[QUOTE="Jag85"]
I was waiting for you to respond... so here's my counter-response:
Compact Disc and CD-ROM -Sega Mega-CD
- Sony first released the Compact Disc in 1982 and the CD-ROM in 1985, long before the Sega CD. And for the record, the first console with CD-ROM support was the NEC PC Engine / TurboGrafx-16, which supported the format since 1988, years before Sega CD - Sony didn't invent the CD at all however. Sony and Phillips licensed the idea together from it's inventor. So not only did they not invent it, they didn't bring it to gaming first either.
Grip handle (PlayStation Controller) -N64 Controller came first
- The PlayStation first released in 1994. The N64 first released in 1996. It was Sony that introduced the grip handle to game controller design - Correct, my bad - it was the NES Max controller that had them first.
Dual analog stick control (Dual Analog Controller) -Analogue sticks had been around for ages, but yes they added one more.
- Dual analog stick control is the format used by the majority of AAA games today. Granted, but not something Sony designed themselves.
DVD and DVD-ROM (PS2) -Great for movies!
- The vast majority of video games on the Wii and both Xbox consoles have been released on DVD-ROM - Not really sure of the point here, DVD's are a good format and and did first appear in a Sony console but are really just an evolution of the Optical Disc.
Broadband connectivity (PS2) -True but MS released a much better service at approximately the same time and obviously PC had it before. Hardly innovation, more evolution.
- PS2 released two years before Xbox, therefore PS2 was the first console with broadband connectivity. And we are talking about consoles here, not PC - Actually we are talking about PC. My original post clearly states gaming, not console gaming. It mentions operating systems as well. Sony got something to market first but it was a natural evolution from the PC - Also the PS2 released a year and a half before the XBOX but did not come with the adaptor as standard, unlike the XBOX. It was a much later hardware revision that added it in.
Motion-detecting camera (EyeToy) -Both Sega and Nintendo had 'motion' technology out long before this. Regardless, it was innovation even if it was irrelevant to any self respecting gamer.
- I don't mean just any motion technology, but specifically the motion-detecting camera (i.e. the basis for Microsoft's Kinect), which was first introduced to consoles by Sony. The only precedent I can think of is the 2000 Konami light-gun shooter Police 911 in the arcades - Ok, not really going to argue this as I don't see it as anything worthwhile being brought to gaming.
Blu-Ray (PS3) -Great for movies!
- Blu-Ray allows much greater capacity for video games than the DVD (itself another Sony innovation) - Blu-Ray is not a Sony invention at all, in fact it is part of a major conglomeration of manufacturers. It was put in the PS3 not to improve games but to win a format war against it's competitor and is backed by people like Disney and Time Warner. In fact hardly a single company involved in the making of Blu-Ray has anything to do with gaming at all and Sony pushed it more for it's film division than anything else. It could also be considered part of the failure of Sony this gen by pushing up the cost of the console and delaying it's release.Show me how Blu-Ray has improved gaming beyond uncompressed audio and long movie scenes.
1080pOnly
Hadn't seen your response so sorry for the delay. Here is my counter-counter-response ;).
Now it's time for my counter-counter-counter...
"Sony didn't invent the CD at all however. Sony and Phillips licensed the idea together from it's inventor. So not only did they not invent it, they didn't bring it to gaming first either."
You could say the same for many of the Nintendo innovations and most of the Microsoft innovations. Regardless of where the optical disc idea originated from, ultimately it was Sony and Phillips that created the Compact Disc format together. And more importantly, it was Sony and Phillips that created the CD-ROM format, which was a major innovation for gaming as a whole. Also, NEC and Sega clearly licensed the CD-ROM format from Sony before they entered the gaming industry.
"Correct, my bad - it was the NES Max controller that had them first."
Nice discovery. Still, the rectangular shape of the handles make it look quite uncomfortable to hold. The PlayStation handles were rounded and comfortable to hold, an important evolution for game controller design.
"Granted, but not something Sony designed themselves."
It was Sony that designed the Dual Analog Controller. They did not "license" the dual analog thumb-stick idea from anyone else.
"Not really sure of the point here, DVD's are a good format and and did first appear in a Sony console but are really just an evolution of the Optical Disc."
Considering how even their rivals rely on the DVD-ROM format, I'd say it's a pretty damn important evolution for gaming.
"Actually we are talking about PC. My original post clearly states gaming, not console gaming. It mentions operating systems as well. Sony got something to market first but it was a natural evolution from the PC - Also the PS2 released a year and a half before the XBOX but did not come with the adaptor as standard, unlike the XBOX. It was a much later hardware revision that added it in."
In that case, I already made it clear in my original post that I was talking about "console gaming" specifically. Besides, we could make the same arguments about Nintendo and especially Microsoft. And if you're going to bring up PC gaming, then I can just as easily bring up arcade gaming, which played an even bigger role on console gaming in the past. As for the Xbox, you were criticizing me before about mentioning how Sony introduced built-in force feedback, yet here you are doing the same thing by claiming Microsoft introduced built-in broadband, even though Sony introduced broadband to consoles before it.
"Ok, not really going to argue this as I don't see it as anything worthwhile being brought to gaming."
Maybe not for hardcore gamers, but it means a lot for the casual gaming market.
"Blu-Ray is not a Sony invention at all, in fact it is part of a major conglomeration of manufacturers. It was put in the PS3 not to improve games but to win a format war against it's competitor and is backed by people like Disney and Time Warner. In fact hardly a single company involved in the making of Blu-Ray has anything to do with gaming at all and Sony pushed it more for it's film division than anything else. It could also be considered part of the failure of Sony this gen by pushing up the cost of the console and delaying it's release. Show me how Blu-Ray has improved gaming beyond uncompressed audio and long movie scenes."
Blu-Ray is primarily a Sony innovation. They were the ones leading the development and the ones that released the first prototype. Other companies contributed, but it was ultimately Sony running the show. As for whether it's relevant to gaming, since when is more storage space a bad thing? Higher storage space not only allows for more video and audio, but also more higher-resolution textures and other data relevant to the gameplay. PS3 games like Uncharted 3 and Killzone 3 look a lot better because of all that storage space.
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