MASS EFFECT 3- Was the ending bad enough to ruin THE ENTIRE GAME?

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texasgoldrush

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#151 texasgoldrush
Member since 2003 • 15256 Posts
[QUOTE="the-obiwan"][QUOTE="texasgoldrush"][QUOTE="the-obiwan"] its not "idiotic" to accept that the game has no replay value when you know that no matter what you do you get the same ending whatsoever.

so the journey doesn't matter...wow Really the fans are so worked up on the ending that can't see the big picture.

are you really gonna keep using "the journey" excuse ? seriously? you do realize that this goes beyond " its just an ending"

Its not an excuse, its a fact..... Try playing the genophage arc with Wrex alive and than with Wrex dead.....or the Rannoch arc and Legion. Its vastly tonally different.
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the-obiwan

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#152 the-obiwan
Member since 2003 • 3747 Posts
[QUOTE="texasgoldrush"][QUOTE="the-obiwan"][QUOTE="texasgoldrush"] so the journey doesn't matter...wow Really the fans are so worked up on the ending that can't see the big picture.

are you really gonna keep using "the journey" excuse ? seriously? you do realize that this goes beyond " its just an ending"

Its not an excuse, its a fact..... Try playing the genophage arc with Wrex alive and than with Wrex dead.....or the Rannoch arc and Legion. Its vastly tonally different.

eh im not gonna keep insisting on this, you has your point of view i tottaly respect it , its your choice to see things that way.
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texasgoldrush

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#153 texasgoldrush
Member since 2003 • 15256 Posts

[QUOTE="texasgoldrush"][QUOTE="m25105"]The ending was awful and it really does affect the replay value of the game. fueled-system

No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.

There isn't much point to doing something different when in the end the payout is the same...

No, the payout is the ENTIRE game.
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Gibsonsg527

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#154 Gibsonsg527
Member since 2010 • 3313 Posts

No I still enjoy playing the games and In fact I plan on playing the entire trilogy this summer. It does however ruin all of your major choices within the game.

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the-obiwan

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#155 the-obiwan
Member since 2003 • 3747 Posts

No I still enjoy playing the games and In fact I plan on playing the entire trilogy this summer. It does however ruin all of your major choices within the game.

Gibsonsg527
have fun.
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FIipMode

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#156 FIipMode
Member since 2009 • 10850 Posts
[QUOTE="fueled-system"]

[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.texasgoldrush

There isn't much point to doing something different when in the end the payout is the same...

No, the payout is the ENTIRE game.

Why are you TELLING people what the payoff should be?
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Cruxis27

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#157 Cruxis27
Member since 2006 • 2057 Posts

spoilers

Again, people just don't get it. The choices you made did make a difference because depending on the ending you chose, LIFE STILL GOES ON even after the explosion/shockwave thing.

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texasgoldrush

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#158 texasgoldrush
Member since 2003 • 15256 Posts

spoilers

Again, people just don't get it. The choices you made did make a difference because depending on the ending you chose, LIFE STILL GOES ON even after the explosion/shockwave thing.

Cruxis27
Thank you. Nevermind the fact that there are hints of the outcomes for some of the races throughout the later stages and the endgame. The Krogan endgame battle speech is wildly different depending on who is clan leader and if Eve survives. This suggests the Krogan's future as well as Tuchanka's. The Geth Quarian arc also suggests a future...hell, it s revealed that the Civilian Fleet of the quarians stay on Rannoch, they do not join the final battle. It is suggested what the future may hold if peace is brokered. And that is the point, life is changed forever, but life goes on.
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WilliamRLBaker

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#159 WilliamRLBaker
Member since 2006 • 28915 Posts

yes, I've not played it but once the extended ending was announced I went ahead and spoiled the ending for my self and what was shown and described makes every thing I did mean nothing.
I also have a friend that owns the game and we've both played it all except for me when it comes to three and he agrees it makes it seem like every thing you've done up till that point means nothing and not only that the plot holes in the endings are huge often being completely non sense.

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SciFiRPGfan

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#160 SciFiRPGfan
Member since 2010 • 694 Posts

[QUOTE="texasgoldrush"][QUOTE="m25105"]The ending was awful and it really does affect the replay value of the game. fueled-system

No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.

There isn't much point to doing something different when in the end the payout is the same...


What was your take on Mass Effect 1 and 2's endings in terms of different choices and consequences (i.e. what you call payout) and how did it affect your perception of replayability of those 2 games?

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MLBknights58

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#161 MLBknights58
Member since 2006 • 5016 Posts

No.

The Ending was fine.

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FIipMode

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#162 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="fueled-system"]

[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.SciFiRPGfan

There isn't much point to doing something different when in the end the payout is the same...


What was your take on Mass Effect 1 and 2's endings in terms of different choices and consequences (i.e. what you call payout) and how did it affect your perception of replayability of those 2 games?

man, me2's different outcomes based on which loyalty missions you do, which missions you assign, and which upgrades you choose, really made me think we would be getting the same on a bigger scale for me3, even the possibility of loosing the war. jesus i was wrong.
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fueled-system

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#163 fueled-system
Member since 2008 • 6529 Posts

[QUOTE="fueled-system"]

[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.SciFiRPGfan

There isn't much point to doing something different when in the end the payout is the same...


What was your take on Mass Effect 1 and 2's endings in terms of different choices and consequences (i.e. what you call payout) and how did it affect your perception of replayability of those 2 games?

It was fine.

But what some people just do not understand is that some people lose interest in a thing when they know what wiill happen

It's like watching a movie with knowing who dies in the end, watching wrestling with knowing the results of the match.

For some of you it is fine to know and still enjoy but do not act like everyone is just like you all(generalizing not specific)

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exiledsnake

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#164 exiledsnake
Member since 2005 • 1906 Posts
Yes, the ending ruined the experience. I was hooked to the game because of the story and to have it end that way is just too depressing.
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#165 skrat_01
Member since 2007 • 33767 Posts
Its vastly tonally different.texasgoldrush
It's still spaceman hero fighting the good fight; minor instances have very different tones, they don't effect the overarching tone whatsoever. That's how the game has been designed and written. Same goes for something like Fallout 1's ending. The term vastly is silly hyperbole.
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#166 SciFiRPGfan
Member since 2010 • 694 Posts

man, me2's different outcomes based on which loyalty missions you do, which missions you assign, and which upgrades you choose, really made me think we would be getting the same on a bigger scale for me3, even the possibility of loosing the war. jesus i was wrong.FIipMode

I am glad that you've actually described the outcomes in Mass Effect 2 as different, because with little bit of simplification or little bit too strict assessment, one could actually say, that the endings in Mass Effect 2 are more or less the same as well - Shepard sets up an explosion on Collector's base (which can either be Red or Blue), then escapes from the base in a cutscene the larger part of which is always the same and has one final conversation with the Illusive Man, which IRC, does not have any effect on anything (the only exception is potential Shepard's death but even then, the large part of ending is similar).

And yet, you've been able to see the differences and variations in your playthroughs.

Among other things, you've been able to see that not all of the squadmates always have to make it to the final mission, not all squadmates always have to survive the final mission, Shepard does not have to survive the final mission either, that the outcome largely depended on your previous actions and how well you've prepared for the final mission and that your choices implied different outcomes beyond what the game has shown us.

Now, the same can be said about Mass Effect 3.

It's up to everyone to decide whether there were enough choices (variations) and whether the differences were signifficant to warantee another playthrough, but to claim that Mass Effect 2's ending payout can be different while Mass Effect 3's can't, that would be false or at least very inaccurate. And very subjective.

It was fine.

But what some people just do not understand is that some people lose interest in a thing when they know what wiill happen

It's like watching a movie with knowing who dies in the end, watching wrestling with knowing the results of the match.

For some of you it is fine to know and still enjoy but do not act like everyone is just like you all(generalizing not specific)fueled-system


Agreed. I haven't beaten any of Mass Effects many times either. But, your reasons could be succesfully applied to any of Mass Effects. So either you must have had similar problems with previous Mass Effects (especially ME1) as well, or your main problem is something else than too similar endings

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Krelian-co

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#167 Krelian-co
Member since 2006 • 13274 Posts

http://www.youtube.com/watch?v=6HBM11sWmVY&feature=relmfu

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KG86

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#168 KG86
Member since 2007 • 6021 Posts

Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.

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texasgoldrush

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#169 texasgoldrush
Member since 2003 • 15256 Posts

Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.

KG86
Wrong....the theme of the game was "victory through sacrifice"...which follows the theme. Their is no ignorance of themes here. One theme in the work will ALWAYS be the most important, the main theme.
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#170 KG86
Member since 2007 • 6021 Posts

[QUOTE="KG86"]

Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.

texasgoldrush

Wrong....the theme of the game was "victory through sacrifice"...which follows the theme. Their is no ignorance of themes here. One theme in the work will ALWAYS be the most important, the main theme.

"Victory through sacrifice" was a complimetory theme introduced in the 3rd game. I'm more talking about "Transhumanism is cool and would totally end all conflict" theme which was apparently the theme Bioware was trying to get across despite all the story elements with went against it.

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#171 xOMGITSJASONx
Member since 2009 • 2634 Posts

No. The ending was just odd imo. It didn't make Mass Effect 3 a bad game. It was a great game then and still.

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texasgoldrush

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#172 texasgoldrush
Member since 2003 • 15256 Posts

[QUOTE="texasgoldrush"][QUOTE="KG86"]

Yes. Ignoring the series themes in the last 10 minutes of the game pretty much ruined the series for me. Bioware tried to get cute with their ending but they weren't good enough writers to pull it off. They should of just stuck with cheese, it's what they're good at.

KG86

Wrong....the theme of the game was "victory through sacrifice"...which follows the theme. Their is no ignorance of themes here. One theme in the work will ALWAYS be the most important, the main theme.

"Victory through sacrifice" was a complimetory theme introduced in the 3rd game. I'm more talking about "Transhumanism is cool and would totally end all conflict" theme which was apparently the theme Bioware was trying to get across despite all the story elements with went against it.

No, its not Nevermind Ashley or Kaiden dying in the first game...refrenced big time in the third. And its definitely NOT the complimentory theme in the third game.....its the MAIN theme. The ending definitely fits the MAIN theme. Nevermind teh various sacrifices made by the characters throghout the game. Nevermind that its the subject of a ton a dialogue AND a lot of the Paragon/Renegade system, or how the protagonist and the antagonist (The Illusive Man) are foils to eachother. All other themes are secondary. The galaxy had to sacrifice their way of life to break the cycle of the Reapers. Thats the ending that Bioware will not change. Transhumanism really is minor.....Saren and the synthesis ending...thats it. But thats not even the Reaper's motive, which is based around the theme of singulairty.
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Zariano

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#173 Zariano
Member since 2012 • 60 Posts
Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.
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CTR360

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#174 CTR360
Member since 2007 • 9217 Posts
excellent game but the ending its bad for me
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deactivated-66e3137ab3ad5

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#175 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts
Yes, the ending ruined the experience. I was hooked to the game because of the story and to have it end that way is just too depressing.exiledsnake
Mass Effect's USP is the characters and their personal growth and stories, and Mass Effect 3 did all that perfectly, maybe even better than the first two games put together. The stories were all VERY emotional and expertly handled.
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#176 wis3boi
Member since 2005 • 32507 Posts

im guessing texas still has verbal diarrhea...

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#177 exiledsnake
Member since 2005 • 1906 Posts
[QUOTE="exiledsnake"]Yes, the ending ruined the experience. I was hooked to the game because of the story and to have it end that way is just too depressing.khoofia_pika
Mass Effect's USP is the characters and their personal growth and stories, and Mass Effect 3 did all that perfectly, maybe even better than the first two games put together. The stories were all VERY emotional and expertly handled.

When you talk about the story you need take everything into account, even the ending. And the ending did not make sense whatsoever. It made the whole plot just suck in one go.
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FIipMode

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#178 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"]man, me2's different outcomes based on which loyalty missions you do, which missions you assign, and which upgrades you choose, really made me think we would be getting the same on a bigger scale for me3, even the possibility of loosing the war. jesus i was wrong.SciFiRPGfan


I am glad that you've actually described the outcomes in Mass Effect 2 as different, because with little bit of simplification or little bit too strict assessment, one could actually say, that the endings in Mass Effect 2 are more or less the same as well - Shepard sets up an explosion on Collector's base (which can either be Red or Blue), then escapes from the base in a cutscene the larger part of which is always the same and has one final conversation with the Illusive Man, which IRC, does not have any effect on anything (the only exception is potential Shepard's death but even then, the large part of ending is similar).

And yet, you've been able to see the differences and variations in your playthroughs.

Among other things, you've been able to see that not all of the squadmates always have to make it to the final mission, not all squadmates always have to survive the final mission, Shepard does not have to survive the final mission either, that the outcome largely depended on your previous actions and how well you've prepared for the final mission and that your choices implied different outcomes beyond what the game has shown us.

Now, the same can be said about Mass Effect 3.

It's up to everyone to decide whether there were enough choices (variations) and whether the differences were signifficant to warantee another playthrough, but to claim that Mass Effect 2's ending payout can be different while Mass Effect 3's can't, that would be false or at least very inaccurate. And very subjective.

It was fine.

But what some people just do not understand is that some people lose interest in a thing when they know what wiill happen

It's like watching a movie with knowing who dies in the end, watching wrestling with knowing the results of the match.

For some of you it is fine to know and still enjoy but do not act like everyone is just like you all(generalizing not specific)fueled-system


Agreed. I haven't beaten any of Mass Effects many times either. But, your reasons could be succesfully applied to any of Mass Effects. So either you must have had similar problems with previous Mass Effects (especially ME1) as well, or your main problem is something else than too similar endings

people can die and even your main character can dies based on your choices, in me3 nothing makes a significant difference in the final battle.

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Vaasman

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#179 Vaasman
Member since 2008 • 15877 Posts

Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.Zariano
Sitting down at the computer and writing on a forum to complain about how other people spend there free time, on the other hand, makes you a saint and should be applauded by everyone.

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Kickinurass

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#180 Kickinurass
Member since 2005 • 3357 Posts

[QUOTE="Zariano"]Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.Vaasman

Sitting down at the computer and writing on a forum to complain about how other people spend there free time, on the other hand, makes you a saint and should be applauded by everyone.

Didn't those people all raise alot of money for Child's Play? Or was that a different group?

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Vaasman

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#181 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Vaasman"]

[QUOTE="Zariano"]Those nerds who sent Bioware cupcakes to change the ending are humiliating. It is the very epitome of first world problems. Go out and enjoy the rest of life. It just shows how emotionally attached they are to a VIRTUAL universe.Kickinurass

Sitting down at the computer and writing on a forum to complain about how other people spend there free time, on the other hand, makes you a saint and should be applauded by everyone.

Didn't those people all raise alot of money for Child's Play? Or was that a different group?

Was a separate group, although it turns out the cupcakes ended up going to charity anyway.

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ShadowriverUB

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#182 ShadowriverUB
Member since 2009 • 5515 Posts

Hell nah. I think most people really disliked the ending because they did not uderstand it. Simple as that.

Cruxis27
Most people dislike ending because consecuences to there chooses... including the final one been reduced to choosing your favorite color, instead of actually showing what it caused. I think that the major down side of ending.
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#183 SciFiRPGfan
Member since 2010 • 694 Posts

people can die and even your main character can dies based on your choices, in me3 nothing makes a significant difference in the final battle.FIipMode


That would require you to define that "signifficant difference", because as it stands now, your statement about possibility of people (including squadmates) and Shepard dying could be applied to Mass Effect 3's ending just as easily.

The point is, both games or better said, all three games (ME 1, 2 and 3) offer some degree of variety in endings. Depending on personal preferences, the endings in all three can be seen as more or less the same regardless of player's choices (because there are some elements such as locations, characters, cutscenes, that will be the same no matter what) or not - and that's what you did in your description of Mass Effect 2's end, where you've actually took into account potential differences (maybe some, maybe all of them, I dunno).

But, you can't take into account some different options in one game and ignore other options in the other. Or... you can, but you also have to provide compelling reasoning as to why you did it. Otherwise, you would loose some degree of objectivity and credibility. And at this point for example, to me it seems like you've just arbitrarily set the line betwen "having signifficantly different endings" and "not having them" according to your mere, for me unknown, personal preferences. Especially, if I would take Mass Effect 1's ending, which you don't seem to criticize much, into account.

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The_Pacific

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#184 The_Pacific
Member since 2011 • 1804 Posts
[QUOTE="Krelian-co"]

[QUOTE="texasgoldrush"] No, it doesn't... ...also the ENTIRE game is the ending of the trilogy as well. Not just the ending of ME3. Playing through the game with different choices and really the tone can be drastically different.texasgoldrush

WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus

No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this.

There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.
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001011000101101

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#185 001011000101101
Member since 2008 • 4395 Posts

[QUOTE="001011000101101"]I don't what to answer. I still consider ME3 one of the best games I've played in years, and the ME trilogy as the best videogame trilogy of all time, but after the ending of ME3, I have ZERO desire to start over. I played both ME1 & 2 around 12-13 times, but I haven't even played ME3 twice. The game is amazing, and your choices really do have some awesome consequences, but I'm having a hard time caring when the ending is as depressing as it is. I like dark endings. I like depressing games. But ME3 went waaaay overboard. No matter what you do, the galaxy is screwed, and that is why I can't be bothered anymore.SciFiRPGfan


Eh, I have hard time believing the bolded part after reading your posts.

Don't get me wrong, you are completely free to like or dislike and also criticize whatever you want (albeit not everything that you will ciriticize will be objectivelly bad, some things aren't flaws per se, but deliberate design / story decisions), but you really shouldn't try to portray yourself as a person who likes dark endings / depressing games. Apparently that's not the case.

Either that, or your definition of dark / depressing must be very, very soft. Still, I prefer when people are more upfront and don't diminish their points by saying that they are actually O.K. with something, but "this time" it was too much.

A few spoilers below..

As I already said, a lot of things goes bad in ME3, no matter what you do. No matter how big an army you gather, these things still happens. You have no idea what happened to the other homeworlds, other than they were totally screwed the last time you saw them. Curing the Genophage is cool and all, but before you reach the end of the game, the whole planet might as well have been destroyed.If I did a really bad playthrough, an ending like this one would be great. Depressing in all the right ways. Your Shepard failed, the galaxy is screwed. But as it is now, you can be the biggest paragon, assemble the biggest fleet, save everyone in you come across and yet, you STILL get the same sad crap. THAT is why the ending is so depressing. It's depressing in the wrong way.

I don't care if this is a decision on Bioware's part. It seems comepletely out of place, and ****s all over the entire trilogy.

Sad endings can be great, when they make sense in the context of the game.

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001011000101101

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#186 001011000101101
Member since 2008 • 4395 Posts
[QUOTE="texasgoldrush"][QUOTE="Krelian-co"]

WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus

The_Pacific
No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this.

There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.

That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do.
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#187 Vambran
Member since 2005 • 1921 Posts

No the ending was not bad enough to ruin the entire game. It was so bad it ruined all 3 games and any novels or comics made to date. Before ME3 i never saw a game ending that was so bad it had to be redone with DLC.

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deactivated-5d6e91f5c147a

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#188 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
I think it's a poor follow up to Mass Effect 2, which was great.
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#189 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="The_Pacific"][QUOTE="texasgoldrush"] No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this.001011000101101
There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.

That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do.

I'm gonna agree, ME2 had a LOT of variety in the endings compared to the other two games, it had epic music, it had tension. Granted, I thought the space battle in ME3 was incredibly cool (needed music though, silence was less epic), and fighting in london was intense. But overall I think ME2 nailed the ending types a lot better

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#190 Miroku32
Member since 2006 • 8666 Posts
That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. 001011000101101
Mass Effect1 too, not like ME2 but at least you could decide some major decisions that will affect the other two games but in ME3, regardless of the paths you chose in ME1 and ME2 they have no impact whatsoever in the ending. Why would you play something that has a depressing ending and you can't change it regardless of what you do?
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#191 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"]

people can die and even your main character can dies based on your choices, in me3 nothing makes a significant difference in the final battle.SciFiRPGfan


That would require you to define that "signifficant difference", because as it stands now, your statement about possibility of people (including squadmates) and Shepard dying could be applied to Mass Effect 3's ending just as easily.

The point is, both games or better said, all three games (ME 1, 2 and 3) offer some degree of variety in endings. Depending on personal preferences, the endings in all three can be seen as more or less the same regardless of player's choices (because there are some elements such as locations, characters, cutscenes, that will be the same no matter what) or not - and that's what you did in your description of Mass Effect 2's end, where you've actually took into account potential differences (maybe some, maybe all of them, I dunno).

But, you can't take into account some different options in one game and ignore other options in the other. Or... you can, but you also have to provide compelling reasoning as to why you did it. Otherwise, you would loose some degree of objectivity and credibility. And at this point for example, to me it seems like you've just arbitrarily set the line betwen "having signifficantly different endings" and "not having them" according to your mere, for me unknown, personal preferences. Especially, if I would take Mass Effect 1's ending, which you don't seem to criticize much, into account.

What significant changes could happen based on the players choices in ME3s ending mission that I'm missing out on mentioning?

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#192 FIipMode
Member since 2009 • 10850 Posts
[QUOTE="texasgoldrush"][QUOTE="Krelian-co"]

WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus

The_Pacific
No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this.

There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.

Yup.
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#193 Bazooka_4ME
Member since 2008 • 2540 Posts
Enough to ruin the entire ending, YES. But once I started playing its multiplayer portion, I almost forgot about its ending.
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#194 texasgoldrush
Member since 2003 • 15256 Posts

[QUOTE="001011000101101"][QUOTE="The_Pacific"] There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.wis3boi

That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do.

I'm gonna agree, ME2 had a LOT of variety in the endings compared to the other two games, it had epic music, it had tension. Granted, I thought the space battle in ME3 was incredibly cool (needed music though, silence was less epic), and fighting in london was intense. But overall I think ME2 nailed the ending types a lot better

WRONG ME2 barely had variety to the endings...all it was is who lives or who dies (and hardly goes into detail) and its teh same two colors at the end...blue and red. ME3 endgame wasn't supposed to be "epic"....you missed the entire tone here.
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#195 texasgoldrush
Member since 2003 • 15256 Posts

No the ending was not bad enough to ruin the entire game. It was so bad it ruined all 3 games and any novels or comics made to date. Before ME3 i never saw a game ending that was so bad it had to be redone with DLC.

Vambran
The Witcher 2 ring any bells. They had to fix their atrocious ending as well.
I think it's a poor follow up to Mass Effect 2, which was great.siLVURcross
ME2 has problems ME3 doesn't have.........the characters lack relationships with eachother, the main plot was the weakest in the series, and really Shepard becomes an errand boy for the squad. It was all character development, but weak plot progression and weak character plot intergration. It was the opposite of ME1 which had a strong plot but weak character development. ME3 is the ONLY game in the series to have both strong plot porgression AND strong character development.
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#196 texasgoldrush
Member since 2003 • 15256 Posts
[QUOTE="001011000101101"]That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. Miroku32
Mass Effect1 too, not like ME2 but at least you could decide some major decisions that will affect the other two games but in ME3, regardless of the paths you chose in ME1 and ME2 they have no impact whatsoever in the ending. Why would you play something that has a depressing ending and you can't change it regardless of what you do?

and how is it depressing? Its far from depressing. Bittersweet perhaps, not not depressing. Oh wait Fallout and Planescape Torment had bittersweet, even depressing endings, but they are classics I like replaying. Face it, ME3's ending fits the theme, thats why they are only extendeding it, not changing it.
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#197 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="wis3boi"]

[QUOTE="001011000101101"] That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. texasgoldrush

I'm gonna agree, ME2 had a LOT of variety in the endings compared to the other two games, it had epic music, it had tension. Granted, I thought the space battle in ME3 was incredibly cool (needed music though, silence was less epic), and fighting in london was intense. But overall I think ME2 nailed the ending types a lot better

WRONG ME2 barely had variety to the endings...all it was is who lives or who dies (and hardly goes into detail) and its teh same two colors at the end...blue and red. ME3 endgame wasn't supposed to be "epic"....you missed the entire tone here.

That's certainly more player controlled variety in what happens in the endgames than ME3 had, which was nothing.

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001011000101101

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#198 001011000101101
Member since 2008 • 4395 Posts
[QUOTE="Miroku32"][QUOTE="001011000101101"]That's the thing. ME2 could end in a really triumphant way or a really sad way, depending on your choices. Mass Effect 3 ends bad no matter what you do. texasgoldrush
Mass Effect1 too, not like ME2 but at least you could decide some major decisions that will affect the other two games but in ME3, regardless of the paths you chose in ME1 and ME2 they have no impact whatsoever in the ending. Why would you play something that has a depressing ending and you can't change it regardless of what you do?

and how is it depressing? Its far from depressing. Bittersweet perhaps, not not depressing. Oh wait Fallout and Planescape Torment had bittersweet, even depressing endings, but they are classics I like replaying. Face it, ME3's ending fits the theme, thats why they are only extendeding it, not changing it.

Bittersweet? Not really. Just bad.
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#199 texasgoldrush
Member since 2003 • 15256 Posts
[QUOTE="texasgoldrush"][QUOTE="Krelian-co"]

WRONG, it does, if it didn't there would be so much people asking it to change it and they wouldn't be releasing an EC dlc, ignoramus

The_Pacific
No, its execution issues as well of the ending... However, to say the game does not have replay value is idiotic. The other 95% of the game proves this.

There is 0 replay value in ME3. The tone isn't deifferent and the choices you make all lead to the same ending (with different colors). ME2 you could have one playthorugh where all your team members die or you could save them all, it was all up to you. ME3 you can't do anything to change the 3 horrible endings.

Lets see.... If Wrex is clan leader, the entire Tuchanka arc is different. Wrex is a far more disciplined leader, who would lead the Krogan to respectability, treats Eve with respect (even romantic with her), and in the end respects those who gave their lives for their people, like Mordin. Wreav on the other hand, is warlike and cruel, usies WMD on his own people, treats Eve like property, takes credit for others accomplishments, and threatens to pay anyone a "visit" who cross him. Luckily he is dumber than Wrex and can be easily tricked. Wrong again....EMS is like loyalty........and ME3 endings did range from the destruction of the earth and maybe the galaxy with everyone in the crew dying to earth being saved and the crew surviving, even Shepard. Its the same thing as ME2 having the entire crew die or the crew lives. Hell, even Liara can die in the endgame of ME3. This influences the ENTIRE Genophage story arc.
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#200 SciFiRPGfan
Member since 2010 • 694 Posts

A few spoilers below..

As I already said, a lot of things goes bad in ME3, no matter what you do. No matter how big an army you gather, these things still happens. You have no idea what happened to the other homeworlds, other than they were totally screwed the last time you saw them. Curing the Genophage is cool and all, but before you reach the end of the game, the whole planet might as well have been destroyed. If I did a really bad playthrough, an ending like this one would be great. Depressing in all the right ways. Your Shepard failed, the galaxy is screwed. But as it is now, you can be the biggest paragon, assemble the biggest fleet, save everyone in you come across and yet, you STILL get the same sad crap. THAT is why the ending is so depressing. It's depressing in the wrong way.

I don't care if this is a decision on Bioware's part. It seems comepletely out of place, and ****s all over the entire trilogy.001011000101101

Well, you said that you supposedly like dark / depressing endings or games, but then you proceed to criticize the game for not allowing you to avoid them. I don't know... but something does not add up.

Large part of appeal of dark / depressing works (movies, games, books, comics, etc.) or events is in the fact, that they are bringing in some shape or form negative emotions / consequences, which are unavoidable. If they were avoidable, the work would not be described as depressing, but... I don't know... only partially depressing or optionally depressing or not depressing at all. Where would be the depression, if the event, that is supposed to cause it, could be avoided completely? Or could only be activated at the will of the person, who is supposed to be affected by it?

You may not like those events or the fact that they are unavoidable, but... then you probably should not try portray yourself as a person who actually likes stuff like that. That was my main point. Not to question your judgement about ME3's ending being too dark / depressing.

Also, you are making a lot of assumptions in your post about the things which actually could have gone either way (fate of Tuchanka, fate of fleets, fate of crew). The lack of clarity and closure is something that I consider to be the biggest flaw of the ending myself, but the lack of information does not mean that the things happened in the worst possible way. It's more of a sign of incomplete or deliberatly open ending than sign of deliberately dark / depressing one.

Sad endings can be great, when they make sense in the context of the game.


What kind of context do you mean? Story wise, a lot of losses and casualties are more than likely given how a single Reaper (Sovereign) was able to go toe to toe with the whole Fifth Fleet and destroy plenty of ships and genre wise, there's nothing that would restrict Bioware either (e.g. pretty much all endings in Fallout 1 are somewhat sad as well). :?