[QUOTE="N7v1K0"]
This "ME2 ain't RPG" argument is one of the stupidest I've ever seen. *sigh*
Just cos a game does something slightly different than the rest of its genre, doesn't mean it gets kicked out of that genre.
haberman13
Really? So Halo becomes a dice rolling game instead of a shooter and its still a shooter?
ME1 was effectively a dice roller, cleverly masked ala Oblivion.... ME2 was a straight shooter.
Either ME2 is a failure RPG, or a decent (if not overly simple) shooter.
Lets be honest, ducking behind halfwalls is NOT fun ... I understand why the console games are developed this way, because controllers are too frustrating to actually aim with ... but come on.
What do you mean "ME1 was a dice-roller"? Its combat is technically the same as ME2. It's not turn-based and guess what, you still take cover behind crates half the time if you wanna live.
As for dialogues - they're still there. Powers - still there. Inventory - still there but in a simplified form. Consequences from your actions - still there.
I don't think there's any shooter that can offer you all that, meaning, wow! ME2 is an RPG :roll:
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