IGN Doesnt Think MGS4 Ranks In The Top 100 Modern Games, Do You?

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IndianaPwns39

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#101 IndianaPwns39
Member since 2008 • 5037 Posts

I don't really think the absence of a single game is that bad, as much as I liked MGS4 there are a lot of multiplats that define this generation. Unfortunately that list is just terrible all around.

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Arach666

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#102 Arach666
Member since 2009 • 23285 Posts
I noticed how there are always more bashers in threads when it comes to high-scoring exclusives. :) I thought the list was a joke. ME2 was one of the most boring games I've played this gen.Mr_Cumberdale
Really? I thought you said you hated ME1,and you went and bougth ME2 anyway?
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chapnzaba

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#103 chapnzaba
Member since 2005 • 2302 Posts
Whether you like MGS4 personally or not, IGN did give it a 10. So it makes absolutely no sense that it's not in the list.
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hippiesanta

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#104 hippiesanta
Member since 2005 • 10301 Posts
the IGN author prefer 360 games... that's why
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ms555

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#105 ms555
Member since 2007 • 2665 Posts
Whether you like MGS4 personally or not, IGN did give it a 10. So it makes absolutely no sense that it's not in the list. chapnzaba
exactly....simply on the grounds of logic, disregarding what all of us might think, it doesnt make sense, Ign praised MGS4 as a game close to perfection when it was released, yet later thinks Angry Birds deserves a spot on a top 100 list but MGS4 doesnt. Its just logically unsound! If IGN doesnt apparently think MGS4 deserves to be on the list, its questionable then why they even gave it a 10 in the first place. 10s arent something given easily at all, they are meant to mark games that are elite and generation defining. But how can MGS4 stand the test of time and remain regarded a flagship title of this generation if IGN, arguably one of the most popular game sites in the US (for better or for worse) and a major influencer of the opinions of the gaming community, wont promote its reputation's survival in our memories.
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magiciandude

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#106 magiciandude
Member since 2004 • 9667 Posts

That's BS. MGS4 easily ranks as one of the best games that came out this gen.

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Vambran

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#107 Vambran
Member since 2005 • 1921 Posts

Say what you want about MGS4. It had stupid high production values.

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StrongDeadlift

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#108 StrongDeadlift
Member since 2010 • 6073 Posts

*sees that Infamous 2 made the list*

*has no trouble sleeping tonight* 8)

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xYamatox

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#109 xYamatox
Member since 2005 • 5180 Posts

MGS4 is definately a top 100 games of all time.

Heck, it should be listed in a top 30 games of all time list. MGS3 might have been better in some aspects, but the gameplay in MGS4 blows most games out of the water.

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Wiimotefan

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#110 Wiimotefan
Member since 2010 • 4151 Posts

Say what you want about MGS4. It had stupid high production values.

Vambran

That's about it unfortunately.

  • Poor stealth gameplay
  • Poor action gameplay
  • Poor level design that doesn't really accommodate any play styIe well. Unlike the previous titles, in MGS4 they just created environments and called them levels with very little thought going in to the actual gameplay that will take place in said environments.
  • Likewise they just threw you a **** ton of gameplay mechanics and items that were a bunch of under/un - utilized tools for the player to use. Like the previous titles they tried giving you a sandbox and some toys, but you can just crawl from one end of this sandbox to the other without being seen and the toys are worthless.
  • Horribly bland shoot em up boss fights in a series that has always been known for inventive boss battles.
  • AI on par with MGS3 and worse than MGS2... but this is supposed to be next gen MGS?
  • Very little substance regarding easter eggs, codec convos and other secrets. Part of what made the prior titles so immersive is the attention to every detail and the amount of things they thought of for every situation. MGS4 is devoid of that.
  • Ruined the series story and characters with retcons and plotholes all over the place
  • ...on top of that the story wasn't even good on its own.
  • Poor writing
  • Only the hardcore fans will care about this, but ghost runs are a complete joke. Not interesting to play. Not interesting to watch. And absolutely no challenge.

And this is just a little bit of whats wrong with the actual game. If I were basing my disappointment off of the things Kojima said during development it would be ten fold. People always joke on Peter Molyneux about over hyping games and features, but Kojima is much, much worse.

Ever evolving environments were a seed drops and plants grow? Things get destroyed and reconstructed? "Butterfly effect" situations where what happens in a distant battlefield will have an effect on your situation. "True psychological warfare" and tough moral choices lol. Snakes hair growing in real time and the ability to shave :lol:. Ever changing dynamic battle situations in which Snake has the ability to pair up with either side of a conflict? Conflicts involving more than 2 groups? Snake can control any vehicle in the environment?...

All that nonsense (and much more) came straight from Kojima at one time or another.

Not only did MGS4 fail to do any of those things, but it simply failed as an MGS title, period.

It has no place on any top games list.

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finalfantasy94

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#111 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="Vambran"]

Say what you want about MGS4. It had stupid high production values.

Wiimotefan

That's about it unfortunately.

  • Poor stealth gameplay
  • Poor action gameplay
  • Poor level design that doesn't really accommodate any play styIe well. Unlike the previous titles, in MGS4 they just created environments and called them levels with very little thought going in to the actual gameplay that will take place in said environments.
  • Likewise they just threw you a **** ton of gameplay mechanics and items that were a bunch of under/un - utilized tools for the player to use. Like the previous titles they tried giving you a sandbox and some toys, but you can just crawl from one end of this sandbox to the other without being seen and the toys are worthless.
  • Horribly bland shoot em up boss fights in a series that has always been known for inventive boss battles.
  • AI on par with MGS3 and worse than MGS2... but this is supposed to be next gen MGS?
  • Very little substance regarding easter eggs, codec convos and other secrets. Part of what made the prior titles so immersive is the attention to every detail and the amount of things they thought of for every situation. MGS4 is devoid of that.
  • Ruined the series story and characters with retcons and plotholes all over the place
  • ...on top of that the story wasn't even good on its own.
  • Poor writing
  • Only the hardcore fans will care about this, but ghost runs are a complete joke. Not interesting to play. Not interesting to watch. And absolutely no challenge.

And this is just a little bit of whats wrong with the actual game. If I were basing my disappointment off of the things Kojima said during development it would be ten fold. People always joke on Peter Molyneux about over hyping games and features, but Kojima is much, much worse.

Ever evolving environments were a seed drops and plants grow? Things get destroyed and reconstructed? "Butterfly effect" situations where what happens in a distant battlefield will have an effect on your situation. "True psychological warfare" and tough moral choices lol. Snakes hair growing in real time and the ability to shave :lol:. Ever changing dynamic battle situations in which Snake has the ability to pair up with either side of a conflict? Conflicts involving more than 2 groups? Snake can control any vehicle in the environment?...

All that nonsense (and much more) came straight from Kojima at one time or another.

Not only did MGS4 fail to do any of those things, but it simply failed as an MGS title, period.

It has no place on any top games list.

To bad all those points are opinions not fact.

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xYamatox

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#112 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="Wiimotefan"]

[QUOTE="Vambran"]

Say what you want about MGS4. It had stupid high production values.

finalfantasy94

That's about it unfortunately.

  • Poor stealth gameplay
  • Poor action gameplay
  • Poor level design that doesn't really accommodate any play styIe well. Unlike the previous titles, in MGS4 they just created environments and called them levels with very little thought going in to the actual gameplay that will take place in said environments.
  • Likewise they just threw you a **** ton of gameplay mechanics and items that were a bunch of under/un - utilized tools for the player to use. Like the previous titles they tried giving you a sandbox and some toys, but you can just crawl from one end of this sandbox to the other without being seen and the toys are worthless.
  • Horribly bland shoot em up boss fights in a series that has always been known for inventive boss battles.
  • AI on par with MGS3 and worse than MGS2... but this is supposed to be next gen MGS?
  • Very little substance regarding easter eggs, codec convos and other secrets. Part of what made the prior titles so immersive is the attention to every detail and the amount of things they thought of for every situation. MGS4 is devoid of that.
  • Ruined the series story and characters with retcons and plotholes all over the place
  • ...on top of that the story wasn't even good on its own.
  • Poor writing
  • Only the hardcore fans will care about this, but ghost runs are a complete joke. Not interesting to play. Not interesting to watch. And absolutely no challenge.

And this is just a little bit of whats wrong with the actual game. If I were basing my disappointment off of the things Kojima said during development it would be ten fold. People always joke on Peter Molyneux about over hyping games and features, but Kojima is much, much worse.

Ever evolving environments were a seed drops and plants grow? Things get destroyed and reconstructed? "Butterfly effect" situations where what happens in a distant battlefield will have an effect on your situation. "True psychological warfare" and tough moral choices lol. Snakes hair growing in real time and the ability to shave :lol:. Ever changing dynamic battle situations in which Snake has the ability to pair up with either side of a conflict? Conflicts involving more than 2 groups? Snake can control any vehicle in the environment?...

All that nonsense (and much more) came straight from Kojima at one time or another.

Not only did MGS4 fail to do any of those things, but it simply failed as an MGS title, period.

It has no place on any top games list.

To bad all those points are opinions not fact.

MGS4 is the only game were people go out of their way to FIND loopholes in the story. Because a story driven game series which is still being made that is probably older than 90% of the people in this thread can't POSSIBLY have any loopholes in it, right?

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Wiimotefan

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#113 Wiimotefan
Member since 2010 • 4151 Posts

[QUOTE="Wiimotefan"]

[QUOTE="Vambran"]

Say what you want about MGS4. It had stupid high production values.

finalfantasy94

That's about it unfortunately.

  • Poor stealth gameplay
  • Poor action gameplay
  • Poor level design that doesn't really accommodate any play styIe well. Unlike the previous titles, in MGS4 they just created environments and called them levels with very little thought going in to the actual gameplay that will take place in said environments.
  • Likewise they just threw you a **** ton of gameplay mechanics and items that were a bunch of under/un - utilized tools for the player to use. Like the previous titles they tried giving you a sandbox and some toys, but you can just crawl from one end of this sandbox to the other without being seen and the toys are worthless.
  • Horribly bland shoot em up boss fights in a series that has always been known for inventive boss battles.
  • AI on par with MGS3 and worse than MGS2... but this is supposed to be next gen MGS?
  • Very little substance regarding easter eggs, codec convos and other secrets. Part of what made the prior titles so immersive is the attention to every detail and the amount of things they thought of for every situation. MGS4 is devoid of that.
  • Ruined the series story and characters with retcons and plotholes all over the place
  • ...on top of that the story wasn't even good on its own.
  • Poor writing
  • Only the hardcore fans will care about this, but ghost runs are a complete joke. Not interesting to play. Not interesting to watch. And absolutely no challenge.

And this is just a little bit of whats wrong with the actual game. If I were basing my disappointment off of the things Kojima said during development it would be ten fold. People always joke on Peter Molyneux about over hyping games and features, but Kojima is much, much worse.

Ever evolving environments were a seed drops and plants grow? Things get destroyed and reconstructed? "Butterfly effect" situations where what happens in a distant battlefield will have an effect on your situation. "True psychological warfare" and tough moral choices lol. Snakes hair growing in real time and the ability to shave :lol:. Ever changing dynamic battle situations in which Snake has the ability to pair up with either side of a conflict? Conflicts involving more than 2 groups? Snake can control any vehicle in the environment?...

All that nonsense (and much more) came straight from Kojima at one time or another.

Not only did MGS4 fail to do any of those things, but it simply failed as an MGS title, period.

It has no place on any top games list.

To bad all those points are opinions not fact.

Oh is that supposed to be internet speak for "I have no argument"?

Its a fact that the boss fights are nowhere near as inventive as the previous titles.

Its a fact that the AI routines were not only more complex and comprised of more branches in MGS2, but also played out with less hang ups within the environment.

Its a fact that there are much, much, much less easter eggs, codec convos and overall secrets than any of the previous titles.

Its a fact that the story goes against the established canon with many retcons and plotholes... My god they made Dr. Clarke (a man) into Paramedic (a woman). Not only did they get the sex wrong, but even the moral standings of those two characters are on opposite ends of the spectrum. I guess it wouldn't be so bad if there weren't hundreds of instances like this lol.

It is a fact that Kojima did say all those listed features would be in the game and they arent.

Quite a few facts there for something that is apparently "all opinions".

Sorry I don't have a mathematical formula that proves the level design, mechanics implementation, story, and writing are all crap as well. Sometimes you just assume others will have the experience as a gamer to make a proper judgement on such issues and well, that isn't always the case.

Then again, I've seen you say there is nothing wrong with button masher gameplay so I'm not sure why I even bother.

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finalfantasy94

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#115 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="finalfantasy94"]

[QUOTE="Wiimotefan"]

That's about it unfortunately.

  • Poor stealth gameplay
  • Poor action gameplay
  • Poor level design that doesn't really accommodate any play styIe well. Unlike the previous titles, in MGS4 they just created environments and called them levels with very little thought going in to the actual gameplay that will take place in said environments.
  • Likewise they just threw you a **** ton of gameplay mechanics and items that were a bunch of under/un - utilized tools for the player to use. Like the previous titles they tried giving you a sandbox and some toys, but you can just crawl from one end of this sandbox to the other without being seen and the toys are worthless.
  • Horribly bland shoot em up boss fights in a series that has always been known for inventive boss battles.
  • AI on par with MGS3 and worse than MGS2... but this is supposed to be next gen MGS?
  • Very little substance regarding easter eggs, codec convos and other secrets. Part of what made the prior titles so immersive is the attention to every detail and the amount of things they thought of for every situation. MGS4 is devoid of that.
  • Ruined the series story and characters with retcons and plotholes all over the place
  • ...on top of that the story wasn't even good on its own.
  • Poor writing
  • Only the hardcore fans will care about this, but ghost runs are a complete joke. Not interesting to play. Not interesting to watch. And absolutely no challenge.

And this is just a little bit of whats wrong with the actual game. If I were basing my disappointment off of the things Kojima said during development it would be ten fold. People always joke on Peter Molyneux about over hyping games and features, but Kojima is much, much worse.

Ever evolving environments were a seed drops and plants grow? Things get destroyed and reconstructed? "Butterfly effect" situations where what happens in a distant battlefield will have an effect on your situation. "True psychological warfare" and tough moral choices lol. Snakes hair growing in real time and the ability to shave :lol:. Ever changing dynamic battle situations in which Snake has the ability to pair up with either side of a conflict? Conflicts involving more than 2 groups? Snake can control any vehicle in the environment?...

All that nonsense (and much more) came straight from Kojima at one time or another.

Not only did MGS4 fail to do any of those things, but it simply failed as an MGS title, period.

It has no place on any top games list.

Wiimotefan

To bad all those points are opinions not fact.

Oh is that supposed to be internet speak for "I have no argument"?

Its a fact that the boss fights are nowhere near as inventive as the previous titles.

Its a fact that the AI routines were not only more complex and comprised of more branches in MGS2, but also played out with less hang ups within the environment.

Its a fact that there are much, much, much less easter eggs, codec convos and overall secrets than any of the previous titles.

Its a fact that the story goes against the established canon with many retcons and plotholes... My god they made Dr. Clarke (a man) into Paramedic (a woman). Not only did they get the sex wrong, but even the moral standings of those two characters are on opposite ends of the spectrum. I guess it wouldn't be so bad if there weren't hundreds of instances like this lol.

It is a fact that Kojima did say all those listed features would be in the game and they arent.

Quite a few facts there for something that is apparently "all opinions".

Sorry I don't have a mathematical formula that proves the level design, mechanics implementation, story, and writing are all crap as well. Sometimes you just assume others will have the experience as a gamer to make a proper judgement on such issues and well, that isn't always the case.

Then again, I've seen you say there is nothing wrong with button masher gameplay so I'm not sure why I even bother.

Nope again most of those are opinoins not fact. You can have your arguments but that doesint make them any more true. Wasint paramedic just dr.clarkes code name. AI thing is opinion. Yea I know you can show me a glitch scene with enemy AI acting up,but again its jsut a glitch which isint from what I played constant. Boss fight again opinion. Ill give you the koji and easter egg thing. Also I love how you try to say the other stuff is crap since you have some better judgement. Give me a break dude. Your no better then anyone els. Its just opinions dude get over it.

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monson21502

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#116 monson21502
Member since 2009 • 8230 Posts

nope. game was the worst mgs game i ever played no idea how it got a 10 here

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Phazevariance

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#117 Phazevariance
Member since 2003 • 12356 Posts

MGS4 was crap. Besides, if you paid attention to the article, they were only putting one game from each franchise on the list, and they chose Peace Walker.

DarkLink77

"Like"

Oh, wrong website... I mean I agree.

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Wiimotefan

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#118 Wiimotefan
Member since 2010 • 4151 Posts

[QUOTE="Wiimotefan"]

[QUOTE="finalfantasy94"]

To bad all those points are opinions not fact.

finalfantasy94

Oh is that supposed to be internet speak for "I have no argument"?

Its a fact that the boss fights are nowhere near as inventive as the previous titles.

Its a fact that the AI routines were not only more complex and comprised of more branches in MGS2, but also played out with less hang ups within the environment.

Its a fact that there are much, much, much less easter eggs, codec convos and overall secrets than any of the previous titles.

Its a fact that the story goes against the established canon with many retcons and plotholes... My god they made Dr. Clarke (a man) into Paramedic (a woman). Not only did they get the sex wrong, but even the moral standings of those two characters are on opposite ends of the spectrum. I guess it wouldn't be so bad if there weren't hundreds of instances like this lol.

It is a fact that Kojima did say all those listed features would be in the game and they arent.

Quite a few facts there for something that is apparently "all opinions".

Sorry I don't have a mathematical formula that proves the level design, mechanics implementation, story, and writing are all crap as well. Sometimes you just assume others will have the experience as a gamer to make a proper judgement on such issues and well, that isn't always the case.

Then again, I've seen you say there is nothing wrong with button masher gameplay so I'm not sure why I even bother.

Nope again most of those are opinoins not fact. You can have your arguments but that doesint make them any more true. Wasint paramedic just dr.clarkes code name. AI thing is opinion. Yea I know you can show me a glitch scene with enemy AI acting up,but again its jsut a glitch which isint from what I played constant. Boss fight again opinion. Ill give you the koji and easter egg thing. Also I love how you try to say the other stuff is crap since you have some better judgement. Give me a break dude. Your no better then anyone els. Its just opinions dude get over it.

Wrong on Paramedic. She was never intended to be Dr. Clarke, nor was Sigint ever meant to be the Darpa Chief. The ages don't even line up, not to mention character, personality and in Clarkes case, sex. Kojima (as he stated before) just made it up as he went along and tried to make the support team from SE into the Patriots lol. Which is in a way why some of MGS4 came off as so lame when they tried to make it as if Zero had even the first shred of respect for The Boss that BB did. They were a supporting cast that were never meant to run the show in a game that was never meant to exist in the first place. Kojima intended MGS2 to be the end and when fans wouldnt let it rest that is why he made Snake Eater a prequal. MGS4 shouldnt have happend, but it did and Kojima tried too hard to connect these dots in an awkward manner.

AI, again is not opinion. I'm not just talking about glitches, but overall complexity in branches and routines. The glitches dont help MGS4's case either though.

How is boss fights opinion? Are you going to tell me that the mostly straight forward shoot em up fights are as refreshing or inventive as Psycho Mantis, The End, Vamp, Fortune, etc.. from a gameplay perspective?

And yes, I apparently do have better judgement, sorry. Never said I was better than anyone though.

So again you were wrong, you tried to say those were opinions when they clearly weren't and then conveniently left the rest out of your rebuttal. I think it is you that should get over it. I'm not telling you not to enjoy your game, but you don't need to tell me a bunch of facts are opinions to make yourself feel better.

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Wiimotefan

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#119 Wiimotefan
Member since 2010 • 4151 Posts

nope. game was the worst mgs game i ever played no idea how it got a 10 here

monson21502

First "big" game of the PS3 and Kojimas last MGS... I know he said the same with 2, then 3, but it still builds hype.

Not saying that makes the game deserving of anything more than a 7.5, or 8, but that's the industry for ya. When other games make the same exact mistakes they get slammed for it lol.

I think it also helps that they invited the gaming media to literally wine and dine and stay in lavish rooms on an all expense paid trip to Japan to play MGS4 months in advance courtesy of Konami.

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ChubbyGuy40

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#120 ChubbyGuy40
Member since 2007 • 26442 Posts

Look guys I don't know why you're arguing about MGS4. It scored 10 and that's it. There's no ifs, ands, or buts about that. Can we get back to talking about video games instead of movies now? :twisted:

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chocolate1325

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#121 chocolate1325
Member since 2006 • 33007 Posts

It's insane that Metal Gear Solid 4 is one of the best games ever.

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#122 firebolt53
Member since 2009 • 670 Posts
Honestly MGS4 doesnt deserve a place in the top 100. The two best in the series was 1 and 3, and even then putting 1 on the list would be a puh because of the awesome nature of snake eater.
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deactivated-59b71619573a1

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#123 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Look guys I don't know why you're arguing about MGS4. It scored 10 and that's it. There's no ifs, ands, or buts about that. Can we get back to talking about video games instead of movies now? :twisted:

ChubbyGuy40

Well the title does have MGS4 in it so thats what many of us are talking about.

and honestly I don't know how they gave it a perfect 10. They basically say there is nothing to improve upon with the game. Even though the level design is awful and the characters are all hyped up on melodrama.

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#124 ChubbyGuy40
Member since 2007 • 26442 Posts

Well the title does have MGS4 in it so thats what many of us are talking about.

and honestly I don't know how they gave it a perfect 10. They basically say there is nothing to improve upon with the game. Even though the level design is awful and the characters are all hyped up on melodrama.

seanmcloughlin

I honestly don't know how to improve MGS4. It's not that it's the greatest thing ever, but there was really nothing else that you could've changed and made the game the same. The only thing I could think of is some more gameplay time and less cutscene time, but MGS has a huge story and needed a lot of it.

OH, and the installs. WHAT THE **** KIND OF SYSTEM IS THAT!?

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deactivated-59b71619573a1

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#125 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Well the title does have MGS4 in it so thats what many of us are talking about.

and honestly I don't know how they gave it a perfect 10. They basically say there is nothing to improve upon with the game. Even though the level design is awful and the characters are all hyped up on melodrama.

ChubbyGuy40

I honestly don't know how to improve MGS4. It's not that it's the greatest thing ever, but there was really nothing else that you could've changed and made the game the same. The only thing I could think of is some more gameplay time and less cutscene time, but MGS has a huge story and needed a lot of it.

OH, and the installs. WHAT THE **** KIND OF SYSTEM IS THAT!?

I remember when I played it first I hated the first install time and thought "ok at least I can play now" but then there was one every chapter. It sucked.

But compared to the level of exploration and things to do all just seemed to be stripped from MGS4. It just wanted to keep pushing forward and was afraid to slow down and explore its mechanics more. The gameplay and graphics,like I said are the best in the series. I just didn't like the linearity of MGS4. I get that there is a war going on in it but I don't think it works in the world of MGS. It was a bad design choice to me, I wish we could have had MGS3 with the controls and graphics of MGS4. That game was huge and had so much to do in it.There were other areas that you didn't even need to go to, they were just in it to make the game bigger and flesh out its world. Something that was stripped from MGS4

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TheMoreYouOwn

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#126 TheMoreYouOwn
Member since 2010 • 3927 Posts

[QUOTE="Vambran"]

Say what you want about MGS4. It had stupid high production values.

Wiimotefan

That's about it unfortunately.

  • Poor stealth gameplay
  • Poor action gameplay
  • Poor level design that doesn't really accommodate any play styIe well. Unlike the previous titles, in MGS4 they just created environments and called them levels with very little thought going in to the actual gameplay that will take place in said environments.
  • Likewise they just threw you a **** ton of gameplay mechanics and items that were a bunch of under/un - utilized tools for the player to use. Like the previous titles they tried giving you a sandbox and some toys, but you can just crawl from one end of this sandbox to the other without being seen and the toys are worthless.
  • Horribly bland shoot em up boss fights in a series that has always been known for inventive boss battles.
  • AI on par with MGS3 and worse than MGS2... but this is supposed to be next gen MGS?
  • Very little substance regarding easter eggs, codec convos and other secrets. Part of what made the prior titles so immersive is the attention to every detail and the amount of things they thought of for every situation. MGS4 is devoid of that.
  • Ruined the series story and characters with retcons and plotholes all over the place
  • ...on top of that the story wasn't even good on its own.
  • Poor writing
  • Only the hardcore fans will care about this, but ghost runs are a complete joke. Not interesting to play. Not interesting to watch. And absolutely no challenge.

And this is just a little bit of whats wrong with the actual game. If I were basing my disappointment off of the things Kojima said during development it would be ten fold. People always joke on Peter Molyneux about over hyping games and features, but Kojima is much, much worse.

Ever evolving environments were a seed drops and plants grow? Things get destroyed and reconstructed? "Butterfly effect" situations where what happens in a distant battlefield will have an effect on your situation. "True psychological warfare" and tough moral choices lol. Snakes hair growing in real time and the ability to shave :lol:. Ever changing dynamic battle situations in which Snake has the ability to pair up with either side of a conflict? Conflicts involving more than 2 groups? Snake can control any vehicle in the environment?...

All that nonsense (and much more) came straight from Kojima at one time or another.

Not only did MGS4 fail to do any of those things, but it simply failed as an MGS title, period.

It has no place on any top games list.

Nah. Mgs4 easily one of the best games this gen. I mean, perfect 10 from GS, right?
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omho88

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#127 omho88
Member since 2007 • 3967 Posts

Clearly many of u guys, didn't play MGS4 the way it should be played .... if played it at all.

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BigBoss154

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#128 BigBoss154
Member since 2009 • 2956 Posts

Strange considering they gave it a 10...and only 3 games this gen have a 10 at IGN.

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ZombieKiller7

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#129 ZombieKiller7
Member since 2011 • 6463 Posts

MGS4 was very polished, it just wasn't very fun, I rented it and sent it back same day.

I had a better time with Alpha Protocol, and that wasn't on the list either.

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omho88

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#130 omho88
Member since 2007 • 3967 Posts

Strange considering they gave it a 10...and only 3 games this have a 10 at IGN.

BigBoss154
WOW, are u saying GS is more generous in its scores than IGN ..... BS .[QUOTE="ZombieKiller7"]

MGS4 was very polished, it just wasn't very fun, I rented it and sent it back same day.

I had a better time with Alpha Protocol, and that wasn't on the list either.

Actually I think it's the other way around, the game is fun but not as polished as it should be.
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Asim90

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#131 Asim90
Member since 2005 • 3692 Posts

IGN are so useless they probably just forgot. They themselves awarded MGS4 a 10/10. Yet they included lower rated games. Need I say more?

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FPSDad1161

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#132 FPSDad1161
Member since 2011 • 814 Posts

No not even close. MGS4 was decent, but it was majorly overrated.

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deactivated-652663614c5e5

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#133 deactivated-652663614c5e5
Member since 2005 • 2271 Posts

If they gave it a 10, then there's no reason why it's not on that list.

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TruestGamer

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#134 TruestGamer
Member since 2008 • 294 Posts
MGS4 was a bloated, unedited mess. Kojima is brilliant but leave the poo-poo/fart jokes and other child like humor out of a game that takes itself very seriously. Not to mention, edit the cut scenes and eliminate all the bs plot lines that they tried to tie up. WIth that said, no it isnt a 10, but it absolutely deserves to be on that list.
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StealthMonkey4

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#135 StealthMonkey4
Member since 2009 • 7434 Posts

[QUOTE="Vambran"]

Say what you want about MGS4. It had stupid high production values.

Wiimotefan

  • Poor stealth gameplay

I agree the story wasn't great and it dragged on and could be boring. But poor stealth gameplay..? Lolwut?:|

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doll94

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#136 doll94
Member since 2008 • 1559 Posts
I hated MGS4.. it was terrible, so I guess my answer would be no. The list was awful though.
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DJChuy

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#137 DJChuy
Member since 2010 • 1851 Posts

[QUOTE="Wiimotefan"]

[QUOTE="Vambran"]

Say what you want about MGS4. It had stupid high production values.

StealthMonkey4

  • Poor stealth gameplay

I agree the story wasn't great and it dragged on and could be boring. But poor stealth gameplay..? Lolwut?:|

From what I can recall:

  • Octocamo camouflages for you.
  • There are two sides fighting in the field, and you can assist one of them in order to avoid being alerted by that side. If members of that side see you, they'll stop and give you some stuff. No alerts, no threats, nothing. It makes it more like a war game.
  • You can buy weapons and ammo at anytime. When was the last time you could buy ammo and weapons in a stealth game? This eliminates the need for exploration and conserving ammo. In previous games, you had to explore and look for ammo and weapons. You can just spray bullets anytime you want, and not have to worry about having no ammo.
  • You can easily run and gun, particularly in the first two chapters due to the war going on, and it even gives you points for killing soldiers. The backup units don't offer much of a threat, since they're pretty much the same guys you encounter on the field. In MGS2, on the other hand, the backup units wore body-armor and had shield. They were harder to take out compared to the normal ones.
  • Level designs were poor and surprisingly linear in Acts 2, 4 and 5. Act 5 only had like two rooms...lol. Instead of creating levels that would enhance or encourage stealth, they just threw in a linear design with forced robot fights.

From my expirience, MGS4 didn't really encourage stealth. When I first picked up the game, I was sneaking my way through the level. After a while, I decided to just go for it, and I was amazed at how easy it was to just run and gun in this game.

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SakusEnvoy

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#138 SakusEnvoy
Member since 2009 • 4764 Posts

Haters gonna hate, but MGS4 should have obviously been in a Top 100 video game list. It currently holds the #7 spot for PS3 games on gamerankings, and was obviously a 10/10 here on Gamespot. It was a 10/10 on IGN, too! It's a dang good game, regardless of retrospective nitpicking.

It was also the game that put the PS3 on the map, and next to GTA 4 was probably the most talked-about and eagerly anticipated game of this generation.

What a mistake they accidentally made.

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Lucianu

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#139 Lucianu
Member since 2007 • 10347 Posts

But MGS1 has horrible controls and camera and its still extraordinary.

seanmcloughlin

The controls aren't horrible at all, neither is the camera. I played trough it like a couple of months ago and loved it, the balance between gameplay and cutscenes is perfect, and the gameplay itself worthwile. Leaves quite a mark..

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finalfantasy94

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#140 finalfantasy94
Member since 2004 • 27442 Posts

If they gave it a 10, then there's no reason why it's not on that list.

idontbeliveit

Well im guessing since hte person who reviewed it left a long time ago they dont count it valid. Also im surprised demons souls even got on that list #100 since ign even though giving it a 9 dont like it.

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Shinobi7777

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#141 Shinobi7777
Member since 2006 • 1064 Posts

Any fan of the MGS series shouldn't like MGS4. It was a shambles of a game and one that disappointed a lot of MGS fans who wanted to see snake in HD. MGS3 is the best one in the series for me. Followed dangerously close by MGS1

seanmcloughlin

I'm one of the biggest MGS fans out there and I like MGS4, maybe not as much as MGS1 but I really like MGS4 still.

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finalfantasy94

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#142 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="finalfantasy94"]

[QUOTE="Wiimotefan"]

Oh is that supposed to be internet speak for "I have no argument"?

Its a fact that the boss fights are nowhere near as inventive as the previous titles.

Its a fact that the AI routines were not only more complex and comprised of more branches in MGS2, but also played out with less hang ups within the environment.

Its a fact that there are much, much, much less easter eggs, codec convos and overall secrets than any of the previous titles.

Its a fact that the story goes against the established canon with many retcons and plotholes... My god they made Dr. Clarke (a man) into Paramedic (a woman). Not only did they get the sex wrong, but even the moral standings of those two characters are on opposite ends of the spectrum. I guess it wouldn't be so bad if there weren't hundreds of instances like this lol.

It is a fact that Kojima did say all those listed features would be in the game and they arent.

Quite a few facts there for something that is apparently "all opinions".

Sorry I don't have a mathematical formula that proves the level design, mechanics implementation, story, and writing are all crap as well. Sometimes you just assume others will have the experience as a gamer to make a proper judgement on such issues and well, that isn't always the case.

Then again, I've seen you say there is nothing wrong with button masher gameplay so I'm not sure why I even bother.

Wiimotefan

Nope again most of those are opinoins not fact. You can have your arguments but that doesint make them any more true. Wasint paramedic just dr.clarkes code name. AI thing is opinion. Yea I know you can show me a glitch scene with enemy AI acting up,but again its jsut a glitch which isint from what I played constant. Boss fight again opinion. Ill give you the koji and easter egg thing. Also I love how you try to say the other stuff is crap since you have some better judgement. Give me a break dude. Your no better then anyone els. Its just opinions dude get over it.

Wrong on Paramedic. She was never intended to be Dr. Clarke, nor was Sigint ever meant to be the Darpa Chief. The ages don't even line up, not to mention character, personality and in Clarkes case, sex. Kojima (as he stated before) just made it up as he went along and tried to make the support team from SE into the Patriots lol. Which is in a way why some of MGS4 came off as so lame when they tried to make it as if Zero had even the first shred of respect for The Boss that BB did. They were a supporting cast that were never meant to run the show in a game that was never meant to exist in the first place. Kojima intended MGS2 to be the end and when fans wouldnt let it rest that is why he made Snake Eater a prequal. MGS4 shouldnt have happend, but it did and Kojima tried too hard to connect these dots in an awkward manner.

AI, again is not opinion. I'm not just talking about glitches, but overall complexity in branches and routines. The glitches dont help MGS4's case either though.

How is boss fights opinion? Are you going to tell me that the mostly straight forward shoot em up fights are as refreshing or inventive as Psycho Mantis, The End, Vamp, Fortune, etc.. from a gameplay perspective?

And yes, I apparently do have better judgement, sorry. Never said I was better than anyone though.

So again you were wrong, you tried to say those were opinions when they clearly weren't and then conveniently left the rest out of your rebuttal. I think it is you that should get over it. I'm not telling you not to enjoy your game, but you don't need to tell me a bunch of facts are opinions to make yourself feel better.

After you do the controller thing psyco becomes a stright up shooter fight. Vamp isint anything different ether.Ill give you the end though. It just dependsif you enjoyed them or not. Again its opinion dude.Also again you think your better then everyone since your judgement is oh so better. Give me a break. You need to seriously get over yourself. Just because your judgement on somethings is different then others doesint make it any better.

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ohthemanatee

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#143 ohthemanatee
Member since 2010 • 8104 Posts
IGN's opinion differs from mine? Oh no, they have lost all credibility now
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exiledsnake

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#144 exiledsnake
Member since 2005 • 1906 Posts
IGN's opinion differs from mine? Oh no, they have lost all credibility nowohthemanatee
Well, you are the manatee.
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ohthemanatee

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#145 ohthemanatee
Member since 2010 • 8104 Posts
[QUOTE="ohthemanatee"]IGN's opinion differs from mine? Oh no, they have lost all credibility nowexiledsnake
Well, you are the manatee.

damn right I am :P
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Lucianu

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#146 Lucianu
Member since 2007 • 10347 Posts

IGN's opinion differs from mine? Oh no, they have lost all credibility nowohthemanatee

*** that.

Putting Angry Birds on a top 100 greatest games this generation instead of games with objectively more content, polish, quality is BS.

Just because they have a opinion, doesn't mean i have to agree with that or respect that opinion. It's a horribly moronic opinion.

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Spellingiscool

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#147 Spellingiscool
Member since 2010 • 1450 Posts

It's IGN. I've finally learned to listen to what other people have been saying about them for a long time.

IGN has no credibility.

I personally don't approve of them for the s***** DNF review, and putting Angry Birds over Crysis.

ChubbyGuy40
I'll take their credibility over yours. Obvious bias with your Duke avatar. Nice.
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Renegade_Fury

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#148 Renegade_Fury
Member since 2003 • 21753 Posts

Fine by me, and I also have no problem with ME2 being #1.

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StealthMonkey4

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#149 StealthMonkey4
Member since 2009 • 7434 Posts

[QUOTE="StealthMonkey4"]

[QUOTE="Wiimotefan"]

  • Poor stealth gameplay

DJChuy

I agree the story wasn't great and it dragged on and could be boring. But poor stealth gameplay..? Lolwut?:|

From what I can recall:

  • Octocamo camouflages for you.
  • There are two sides fighting in the field, and you can assist one of them in order to avoid being alerted by that side. If members of that side see you, they'll stop and give you some stuff. No alerts, no threats, nothing. It makes it more like a war game.
  • You can buy weapons and ammo at anytime. When was the last time you could buy ammo and weapons in a stealth game? This eliminates the need for exploration and conserving ammo. In previous games, you had to explore and look for ammo and weapons. You can just spray bullets anytime you want, and not have to worry about having no ammo.
  • You can easily run and gun, particularly in the first two chapters due to the war going on, and it even gives you points for killing soldiers. The backup units don't offer much of a threat, since they're pretty much the same guys you encounter on the field. In MGS2, on the other hand, the backup units wore body-armor and had shield. They were harder to take out compared to the normal ones.
  • Level designs were poor and surprisingly linear in Acts 2, 4 and 5. Act 5 only had like two rooms...lol. Instead of creating levels that would enhance or encourage stealth, they just threw in a linear design with forced robot fights.

From my expirience, MGS4 didn't really encourage stealth. When I first picked up the game, I was sneaking my way through the level. After a while, I decided to just go for it, and I was amazed at how easy it was to just run and gun in this game.

On the hardest difficulty you certainly can't do all that...

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racing1750

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#150 racing1750
Member since 2010 • 14567 Posts
I wouldn't put MGS4 on my top 500, never mind top 100. Played it for a while and forced myself through the game just to find something that justified the scores it got, but in the end I couldn't. Hated the controls. Hated the graphics (yuck) Overall a very unsatisfying experience.