Killzone 2 - An end to damage control!

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PoppaGamer

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#101 PoppaGamer
Member since 2009 • 1629 Posts
Great thread. Great points. (some are going to sling some weak sauce at it and hope it sticks) I think this should be put up as the sticky for KZ2 for another month or so. Still waaaaay too much talk about it here. And then when the sticky comes down, this thread should be linked and referenced whenever fanboys want to go on about it, from ANY faction.
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EmperorSupreme

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#102 EmperorSupreme
Member since 2006 • 7686 Posts
[QUOTE="Synthetic_NinJI"]It is a flop. It sold between 700,00 - 1,200,000 million in one month with a 60 million dollar budget and 4 years development time. 60 million dollars, you can build a bridge with that. Gears of War 2, for example, sold 2.5 million in one day and later sold 4 million copies in a time span of 2 months with a lesser budget and development time. You can't disagree with that statement since it is a fact, without bias, it is math. Too understand what a flop means, you have to understand the concept of "hype" Just like the name of System Wars itself, it is a concept. The case here is this game which received hype. What I mean by that is a certain which in this case are called "cows" hyped the game with comments like "Halo Killer", "Killzowed" and over 70 percent of this group with Killzone sig (notice how those are disappearing) Once this game was release it didn't do nothing special when compared to other games of its category. For example, Call of Duty 4 recieves a 9.0 on gamespot it sells almost 10 million copies. Fallout 3 receives the same score on game rankings with a 91 percentage and sells 4.7 million copies. Killzone 2 received generally high scores but not what was expected of a game given the budget, development time, and if you are a believer of the concept (which you should be) "hype". All these things considered one can aurge and even say as a fact that this game is defined, since it failed to meet expectation of a game with the given budget and development, a flop.

Your post fails because you don't know how much KZ2 will sell overall. I can't even think of another FPS on the horizon before the holidays that will challenge it. Also, Sony received a lot for there money. They received a game that demonstrates the PS3s capabilites They received a game that is selling well They received new technology and a new engine to make future games with They established Killzone as a premier franchise They got lemmings all over talking about PS3 & KZ2 Seems like money well spent to me.
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Episode_Eve

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#103 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="Episode_Eve"][QUOTE="Synthetic_NinJI"] Thank you. The concept of paraphrasing in system wars is a hard one.Synthetic_NinJI

The issue is that you are calling it a flop without knowing how much it sold. Also, it's not like KZ2 will completely stop selling today :lol:.

It can sell 10 million at the end of PS3's life cycle but that is not case being presented here.


Anything else is quoted from me better be responding towards the statement I made, otherwise it is a "spin" and is not worth reading.

So basically, YOU and YOU alone think it's a flop because it didn't do Gears of War 2 numbers in it's first 2 days, considering it is a high profile game. If that's the case there is no debating any further :lol:.

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Master-Thief-09

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#104 Master-Thief-09
Member since 2009 • 2534 Posts
KZ2 looks meh.
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Synthetic_NinJI

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#105 Synthetic_NinJI
Member since 2006 • 2809 Posts

You state final sales are irrelevant

Sure it isn't.

which you account for the first 2 months, which you won't do with Killzone 2.

Fine, use the first day sales which 2.5 million. Go on.

You also state that it had a lesser budget and development time, and this was because they used the same engine as one, with a few tweaks, not a whole new engine.

This does not matter in the case of

1. Halo 3

2.Gears of War

3. Metal Gear Solid 4

4. Fallout 3

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inertk

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#106 inertk
Member since 2007 • 3385 Posts

"Gears of War 2, for example, sold 2.5 million in one day and later sold 4 million copies in a time span of 2 months with a lesser budget and development time."

Problem with this logic is, you have to take into account that Epic used their own engine they had spent years and $$$ developing beforehand, already had a bunch of assets to use in the sequel AND when it comes to sales it's pretty obvious why Killzone hasn't done as well as the games you listed.

Call of Duty 4 for example. 4th(?) game in a well established series, sold across 3 different platforms. Hit's 10 million one year after release.

Same thing with Fallout, well established series, mulitple platforms = Great sales.

Gears 2 is different though, the first game started on a clean slate and was the first "must-have" game on the 360. So even the Gears of War franchise is better recieved than Killzone. For obvious reasons, but I'll write them out anyway. More "positive" hype, much better marketing, prequel wasn't critically panned, etc.

Why don't we wait until this month's sales comes through before crucifying the game. 2 days isn't much to work off really. Or drop the unrealistic expectations. I wouldn't mind either way.

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TREAL_Since

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#107 TREAL_Since
Member since 2005 • 11946 Posts
Judging a game's status only on its first 2 days of sales in one region is a faulty argument. Hey, you can have your opinion, it doesn't make it valid :wink:.
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Shattered007

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#108 Shattered007
Member since 2007 • 3139 Posts

I'd just like to add something since everyone seems a little lost when bringing up budgets

Rockstar's Budget for GTA4 is (notice I didn't use was) $100 million dollars. However, I'd like to also point out that GTA4 worldwide is at about 12 million copies sold (I thinks). Now I'm sure that R&D alone didn't cost Rockstar a hundred mil but there is more to budgets then cost of making the game.

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Stevo_the_gamer

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#109 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

Exactly. Why does he give Gears 2 a 2 month pass on sales and not KZ2? Syntetic_NinJI: You are running around in circles with your argument. You say "Final sales are irrelevant". Then you go on to say that your argument boils down to sales. In the end you are saying that initial (week 1) sales are what determines a flop or not for an expensive game. This is contradictory.TREAL_Since
The issue is ... well, we don't and can't know the final sales, so trying to bring that into the discussion is irrelevant and "moot". It's like the movie Spider Man 3 coming out and just doing "alright" at the weekend box office after all the hype and money put forth to put that movie out there. It couuld sell bucketloads down the line, and I ohope it does... but he's just saying it's a sales flop right nw because we expected more from a heavily advertised and hyped "shooter". I could be wrong, but whatever. Killzone 2 is still a superb game.

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Synthetic_NinJI

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#110 Synthetic_NinJI
Member since 2006 • 2809 Posts
Judging a game's status only on its first 2 days of sales in one region is a faulty argument. TREAL_Since
If you are going to say it is a faulty argument you would have to provide a reason. I'll make it easy for you. Given that other games with lesser budget and development time have sold more ON ITS FIRST DAY then Killzone 2, it is a VALID ARGUMENT to say that Killzone is flop and failed to reach standards, exceptions, and the concept "hype". oh yeah. :wink: cute, start writing.
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TREAL_Since

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#111 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="TREAL_Since"]Exactly. Why does he give Gears 2 a 2 month pass on sales and not KZ2? Syntetic_NinJI: You are running around in circles with your argument. You say "Final sales are irrelevant". Then you go on to say that your argument boils down to sales. In the end you are saying that initial (week 1) sales are what determines a flop or not for an expensive game. This is contradictory.Stevo_the_gamer

The issue is ... well, we don't and can't know the final sales, so trying to bring that into the discussion is irrelevant and "moot". It's like the movie Spider Man 3 coming out and just doing "alright" at the weekend box office after all the hype and money put forth to put that movie out there. It couuld sell bucketloads down the line, and I ohope it does... but he's just saying it's a sales flop right nw because we expected more from a heavily advertised and hyped "shooter". I could be wrong, but whatever. Killzone 2 is still a superb game.

I understand the situation well, it just doesn't make sense to me. What's the point in calling it a sales flop at all until its all said and done? I'm not saying its a success or not. I'm saying we can't call it anything until really...The game stops selling. So his argument is basically saying KZ2 is a "temporary flop" lol.
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#112 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="TREAL_Since"]Judging a game's status only on its first 2 days of sales in one region is a faulty argument. Synthetic_NinJI
If you are going to say it is a faulty argument you would have to provide a reason. I'll make it easy for you. Given that other games with lesser budget and development time have sold more ON ITS FIRST DAY then Killzone 2, it is a VALID ARGUMENT to say that Killzone is flop and failed to reach standards, exceptions, and the concept "hype". oh yeah. :wink: cute, start writing.

So to you, KZ2 is a *temporary flop*. LMAO have it your way. There's no point in debating with you any farther.
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Stevo_the_gamer

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#113 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

I understand the situation well, it just doesn't make sense to me. What's the point in calling it a sales flop at all until its all said and done? I'm not saying its a success or not. I'm saying we can't call it anything until really...The game stops selling. So his argument is basically saying KZ2 is a "temporary flop" lol.TREAL_Since
Ah, it makes perfect sense, mate! Well, at least... I think it does? Think of it like a "Timed-Exclusive" ... just replace exclusive with " sales flop"! Brilliant! :P

The point of the matter is that in it's opening days of retail, it didn't live up to the expectations in regards to units sold. I very well seeing it selling good in March as well, but it didn't sell "spectacular" like other games who received similar marketing and hype. Granted the problem with comparing those said titles is that those games had a very well established fan base with them, I do believe Killzone didn't? Maybe I'm wrong on that, I'm not sure how much Killzone 1 sold.

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Synthetic_NinJI

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#114 Synthetic_NinJI
Member since 2006 • 2809 Posts

Problem with this logic is

There is no problem, I can easily use other examples, as I did.

Same thing with Fallout, well established series, mulitple platforms = Great sales.

No, it not it is not a well known series since they all collectively sold less then 1.5 million ( ? ).

Why don't we wait until this month's sales

It can sell 10 million in its life time sales that is not what the argument is about. It is a general statement of it failed to meet expectation given the budget and time development of 4 years. Simple fact really, shouldn't even argue about that.

unrealistic expectations.

That others games met.
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dragonpuppy

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#115 dragonpuppy
Member since 2006 • 952 Posts

[QUOTE="TREAL_Since"]Judging a game's status only on its first 2 days of sales in one region is a faulty argument. Synthetic_NinJI
If you are going to say it is a faulty argument you would have to provide a reason. I'll make it easy for you. Given that other games with lesser budget and development time have sold more ON ITS FIRST DAY then Killzone 2, it is a VALID ARGUMENT to say that Killzone is flop and failed to reach standards, exceptions, and the concept "hype". oh yeah. :wink: cute, start writing.

You mean GeoW2 and Halo 3 right? Lemme give you a hint as to why they cost less. Here we go: THEY DIDN'T HAVE TO BUILD THEIR ENGINE FROM THE GROUND UP! I hope I didn't go too fast for you. :wink:

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TREAL_Since

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#116 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="TREAL_Since"]I understand the situation well, it just doesn't make sense to me. What's the point in calling it a sales flop at all until its all said and done? I'm not saying its a success or not. I'm saying we can't call it anything until really...The game stops selling. So his argument is basically saying KZ2 is a "temporary flop" lol.Stevo_the_gamer

Ah, it makes perfect sense, mate! Well, at least... I think it does? Think of it like a "Timed-Exclusive" ... just replace exclusive with " sales flop"! Brilliant! :P

The point of the matter is that in it's opening days of retail, it didn't live up to the expectations in regards to units sold. I very well seeing it selling good in March as well, but it didn't sell "spectacular" like other games who received similar marketing and hype. Granted the problem with comparing those said titles is that those games had a very well established fan base with them, I do believe Killzone didn't? Maybe I'm wrong on that, I'm not sure how much Killzone 1 sold.

I don't think it makes sense to call it *anything* until its all said and done. Look at CoD4 on PS3. Its over 5 million units, but the initial rate wasn't very high. And not near the 360's SKU launch sales.
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MerisYaki

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#117 MerisYaki
Member since 2008 • 967 Posts

At the end of the day, it's a generic shooter and will be forgotten in 10 years or less.

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Stevo_the_gamer

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#118 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

You mean GeoW2 and Halo 3 right? Lemme give you a hint as to why they cost less. Here we go: THEY DIDN'T HAVE TO BUILD THEIR ENGINE FROM THE GROUND UP! I hope I didn't go too fast for you. :wink:

dragonpuppy

Actually, both companies had to put time and effort into upgrading and building on to their engine, which costs money; ya'know. Both Halo 3 and Gears of War 2 used a different engine, or in the latter case, upgraded engine, that its predecessors.

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Synthetic_NinJI

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#119 Synthetic_NinJI
Member since 2006 • 2809 Posts

So to you, KZ2 is a *temporary flop*.

There is no temporary flop What is happening here is that you can't come up with a clear and concise argument. I'll take that as submission. There is no disagreeing that this game didn't reach standards as other games with smaller or similar budget. That is fact and again, it is mathematics.

LMAO have it your way.

LMAO indeed.

There's no point in debating with you any farther

You haven't even made an opposing argument other than quoting to the statement I made. I'll take this as your submission, good day sir.
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dragonpuppy

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#120 dragonpuppy
Member since 2006 • 952 Posts

[QUOTE="dragonpuppy"]You mean GeoW2 and Halo 3 right? Lemme give you a hint as to why they cost less. Here we go: THEY DIDN'T HAVE TO BUILD THEIR ENGINE FROM THE GROUND UP! I hope I didn't go too fast for you. :wink:

Stevo_the_gamer

Actually, both companies had to put time and effort into upgrading and building on to their engine, which costs money; ya'know. Both Halo 3 and Gears of War 2 used a different engine, or in the latter case, upgraded engine, that its predecessors.

They still didn't spend money to build one up right? Please don't tell me you believe that upgrading an engine actually would cost as much as making one from scrap. :|

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Synthetic_NinJI

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#121 Synthetic_NinJI
Member since 2006 • 2809 Posts

THEY DIDN'T HAVE TO BUILD THEIR ENGINE FROM THE GROUND UP

Actually Halo 3 did. So much fail in that post.
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Stevo_the_gamer

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#122 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

I don't think it makes sense to call it *anything* until its all said and done. Look at CoD4 on PS3. Its over 5 million units, but the initial rate wasn't very high. And not near the 360's SKU launch sales.TREAL_Since
It makes perfect sense to call an opening release timeframe a sales flop -- he can't say the overall sales of the game itself was or "will be" a flop. That's just foolish.

I'll make a different comparison. Transformers was arguably the best movie of 2007 with a substantial userbase attending; Transformers 2 should be huge when it releases, but let's say when it does release, after the huge budget, massive marketing; the movie itelf just sales... "good" with an opening release of 25 or so milion on its opening weekend. So, it flopped that opening weekend, still was an amazing movie... just didn't live up to the expectations in regards to sales.

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nervmeister

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#123 nervmeister
Member since 2005 • 15377 Posts

THEY DIDN'T HAVE TO BUILD THEIR ENGINE FROM THE GROUND UPSynthetic_NinJI

Actually Halo 3 did. So much fail in that post.

I thought Halo 3 used a modified version of the Halo 2 engine.
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TREAL_Since

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#124 TREAL_Since
Member since 2005 • 11946 Posts

So to you, KZ2 is a *temporary flop*.Synthetic_NinJI

There is no temporary flop What is happening here is that you can't come up with a clear and concise argument. I'll take that as submission. There is no disagreeing that this game didn't reach standards as other games with smaller or similar budget. That is fact and again, it is mathematics.

LMAO have it your way.

LMAO indeed.

There's no point in debating with you any farther

You haven't even made an opposing argument other than quoting to the statement I made. I'll take this as your submission, good day sir.

:| Ok. It's a fact that KZ2 didn't sell AMAZING in its first 2 days compared to other high profile games. That doesn't mean its a "flop". Plain and simple. I don't need any "data" or "evidence" to say what is logical and reasonable.
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dragonpuppy

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#125 dragonpuppy
Member since 2006 • 952 Posts

THEY DIDN'T HAVE TO BUILD THEIR ENGINE FROM THE GROUND UPSynthetic_NinJI

Actually Halo 3 did. So much fail in that post.

They used some of the previous engine in Halo 3's engine. KZ2's engine, however, was designed completely from the ground up. They started from scratch, whereas Bungie had a good engine they could incorporate.

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Synthetic_NinJI

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#126 Synthetic_NinJI
Member since 2006 • 2809 Posts

[QUOTE="TREAL_Since"] I don't think it makes sense to call it *anything* until its all said and done. Look at CoD4 on PS3. Its over 5 million units, but the initial rate wasn't very high. And not near the 360's SKU launch sales.Stevo_the_gamer

It makes perfect sense to call an opening release timeframe a sales flop -- he can't say the overall sales of the game itself was or "will be" a flop. That's just foolish.

I'll make a different comparison. Transformers was arguably the best movie of 2007 with a substantial userbase attending; Transformers 2 should be huge when it releases, but let's say when it does release, after the huge budget, massive marketing; the movie itelf just sales... "good" with an opening release of 25 or so milion on its opening weekend. So, it flopped that opening weekend, still was an amazing movie... just didn't live up to the expectations in regards to sales.

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TREAL_Since

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#127 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="TREAL_Since"] I don't think it makes sense to call it *anything* until its all said and done. Look at CoD4 on PS3. Its over 5 million units, but the initial rate wasn't very high. And not near the 360's SKU launch sales.Stevo_the_gamer

It makes perfect sense to call an opening release timeframe a sales flop -- he can't say the overall sales of the game itself was or "will be" a flop. That's just foolish.

I'll make a different comparison. Transformers was arguably the best movie of 2007 with a substantial userbase attending; Transformers 2 should be huge when it releases, but let's say when it does release, after the huge budget, massive marketing; the movie itelf just sales... "good" with an opening release of 25 or so milion on its opening weekend. So, it flopped that opening weekend, still was an amazing movie... just didn't live up to the expectations in regards to sales.

Alright. So temporary sales flop it is apparently. I'll let you guys feel that way. I'm done here. When actual numbers come in we'll see if its a "sales flop" or not. All I'm saying is we have to wait to see. This argument is premature and irrelevant to what gamers should be concerned about...

Since when have "opening releases" determined if a game is a flop or not? Also, the Transformers comparison doesn' relate to KZ2, nice though.

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Synthetic_NinJI

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#128 Synthetic_NinJI
Member since 2006 • 2809 Posts
[QUOTE="Stevo_the_gamer"]

[QUOTE="TREAL_Since"] I don't think it makes sense to call it *anything* until its all said and done. Look at CoD4 on PS3. Its over 5 million units, but the initial rate wasn't very high. And not near the 360's SKU launch sales.TREAL_Since

It makes perfect sense to call an opening release timeframe a sales flop -- he can't say the overall sales of the game itself was or "will be" a flop. That's just foolish.

I'll make a different comparison. Transformers was arguably the best movie of 2007 with a substantial userbase attending; Transformers 2 should be huge when it releases, but let's say when it does release, after the huge budget, massive marketing; the movie itelf just sales... "good" with an opening release of 25 or so milion on its opening weekend. So, it flopped that opening weekend, still was an amazing movie... just didn't live up to the expectations in regards to sales.

Alright. So temporary sales flop it is apparently. I'll let you guys feel that way. I'm done here. When actual numbers come in we'll see if its a "sales flop" or not. All I'm saying is we have to wait to see. This argument is premature and irrelevant to what gamers should be concerned about...

As my friend used to say "Thats powerful stubborn" :lol:
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#129 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="thetruespin"]

Look, it's really quite simple:

Killzone 2 is a really good game, up there with the Halos and Gears of WarsKillzone 2 scored a 9 on gamespot and similarly high scores elsewhere. Killzone 2 is the best looking console game at the moment. No, it does not look better than CrysisKillzone 2 does not do a lot new, but it perfects a lot of tried and tested gameplay elements, creating something unique in the processWhether Killzone 2 is better than Halo 3 is simply a matter of opinionKillzone 2 is great fun and, if the huge amount of posts are anything to go by, will be talked about for many months if not years to come.

And that really is all there is to it.

-M117-

2 days or not, KZ2 flopped in sales. For a 4 year hyped game with a $60 million budget to not even remotely rake in the same day 1 sales as Gears 2 or Halo 3.........just shows how little gamers actually care. Only 300 something thousand bought the game in two days? cmon...........

300k was only in the US. 1.1 million pre-orders in europe dude...

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Stevo_the_gamer

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#130 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

Alright. So temporary sales flop it is apparently. I'll let you guys feel that way. I'm done here. When actual numbers come in we'll see if its a "sales flop" or not. All I'm saying is we have to wait to see. This argument is premature and irrelevant to what gamers should be concerned about...

Since when have "opening releases" determined if a game is a flop or not? Also, the Transformers comparison doesn' relate to KZ2, nice though.

TREAL_Since

Mate, all he's saying is that the opening release flopped sales wise (oonly numbers we have) -- he ain't saying, from when I entered the thread, that the game as a whole is a flop. It was hyped AA to AAA and it received AAA, it exceeded expectations and was on par with other expectations in terms of the content of the game itself.

The point of the matter is simple, really, truly, easy to grasp frickin' simple. Killzone 2 was hyped a ton, massive marketing coincided with the game, and it just didn't sell spectacular r superbly like other titles which received similar expectations. It sold good, and that's great! It just didn't live up to the expectations, hence the usage "flop". Flop does not equal bad. Stop referring it as such, mate.

Transformers comparison doesn't relate? Huh? What... because it's "teh movieo" and not a game? Come on. :roll: Look at the what the point was conveying. Christ.

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Synthetic_NinJI

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#131 Synthetic_NinJI
Member since 2006 • 2809 Posts

Look at the what the point was conveying. Christ.

Welcome to system wars :) Pages of pages of people trying that argue that one fact because it didn't meet their "fancy"
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#132 thetruespin
Member since 2008 • 3256 Posts
hahah... some hardened lems still try and claim Killzone 2 sucks.. now using some mad logic that it "cost too much to develop"... lol
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#133 agentfred
Member since 2003 • 5666 Posts

Is this really what System Wars has come to? Squabbling over sales figures, and ignoring the actual game? By all accounts, Killzone 2 is a great game that easily met expectations in terms of quality (I haven't played it myself, so I can't testify personally). As for the "flopping", there was no such thing. The game was hyped AAA for years, and surprisingly, it received AAA.

Now I know you're thinking, "but Agentfred, aren't you ignoring how poorly it sold in a short time interval, in a fraction of its market?". Yes, yes I am. Now don't get me wrong, my complaint with that isn't even concerning the invalidity of such a narrow sampling, but rather, with the mere fact that we're arguing about sales to begin with. I'm pretty confident that KZ2 will sell several million copies in its lifetime, and easily validate its production, and most likely, even the production of numerous sequels. After this, my interest in sales figures drops off sharply. Anyway, the comparison between KZ2 and Halo 3 sales keeps coming up, and I'm forced to ask, why? Whether or not KZ2 ever sells as much as Halo 3 (it won't, and anyone could have told you that months ago), it really doesn't affect the game, or the gamer.

Why on earth are you all discussing such a trivial matter? Shouldn't we get back to talking about the game itself?

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TREAL_Since

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#134 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="TREAL_Since"] Alright. So temporary sales flop it is apparently. I'll let you guys feel that way. I'm done here. When actual numbers come in we'll see if its a "sales flop" or not. All I'm saying is we have to wait to see. This argument is premature and irrelevant to what gamers should be concerned about...

Since when have "opening releases" determined if a game is a flop or not? Also, the Transformers comparison doesn' relate to KZ2, nice though.

Stevo_the_gamer

Mate, all he's saying is that the opening release flopped sales wise (oonly numbers we have) -- he ain't saying, from when I entered the thread, that the game as a whole is a flop. It was hyped AA to AAA and it received AAA, it exceeded expectations and was on par with other expectations in terms of the content of the game itself.

The point of the matter is simple, really, truly, easy to grasp frickin' simple. Killzone 2 was hyped a ton, massive marketing coincided with the game, and it just didn't sell spectacular r superbly like other titles which received similar expectations. It sold good, and that's great! It just didn't live up to the expectations, hence the usage "flop". Flop does not equal bad. Stop referring it as such, mate.

Transformers comparison doesn't relate? Huh? What... because it's "teh movieo" and not a game? Come on. :roll: Look at the what the point was conveying. Christ.

I understand the points. To even mention the first 2 days is moot because it won't stay that way (at least I see it as such). It didn't sell like most on the internet expected in the first 2 days in America. Beyond that, what's the point? KZ2 isn't a hugely known entity (besides on the internet) and didn't have a massive marketing campaign, which is Sony's fault. Your Transformer comparison would been better if the two movies correlated with KZ1 and KZ2. It's closer to Halo really in the sense of the original being a commercial success. I'm not discounting it because its a different form on entertainment though. And beyond that, its hypothetical considering Transformers 2 isn't out yet.
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Synthetic_NinJI

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#135 Synthetic_NinJI
Member since 2006 • 2809 Posts
hahah... some hardened lems still try and claim Killzone 2 sucks.. now using some mad logic that it "cost too much to develop"... lolthetruespin
How do you cross sucks and "cost to much to develop" in same argument? Where is "teh logic" in that :| Fanboys bore me :roll:
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TREAL_Since

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#136 TREAL_Since
Member since 2005 • 11946 Posts

Is this really what System Wars has come to? Squabbling over sales figures, and ignoring the actual game? By all accounts, Killzone 2 is a great game that easily met expectations in terms of quality (I haven't played it myself, so I can't testify personally). As for the "flopping", there was no such thing. The game was hyped AAA for years, and surprisingly, it received AAA.

Now I know you're thinking, "but Agentfred, aren't you ignoring how poorly it sold in a short time interval, in a fraction of its market?". Yes, yes I am. Now don't get me wrong, my complaint with that isn't even concerning the invalidity of such a narrow sampling, but rather, with the mere fact that we're arguing about sales to begin with. I'm pretty confident that KZ2 will sell several million copies in its lifetime, and easily validate its production, and most likely, even the production of numerous sequels. After this, my interest in sales figures drops off sharply. Anyway, the comparison between KZ2 and Halo 3 sales keeps coming up, and I'm forced to ask, why? Whether or not KZ2 ever sells as much as Halo 3 (it won't, and anyone could have told you that months ago), it really doesn't affect the game, or the gamer.

Why on earth are you all discussing such a trivial matter? Shouldn't we get back to talking about the game itself?

agentfred
Well said. That's a point I've been trying to get at. But unfortunately butchered into an elongated debate.
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Episode_Eve

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#137 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="agentfred"]

Is this really what System Wars has come to? Squabbling over sales figures, and ignoring the actual game? By all accounts, Killzone 2 is a great game that easily met expectations in terms of quality (I haven't played it myself, so I can't testify personally). As for the "flopping", there was no such thing. The game was hyped AAA for years, and surprisingly, it received AAA.

Now I know you're thinking, "but Agentfred, aren't you ignoring how poorly it sold in a short time interval, in a fraction of its market?". Yes, yes I am. Now don't get me wrong, my complaint with that isn't even concerning the invalidity of such a narrow sampling, but rather, with the mere fact that we're arguing about sales to begin with. I'm pretty confident that KZ2 will sell several million copies in its lifetime, and easily validate its production, and most likely, even the production of numerous sequels. After this, my interest in sales figures drops off sharply. Anyway, the comparison between KZ2 and Halo 3 sales keeps coming up, and I'm forced to ask, why? Whether or not KZ2 ever sells as much as Halo 3 (it won't, and anyone could have told you that months ago), it really doesn't affect the game, or the gamer.

Why on earth are you all discussing such a trivial matter? Shouldn't we get back to talking about the game itself?

TREAL_Since
Well said. That's a point I've been trying to get at. But unfortunately butchered into an elongated debate.

Not only elongated. But useless really.
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Synthetic_NinJI

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#138 Synthetic_NinJI
Member since 2006 • 2809 Posts

I understand the points.

They are not points. They are facts put there with references and evidence from other material. A 5th grader can comprehend such things :|

It didn't sell like most on the internet expected in the first 2 days in America

Everybody expected to sell more. Sony and otherwise.

Beyond that, what's the point?

Exactly. Why are you still posting and quoting? You are not necessary anymore.

KZ2 isn't a hugely known entity (besides on the internet) and didn't have a massive marketing campaign, which is Sony's fault.

Thank you. That's more ammunition.
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#139 CreepyBacon
Member since 2005 • 3183 Posts

hahah... some hardened lems still try and claim Killzone 2 sucks.. now using some mad logic that it "cost too much to develop"... lolthetruespin

Look at my signature. Do you see killzone 2? Good, now when you reply to this post doing so with the usual "bu bu ur 360 fanboy u not play it" garbage it wont wash.

The only people making these threads is sony fanboys. And everytime they do so, rightfully so people come in here and bash it. Mostly because it's tiring to hear. And in every single topic you can gaurentee Halo is brought up. For whatever reason Sony fanboys are determind for it to be recognized as equal if not better than Halo.

Look at this topic "up there withh gears and halo" :lol: Give bungie 60 million, 4-5 years dev time and see what they accomplish. Do the same with Epic. It doesn't touch Halo and what Halo is, i can say that now. It rivals gears of war, barly. But it's more in CODs ball park than those two.

So i wouldn't come along blaiming people for replying, PS3 owners just need to accept it's not "all that" and move on, it's a good game enjoy it over posting endless threads trying to make out it's jesus.

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Episode_Eve

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#140 Episode_Eve
Member since 2004 • 16986 Posts

I understand the points.Synthetic_NinJI

They are not points. They are facts put there with references and evidence from other material. A 5th grader can comprehend such things :|

It didn't sell like most on the internet expected in the first 2 days in America

Everybody expected to sell more. Sony and otherwise.

Beyond that, what's the point?

Exactly. Why are you still posting and quoting? You are not necessary anymore.

KZ2 isn't a hugely known entity (besides on the internet) and didn't have a massive marketing campaign, which is Sony's fault.

Thank you. That's more ammunition.

Umm..You're using facts based of of 2 days of sales. I agree. But really man...Its nitpicky and premature.
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Stevo_the_gamer

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#141 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

I understand the points. To even mention the first 2 days is moot because it won't stay that way (at least I see it as such). It didn't sell like most on the internet expected in the first 2 days in America. Beyond that, what's the point? KZ2 isn't a hugely known entity (besides on the internet) and didn't have a massive marketing campaign, which is Sony's fault. Your Transformer comparison would been better if the two movies correlated with KZ1 and KZ2. It's closer to Halo really in the sense of the original being a commercial success. I'm not discounting it because its a different form on entertainment though. And beyond that, its hypothetical considering Transformers 2 isn't out yet.TREAL_Since

Ah, I do know it's quite the -- like Fred mentioned -- trivial matter... I'm not even sure why I'm discussing on this subject because frankly, I have always despised the sales argument. Sheep know me best for debunking their sales non-sense. But I do stand by the common-sense argument. And I'm afraid no matter how little this may be, he is in fact correct and allowed to say it's a sales flop as of current status. Does it sound a little... dumb? I guess one could argue that, but hey, the man is allowed to have his opinion, and I do stand by his accusation. I firmly believed it was going to easily sell a million to 750K on it's openin release... I'm not sure what other expectations were, but I was a little ... "shocked" to see how "meh" it had sold. I eman, it's a frickin' shooter... in America? It should sells millions, amirite? :P

Meh, I'd say Sony did a great job on the marketing... perhaps I overstated the "massive" part because that can ONLY refer to Halo 3's marketing which can only be deccribed as this ":o". Regardless, I saw too many commercials regarding it for my liking, too many magazine articles/advertisements, PR crap, plenty of posters, billboards to go around, and I'm sure there was more as well. I'd say they did a fine job in getting PS3 owners "aware" of the coming title. Transformers... was a commercial success though, granted it had a huge following because of the cartoons.. I think? But the point is what matters most.

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#142 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="TREAL_Since"]I understand the points. To even mention the first 2 days is moot because it won't stay that way (at least I see it as such). It didn't sell like most on the internet expected in the first 2 days in America. Beyond that, what's the point? KZ2 isn't a hugely known entity (besides on the internet) and didn't have a massive marketing campaign, which is Sony's fault. Your Transformer comparison would been better if the two movies correlated with KZ1 and KZ2. It's closer to Halo really in the sense of the original being a commercial success. I'm not discounting it because its a different form on entertainment though. And beyond that, its hypothetical considering Transformers 2 isn't out yet.Stevo_the_gamer

Ah, I do know it's quite the -- like Fred mentioned -- trivial matter... I'm not even sure why I'm discussing on this subject because frankly, I have always despised the sales argument. Sheep know me best for debunking their sales non-sense. But I do stand by the common-sense argument. And I'm afraid no matter how little this may be, he is in fact correct and allowed to say it's a sales flop as of current status. Does it sound a little... dumb? I guess one could argue that, but hey, the man is allowed to have his opinion, and I do stand by his accusation. I firmly believed it was going to easily sell a million to 750K on it's openin release... I'm not sure what other expectations were, but I was a little ... "shocked" to see how "meh" it had sold. I eman, it's a frickin' shooter... in America? It should sells millions, amirite? :P

Meh, I'd say Sony did a great job on the marketing... perhaps I overstated the "massive" part because that can ONLY refer to Halo 3's marketing which can only be deccribed as this ":o". Regardless, I saw too many commercials regarding it for my liking, too many magazine articles/advertisements, PR crap, plenty of posters, billboards to go around, and I'm sure there was more as well. I'd say they did a fine job in getting PS3 owners "aware" of the coming title. Transformers... was a commercial success though, granted it had a huge following because of the cartoons.. I think? But the point is what matters most.

Yeah, this is trivial to begin with. That's why I addressed it though. My whole point was "why bring something so trivial and inconclusive up in the first place?". Sales aren't important to me. So it's settled: KZ2 is a *temporary flop*. Or better, it didn't sell like "Gears of War" or "Halo 3" *initially*.
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#143 Abicus7
Member since 2007 • 2009 Posts

Good ol' system wars, the only place where a 6.5 is the best game of the year, a 9.0 is a flop and everyone can play sales!

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Stevo_the_gamer

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#144 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts
a 9.0 is a flopAbicus7
Who's calling Killzone's score a flop? :?
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Abicus7

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#145 Abicus7
Member since 2007 • 2009 Posts

[QUOTE="Abicus7"] a 9.0 is a flopStevo_the_gamer
Who's calling Killzone's score a flop? :?

whos saying more sales = better game.. oh wait.

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#146 Synthetic_NinJI
Member since 2006 • 2809 Posts
"Fall Back, FALL BACK! ! !" "Ze Germans are coming, LES ALLEMANDS VIENNENT ! ! !"

Yeah, this is trivial to begin with

THAT IS WHAT I SAID :o I'm so like, "Why is this dude even 'wastin" his time on this thang, don't he know I right?"

So it's settled: KZ2 is a *temporary flop*.

If calling it a temporary flop, whatever that means, helps you sleep better at night then so be it. Atleast he knows that he is wrong, somewhere. That is best you can do to try to convince a "fanboy".

"Gears of War" or "Halo 3" *initially*.

No, no, no. It is not going to sell that much, 3 million - 3.5 million maximum, and that is REALLY pushing it.
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#147 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="Abicus7"] a 9.0 is a flopAbicus7

Who's calling Killzone's score a flop? :?

whos saying more sales = better game.. oh wait.

Yeah, I would like to know who's saying that as well. :? And well, who's calling K2's score a flop? No answer?

And why are you posting your portable ID every time you post?

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Abicus7

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#148 Abicus7
Member since 2007 • 2009 Posts

[QUOTE="Abicus7"]

[QUOTE="Stevo_the_gamer"]Who's calling Killzone's score a flop? :?Stevo_the_gamer

whos saying more sales = better game.. oh wait.

Yeah, I would like to know who's saying that as well. :? And well, who's calling K2's score a flop? No answer?

And why are you posting your portable ID every time you post?

Many people are calling this game a flop, just look at all the threads. And what is it based on.. the fact that it didnt sell as well as Halo or gears.. by that logic 99% of ALL games are flops. SW cracks me up sometimes.

why not post it?

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#149 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="Synthetic_NinJI"]"Fall Back, FALL BACK! ! !" "Ze Germans are coming, LES ALLEMANDS VIENNENT ! ! !"

Yeah, this is trivial to begin with

THAT IS WHAT I SAID :o I'm so like, "Why is this dude even 'wastin" his time on this thang, don't he know I right?"

So it's settled: KZ2 is a *temporary flop*.

If calling it a temporary flop, whatever that means, helps you sleep better at night then so be it. Atleast he knows that he is wrong, somewhere. That is best you can do to try to convince a "fanboy".

"Gears of War" or "Halo 3" *initially*.

No, no, no. It is not going to sell that much, 3 million - 3.5 million maximum, and that is REALLY pushing it.

I'm a fanboy because I think this is a trivial matter? How? I conjured the "temporary flop" mantra to correlate with your arguments, which is in fact true. When referring to Gears 2 and Halo 3 sales I wasn't saying KZ2 will sell as much, I was talking about its launch sales. I don't know what it will sell, and neither do you. If you were to ask me if I think it'll sell more than Halo 3, I'd say no. But that's besides the point.
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#150 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

Many people are calling this game a flop, just look at all the threads. And what is it based on.. the fact that it didnt sell as well as Halo or gears.. by that logic 99% of ALL games are flops. SW cracks me up sometimes.Abicus7
If many people are, shouldn't be too difficult for you to show me who's saying what. It's based on somewhat comparable levels of hype and marketing along with expectations. If that said game doesn't meet expectations, and in this case "sales", then it's a flop. Flop merely means didn't meet expectations, doesn't mean "bad". Don't make it as such, or believe it as such.