Let's just get this out of the way. DualShock 3 > 360 controller. Fact.

This topic is locked from further discussion.

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arkephonic

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#151 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]i dont really like butting in, but if you want to make the pressure sensitive argument then you need to name some of the games that actually use it i think of the 22 ps3 titles i own maybe 1 had pressure sensitive feature. if you dont want to make the list then dont make the claim on it in the argument unless you are ready to prove the point

almasdeathchild

This thread is about controllers, not games. It is a fact that the PS3 has pressure sensitive analog buttons. The D-pad is pressure sensitive as well. Just off the top of my head, games like Metal Gear Solid 4/ HD Collection and Gran Turismo use them all.

every driveing game is pressure sensitive.....and metal gear solid 4 isnt a game it's a interactive movie. and even though this thread is on controllers. we can add into it in how much it's used to make it better. i never hear people brag about the pressure sensitive in the ds3 in their arguments at all till now. it's more off a gimmick like motion controls. and in the ending result doesnt make it a good argument at all

A gimmick? More like a feature that wasn't utilized as much as it should have been based solely on the fact that 360 was lead platform for so many multi-platform games, and it doesn't support pressure sensitivity. Why would developers implement a feature that alienates half of the buyers? This is why PS3 exclusives use pressure sensitive buttons and multi-plats don't.

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almasdeathchild

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#152 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

This thread is about controllers, not games. It is a fact that the PS3 has pressure sensitive analog buttons. The D-pad is pressure sensitive as well. Just off the top of my head, games like Metal Gear Solid 4/ HD Collection and Gran Turismo use them all.

arkephonic

every driveing game is pressure sensitive.....and metal gear solid 4 isnt a game it's a interactive movie. and even though this thread is on controllers. we can add into it in how much it's used to make it better. i never hear people brag about the pressure sensitive in the ds3 in their arguments at all till now. it's more off a gimmick like motion controls. and in the ending result doesnt make it a good argument at all

A gimmick? More like a feature that wasn't utilized as much as it should have been based solely on the fact that 360 was lead platform for so many multi-platform games, and it doesn't support pressure sensitivity. Why would developers implement a feature that alienates half of the buyers? This is why PS3 exclusives use pressure sensitive buttons and multi-plats don't.

very few. and explain pressure sensitive last i checked ive played games on the 360 on how far i pulled my trigger is how far i zoomed in a game explain? or how fast a hard drives in a game in the same fashion? or are we talking about face buttons? before i even get further into this

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Rockman999

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#153 Rockman999
Member since 2005 • 7507 Posts

Not with those spongy triggers it's not.

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arkephonic

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#154 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]every driveing game is pressure sensitive.....and metal gear solid 4 isnt a game it's a interactive movie. and even though this thread is on controllers. we can add into it in how much it's used to make it better. i never hear people brag about the pressure sensitive in the ds3 in their arguments at all till now. it's more off a gimmick like motion controls. and in the ending result doesnt make it a good argument at all

almasdeathchild

A gimmick? More like a feature that wasn't utilized as much as it should have been based solely on the fact that 360 was lead platform for so many multi-platform games, and it doesn't support pressure sensitivity. Why would developers implement a feature that alienates half of the buyers? This is why PS3 exclusives use pressure sensitive buttons and multi-plats don't.

very few. and explain pressure sensitive last i checked ive played games on the 360 on how far i pulled my trigger is how far i zoomed in a game explain? or how fast a hard drives in a game in the same fashion? or are we talking about face buttons? before i even get further into this

the D-pad, all 4 face buttons, start, select, R1 and L1 are all pressure sensitive. Like in Metal Gear Solid using the D-pad, how hard you press it makes him either walk or run. How hard you press the face buttons will decide whether or not Snake slits a guy's throat or holds him hostage as a human shield.

Those are just a few examples. Metal Gear Solid series actually makes great use of the pressure sensitivity, and implements it all throughout all of the games, starting with Sons of Liberty I believe. I don't think the original used it, or it might have, it's been a while.

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almasdeathchild

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#155 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

A gimmick? More like a feature that wasn't utilized as much as it should have been based solely on the fact that 360 was lead platform for so many multi-platform games, and it doesn't support pressure sensitivity. Why would developers implement a feature that alienates half of the buyers? This is why PS3 exclusives use pressure sensitive buttons and multi-plats don't.

arkephonic

very few. and explain pressure sensitive last i checked ive played games on the 360 on how far i pulled my trigger is how far i zoomed in a game explain? or how fast a hard drives in a game in the same fashion? or are we talking about face buttons? before i even get further into this

the D-pad, all 4 face buttons, start, select, R1 and L1 are all pressure sensitive. Like in Metal Gear Solid using the D-pad, how hard you press it makes him either walk or run. How hard you press the face buttons will decide whether or not Snake slits a guy's throat or holds him hostage as a human shield.

huh never notice i dont use the d-pad much. either way it isnt used much. as said so it isnt much of a good argument on which one is better now is it?

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ShyGuy0504

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#156 ShyGuy0504
Member since 2009 • 1138 Posts

I like both controllers but I think Sony should've kept the L2 and R2 buttons from the DS2.

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arkephonic

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#157 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]very few. and explain pressure sensitive last i checked ive played games on the 360 on how far i pulled my trigger is how far i zoomed in a game explain? or how fast a hard drives in a game in the same fashion? or are we talking about face buttons? before i even get further into this

almasdeathchild

the D-pad, all 4 face buttons, start, select, R1 and L1 are all pressure sensitive. Like in Metal Gear Solid using the D-pad, how hard you press it makes him either walk or run. How hard you press the face buttons will decide whether or not Snake slits a guy's throat or holds him hostage as a human shield.

huh never notice i dont use the d-pad much. either way it isnt used much. as said so it isnt much of a good argument on which one is better now is it?

It works in more games than just Metal Gear Solid, but I couldn't exactly have picked a better game to utilize such a feature than a game like MGS4 which received a 10 here at Gamespot.

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almasdeathchild

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#158 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

the D-pad, all 4 face buttons, start, select, R1 and L1 are all pressure sensitive. Like in Metal Gear Solid using the D-pad, how hard you press it makes him either walk or run. How hard you press the face buttons will decide whether or not Snake slits a guy's throat or holds him hostage as a human shield.

arkephonic

huh never notice i dont use the d-pad much. either way it isnt used much. as said so it isnt much of a good argument on which one is better now is it?

It works in more games than just Metal Gear Solid, but I couldn't exactly have picked a better game to utilize such a feature than a game like MGS4 which received a 10 here at Gamespot.

dont see how that interactive movie even scored that high......either way both controlers are practicly the same with pros and cons. why not just end this? what pride is do you hold trying to get your point at ds3 being better?

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arkephonic

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#159 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]huh never notice i dont use the d-pad much. either way it isnt used much. as said so it isnt much of a good argument on which one is better now is it?

almasdeathchild

It works in more games than just Metal Gear Solid, but I couldn't exactly have picked a better game to utilize such a feature than a game like MGS4 which received a 10 here at Gamespot.

dont see how that interactive movie even scored that high......either way both controlers are practicly the same with pros and cons. why not just end this? what pride is do you hold trying to get your point at ds3 being better?

Lol, pride? I don't care about the PS3 controller in the slightest. KB/M is the best controller of all time. I'm just making contributions to System Wars, this is why these forums exist. But when people suddenly see something they don't want to see or hear, they're quick to say that I shouldn't compare systems and that it's dumb to compare systems, when that is the entire point of this forum. It's called, "System Wars".

You can't make regular threads here.

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almasdeathchild

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#160 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

It works in more games than just Metal Gear Solid, but I couldn't exactly have picked a better game to utilize such a feature than a game like MGS4 which received a 10 here at Gamespot.

arkephonic

dont see how that interactive movie even scored that high......either way both controlers are practicly the same with pros and cons. why not just end this? what pride is do you hold trying to get your point at ds3 being better?

Lol, pride? I don't care about the PS3 controller in the slightest. KB/M is the best controller of all time. I'm just making contributions to System Wars, this is why these forums exist. But when people suddenly see something they don't want to see or hear, they're quick to say that I shouldn't compare systems and that it's dumb to compare systems, when that is the entire point of this forum. It's called, "System Wars".

You can't make regular threads here.

i know this is system wars but 7 pages about a phucking d-pad is rediculous even for SW

scratch that 8 PAGES

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arkephonic

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#161 arkephonic
Member since 2006 • 7221 Posts

Plus, we're already on page 4, and not 1 person has given an objective advantage that the 360 controller has. All of the objective advantages go to the DualShock 3. The only advantages that the 360 controller has are subjective ones influenced by people's personal opinions, preferences and bias. I pretty much covered that and called it in the OP.

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igsmither

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#162 igsmither
Member since 2012 • 96 Posts
just because a feature isn't used much doesn't mean the feature isn't relevant to the topic, it is and always will be better to have a feature than to not have the feature, don't you agree?
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arkephonic

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#163 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]dont see how that interactive movie even scored that high......either way both controlers are practicly the same with pros and cons. why not just end this? what pride is do you hold trying to get your point at ds3 being better?

almasdeathchild

Lol, pride? I don't care about the PS3 controller in the slightest. KB/M is the best controller of all time. I'm just making contributions to System Wars, this is why these forums exist. But when people suddenly see something they don't want to see or hear, they're quick to say that I shouldn't compare systems and that it's dumb to compare systems, when that is the entire point of this forum. It's called, "System Wars".

You can't make regular threads here.

i know this is system wars but 7 pages about a phucking d-pad is rediculous even for SW

scratch that 8 PAGES

D-pads are serious business.

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LadyIce93

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#164 LadyIce93
Member since 2012 • 25 Posts
just because a feature isn't used much doesn't mean the feature isn't relevant to the topic, it is and always will be better to have a feature than to not have the feature, don't you agree?igsmither
This.
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almasdeathchild

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#165 almasdeathchild
Member since 2011 • 8922 Posts

Plus, we're already on page 4, and not 1 person has given an objective advantage that the 360 controller has. All of the objective advantages go to the DualShock 3. The only advantages that the 360 controller has are subjective ones influenced by people's personal opinions, preferences and bias. I pretty much covered that and called it in the OP.

arkephonic

thats for both controlers one my have a different out come to one player then the other holy free holy......this is insane

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almasdeathchild

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#166 almasdeathchild
Member since 2011 • 8922 Posts

just because a feature isn't used much doesn't mean the feature isn't relevant to the topic, it is and always will be better to have a feature than to not have the feature, don't you agree?igsmither
no. if it was used sure, and it is somewhat relevant to the topic since few games use it but it's a waste of time and space if you dont use it enough or anything good comes out of it tbh.

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arkephonic

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#167 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Plus, we're already on page 4, and not 1 person has given an objective advantage that the 360 controller has. All of the objective advantages go to the DualShock 3. The only advantages that the 360 controller has are subjective ones influenced by people's personal opinions, preferences and bias. I pretty much covered that and called it in the OP.

almasdeathchild

thats for both controlers one my have a different out come to one player then the other holy free holy......this is insane

Subjective is for both, yes, but the DualShock 3 is the only controller that holds a laundry list of objective advantages.

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PinnacleGamingP

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#168 PinnacleGamingP
Member since 2012 • 5120 Posts
the 360 controller analog sticks might as well have been buttons....DUALSHOCK PRESSURE SENSITIVE ANALOG STICKS FOR THE WIN!!!! YEA BABY!!!
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almasdeathchild

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#169 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

Plus, we're already on page 4, and not 1 person has given an objective advantage that the 360 controller has. All of the objective advantages go to the DualShock 3. The only advantages that the 360 controller has are subjective ones influenced by people's personal opinions, preferences and bias. I pretty much covered that and called it in the OP.

arkephonic

thats for both controlers one my have a different out come to one player then the other holy free holy......this is insane

Subjective is for both, yes, but the DualShock 3 is the only controller that holds a laundry list of objective advantages.

besides the supposed d-pad and pressure myth what?

it doesnt form with the hand well

the analog sticks are badly placed

the battery lasts 25-30 hours when my 360 rechargables last me 50-60 hours

and dont give me this sixaxis crap and late response by a second.

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arkephonic

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#170 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]thats for both controlers one my have a different out come to one player then the other holy free holy......this is insane

almasdeathchild

Subjective is for both, yes, but the DualShock 3 is the only controller that holds a laundry list of objective advantages.

besides the supposed d-pad and pressure myth what?

it doesnt form with the hand well

the analog sticks are badly placed

the battery lasts 25-30 hours when my 360 rechargables last me 50-60 hours

and dont give me this sixaxis crap and late response by a second.

If I didn't know any better, I would say you haven't even read the thread, and most certainly not the original post of the thread.

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almasdeathchild

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#171 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

Subjective is for both, yes, but the DualShock 3 is the only controller that holds a laundry list of objective advantages.

arkephonic

besides the supposed d-pad and pressure myth what?

it doesnt form with the hand well

the analog sticks are badly placed

the battery lasts 25-30 hours when my 360 rechargables last me 50-60 hours

and dont give me this sixaxis crap and late response by a second.

If I didn't know any better, I would say you haven't even read the thread, and most certainly not the original post of the thread.

ive read it twice what me to do it a third time?

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arkephonic

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#172 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]besides the supposed d-pad and pressure myth what?

it doesnt form with the hand well

the analog sticks are badly placed

the battery lasts 25-30 hours when my 360 rechargables last me 50-60 hours

and dont give me this sixaxis crap and late response by a second.

almasdeathchild

If I didn't know any better, I would say you haven't even read the thread, and most certainly not the original post of the thread.

ive read it twice what me to do it a third time?

I'm just puzzled as to why you would question my arguing over something as trivial as a controller, and then harp on something so redundant.

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almasdeathchild

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#173 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

If I didn't know any better, I would say you haven't even read the thread, and most certainly not the original post of the thread.

arkephonic

ive read it twice what me to do it a third time?

I'm just puzzled as to why you would question my arguing over something as trivial as a controller, and then harp on something so redundant.

i swear you are aussiepet, but no i really dont see much besides a few things on the ps3 controller besides sensativity and somehow more pricise when alot of 360 players dont have those features and blow it out of the water and vice versa

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arkephonic

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#174 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="almasdeathchild"]ive read it twice what me to do it a third time?

almasdeathchild

I'm just puzzled as to why you would question my arguing over something as trivial as a controller, and then harp on something so redundant.

i swear you are aussiepet, but no i really dont see much besides a few things on the ps3 controller besides sensativity and somehow more pricise when alot of 360 players dont have those features and blow it out of the water and vice versa

Aussiepet?

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almasdeathchild

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#175 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

I'm just puzzled as to why you would question my arguing over something as trivial as a controller, and then harp on something so redundant.

arkephonic

i swear you are aussiepet, but no i really dont see much besides a few things on the ps3 controller besides sensativity and somehow more pricise when alot of 360 players dont have those features and blow it out of the water and vice versa

Aussiepet?

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arkephonic

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#176 arkephonic
Member since 2006 • 7221 Posts

A user on here I assume? I can assure you I'm not AussiePet, this is my only Gamespot account.

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almasdeathchild

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#177 almasdeathchild
Member since 2011 • 8922 Posts

A user on here I assume? I can assure you I'm not AussiePet, this is my only Gamespot account.

arkephonic

yes. she is the only person i know that makes my head hurt and spins the convo in circles.

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arkephonic

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#178 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

A user on here I assume? I can assure you I'm not AussiePet, this is my only Gamespot account.

almasdeathchild

yes. she is the only person i know that makes my head hurt and spins the convo in circles.

Hmm, I see. Well sorry for making your head hurt and spin. :)

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#179 Pug-Nasty
Member since 2009 • 8508 Posts

Six Axis isn't even used that much, and I don't like it when it is.

The sticks, on the other hand, are what make the 360's controller feel so lousy to me. The sticks are stiff, insensitive, and seem to have larger deadzones. By comparison the DS3 sticks are much better for aiming and any other type of input.

Trigger style is subjective, but I think most would find concave triggers more appealing. Luckily, there is a cheap add on for the DS3 which allows you to have them, and it's nice to have the option.

I don't know how much pressure sensitivity is used. My guess is that it would be a lot more commonly used if third party games weren't being made for the 360 as well, where they don't exist.

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Assassin_87

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#180 Assassin_87
Member since 2004 • 2349 Posts

Good thread. It seems a lot of people have been baited into responding somewhat angrily whether that was your intent or not. On topic, it's hard to deny the various ways in which the Dual Shock 3 is objectively superior to it's HD twin controller, but in the end we're using them to play games so personal preference is what really matters.

But I mean, still, DS3>360 gamepad. Objectively, of course. :P

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almasdeathchild

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#181 almasdeathchild
Member since 2011 • 8922 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

A user on here I assume? I can assure you I'm not AussiePet, this is my only Gamespot account.

arkephonic

yes. she is the only person i know that makes my head hurt and spins the convo in circles.

Hmm, I see. Well sorry for making your head hurt and spin. :)

it's a figure of speech.but you go through OT you cant miss her browsing thos forums

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immortality20

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#182 immortality20
Member since 2005 • 8546 Posts

Fact: I disagree.

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Eddie-Vedder

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#183 Eddie-Vedder
Member since 2003 • 7810 Posts

The Dualshock is factually superior. It's a fact. Nobody cares about your personal preference lems.

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DigitalExile

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#184 DigitalExile
Member since 2008 • 16046 Posts

Since the first time I played a PS1 over 10 years ago the controls have never been comfortable to play with. Whether you like it or not the Xbox controls were much better for me.

>Fact

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Salt_The_Fries

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#185 Salt_The_Fries
Member since 2008 • 12480 Posts
arkephonic is the biggest PS3 fanboy nowadays on this board. FACT.
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Assassin_87

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#186 Assassin_87
Member since 2004 • 2349 Posts

arkephonic is the biggest PS3 fanboy nowadays on this board. FACT.Salt_The_Fries

Hold on, hold on. That's just about the worst lie I've ever heard. Unless by arkephonic you actually meant ispeakfact.

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Salt_The_Fries

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#187 Salt_The_Fries
Member since 2008 • 12480 Posts

[QUOTE="mynamesdenvrmax"]

When the 360 is out of battery, you can switch to a new one easily.

The sixaxis has and will always be a useless excuse for not having rumble at launch.

The pressure buttons are pretty pointless, I cant think of a time where I've thought "I need to press the button, but I dont want anyone in the game to think it was too hard or too soft."

The triggers are mushy garbage. The first time I handled the PS3 controller I felt like it was a cheap lightweight toy.

Get some man hands and grab a 360 controller, or put on your gloves so you dont get any sores and be sure to take breaks so you dont wear out your arms. Sissy boy.

arkephonic

List off a bunch of opinions. Check

List zero facts to back up your arguments. Check

Resort to name calling. Check

The sixaxis controller didn't have a rumble at launch. That's a FACT. And you comfortably forgot about that. Now go back to your cave.
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#188 Salt_The_Fries
Member since 2008 • 12480 Posts

[QUOTE="Salt_The_Fries"]arkephonic is the biggest PS3 fanboy nowadays on this board. FACT.Assassin_87

Hold on, hold on. That's just about the worst lie I've ever heard. Unless by arkephonic you actually meant ispeakfact.

Never heard of him, must be one of the fakeboys in the vein of loosingends. I meant "actual" people.
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mysticstryk

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#189 mysticstryk
Member since 2008 • 1709 Posts

These kind of topics contribute nothing to the forum.

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Cherokee_Jack

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#190 Cherokee_Jack
Member since 2008 • 32198 Posts

These kind of topics contribute nothing to the forum.

mysticstryk
At least it's on-topic and OP wrote more than 3 sentences. That's already better than most threads.
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MirkoS77

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#191 MirkoS77
Member since 2011 • 17991 Posts

I prefer the 360's weight. I think the battery in the PS3 is worse than the 360's. Buy a recharge bundle, and you have a pack recharging at all times so it's an easy swap when one dies. With the DS3, I have to hook a wireless controller up and play with it wired when the battery goes. I can't tell a difference in the sensitivity of the analogs, and have doubts others can as well. The DS3 is also like holding a lego block. Ilike the 360's ergonomics. I much prefer the 360's, to the point I buy mostly all my games on it.

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mysticstryk

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#192 mysticstryk
Member since 2008 • 1709 Posts

[QUOTE="mysticstryk"]

These kind of topics contribute nothing to the forum.

Cherokee_Jack

At least it's on-topic and OP wrote more than 3 sentences. That's already better than most threads.

True. I guess it is better than loosingENDS making a similar topic.

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amaneuvering

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#193 amaneuvering
Member since 2009 • 4815 Posts

@OP Here's my personal opinion:

While most of your points are completely valid I would still rather use the Xbox 360 controller for most games.

I think the general ergonomics in the Xbox 360 pad are better and I find holding and using it more comfortable in general. I think the analog sticks actually feel better and offer slightly more resistance and feedback (regardless of the technicalities). I find the switched positions of the left analog stick and d-pad is a better choice for most games than the dual shock's alternative.

The other stuff like it having a proprietary cable or a built-in rechargeable battery really isn't as important to me during actual gameplay, which is ultimately what we should be judging these controllers on above all else imo, so it's not as swaying in terms of which controller I think is better. It might make one controller a better value proposition but that doesn't actually mean it also makes it a better controller to actually use by default.

Also, things like the pressure sensitive buttons and the sixaxis functionality on the dual shock are almost completely useless imo.

The one thing I would absolutely agree on however is that the d-pad on the Xbox 360 controller is utter garbage.

Overall though I'd still pick the Xbox 360 controller for playing most games. I think the only time I'd rather go with the dual shock is for fighting games.

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HalcyonScarlet

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#194 HalcyonScarlet
Member since 2011 • 13838 Posts

[QUOTE="almasdeathchild"]

[QUOTE="arkephonic"]

You guys act like I didn't expect the Lemming army to come in here and start damage controlling to the fullest.

So far all you guys have listed a bunch of biased opinions that hold no weight.

Try harder.

arkephonic

i dont see what there is to try when they are merly the same with minor differences like you said.and about complaining about the d-bad it isnt bad as some people think,it's not ment to preform godly combos and all that fun stuff it's made for quick switches or invintory navigation. in the end it all gos into prefrence

I consider the D-pad a huge deal, because it basically renders an entire genre of games (fighting) unplayable unless you drop $100 bucks on a fight stick. I'm a casual fighting game player, and I have no desire for a fight stick, and trust me, I buy all my fighting games for the PS3, not the 360.

Or you could just get the SF4 pad which wipes the floor with both for fighting games.

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HalcyonScarlet

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#195 HalcyonScarlet
Member since 2011 • 13838 Posts

TC Logic: 2012 Kia Rio >>> 1969 Boss Mustang It has better tech...Spartan070

Pretty much. Not seeing much more than that from this arguement.

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dommeus

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#196 dommeus
Member since 2004 • 9433 Posts

There are arguments that are subjective, and arguments that are objective, based on facts.

The only arguments I ever hear concerning the supposed advantages of the 360 controller are subjective, take for example the notion that the controller is more comfortable than the DualShock 3. That's in the eye of the beholder, no facts to back it up.

Take me for example, I think the DualShock 3 controller is more comfortable to hold than the 360 controller. There's a common misconception that the DualShock 3 is designed for small hands. I have larger than average hands. I can grip an NBA sized basketball without issue using one hand, and the average male can't do that based on what I've seen at the gym. Despite having larger than average hands, I find the DualShock 3 to be the more comfortable controller to hold, but I realize that is a subjective argument, and it holds absolutely no weight. It's merely an opinion takingplace within the mind which is modified by individual bias.

Now that we have that factual part of the argument out of the way, lets focus on the objective differences between the controller, taking every component into consideration. These are the real differences that matter, the differences based on actual facts, undistorted by emotion or personal bias.

Battery:

The DualShock 3 comes standard with a Lithium Ion battery, which provides up to 30 hours of continuous gaming on a full charge. The charging cable is a standard universal USB cable, not proprietary.

The 360 controller does not come standard with a rechargable battery. You can purchase a nickel metal hydride Rechargable Battery Pack, which provides up to 25 hours of continuous gaming for the wireless controller. The charging cable is proprietary.

Sixaxis:

A major feature of the Sixaxis controller, and from where its name is derived, is the ability to sense both rotational orientation and translational acceleration along all three dimensional axes, providing six degrees of freedom.

This feature is absent in the 360 controller, and it doesn't offer any alternative.

Face Buttons:

There are 8 pressure sensitive buttons on the DualShock 3. Triangle, Circle, X, Square, L1, R1, Select and Start.

The Xbox 360 controller does not have pressure sensitive buttons.

Analog Sticks:

The DualShock 3 features finer analog sensitivity than the DualShock 2, increased to 10-bit precision from the 8-bit precision of the DualShock 2. The controller also uses both analog and digital signals simultaneously at all times during gameplay.

The Xbox 360 controller uses 8-bit precision, the same used in last generation controllers, such as the DualShock 2, Gamecube and original Xbox controllers.

Wireless Connectivity:

DualShock 3 uses Bluetooth connectivity.

The 360 controller uses a proprietary wireless 2.4GHz protocol for connectivity, which is of less quality than Bluetooth. The differences are minor, but I have about a 10 to 1 ratio in use of my PS3 over my 360, and I have experienced many more controller syncing problems on the 360 in a fraction of the time.

D-Pad:

I don't think this one really needs an explanation. The DualShock 3 has a fully functional D-Pad while the 360 controller doesn't.

Triggers:

The PS3 has 2 convex analog triggers, while the 360 has 2 concave analog triggers. They both have identical functionality, while preference of shape is purely subjective and comes down to personal bias.

So there you have it. Look, I know that Lemmings latch on to the controller debate with a sense of urgency like flies on horse ****. The Xbox 360 doesn't have a single hardware advantage over the PS3, so they grasp onto the controller debate in an attempt to try and 1 up the PS3 in some way, shape or form, regardless of how insignificant it may be. Well, the only argument I've ever heard from a Lemming concerning the 360 controller has been about comfort, which is subjective and in the eye of the beholder. That is influenced by personal bias, and there is nothing factual to back it up.

When it comes down to facts and funtionality, the PS3 DualShock 3 wipes the floor with the 360 controller in every department. How could a controller be considered so great when it lacks something as significant as a D-Pad? All things considered, the 360 controller is basically a last generation controller. Last generation analog stick precision, last generation digital face buttons that lack analog pressure sensitivity, disfunctional D-Pad which is the same design from last generation, old wireless technology, no Sixaxis support or anything even similar, AA batteries as the standard which is what the Wavebird used last generation....

You can argue comfort and go around in circles all day about it. It's an argument you can't win, because it's purely subjective. These things I just listed however, aren't subjective, they're objective, they're facts.

arkephonic

There's a new idiot cow in town.

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Eddie-Vedder

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#197 Eddie-Vedder
Member since 2003 • 7810 Posts

[QUOTE="Spartan070"]TC Logic: 2012 Kia Rio >>> 1969 Boss Mustang It has better tech...HalcyonScarlet

Pretty much. Not seeing much more than that from this arguement.

LOOOOL Lems are so delusional. The Dualshock would be the Mustang with some modern day features, so it's more like a 2012 Mustang (Dualshock, modern controller with modern features inspired by a gaming controller classic), against some "new controller", made with cheap materials no good features, outdated ideas and no legacy. Get your facts straight lems.
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tjricardo089

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#198 tjricardo089
Member since 2010 • 7429 Posts

They're both good, stop creating stupid threads.. what are you going to argue next? Which console is prettier?

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#200 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
This is one of the saddest arguments of all time. Regardless, I will repeat this as many times as I have to- the 360 controller is BETTER. The Dualshock is just cramped, and my hands are TINY. The analog stick placement is stupid, the buttons are to depressed, the triggers feel wrong, the analog sticks have too much give. The 360 controller is one of the best controllers I've ever played with, it feels like a natural evolution of the GCN controller, and that was another hell of a controller.