Because everyone plays a game the day it comes out, gloriously intelligent assessment as usual.
Because everyone plays a game the day it comes out, gloriously intelligent assessment as usual.
@ConanTheStoner:
I mean... these are story driven games. If you didn't care about the characters or story in any of the previous ones (which was the big, big pay-off in this game), why bother? :P Granted it has very slow parts to it for sure, but the gameplay is the absolute best in the series by far and away and it shows when you actually have fights and on the MP side of things (where it's all about the gameplay).
The recent Survival mode (horde, in short) is just crazy and awesome. Basically 10 "levels" (maps) with 5 rounds each, and every other level you have a boss (like full on videogame boss with weakpoints and shit) and rpg stats (sorta) for your in-game character level. Obviously things get harder as you go, like in any other horde mode so all of sudden you HAVE to know how to dodge and pick-up shit, you HAVE to know how to use the rope mechanics, you HAVE to know the weapons AND maps, you HAVE to know what items to use, and of course, you need a buddy or two (it's a 3 player mode) so you can have a blast with it.
And to be very honest, as much as I loved MGS5, I felt that game abused my time with it a loooooot more than any UC game, ever. Shit, you were forced to do stupid, repetitve, generic side-missions to even get the story going! Sometimes not even that, you just needed resources to develop a random thing that would allow you to proceed. And yes, the gameplay had more depth (in the stealth + AI reactions departments mostly) but it very seldom decided to make use of it (the only time it did was when it forced you to repeat story missions but with ADDED difficulty,some of which were indeed quite cool).
Hey man, not saying you have to like it but you're trying way too hard. You're consistent with your hate and butthurt when it comes to this game, it's laughable at this point. We're in a new year maybe it's time for you to move on?
The climbing gets pretty terrible. In the beginning I was thinking "hey, they did a good job with the climbing mechanics" and by the end I was literally cursing at my TV.
But the biggest offence to me is the inability to drag bodies. A game with stealth mechanics lacking such a fundamental mechanic is surreal. Nathan can do the craziest stunts but he can't drag a body to a hidden spot even if it's just a millimetre away. That shows how mediocre ND is when it comes to gameplay.
Hey man, not saying you have to like it but you're trying way too hard. You're consistent with your hate and butthurt when it comes to this game, it's laughable at this point. We're in a new year maybe it's time for you to move on?
I'm consistent in my "hate" and "butthurt" because I hold consistent views, nothing is laughable and I barely even stated anything new. I quoted a post I made two months ago that nearly 1:1 echoed exactly what the OP was stating signaling that he nor I were alone in our views.
What's laughable is instead of making rational arguments in opposition; you shit post which mind you makes it appear that you couldn't even articulate countering points of view in the first place.
We're criticizing this game as gamers who have played it, you're defending it as a fanatic who can't confirm or deny has even touched it, big difference.
Hey man, not saying you have to like it but you're trying way too hard. You're consistent with your hate and butthurt when it comes to this game, it's laughable at this point. We're in a new year maybe it's time for you to move on?
I'm consistent in my "hate" and "butthurt" because I hold consistent views, nothing is laughable and I barely even stated anything new. I quoted a post I made two months ago that nearly 1:1 echoed exactly what the OP was stating signaling that he nor I were alone in our views.
What's laughable is instead of making rational arguments in opposition; you shit post which mind you makes it appear that you couldn't even articulate countering points of view in the first place.
We're criticizing this game as gamers who have played it, you're defending it as a fanatic who can't confirm or deny has even touched it, big difference.
This is the only thing I can read in your posts....
I wasn't referring to the OP in my original post, he's not a lem. He's a hermit going by his post history. You on the other hand are a well documented lem. Look man, ND didn't kill your dog by releasing this game. You may not like it but the vast majority of gamers do going by its strong sales and critical acclaim. I'm not gonna write an essay to explain why i think it's a good game because I just do, and it's an opinion. I'm not trying to convince people that my opinion is the absolute truth like you are currently doing. OP is entitled to like or dislike the game if he wishes. I just find it funny that it's 2017 and you're still carrying out your hate campaign on this game. I hardly see anyone talking about Quantum Break the same way you do with UC4 and that game was considered a disappointment by many. It is what it is man, you need to let go of your hate for this game and move on with your life, this shit is just sad at this point. Every UC4 thread I always see you in there typing butthurt essays.
@Desmonic:
Yeah, again, for that first paragraph, that's my bad. I really should've known. So yeah, that was dumb on my part. I just don't dig the way these games are. Shouldn't have bought it, but oh well.
Second paragraph? You've piqued my interest. I didn't know it had such a mode. I'll look into that before parting with the game. Thanks!
-
Now why oh WHY did you have to name drop MGSV lol.
Shit, you were forced to do stupid, repetitve, generic side-missions to even get the story going!
See, this is absolutely false. You actually never have to do a single one. Aside from the handful that are marked in gold. And those marked in gold are completely unique. They're actually main missions that are shoe-horned into the side ops list for whatever stupid reason.
But yeah, those repetitive generic side ops? Nope. Never have to do them.
Though to be fair, it's the games fault for not communicating these things to the player.
Either way, even if they were forced, it's still different. It's still good quality gameplay. It's not me putting a controller down constantly to watch a story. It's not me having to go through platforming sequences and cinematic walking that might as well be automated.
These would be very different ways of wasting the players time as far as video games go.
Sometimes not even that, you just needed resources to develop a random thing that would allow you to proceed.
I think this might be a thing once? Like with the kid fulton. Can't think of an example outside of that.
And yes, the gameplay had more depth (in the stealth + AI reactions departments mostly) but it very seldom decided to make use of it (the only time it did was when it forced you to repeat story missions but with ADDED difficulty,some of which were indeed quite cool).
Yeah, that's the point of the game though. It's an infiltration sandbox. You play as you want. Completely ghost, full action, or anything in between. Though honestly, not sure what this has to do with Uncharted lol.
-
Anyways, all that aside, MGSV does waste the players time. A LOT. It's opening hour is a master class in wasting time. It also has other annoyingly long story bits. While the vast majority of it is optional, development timers still blow dog dicks. And why the **** do we have to watch that chopper animation EVERY TIME. People assumed it was a loading sequence, yet you can mod the PC version to skip it lol. Fast travel is shit in MGSV. Roaming needlessly large expanses of nothing is a regular thing in that game and it makes no sense.
And yeah, if you do choose to do all the side ops and develop all the items, it becomes contender for the most time wasting sp game created.
Still it's a very different brand than Uncharted. I'd compare Uncharted to something like MGS4. Even when MGSV is wasting your time, it's usually wasting your time with good gameplay lol.
@Desmonic:
Shit, you were forced to do stupid, repetitve, generic side-missions to even get the story going!
See, this is absolutely false. You actually never have to do a single one. Aside from the handful that are marked in gold. And those marked in gold are completely unique. They're actually main missions that are shoe-horned into the side ops list for whatever stupid reason.
But yeah, those repetitive generic side ops? Nope. Never have to do them.
Though to be fair, it's the games fault for not communicating these things to the player.
Either way, even if they were forced, it's still different. It's still good quality gameplay. It's not me putting a controller down constantly to watch a story. It's not me having to go through platforming sequences and cinematic walking that might as well be automated.
These would be very different ways of wasting the players time as far as video games go.
Sometimes not even that, you just needed resources to develop a random thing that would allow you to proceed.
I think this might be a thing once? Like with the kid fulton. Can't think of an example outside of that.
And yes, the gameplay had more depth (in the stealth + AI reactions departments mostly) but it very seldom decided to make use of it (the only time it did was when it forced you to repeat story missions but with ADDED difficulty,some of which were indeed quite cool).
Yeah, that's the point of the game though. It's an infiltration sandbox. You play as you want. Completely ghost, full action, or anything in between. Though honestly, not sure what this has to do with Uncharted lol.
-
Anyways, all that aside, MGSV does waste the players time. A LOT. It's opening hour is a master class in wasting time. It also has other annoyingly long story bits. While the vast majority of it is optional, development timers still blow dog dicks. And why the **** do we have to watch that chopper animation EVERY TIME. People assumed it was a loading sequence, yet you can mod the PC version to skip it lol. Fast travel is shit in MGSV. Roaming needlessly large expanses of nothing is a regular thing in that game and it makes no sense.
And yeah, if you do choose to do all the side ops and develop all the items, it becomes contender for the most time wasting sp game created.
Still it's a very different brand than Uncharted. I'd compare Uncharted to something like MGS4. Even when MGSV is wasting your time, it's usually wasting your time with good gameplay lol.
MGSV has more replay value than UC4 , I hated MGSV but at least it had a good and fun gameplay
This is the only thing I can read in your posts....
I wasn't referring to the OP in my original post, he's not a lem. He's a hermit going by his post history. You on the other hand are a well documented lem. Look man, ND didn't kill your dog by releasing this game. You may not like it but the vast majority of gamers do going by its strong sales and critical acclaim. I'm not gonna write an essay to explain why i think it's a good game because I just do, and it's an opinion. I'm not trying to convince people that my opinion is the absolute truth like you are currently doing. OP is entitled to like or dislike the game if he wishes. I just find it funny that it's 2017 and you're still carrying out your hate campaign on this game. I hardly see anyone talking about Quantum Break the same way you do with UC4 and that game was considered a disappointment by many. It is what it is man, you need to let go of your hate for this game and move on with your life, this shit is just sad at this point. Every UC4 thread I always see you in there typing butthurt essays.
Okay first off drop this "it's 2017" shit, it's been 2017 for barely over a day, you keep saying this shit like it's November or something... That's fascinating, but I will continue to criticize games THAT I HAVE PLAYED where I find faults that are glossed over, I'll go after them even harder because these issues are being glossed over, and regardless of what you say this game has numerous gameplay faults that people seem to ignore for "reasons". It's not a bad piece of software by any means but anyone going into this looking for compelling gameplay is going to get a rude awakening.
Unlike you I play the things I criticize, you attack things based upon unfounded rhetoric that you've concocted from I don't even fucking know where, Youtube videos? Negative reviews that you latch to? Further unfounded views from another circle jerk of people who haven't played a specific game? The point is you attack things you don't play or have not experienced, I criticize things that I have.
It's ironic really, you can't help but introduce an oxymoron into your nonsensical post. "I hardly see anyone talking about Quantum Break" and you don't even see the contradiction in logic and irony by bringing it up yourself and then introducing that it's a disappointment by many.... Are you kidding me right now? Are you that thick headed? Oh and you not seeing these people talking about it the way I do with Uncharted 4 is for a very good reason, they haven't fucking played it so they're talking out of their ass, yourself included, I've played both.
To add to that further, who are these many people? I'm not seeing them, care to point them out?
How about you actually play games before you start pounding those fat worthless fingers of yours, okay?
There should be plenty of Survival videos now on YT, so check them out. If not sell that thing ASAP if you still want to get some money :P Game costs like 30€-40€ brand new these days.
See, this is absolutely false. You actually never have to do a single one. Aside from the handful that are marked in gold. And those marked in gold are completely unique. They're actually main missions that are shoe-horned into the side ops list for whatever stupid reason.
But yeah, those repetitive generic side ops? Nope. Never have to do them.
Though to be fair, it's the games fault for not communicating these things to the player.
Either way, even if they were forced, it's still different. It's still good quality gameplay. It's not me putting a controller down constantly to watch a story. It's not me having to go through platforming sequences and cinematic walking that might as well be automated.
These would be very different ways of wasting the players time as far as video games go.
Que? So which is it? None or actually a few? Because I have the game, I know which ones I had to do :P
But that brings me to my main issue with MGS5. Outside of actual story missions, those maps are pointless. Big, expansive, pretty even (also best VG dog and horse bros). And what do you have to do in both outside of the actual story? Kill/KO small outpost (minus one or two bigger ones in each map though they work mostly the same). And if things go wrong 3 extra dudes show up, if that sometimes. That is not good gameplay after the 3rd or 4th base/outpost in a row. To make things worse the AI routines are consistently the same, even in some story missions. Very rarely does the game bother to throw any sort of novelty outside of enemies wearing more or less armour as time goes by. Or, of course, you can collect resources (be it in the form of plants or even full on vehicles) for the MB (which is also an extra layer of BS on top of the normal one). GG Konami/Kojima, much gameplay. That for sure what I don't call good gameplay. It has great mechanics, sure, it makes piss poor use of them at all times.
Sometimes not even that, you just needed resources to develop a random thing that would allow you to proceed.
I think this might be a thing once? Like with the kid fulton. Can't think of an example outside of that.
Are you counting MB BS + loadout schemes? Oh, want to take an RPG and/or cool badass weapon with you? Oh nope, gotta save dem resources cuz they'll run out when you most need them! Have fun with your pistol bro. What was the point on unlocking new weapons if to use them you had to, regularly, get more resources to even deploy them in the mission (be it at the start or during the actual mission)? Oh you're on a roll with the story and having fun with the missions? GG bro, go back to the MB to watch a dumb cutscene about two soldier being dicks because there is literally no one else in command, apparently. All that is filler content, padding, boring padding at that.
And yes, the gameplay had more depth (in the stealth + AI reactions departments mostly) but it very seldom decided to make use of it (the only time it did was when it forced you to repeat story missions but with ADDED difficulty,some of which were indeed quite cool).
Yeah, that's the point of the game though. It's an infiltration sandbox. You play as you want. Completely ghost, full action, or anything in between. Though honestly, not sure what this has to do with Uncharted lol.
That, in and by itself, means nothing though. If the game doesn't take into account what you may do, being able to stealth for the most part becomes too easy for example (there are of course, some exceptions), especially after you become familiar with the map. Going guns blazing has little consequences outside of more enemy armour later down the road, all you need to do is back off the outpost base and approach from a different angle (sometimes literally a slightly different angle too). Which is why the best missions were by far and away the ones with added difficulty. It's the same old beaten road for the most part, yes, but with more enemies and/or far more alert enemies the game suddenly becomes better. Being stealthy actually has a point out of the blue. Going guns blazing suddenly has actual (negative) consequences for the player. The random vehicles going around suddenly are useful instead of horse poo targets.
--
It's to do with wasting time which you and several others complain about the series :P Honestly MGS5 is by far and away the biggest offender of the current gen, mostly because it actually has some pretty good stuff under all the trucks of BS you need to deal with. I'm sorry man, but outside of the mechanics I can't praise the game that is MGS5. A whole lot of what it does is merely the impression of "actual" gameplay but in truth is little more than busy work (not that different than say, the slow cinematic walking which I also don't like).
This is the only thing I can read in your posts....
I wasn't referring to the OP in my original post, he's not a lem. He's a hermit going by his post history. You on the other hand are a well documented lem. Look man, ND didn't kill your dog by releasing this game. You may not like it but the vast majority of gamers do going by its strong sales and critical acclaim. I'm not gonna write an essay to explain why i think it's a good game because I just do, and it's an opinion. I'm not trying to convince people that my opinion is the absolute truth like you are currently doing. OP is entitled to like or dislike the game if he wishes. I just find it funny that it's 2017 and you're still carrying out your hate campaign on this game. I hardly see anyone talking about Quantum Break the same way you do with UC4 and that game was considered a disappointment by many. It is what it is man, you need to let go of your hate for this game and move on with your life, this shit is just sad at this point. Every UC4 thread I always see you in there typing butthurt essays.
Okay first off drop this "it's 2017" shit, it's been 2017 for barely over a day, you keep saying this shit like it's November or something... That's fascinating, but I will continue to criticize games THAT I HAVE PLAYED where I find faults that are glossed over, I'll go after them even harder because glossed over, and regardless of what you say this game has numerous gameplay faults that people seem to ignore for "reasons". It's not a bad piece of software by any means but anyone going into this looking for compelling gameplay is going to get a rude awakening.
Unlike you I play the things I criticize, you attack things based upon unfounded rhetoric that you've concocted from I don't even fucking know where, Youtube videos? Negative reviews that you latch to? Further unfounded views from another circle jerk of people who haven't played a specific game? The point is you attack things you don't play or have not experienced, I criticize things that I have.
It's ironic really, you can't help but introduce an oxymoron into your nonsensical post. "I hardly see anyone talking about Quantum Break" and you don't even see the contradiction in logic and irony by bringing it up yourself and then introducing that it's a disappointment by many.... Are you kidding me right now? Are you that thick headed? Oh and you not seeing these people talking about it the way I do with Uncharted 4 is for a very good reason, they haven't fucking played it so they're talking out of their ass, yourself included, I've played both.
To add to that further, who are these many people? I'm not seeing them, care to point them out?
How about you actually play games before you start pounding those fat worthless fingers of yours, okay?
^ ^ LOL triggered.
What a meltdown, you never fail to disappoint NyaDC. So you're saying that Quantum Flop lived up to everyone's expectations? This is news to me. I guess the 6/10 on GS, 66 on Metacritic, and its relatively low sales are my imagination lol.
This is the only thing I can read in your posts....
I wasn't referring to the OP in my original post, he's not a lem. He's a hermit going by his post history. You on the other hand are a well documented lem. Look man, ND didn't kill your dog by releasing this game. You may not like it but the vast majority of gamers do going by its strong sales and critical acclaim. I'm not gonna write an essay to explain why i think it's a good game because I just do, and it's an opinion. I'm not trying to convince people that my opinion is the absolute truth like you are currently doing. OP is entitled to like or dislike the game if he wishes. I just find it funny that it's 2017 and you're still carrying out your hate campaign on this game. I hardly see anyone talking about Quantum Break the same way you do with UC4 and that game was considered a disappointment by many. It is what it is man, you need to let go of your hate for this game and move on with your life, this shit is just sad at this point. Every UC4 thread I always see you in there typing butthurt essays.
Okay first off drop this "it's 2017" shit, it's been 2017 for barely over a day, you keep saying this shit like it's November or something... That's fascinating, but I will continue to criticize games THAT I HAVE PLAYED where I find faults that are glossed over, I'll go after them even harder because glossed over, and regardless of what you say this game has numerous gameplay faults that people seem to ignore for "reasons". It's not a bad piece of software by any means but anyone going into this looking for compelling gameplay is going to get a rude awakening.
Unlike you I play the things I criticize, you attack things based upon unfounded rhetoric that you've concocted from I don't even fucking know where, Youtube videos? Negative reviews that you latch to? Further unfounded views from another circle jerk of people who haven't played a specific game? The point is you attack things you don't play or have not experienced, I criticize things that I have.
It's ironic really, you can't help but introduce an oxymoron into your nonsensical post. "I hardly see anyone talking about Quantum Break" and you don't even see the contradiction in logic and irony by bringing it up yourself and then introducing that it's a disappointment by many.... Are you kidding me right now? Are you that thick headed? Oh and you not seeing these people talking about it the way I do with Uncharted 4 is for a very good reason, they haven't fucking played it so they're talking out of their ass, yourself included, I've played both.
To add to that further, who are these many people? I'm not seeing them, care to point them out?
How about you actually play games before you start pounding those fat worthless fingers of yours, okay?
^ ^ LOL triggered.
What a meltdown, you never fail to disappoint NyaDC. So you're saying that Quantum Flop lived up to everyone's expectations? This is news to me. I guess the 6/10, 66 on Metacritic, and its relatively low sales are my imagination lol.
You can't even keep a post honest, no I didn't say it lived up to everyone's expectations, I didn't even insinuate that, but you're directly inferring that it's considered a disappointment by many and that's just a farce as you can see above.
A single person gave it a 6/10, it's a 77 on Metacritic that is comprised of dissenting opinions, and you're in absolutely no position to speak on its sales, actually Microsoft employees are on record stating that it sold better than expected.
So was Rise of the Tomb Raider, yet didn't stop that game from being great as well.
Rise of the Tomb Raider's platforming and climbing is not even close to what could be considered a 50 percentile of interactive gameplay, also it's not drawn out for extenuating periods of time.
RotTR has proper gameplay pacing, this does not.
This is the only thing I can read in your posts....
I wasn't referring to the OP in my original post, he's not a lem. He's a hermit going by his post history. You on the other hand are a well documented lem. Look man, ND didn't kill your dog by releasing this game. You may not like it but the vast majority of gamers do going by its strong sales and critical acclaim. I'm not gonna write an essay to explain why i think it's a good game because I just do, and it's an opinion. I'm not trying to convince people that my opinion is the absolute truth like you are currently doing. OP is entitled to like or dislike the game if he wishes. I just find it funny that it's 2017 and you're still carrying out your hate campaign on this game. I hardly see anyone talking about Quantum Break the same way you do with UC4 and that game was considered a disappointment by many. It is what it is man, you need to let go of your hate for this game and move on with your life, this shit is just sad at this point. Every UC4 thread I always see you in there typing butthurt essays.
Okay first off drop this "it's 2017" shit, it's been 2017 for barely over a day, you keep saying this shit like it's November or something... That's fascinating, but I will continue to criticize games THAT I HAVE PLAYED where I find faults that are glossed over, I'll go after them even harder because glossed over, and regardless of what you say this game has numerous gameplay faults that people seem to ignore for "reasons". It's not a bad piece of software by any means but anyone going into this looking for compelling gameplay is going to get a rude awakening.
Unlike you I play the things I criticize, you attack things based upon unfounded rhetoric that you've concocted from I don't even fucking know where, Youtube videos? Negative reviews that you latch to? Further unfounded views from another circle jerk of people who haven't played a specific game? The point is you attack things you don't play or have not experienced, I criticize things that I have.
It's ironic really, you can't help but introduce an oxymoron into your nonsensical post. "I hardly see anyone talking about Quantum Break" and you don't even see the contradiction in logic and irony by bringing it up yourself and then introducing that it's a disappointment by many.... Are you kidding me right now? Are you that thick headed? Oh and you not seeing these people talking about it the way I do with Uncharted 4 is for a very good reason, they haven't fucking played it so they're talking out of their ass, yourself included, I've played both.
To add to that further, who are these many people? I'm not seeing them, care to point them out?
How about you actually play games before you start pounding those fat worthless fingers of yours, okay?
^ ^ LOL triggered.
What a meltdown, you never fail to disappoint NyaDC. So you're saying that Quantum Flop lived up to everyone's expectations? This is news to me. I guess the 6/10, 66 on Metacritic, and its relatively low sales are my imagination lol.
You can't even keep a post honest, no I didn't say it lived up to everyone's expectations, I didn't even insinuate that, but you're directly inferring that it's considered a disappointment by many and that's just a farce as you can see above.
A single person gave it a 6/10, it's a 77 on Metacritic that is comprised of dissenting opinions, and you're in absolutely no position to speak on its sales, actually Microsoft employees are on record stating that it sold better than expected.
Stay mad and upset. it's clear that you've been dismantled and destroyed in this thread. Keep shedding your butthurt tears all through 2017, it's probably going to get worse seeing there's hardly anything worth noting in the Xbone library this year. It's a 66 on Metacritic on PC, if you're gonna pull random internet polls from your ass to validate your flop you better be willing to deal with flop scores on Metacritic too. Ouch @ the 4.4 User Score lol.
Stay mad and upset. it's clear that you've been dismantled and destroyed in this thread. Keep shedding your butthurt tears all through 2017, it's probably going to get worse seeing there's hardly anything worth noting in the Xbone library this year. It's a 66 on Metacritic on PC, if you're gonna pull random internet polls from your ass to validate your flop you better be willing to deal with flop scores on Metacritic too. Ouch @ 4.4 the User Score lol.
Could you stop talking like an idiot for even five minutes and try to engage a conversation? Am I asking too much of you?
It's a 66 on Metacritic for PC, a game that was announced and ported to PC not even what, two months before release with technical issues and complaints all over the place... and 14 reviews, 14... And you're ignoring the Xbox One Metacritic with 106 reviews for what reason exactly? Oh I know why, because you're dumb, because you have to drive a moronic narrative at all costs or you die apparently.
Random internet polls? Those are owner reviews by people who have bought the game, are you slow or something? Stupidity compounds stupidity...
Metacritic user scores? Really? Are you even a real human being?
About half of Uncharted 4 consisted of chasing one red herring after another. Climb for a few hours, shoot for a few minutes, do one lame ass puzzle to find a clue, which leads to another clue, and then another. Mechanically there's a solid game to be utilized. I just wish Naughty Dog themselves would have realized this and create a sense of pacing genuinely worth a damn. Story-driven or not, it's lousy however you frame it.
Still, this seems to be enough to have fanboys get down on their knees in front of their masters and begin sucking. 10s all around.
I'm not surprised. I thought the Uncharted games were pretty decent games but nothing more, exceptional in their raising the bar for production values and exception voice acting and motion capture, I didn't particularly care for the story or the characters though, and the action and combat always felt like an afterthought to everything else. Anyhow, I've come to expect the gaming community is going to suck Naughty Dog's dick until it falls off no matter what so I've learned to take all the over-praise with a grain of salt. Still got Uncharted 4 anyways, I mainly got a PS4 to play the exclusives but aside from Until Dawn I haven't played anything yet to make me love it for its exclusive line-up.
I don't really know much about the series other than Uncharted 2: Among Thieves.
The graphics and attention to detail in the environments was great and I really liked the smooth animations. It just wasn't my usual cup of tea for a video game but I don't mind a game like that now and then.
I definitely feel like Uncharted is a very post-modern series of games and I think that's why it resonates with modern gamers with an emphasis on visual fidelity and the spectacle of the production.
Que? So which is it? None or actually a few? Because I have the game, I know which ones I had to do :P
You said you have to play generic repetitive side missions to move the game forward. I know the missions you're talking about. You can skip those. Stuff like the tank unit, mine clearing, high ranking soldier, target practice, MB soldier, etc.. These are the same few side ops that repeat ad nauseum, but none of them ever need to be played more than once, and the majority of them don't need to be played at all.
The ones you have to play aren't the ones you're describing. They're unique one offs that end up becoming main missions. Like the "side ops" that actually lead into your meeting with Huey, or the boss fight with Quiet. Those aren't repetitive or generic. Those aren't the missions that continually pop up in the side op que.
But that brings me to my main issue with MGS5. Outside of actual story missions, those maps are pointless. Big, expansive, pretty even (also best VG dog and horse bros). And what do you have to do in both outside of the actual story? Kill/KO small outpost (minus one or two bigger ones in each base though they work mostly the same). And if things go wrong 3 extra dudes show up, if that sometimes. That is not good gameplay after the 3rd or 4th base/outpost in a row. To make things worse the AI routines are consistently the same, even in some story missions. Very rarely does the game bother to throw any sort of novelty outside of enemies wearing more or less armour as time goes by. Or, of course, you can collect resources (be it in the form of plants or even full on vehicles) for the MB (which is also an extra layer of BS on top of the normal one). GG Konami/Kojima, much gameplay. That for sure what I don't call good gameplay. It has great mechanics, sure, it makes piss poor use of them at all times.
Definitely agreed on the pointless expanses of dead space in the game. Like I said before, it's pretty bad.
I'll agree to the motherbase stuff being lame too, you already know my position on that stuff lol.
As for the rest, I simply disagree.
I wish more games could make as good of use of their mechanics as MGSV does, that'd be the dream, especially as far as these open world games go.
I wish more games had a level of variables comparable to even MGS2s AI routines, let alone MGSV haha. Seriously, MGSV AI is dumb by design (more about viewing distance actually), but if its routines are too predictable to you then I'd love to know what games you're playing.
And I think you're getting a little carried away with your criticism about the amount of enemies that will respond to a situation... I mean seriously bro, let's at least be realistic here.
Are you counting MB BS + loadout schemes? Oh, want to take an RPG and/or cool badass weapon with you? Oh nope, gotta save dem resources cuz they'll run out when you most need them! Have fun with your pistol bro. What was the point on unlocking new weapons if to use them you had to, regularly, get more resources to even deploy them in the mission (be it at the start or during the actual mission)?
Bro, is there an agenda here? I thought your mentioning of MGSV was out of left field and not really applicable to the topic at first, but I figured I'd roll with it anyways.
But is it like you're trying to shit on a game I like because I shat on a game you liked? Just making sure we're on the same page.
You were pretty specific about the game making you develop items to progress. Like this is something that is actively taking you out of the game. I mentioned the one item I could think of (and it still doesn't take you out of the game, lulz) that is actually needed to progress.
/point.
I shouldn't even entertain the rest of this, but...
Everything else you mentioned there doesn't even become an issue until you're trying to get ridiculously powered post game equipment for the online portion lol.
Through the regular course of play, up through about the 200 hour mark, you get way more resources than you can spend. You'll have almost one of every weapon in the game, and in most cases you'll have 5+ variations of every weapon in the game, before anything becomes a grind.
You're trying to paint this picture of a game that makes you struggle for a pea shooter and it's simply untrue. As a matter of fact, the opposite is true and it's another problem for the game. You have the arsenal of a small army before the game really gets started. You become way overpowered too early and have to place limitations on your load out for a good challenge. You're a millionaire with at least 5 of every weapon type before you even get through the first area of the game.
The game straight up gives you a rocket launcher before it's even available for development lol.
I also think development timers are retarded man, I could go on and on about it, but...
1. It's not the picture you're painting here, and
2. It's not even remotely comparable to my beef with Uncharted. I'm talking about aspects that are either poor interaction or not interactive at all. You're talking about things that happen in the background while I'm PLAYING a game.
Oh you're on a roll with the story and having fun with the missions? GG bro, go back to the MB to watch a dumb cutscene about two soldier being dicks because there is literally no one else in command, apparently. All that is filler content, padding, boring padding at that.
See you're getting very carried away here. You triggered an optional scene, that can only happen under a specific circumstance, that you don't even have to respond to. As a matter of fact, I think you have to randomly go to motherbase on your own accord just to trigger it lol.
And in a game where a lot of people actually complain that there is not enough story for the amount of gameplay there is? That they play for 4 or 5 hours at a time with no narrative? No, that is not padding, padding, padding, and no it's not comparable to Uncharted.
-
Honestly man, I'm tired, I've typed a lot here, I don't care to address the rest.
I think you're stretching really far here to make some comparison with Uncharted. If you want to say MGSV wastes your time, hey, I agree. No worries.
It's just not the same. MGSV doesn't take me out of the playing part for large portions of the game. And when I am playing MGSV, I'm playing something that always plays well. MGSV could have had some "whoa, whoa, whoa!" platforming sections and fisher price puzzles too. Would have only made the game worse.
I understand some of your grievances with MGSV, I agree with some and I have plenty of my own. They're just not applicable to my grievances with Uncharted is all.
@quadknight: Dude It's 2017, stop being so butthurt just because some people criticize a 2016 that you happen to like. Get over it. ?
Now seriously... I see plenty of people giving their arguments about the game but you seem unable to do the same to defend it and keep resorting to personal attacks and bringing others game to the "argument".
Also, inb4 you're a butthurt lem still on suicide watch because you can't handle the greatness.
Don't forget how the residents of Mt. Pious will act like us mere mortals are out of line, and not recognizing how Uncharted 4 shows video games can be more than games. They can reach the olympian heights of being the video game equivalent of Treasure Planet.
Paging @AzatiS
Also, inb4 you're a butthurt lem still on suicide watch because you can't handle the greatness.
Don't forget how the residents of Mt. Pious will act like us mere mortals are out of line, and not recognizing how Uncharted 4 shows video games can be more than games. They can reach the olympian heights of being the video game equivalent of Treasure Planet.
Paging @AzatiS
Oh you jerk lol.
Also, inb4 you're a butthurt lem still on suicide watch because you can't handle the greatness.
Don't forget how the residents of Mt. Pious will act like us mere mortals are out of line, and not recognizing how Uncharted 4 shows video games can be more than games. They can reach the olympian heights of being the video game equivalent of Treasure Planet.
Paging @AzatiS
Oh you jerk lol.
^_-
Happy new year
The dedication to hating this game and others like no mans sky, the order 1886 and knack is impressive.
The dedication to hating this game and others like no mans sky, the order 1886 and knack is impressive.
Intelligent discourse and criticism =/= hating
Then again, if this forum understood that, it wouldn't be System Wars.
The dedication to hating this game and others like no mans sky, the order 1886 and knack is impressive.
Intelligent discourse and criticism =/= hating
Then again, if this forum understood that, it wouldn't be System Wars.
Yup!
Why the **** are people talking about MGSV here? That has nothing to do with the generic and vapid Uncharted 4 experience. At least MGSV has interesting gameplay systems and is constantly rewarding you with new toys to play with
I really didn't want to talk about MGSV in this thread. I've talked about that game enough for this life time.
Desmonic had the expert bait though.
@charizard1605:
Very little intelligence involved on forum posts about which console or its exclusives owns the other.
This includes my own.
@charizard1605:
Very little intelligence involved on forum posts about which console or its exclusives owns the other.
This includes my own.
The OP, and more than half the discussion in this topic so far, has been largely informed analysis of what did and did not work in the game. If someone was hell bent on 'hating' Uncharted 4, or any other game, they wouldn't go to the bother of playing the damn game- they played it because they were interested, and once they played it, they are entitled to criticize any number of the many, many things that it does wrong.
@charizard1605:
This game is one of several on both sides that has developed cult like followings dedicated to trashing it.
It's interesting to me. I brought up some on the Sony side because the thread was about one of theirs but you could easily name others on MS's side as well.
@charizard1605:
This game is one of several on both sides that has developed cult like followings dedicated to trashing it.
It's interesting to me. I brought up some on the Sony side because the thread was about one of theirs but you could easily name others on MS's side as well.
Sure, but that's fanboy culture- and while I am all for trashing fanboy culture, because holy shit do people get way too invested when it comes to pieces of plastic or games running on it, I do think that in this case, there is legitimate discourse and criticism going on. Given that System Wars is largely bereft of most of that in most cases, I think we should refrain from tarring the few instances of that happening with the same brush.
@charizard1605:
You're welcome to do as you wish.
I simply posted a thought I had based on my observations whenever this or several other games are mentioned. They all turn into the same thing.
@lrdfancypants:
This board was literally created to funnel all the trash away from the other GS boards. It's a fanboy containment chamber. So yeah, it's always going to be this way. If a game is popular and it's exclusive, there's going to be unjustified levels of hate and praise surrounding it.
That's what you see here all the time, we get that.
Though all Chaz is saying is that in this case, when there is actual discussion going on, it's not so bad. Critique and hate aren't the same.
@ConanTheStoner:
Ah, I see. You and Chaz and I assume those others you speak of are allowed to have opinions but I am not?
Gotcha.
@ConanTheStoner:
Ah, I see. You and Chaz and I assume those others you speak of are allowed to have opinions but I am not?
Gotcha.
Seriously?
If you're not just trolling then you're being incredibly dense about this lol.
@ConanTheStoner:
How would you prefer I respond?
This whole line of conversation stems from this:
"The dedication to hating this game and others like no mans sky, the order 1886 and knack is impressive."
Which invoked the response :
"Intelligent discourse and criticism =/= hating
Then again, if this forum understood that, it wouldn't be System Wars."
Which you seconded.
My post was, in my opinion of course, an observation (which neither of you bothered to discuss) and didn't single out any individual.
The response was to imply I didn't understand the difference between intelligent discourse and hate and garnered your agreement.
Instead of respond to it I expounded on my thoughts and was self deprecating in doing so.
What more do you two want?
Edit:
"If you're not just trolling then you're being incredibly dense about this lol."
Amazing
My brother and I talked about this game during Christmas dinner, and the more we talked about it, the more we realized the game isn't great.
@freedomfreak:
"My brother and I talked about this game during Christmas dinner, and the more we talked about it, the more we realized the game isn't great"
I had not played an Uncharted campaign till the collection a few weeks before UC4.
I thought they tried to mesh TLOU with UC (from my admittedly limited experience with UC) into UC4 but they're just too different. By this I mean it wasn't as interesting to interact with the brothers in those moments as it was with Joel and Ellie.
That's some heavy denial.
Game was padded and mediocre... again, this franchise wouldn't of taken off if it wasn't for its graphics.
@ConanTheStoner:
How would you prefer I respond?
By not throwing your hands in the air and acting like we're denying you your opinion, that would be a good start maybe?
I was agreeing with you man, not trying to shut you up.
Your observation about SW was an obvious one, we all know what you're talking about, we've been seeing it every day for years. Extreme hyperbole towards exclusives, be it negative or positive, is basically the bread and butter of this board.
It seems you are new to this board, so I was only trying to give you a background on it and the general idea of how things are. This isn't some new thing that only applies to a handful of games. What you're observing has been the life blood of this board since its inception.
Yes, it's just that dumb. Yes, it is a cult mentality.
Again, Chaz and I were only saying that what's going on here is better than the norm. People who played a game are discussing a game, it's not just drive-by shit posting like the usual. It's not just random "hate".
Just as this thread is a discussion, an exchange of ideas, so was our communication with you.
Even if you feel we were in disagreement, that doesn't mean we're saying you aren't allowed an opinion lmao.
Seriously dude, if disagreements, or the illusion of a disagreement is that deep to you, then you probably won't enjoy your time here.
Criticisms is warranted there are no games without criticisms really. Its sw so its tough as hell as everything gets washed out into fanboy squabble. This is a big exclusive after all. There are people that have genuine criticism though. Sometimes it can seem a bit stretched. It can come off as unfair as the game needs to be like this or that other type of game.
Its fair to answer op that climbing is not new to the series. not new to these types of adventure games. They are climbing simulators. That some of us can consider this one of the great games of 2016 because of the totality of the experienced it offered. We got it and found enjoyment from it.
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