Microsoft E3 2010 Press Conference + Kinect + Slim Xbox360 -KEEP IT HERE!-

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warz0r09

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#2902 warz0r09
Member since 2009 • 33 Posts

http://www.amazon.com/gp/bestsellers/videogames/ref=pd_ts_zgc_vg_video_games_display_on_website_mot1?pf_rd_p=475985451&pf_rd_s=right-5&pf_rd_t=101&pf_rd_i=468642&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=10YW611ENN5ZZ0ZPHNZJ

on this site kinect is currently #2 while move is #24..

so kinect is selling well at amazon which is suprising usually its a wii site.

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Stevo_the_gamer

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#2903 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

http://www.amazon.com/gp/bestsellers/videogames/ref=pd_ts_zgc_vg_video_games_display_on_website_mot1?pf_rd_p=475985451&pf_rd_s=right-5&pf_rd_t=101&pf_rd_i=468642&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=10YW611ENN5ZZ0ZPHNZJ

on this site kinect is currently #2 while move is #24..

so kinect is selling well at amazon which is suprising usually its a wii site.

warz0r09
And tomorrow, Move could be at number 2 where as Kinect could go to 24. It's updated on a daily or hourly basis, that's not that much of leeway to call anything at the moment.
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Stevo_the_gamer

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#2904 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

He doesn't though, he's actually 100% correct.

The problem with Kinect is the same one that faces the SEGA CD and 32X. Since it's going to be a $150+ add-on, developers can't be certain you'll own one. Core game developers who spend tens of millions on a game can't make exclusives for it *because that will kill their sales*. That means any exclusive Kinect content will be inexpensive software aimed at the casual crowd, it has to be, it won't have the sales to support doing anything else.

Tacked-on Kinect support to existing games will be just that, and at some point Kinect just fails.

And since we all basically know that at some level (even the people deeply in denial are aware, that's why they react so violently) we're just sitting here waiting for the next Xbox. We know that's the next logical move for when Kinect doesn't make the market penetration it's supposed to... and as for the "this is an experiment" crowd, if MS' next console doesn't have some other form of controller as standard, it will simply fail.

subrosian

No, he's not 100% correct. It's borderline rediculous to equate family friendly content to purely marketed towards children. That's moving into the old "Wii kiddy" hate argument. So what if my 8 year old nephew loves SMG2, and plays it non-stop. Are you going to tell me since he loves it, and since the game is family friendly, that that product is now focused purely on children? Please. Could there be some games via Kinect that are focused on children, or children is their main demographic? Sure, but is the product as a whole focused at children? No, you can't say that.

Furthermore, I don't recall talking about, or asking about how it's going to be successful or if it was going to fail, or even why it's a bad product. I don't know why you went on that tangent in italize when it has nothing to do with what I said to Wasdie. If you believe it will fail, awesome! You're entitled to believe whatever your heart desires.

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subrosian

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#2905 subrosian
Member since 2005 • 14232 Posts

s a bad product. I don't know why you went on that tangent in italize when it has nothing to do with what I said to Wasdie. If you believe it will fail, awesome! You're entitled to believe whatever your heart desires.

Stevo_the_gamer

1. No need for such an emotional reaction, you're misunderstanding what I said. I'd appreciate a re-read, but if you don't want to give me that courtesy, fine.

2. There's a danger to the things I "believe", as my beliefs are based on analysis of the gaming industry rather than emotion, they tend to be correct.

3. The Kinect is so misguided that it's on the level of the SEGA 32X. What your nephew plays is irrelevant, expensive peripheral devices cannot receive the type and quality of exclusive content necessary in the short run. Companies like Activision won't touch them with quality content until they have an install base not achievable during the remaining two ~ three years in the 360's lifespan.

4. Which means MS has to pay to get content other than Wii Too software onto this thing. That's money going away from development on their core platform, future platforms, etc... it's a poor business move in addition to being simply a questionable product. Nintendo's decision to start with motion controls was vital in the type of software that was available on the Wii beyond minigames, and it even struggled because it couldn't be lumped into the same multiplat builds as the other platforms.

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shinrabanshou

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#2906 shinrabanshou
Member since 2009 • 8458 Posts

Companies like Activision won't touch them with quality content until they have an install base not achievable during the remaining two ~ three years in the 360's lifespan.

subrosian

I fully concur with this. I don't know why people think publishers are going to support Kinect or Move with their resources properly - it's a mid-cycle peripheral. It's a waste of money to create triple-A software for a subset of an install base.

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Stevo_the_gamer

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#2907 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

1. No need for such an emotional reaction, you're misunderstanding what I said. I'd appreciate a re-read, but if you don't want to give me that courtesy, fine.

2. There's a danger to the things I "believe", as my beliefs are based on analysis of the gaming industry rather than emotion, they tend to be correct.

3. The Kinect is so misguided that it's on the level of the SEGA 32X. What your nephew plays is irrelevant, expensive peripheral devices cannot receive the type and quality of exclusive content necessary in the short run. Companies like Activision won't touch them with quality content until they have an install base not achievable during the remaining two ~ three years in the 360's lifespan.

4. Which means MS has to pay to get content other than Wii Too software onto this thing. That's money going away from development on their core platform, future platforms, etc... it's a poor business move in addition to being simply a questionable product. Nintendo's decision to start with motion controls was vital in the type of software that was available on the Wii beyond minigames, and it even struggled because it couldn't be lumped into the same multiplat builds as the other platforms.

subrosian

Oh that was certainly not emotional, a bit blunt maybe -- but that's how points should come across. When you're not straight to the point, then you're doing it wrong. There's no need for extra "fluff" that has nothing to do with was initially inquired or commented on. I simply don't care enough to retort things in which I have no interest in. I read through it multiple times, and still see no relevance to what I initially replied to Wasdie besides the first sentence, maybe the casual reference, but even that is sketchy, but that is all.

I still fail to see the relevance of the rest. The discussion with Wasdie, or my reply to Wasdie, revolved solely around equating this product entirely meant for children. Not about the possible success or failure of the device, or how money is going away from their core platform (lol) -- like Micrsoft even has a stong or even good 1st party portfolio, I mean, this entire generation they've pratically relied on 3rd party games. The only money they do throw out is in regards to exclusivity agreements, and publishing deals. And that isn't much of a loss if they throw out less money in that regard.

And yes, the nephew remark had plenty of relavance to the discussion at hand. It was using the same logic he applied to the Kinect. :|

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LOXO7

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#2908 LOXO7
Member since 2008 • 5595 Posts

I agree with subrosian. There isn't going to be M rated games at the start. It's only natural for games to be childish first. Then with success they grow more advanced. Hopefully. Right now MS is using Kinect as bait. They're not fully behind it untill it proves it's successful. MS isn't risky. I think they should put out good looking games for the Mature audience at launch. Right now it's only for the casual and may only be.

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#2909 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

I agree with subrosian. There isn't going to be M rated games at the start. It's only natural for games to be childish first. LOXO7

So non-M rated games are meant entirely for children? Is that a joke? :?

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LOXO7

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#2910 LOXO7
Member since 2008 • 5595 Posts

[QUOTE="LOXO7"]

I agree with subrosian. There isn't going to be M rated games at the start. It's only natural for games to be childish first. Stevo_the_gamer

So non-M rated games are meant entirely for children? Is that a joke? :?

No. I don't know where you pulled this question from. I have asumptions on what it is. Non M rated games are meant entirely for the casual demographic. This is not a joke. Would you like me to say yes they are for more entertainment?

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W1NGMAN-

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#2911 W1NGMAN-
Member since 2008 • 10109 Posts
[QUOTE="Chutebox"]

Natal and Move get the same amount of hate...until recently because of the "games" MS showed for Natal.

And you know what, the hate is damn justified.

^ This ... MS before E3 told us (gamers) that Kinect would be used to cater to both casuals and hardcore gamers, after their E3 conference it became painfully obvious Kinect will be filled with nothing more than mini games where as Sonys Move is showing implementation with hardcore games that look to add to the experience
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shinrabanshou

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#2912 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="Stevo_the_gamer"]

[QUOTE="LOXO7"]

I agree with subrosian. There isn't going to be M rated games at the start. It's only natural for games to be childish first. LOXO7

So non-M rated games are meant entirely for children? Is that a joke? :?

No. I don't know where you pulled this question from. I have asumptions on what it is. Non M rated games are meant entirely for the casual demographic. This is not a joke. Would you like me to say yes they are for more entertainment?

Non-M rated games aren't always meant entirely for the casual demographic.

They may have more casual appeal, but SMG2 is not meant entirely for the casual demographic, nor is LittleBigPlanet or Banjo Kazooie or Kirby and so on.

This:

Is meant entirely for a casual demographic. And it's so Scary it should be rated M at least.

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Anjunaddict

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#2913 Anjunaddict
Member since 2010 • 4178 Posts

[QUOTE="LOXO7"]

[QUOTE="Stevo_the_gamer"]So non-M rated games are meant entirely for children? Is that a joke? :?

shinrabanshou

No. I don't know where you pulled this question from. I have asumptions on what it is. Non M rated games are meant entirely for the casual demographic. This is not a joke. Would you like me to say yes they are for more entertainment?

Non-M rated games aren't always meant entirely for the casual demographic.

They may have more casual appeal, but SMG2 is not meant entirely for the casual demographic, nor is LittleBigPlanet or Banjo Kazooie or Kirby and so on.

This:

Is meant entirely for a casual demographic. And it's so Scary it should be rated M at least.

Mel B doesnt half look bad these days.

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Stevo_the_gamer

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#2914 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

[QUOTE="Stevo_the_gamer"]

[QUOTE="LOXO7"]

I agree with subrosian. There isn't going to be M rated games at the start. It's only natural for games to be childish first. LOXO7

So non-M rated games are meant entirely for children? Is that a joke? :?

No. I don't know where you pulled this question from. I have asumptions on what it is. Non M rated games are meant entirely for the casual demographic. This is not a joke. Would you like me to say yes they are for more entertainment?

That's entirely false. Simply a game that receives a rated less than teen/mature means the game is acceptable to everyone, and has or will have broad appeal. Microsoft's main demographic may be casual, but even that doesn't prove anything in regards to it specifically meant for children. Wii Fit isn't aimed at children, even though it's rated E.
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LOXO7

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#2915 LOXO7
Member since 2008 • 5595 Posts

Non-M rated games aren't always meant entirely for the casual demographic.

They may have more casual appeal, but SMG2 is not meant entirely for the casual demographic, nor is LittleBigPlanet or Banjo Kazooie or Kirby and so on.

This:

Is meant entirely for a casual demographic. And it's so Scary it should be rated M at least.

shinrabanshou

I don't like using the casual and hardcore words because it causes much confusion. You could say "Non-M rated games aren't always meant entirely for the casual demographic." Or you could say Non M rated games are always meant entirely for Everyone. Everyone and Mature is a lot better then Causual and Hardcore. This is where the confusion is at and it needs to be fixed. What does casual mean to you? We get different answers. Where as what does Everyone mean to you? We get the same constant answer.

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player_leo

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#2916 player_leo
Member since 2002 • 1483 Posts

I don't get the argument that Move is more expensive.
For 50$ you can get a Move controller and add 30$ for a navigator...at the most you lose 80$ and can enjoy motion sensing right away.
With Kinect you have to pay 150$ in order enjoy controller-less gaming...it doesn't matter if you have 20 or 1 people playing your 360...you need to fork out 150$ to use any motion sensing at all.Locutus_Picard

Don't forget the Playstation Eye which is $40 bucks itself. So the math would be $50 for Move controller + $30 foe Navigator controller + $40 for Playstation Eye = $120 for the total package, which is still less expensive than Kinect at $150. That is unless you need to get a second Move controller for another player. You only need one Kinect for up to 4 players.

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LOXO7

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#2917 LOXO7
Member since 2008 • 5595 Posts

[QUOTE="LOXO7"]

[QUOTE="Stevo_the_gamer"]So non-M rated games are meant entirely for children? Is that a joke? :?

Stevo_the_gamer

No. I don't know where you pulled this question from. I have asumptions on what it is. Non M rated games are meant entirely for the casual demographic. This is not a joke. Would you like me to say yes they are for more entertainment?

That's entirely false. Simply a game that receives a rated less than teen/mature means the game is acceptable to everyone, and has or will have broad appeal. Microsoft's main demographic may be casual, but even that doesn't prove anything in regards to it specifically meant for children. Wii Fit isn't aimed at children, even though it's rated E.

Haha. That example is a little funny. In America child obeasity is epidemic. Perhaps a reason for the game. My parents think video games are only for children and I believe many elders that run the world think this way too. So if a game is made and rated Everyone it will include attributes that attract children. I think I'm saying if video games are for kids it would be dumb if it's not made it for them.

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Stevo_the_gamer

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#2918 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

Haha. That example is a little funny. In America child obeasity is epidemic. Perhaps a reason for the game. My parents think video games are only for children and I believe many elders that run the world think this way too. So if a game is made and rated Everyone it will include attributes that attract children. I think I'm saying if video games are for kids it would be dumb if it's not made it for them.LOXO7

It's easy to generalize, that's for sure -- even the ignorant (ones not knowledgable in video games) who don't know anything about the video game industry will make sweeping generalizations; it's bound to happen. The average age of a gamer isn't in their teens, it isn't below their teens, it's in the high twenties to low thirties. Making a game "or everyone" (E-rating) can make it so which it's child friendly, hell yeah, and family friendly, of course! What you cannot say is that same game is specifically meant, and targeted, for children solely based on the fact that it's E-rated, or a product as a whole is meant for children simply because it has one or two titles that may or may not be targeted specifically towards children. That's absolutely baseless, unfounded, and utterly absurd. You have to look at the bigger picture.

Note: when I use "you" in the above, I'm speaking generally, not specifically about you.

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#2920 Ratchet_Fan8
Member since 2008 • 5574 Posts
Worse E3 press conference I have ever seen. Kinect is made of fail, MS has totally lost touch with gamers, all they see is green, and that my friends will be their downfall.Cr1tical_Mass
hey Bandodger! go back to your original account! or wait..is it banned ? :lol: also,im not too happy about 360s Slim new design,less noise is good,but eh........
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#2921 Cr1tical_Mass
Member since 2010 • 25 Posts
[QUOTE="Cr1tical_Mass"]Worse E3 press conference I have ever seen. Kinect is made of fail, MS has totally lost touch with gamers, all they see is green, and that my friends will be their downfall.Ratchet_Fan8
hey Bandodger! go back to your original account! or wait..is it banned ? :lol: also,im not too happy about 360s Slim new design,less noise is good,but eh........

What are you talking about? What the hell is a ban dodger?
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789shadow

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#2922 789shadow
Member since 2006 • 20195 Posts

[QUOTE="Ratchet_Fan8"][QUOTE="Cr1tical_Mass"]Worse E3 press conference I have ever seen. Kinect is made of fail, MS has totally lost touch with gamers, all they see is green, and that my friends will be their downfall.Cr1tical_Mass
hey Bandodger! go back to your original account! or wait..is it banned ? :lol: also,im not too happy about 360s Slim new design,less noise is good,but eh........

What are you talking about? What the hell is a ban dodger?

A person who has been banned from Gamespot, but has made a new account and returned, which is against the rules.

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Leo-Magic

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#2924 Leo-Magic
Member since 2005 • 3025 Posts
man I cant wait.
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subrosian

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#2925 subrosian
Member since 2005 • 14232 Posts
That's entirely false. Simply a game that receives a rated less than teen/mature means the game is acceptable to everyone, and has or will have broad appeal. Microsoft's main demographic may be casual, but even that doesn't prove anything in regards to it specifically meant for children. Wii Fit isn't aimed at children, even though it's rated E. Stevo_the_gamer
You're missing the point entirely. The point is that AAA-budgets (regardless of audience) cannot exist for exclusive Kinect content unless they are subsidized by Microsoft. Until the install base for Kinect is large enough to support expensive games, developers like Activision will not risk putting out such software. That means, automatically, the quality of the software on Kinect is going to be compromised by risk-adverse developers concerned about its small install base. That creates a Catch-22 situation, and it could easily result in "mature" software only offering rudimentary Kinect support, and titles on the order of Fallout 3, for example, would NEVER be Kinect exclusive. It doesn't matter with that content is "family friendly", it matters if that content is expensive to make.
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#2926 Stevo_the_gamer  Moderator
Member since 2004 • 50078 Posts

It doesn't matter with that content is "family friendly", it matters if that content is expensive to make.subrosian
Sub, you're still going on about why the product will not succeed which has me sitting here scratching my head. You haven't addressed what started the conversation in the first place. "The Kinect is meant squarely for children." That is false. Agree or not? Do not, I repeat -- DO NOT --, discuss the possible success or failure of the product.

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subrosian

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#2927 subrosian
Member since 2005 • 14232 Posts

[QUOTE="subrosian"]It doesn't matter with that content is "family friendly", it matters if that content is expensive to make.Stevo_the_gamer

Sub, you're still going on about why the product will not succeed which has me sitting here scratching my head. You haven't addressed what started the conversation in the first place. "The Kinect is meant squarely for children." That is false. Agree or not? Do not, I repeat -- DO NOT --, discuss the possible success or failure of the product.

Of course not, if you asked Microsoft, they would say they aim the Kinect at everyone. If you looked at their actual marketing directives, they would have specific demographics, but it would be more than just children, they would at least include women of a certain age, lapsed gamers, etc... Now I answered your question, answer mine, how is the Kinect going to attract the AAA-budget titles it *must* get to go beyond another EyeToy without solely being subsided with Microsoft? How do they address the failure of peripheral devices in the previous year (the "Death" of Rock Band, and so on)? How do they deal with the Wii's lagging sales, and compete with a potential 3DS rush? How does the Kinect connect them in a meaningful way to both their new and old audiences? How does the sum money being involved benefit over investing in other platform components?