[QUOTE="Delsage"]
[QUOTE="BioShockOwnz"]
Seriously? Wait, so it's okie dokie for you to call out Mass Effect with the "action figures" insult, yet they have the plasticy/metal appearance due to the characteristics of said material. I get it. So it doesn't make sense to say a shirt looks rubber due to its characteristics with rain, yet it's alright to do it with Mass Effect, even though it looks like what the suit would look like in real life and has those same characteristics? Dear god. Unbelievable.
And to your second argument, let's get the facts in there, bud.
As I postedf already and you should have read already...
"It's really not fair to compare an Uncharted 2 cutscene to Mass Effect 1 or 2. While Uncharted 2 cutscenes are using the in-game engine, they're not happening dynamically in-game, thus they can have huge production values and absolutely stellar animations. Mass Effect, since it's an RPG, in which the character can change his outfit and appearance, the cutscene must refelct said changes, so all the cutscenes in Mass Effect happen dynamically in-game."
But hey, I know how it works. Ignore the facts to bash games, right? That's normal here, right?
And their skin look fine. I guess you don't like that Mass Effect outscored Uncharted. Oh well. One is better. And that isn't Uncharted.
BioShockOwnz
Yes cause that .5 difference makes Mass Effect such a better game. Seriously the PC version of Mass Effect scored better than the 360 version, at least one got it right.
I was not the one who brought Mass Effect into play, but I notice how you and other lemmings try to bring Metal Gear Solid 4 on the table to try and claim "ownage" well personnally that's fine with me, but if you really want to throw scores around to see what's the better game, than how about this one.
MGS4: 10
Mass Effect: 8.5
Good job trying to "own" me as some of the lemmings have so claimed.
The characters in Mass Effect do look like plastic, and I don't think you can counteract that statement as you have done a good job embarrassing your self into trying to point out any flaws you can with Uncharted 2 just to prove a point.
Both cutscenes for Uncharted and Mass Effect are done from ingame engine as you said. While Mass Effect may be "somewhat" interactive as you can control what the character says for the conversation, it not like it's completely interactive as your making it out to be. Nor with gameplay can you interact with the environment of Mass Effect as you can with Uncharted.
Most of the time the Characters in Mass Effect do look stiff, and there is little movement even in the cutscenes. I urge you to prove me wrong on this, even their facial expressions remain the same.
One got it right? Yet both still outscored Uncharted. Lulz. I guess Uncharted got it very wrong, atleast by the logic you're using. Lol.
Embarrassing myself? You're the one that started this. As stated in a previous post, had you read it, I was posting the U2 screen to show the hypocrisy in this argument. It's okie dokie for U2 to show the characteristics of rain on his shirt, thus making it have a shiny appearance, yet it's wrong when a plasticy/metal kind of material has natural characteristics? It shows that said argument doesn't hold up and was only used to bash one game, but not the other, which fits right in with System Wars, I guess.
Like I said, both use the in-game engine for cutscenes. One uses it dynamically, though, like I said, which reflects said appearance changes and outfit changes. All RPG's with that ability use an in-game interactive cutscenes, which prompts whenever you walk up to said character and begin interactive dialogue. That's a fact, and also why all RPG's of its kind don't show the exceptional animations of an Uncharted, etc. And also this explains said "stuffness", as the cutscenes and dialogue scenes happen dynamically in-game, thus they don't have the more linear and top notch produced scenes in a game that already has said scenes in motion and can't change to reflect in-game upgrades, such as clothes. The dialogue animations can only be as good as the actual combat animations, and that's the one downside to RPG's of its kind. But still, with that said, Uncharted failed to meet the 8.5 or 9.0.
See here is the thing about Uncharted being owned:
Uncharted: 8.0 AA
Masseffect 360 version: 8.5 still AA
Whereas when I was stating at least one got it right I was referring to Masseffect on the PC getting a 9.0 thus taking the game to AAA status. But I guess you didn't feel the need to realize that as you just like to laugh yourself as being being right.
I started this thread as a way to show how Uncharted 2 does shine in the Graphics department, and when people came on here stating that Masseffect looked better than Uncharted 2, claiming it almost as fact, well there was obviously some faults to that claim on why Masseffect is not considered a Graphical Prowess of a game.
Unlike myself who pointed out the obvious deficiencies of the graphics of Mass Effect, you and other lemmings were the ones who were being nitpicky on Uncharted 2, going so far as to claim where the rain drops were in the puddles. Now that is going a bit extreme, albeit the game is not finished as of yet, but if your seriously that involved in graphics, than I don't know how you can claim Mass Effect or even that of Alan Wake to be good looking as no games graphics should fit your taste besides that of Crysis.
But if you really want to be that nitpicky, than I would be more than obliged to prove you wrong, there are in fact rain drops in the water and even so far as to on the ground. So I guess the reason for you not liking Uncharted 2 Graphics has gone above you criticism, so if anyone should be claiming ownage right now, it should be Naughty Dog for creating a fantastic looking game.
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