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No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.There isn't much point to doing something different when in the end the payout is the same... No, the payout is the ENTIRE game.[QUOTE="texasgoldrush"][QUOTE="m25105"]The ending was awful and it really does affect the replay value of the game. fueled-system
No I still enjoy playing the games and In fact I plan on playing the entire trilogy this summer. It does however ruin all of your major choices within the game.
have fun.No I still enjoy playing the games and In fact I plan on playing the entire trilogy this summer. It does however ruin all of your major choices within the game.
Gibsonsg527
[QUOTE="fueled-system"]There isn't much point to doing something different when in the end the payout is the same... No, the payout is the ENTIRE game. Why are you TELLING people what the payoff should be?[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.texasgoldrush
Thank you. Nevermind the fact that there are hints of the outcomes for some of the races throughout the later stages and the endgame. The Krogan endgame battle speech is wildly different depending on who is clan leader and if Eve survives. This suggests the Krogan's future as well as Tuchanka's. The Geth Quarian arc also suggests a future...hell, it s revealed that the Civilian Fleet of the quarians stay on Rannoch, they do not join the final battle. It is suggested what the future may hold if peace is brokered. And that is the point, life is changed forever, but life goes on.spoilers
Again, people just don't get it. The choices you made did make a difference because depending on the ending you chose, LIFE STILL GOES ON even after the explosion/shockwave thing.
Cruxis27
yes, I've not played it but once the extended ending was announced I went ahead and spoiled the ending for my self and what was shown and described makes every thing I did mean nothing.
I also have a friend that owns the game and we've both played it all except for me when it comes to three and he agrees it makes it seem like every thing you've done up till that point means nothing and not only that the plot holes in the endings are huge often being completely non sense.
No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.There isn't much point to doing something different when in the end the payout is the same...[QUOTE="texasgoldrush"][QUOTE="m25105"]The ending was awful and it really does affect the replay value of the game. fueled-system
There isn't much point to doing something different when in the end the payout is the same...[QUOTE="fueled-system"]
[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.SciFiRPGfan
There isn't much point to doing something different when in the end the payout is the same...[QUOTE="fueled-system"]
[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.SciFiRPGfan
But what some people just do not understand is that some people lose interest in a thing when they know what wiill happen
It's like watching a movie with knowing who dies in the end, watching wrestling with knowing the results of the match.
For some of you it is fine to know and still enjoy but do not act like everyone is just like you all(generalizing not specific)
Its vastly tonally different.texasgoldrushIt's still spaceman hero fighting the good fight; minor instances have very different tones, they don't effect the overarching tone whatsoever. That's how the game has been designed and written. Same goes for something like Fallout 1's ending. The term vastly is silly hyperbole.
man, me2's different outcomes based on which loyalty missions you do, which missions you assign, and which upgrades you choose, really made me think we would be getting the same on a bigger scale for me3, even the possibility of loosing the war. jesus i was wrong.FIipMode
Now, the same can be said about Mass Effect 3.
It's up to everyone to decide whether there were enough choices (variations) and whether the differences were signifficant to warantee another playthrough, but to claim that Mass Effect 2's ending payout can be different while Mass Effect 3's can't, that would be false or at least very inaccurate. And very subjective.
It was fine.
But what some people just do not understand is that some people lose interest in a thing when they know what wiill happen
It's like watching a movie with knowing who dies in the end, watching wrestling with knowing the results of the match.
For some of you it is fine to know and still enjoy but do not act like everyone is just like you all(generalizing not specific)fueled-system
Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.
Wrong....the theme of the game was "victory through sacrifice"...which follows the theme. Their is no ignorance of themes here. One theme in the work will ALWAYS be the most important, the main theme.Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.
KG86
[QUOTE="KG86"]Wrong....the theme of the game was "victory through sacrifice"...which follows the theme. Their is no ignorance of themes here. One theme in the work will ALWAYS be the most important, the main theme.Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.
texasgoldrush
"Victory through sacrifice" was a complimetory theme introduced in the 3rd game. I'm more talking about "Transhumanism is cool and would totally end all conflict" theme which was apparently the theme Bioware was trying to get across despite all the story elements with went against it.
No. The ending was just odd imo. It didn't make Mass Effect 3 a bad game. It was a great game then and still.
Wrong....the theme of the game was "victory through sacrifice"...which follows the theme. Their is no ignorance of themes here. One theme in the work will ALWAYS be the most important, the main theme.[QUOTE="texasgoldrush"][QUOTE="KG86"]
Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.
KG86
"Victory through sacrifice" was a complimetory theme introduced in the 3rd game. I'm more talking about "Transhumanism is cool and would totally end all conflict" theme which was apparently the theme Bioware was trying to get across despite all the story elements with went against it.
No, its not Nevermind Ashley or Kaiden dying in the first game...refrenced big time in the third. And its definitely NOT the complimentory theme in the third game.....its the MAIN theme. The ending definitely fits the MAIN theme. Nevermind teh various sacrifices made by the characters throghout the game. Nevermind that its the subject of a ton a dialogue AND a lot of the Paragon/Renegade system, or how the protagonist and the antagonist (The Illusive Man) are foils to eachother. All other themes are secondary. The galaxy had to sacrifice their way of life to break the cycle of the Reapers. Thats the ending that Bioware will not change. Transhumanism really is minor.....Saren and the synthesis ending...thats it. But thats not even the Reaper's motive, which is based around the theme of singulairty.Yes, the ending ruined the experience. I was hooked to the game because of the story and to have it end that way is just too depressing.exiledsnakeMass Effect's USP is the characters and their personal growth and stories, and Mass Effect 3 did all that perfectly, maybe even better than the first two games put together. The stories were all VERY emotional and expertly handled.
[QUOTE="exiledsnake"]Yes, the ending ruined the experience. I was hooked to the game because of the story and to have it end that way is just too depressing.khoofia_pikaMass Effect's USP is the characters and their personal growth and stories, and Mass Effect 3 did all that perfectly, maybe even better than the first two games put together. The stories were all VERY emotional and expertly handled. When you talk about the story you need take everything into account, even the ending. And the ending did not make sense whatsoever. It made the whole plot just suck in one go.
[QUOTE="FIipMode"]man, me2's different outcomes based on which loyalty missions you do, which missions you assign, and which upgrades you choose, really made me think we would be getting the same on a bigger scale for me3, even the possibility of loosing the war. jesus i was wrong.SciFiRPGfan
Now, the same can be said about Mass Effect 3.
It's up to everyone to decide whether there were enough choices (variations) and whether the differences were signifficant to warantee another playthrough, but to claim that Mass Effect 2's ending payout can be different while Mass Effect 3's can't, that would be false or at least very inaccurate. And very subjective.
It was fine.
But what some people just do not understand is that some people lose interest in a thing when they know what wiill happen
It's like watching a movie with knowing who dies in the end, watching wrestling with knowing the results of the match.
For some of you it is fine to know and still enjoy but do not act like everyone is just like you all(generalizing not specific)fueled-system
Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.ZarianoSitting down at the computer and writing on a forum to complain about how other people spend there free time, on the other hand, makes you a saint and should be applauded by everyone.
Sitting down at the computer and writing on a forum to complain about how other people spend there free time, on the other hand, makes you a saint and should be applauded by everyone.[QUOTE="Zariano"]Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.Vaasman
Didn't those people all raise alot of money for Child's Play? Or was that a different group?
Sitting down at the computer and writing on a forum to complain about how other people spend there free time, on the other hand, makes you a saint and should be applauded by everyone.[QUOTE="Vaasman"]
[QUOTE="Zariano"]Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.Kickinurass
Didn't those people all raise alot of money for Child's Play? Or was that a different group?
Was a separate group, although it turns out the cupcakes ended up going to charity anyway.Most people dislike ending because consecuences to there chooses... including the final one been reduced to choosing your favorite color, instead of actually showing what it caused. I think that the major down side of ending.Hell nah. I think most people really disliked the ending because they did not uderstand it. Simple as that.
Cruxis27
people can die and even your main character can dies based on your choices, in me3 nothing makes a significant difference in the final battle.FIipMode
[QUOTE="Krelian-co"][QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.texasgoldrush
WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus
No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this. There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.[QUOTE="001011000101101"]I don't what to answer. I still consider ME3 one of the best games I've played in years, and the ME trilogy as the best videogame trilogy of all time, but after the ending of ME3, I have ZERO desire to start over. I played both ME1 & 2 around 12-13 times, but I haven't even played ME3 twice. The game is amazing, and your choices really do have some awesome consequences, but I'm having a hard time caring when the ending is as depressing as it is. I like dark endings. I like depressing games. But ME3 went waaaay overboard. No matter what you do, the galaxy is screwed, and that is why I can't be bothered anymore.SciFiRPGfan
A few spoilers below..
As I already said, a lot of things goes bad in ME3, no matter what you do. No matter how big an army you gather, these things still happens. You have no idea what happened to the other homeworlds, other than they were totally screwed the last time you saw them. Curing the Genophage is cool and all, but before you reach the end of the game, the whole planet might as well have been destroyed.If I did a really bad playthrough, an ending like this one would be great. Depressing in all the right ways. Your Shepard failed, the galaxy is screwed. But as it is now, you can be the biggest paragon, assemble the biggest fleet, save everyone in you come across and yet, you STILL get the same sad crap. THAT is why the ending is so depressing. It's depressing in the wrong way.
I don't care if this is a decision on Bioware's part. It seems comepletely out of place, and ****s all over the entire trilogy.
Sad endings can be great, when they make sense in the context of the game.
[QUOTE="texasgoldrush"][QUOTE="Krelian-co"]No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this. There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings. That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do.WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus
The_Pacific
[QUOTE="The_Pacific"][QUOTE="texasgoldrush"] No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this.001011000101101There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings. That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do.
I'm gonna agree, ME2 had a LOT of variety in the endings compared to the other two games, it had epic music, it had tension. Granted, I thought the space battle in ME3 was incredibly cool (needed music though, silence was less epic), and fighting in london was intense. But overall I think ME2 nailed the ending types a lot better
That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. 001011000101101Mass Effect1 too, not like ME2 but at least you could decide some major decisions that will affect the other two games but in ME3, regardless of the paths you chose in ME1 and ME2 they have no impact whatsoever in the ending. Why would you play something that has a depressing ending and you can't change it regardless of what you do?
[QUOTE="FIipMode"]
people can die and even your main character can dies based on your choices, in me3 nothing makes a significant difference in the final battle.SciFiRPGfan
What significant changes could happen based on the players choices in ME3s ending mission that I'm missing out on mentioning?
[QUOTE="texasgoldrush"][QUOTE="Krelian-co"]No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this. There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings. Yup.WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus
The_Pacific
That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do.[QUOTE="001011000101101"][QUOTE="The_Pacific"] There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.wis3boi
I'm gonna agree, ME2 had a LOT of variety in the endings compared to the other two games, it had epic music, it had tension. Granted, I thought the space battle in ME3 was incredibly cool (needed music though, silence was less epic), and fighting in london was intense. But overall I think ME2 nailed the ending types a lot better
WRONG ME2 barely had variety to the endings...all it was is who lives or who dies (and hardly goes into detail) and its teh same two colors at the end...blue and red. ME3 endgame wasn't supposed to be "epic"....you missed the entire tone here.The Witcher 2 ring any bells. They had to fix their atrocious ending as well.No the ending was not bad enough to ruin the entire game. It was so bad it ruined all 3 games and any novels or comics made to date. Before ME3 i never saw a game ending that was so bad it had to be redone with DLC.
Vambran
I think it's a poor follow up to Mass Effect 2, which was great.siLVURcrossME2 has problems ME3 doesn't have.........the characters lack relationships with eachother, the main plot was the weakest in the series, and really Shepard becomes an errand boy for the squad. It was all character development, but weak plot progression and weak character plot intergration. It was the opposite of ME1 which had a strong plot but weak character development. ME3 is the ONLY game in the series to have both strong plot porgression AND strong character development.
[QUOTE="001011000101101"]That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. Miroku32Mass Effect1 too, not like ME2 but at least you could decide some major decisions that will affect the other two games but in ME3, regardless of the paths you chose in ME1 and ME2 they have no impact whatsoever in the ending. Why would you play something that has a depressing ending and you can't change it regardless of what you do? and how is it depressing? Its far from depressing. Bittersweet perhaps, not not depressing. Oh wait Fallout and Planescape Torment had bittersweet, even depressing endings, but they are classics I like replaying. Face it, ME3's ending fits the theme, thats why they are only extendeding it, not changing it.
[QUOTE="wis3boi"][QUOTE="001011000101101"] That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. texasgoldrush
I'm gonna agree, ME2 had a LOT of variety in the endings compared to the other two games, it had epic music, it had tension. Granted, I thought the space battle in ME3 was incredibly cool (needed music though, silence was less epic), and fighting in london was intense. But overall I think ME2 nailed the ending types a lot better
WRONG ME2 barely had variety to the endings...all it was is who lives or who dies (and hardly goes into detail) and its teh same two colors at the end...blue and red. ME3 endgame wasn't supposed to be "epic"....you missed the entire tone here.That's certainly more player controlled variety in what happens in the endgames than ME3 had, which was nothing.[QUOTE="Miroku32"][QUOTE="001011000101101"]That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. texasgoldrushMass Effect1 too, not like ME2 but at least you could decide some major decisions that will affect the other two games but in ME3, regardless of the paths you chose in ME1 and ME2 they have no impact whatsoever in the ending. Why would you play something that has a depressing ending and you can't change it regardless of what you do? and how is it depressing? Its far from depressing. Bittersweet perhaps, not not depressing. Oh wait Fallout and Planescape Torment had bittersweet, even depressing endings, but they are classics I like replaying. Face it, ME3's ending fits the theme, thats why they are only extendeding it, not changing it. Bittersweet? Not really. Just bad.
[QUOTE="texasgoldrush"][QUOTE="Krelian-co"]No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this. There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings. Lets see.... If Wrex is clan leader, the entire Tuchanka arc is different. Wrex is a far more disciplined leader, who would lead the Krogan to respectability, treats Eve with respect (even romantic with her), and in the end respects those who gave their lives for their people, like Mordin. Wreav on the other hand, is warlike and cruel, usies WMD on his own people, treats Eve like property, takes credit for others accomplishments, and threatens to pay anyone a "visit" who cross him. Luckily he is dumber than Wrex and can be easily tricked. Wrong again....EMS is like loyalty........and ME3 endings did range from the destruction of the earth and maybe the galaxy with everyone in the crew dying to earth being saved and the crew surviving, even Shepard. Its the same thing as ME2 having the entire crew die or the crew lives. Hell, even Liara can die in the endgame of ME3. This influences the ENTIRE Genophage story arc.WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus
The_Pacific
A few spoilers below..
As I already said, a lot of things goes bad in ME3, no matter what you do. No matter how big an army you gather, these things still happens. You have no idea what happened to the other homeworlds, other than they were totally screwed the last time you saw them. Curing the Genophage is cool and all, but before you reach the end of the game, the whole planet might as well have been destroyed. If I did a really bad playthrough, an ending like this one would be great. Depressing in all the right ways. Your Shepard failed, the galaxy is screwed. But as it is now, you can be the biggest paragon, assemble the biggest fleet, save everyone in you come across and yet, you STILL get the same sad crap. THAT is why the ending is so depressing. It's depressing in the wrong way.
I don't care if this is a decision on Bioware's part. It seems comepletely out of place, and ****s all over the entire trilogy.001011000101101
Well, you said that you supposedly like dark / depressing endings or games, but then you proceed to criticize the game for not allowing you to avoid them. I don't know... but something does not add up.
Large part of appeal of dark / depressing works (movies, games, books, comics, etc.) or events is in the fact, that they are bringing in some shape or form negative emotions / consequences, which are unavoidable. If they were avoidable, the work would not be described as depressing, but... I don't know... only partially depressing or optionally depressing or not depressing at all. Where would be the depression, if the event, that is supposed to cause it, could be avoided completely? Or could only be activated at the will of the person, who is supposed to be affected by it?
You may not like those events or the fact that they are unavoidable, but... then you probably should not try portray yourself as a person who actually likes stuff like that. That was my main point. Not to question your judgement about ME3's ending being too dark / depressing.
Also, you are making a lot of assumptions in your post about the things which actually could have gone either way (fate of Tuchanka, fate of fleets, fate of crew). The lack of clarity and closure is something that I consider to be the biggest flaw of the ending myself, but the lack of information does not mean that the things happened in the worst possible way. It's more of a sign of incomplete or deliberatly open ending than sign of deliberately dark / depressing one.
Sad endings can be great, when they make sense in the context of the game.
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