Little Big Planet: The Official Sticky (9.0 @ GS, LBP Delayed)

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Blackbond

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#101 Blackbond
Member since 2005 • 24516 Posts

Okay so here we go. I'm either very confused or I just don't understand what the big deal of this game is outside of creating levels. Because I really don't see it.

I see a platformer. That really isn't anything special gameplay wise other then jumping around.

  1. What else can you do besides Jump?
  2. Are there any special abilities or anything different you can do besides jump?
  3. Where the hell are the enemies?

I'm really just not seeing anything other then a platformer with shallow gameplay ran through a cheesy obstacle of fan service.

I am still going to try this game when it comes out. The way so many people talk about it I have to. It just must be my misunderstanding of the concept. Because as I see it, its just a shallow platformer with a severe lack of gameplay mechanics.

Make a level that looks cheesey (sorry guys but most of the levels I see look corny and cheesy like the Halo level. Please if anyone knows of any good ones PM me or post them for because I want to see) walk from point A to point B. No enemies in between. I'm sure there are enemies but I never see any of them.

To sum it up. Gameplay is most important to me especially in a 2D platformer and this game just severely lacks heavily imo.

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Jynxzor

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#102 Jynxzor
Member since 2003 • 9313 Posts

Making a good enemy will take some time and experimentation withing the game istelf, and who knows what great updates Media molecule could add, personally my only detraction is that the sackboys themselves seem rather floaty. other than that I'm primarilly into building levels as it seems to be the meat of the game.

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Nike_Air

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#103 Nike_Air
Member since 2006 • 19737 Posts

Blackbond ...... you're just uninformed and haven't been following the game very well. I could explain everything but you wouldn't get it ..... so just watch the LBP videos (not just a few user created levels ,lol) and read LBP previews. I know it is a lot of work , but I'm sure you'll manage.

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Blackbond

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#104 Blackbond
Member since 2005 • 24516 Posts

Blackbond ...... you're just uninformed and haven't been following the game very well. I could explain everything but you wouldn't get it ..... so just watch the LBP videos (not just a few user created levels ,lol) and read LBP previews. I know it is a lot of work , but I'm sure you'll manage.

Nike_Air

I've watched the video's and all of it is just hopping around from point A to point B. The gameplay from what I've seen is very shallow. What else are you able to do besides jump with the main character?

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Espada12

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#105 Espada12
Member since 2008 • 23247 Posts
I agree with blackbond.. don't see what is special at all. It's basically Super Mario World where you can build your levels and minus coopas!
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Blackbond

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#106 Blackbond
Member since 2005 • 24516 Posts

I agree with blackbond.. don't see what is special at all. It's basically Super Mario World where you can build your levels and minus coopas!Espada12

No Super Mario World had.....

  1. Tornado Jump
  2. Cape
  3. Fire Ball
  4. Underwater levels with swimming
  5. Yoshi's


Little Big Planet has....

Jumping...?

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Nike_Air

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#107 Nike_Air
Member since 2006 • 19737 Posts
[QUOTE="Nike_Air"]

Blackbond ...... you're just uninformed and haven't been following the game very well. I could explain everything but you wouldn't get it ..... so just watch the LBP videos (not just a few user created levels ,lol) and read LBP previews. I know it is a lot of work , but I'm sure you'll manage.

Blackbond

I've watched the video's and all of it is just hopping around from point A to point B. The gameplay from what I've seen is very shallow. What else are you able to do besides jump with the main character?

You're uninformed , that much is clear. You haven't been following the game ...... and it wouldn't make any sense coming from me , so get after it.

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Giancar

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#108 Giancar
Member since 2006 • 19160 Posts

http://www.youtube.com/watch?v=_HzDuIaf_F8

God of War LBP :D

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Espada12

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#109 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]I agree with blackbond.. don't see what is special at all. It's basically Super Mario World where you can build your levels and minus coopas!Blackbond

No Super Mario World had.....

  1. Tornado Jump
  2. Cape
  3. Fire Ball
  4. Underwater levels with swimming
  5. Yoshi's


Little Big Planet has....

Jumping...?

Yar, even worse than Super mario world.

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lolkie_81

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#110 lolkie_81
Member since 2008 • 2004 Posts
[QUOTE="Blackbond"][QUOTE="Nike_Air"]

Blackbond ...... you're just uninformed and haven't been following the game very well. I could explain everything but you wouldn't get it ..... so just watch the LBP videos (not just a few user created levels ,lol) and read LBP previews. I know it is a lot of work , but I'm sure you'll manage.

Nike_Air

I've watched the video's and all of it is just hopping around from point A to point B. The gameplay from what I've seen is very shallow. What else are you able to do besides jump with the main character?

You're uninformed , that much is clear. You haven't been following the game ...... and it wouldn't make any sense coming from me , so get after it.


What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

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Blackbond

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#111 Blackbond
Member since 2005 • 24516 Posts

http://www.youtube.com/watch?v=_HzDuIaf_F8

God of War LBP :D

Giancar

Okay I watched that and still I'm not seeing anything in the gameplay department. Its like I said. Transverse fanservice create a level by walking and jumping.

There are no enemies there are no abilities other then jumping.

What is this game showing in the gameplay factor that other platformers do not have?

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mattbbpl

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#112 mattbbpl
Member since 2006 • 23329 Posts

Okay so here we go. I'm either very confused or I just don't understand what the big deal of this game is outside of creating levels. Because I really don't see it.Blackbond

I'm in the same boat as you. I don't see what the excitement is about.

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Blackbond

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#113 Blackbond
Member since 2005 • 24516 Posts

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

lolkie_81

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

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#114 verbtex  Moderator
Member since 2006 • 9196 Posts
[QUOTE="lolkie_81"]

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

Blackbond

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

I found this level interesting as well, different aspect from jumping.

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sonicmj1

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#115 sonicmj1
Member since 2003 • 9130 Posts

Okay so here we go. I'm either very confused or I just don't understand what the big deal of this game is outside of creating levels. Because I really don't see it.

I see a platformer. That really isn't anything special gameplay wise other then jumping around.

  1. What else can you do besides Jump?
  2. Are there any special abilities or anything different you can do besides jump?
  3. Where the hell are the enemies?

I'm really just not seeing anything other then a platformer with shallow gameplay ran through a cheesy obstacle of fan service.

I am still going to try this game when it comes out. The way so many people talk about it I have to. It just must be my misunderstanding of the concept. Because as I see it, its just a shallow platformer with a severe lack of gameplay mechanics.

Make a level that looks cheesey (sorry guys but most of the levels I see look corny and cheesy like the Halo level. Please if anyone knows of any good ones PM me or post them for because I want to see) walk from point A to point B. No enemies in between. I'm sure there are enemies but I never see any of them.

To sum it up. Gameplay is most important to me especially in a 2D platformer and this game just severely lacks heavily imo.

Blackbond

If all the user-levels you've seen are just the fanservice-y ones, it's no surprise that you're unimpressed. Most of them, from the videos I've seen, are pretty terrible.

There are definitely better ones out there. You can take a look at the giant monster level created at the Parsons competition for one example. Hollow Bastion is pretty cool, and does a good job of creating a creepy atmosphere. I also think that this Shadow of the Colossus level does well at recreating the game's tone (even if it could use a bit more music). And this Human Body level seems very cool in its numerous branching paths that have different scoring opportunities.

LittleBigPlanet isn't the most complex game out there. Your abilities, in the game world, are limited to jumping and grabbing. But I don't think that's a huge issue. In Bionic Commando, all you have is your grappling arm. In N+, you can only jump and cling to walls. What matters is how the levels require those abilities to be utilized. Many user levels won't do a good job of it, because most people aren't level designers. But some will, and those will be the ones that people will play when they get the game.

Also, there are enemies. Heck, one demonstration from Media Molecule included a boss fight.

Hopefully, I'll be able to get my hands on a beta key, and then I'll actually be able to give first-hand impressions, instead of conjecture.

EDIT: One of the cool things about LittleBigPlanet is the way that physics are implemented into the game. It's a hard thing to appreciate until you see levels that put this into action. This short balloon level shows one interesting application. It also demonstrates how you can create devices that can extend the Sackboy's suite of abilities.

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Erik_Lensherr

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#116 Erik_Lensherr
Member since 2008 • 1340 Posts
[QUOTE="Nike_Air"][QUOTE="Blackbond"][QUOTE="Nike_Air"]

Blackbond ...... you're just uninformed and haven't been following the game very well. I could explain everything but you wouldn't get it ..... so just watch the LBP videos (not just a few user created levels ,lol) and read LBP previews. I know it is a lot of work , but I'm sure you'll manage.

lolkie_81

I've watched the video's and all of it is just hopping around from point A to point B. The gameplay from what I've seen is very shallow. What else are you able to do besides jump with the main character?

You're uninformed , that much is clear. You haven't been following the game ...... and it wouldn't make any sense coming from me , so get after it.


What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

No it's that cows cannot talk about anything other than the level creator because the gameplay sucks...so it's either you uneducated, your jealous, or you don'y have a PS3.:roll: If gameplay even gets brought up , the reponse will not say whats so great about the gameplay, but instaed back to the level creator... If tha's the meat of a so called GAME, i'll pass I don't consider creating levels the same as playing an actual game. That's why MM better have a dam good SP or I smell 8.0

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Nike_Air

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#117 Nike_Air
Member since 2006 • 19737 Posts
[QUOTE="lolkie_81"]

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

Blackbond

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

Ok , Blackbond ...... you say you've been keeping up with the game yet you don't know that there are jetpacks ? :lol:

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verbtex

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#118 verbtex  Moderator
Member since 2006 • 9196 Posts
[QUOTE="Blackbond"][QUOTE="lolkie_81"]

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

Nike_Air

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

Ok , Blackbond ...... you say you've been keeping up with the game yet you don't know that there are jetpacks ? :lol:

It was in the first actual demo, and only given off in 2 videos. I'll let him slide on that one.

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HAZE-Unit

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#119 HAZE-Unit
Member since 2007 • 10564 Posts
[QUOTE="lolkie_81"]

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

Blackbond

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

There you go.

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Hitman533

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#120 Hitman533
Member since 2008 • 642 Posts
Its going to be funny if this games doesn't flop(assuming it scores 9.0+) I can't even imagine how much people would be owned. System wars would be full of bumped threads bashing LBP, so much ownage.
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Nike_Air

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#121 Nike_Air
Member since 2006 • 19737 Posts
[QUOTE="Nike_Air"][QUOTE="Blackbond"][QUOTE="lolkie_81"]

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

verbtex

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

Ok , Blackbond ...... you say you've been keeping up with the game yet you don't know that there are jetpacks ? :lol:

It was in the first actual demo, and only given off in 2 videos. I'll let him slide on that one.

He saw the first demo , he gets no free pass on that one.

He should just come out and say (pretend) I am completely oblivious to what this game is about , all I see is jumping ....... rather than say I am informed and all I see or know is jumping.

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Blackbond

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#122 Blackbond
Member since 2005 • 24516 Posts

Ok , Blackbond ...... you say you've been keeping up with the game yet you don't know that there are jetpacks ? :lol:

Nike_Air

Did I say I've been keeping up with it? But man you're doing an amazing job explaing things to me or at least putting up links to vids or something explaining things.

If all the user-levels you've seen are just the fanservice-y ones, it's no surprise that you're unimpressed. Most of them, from the videos I've seen, are pretty terrible.

There are definitely better ones out there. You can take a look at the giant monster level created at the Parsons competition for one example. Hollow Bastion is pretty cool, and does a good job of creating a creepy atmosphere. I also think that this Shadow of the Colossus level does well at recreating the game's tone (even if it could use a bit more music). And this Human Body level seems very cool in its numerous branching paths that have different scoring opportunities.

LittleBigPlanet isn't the most complex game out there. Your abilities, in the game world, are limited to jumping and grabbing.But I don't think that's a huge issue. In Bionic Commando, all you have is your grappling arm. In N+, you can only jump and cling to walls. What matters is how the levels require those abilities to be utilized. Many user levels won't do a good job of it, because most people aren't level designers. But some will, and those will be the ones that people will play when they get the game.

Also, there are enemies. Heck, one demonstration from Media Molecule included a boss fight.

Hopefully, I'll be able to get my hands on a beta key, and then I'll actually be able to give first-hand impressions, instead of conjecture.

EDIT: One of the cool things about LittleBigPlanet is the way that physics are implemented into the game. It's a hard thing to appreciate until you see levels that put this into action. This short balloon level shows one interesting application. It also demonstrates how you can create devices that can extend the Sackboy's suite of abilities.

sonicmj1

Just goes to show you that if you actually want a response to a question on this forum you can only pretty much rely on GUFU. Now that I know you have knowledge of this game and are currently on GUFU IRC I'll just discuss things with you there because its obvious thats not going to get done on SW in this thread.

If the gameplay is this simplistic this may not be the game for me then. After games like Astro Boy the Omega Factor, Metroids, Castlevania's, Megaman ZX ect I expect a lot from platformers in the gameplay, white knuckle action. and the difficulty department.

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verbtex

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#123 verbtex  Moderator
Member since 2006 • 9196 Posts
[QUOTE="verbtex"][QUOTE="Nike_Air"][QUOTE="Blackbond"][QUOTE="lolkie_81"]

What your too "cool" to tell him whats so great about it? I have seem the videos as well I think you can get some jet packs and stuff. You can do more then jump, but the gamplay still looks alot worse then a game made as a plat-former.

Nike_Air

Jetpacks okay. That's something. If anyone else wants to educate me on this game please do. I am in the sticky thread to learn more about it after all.

Ok , Blackbond ...... you say you've been keeping up with the game yet you don't know that there are jetpacks ? :lol:

It was in the first actual demo, and only given off in 2 videos. I'll let him slide on that one.

He saw the first demo , he gets no free pass on that one.

He should just come out and say (pretend) I am completely oblivious to what this game is about , all I see is jumping ....... rather than say I am informed and all I see or know is jumping.

True. But even then, he may have saw it, and not fully relized that they were jetpacks, so I'll let him go on that one.

I thought they were enemies for the longest time. >.<

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Blackbond

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#124 Blackbond
Member since 2005 • 24516 Posts

He should just come out and say (pretend) I am completely oblivious to what this game is about , all I see is jumping ....... rather than say I am informed and all I see or know is jumping.

Nike_Air

I love when people just troll my posts instead actually giving a helpful response. Or are you telling me that this game is really lacking anything in the gameplay department? Its whatever. Sonic will "ANSWER" all my questions on this game. Rather then just not doing it at all.

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Nike_Air

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#125 Nike_Air
Member since 2006 • 19737 Posts
[QUOTE="Nike_Air"]

He should just come out and say (pretend) I am completely oblivious to what this game is about , all I see is jumping ....... rather than say I am informed and all I see or know is jumping.

Blackbond

I love when people just troll my posts instead actually giving a helpful response. Or are you telling me that this game is really lacking anything in the gameplay department? Its whatever. Sonic will "ANSWER" all my questions on this game. Rather then just not doing it at all.

I apologise.

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Blackbond

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#126 Blackbond
Member since 2005 • 24516 Posts
[QUOTE="Blackbond"]

I love when people just troll my posts instead actually giving a helpful response. Or are you telling me that this game is really lacking anything in the gameplay department? Its whatever. Sonic will "ANSWER" all my questions on this game. Rather then just not doing it at all.

Nike_Air

I apologise.

Maybe if you weren't so defensive about your Playstation 3 all the time you wouldn't be apologizing. Oh and its an internet forum you don't need to apologize. But it would be so much better if you just answered the given questions instead of always pouncing on people with this Sony Defense Team stuff.

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TenP

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#127 TenP
Member since 2006 • 3338 Posts

First Page!!!!!

Oh wait... :|

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Burning_Sun

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#128 Burning_Sun
Member since 2007 • 633 Posts
i'm surprised by what some people were able to accomplish in the beta, cant wait to see what some can do it the actual game, and also when the game is released the pool of talent will increase with it....i can't wait.
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#129 mattbbpl
Member since 2006 • 23329 Posts

i'm surprised by what some people were able to accomplish in the beta, cant wait to see what some can do it the actual game, and also when the game is released the pool of talent will increase with it....i can't wait.Burning_Sun

That's actually a very good point.

Let's see what happens then.

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rockguy92

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#130 rockguy92
Member since 2007 • 21559 Posts
There are enemies.
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Lionheart08

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#131 Lionheart08
Member since 2005 • 15814 Posts
I think the best level so far has got to be the Giant Monster level. It think it represents just how good the game can be when time and effort is put into making the level.
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NAPK1NS

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#132 NAPK1NS
Member since 2004 • 14870 Posts
Wow... I just got back from playing the Beta, and I am completely impressed. It's polished, fun, deep, and very addictive. October 21st will be an awesome day.
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lolkie_81

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#133 lolkie_81
Member since 2008 • 2004 Posts

Wow... I just got back from playing the Beta, and I am completely impressed. It's polished, fun, deep, and very addictive. October 21st will be an awesome day.NAPK1NS

What did you like most about it? Building the levels or playing them?

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#134 rockguy92
Member since 2007 • 21559 Posts

Wow... I just got back from playing the Beta, and I am completely impressed. It's polished, fun, deep, and very addictive. October 21st will be an awesome day.NAPK1NS

How did you get in?

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NAPK1NS

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#135 NAPK1NS
Member since 2004 • 14870 Posts

[QUOTE="NAPK1NS"]Wow... I just got back from playing the Beta, and I am completely impressed. It's polished, fun, deep, and very addictive. October 21st will be an awesome day.lolkie_81

What did you like most about it? Building the levels or playing them?

Building levels: Insanely deep. I didn't expect it to be so deep. You can tweak the smallest details in addition to general things like the geometry of things. It's a lot of fun and really satisfying when you can execute a good idea well. However, It's really time consuming if you want to make a real piece of work. Luckily you can save mid-creation and come back later.

Playing levels: Very addictive. The game has real "just one more level" syndrome to the max. You just want to keep going on these fun little user created adventures (of which there are hundreds).

Each was awesome in It's own unique way. Rest assured it looks, sounds and plays wonderfully throughout.

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NAPK1NS

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#136 NAPK1NS
Member since 2004 • 14870 Posts

[QUOTE="NAPK1NS"]Wow... I just got back from playing the Beta, and I am completely impressed. It's polished, fun, deep, and very addictive. October 21st will be an awesome day.rockguy92

How did you get in?

I nabbed it off my friend who got it off Eurogamer.com. However I also applied to IGN's sweepstakes so hopefully I can get my own code so I can stop bumming my friend's beta. :P

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#137 SpruceCaboose
Member since 2005 • 24589 Posts
This shall be a glorious game, or I will be magnificently let down.
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rockguy92

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#138 rockguy92
Member since 2007 • 21559 Posts
NAPK1NS, can you edit the controls?
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SpruceCaboose

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#139 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="rockguy92"]

[QUOTE="NAPK1NS"]Wow... I just got back from playing the Beta, and I am completely impressed. It's polished, fun, deep, and very addictive. October 21st will be an awesome day.NAPK1NS

How did you get in?

I nabbed it off my friend who got it off Eurogamer.com. However I also applied to IGN's sweepstakes so hopefully I can get my own code so I can stop bumming my friend's beta. :P

And Media Molecule says that the beta is an old build. Hopefully it only got better.

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NAPK1NS

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#140 NAPK1NS
Member since 2004 • 14870 Posts

NAPK1NS, can you edit the controls?rockguy92

No, not that I could tell. However, I'm not sure you'll need/want to. They feel quite natural.

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rockguy92

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#141 rockguy92
Member since 2007 • 21559 Posts

[QUOTE="rockguy92"]NAPK1NS, can you edit the controls?NAPK1NS

No, not that I could tell. However, I'm not sure you'll need/want to. They feel quite natural.

Probably my biggest concern for this game, and it is something that most people will find stupid, is the way you move Sackboy. I would rather use the D-Pad than the analog stick.

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NAPK1NS

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#142 NAPK1NS
Member since 2004 • 14870 Posts
[QUOTE="NAPK1NS"]

[QUOTE="rockguy92"]NAPK1NS, can you edit the controls?rockguy92

No, not that I could tell. However, I'm not sure you'll need/want to. They feel quite natural.

Probably my biggest concern for this game, and it is something that most people will find stupid, is the way you move Sackboy. I would rather use the D-Pad than the analog stick.

Yeah, the Sackboy emotions are controlled by the D-pad, and movement by the analog stick. After playing for a long period of time I can tell you that it feels right to use the analog stick. I can see the concern, though.

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HAZE-Unit

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#143 HAZE-Unit
Member since 2007 • 10564 Posts

[QUOTE="rockguy92"]NAPK1NS, can you edit the controls?NAPK1NS

No, not that I could tell. However, I'm not sure you'll need/want to. They feel quite natural.

Guys, we want you to give MM some feedback, don't just play the game, I know it is hard to ignore the fun of the game just to look for the flaws, anyways, just be picky and look where are the flaws, for instance, we are watching some slow paced gameplay in most of the created levels.

We want some more explanation for the gameplay, could we make it faster? we want bigger jumps for the sackboy, in other words could we change gravity level?

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NAPK1NS

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#144 NAPK1NS
Member since 2004 • 14870 Posts
[QUOTE="NAPK1NS"]

[QUOTE="rockguy92"]NAPK1NS, can you edit the controls?HAZE-Unit

No, not that I could tell. However, I'm not sure you'll need/want to. They feel quite natural.

Guys, we want you to give MM some feedback, don't just play the game, I know it is hard to ignore the fun of the game just to look for the flaws, anyways, just be picky and look where are the flaws, for instance, we are watching some slow paced gameplay in most of the created levels.

We want some more explanation for the gameplay, could we make it faster? we want bigger jumps for the sackboy, in other words could we change gravity level?

Constructive criticism is always a good thing, but I'm not sure they have time to implement any of that for the time being. Game already went gold and all.

NOTE TO ALL

Drop any questions you have about the beta here and I'll be happy to answer them. For now I'm heading to my slumber quarters.

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HAZE-Unit

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#145 HAZE-Unit
Member since 2007 • 10564 Posts
[QUOTE="HAZE-Unit"][QUOTE="NAPK1NS"]

[QUOTE="rockguy92"]NAPK1NS, can you edit the controls?NAPK1NS

No, not that I could tell. However, I'm not sure you'll need/want to. They feel quite natural.

Guys, we want you to give MM some feedback, don't just play the game, I know it is hard to ignore the fun of the game just to look for the flaws, anyways, just be picky and look where are the flaws, for instance, we are watching some slow paced gameplay in most of the created levels.

We want some more explanation for the gameplay, could we make it faster? we want bigger jumps for the sackboy, in other words could we change gravity level?

Constructive criticism is always a good thing, but I'm not sure they have time to implement any of that for the time being. Game already went gold and all.

Oh I see, anyways, is the gameplay alot of fun? we want some info on the gameplay, the level creation is so deep from the videos so it doesn't concern me at all but some levels were badly created which made the gameplay looks not good in some videos so how is the gameplay?

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StingerVXIII

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#146 StingerVXIII
Member since 2008 • 384 Posts
Thank God, cows are so annoying with all those lbp hype threads. tbh i really think cows spend more time hyping exclusives on system wars than actually playing them.anshul89
So you're just gonna ignore the FACT that its been more LBP hate threads then LBP hype threads for the past weeks? :roll: biassssssss
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Blackbond

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#147 Blackbond
Member since 2005 • 24516 Posts

Man I wish you could do some different things in this game. Maybe some abilities from Viewtiful Joe, maybe sliding like from Megaman Classic, Wall jumping anyong? There are just so many fun moves and abilities from a wide arrary of platformers over the years that simply jumping doesn't seem to cut it for me.

Now if they made it so you could customize the Sack Boys moves, abilities or add him some custom ones now that would be freaking sweet. You could give him different abilities for different themes.

Like make a Spiderman level and have him be able to shoot webs and swing like the grapple hook from Bionic Commando.

Or maybe make him like Megaman and give him a little Megaman Buster lol. Hopefully the final product allows for as much customization to the Sack Boy as the actually levels.

Hell I'd love a Dig Dug level where you could walk around with a Drill and break the level apart as well. Then I start thinking of all the crazy things Zero can do in the Megaman Zero series.

Come on give me more then jump! And jet packs :P

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rahul_rul210

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#148 rahul_rul210
Member since 2006 • 995 Posts
LBP going to be one of the best games this year
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yoshi_64

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#149 yoshi_64
Member since 2003 • 25261 Posts

Man I wish you could do some different things in this game. Maybe some abilities from Viewtiful Joe, maybe sliding like from Megaman Classic, Wall jumping anyong? There are just so many fun moves and abilities from a wide arrary of platformers over the years that simply jumping doesn't seem to cut it for me.

Now if they made it so you could customize the Sack Boys moves, abilities or add him some custom ones now that would be freaking sweet. You could give him different abilities for different themes.

Like make a Spiderman level and have him be able to shoot webs and swing like the grapple hook from Bionic Commando.

Or maybe make him like Megaman and give him a little Megaman Buster lol. Hopefully the final product allows for as much customization to the Sack Boy as the actually levels.

Hell I'd love a Dig Dug level where you could walk around with a Drill and break the level apart as well. Then I start thinking of all the crazy things Zero can do in the Megaman Zero series.

Come on give me more then jump! And jet packs :P

Blackbond
I have to concur. I hope there's more than jumping involved for your guys. If the game's about customization I had hoped you could do more than just jmp and push/pull switches. I hope you can customize how they attack. Maybe they give basic attack frames of things like this, and you can just edit them to how you want them to look or style them up?
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StingerVXIII

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#150 StingerVXIII
Member since 2008 • 384 Posts

Man all these cows make me sick..from the oh if it was on X system you would be hyping this up...to the your just jealous..heck in another LBP planet thread some guy said it looked boring...the COW response your jealous, the guys response I have a PS3..COW response oh your just not educated...really? you guys make me sick, even turning on fellow cow who doesn't agree.

NEWS FLASH it is possible to not like LBP

Well why wouldnt you hype it

1 it's got well known developers that have pumped multiple AAA's nope can't be that

2. it's well know franchise that always scores well, nope not that one.

3. The videos show the gameplay is tight and very exciting, nope not that one

4 the game levels that have been shown so far show the games gamplay and level creator are very easy to make a complex level worth playing. Nope not that one

Then when people say look at that video it looks boring.. oh that's the point it's great someone made that level??what really Sorry I don't think Creating a level is really that fun. I would rather hmm I don't know PLAY a GAME

I had hopes for this game but unless MM has the best SP campaign, then it's gonna flop sorry. I do hoep that's the case though and the COWS can enjoy their AA 8.0 game

Erik_Lensherr
Well sadly enough SOME people do downplay LBP because it isn't on their console. Just like what lems did before they got FFXIII. That doesn't ONLY happen with cows. I recently asked a simple question about the 360 and all those hardcore basement living 360 fanboys IMMEDIATELY got on my case. Harassing me for pics and what not. Calling me fakeboy, but yet I said ABSOLUTELY NOTHING negative about the 360 in my post. So don't act like its only PS3 owners who do it. 1. I'd imagine some people are hyped because of the awesome videos and the good reception its gotten so far from the critics. Also some people are ACTUALLY playing the game and liking it. Who cares if MM was new. LBP still looks awesome. 3. I'm in the beta(thanks IGN)and I like the game so far. YOU may think its boring but lots of others disagree with you. Its not a fact that gameplay is boring. So speak for yourself when you say things like that. 4. Again thats your opinion, speak for yourself. I strongly disagree with you. Your opinion isn't a fact. You can play the game. It already has 60+ levels that all last 10+ minutes. Many games don't have a create a stage feature but people still replay those games. Stop acting like your FORCED to create. You can also download top ranked stages from other creators at an incredibly fast speed. Its a sad day when somebody WISHES a game flops. I don't think it'll flop but nobody can really tell. Based on receptions, the OPM 10/10, good reception for GDC and E3, and the positive reception from the current beta. I seriously doubt it'll flop.