[QUOTE="HuusAsking"][QUOTE="AdrianWerner"]Which is why indies will still be attracted to PCs. It's an open platform--no royalties necessary. All you really need is a decent PC, a toolset (which you can download for free if you know where to look), an idea, and some know-how. With a barrier of entry that low, how can consoles compete?'Except that's not the case with any of the devs who's opinions you bring up.
And while it does happen, it's actualy bigger problem on consoles than on PC. THere is a reason why there are almost no indepedent devs left on console market, it's too risky for them to survive on their own, without publisher's deep pockets to fall back onto when your game flops financialy (and nowadays it's not that rare to see a console game making barely any profit with 1mln sales)
darkslider99
It's more accessible. That's what makes consoles successful. This applies to it being cheaper, more portable, easier to set up, etc... Sure you can play PC games on a TV screen but the majority of people don't know how to do that (or know that youeven can) plus you need to buy additional hardware for it. That's what it comes down to really. Consoles are just more accessible than PCs (I could go on, but I'm sure you understand the idea). I'm not saying consoles are better than PC gaming, just stating an advantage consoles have over PCs (and PC has advantages are consoles as well).Those are offset by the low development costs, as far as indies are concerned. They have such low gaming budgets they don't need all that much exposure to turn a profit.
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