here.

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cyborg100000

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#143 cyborg100000
Member since 2005 • 2905 Posts

You think too much of KoA, all focus on combat and no word of the story, I should have known.

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Jabby250

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#144 Jabby250
Member since 2011 • 524 Posts

kevin vanord is dope u haters can go blow the pope.

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Jabby250

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#145 Jabby250
Member since 2011 • 524 Posts

[QUOTE="santoron"]

Sounds like KoA simply didn't create the kind of interesting lore that really hooks a player into the world. For a game that's focus is to establish a franchise (with a sequel and MMO already in development) I'd say that's a fairly big complaint...

Still, the review was fairly positive. I'm not sure I have the time to invest in a game this size, but this review does nothing to dissuade me from a purchase if I change my mind. After all, I found DA:O to have a very generic world and lore, and I still enjoyed it. Of course, KVO gave THAT a 9.5 :shock:

Master_ShakeXXX

Kevin never really touched upon the quality of the lore or story, atleast I don't recall. He just said it was generic. So like you point out in your last paragraph it could still be enjoyable and deep regardless of being generic.

He said it was bland, generic, 'humdrum'....

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Jabby250

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#146 Jabby250
Member since 2011 • 524 Posts

[QUOTE="harshv82"]7.5 is still a good score. Don't know what the fuss is all about?waltefmoney

You will when Diablo 3 gets it.

I'm predicting an 8.0-8.5. I'm tempted to give it a 6 for the idea of reinforcing a F2P system for a hack & slash game you have to buy first.

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Stevo_the_gamer

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#147 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts

Another day, another Shake thread.

Time to play Skyim folks. ;D

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princemarth23

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#148 princemarth23
Member since 2005 • 9229 Posts

NiER is an awful game, and Amalur is pretty mediocre. I know 7.5 means its "good", but I've played and seen enough to think it's pretty darn mediocre.

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Jabby250

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#149 Jabby250
Member since 2011 • 524 Posts

[QUOTE="Bread_or_Decide"]

Reviews are for entertaintment purposes for the most part.

skrat_01

No. You contradicted yourself entirely in the sentence that followed. Reviews are written critical opinions mixed with product evaluations, depending on the publication. It boils down to the written content, and the writers words and critique; and yes there are instances where critics think the positives outweigh the negatives to certain extents; that's the difference of opinion. I think Skyrim has tons of flaws and horrible writing, but I can acknowledge its strengths, this side of a classic like Deus Ex having hilariously bad voice acting, and wonky combat, yet still being an utterly amazing milestone of a game. If people focus on the numbers, they lose focus and sight of any damn meaning.

I don't know why people say that about Skyrim. The story can be pretty thin, but not terrible. There's a difference. The Elder Scrolls has some pretty well thought out lore, so I'm confident that Bethesda can be somewhat capable in that department also.

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#150 TomatoDragonPSN
Member since 2012 • 535 Posts
I just watched his review, and honestly, he was pretty positive about the game. I played the demo, and I did get the feeling that the story and character development was going to be somewhat lacklusting, but the combat and gameplay is where it would shine, which Kevin seemed to reflect. I currently have the game in a BB bag, and looking forward to getting home tonight and popping it in.