PS3 and Xbox 360 maybe equally as powerful,but Blu-Ray gives PS3 the edge

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normal_gamer

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#1 normal_gamer
Member since 2009 • 680 Posts

I think that both the PS3 and Xbox 360 are nearly equal in hardware power,however Blu-Ray storage gives the PS3 the edge. It allows for far more data to be stored on a single disk,and there are also 33GB single-layer Blu-Rays in development so that could potentially favor the PS3 in terms of hardware capabilities.

Discuss.

Thanks.

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walkingdream

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#2 walkingdream
Member since 2009 • 4883 Posts
I don't see how a single blue ray layer of 33gb would give it an advantage over the current blue ray vs dvd? Otherwise i agree
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deactivated-5d6bb9cb2ee20

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#3 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
Uh, HOW does Blu Ray add anything to processing power? :?
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#4 dercoo
Member since 2006 • 12555 Posts

In before crysis was on DVD comments.

I have seen similar topics go down hill fast.

Though I personally do feel bluray gives developers less restraints, and can there by make better games

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adamlovesu

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#5 adamlovesu
Member since 2010 • 829 Posts

in the long run yes....... but if blu ray becomes the TRUE deff format youc an be sure ms will do something about it.

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#6 normal_gamer
Member since 2009 • 680 Posts
Uh, HOW does Blu Ray add anything to processing power? :?charizard1605
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.
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#7 adamlovesu
Member since 2010 • 829 Posts
[QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?normal_gamer
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

you mean more freedom , more space... less budget!..... it cost nearly double to dev for.
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#8 normal_gamer
Member since 2009 • 680 Posts

[QUOTE="normal_gamer"][QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?adamlovesu
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

you mean more freedom , more space... less budget!..... it cost nearly double to dev for.

Games like Lost Planet 2 and Mass Effect 2 had storage problems because of DVD,now tell me they cost a lot to make.

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#9 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?normal_gamer
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

The BluRay drives used in PS3's have slower overall read speeds than DVD drives, necessitating duplicate data iirc. So there are pluses and minuses.

When BluRay drives of the similar speeds to DVD are more affordable, presumably next gen, then it will likely improve the graphical quality of games.

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normal_gamer

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#10 normal_gamer
Member since 2009 • 680 Posts

[QUOTE="normal_gamer"][QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?shinrabanshou

It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

The BluRay drives used in PS3's have slower overall read speeds than DVD drives, necessitating duplicate data iirc. So there are pluses and minuses.

When BluRay drives of the similar speeds to DVD are more affordable, presumably next gen, then it will likely improve the graphical quality of games.

Let's say that devs. duplicate EVERYTHING on the disk,so for say a 20GB game,it's going to add up to 40GB,well a dual-layer Blu-Ray disk holds 50GB of data,so that shouldn't even be a problem.
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#11 Kaeladar
Member since 2006 • 377 Posts
i am sure that if space on DVDs becomes a problem, microsoft will offer new games for digital purchase on XBL. and sony will do the same in the future. anyway next gen, when both consoles and PCs will have external 1TB+ USB3 disk drives for decent prices, nobody will care about optical drives except a few people who like to have their collector game editions.
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#13 Persistantthug
Member since 2009 • 1420 Posts

I think that both the PS3 and Xbox 360 are nearly equal in hardware power,however Blu-Ray storage gives the PS3 the edge. It allows for far more data to be stored on a single disk,and there are also 33GB single-layer Blu-Rays in development so that could potentially favor the PS3 in terms of hardware capabilities.

Discuss.

Thanks.

normal_gamer

First, the PS3 and 360 are not equal in power.

To claim equal power but then to not show equal results is fruitless and ludicrous.

But yes, BluRay gives PS3 another significant edge.

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#14 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?normal_gamer
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

For the most part, Blu-Ray's storage capacity benefits static art assets. Games such as Crysis relies more on pure computation performance e.g. "fat" GpGPU.
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#15 djsifer01
Member since 2005 • 7238 Posts
Yes, Blu-Ray is a edge as far as a storage medium. Were the PS3 blows away the 360 is CPU power.
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#16 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="walkingdream"]I don't see how a single blue ray layer of 33gb would give it an advantage over the current blue ray vs dvd? Otherwise i agreemeconate
Aren't Blu-Ray disks one reason why MGS4 will never see the Xbox 360... or am I missing something here?

no because only about 6-7 gigs of data on the bluray disc were actual gameplay, and the game didn't even take up a dual layer it used like 31 gigs. the same with Final fantasy 13 its a confirmed fact only 7-8 gigs of actual gameplay data with CGI taking up the rest and it still didn't take up an entire bluray dual layer it had something like 9 gigs left + on bluray and 5-6 gigs left on 3 dvds.

As for the TC. Please show me where games were longer, and more involved in the transition from carts to cds please because its the same paralel here. There is a standard in the industry and it will allways be that way, RPGs, Action games, they only become so big in environments and time required to play. No new data technology has changed this. People don't want to see 500 hour epic rpgs unless they are mmo's and those dont even come on discs mostly they are downloaded, bluray means nothing when it comes to bigger worlds and such, Developers are limited more by budgets, development time and user habits then they ever were storage space.

bluray offers more room for developers like Square to include massive amounts of CGI otherwise bluray means nothing in terms of quality of a game, Because even If though it might offer better higher resolution textures, the ram in todays consoles limits that stuff you can only have so much texture stuff loaded into ram and high resolution textures take up more and more ram.

It doesn't affect physics, or resolution, or AI...ect

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#17 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="Persistantthug"]

[QUOTE="normal_gamer"]

I think that both the PS3 and Xbox 360 are nearly equal in hardware power,however Blu-Ray storage gives the PS3 the edge. It allows for far more data to be stored on a single disk,and there are also 33GB single-layer Blu-Rays in development so that could potentially favor the PS3 in terms of hardware capabilities.

Discuss.

Thanks.

First, the PS3 and 360 are not equal in power.

To claim equal power but then to not show equal results is fruitless and ludicrous.

But yes, BluRay gives PS3 another significant edge.

Comparing exclusives games is like comparing SPECInt against BogoMIPs.
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#18 ronvalencia
Member since 2008 • 29612 Posts
Yes, Blu-Ray is a edge as far as a storage medium. Were the PS3 blows away the 360 is CPU power.djsifer01
Factor in ATI Xenos for data parallel processing.
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NielsNL

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#20 NielsNL
Member since 2005 • 4346 Posts

[QUOTE="djsifer01"]Yes, Blu-Ray is a edge as far as a storage medium. Were the PS3 blows away the 360 is CPU power.ronvalencia
Factor in ATI Xenos for data parallel processing.

Factor in all you want. The PS3's exlusives in the last years have proven that the PS3 has the edge, at the cost of more dev time.

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#21 darth-pyschosis
Member since 2006 • 9322 Posts

So long as 2 out of 3 major consoles use DVD, devs largely won't tap its potential, sorry there's just no reason to when 110 million of 140 million current gen consoles in consumers houses dont use BR

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#22 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="meconate"][QUOTE="WilliamRLBaker"][QUOTE="meconate"] Aren't Blu-Ray disks one reason why MGS4 will never see the Xbox 360... or am I missing something here?

no because only about 6-7 gigs of data on the bluray disc were actual gameplay, and the game didn't even take up a dual layer it used like 31 gigs. the same with Final fantasy 13 its a confirmed fact only 7-8 gigs of actual gameplay data with CGI taking up the rest and it still didn't take up an entire bluray dual layer it had something like 9 gigs left + on bluray and 5-6 gigs left on 3 dvds. As for the TC. Please show me where games were longer, and more involved in the transition from carts to cds please because its the same paralel here. There is a standard in the industry and it will allways be that way, RPGs, Action games, they only become so big in environments and time required to play. No new data technology has changed this. People don't want to see 500 hour epic rpgs unless they are mmo's and those dont even come on discs mostly they are downloaded, bluray means nothing when it comes to bigger worlds and such, Developers are limited more by budgets, development time and user habits then they ever were storage space.

Yeah but that's exactly the point, look at Final Fantasy XIII, it's three disks on the 360 and only 1 on the PS3. Some people, like myself, would rather have full games on 1 disk rather than multiple... I mean, the last time I was asked to "change to disk 2" was back playing on the Playstation 1.

thats exactly the point? what point? the one no one made? About disc switching? complaining about disc switching every 16 hours or so is shallowly critical. If you really have a problem getting up to switch discs every so often then you have a problem and need to get outside in the sunshine more often. Then you have the fact that 7-8 gigs would have fit on 2 dvds, showing that the only reason there really is a need for switching discs on Square games is because of excessive and uneeded CGI cinematics of which took up near 70% of the storage space of dvd and bluray to begin with. As I said the only reason bluray is needed is for companies like Square to include so much CGI that you will end up having to use 2 blurays in the future for their games anyways.
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#23 NielsNL
Member since 2005 • 4346 Posts

Let's make it very simple here: having more storage capacity on your disk can never be a bad thing now, can it?

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deactivated-5b2b34c3a42a1

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#24 deactivated-5b2b34c3a42a1
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[QUOTE="walkingdream"]I don't see how a single blue ray layer of 33gb would give it an advantage over the current blue ray vs dvd? Otherwise i agreemeconate
Aren't Blu-Ray disks one reason why MGS4 will never see the Xbox 360... or am I missing something here?

Obviously its not going to happen, but they could have put it on 2 or 3 discs. Its been done before with a MGS game. Can't remember which one though ATM.

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#25 WilliamRLBaker
Member since 2006 • 28915 Posts

Let's make it very simple here: having more storage capacity on your disk can never be a bad thing now, can it?

NielsNL
Of course, but certain users try to make out that it some how gives an increase to resolution, AI, and other aspects of the game, all it can give is space for CGI cinematics and an increase in texture resolution, which inturn is all ready bottlenecked by the amount of ram the system has. It only benefits with storage capacity increase, I.E material you can include with the game say DLC and such, Cinematics, and a certain pecentage increase of texture resolution, otherwise it does not affect the very workings of the game, or resolution or cpu power...ect
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#26 NielsNL
Member since 2005 • 4346 Posts

[QUOTE="NielsNL"]

Let's make it very simple here: having more storage capacity on your disk can never be a bad thing now, can it?

WilliamRLBaker

Of course, but certain users try to make out that it some how gives an increase to resolution, AI, and other aspects of the game, all it can give is space for CGI cinematics and an increase in texture resolution, which inturn is all ready bottlenecked by the amount of ram the system has. It only benefits with storage capacity increase, I.E material you can include with the game say DLC and such, Cinematics, and a certain pecentage increase of texture resolution, otherwise it does not affect the very workings of the game, or resolution or cpu power...ect

Don't forget sound. 7.1 DTS uncompressed is nice if you have a good receiver and surround set.

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#27 normal_gamer
Member since 2009 • 680 Posts
[QUOTE="WilliamRLBaker"][QUOTE="meconate"][QUOTE="WilliamRLBaker"] no because only about 6-7 gigs of data on the bluray disc were actual gameplay, and the game didn't even take up a dual layer it used like 31 gigs. the same with Final fantasy 13 its a confirmed fact only 7-8 gigs of actual gameplay data with CGI taking up the rest and it still didn't take up an entire bluray dual layer it had something like 9 gigs left + on bluray and 5-6 gigs left on 3 dvds. As for the TC. Please show me where games were longer, and more involved in the transition from carts to cds please because its the same paralel here. There is a standard in the industry and it will allways be that way, RPGs, Action games, they only become so big in environments and time required to play. No new data technology has changed this. People don't want to see 500 hour epic rpgs unless they are mmo's and those dont even come on discs mostly they are downloaded, bluray means nothing when it comes to bigger worlds and such, Developers are limited more by budgets, development time and user habits then they ever were storage space.

Yeah but that's exactly the point, look at Final Fantasy XIII, it's three disks on the 360 and only 1 on the PS3. Some people, like myself, would rather have full games on 1 disk rather than multiple... I mean, the last time I was asked to "change to disk 2" was back playing on the Playstation 1.

thats exactly the point? what point? the one no one made? About disc switching? complaining about disc switching every 16 hours or so is shallowly critical. If you really have a problem getting up to switch discs every so often then you have a problem and need to get outside in the sunshine more often. Then you have the fact that 7-8 gigs would have fit on 2 dvds, showing that the only reason there really is a need for switching discs on Square games is because of excessive and uneeded CGI cinematics of which took up near 70% of the storage space of dvd and bluray to begin with. As I said the only reason bluray is needed is for companies like Square to include so much CGI that you will end up having to use 2 blurays in the future for their games anyways.

What about God of War III,Uncharted 2 and Killzone 2? Did those fill up BR disks with just CGI's? GoW III didn't even have any CGI's,well except one or two,but that's just it.
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#29 ronvalencia
Member since 2008 • 29612 Posts

So long as 2 out of 3 major consoles use DVD, devs largely won't tap its potential, sorry there's just no reason to when 110 million of 140 million current gen consoles in consumers houses dont use BR

darth-pyschosis

Crysis indicates otherwise. Does CELL + NVIDIA RSX match ATI Radeon HD 4870's 2.5 Mega-bytes register data storage? Register data storage is the fastest memory type. Both ATI and NV has recognised that limited register data storage capability would be a bottleneck.

CELL's 7 SPEs has a total of 14336 bytes of register data storage.

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#30 Stevo_the_gamer  Moderator
Member since 2004 • 50095 Posts

If anything, this generation has proven that Blu-ray isn't needed, and was actually a burden for Sony.

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#31 treedoor
Member since 2004 • 7648 Posts

DVD gives my computer the edge, graphics wise

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#32 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="djsifer01"]Yes, Blu-Ray is a edge as far as a storage medium. Were the PS3 blows away the 360 is CPU power.NielsNL

Factor in ATI Xenos for data parallel processing.

Factor in all you want. The PS3's exlusives in the last years have proven that the PS3 has the edge, at the cost of more dev time.

It has not proven anything except for subjective opinions. With KZ2, they avoid heavy computation effects and rendering methods e.g. they use static sun shadows, use deferred rendering and avoid the use of HDR.

Tech wise, KZ2's engine is inferior to Crysis 2 PS3. Some would say, KZ2 has a nice (subjective) art direction.

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#33 NielsNL
Member since 2005 • 4346 Posts

It has not proven anything except for subjective opinions. With KZ2, they avoid heavy computation effects and rendering methods e.g. they use static sun shadows, use deferred rendering and avoid the use of HDR.

Tech wise, KZ2's engine is inferior to Crysis 2 PS3. Some would say, KZ2 has a nice (subjective) art direction.

ronvalencia

Since you like big words let me point this out to you: 'subjective opinion' is a pleonasm.

Uncharted 2 is widely accepted to be the best looking, technically most advanced console game out there. Just read the DF article on it. Or do they also just have a 'subjective opinion'.

The 360 has nothing looking as good as MGS4, GOW3, KZ2 and U2. Crysis 2 isn't out yet, but agreed, might prove me wrong. We just have to wait till it's out I guess.

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#34 deactivated-5d6bb9cb2ee20
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[QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?normal_gamer
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

So the Playstation gets no edge. At the most, Blu Ray might give devs more space to store their textures and what nots, but their can't be any bump in the PS3's power because of Blu Ray.
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#35 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="NielsNL"]

[QUOTE="ronvalencia"]

It has not proven anything except for subjective opinions. With KZ2, they avoid heavy computation effects and rendering methods e.g. they use static sun shadows, use deferred rendering and avoid the use of HDR.

Tech wise, KZ2's engine is inferior to Crysis 2 PS3. Some would say, KZ2 has a nice (subjective) art direction.

Since you like big words let me point this out to you: 'subjective opinion' is a pleonasm.

Uncharted 2 is widely accepted to be the best looking, technically most advanced console game out there. Just read the DF article on it. Or do they also just have a 'subjective opinion'.

The 360 has nothing looking as good as MGS4, GOW3, KZ2 and U2. Crysis 2 isn't out yet, but agreed, might prove me wrong. We just have to wait till it's out I guess.

"Looking" is subjective. CryEngine3(CE3) beta benchmarks debunks your "technically most advanced console game" claims i.e. CE3 PS3 has nearly twice triangle count over UC2 with CE3 PS3's graphics effects and rendering methods.
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#36 NielsNL
Member since 2005 • 4346 Posts

"Looking" is subjective. CryEngine3(CE3) beta benchmarks debunks your "technically most advanced console game" claims i.e. CE3 PS3 has nearly twice triangle count over UC2 with CE3 PS3's graphics effects and rendering methods. ronvalencia

But they aren't my claims, they're the claims of professional reviewers and people like the DF crew.

Benchmarks are not representative of game performance. People who use terms like triangle count (which I think you only use to sound smart, since you probably do realize that hardly anyone here knows exactly what that is or means) should know that.

For now U2 is the game with the best technical graphics on consoles. Like I stated in my previous post, that could change when Crysis 2 releases, but before it does we can't make any claims about it.

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#37 PAL360
Member since 2007 • 30574 Posts

Yeah, both are equally powerfull. No doubt Bluray is an advantage but multidisc games easly reach the same results.

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#38 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

"Looking" is subjective. CryEngine3(CE3) beta benchmarks debunks your "technically most advanced console game" claims i.e. CE3 PS3 has nearly twice triangle count over UC2 with CE3 PS3's graphics effects and rendering methods. NielsNL

But they aren't my claims, they're the claims of professional reviewers and people like the DF crew.

Benchmarks are not representative of game performance. People who use terms like triangle count (which I think you only use to sound smart, since you probably do realize that hardly anyone here knows exactly what that is or means) should know that.

For now U2 is the game with the best technical graphics on consoles. Like I stated in my previous post, that could change when Crysis 2 releases, but before it does we can't make any claims about it.

Does UC2 have CE3's 100 percent real time Global Illumination?

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#39 Swift_Boss_A
Member since 2007 • 14579 Posts

Blu-ray is definitely an advantage but the PS3 actually has a more powerful processor, teh Cell. Granted the 360 has better GPU but PS3 slightly takes the lead in power due to hidden potential!

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#40 NielsNL
Member since 2005 • 4346 Posts

[QUOTE="NielsNL"]

[QUOTE="ronvalencia"]

"Looking" is subjective. CryEngine3(CE3) beta benchmarks debunks your "technically most advanced console game" claims i.e. CE3 PS3 has nearly twice triangle count over UC2 with CE3 PS3's graphics effects and rendering methods. ronvalencia

But they aren't my claims, they're the claims of professional reviewers and people like the DF crew.

Benchmarks are not representative of game performance. People who use terms like triangle count (which I think you only use to sound smart, since you probably do realize that hardly anyone here knows exactly what that is or means) should know that.

For now U2 is the game with the best technical graphics on consoles. Like I stated in my previous post, that could change when Crysis 2 releases, but before it does we can't make any claims about it.

Does UC2 have CE3's 100 percent real time Global Illumination?

I also don't know what global illumination is. But good for you that you do. You're very smart.

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#41 PAL360
Member since 2007 • 30574 Posts

[QUOTE="ronvalencia"]

It has not proven anything except for subjective opinions. With KZ2, they avoid heavy computation effects and rendering methods e.g. they use static sun shadows, use deferred rendering and avoid the use of HDR.

Tech wise, KZ2's engine is inferior to Crysis 2 PS3. Some would say, KZ2 has a nice (subjective) art direction.

NielsNL

Since you like big words let me point this out to you: 'subjective opinion' is a pleonasm.

Uncharted 2 is widely accepted to be the best looking, technically most advanced console game out there. Just read the DF article on it. Or do they also just have a 'subjective opinion'.

The 360 has nothing looking as good as MGS4, GOW3, KZ2 and U2. Crysis 2 isn't out yet, but agreed, might prove me wrong. We just have to wait till it's out I guess.

360 has many games that look better than MGS4. Also i agree U2 and KZ2 look a bit better than Gears2 but their visuals are just a design shoice. Technically most advanced?? Thats Red Dead Redemption and the next one, probably Crysis 2 ;)

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locopatho

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#42 locopatho
Member since 2003 • 24300 Posts
It was so hard for Forza and Mass Effect to add another disc :cry: Remember PS1 when MGS and FF having multiple discs was a sign of quality and awesomeness?
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Richymisiak

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#43 Richymisiak
Member since 2007 • 2589 Posts
I'll concede that it does give devs less constraints
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ronvalencia

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#44 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="NielsNL"]

[QUOTE="ronvalencia"]

[QUOTE="NielsNL"]

But they aren't my claims, they're the claims of professional reviewers and people like the DF crew.

Benchmarks are not representative of game performance. People who use terms like triangle count (which I think you only use to sound smart, since you probably do realize that hardly anyone here knows exactly what that is or means) should know that.

For now U2 is the game with the best technical graphics on consoles. Like I stated in my previous post, that could change when Crysis 2 releases, but before it does we can't make any claims about it.

Does UC2 have CE3's 100 percent real time Global Illumination?

I also don't know what global illumination is. But good for you that you do. You're very smart.

Let's have SPECint vs BogoMIPS comparisons. Just "looking" doesn't quantify machine's performance.
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NielsNL

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#45 NielsNL
Member since 2005 • 4346 Posts

Let's have SPECint vs BogoMIPS comparisons. Just "looking" doesn't quantify machine's performance.ronvalencia

Neither does your spewing of big words on an internet forum.

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NielsNL

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#46 NielsNL
Member since 2005 • 4346 Posts

360 has many games that look better than MGS4. Also i agree U2 and KZ2 look a bit better than Gears2 but their visuals are just a design shoice. Technically most advanced?? Thats Red Dead Redemption and the next one, probably Crysis 2 ;)

PAL360

LINK for the RDR claim?

Crysis 2 isn't out yet. (you said probably though)

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deactivated-635601fd996cc

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#47 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
The edge, because it has something that could POTENTIALLY be utilized to its max. Too bad it isn't used for much except HD movies and uncompressed sound, which is a good thing.
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ronvalencia

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#48 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

Let's have SPECint vs BogoMIPS comparisons. Just "looking" doesn't quantify machine's performance.NielsNL

Neither does your spewing of big words on an internet forum.

Getting personal wouldn't get you anywhere. Try your debate style in Beyond3D's internet forum.

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ronvalencia

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#49 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="PAL360"]

360 has many games that look better than MGS4. Also i agree U2 and KZ2 look a bit better than Gears2 but their visuals are just a design shoice. Technically most advanced?? Thats Red Dead Redemption and the next one, probably Crysis 2 ;)

NielsNL

LINK for the RDR claim?

Crysis 2 isn't out yet. (you said probably though)

CE3 SDK, it's benchmarks and whitepapers are already out.

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#50 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

360 has many games that look better than MGS4. Also i agree U2 and KZ2 look a bit better than Gears2 but their visuals are just a design shoice. Technically most advanced?? Thats Red Dead Redemption and the next one, probably Crysis 2 ;)

NielsNL

LINK for the RDR claim?

Crysis 2 isn't out yet. (you said probably though)

No link sorry, it´s my opinion.

It does look very good, almost as good as some linear games like U2, KZ2 or Gears2, but it´s an openworld game, and the best looking one. Thats why i think it does not have the best visuals but it´s technically more impressive.