Makes no sense to have games running at 720p nowadays with these consoles, unacceptable.
No, it renders in 720p itself, but the Xbox One seems to upscale it to 1080p.
This isn't possible, the UI's are native 1080p so the render is 1080p, there's some type of proprietary and unique rendering technique taking place within the game itself.
We've yet to see evidence of full HD 1080p gameplay in close analysis - barring the title's HUD elements and menus. In every scene tested so far, a native resolution of 720p is the consistent result found in each pixel count test - so while there's every possibility of individual render targets operating at higher resolutions, basic geometry that we're able to measure hands in a 720p result as things stand."
The UI elements are indeed rendering at 1080p, but the geometry and models - in other words, the game itself - all seem to be 720p (though, again, upscaled further by the Xbox One itself, which confuses matters more).
Zero worries from me, read the article and it is mostly praise, even more stoked now for the game based on some of the descriptions they gave regarding a few early set pieces. Here's another quote from the same article :
"Bearing in mind the team's history with smart rendering techniques on older hardware, we'd expect a similar approach to its current-gen work. In Alan Wake's case we saw the game running at a native 960x544 - a big drop down from native 720p, but mitigated by the application of 4x MSAA that worked really well in combination with the game's aesthetic. The results were often breathtaking, and as a last-gen title it proved that resolution wasn't the be all and end all of image quality - a philosophy that carries over to an extent to Quantum Break."
@BigShotSmoov007: In terms of hardware? Unequivocally.
However, in terms of hardware, most consoles ever made are or were shitty. There would be very few, in my opinion, that were not- SNES, Dreamcast, Gamecube, Xbox, Xbox 360, and PS4 are it, basically.
@speak_low: Lol oh wow. First of all you got me mixed up with another user. I never said PSVR would fail due to competition from vive/rift. In fact i never said it would fail at all. I don't care how much it sales, it's just a shitty fad. Secondly you pretty much went full cow so our convo is over. There's no intelligent convo with your ilk.
@charizard1605: You're calling the PS4 powerful?
No, I am calling it not shitty. This means it balances (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- this is something that all consoles on that list have in common.
Also, just to pre-empt these arguments, yes, I know the PS4 is weaker than present day PCs. Most consoles are weaker than present day PCs of their time. That is not anything new. Here, consoles are all being assessed on their own merits, and on their own merits, the ones I named were the best designed, thought out ones.
@BigShotSmoov007: In terms of hardware? Unequivocally.
However, in terms of hardware, most consoles ever made are or were shitty. There would be very few, in my opinion, that were not- NES, SNES, Dreamcast, Gamecube, Xbox, Xbox 360, and PS4 are it, basically.
Gotcha although I completely disagree. Not being a fan of a console is one thing but to say the console is "shitty" is another. Was not a fan of the of the Xbox or Gamecube but I would call them "shitty" cause they were consoles that worked fine and delivered on the games it released. The closest console that could be referred to as "shitty" would be the Xbox 360 cause it was a complete mess when it was released due to the red rings but I take it your definition of "shitty" and mind are completely different.
@charizard1605: Here let me use the same technique you used on me. Did you even fucking read the article? It said it ran 30 fps almost always even with a lot of action going on. Also they said it was an exceptional looking game. Get out of here with your fanboy bs that everyone seems to somehow be blind to.
@charizard1605: Here let me use the same technique you used on me. Did you even fucking read the article? It said it ran 30 fps almost always even with a lot of action going on. Also they said it was an exceptional looking game. Get out of here with your fanboy bs that everyone seems to somehow be blind to.
Yes, I 'fucking read the article.' Yes, I agreed in my very first post in this thread that it is an exceptional looking game. No, I think any framerate cuts are inconsistent, especially when they have already sacrificed on the resolution- I don't even care about the resolution, sacrifice it to achieve consistent framerate for all I give a f*ck about, but framerate drops is something I am extremely sensitive to, and when a game is already down to 720p, and still can't guarantee 30fps at all times (I'm not even asking for 60fps here! 30 is literally the minimum acceptable), then no, I will call it out, sorry.
Out of curiosity, where exactly were you when I was making this argument in reverse for Halo 5? When I was defending how it looked, or its resolution, because it ran at a consistent 60fps? Or have you conveniently forgotten about that? It's funny how much you and your ilk are eager to jump down my throat and brand me a 'fanboy,' but each time i do anything that doesn't fit your bullshit narrative, times where I praise MS or criticize Sony, you all are mysteriously gone, and don't seem to remember anything about it at all.
@charizard1605: Here let me use the same technique you used on me. Did you even fucking read the article? It said it ran 30 fps almost always even with a lot of action going on. Also they said it was an exceptional looking game. Get out of here with your fanboy bs that everyone seems to somehow be blind to.
Hypocrite much?
At the point you are calling Char a fanboy, you really have taken SWs too seriously. Take a nap, you're a cranky little lem.
@charizard1605: You're calling the PS4 powerful?
No, I am calling it not shitty. This means it balances (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- this is something that all consoles on that list have in common.
Also, just to pre-empt these arguments, yes, I know the PS4 is weaker than present day PCs. Most consoles are weaker than present day PCs of their time. That is not anything new. Here, consoles are all being assessed on their own merits, and on their own merits, the ones I named were the best designed, thought out ones.
Can't be that well thought out when you have Sony making plans for a PS4.5... This generation has been nothing but shitty half-arsed games and broken promises. We were promised 1080p gaming at 60FPS, the X1 failed miserably and the PS4 is not far behind. The big hitter for MS, QB is running at 720p under 30FPS. UC4 was promised to run at 1080p at 60FPS, now its running at half that.
Yeah, we always knew that 900pStation and 720pBox sucks for gaming and powered by ancient tech. Now QB on PC, that's a totally different story.
No, it renders in 720p itself, but the Xbox One seems to upscale it to 1080p.
This isn't possible, the UI's are native 1080p so the render is 1080p, there's some type of proprietary and unique rendering technique taking place within the game itself.
We've yet to see evidence of full HD 1080p gameplay in close analysis - barring the title's HUD elements and menus. In every scene tested so far, a native resolution of 720p is the consistent result found in each pixel count test - so while there's every possibility of individual render targets operating at higher resolutions, basic geometry that we're able to measure hands in a 720p result as things stand."
The UI elements are indeed rendering at 1080p, but the geometry and models - in other words, the game itself - all seem to be 720p (though, again, upscaled further by the Xbox One itself, which confuses matters more).
It seems to me you're doing a lot of speculating right now, the only thing they've been able to pin down is the output resolution is 1080p, aside from that Digital Foundry doesn't even know what's going on in game and you're acting as if you're in the know?
They're having to reach out to Remedy for crying out loud, they can't even figure it out.
@BigShotSmoov007: In terms of hardware? Unequivocally.
However, in terms of hardware, most consoles ever made are or were shitty. There would be very few, in my opinion, that were not- NES, SNES, Dreamcast, Gamecube, Xbox, Xbox 360, and PS4 are it, basically.
Gotcha although I completely disagree. Not being a fan of a console is one thing but to say the console is "shitty" is another. Was not a fan of the of the Xbox or Gamecube but I would call them "shitty" cause they were consoles that worked fine and delivered on the games it released. The closest console that could be referred to as "shitty" would be the Xbox 360 cause it was a complete mess when it was released due to the red rings but I take it your definition of "shitty" and mind are completely different.
Ah, I understand.
See, if I am to assess a system on the whole, holistically, then yes, you and I are in agreement, and the Xbox One is definitely not 'shitty' at all- it does what it is meant to do reasonably, although not entirely, well, it has most big games of this generation, and a good amount of multimedia features too! However, my assessment in the previous post was solely on the basis of hardware. In which case, I was looking at what consoles balanced (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- and I think you will agree that all the systems I named met all of that criteria! In those terms, however, anything with an obvious weakness is pretty shitty, in my opinion, because a console is meant to do one thing, and that is to play games- and if it makes that difficult, then it has failed at its one job.
In my opinion, the Xbox One fails in that regard. The Wii U fails. The PS3 failed. The PS2 failed. The Sega Saturn failed. The ones I named were the best designed ones of their era, however.
@charizard1605: You're calling the PS4 powerful?
No, I am calling it not shitty. This means it balances (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- this is something that all consoles on that list have in common.
Also, just to pre-empt these arguments, yes, I know the PS4 is weaker than present day PCs. Most consoles are weaker than present day PCs of their time. That is not anything new. Here, consoles are all being assessed on their own merits, and on their own merits, the ones I named were the best designed, thought out ones.
Can't be that well thought out when you have Sony making plans for a PS4.5... This generation has been nothing but shitty half-arsed games and broken promises. We were promised 1080p gaming at 60FPS, the X1 failed miserably and the PS4 is not far behind. The big hitter for MS, QB is running at 720p under 30FPS. UC4 was promised to run at 1080p at 60FPS, now its running at half that.
The PS4.5 is not anything new, it is a part of a long term strategy Sony announced back when they first announced the move to x86, my friend. That is one of the benefits that being on x86 nets them.
No, it renders in 720p itself, but the Xbox One seems to upscale it to 1080p.
This isn't possible, the UI's are native 1080p so the render is 1080p, there's some type of proprietary and unique rendering technique taking place within the game itself.
We've yet to see evidence of full HD 1080p gameplay in close analysis - barring the title's HUD elements and menus. In every scene tested so far, a native resolution of 720p is the consistent result found in each pixel count test - so while there's every possibility of individual render targets operating at higher resolutions, basic geometry that we're able to measure hands in a 720p result as things stand."
The UI elements are indeed rendering at 1080p, but the geometry and models - in other words, the game itself - all seem to be 720p (though, again, upscaled further by the Xbox One itself, which confuses matters more).
It seems to me you're doing a lot of speculating right now, the only thing they've been able to pin down is the output resolution is 1080p, aside from that Digital Foundry doesn't even know what's going on in game and you're acting as if you're in the know?
They're having to reach out to Remedy for crying out loud, they can't even figure it out.
Fair enough. I'll wait till the game is out for the final word. Right now I admit i am basing my assessment off of what Digital Foundry have said.
@BigShotSmoov007: In terms of hardware? Unequivocally.
However, in terms of hardware, most consoles ever made are or were shitty. There would be very few, in my opinion, that were not- NES, SNES, Dreamcast, Gamecube, Xbox, Xbox 360, and PS4 are it, basically.
Gotcha although I completely disagree. Not being a fan of a console is one thing but to say the console is "shitty" is another. Was not a fan of the of the Xbox or Gamecube but I would call them "shitty" cause they were consoles that worked fine and delivered on the games it released. The closest console that could be referred to as "shitty" would be the Xbox 360 cause it was a complete mess when it was released due to the red rings but I take it your definition of "shitty" and mind are completely different.
Ah, I understand.
See, if I am to assess a system on the whole, holistically, then yes, you and I are in agreement, and the Xbox One is definitely not 'shitty' at all- it does what it is meant to do reasonably, although not entirely, well, it has most big games of this generation, and a good amount of multimedia features too! However, my assessment in the previous post was solely on the basis of hardware. In which case, I was looking at what consoles balanced (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- and I think you will agree that all the systems I named met all of that criteria! In those terms, however, anything with an obvious weakness is pretty shitty, in my opinion, because a console is meant to do one thing, and that is to play games- and if it makes that difficult, then it has failed at its one job.
In my opinion, the Xbox One fails in that regard. The Wii U fails. The PS3 failed. The PS2 failed. The Sega Saturn failed. The ones I named were the best designed ones of their era, however.
It's a sad day when people need to cap on the strongest console to justify the scorched earth mentality that protects the XBone.
Last-gen, it was suicide to make a console that launched more than $400. Now, people want to throw the PS4 under a bus for actually designing a product that reflects that market reality. Eff that noise. That PS4 is a great console, hardware-wise. No one has to buy this line of thought. Not when we're supposed to compare consoles to single-card SLI behemoths and such. No one would buy a $1000 console, and setting the bar there is disengenuous. Not just for the PS4 but for the entire future consoles as well.
@BigShotSmoov007: In terms of hardware? Unequivocally.
However, in terms of hardware, most consoles ever made are or were shitty. There would be very few, in my opinion, that were not- NES, SNES, Dreamcast, Gamecube, Xbox, Xbox 360, and PS4 are it, basically.
Gotcha although I completely disagree. Not being a fan of a console is one thing but to say the console is "shitty" is another. Was not a fan of the of the Xbox or Gamecube but I would call them "shitty" cause they were consoles that worked fine and delivered on the games it released. The closest console that could be referred to as "shitty" would be the Xbox 360 cause it was a complete mess when it was released due to the red rings but I take it your definition of "shitty" and mind are completely different.
Ah, I understand.
See, if I am to assess a system on the whole, holistically, then yes, you and I are in agreement, and the Xbox One is definitely not 'shitty' at all- it does what it is meant to do reasonably, although not entirely, well, it has most big games of this generation, and a good amount of multimedia features too! However, my assessment in the previous post was solely on the basis of hardware. In which case, I was looking at what consoles balanced (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- and I think you will agree that all the systems I named met all of that criteria! In those terms, however, anything with an obvious weakness is pretty shitty, in my opinion, because a console is meant to do one thing, and that is to play games- and if it makes that difficult, then it has failed at its one job.
In my opinion, the Xbox One fails in that regard. The Wii U fails. The PS3 failed. The PS2 failed. The Sega Saturn failed. The ones I named were the best designed ones of their era, however.
I understand what you are saying, alot if not all consoles really live up to the hype it bring and promotes before it's launched and I can't really think of any that did. Maybe the PS2 did at the end of it's life cycle did but most of them just don't, they just blow smoke up our ass until we see what they really give us. Although, I do agree that the X1 still outputting games at 720p this gen is unacceptable, MS needs to do something with the hardware to fix this issue cause it isn't like all their games have this issue so I don't know what the issue with this game is.
@charizard1605: You're calling the PS4 powerful?
No, I am calling it not shitty. This means it balances (a reasonable amount of) power with cost, accessibility, and ease of development, as well as an overall well rounded architecture, with no obvious weaknesses or bottlenecks- this is something that all consoles on that list have in common.
Also, just to pre-empt these arguments, yes, I know the PS4 is weaker than present day PCs. Most consoles are weaker than present day PCs of their time. That is not anything new. Here, consoles are all being assessed on their own merits, and on their own merits, the ones I named were the best designed, thought out ones.
Can't be that well thought out when you have Sony making plans for a PS4.5... This generation has been nothing but shitty half-arsed games and broken promises. We were promised 1080p gaming at 60FPS, the X1 failed miserably and the PS4 is not far behind. The big hitter for MS, QB is running at 720p under 30FPS. UC4 was promised to run at 1080p at 60FPS, now its running at half that.
The PS4.5 is not anything new, it is a part of a long term strategy Sony announced back when they first announced the move to x86, my friend. That is one of the benefits that being on x86 nets them.
So the future of consoles is small, incremental updates that mean buying a whole new device? Holy shit, better get Apple on the phone!
@Shewgenja: It seems you are off your meds with that psychotic laugh and your hate for a piece of plastic and a great looking game. If you read the whole article you'd see there's some confusion and it may well be 1080p also if you read the article it states that it is a great looking game with a locked in 30 fps even with a lot of action going on. Just one scene where it dropped to like 28. So his thread topic is actually misleading. Miserable cow.
Ahh, you got it backwards. I don't hate the plastic box, I hate what the plastic box represents and every single last sob who puts it ahead of gaming. People want to pretend like there weren't some of you Lems in here talking about Xbone being the more "mature" console for people who couldn't game all the time and wanted "something more" from their next console. Some of you were saying that always-online DRM was the inescapable future of the gaming industry as if ya'lls names were Sgt. Kyle Reese, John Connor, or Sara Connor.
Now look. You don't have shit to say for yourselves, so you paint everyone who just speaks the truth as childish in your little game. We know you're mad. You know you're mad. One day the cognitive dissonance will catch up to you. Until then, talk that good good about me though. I eat it up! Every time I get your panties in a twist, it's a trophy.
I imagine if I were to play the game, and the game was fun and had no major graphical glitches that made the game unplayable.. I'm good. You seem to be angry for no reason, and upset that others are not mad, and will not be mad only because you tell them to be. I can tell you in the really real world, none of this matters, 1080p and 720p don't really matter to a majority of people. People care about playability, and enjoyment. And I know, much to your disdain, a game being native 720p and not 1080p does not make a game unplayable.
@charizard1605: I almost never seen you defend anything Microsoft. I all I see you do is being hypocritical and praising Sony for what you would put down Microsoft for. Your flip flops on console exclusives being good with PS4 but bad with Xbox One to the point where you'd say youd spend hundreds more on a PC was especially cringe worthy. Also how you said TLG showed how Sony cared about the gaming business was also cancer worthy. The only thing you have to justify your comments is a bunch of cows that will of course take your side on the matter, and people who suck up to you because you're a mod. It's all just a joke.
Zero worries from me, read the article and it is mostly praise, even more stoked now for the game based on some of the descriptions they gave regarding a few early set pieces. Here's another quote from the same article :
"Bearing in mind the team's history with smart rendering techniques on older hardware, we'd expect a similar approach to its current-gen work. In Alan Wake's case we saw the game running at a native 960x544 - a big drop down from native 720p, but mitigated by the application of 4x MSAA that worked really well in combination with the game's aesthetic. The results were often breathtaking, and as a last-gen title it proved that resolution wasn't the be all and end all of image quality - a philosophy that carries over to an extent to Quantum Break."
Good point, that can be the remedy.
@dotWithShoes:
You make a good point and I agree with most of what you say, the issue I think more gamers have and not fanboys is that at this time in the cycle when you had these companies talk so much about high res, better looking games, 1080p 60fps, you expect that for your investment. Now the PS4 isn't giving gamers that fully either and that's where the hypocrisy is cause Uncharted isn't 1080p 60 frames either and I know none of these Sony fanboys will rage against that game like any game on the X1 that doesn't reach that but to release games 720p is unacceptable. We know the X1 struggles to reach 1080p but they should at least reach a standard of 900p on their games.
It's a sad day when people need to cap on the strongest console to justify the scorched earth mentality that protects the XBone.
Last-gen, it was suicide to make a console that launched more than $400. Now, people want to throw the PS4 under a bus for actually designing a product that reflects that market reality. Eff that noise. That PS4 is a great console, hardware-wise. No one has to buy this line of thought. Not when we're supposed to compare consoles to single-card SLI behemoths and such. No one would buy a $1000 console, and setting the bar there is disengenuous. Not just for the PS4 but for the entire future consoles as well.
Yes, I think all said and done, Sony did about as reasonably well as they could have been expected to with the PS4- and they certainly did better than Microsoft, which I find amusing, because I was told for four years straight that Microsoft is the richest company on earth, and Sony is impoverished, so MS's console should outdo Sony's easily.
You play 720p Wii U games.
PS4 has more 1080p games than 900p games.
He doesn't play Wii U games, he hates consoles in general.
Can you not bring Nintendo up in an argument that literally has nothing to do with them? Can you just not bring Nintendo up for once in general? You have a bizarre fixation with them.
I understand what you are saying, alot if not all consoles really live up to the hype it bring and promotes before it's launched and I can't really think of any that did. Maybe the PS2 did at the end of it's life cycle did but most of them just don't, they just blow smoke up our ass until we see what they really give us. Although, I do agree that the X1 still outputting games at 720p this gen is unacceptable, MS needs to do something with the hardware to fix this issue cause it isn't like all their games have this issue so I don't know what the issue with this game is.
Yeah, basically. Microsoft have already shown us they can design good console hardware twice- why they faltered with the Xbox One the way they did is beyond me.
So the future of consoles is small, incremental updates that mean buying a whole new device? Holy shit, better get Apple on the phone!
It seems that is what we are moving towards, yes.
@charizard1605: I almost never seen you defend anything Microsoft. I all I see you do is being hypocritical and praising Sony for what you would put down Microsoft for. Your flip flops on console exclusives being good with PS4 but bad with Xbox One to the point where you'd say youd spend hundreds more on a PC was especially cringe worthy. Also how you said TLG showed how Sony cared about the gaming business was also cancer worthy. The only thing you have to justify your comments is a bunch of cows that will of course take your side on the matter, and people who suck up to you because you're a mod. It's all just a joke.
The next time you respond to someone, try to actually respond to the discussion on hand, instead of attacking the other person- at this point it is evident you have no actual substantive response to what I said, meaning I was, ultimately, right.
@charizard1605: I've been saying it's a shitty console for almost 3 years now. Where the **** have you been?
Admittedly I've missed those posts, but alright, fair enough.
@charizard1605:
I mean we know why they faltered with the X1, they wanted an all-in-one media box kinda like mobile gaming. It's games, It show movies, it shows cable, this was their dream and gamers raged against it but the final hardware specs was set so it was too late to go back to the drawing board. It's funny cause MS focus was an all-in-one media box that games and Sony idea was a gaming box that can be all-in-one. Both consoles are going down the same path but Sony turned into that path slowly this gen where MS wanted to start out in that path and now slowly turning back into the gaming lane.
Yeah, we always knew that 900pStation and 720pBox sucks for gaming and powered by ancient tech. Now QB on PC, that's a totally different story.
You play 720p Wii U games.
PS4 has more 1080p games than 900p games.
Which console was marketed as being powerful than 99.76765666656788888% of PCs and referred to as the supercharged PC?
@charizard1605: You're right about what exactly? I know what you post, I know what you mean. The fact that you agree with the likes shewenga, and the fact you say the PS4 is just so much more powerful than the X1, on this very thread mind you, proves that I'm ultimately right.
@charizard1605:
I mean we know why they faltered with the X1, they wanted an all-in-one media box kinda like mobile gaming. It's games, It show movies, it shows cable, this was their dream and gamers raged against it but the final hardware specs was set so it was too late to go back to the drawing board. It's funny cause MS focus was an all-in-one media box that games and Sony idea was a gaming box that can be all-in-one. Both consoles are going down the same path but Sony turned into that path slowly this gen where MS wanted to start out in that path and now slowly turning back into the gaming lane.
I think you have nailed it, but it is an important distinction, even though it may not seem like it- Sony decided to design a gaming console first, that they then expanded the functionality of. Microsoft decided to make a media box first, which also happened to be a gaming console. Ultimately, that's why the PS4 ended up being embraced by the masses, because it's the 'purest' gaming console we have this gen (I mean, in a sense, the Wii U is, but it is laden with nonsensical gimmickry that makes it unappealing).
@charizard1605: You're right about what exactly? I know what you post, I know what you mean. The fact that you agree with the likes shewenga, and the fact you say the PS4 is just so much more powerful than the X1, on this very thread mind you, proves that I'm ultimately right.
Where exactly did i say the PS4 is 'so much more powerful than the X1' in this thread? I'll wait, find me that post. They're all quoted, too, so there's no danger of me editing something out.
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