yes just like watchdogs and cod ghosts required 6gb ram and use only 2gb
if you put this game with the same xbox's resolution and settings; it will probably use 1,5 gb of system ram + 700mb of Vram
So you're using cross gen multiplats as a defense for an inadequate pc? You don't think any game in the near future will truly need a pc with at least 6gb? You think devs are going to take extra time to recode the pc versions of multiplats for people with low ram?
in the present you have no game that uses more than 2,5gb ram and most next gen games like NFS rivals, Tomb Raider using 800mb up to 1,5gb of system ram
in the near and distant future multiplats you be based on PS4 and X1 that both have 4,5gb for games, this means they only have 2 or 2,5gb to use as system ram, if they dont recode anything at all PC multiplatform games you be using 2,5gb max of system ram and 1gb for win8 so with 4gb you still have spare room
all gen 7 multiplatform games still use average 300mb on PC in 2014, thats bcause ps3 has only 256mb and lazyness on PC devs make then use 300 - 350
Tomb Raider? A last gen game remaster is the example you're using?
Out of curiosity I just tested Arkham City and it was using 890 mb ram.
This pc here has a total of 5gb which is the same amount that the xbox one has for games alone. Except that pc also needs to run windows and pc games have always been known to use more ram for games than consoles. Why would you think this gen will be any different?
Oh and the r7 260 is below the Dead Rising 3 min req too.
Most last gen games I played used around 700-850 MB of RAM at their peak.
The higher end games usually used 1.5GB of RAM with the highest I have seen unmodded was around 2.4GB.
My older PC build with only 4GB of RAM still has not run into a game that needs more.
vRAM requirements are jumping though.
Log in to comment