Insomniac needs to shut their mouth.

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Runningflame570

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#101 Runningflame570
Member since 2005 • 10388 Posts

Look up what?, I already know Nintendo come up with them first in gaming:|

XenoNinja

Except they didn't, try reading the "Did you know?" section here or wikipedia and while you are at it google "Vectrex analog joystick".

sigh... look up digital and analog some time...

Raoul_Duke_HST

Care to prove me wrong? Nintendo updated the technology some (which was necessary seeing as it hadn't really been used since the 80s) but its still called an "analog stick".

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sonicmj1

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#102 sonicmj1
Member since 2003 • 9130 Posts
[QUOTE="Redmoonxl2"][QUOTE="sonicmj1"]

Going Commando is not the first game with tiny spherical worlds.

The way those worlds are implemented, however, is far more similar to how Super Mario Galaxy handles them than any other version of the small spherical world concept.

Sure, Insomniac is making an assumption here (though they certainly aren't bashing Nintendo, as some claim). But is it really that hard to believe that Nintendo may have been somewhat inspired or influenced by Ratchet and Clank?

SER69

I'd say that any good developer looks at what the competition is doing and draw from those examples, good or bad. However, to say that a game concept like SMG's focus on gravity and small planets wouldn't have came to be without R&C is a bit reaching.

Exactly. Plus there's evidence that proves how it didnt diverted from R&C...

Well, that definitely confirms that Nintendo wasn't thinking much about R&C when they came up with Mario Galaxy. Even if they were, they're taking the concept much farther than Insomniac ventured.

But I can't blame the designer for thinking that there was a relation. He hasn't read all those interviews and stuff.

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Blackbond

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#104 Blackbond
Member since 2005 • 24516 Posts
Well the whole concept was already done in Yoshi's Island when you fight the boss Raphael the Raven.
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Pariah_001

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#105 Pariah_001
Member since 2003 • 4850 Posts

another sony dev thinks they are superior...:?hobbit93

Where in the quote did he say he was superior?

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agni_1

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#106 agni_1
Member since 2004 • 791 Posts

another sony dev thinks they are superior...:?hobbit93

yeah..typical sony behavior

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Pariah_001

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#107 Pariah_001
Member since 2003 • 4850 Posts
Where in the quote did he say he was superior?Pariah_001
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TheJuiceyBar

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#108 TheJuiceyBar
Member since 2007 • 1220 Posts
:lol:, Nintendo is always stealing peoples ideas.
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Fraquelli

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#109 Fraquelli
Member since 2005 • 688 Posts

Ratchet will get a 7.5.

Quote me on this.

Xbox360Fanboy12

take it to system wars bets

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TimeToPartyHard

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#110 TimeToPartyHard
Member since 2004 • 1963 Posts
Insomniac - We wish we could do something as important or revolutionary as Nintendo has continually done.
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TheJuiceyBar

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#111 TheJuiceyBar
Member since 2007 • 1220 Posts
Insomniac - We wish we could do something as important or revolutionary as Nintendo has continually done.TimeToPartyHard
Says the sheep.
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SergeantSnitch

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#112 SergeantSnitch
Member since 2007 • 3692 Posts
another sony dev thinks they are superior...:?hobbit93


Please show me where they come off as thinking that they are superior. Every post you make bro, all you do is hate on Sony.
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jg4xchamp

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#113 jg4xchamp
Member since 2006 • 64054 Posts
:lol:, Nintendo is always stealing peoples ideas.TheJuiceyBar
like what?

also this has actually been done by nintendo before on super mario world yoshies island. with one of the bossees on a spere type planeet. It was on the SNES what like 6-7 years before Ratchet and Clank. Also the sphere concept is something Mario Galaxy takes a lot further than the Ratchet games did. I mean are there some small similarities maybe.

But all in all this isnt something nintendo copied, as much as its something they have tried to do before, but are now translating it in a 3D fashion.
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#114 Xolver
Member since 2005 • 2052 Posts

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

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#115 Foolz3h
Member since 2006 • 23739 Posts

Ratchet will get a 7.5.

Quote me on this.

Xbox360Fanboy12

done.

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Always-Honest

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#116 Always-Honest
Member since 2007 • 11261 Posts
yeah... that was rather dumb
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#117 jg4xchamp
Member since 2006 • 64054 Posts

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

Xolver
um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.
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Fraquelli

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#118 Fraquelli
Member since 2005 • 688 Posts

Dear God Im impressed with the ignorance in this thread.

First of all, since when does an opinion of one employee reflects the opinion of the whole company?

Second he never mentioned that they were superior. I dont see that word in that quote. Since SMG is released after Going Commando its only natural that he made that assumption.He said that he was flaterd that the king of platformers was inspired by their game. Its obvious that he didnt read the interviews.
There is nothing wrong with a developer getting inspired by another game.
Let me tell you n00bs something: every artist, designer, developer gets its inspiration from somewhere.

Hell, take Okami for example, Clover admited that a lot of the game's gameplay elements were inspired by Zelda, but that didnt keep people from calling the game original and innovative.
Just because you borrow an idea from another game doesnt mean that the game is a copycat. It all depends on how you use that idea.

Oh and Insomniac isnt a crappy developer, and their games are surely above average. Spyro was the only platformer to stand up against Crash on the PS, RnC was one of the most succesful platformers on the PS2, and they made the best seeling launch title for the PS3. How was that average?
Hey everyone has their opinion but if you havent even played these games and call them average just because their Sony exclusive then you are in denial.

FANBOYS GET OVER YOURSELVES!

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#119 Xolver
Member since 2005 • 2052 Posts
[QUOTE="Xolver"]

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

jg4xchamp

um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.

The concept of platformers? The didn't invent the concept of platformers if another friggin game came out 2 friggin months afterwards. They were just first to finish. Mario 64 being better or worse than crash has nothing to do with anything.

I don't care about Sales and Scores (well, I do care some for scores), R&C simply is better than Mario, all around.

I can prove to you in about 2 seconds that SMG wouldn't exist if it wasn't for R&C. Yeah, about 2 seconds sounds right. But nah.

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#120 jg4xchamp
Member since 2006 • 64054 Posts

Dear God Im impressed with the ignorance in this thread.

First of all, since when does an opinion of one employee reflects the opinion of the whole company?

Second he never mentioned that they were superior. I dont see that word in that quote. Since SMG is released after Going Commando its only natural that he made that assumption.He said that he was flaterd that the king of platformers was inspired by their game. Its obvious that he didnt read the interviews.
There is nothing wrong with a developer getting inspired by another game.
Let me tell you n00bs something: every artist, designer, developer gets its inspiration from somewhere.

Hell, take Okami for example, Clover admited that a lot of the game's gameplay elements were inspired by Zelda, but that didnt keep people from calling the game original and innovative.
Just because you borrow an idea from another game doesnt mean that the game is a copycat. It all depends on how you use that idea.

Oh and Insomniac isnt a crappy developer, and their games are surely above average. Spyro was the only platformer to stand up against Crash on the PS, RnC was one of the most succesful platformers on the PS2, and they made the best seeling launch title for the PS3. How was that average?
Hey everyone has their opinion but if you havent even played these games and call them average just because their Sony exclusive then you are in denial.

FANBOYS GET OVER YOURSELVES!

Fraquelli
well said he isnt arrogant at all. maybe misinformed. Maybe he really believes that the SMG idea is much closer to going commando than there previous work. but all in all he thought it was cool that a guy like Miyamoto would look to something they did as a coold idea( i mean what dev wouldnt be).

But all in all Insomniac is a great dev, sure i thin kthe comment might be a little misinformed and not true at all. Miyamoto is doing something he has done before but going further with it. But the insomniac guy didnt say anything wrong.
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jg4xchamp

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#121 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"][QUOTE="Xolver"]

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

Xolver

um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.

The concept of platformers? The didn't invent the concept of platformers if another friggin game came out 2 friggin months afterwards. They were just first to finish. Mario 64 being better or worse than crash has nothing to do with anything.

I don't care about Sales and Scores (well, I do care some for scores), R&C simply is better than Mario, all around.

I can prove to you in about 2 seconds that SMG wouldn't exist if it wasn't for R&C. Yeah, about 2 seconds sounds right. But nah.

1- No thats your opinion and you are entitled to it. Personally id take Mario, Banjo, Jak, and DK well before Ratchet.
2- i said the concept of the spheerical world. they did it in super mario world yoshis island. difference it was a 2D game. This time Miyamoto is going a bit further.
3- I never said Mario was the creator of platformers, allthough technically it did make the genre what it is in the 2D era, and from a 3D era standpoint Crash was nothing like Mario. It was still the same 2D type linear gameplay but in 3D grahics. in Mario 64 the worlds were in 3 dimensions and you could just about anywhere on the big maps(unless u fall to your death).
4- dont brag about proving someething in 2 seconds. Prove it. SMG could be made without ratchet, its nothing like the ratchet games, its more like the Mario games. If all u got is going commando, than your whole point is shot. SINCE THIS WHOLE CONCEPT OF SPHERE WORLDS HAS BEEN DONE ON SUPER MARIO WORLD. look at the previous posts, look at the interview that someone listeed. Its nothing new, Nintend has done this allready.
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LordXelNaga

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#122 LordXelNaga
Member since 2005 • 1161 Posts
What's with the idea that Insomniac is Sony? Insomniac has nothing to do with Sony other than make games for their console. It's a completely independent company.
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kingsy_the_one

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#123 kingsy_the_one
Member since 2003 • 4354 Posts

Insomniac can basically say whatever the hell they please. Do you find it impossible that Miyamoto may have gotten some inspiration from elsewhere?

All the greats in any art form get inspiration from somewhere, while I don't necessarily think Miyamoto got it from Ratchet & Clank its a possibility.

Runningflame570

Miyamoto-san had been tinkering with the Spherical Worlds concept for more than half a decade.. Everyone remember the Mario 128 Tech Demo..? You guessed it, spherical world...
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Rev3nger

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#124 Rev3nger
Member since 2006 • 1127 Posts

Yeah, it's Nintendo and that Aristotle guy.

Claiming that he discovered the Earth isn't flat, who does he think he is?

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Xolver

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#125 Xolver
Member since 2005 • 2052 Posts
[QUOTE="Xolver"][QUOTE="jg4xchamp"][QUOTE="Xolver"]

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

jg4xchamp

um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.

The concept of platformers? The didn't invent the concept of platformers if another friggin game came out 2 friggin months afterwards. They were just first to finish. Mario 64 being better or worse than crash has nothing to do with anything.

I don't care about Sales and Scores (well, I do care some for scores), R&C simply is better than Mario, all around.

I can prove to you in about 2 seconds that SMG wouldn't exist if it wasn't for R&C. Yeah, about 2 seconds sounds right. But nah.

1- No thats your opinion and you are entitled to it. Personally id take Mario, Banjo, Jak, and DK well before Ratchet.
2- i said the concept of the spheerical world. they did it in super mario world yoshis island. difference it was a 2D game. This time Miyamoto is going a bit further.
3- I never said Mario was the creator of platformers, allthough technically it did make the genre what it is in the 2D era, and from a 3D era standpoint Crash was nothing like Mario. It was still the same 2D type linear gameplay but in 3D grahics. in Mario 64 the worlds were in 3 dimensions and you could just about anywhere on the big maps(unless u fall to your death).
4- dont brag about proving someething in 2 seconds. Prove it. SMG could be made without ratchet, its nothing like the ratchet games, its more like the Mario games. If all u got is going commando, than your whole point is shot. SINCE THIS WHOLE CONCEPT OF SPHERE WORLDS HAS BEEN DONE ON SUPER MARIO WORLD. look at the previous posts, look at the interview that someone listeed. Its nothing new, Nintend has done this allready.

1. Ratchet > Mario. :|

2. Fair enough? Whenever did I say it stole te concept from R&C?

3. Eh, I meant 3D platformers, don't care about 2D right now as creator = nothing. GTA > PONG. Crash was still there in the 3D era, you can deny its quality however you like, it won't change that.

4.Nope, didn't think about any given concept of R&C. There still wouldn't be a SMG as we know it without R&C though, hehe.

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#126 kingsy_the_one
Member since 2003 • 4354 Posts
[QUOTE="jg4xchamp"][QUOTE="Xolver"][QUOTE="jg4xchamp"][QUOTE="Xolver"]

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

Xolver

um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.

The concept of platformers? The didn't invent the concept of platformers if another friggin game came out 2 friggin months afterwards. They were just first to finish. Mario 64 being better or worse than crash has nothing to do with anything.

I don't care about Sales and Scores (well, I do care some for scores), R&C simply is better than Mario, all around.

I can prove to you in about 2 seconds that SMG wouldn't exist if it wasn't for R&C. Yeah, about 2 seconds sounds right. But nah.

1- No thats your opinion and you are entitled to it. Personally id take Mario, Banjo, Jak, and DK well before Ratchet.
2- i said the concept of the spheerical world. they did it in super mario world yoshis island. difference it was a 2D game. This time Miyamoto is going a bit further.
3- I never said Mario was the creator of platformers, allthough technically it did make the genre what it is in the 2D era, and from a 3D era standpoint Crash was nothing like Mario. It was still the same 2D type linear gameplay but in 3D grahics. in Mario 64 the worlds were in 3 dimensions and you could just about anywhere on the big maps(unless u fall to your death).
4- dont brag about proving someething in 2 seconds. Prove it. SMG could be made without ratchet, its nothing like the ratchet games, its more like the Mario games. If all u got is going commando, than your whole point is shot. SINCE THIS WHOLE CONCEPT OF SPHERE WORLDS HAS BEEN DONE ON SUPER MARIO WORLD. look at the previous posts, look at the interview that someone listeed. Its nothing new, Nintend has done this allready.

1. Ratchet > Mario. :|

2. Fair enough? Whenever did I say it stole te concept from R&C?

3. Eh, I meant 3D platformers, don't care about 2D right now as creator = nothing. GTA > PONG. Crash was still there in the 3D era, you can deny its quality however you like, it won't change that.

4.Nope, didn't think about any given concept of R&C. There still wouldn't be a SMG as we know it without R&C though, hehe.


Champ, just stop.. Arguing with somebody whom is fixed to a belief, wrong or not, doesn't get you anywhere...
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#127 Rev3nger
Member since 2006 • 1127 Posts

1. Ratchet > Mario. :|

2. Fair enough? Whenever did I say it stole te concept from R&C?

3. Eh, I meant 3D platformers, don't care about 2D right now as creator = nothing. GTA > PONG. Crash was still there in the 3D era, you can deny its quality however you like, it won't change that.

4.Nope, didn't think about any given concept of R&C. There still wouldn't be a SMG as we know it without R&C though, hehe.

Xolver

1. Mario > Ratchet :| See, I can do it too.

2. Whatever.

3. Even if Crash was out only 2 months later, Mario 64 was much more of a 3D experience that Crash. Mario 64 wasn't groundbreaking simply because it was in 3D, it was groundbreaking because of how that 3D world was presented. Anyone could have made a 3D game like Crash, but very few could have made a game like Mario 64. That's why Mario 64 was much more groundbreaking than Crash, and the title of revolutioner of the 3D gaming would have been Mario's even if it had came 2 months after Crash.

4. Are you going to say why or are you going to continue being 10-year oldish and say "I know I'm right but I'm not saying why, lalalalala!". You'll lose what few credibility you still have.

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sainraja

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#128 sainraja
Member since 2006 • 1956 Posts

Insomniac was not being negative with Super Mario Galaxy. The real problem with that quote is how arrogant it shows Insomniac (or at least that man representing them) really is. Just because Mario Galaxy uses sphere worlds, they instantly assume they got the idea from Ratchet and Clank?

No, they are not saying anybody copies them. They are actually flattered, but they don't have any evidence that R&C inspired Mario. Let alone the fact Miyamoto has been playing with sphere concepts ever since "Mario 128", which was what? 4... 5 years ago? It's just arrogance -- nothing more, nothing less.

Apathetic-Irony

His quote is being taken out of context, he said he would like to THINK that Miyamoto was inspired by their game. He did not say they were.

And besides, like some other people have said, why do some people here find the concept of Miyamoto being inspired by another developer impossible? I mean seriously.

[QUOTE="Xolver"][QUOTE="jg4xchamp"][QUOTE="Xolver"]

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

jg4xchamp

um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.

The concept of platformers? The didn't invent the concept of platformers if another friggin game came out 2 friggin months afterwards. They were just first to finish. Mario 64 being better or worse than crash has nothing to do with anything.

I don't care about Sales and Scores (well, I do care some for scores), R&C simply is better than Mario, all around.

I can prove to you in about 2 seconds that SMG wouldn't exist if it wasn't for R&C. Yeah, about 2 seconds sounds right. But nah.

1- No thats your opinion and you are entitled to it. Personally id take Mario, Banjo, Jak, and DK well before Ratchet.
2- i said the concept of the spheerical world. they did it in super mario world yoshis island. difference it was a 2D game. This time Miyamoto is going a bit further.
3- I never said Mario was the creator of platformers, allthough technically it did make the genre what it is in the 2D era, and from a 3D era standpoint Crash was nothing like Mario. It was still the same 2D type linear gameplay but in 3D grahics. in Mario 64 the worlds were in 3 dimensions and you could just about anywhere on the big maps(unless u fall to your death).
4- dont brag about proving someething in 2 seconds. Prove it. SMG could be made without ratchet, its nothing like the ratchet games, its more like the Mario games. If all u got is going commando, than your whole point is shot. SINCE THIS WHOLE CONCEPT OF SPHERE WORLDS HAS BEEN DONE ON SUPER MARIO WORLD. look at the previous posts, look at the interview that someone listeed. Its nothing new, Nintend has done this allready.

And the stuff you just said ISN'T your opinion? You're not going to win any arguments here using your opinion. Ratchet and Clank is just as good as the others. The only reason I think you are playing it down is because you feel offended somehow over what Insomniac said of your favorite developer.

You seriously have to like how sites like Kotaku and Destructoid, like to create drama over the internet. Are they journalists or drama queens?

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danielsmith2020

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#129 danielsmith2020
Member since 2003 • 2244 Posts
[QUOTE="Xolver"]

1. Ratchet > Mario. :|

2. Fair enough? Whenever did I say it stole te concept from R&C?

3. Eh, I meant 3D platformers, don't care about 2D right now as creator = nothing. GTA > PONG. Crash was still there in the 3D era, you can deny its quality however you like, it won't change that.

4.Nope, didn't think about any given concept of R&C. There still wouldn't be a SMG as we know it without R&C though, hehe.

Rev3nger

1. Mario > Ratchet :| See, I can do it too.

2. Whatever.

3. Even if Crash was out only 2 months later, Mario 64 was much more of a 3D experience that Crash. Mario 64 wasn't groundbreaking simply because it was in 3D, it was groundbreaking because of how that 3D world was presented. Anyone could have made a 3D game like Crash, but very few could have made a game like Mario 64. That's why Mario 64 was much more groundbreaking than Crash, and the title of revolutioner of the 3D gaming would have been Mario's even if it had came 2 months after Crash.

4. Are you going to say why or are you going to continue being 10-year oldish and say "I know I'm right but I'm not saying why, lalalalala!". You'll lose what few credibility you still have.

Ummm crash wasn't made by insomniac, it was made by naughty dog....

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tonythestudent

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#130 tonythestudent
Member since 2004 • 2592 Posts

Nintendo copies Sony again. First motion control and now this.DaysAirlines

I see you still believe yourself to be funny.

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ChiChiMonKilla

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#131 ChiChiMonKilla
Member since 2007 • 2339 Posts
After playing the R&C demo on the ps3 insomniac can say whatever they want they are the best right now as far as platformers. I feel sorry for nintendo all the great devs they have and they have to make games on the wii.
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Gaara79

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#132 Gaara79
Member since 2005 • 4476 Posts

Yeah Nintendo could not possibly have gotten their ideas for spherical worlds in SMG anywhere else. Oh wait,

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sainraja

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#133 sainraja
Member since 2006 • 1956 Posts

Yeah Nintendo could not possibly have gotten their ideas for spherical worlds in SMG anywhere else. Oh wait,

Photo Sharing and Video Hosting at Photobucket

Gaara79

I don't think he was saying that Nintendo was inspired by the shape they used for the planets. You know they weren't.

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JocktheMotie

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#134 JocktheMotie
Member since 2007 • 660 Posts
Uh-oh, someone just attacked Miyamoto for being the hack with no new ideas that he is. Poor Insomniac.
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OGTiago

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#135 OGTiago
Member since 2005 • 6546 Posts

There's evidence all around us I think, of certain games that have borrowed from Ratchet and Clank. One that we're even extremely flattered by is Super Mario Galaxy, with their spherical worlds; we did spherical worlds in Going Commando, and Up Your Arsenal. It would be amazing to think that Miyamoto-san thought that was so cool that he wanted to incorporate it into Mario Galaxy. Granted, he's doing it in a different way, but it's still a spherical world, so it's flattering to see those sorts of things.

SO STUPID. No... just no. You know what I got to say from that? They borrowed from Super Mario 64 and it's whole 3D thing.

FlawlessSeasons

There's always arrogance when linked to Sony

╔╗╔═╦╗
║╚╣║║╚╗
╚═╩═╩═╝

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FireEmblem_Man

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#136 FireEmblem_Man
Member since 2004 • 20385 Posts

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Xolver

Crash had a 3D presantation but the whole game wasn't truely 3D movement and Crash isn't the highest rated game neither!

The first Crash game got a 6.8 while SM64 scored a 9.4 here in gamespot!

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kniveshurt18

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#137 kniveshurt18
Member since 2005 • 1506 Posts
Uh-oh, someone just attacked Miyamoto for being the hack with no new ideas that he is. Poor Insomniac. JocktheMotie
Nobody attacked anybody. Sheep are just taking things out of context and blowing them out of proportion, because, heaven forbid a developer has wishful thinking that the almighty and untouchable Miyamoto may have been slightly influenced by how a similar concept was pulled off in their game.
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jg4xchamp

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#138 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="Apathetic-Irony"]

Insomniac was not being negative with Super Mario Galaxy. The real problem with that quote is how arrogant it shows Insomniac (or at least that man representing them) really is. Just because Mario Galaxy uses sphere worlds, they instantly assume they got the idea from Ratchet and Clank?

No, they are not saying anybody copies them. They are actually flattered, but they don't have any evidence that R&C inspired Mario. Let alone the fact Miyamoto has been playing with sphere concepts ever since "Mario 128", which was what? 4... 5 years ago? It's just arrogance -- nothing more, nothing less.

sainraja

His quote is being taken out of context, he said he would like to THINK that Miyamoto was inspired by their game. He did not say they were.

And besides, like some other people have said, why do some people here find the concept of Miyamoto being inspired by another developer impossible? I mean seriously.

[QUOTE="Xolver"][QUOTE="jg4xchamp"][QUOTE="Xolver"]

Doesn't matter, Ratchet was and always will be better than Mario. Sales number do say otherwise, though, I'll admit.

As for inventing the genre, what about Crash Bandicoot? It came out 2 months after Mario. Since I doubt good PS1 games can be created, published, and released in 2 months, I doubt Mario "invented" 3D platforming, it was just the first to be there.

Oh, and stop saying things like "the world is round" and things like that. Using a spherical area like in R&C and Spore is way different from just "being" in a planet like in GTA. GTA is on a round planet, but can you feel it? Just the same, if no Mario game has used spherical worlds, it probably just "borrowed" the idea from another game, be it R&C or not.

By the way, I'm sure SMG wouldn't be SMG without R&C. I'm not talking specifically about the gravity or spherical worlds, but just the same, I assure you, there wouldn't be SMG in the same for if it wasn't for R&C.

jg4xchamp

um how many times this need to be stated. the concept was first done by nintendo with super mario world. that whole sperical worlds idea has been done in 2D. now there is just a whole nother dimension for them to work with.

And Sales and Scores(gamerankings average or metacritic average say Mario Sunshine was just right there with ratchet).

Mario 64 was way better than Crash i dont think thats even a contest. SMGs whole concept is nothing like Ratchet. Mario Galaxy is done more like Mario 64 or Sunshine than anything ratcheet did. Ratchets a good series, but No Miyamoto didnt steal or copy anything from insomniac, if anything he took a previous idea and is going deeper and more detailed with it.

The concept of platformers? The didn't invent the concept of platformers if another friggin game came out 2 friggin months afterwards. They were just first to finish. Mario 64 being better or worse than crash has nothing to do with anything.

I don't care about Sales and Scores (well, I do care some for scores), R&C simply is better than Mario, all around.

I can prove to you in about 2 seconds that SMG wouldn't exist if it wasn't for R&C. Yeah, about 2 seconds sounds right. But nah.

1- No thats your opinion and you are entitled to it. Personally id take Mario, Banjo, Jak, and DK well before Ratchet.
2- i said the concept of the spheerical world. they did it in super mario world yoshis island. difference it was a 2D game. This time Miyamoto is going a bit further.
3- I never said Mario was the creator of platformers, allthough technically it did make the genre what it is in the 2D era, and from a 3D era standpoint Crash was nothing like Mario. It was still the same 2D type linear gameplay but in 3D grahics. in Mario 64 the worlds were in 3 dimensions and you could just about anywhere on the big maps(unless u fall to your death).
4- dont brag about proving someething in 2 seconds. Prove it. SMG could be made without ratchet, its nothing like the ratchet games, its more like the Mario games. If all u got is going commando, than your whole point is shot. SINCE THIS WHOLE CONCEPT OF SPHERE WORLDS HAS BEEN DONE ON SUPER MARIO WORLD. look at the previous posts, look at the interview that someone listeed. Its nothing new, Nintend has done this allready.

And the stuff you just said ISN'T your opinion? You're not going to win any arguments here using your opinion. Ratchet and Clank is just as good as the others. The only reason I think you are playing it down is because you feel offended somehow over what Insomniac said of your favorite developer.

You seriously have to like how sites like Kotaku and Destructoid, like to create drama over the internet. Are they journalists or drama queens?

did i say insomniac or ratchet sucks no. in fact i think they are good games. We were arguing the cred of that statement. Lets get real its not like its something nintendo hasnt done before.

Mario 64 was completely different from what crash was from a platformer standpoint.

And hhe claims smg would not be made without ratchet, andi want him to back it up.

The only opinion i had was line 1. So please get your own facts straight.
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Shawtymann

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#139 Shawtymann
Member since 2006 • 2561 Posts
Insomniac didnt even say anything bad about Mario, they said they think its cool. and its obvious that they were inspired by Mario. what platformer hasnt??
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DireToad

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#140 DireToad
Member since 2006 • 3948 Posts
This thread is mind-boggling.

Nothing bad was said about Nintendo or SMG.
Why the hell is everyone going rampant?
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Videodogg

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#141 Videodogg
Member since 2002 • 12611 Posts
Actually, as i recall, didnt Sonic the Hedgehog have spherical bonus levels where he ran around collecting coins?
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river_rat3117

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#142 river_rat3117
Member since 2003 • 3474 Posts

There's evidence all around us I think, of certain games that have borrowed from Ratchet and Clank. One that we're even extremely flattered by is Super Mario Galaxy, with their spherical worlds; we did spherical worlds in Going Commando, and Up Your Arsenal. It would be amazing to think that Miyamoto-san thought that was so cool that he wanted to incorporate it into Mario Galaxy. Granted, he's doing it in a different way, but it's still a spherical world, so it's flattering to see those sorts of things.

SO STUPID. No... just no. You know what I got to say from that? They borrowed from Super Mario 64 and it's whole 3D thing.

FlawlessSeasons
so no they are not saying they did, they think it WOULD be cool if they did. fanboys, why do you read eveything like its a bad thing.
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deactivated-5dd711115e664

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#143 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

There's evidence all around us I think, of certain games that have borrowed from Ratchet and Clank. One that we're even extremely flattered by is Super Mario Galaxy, with their spherical worlds; we did spherical worlds in Going Commando, and Up Your Arsenal. It would be amazing to think that Miyamoto-san thought that was so cool that he wanted to incorporate it into Mario Galaxy. Granted, he's doing it in a different way, but it's still a spherical world, so it's flattering to see those sorts of things.

SO STUPID. No... just no. You know what I got to say from that? They borrowed from Super Mario 64 and it's whole 3D thing.

FlawlessSeasons

YOu know what I think is stupid? Your arguement that Mario Galazy didn't borrow from Ratchet and CLank based on no reason other than Nintendo made the first 3D platformer? That's like saying my neighbour didn't steal my idea for which car to buy because I planted trees after he did.

Insomniac is telling the truth. Ratchet and Clank did the small, spherical world thing first. Get over it.

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Jenova_Flare

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#144 Jenova_Flare
Member since 2007 • 1364 Posts

[QUOTE="batistafan99"]lol it's like they invented the idea of a sphere. it's called Super Mario Galaxy, do they want square shaped planets?thriteenthmonke

Actually I believe that they do have those, and they have doughnut shaped planets too!!!! :o

That's Halo innit?

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Xolver

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#145 Xolver
Member since 2005 • 2052 Posts
[QUOTE="Xolver"]

1. Ratchet > Mario. :|

2. Fair enough? Whenever did I say it stole te concept from R&C?

3. Eh, I meant 3D platformers, don't care about 2D right now as creator = nothing. GTA > PONG. Crash was still there in the 3D era, you can deny its quality however you like, it won't change that.

4.Nope, didn't think about any given concept of R&C. There still wouldn't be a SMG as we know it without R&C though, hehe.

Rev3nger

1. Mario > Ratchet :| See, I can do it too.

2. Whatever.

3. Even if Crash was out only 2 months later, Mario 64 was much more of a 3D experience that Crash. Mario 64 wasn't groundbreaking simply because it was in 3D, it was groundbreaking because of how that 3D world was presented. Anyone could have made a 3D game like Crash, but very few could have made a game like Mario 64. That's why Mario 64 was much more groundbreaking than Crash, and the title of revolutioner of the 3D gaming would have been Mario's even if it had came 2 months after Crash.

4. Are you going to say why or are you going to continue being 10-year oldish and say "I know I'm right but I'm not saying why, lalalalala!". You'll lose what few credibility you still have.

Alright, so it's like this.

Simple rules of the universe dictate that SMG wouldn't be SMG if it wasn't for R&C, or any other game (before SMG), for that matter.

I admit, took me more than 2 secs. :(

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Wanderer5

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#146 Wanderer5
Member since 2006 • 25727 Posts
[QUOTE="FlawlessSeasons"]

There's evidence all around us I think, of certain games that have borrowed from Ratchet and Clank. One that we're even extremely flattered by is Super Mario Galaxy, with their spherical worlds; we did spherical worlds in Going Commando, and Up Your Arsenal. It would be amazing to think that Miyamoto-san thought that was so cool that he wanted to incorporate it into Mario Galaxy. Granted, he's doing it in a different way, but it's still a spherical world, so it's flattering to see those sorts of things.

SO STUPID. No... just no. You know what I got to say from that? They borrowed from Super Mario 64 and it's whole 3D thing.

ZIMdoom

YOu know what I think is stupid? Your arguement that Mario Galazy didn't borrow from Ratchet and CLank based on no reason other than Nintendo made the first 3D platformer? That's like saying my neighbour didn't steal my idea for which car to buy because I planted trees after he did.

Insomniac is telling the truth. Ratchet and Clank did the small, spherical world thing first. Get over it.

That doesn't seem to be R&C.

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Velric

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#147 Velric
Member since 2003 • 3842 Posts
I've been saying this about Mario Galaxy since the first pics were released. I think Nintendo recognizes that the Ratchet series and the Jak series have been the center of platforming for a while now and that they have brought some great ideas with them. Insomniac is not being full of themselves and they have all the right in the world to say what they did. There is nothing derogatory in there about Nintendo or Miyamoto. All of you are blowing this way out of proportion.
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XBebop

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#148 XBebop
Member since 2003 • 1414 Posts

Insomniac was not being negative with Super Mario Galaxy. The real problem with that quote is how arrogant it shows Insomniac (or at least that man representing them) really is. Just because Mario Galaxy uses sphere worlds, they instantly assume they got the idea from Ratchet and Clank?

No, they are not saying anybody copies them. They are actually flattered, but they don't have any evidence that R&C inspired Mario. Let alone the fact Miyamoto has been playing with sphere concepts ever since "Mario 128", which was what? 4... 5 years ago? It's just arrogance -- nothing more, nothing less.

Apathetic-Irony

This man speaks the truth!

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Dreams-Visions

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#149 Dreams-Visions
Member since 2006 • 26578 Posts
:lol: Insomniac failed.
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XanderZane

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#150 XanderZane
Member since 2006 • 5174 Posts

There's evidence all around us I think, of certain games that have borrowed from Ratchet and Clank. One that we're even extremely flattered by is Super Mario Galaxy, with their spherical worlds; we did spherical worlds in Going Commando, and Up Your Arsenal. It would be amazing to think that Miyamoto-san thought that was so cool that he wanted to incorporate it into Mario Galaxy. Granted, he's doing it in a different way, but it's still a spherical world, so it's flattering to see those sorts of things.

SO STUPID. No... just no. You know what I got to say from that? They borrowed from Super Mario 64 and it's whole 3D thing.

FlawlessSeasons

Yeah I agree. Nintendo started the 3D Platforming style games before Insomniac was even a company. There would be no Ratch & Clank if it wasn't for Nintendo and their innovative ideas in gaming. It's really a 2 way street. Game companies have been using ideas from other game companies for years. How many closes of Pacman were made back in the late 70's early 80's? Ratchet & Clank borrowed most of their ideas from other games as well. No doubt about that.