[QUOTE="Avian005"][QUOTE="texasgoldrush"] Releasing/Killing the Rachni Queen changed nothing. (Literally a week before release Hudson said this would have a HUGE consequnce. LIE) WRONG....saving the new rachni queen is NOT the same as saving the real one. Wrex's fate changes nothing. WRONG...the ENTIRE tone of the section changes to where it puts the Salarian point of view into the more correct point of view. Wreav can be tricked as well, Wrex CAN NOT. In fact really Wrex being dead is the best outcome for War Assets. Nevermind mordin will always die if Wrex is alive. Virmire Survivor changes nothing. Except for the fact that you get completely different story arcs for the characters. Saved/Let the Citadel Council die changed nothing. You get stronger war assets for saving the council. Keeping/Destroying the Collector Base changed nothing. Except the ending for low EMS players as well as entire conversations with TIM Squadmates who live/die changed nothing. You, with a TALI AVATAR are saying this...WOW. If Tali is DEAD, there is NO possibilty for peace between the Geth and Quarians. Legion is also required. The entire Grissom Academy mission is different without Jack, the fate of a councilor depends on Thane or Kirrahe (which impacts Ashley or Kaiden later), a bad guy goes free or a sister is harmed or killed if Miranda isn't present, etc. Nevermind this is the first game to even have a save import with any noticable impact...the Witcher 2 failing horribly. For that, the game did very well. The main plot isn't great in ANY ME game....what makes the storytelling in the series great is how the characters react to the plot...and ME3 is EASILY the best in the series at this.texasgoldrush
I was only talking about plot-wise. Yes, there changes, but how significant are they?Now let me be more clear before I move on, yes, there are changes, but they lead to the exact same thing.
Saving/killing the Rachni Queen only effects your EMS score. You still find the queen/breeder, decide what to do with them, and leave. Only effects your EMS.
Wrex living/dead doesn't change very much, it only effect you EMS in the end. Go to Tuchanka, fight Rachni, activate pillars, cure/don't cure the genophage. Only effect your EMS.
Virmire survivor = Meet with them, they distrust you, they nearly die, you go to the hopitale to visit them, and they have a chance to become Specter. They can live or die, but they in no way effects the rest of the game.
Saving/killing the counci. You meet the council, they don't help, you try to save them, they give you support. Only effects your EMS.
Keeping/destroying the Collector Base: Eh...
ME2 squadmates: Don't really change anything either.
Basically everything you've done the three games only effect your EMS, every scenario plays out in the exact same way. Story-wise, there are changes, but they don't actually effect the way to complete the game. I still think the game is very good overall, but damn is the main quest disappointing. I hope the EC ending DLC actually helps, I really do, I love ME.
And why do they have to change the plot....sure it doesn't change much, but sure as hell it changes the tone. And remember, this is the first significant save import feature which choices in the past do affect things. So don't expcet a drastically different plot....let the innovation evolve.Problem is, they said your "big" decission would impact the game in a meaningful way. It succeeded with characters and story, but absolutely failed with plot. I wasn't expecting a dirastically changing game, I just wanted my choices to matter. In the end, they were turned in EMS points and we got three slightly different version of the same ending, which is awful.Still like the game, love ME, and wish it was better. Agree to disagree? I do.
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