Is Mass Effect 2 the greatsest RPG of all time?

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Heil68

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#401 Heil68
Member since 2004 • 60831 Posts
[QUOTE="Heil68"][QUOTE="Postal_Guy"]

No

the bit I played of it bored me to tears (as did the first one)

Gothic 2 takes that crown for me

110million
I have always wanted to try that series and 2 is cheap on Steam, might have to check that out.

I consider myself able to try old games pretty well, I played lots of older titles only recently but Gothic 1 and 2 feel pretty unplayable these days, graphically quite poor (I mean lots of games are, but some still age alright) and combat and such is bleh as well. I know at least one other person who thinks Gothic 2 is the best RPG, but I could never get into them.

Vandal is playing 4 and he says it's mediocre, so I don't know if I'll even play that one.
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190586385885857957282413308806

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#402 190586385885857957282413308806
Member since 2002 • 13084 Posts
[QUOTE="Heil68"][QUOTE="Postal_Guy"]

No

the bit I played of it bored me to tears (as did the first one)

Gothic 2 takes that crown for me

I have always wanted to try that series and 2 is cheap on Steam, might have to check that out.

If you complain about not being able to play New Vegas because reviewers say it crashes (played 119 hours, no crashes) stay FAAAAAAAR away from the Gothic games. Gothic 2 is the most stable however. May want to check out Risen. It's the most stable game PB have made but it isn't as good as Gothic 2.
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Senor_Kami

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#403 Senor_Kami
Member since 2008 • 8529 Posts
They drastically reduced or flat out got rid of so many things that I consider to be staples of a RPG that I can't call it the best RPG.
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110million

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#404 110million
Member since 2008 • 14910 Posts
[QUOTE="Heil68"][QUOTE="110million"][QUOTE="Heil68"] I have always wanted to try that series and 2 is cheap on Steam, might have to check that out.

I consider myself able to try old games pretty well, I played lots of older titles only recently but Gothic 1 and 2 feel pretty unplayable these days, graphically quite poor (I mean lots of games are, but some still age alright) and combat and such is bleh as well. I know at least one other person who thinks Gothic 2 is the best RPG, but I could never get into them.

Vandal is playing 4 and he says it's mediocre, so I don't know if I'll even play that one.

4 and 3 are pretty awful, the only game I enjoyed from the developer is Risen, so you should check that out if you want to see what the games are like, its pretty fun I guess. Combat goes from everything kills you, to you being an untouchable god in the span of about 4 hours at one point, but its fine. It has a certain charm.
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The_RedLion

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#405 The_RedLion
Member since 2009 • 1942 Posts

It's better than any other RPG released this gen, that for sure.

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foxhound_fox

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#406 foxhound_fox
Member since 2005 • 98532 Posts

It's better than any other RPG released this gen, that for sure.

The_RedLion


Someone hasn't played New Vegas... or Eschalon...

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190586385885857957282413308806

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#407 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="The_RedLion"]

It's better than any other RPG released this gen, that for sure.

foxhound_fox


Someone hasn't played New Vegas... or Eschalon...

Or The Witcher or Mask of the Betrayer

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The_RedLion

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#408 The_RedLion
Member since 2009 • 1942 Posts

[QUOTE="The_RedLion"]

It's better than any other RPG released this gen, that for sure.

foxhound_fox


Someone hasn't played New Vegas... or Eschalon...

Or maybeI have a different opinion. Madness, I know.

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foxhound_fox

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#409 foxhound_fox
Member since 2005 • 98532 Posts

Or maybeI have a different opinion. Madness, I know.

The_RedLion


You can have an opinion... but that doesn't make it right.

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The_RedLion

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#410 The_RedLion
Member since 2009 • 1942 Posts

[QUOTE="The_RedLion"]


Or maybeI have a different opinion. Madness, I know.


foxhound_fox


You can have an opinion... but that doesn't make it right.

Any opinion about "the best game" isn't right or wrong, that's very obvious.

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dreman999

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#411 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"][QUOTE="skrat_01"]Pressure and tension, makes the player actually feel like they have something to lose. Which I honestly wish ME2 did more frequently, at least putting the player on a knifes edge and punishing them. Personally I never felt threatened and never tested - finished with every positive outcome without really trying, just following the appropriate path. Which while rewarding that it all went to an ideal plan, was a bit dull compared to RPGs or games where a sort of sacrifice is necessary, and more outcomes are weighed on the player. Hell, I might be a bit of a masochist but too many games don't want to really mess with the player (which I'd say is a reason that so many 'tough unforgiving' games like Demon's Souls and Super Meat Boy are receiving extra doses of attention. /ramble.skrat_01

Not even the first time you did the suicide mission? Or the first time you did virmire in ME1? Those mission had me on pins and neddles the first time doing them.

Oh on virmire I did, and I was fuming at my own decision because ashley survived - I disliked her despite the other chap being a dull pile of bricks from what I could tell. But nope, not in the suicide mission.

But I liked that, the game proved to me my decisions had weight and consequence - same with Wrex.
This did happen a few times in ME2 - just not nearly at the level of this, which was a shame; the most interesting one being the Geth choice had absolutely no visible result (set aside from ME3 apparently from what I could tell).

I thought the way the narrative came together was all a bit of a mess. Recruiting individuals, who sit in their own spaces, not a single sense of camaraderie at all - Shepard is never in danger or saved, trust of the team is never put to the east (as far as story development goes this was a fundamental failure) - back on track - I really didn't.

I simply chose the right options, did all the upgrades and everyone lived - I admit it was a bit of a tense final cut scene (I had convinced myself that the game was going torip something away from me sooner or later) but nothing happened.

Which was pleasing, in a hooray I won sense, but not the least bit pleasing that the game had challenged me to the extent where I thought I had gotten the better of it, only for it to pull the carpet from under my feet. Which really was a shame, I almost wish I had made more mistakes even.

That being said quite a few people found the finales outcomes to be a bit too arbitrary, which I can see - a friend of mine is still grieving over Mordins death.

True, the team was never stressed. They never left their rooms.(Bioware needs to learn to use hallway scenes.) But the story was about preparing and more personal team building. They took more time to look at the universe then focusing on the main story. ME2 story is not bad to me, just different.

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foxhound_fox

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#412 foxhound_fox
Member since 2005 • 98532 Posts

Any opinion about "the best game" isn't right or wrong, that's very obvious.

The_RedLion


That is different. Saying ME2 is the best RPG this gen is like saying Halo: Reach is the best platformer this generation.

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The_RedLion

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#413 The_RedLion
Member since 2009 • 1942 Posts

[QUOTE="The_RedLion"]

Any opinion about "the best game" isn't right or wrong, that's very obvious.

foxhound_fox


That is different. Saying ME2 is the best RPG this gen is like saying Halo: Reach is the best platformer this generation.

There's not an official defintion of what is a RPG to make it right or wrong. Most of the industry consider it a RPG (see the many Best RPG of 2010 awards and nominations), no one I know of consider Halo Reach a platformer. The only think you can use to tell me I'm wrong is your opinion, and I consider mine more important (nothing personal :P )

If you think it's not a RPG, that's your problem, not mine. I still think it's the best RPG. :)

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dreman999

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#414 dreman999
Member since 2004 • 11514 Posts

Its the best game this generation for sure and if bioware never created the genius of KOTOR I might be agreeing that Mass Effect 1 and 2 are the best RPGs ive ever played. Japan isnt on the map anymore but I will say that FF2 snes and Crono Trigger are in my top 5.

TheEroica
Bah, Kotor is a broken game with a good twist. If you want to play biowares greatest game, play Bulder's Gate 2.
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#415 dreman999
Member since 2004 • 11514 Posts

[QUOTE="The_RedLion"]

Any opinion about "the best game" isn't right or wrong, that's very obvious.

foxhound_fox


That is different. Saying ME2 is the best RPG this gen is like saying Halo: Reach is the best platformer this generation.

Some people like stable story based rpgs with no plot changes and plays like a tps, others like glichy open ended with limited character roleplaying and plays like a fps. Madness, I'm sure.

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HaLoMaStErJT

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#416 HaLoMaStErJT
Member since 2008 • 1380 Posts

ME2 as an rpg? Absolutely not. Its one of my favorite games this year, but compared to games like fallout, the witcher, oblivion, ff, its not much of an rpg.

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190586385885857957282413308806

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#417 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="foxhound_fox"]

[QUOTE="The_RedLion"]

Any opinion about "the best game" isn't right or wrong, that's very obvious.

dreman999


That is different. Saying ME2 is the best RPG this gen is like saying Halo: Reach is the best platformer this generation.

Some people like stable story based rpgs with no plot changes and plays like a tps, others like glichy open ended with limited character roleplaying and plays like a fps. Madness, I'm sure.

Limited character roleplaying? are you talking about ME2 again?

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foxhound_fox

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#418 foxhound_fox
Member since 2005 • 98532 Posts

Some people like stable story based rpgs with no plot changes and plays like a tps, others like glichy open ended with limited character roleplaying and plays like a fps. Madness, I'm sure.

dreman999


The fact the plot doesn't change pretty much negates it being a RPG... but that's just what I've come to expect from the "role-playing" genre over the years. I also love this new neologism "character role-playing," as if choosing a couple different dialogue options actually has a relevance to being able to "role-play" a character.

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dreman999

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#419 dreman999
Member since 2004 • 11514 Posts

ME2 as an rpg? Absolutely not. Its one of my favorite games this year, but compared to games like fallout, the witcher, oblivion, ff, its not much of an rpg.

HaLoMaStErJT
......Wait a second......Your saying Final Fantasy is more of an rpg than ME2? :lol:
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GeneralShowzer

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#420 GeneralShowzer
Member since 2010 • 11598 Posts
Even the level layout on ME2 was like a shooter. For example the areas where you shoot and fight are all covered in crates, and separated by loading screens, from the towns for example. And when you finish the level, then you get a fixed experience and a reward gun for example.
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#421 The_RedLion
Member since 2009 • 1942 Posts
[QUOTE="dreman999"][QUOTE="HaLoMaStErJT"]

ME2 as an rpg? Absolutely not. Its one of my favorite games this year, but compared to games like fallout, the witcher, oblivion, ff, its not much of an rpg.

......Wait a second......Your saying Final Fantasy is more of an rpg than ME2? :lol:

Lol, FFXIII is just press the stick forward through corridors and select auto-attack in battles :P
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foxhound_fox

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#422 foxhound_fox
Member since 2005 • 98532 Posts

......Wait a second......Your saying Final Fantasy is more of an rpg than ME2? :lol:dreman999

There are tons of Final Fantasy's with far more character customization than either ME game. The only thing JRPG's are missing is the interaction with those characters in the world around them, and the effect they have upon it. They might be linear, but they have a ton more RPG elements than either ME games.

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Espada12

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#423 Espada12
Member since 2008 • 23247 Posts

Nah, I liked D2 alot more.

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190586385885857957282413308806

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#424 190586385885857957282413308806
Member since 2002 • 13084 Posts
Most of the industry consider it a RPG (see the many Best RPG of 2010 awards and nominationsThe_RedLion
Most of the industry is to lazy to classify the genre and most of them aren't fans of RPGto begin with, that's how you get reviews for games like Alpha Protocol on PC cut and pasted from the console version which is far buggier and you have reviewers complaining that stats dictate aiming to reviewers complaining that they are running into too many random encounters in NWN 2 SOZ when they dont make a balances team like the manual and hint screens advise. So when reviewers start marking games for having too many RPG elements and start giving games with less RPG elements high scores, I think they are a very poor source to fall back on. I can create a site and review Mario Kart Wii as a better racing sim because it's easier...just because a person from a website says something doesn't make it true also.
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haberman13

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#425 haberman13
Member since 2003 • 2414 Posts

Why don't people understand that reviews and popular opinion mean NOTHING? You know that Brittney Spears and Justin Bieber are considered musicians right? But are they?

Especially in a society where being stupid rules the day, to base your classification on a standard espoused by the dumb is shortsighted.

ME2 is a failure of an RPG, failure of a shooter, failure of a story continuation and winner of "cool". It does nothing well, except camera placement in cutscenes and VO work.

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dreman999

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#426 dreman999
Member since 2004 • 11514 Posts
Even the level layout on ME2 was like a shooter. For example the areas where you shoot and fight are all covered in crates, and separated by loading screens, from the towns for example. And when you finish the level, then you get a fixed experience and a reward gun for example.GeneralShowzer
That was the same thing for ME1.
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Heil68

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#427 Heil68
Member since 2004 • 60831 Posts

Why don't people understand that reviews and popular opinion mean NOTHING? You know that Brittney Spears and Justin Bieber are considered musicians right? But are they?

Especially in a society where being stupid rules the day, to base your classification on a standard espoused by the dumb is shortsighted.

ME2 is a failure of an RPG, failure of a shooter, failure of a story continuation and winner of "cool". It does nothing well, except camera placement in cutscenes and VO work.

haberman13
Thanks for that *opinion* and telling us what we should think of the games we play. I'm sure you enjoy that just as much as we are now. I guess your opinion is the only one that matters and the one we should live by and base our purchases off of. :roll:
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110million

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#428 110million
Member since 2008 • 14910 Posts

[QUOTE="dreman999"] ......Wait a second......Your saying Final Fantasy is more of an rpg than ME2? :lol:foxhound_fox


There are tons of Final Fantasy's with far more character customization than either ME game. The only thing JRPG's are missing is the interaction with those characters in the world around them, and the effect they have upon it. They might be linear, but they have a ton more RPG elements than either ME games.

Yes, each FF had some customization system. Some RPGs go for linear plot and more character development, some go for open-ness and deep character creation, etc. FFs are the more linear type, but that type of RPG has proven itself, as well, an RPG. ME2 doesn't really fall under any of the categories.

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dreman999

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#429 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"] ......Wait a second......Your saying Final Fantasy is more of an rpg than ME2? :lol:foxhound_fox


There are tons of Final Fantasy's with far more character customization than either ME game. The only thing JRPG's are missing is the interaction with those characters in the world around them, and the effect they have upon it. They might be linear, but they have a ton more RPG elements than either ME games.

Only FF3, FF5, some of FF7 and some of FF8. most are straight line leveling.

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110million

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#430 110million
Member since 2008 • 14910 Posts

[QUOTE="foxhound_fox"]

[QUOTE="dreman999"] ......Wait a second......Your saying Final Fantasy is more of an rpg than ME2? :lol:dreman999


There are tons of Final Fantasy's with far more character customization than either ME game. The only thing JRPG's are missing is the interaction with those characters in the world around them, and the effect they have upon it. They might be linear, but they have a ton more RPG elements than either ME games.

Only FF3, FF5, some of FF7 and some of FF8. most are straight line leveling.

FF2 was certainly not straight line leveling, it was a technique that some WRPGs (like Oblivion) now use today. FFs may have linear leveling, but its not about leveling, its about character customization, and FF7's materia system, FF8's junctions, FF9's weapon abilities, FF12's licences and gambits, they all change how each character progresses and you can customize them as much as you want, this kind of customization is not found in either ME.

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taterfrickintot

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#431 taterfrickintot
Member since 2008 • 2851 Posts

ME2 isnt a real rpg, so no. i LOVE ME2 though, as you can see from my sig. my favorite RPG would actually be runescape *applies flame retardent spray*

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#432 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"]

[QUOTE="foxhound_fox"]
There are tons of Final Fantasy's with far more character customization than either ME game. The only thing JRPG's are missing is the interaction with those characters in the world around them, and the effect they have upon it. They might be linear, but they have a ton more RPG elements than either ME games.

110million

Only FF3, FF5, some of FF7 and some of FF8. most are straight line leveling.

FF2 was certainly not straight line leveling, it was a technique that some WRPGs (like Oblivion) now use today. FFs may have linear leveling, but its not about leveling, its about character customization, and FF7's materia system, FF8's junctions, FF9's weapon abilities, FF12's licences and gambits, they all change how each character progresses and you can customize them as much as you want, this kind of customization is not found in either ME.

FF2 is broken. It's just a giant grind quest. And don't start with customization. Only ff5, ff7, and ff8 did it right. FF 9 was just ability staking and collecting. FF12 limiter "magic only works but no skills work" lazy no balance, no diversity, thrown on my lap system was so bad it made me quit the game. Follout is the Way to do an open system for customization. Plus, you forget world and story interaction which ff has little of. Just talking to npc's and some mini games. So no FF is not more of an rpg than ME2.

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#433 dreman999
Member since 2004 • 11514 Posts
[QUOTE="haberman13"]

Why don't people understand that reviews and popular opinion mean NOTHING? You know that Brittney Spears and Justin Bieber are considered musicians right? But are they?

Especially in a society where being stupid rules the day, to base your classification on a standard espoused by the dumb is shortsighted.

ME2 is a failure of an RPG, failure of a shooter, failure of a story continuation and winner of "cool". It does nothing well, except camera placement in cutscenes and VO work.

So your saying a site that gave Demons Souls rpg of the year and game of the year wrong for giving rpg of the year to ME2?
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Heil68

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#434 Heil68
Member since 2004 • 60831 Posts
[QUOTE="dreman999"][QUOTE="haberman13"]

Why don't people understand that reviews and popular opinion mean NOTHING? You know that Brittney Spears and Justin Bieber are considered musicians right? But are they?

Especially in a society where being stupid rules the day, to base your classification on a standard espoused by the dumb is shortsighted.

ME2 is a failure of an RPG, failure of a shooter, failure of a story continuation and winner of "cool". It does nothing well, except camera placement in cutscenes and VO work.

So your saying a site that gave Demons Souls rpg of the year and game of the year wrong for giving rpg of the year to ME2?

No, he's saying opinions don't matter...  :lol:
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Ace6301

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#435 Ace6301
Member since 2005 • 21389 Posts

[QUOTE="110million"]

[QUOTE="dreman999"] Only FF3, FF5, some of FF7 and some of FF8. most are straight line leveling.

dreman999

FF2 was certainly not straight line leveling, it was a technique that some WRPGs (like Oblivion) now use today. FFs may have linear leveling, but its not about leveling, its about character customization, and FF7's materia system, FF8's junctions, FF9's weapon abilities, FF12's licences and gambits, they all change how each character progresses and you can customize them as much as you want, this kind of customization is not found in either ME.

FF2 is broken. It's just a giant grind quest. And don't start with customization. Only ff5, ff7, and ff8 did it right. FF 9 was just ability staking and collecting. FF12 limiter "magic only works but no skills work" lazy no balance, no diversity, thrown on my lap system was so bad it made me quit the game. Follout is the Way to do an open system for customization. Plus, you forget world and story interaction which ff has little of. Just talking to npc's and some mini games. So no FF is not more of an rpg than ME2.

You didn't actually play any of those games did you. FF9 you have to equip certain equipment, get the AP to learn the ability and then spend AP points to activate that ability. Most skills were situational and some needed to be leveled up like Thievery to get their full effect. FF12 Skills are freaking awesome and buff magic and healing magic is the only thing really worth getting since attack magic generally is less handy than skills and normal attacks. 12 is more about equipment than levels also which alone requires more thought and effort than any thing in ME. The other thing is you need to make use of the RPG bits in FF to actually win. You can literally beat ME2 without changing your armor, adding skill points or upgrading your guns. It's all optional. It's a TPS with RPG elements..
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foxhound_fox

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#436 foxhound_fox
Member since 2005 • 98532 Posts

So no FF is not more of an rpg than ME2.

dreman999


I don't think anyone was claiming as such. I merely said that it had more in-depth RPG elements than either ME game. Never once did I claim that any FF was a "RPG" to begin with. They are one group of games I think the "RPG" genre label doesn't fit, but has stuck because it what was used 20 years ago and has become accepted among the mainstream.

I'm pretty sure I already ranted in this thread about how the "RPG" genre has become far to broad, and for many people, could be applied to any game ever made (I'm still laughing at the "you play a role, so its a role-playing game" Heil).

It's all optional. It's a TPS with RPG elements..Ace6301

It felt like BioShock all over again. Without the unique atmosphere and quirky enemies.

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haberman13

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#437 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]

Why don't people understand that reviews and popular opinion mean NOTHING? You know that Brittney Spears and Justin Bieber are considered musicians right? But are they?

Especially in a society where being stupid rules the day, to base your classification on a standard espoused by the dumb is shortsighted.

ME2 is a failure of an RPG, failure of a shooter, failure of a story continuation and winner of "cool". It does nothing well, except camera placement in cutscenes and VO work.

dreman999

So your saying a site that gave Demons Souls rpg of the year and game of the year wrong for giving rpg of the year to ME2?

As previously stated, opinions don't matter. They can do whatever they want, label it whatever they want; doesn't change the relative fact that ME2 is a terrible rpg, and a terrible shooter. Overly homogenized, overly dumbed down.

Feel free to feel the complete opposite. Personally: Bieber sucks, and so does ME2 for similar reasons.

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BodyElite

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#438 BodyElite
Member since 2009 • 2678 Posts
ME2 is hardly a RPG... So no it's more of an action TPS like Gears. IMO it's an average game with an epic story
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Heil68

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#439 Heil68
Member since 2004 • 60831 Posts
[QUOTE="dreman999"]So no FF is not more of an rpg than ME2.foxhound_fox
I don't think anyone was claiming as such. I merely said that it had more in-depth RPG elements than either ME game. Never once did I claim that any FF was a "RPG" to begin with. They are one group of games I think the "RPG" genre label doesn't fit, but has stuck because it what was used 20 years ago and has become accepted among the mainstream.I'm pretty sure I already ranted in this thread about how the "RPG" genre has become far to broad, and for many people, could be applied to any game ever made (I'm still laughing at the "you play a role, so its a role-playing game" Heil).

You took what I said of context, so let me expand it more so we can both understand each other. Single player role-playing video games form a "loosely" defined genre of computer and console games with origins in role-playing games such as Dungeons & Dragons, on which they base much of their terminology, settings and game mechanics.This translation changes the experience of the game, providing a visual representation of the world but emphasizing statistical character development over collaborative, interactive storytelling Yea..ME2 can fit into that rather nicely.
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BodyElite

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#440 BodyElite
Member since 2009 • 2678 Posts

Why don't people understand that reviews and popular opinion mean NOTHING? You know that Brittney Spears and Justin Bieber are considered musicians right? But are they?

Especially in a society where being stupid rules the day, to base your classification on a standard espoused by the dumb is shortsighted.

ME2 is a failure of an RPG, failure of a shooter, failure of a story continuation and winner of "cool". It does nothing well, except camera placement in cutscenes and VO work.

haberman13
I agree totally
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dreman999

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#441 dreman999
Member since 2004 • 11514 Posts
[QUOTE="Ace6301"][QUOTE="dreman999"]

[QUOTE="110million"] FF2 was certainly not straight line leveling, it was a technique that some WRPGs (like Oblivion) now use today. FFs may have linear leveling, but its not about leveling, its about character customization, and FF7's materia system, FF8's junctions, FF9's weapon abilities, FF12's licences and gambits, they all change how each character progresses and you can customize them as much as you want, this kind of customization is not found in either ME.

FF2 is broken. It's just a giant grind quest. And don't start with customization. Only ff5, ff7, and ff8 did it right. FF 9 was just ability staking and collecting. FF12 limiter "magic only works but no skills work" lazy no balance, no diversity, thrown on my lap system was so bad it made me quit the game. Follout is the Way to do an open system for customization. Plus, you forget world and story interaction which ff has little of. Just talking to npc's and some mini games. So no FF is not more of an rpg than ME2.

You didn't actually play any of those games did you. FF9 you have to equip certain equipment, get the AP to learn the ability and then spend AP points to activate that ability. Most skills were situational and some needed to be leveled up like Thievery to get their full effect. FF12 Skills are freaking awesome and buff magic and healing magic is the only thing really worth getting since attack magic generally is less handy than skills and normal attacks. 12 is more about equipment than levels also which alone requires more thought and effort than any thing in ME. The other thing is you need to make use of the RPG bits in FF to actually win. You can literally beat ME2 without changing your armor, adding skill points or upgrading your guns. It's all optional. It's a TPS with RPG elements..

Oh yes I did. FF9, most of the abilities I got I did not use. As I said Ability collecting. FF12 skills suck if they don't use magic. AKA, only magic skill work out side of charge. All you do in that game is give everyone healing magic and charge and that it. The game then plays itself. Sure you can use attack magic but non magic skills don't work at all. And you can only do that on normal setting in ME2 with every thing with no protection on.
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110million

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#442 110million
Member since 2008 • 14910 Posts
[QUOTE="dreman999"] And you can only do that on normal setting in ME2 with every thing with no protection on.

Again, asking people to play ME2 the way you want them to play it, is not how it should be for someone to find out what makes it a deep RPG. FF12 plays itself if you correctly set up your characters, there is still a ton more customization in their gambits and licences, with a massive board and all, than ME2 has, which is again, a handful of abilities and NOTHING ELSE. You don't even need any of them, like was said, in FF12 you NEED to learn things, or you will die. In ME2, you can start and finish the game with the default equipment and skills just fine. I play every game on normal difficulty first, I should not have to change difficulties or play certain classes to experience it as an RPG.
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Ace6301

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#443 Ace6301
Member since 2005 • 21389 Posts
[QUOTE="dreman999"]Oh yes I did. FF9, most of the abilities I got I did not use. As I said Ability collecting. FF12 skills suck if they don't use magic. AKA, only magic skill work out side of charge. All you do in that game is give everyone healing magic and charge and that it. The game then plays itself. Sure you can use attack magic but non magic skills don't work at all. And you can only do that on normal setting in ME2 with every thing with no protection on.

So you admit it then. Alright then you have to agree then that it's not an RPG since you don't even need to use the RPG elements. Your fights in FFXII must have been very painful since it seems like it must have taken you forever to do anything if you just spammed healing and actually needed to use charge.
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Dead-Memories

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#444 Dead-Memories
Member since 2008 • 6587 Posts

i agree.

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dreman999

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#445 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"]Oh yes I did. FF9, most of the abilities I got I did not use. As I said Ability collecting. FF12 skills suck if they don't use magic. AKA, only magic skill work out side of charge. All you do in that game is give everyone healing magic and charge and that it. The game then plays itself. Sure you can use attack magic but non magic skills don't work at all. And you can only do that on normal setting in ME2 with every thing with no protection on.Ace6301
So you admit it then. Alright then you have to agree then that it's not an RPG since you don't even need to use the RPG elements. Your fights in FFXII must have been very painful since it seems like it must have taken you forever to do anything if you just spammed healing and actually needed to use charge.

I never said that you did not need to use abilities. Just that it's esaier to not use them on a setting with enemies with no protection. I know people how beat FF games with just using potions and the attack command. Doesn't mean FF is not an rpg.

Also, with ff12. May time I would just bring may characters to an open area with monsters set the chontrol down and let them do their thing for an hour while I did something else. Plus, their no difference with who you have on your team

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dreman999

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#446 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"] And you can only do that on normal setting in ME2 with every thing with no protection on.110million
Again, asking people to play ME2 the way you want them to play it, is not how it should be for someone to find out what makes it a deep RPG. FF12 plays itself if you correctly set up your characters, there is still a ton more customization in their gambits and licences, with a massive board and all, than ME2 has, which is again, a handful of abilities and NOTHING ELSE. You don't even need any of them, like was said, in FF12 you NEED to learn things, or you will die. In ME2, you can start and finish the game with the default equipment and skills just fine. I play every game on normal difficulty first, I should not have to change difficulties or play certain classes to experience it as an RPG.

It not say that they have to play it one way. Just if your playing a game with an adjustable game setting and the game is to easy for you, logically to get a better experience you need to put up the difficulty.

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dommeus

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#447 dommeus
Member since 2004 • 9433 Posts

It's runner up for my GOTY, but it isn't the greatest RPG by a country mile.

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Ace6301

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#448 Ace6301
Member since 2005 • 21389 Posts

[QUOTE="Ace6301"][QUOTE="dreman999"]Oh yes I did. FF9, most of the abilities I got I did not use. As I said Ability collecting. FF12 skills suck if they don't use magic. AKA, only magic skill work out side of charge. All you do in that game is give everyone healing magic and charge and that it. The game then plays itself. Sure you can use attack magic but non magic skills don't work at all. And you can only do that on normal setting in ME2 with every thing with no protection on.dreman999

So you admit it then. Alright then you have to agree then that it's not an RPG since you don't even need to use the RPG elements. Your fights in FFXII must have been very painful since it seems like it must have taken you forever to do anything if you just spammed healing and actually needed to use charge.

I never said that you did not need to use abilities. Just that it's esaier to not use them on a setting with enemies with no protection. I know people how beat FF games with just using potions and the attack command. Doesn't mean FF is not an rpg.

Also, with ff12. May time I would just bring may characters to an open area with monsters set the chontrol down and let them do their thing for an hour while I did something else. Plus, their no difference with who you have on your team

Using potions is still using the inventory system and items. ME doesn't even have that. Unless you count Medigel which is actually just ammo for a skill. Alright so you chose not to play FF12 one way. How is that different then you saying that you have to play ME2 on a difficulty above normal to get the most out of it?
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oldkingallant

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#449 oldkingallant
Member since 2010 • 4958 Posts

It's one of the BEST RPG's this generation. Can't say it's the best, as this generation isn't even over yet. DQ IX is also very good and we haven't even played the new ZELDA yet.

blackace

You didn't just call Zelda an RPG... did you?

After playing Fallout New Vegas on PC for a while I'm not even sure if ME2 is my favorite RPG of the year. Sure it's much more polished, but Fallout is very immersive and I actually enjoy the combat more, perhaps because it's not 90% of the game, a large portion is traveling, trading, talking, making choices, exploring, leveling up, using items, and other things crucial to an RPG. Even if on my first attempt I accidentally shot the guy I was supposed to talk to and had to start the game over :lol:.

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dreman999

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#450 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"]

[QUOTE="Ace6301"] So you admit it then. Alright then you have to agree then that it's not an RPG since you don't even need to use the RPG elements. Your fights in FFXII must have been very painful since it seems like it must have taken you forever to do anything if you just spammed healing and actually needed to use charge.Ace6301

I never said that you did not need to use abilities. Just that it's esaier to not use them on a setting with enemies with no protection. I know people how beat FF games with just using potions and the attack command. Doesn't mean FF is not an rpg.

Also, with ff12. May time I would just bring may characters to an open area with monsters set the chontrol down and let them do their thing for an hour while I did something else. Plus, their no difference with who you have on your team

Using potions is still using the inventory system and items. ME doesn't even have that. Unless you count Medigel which is actually just ammo for a skill. Alright so you chose not to play FF12 one way. How is that different then you saying that you have to play ME2 on a difficulty above normal to get the most out of it?

Medigel is potions. And like I said before in this topic, if your playing a game with an adjustable game setting and the game is to easy for you, logically to get a better experience you need to put up the difficulty. Higher setting mean more difficult eneimies mean more stratagy need to be use to play the game.