PS3 and Xbox 360 maybe equally as powerful,but Blu-Ray gives PS3 the edge

This topic is locked from further discussion.

Avatar image for Snugenz
Snugenz

13388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#151 Snugenz
Member since 2006 • 13388 Posts

Final Fantasy 13 is what it is Snugenz..........

It is what it is.

Persistantthug

Using my username and stating the obvious doesnt make people forget what your previous posts alluded to.

Avatar image for lpjazzman220
lpjazzman220

2249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#153 lpjazzman220
Member since 2008 • 2249 Posts

[QUOTE="lpjazzman220"]

with bluray....games can be longer than 5 hours.....but if ur doin multiplat....u get mw2 and scc......definately bluray helps games be awesome.....most developers arnt willing to make multi/single player games on more than one disk.....but i think that bluray could make for games being longer and imo worth 60usd....the 360 is holding gaming back because its dvd only format is too small for a game.....when i install a game on my pc.....that has 2 dvds to install with it ends up being between 7 and 18 gig......u just cant do that on one dvd.....when i installed cod4 it was really small...but then the game was really short......so i think that bluray allows for more texture work and longer gameplay because.....well.....40 gig is alot bigger than 4.7........damn microsoft for being cost effective and not thinking down the line.......

monson21502

gow 3,uncharted 1 and 2, heavy rain, almost all of sonys eclusives are short and have no replay value. a one week rental is all you would need. wake me up when they have massive games like mass effect, or games that last as long as halo 3 or gears of war left 4 dead, blue dragon, even sonys psn games are alot bigger then 360 arcade and the 360s arcade games blow psn games away.

and i beat halo 3 in one play thru....played the multiplayer for a week....sold it....i play my friends copy occasionally....not impressed......l4d....the whole game (each campaign back to back) is less than 5 hours.......sry.........gears of war.....i cant explain considering as how it was huge when installed on pc....oh wait thats cause it had low res textures and no aa.......but really cant explain how that fit on 1 dvd but when u look at geow 2 ....its many hours shorter than the original......impressive....with the extra graphics they packed in it to make it look better and the better physics they programed in....they made the campaign shorter.....blue dragon ive never played.....and the only psn or arcade game ive played is castle crashers.....so i cant really speak to that.....but i know all of those games are under 5 gig.....and for massive.....mass effect is an exception as is ff13 considering as how they are on multiple dvd's....u cant put a multiplayer/single player game on 1 dvd and except a long game.....lets face it splinter cell conviction....the best part was the coop campaign and that only lasted 5 hours or so......as did the single player campaign.....see where im goin with this......bluray can allow for longer games....doesnt mean that it happens it would also require producers to allow developers to make their games correctly...but 40 gig can allow for many more hours of scripting than 4.7

Avatar image for Persistantthug
Persistantthug

1420

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#154 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

[QUOTE="CaseyWegner"]

how do you know?

CaseyWegner

I'm back now.

And to answer your question, CaseyWegner:

Because of Uncharted 2.

That's how I know.

uncharted =/= mgs4

do me a favor and don't constantly address me by my username. i know you're talking to me because you are quoting me.

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#155 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
but 40 gig can allow for many more hours of scripting than 4.7lpjazzman220
That will be relevant when game developement actually needs more than the standard DVD's 6.8GB. That point has not been reachen yet, and probably won't be before this gen is over.
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#156 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
First, of course, but so much has been learned of PS3 programing and much has been advanced. Persistantthug
BioShock 2 is a 2010 game and it needs a mandatory install.
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#157 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="CaseyWegner"]

[QUOTE="Persistantthug"]

I'm still not following you....or maybe, it's you that's not following.

Snugenz was the one trying to break up the "gameplay" and the cutscenes of FF13 as if to imply one entity was more important than the other.

I shot that down wholeheartedly and decisively because the CGI is in fact part of the game......it is in fact what Square does on almost all of their games and it is in fact a major part of Final Fantasy's historied appeal.

576p and compressed 720p was < PS3's version and it was made so because of the lack of BluRay.

Anyone can attempt to argue the contrary all day and night 100 times.....they'd be wrong each and everytime....period.

Persistantthug

you were not talking about cgi. you were talking about gameplay. you even mentioned the fact that the game was turn based. that had nothing to do with cgi.

I think you may have misunderstood the context of what Snugenz and I were talking about.

Snugenz was trying to compare the RDR and FF13's disparity as an engine failure and/or "lead develop" issue.

I pointed out that FF13's disparity was not the above mentioned issues nor was it a power issue because turn based JRPG's are not "power intesive" games. The disparity is cleary an issue of Storage.

I'm very perplexed and confused about why anyone would bother to dispute this.....especially you because you are typically a reasonable guy from what I have seen.

Even with DVD support, PS2 can't match Xbox 360's 3D rendering performance.I hope you know the difference between primary storage vs secondary storage.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#158 clone01
Member since 2003 • 29843 Posts
[QUOTE="Persistantthug"]

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

so are you a dev? do you know this for a fact.
Avatar image for winner-ps3
winner-ps3

2364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#159 winner-ps3
Member since 2007 • 2364 Posts
[QUOTE="Persistantthug"]

[QUOTE="normal_gamer"]

I think that both the PS3 and Xbox 360 are nearly equal in hardware power,however Blu-Ray storage gives the PS3 the edge. It allows for far more data to be stored on a single disk,and there are also 33GB single-layer Blu-Rays in development so that could potentially favor the PS3 in terms of hardware capabilities.

Discuss.

Thanks.

First, the PS3 and 360 are not equal in power.

To claim equal power but then to not show equal results is fruitless and ludicrous.

But yes, BluRay gives PS3 another significant edge.

this
Avatar image for Persistantthug
Persistantthug

1420

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#160 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

clone01

so are you a dev? do you know this for a fact.

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#161 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="Persistantthug"]

[QUOTE="CaseyWegner"]

[QUOTE="Persistantthug"]

I'm not following you.

I have to run out for 30 mins, but I'll be back.

you seemed happy to close the cgi section of your case but you were also talking about gameplay resolution. what happened to that part?

I'm still not following you....or maybe, it's you that's not following.

Snugenz was the one trying to break up the "gameplay" and the cutscenes of FF13 as if to imply one entity was more important than the other.

I shot that down wholeheartedly and decisively because the CGI is in fact part of the game......it is in fact what Square does on almost all of their games and it is in fact a major part of Final Fantasy's historied appeal.

576p and compressed 720p was < PS3's version and it was made so because of the lack of BluRay.

Anyone can attempt to argue the contrary all day and night 100 times.....they'd be wrong each and everytime....period.

There are sub-HD(1) games on PS3. 1. Referring to 3D raster rendering performance and results.
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#162 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

Persistantthug

Yeah, but UC2 not needing an install only proves that... UC2 does not need an install. Nothing else.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#163 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="clone01"][QUOTE="Persistantthug"]

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

Persistantthug

so are you a dev? do you know this for a fact.

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

Emm, nice skybox game you have there. Hows UC2's transparencies again?

Tech? let's categories the tech leadership... starting with triangles.

Uncharted has 2, 1.2 million triangles per frame- http://www.eurogamer.net/articles/uncharted-2-mastering-the-cell-blog-entry

RE5 has 3-4 million polygons per frame http://www.eurogamer.net/articles/face-off-resident-evil-5-article

Btw, RE5 has HDR...

Polygons are made up of triangles. http://www.gamedev.net/reference/articles/article425.asp

Avatar image for Persistantthug
Persistantthug

1420

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#164 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

IronBass

Yeah, but UC2 not needing an install only proves that... UC2 does not need an install. Nothing else.

No...

It also proves developers today are learning how to do what wasn't ability possible yesterday.

Avatar image for winner-ps3
winner-ps3

2364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#165 winner-ps3
Member since 2007 • 2364 Posts
i pretty sure bluray helps with more space for , more textures (more different enviornments), more animations, more audio, more video (cutscenes), So def not graphix, the cell takes care of that its it does an amazing job says kz2, gow3, uncharsted2, mlb 10 etc... : )
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#166 delta3074
Member since 2007 • 20003 Posts

[QUOTE="clone01"][QUOTE="Persistantthug"]

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

Persistantthug

so are you a dev? do you know this for a fact.

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

if you are not a developer, you don't how what the naughty dog 2.0 engine is actually doing,so how the hell do you know that UC2 is the pinnacle and benchmark for console graphics tech? i don't think it is, firstly because it doesn't utilise MLAA (used in GOW 3 and the sabateur), the equivelent of 16xMSAA, which is the best AA the Ps3 can throw out, when it comes to technical graphics and how much work an engine actually does 'just look' doesn't really cut the mustard as proof of anything.
Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#167 clone01
Member since 2003 • 29843 Posts
[QUOTE="Persistantthug"]

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#168 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

No... It also proves developers today are learning how to do what wasn't ability possible yesterday.Persistantthug

That does not need proof. The more time devs spend with one system, the more they learn about it. That's a very well known fact.

UC2 not needing an install does not mean anything when discussing other games from different devs.

Avatar image for Persistantthug
Persistantthug

1420

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#169 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

clone01

oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.

Best looking is subjective....

Most technically advanced is not.

Uncharted 2 is the current benchmark for the latter.

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#170 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="CaseyWegner"]

[QUOTE="Persistantthug"]

I'm back now.

And to answer your question, CaseyWegner:

Because of Uncharted 2.

That's how I know.

Persistantthug

uncharted =/= mgs4

do me a favor and don't constantly address me by my username. i know you're talking to me because you are quoting me.

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

please don't bring up install requirements. because the ps3 has many, and those HD games your talking about that don't have required installs? use comprehensive hard drive caches of 4 or so gigs in size and stream from both disk and hard drive to attain their no load times...or invisible load times since the games still have load times a long initial load time and others throughout. but no installs have nothing to do with Resolution, which you seem to constantly be stuck on...when the ps3 doesn't have more sub hd games then the 360 then you can talk. till then it does.
Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#171 clone01
Member since 2003 • 29843 Posts
[QUOTE="Persistantthug"]

[QUOTE="clone01"][QUOTE="Persistantthug"]

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.

Best looking is subjective....

Most technically advanced is not.

Uncharted 2 is the current benchmark for the latter.

please provide me a link to technically advanced.
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#172 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Uncharted 2 is the current benchmark for the latter.Persistantthug
If it's not subjective, I'm sure you can prove it. In a non-subjective way. ;)
Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#173 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="clone01"][QUOTE="Persistantthug"]

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

Persistantthug

oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.

Best looking is subjective....

Most technically advanced is not.

Uncharted 2 is the current benchmark for the latter.

except...as some one that doesn't know a single thing about development, how graphics are put together, software or hardware engineering, your using your subjective opinion that the game looks good to say its technically advanced.... how would you know its technically advanced when you know nothing about the subject and are simply putting in your opinion that it is so? Graphics king awards and best graphics have nothing to do with technical abilities they have every thing to do with whether critics think the game looks good.
Avatar image for CaseyWegner
CaseyWegner

70152

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#174 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="Persistantthug"]

I'm back now.

And to answer your question, CaseyWegner:

Because of Uncharted 2.

That's how I know.

Persistantthug

uncharted =/= mgs4

do me a favor and don't constantly address me by my username. i know you're talking to me because you are quoting me.

First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.

Secondly,

:question:

Your name isn't CaseyWegner?

so you have no real way of knowing that it wouldn't require installations. got it.

it is my name but there's no reason to constantly address the person you're talking to.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#175 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="clone01"][QUOTE="Persistantthug"]

oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.clone01

Best looking is subjective....

Most technically advanced is not.

Uncharted 2 is the current benchmark for the latter.

please provide me a link to technically advanced.

You can read UC2's lighting solution from http://www.slideshare.net/ozlael/hable-john-uncharted2-hdr-lighting Against KZ2's DRL, I don't see UC2's technical leadership.
Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#176 clone01
Member since 2003 • 29843 Posts
You can read UC2's lighting solution from http://www.slideshare.net/ozlael/hable-john-uncharted2-hdr-lighting Against KZ2's DRL, I don't see UC2's technical leadership. ronvalencia
cool...thanks for the link, but as you had stated, it by no means proves any sort of technical leadership.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#177 delta3074
Member since 2007 • 20003 Posts

[QUOTE="clone01"][QUOTE="Persistantthug"]

Oh boy...here we go.

No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.

I also know there's no install. Care to ask me how I know that?

Persistantthug

oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.

Best looking is subjective....

Most technically advanced is not.

Uncharted 2 is the current benchmark for the latter.

no it isn't IMO,like i said before, it doesn't even use MLAA, and your not a dev, so you wouldn't know, nither would i really, but that's the point, you have to walk the walk before you talk the talk, you know nothing about the engine UC2 uses, so you can't say it's the benchmark for technical graphics,you have provided absolutely no proof whatsoever to back up any of your claims, just baseless assumptions and you ignore any comments that disprove you, like the one above you by Rov, you know, the one wher he provides proof that RE5 is pushing 3x the polygons that UC2, put your money where your mouth is, show us some proof that the naughty dog 2.0 engine is the pinnaxle of graphics tech, even i know the cryengine 3 probably walks all over it, even on consoles
Avatar image for GiveMeSomething
GiveMeSomething

1323

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#178 GiveMeSomething
Member since 2007 • 1323 Posts

I just read some of the last few posts and I think this thread is going in the wrong direction. There is NO point in arguing about games' engines. Do you want to know why? Because NO ONE here is a TI guy or an engineer. No one has enough knowledge about software to give an accurate opinion. So stop embarrasing yourselves and don't try to look smart.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#179 ronvalencia
Member since 2008 • 29612 Posts

I just read some of the last few posts and I think this thread is going in the wrong direction. There is NO point in arguing about games' engines. Do you want to know why? Because NO ONE here is a TI guy or an engineer. No one has enough knowledge about software to give an accurate opinion. So stop embarrasing yourselves and don't try to look smart.

GiveMeSomething

Some "IT guy" are just brain dead when it comes to software e.g. backing-up the OS drive with live DB (mission critical) = corrupt DB.

In AU, if I don't work in IT, I can't claim my IT expenses on my income tax.I always claim PC is cheaper than consoles.

I mostly program in C++/Win32/COM/MFC/ATL for a living.

My past hobbies

For DIY ViDOCK, I have modified PE4H's AMP fuse so it would work with external ATI Radeon HD 5770.

Kitbashed Direct3D 9b JIT software render Swiftshader with WinMESA OpenGL bridge, soI can run Quake 3 OpenGL onpure CPU.

Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#180 treedoor
Member since 2004 • 7648 Posts

People still arguing about this after Crysis on a single DvD was brought up?

Avatar image for fireballonfire
fireballonfire

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#182 fireballonfire
Member since 2009 • 891 Posts

People still arguing about this after Crysis on a single DvD was brought up?

treedoor

Crysis doesn't feature many cut-scenes, which is the main reason it could be fitted into one disc. Besides, the game looks good enough to rely on in-game cutscenes alone, no need for touched up in-engine cutscenes so often used in console games.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#183 clone01
Member since 2003 • 29843 Posts

[QUOTE="WilliamRLBaker"] please don't bring up install requirements. because the ps3 has many, and those HD games your talking about that don't have required installs? use comprehensive hard drive caches of 4 or so gigs in size and stream from both disk and hard drive to attain their no load times...or invisible load times since the games still have load times a long initial load time and others throughout. but no installs have nothing to do with Resolution, which you seem to constantly be stuck on...when the ps3 doesn't have more sub hd games then the 360 then you can talk. till then it does.Persistantthug

I never said installs have anything to do with resolution, and I'm not "constantly" stuck on it.

The only reason this came up was because someone else mentioned MGS4 which is 2 years old and had a mass of installs. Now in 2010, game developers have learned to curb those. In fact MGS4 is the only PS3 game that has incessant installs, and it was likely do to Konami's lack of PS3 knowledge.

But once again, you bring up Beyond 3D's resolutions that are mostly based on 2-3 year old games from when much less was known about PS3's architecture. You seem to relish on not being genuine about the issue.....and I hate to sound like I'm slighting you, but that's exactly what you are doing.....not being genuine.

again, you're not a developer. you have no idea how well konami and kojima knew the PS3 hardware.
Avatar image for normal_gamer
normal_gamer

680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#184 normal_gamer
Member since 2009 • 680 Posts

People still arguing about this after Crysis on a single DvD was brought up?

treedoor
Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.
Avatar image for fireballonfire
fireballonfire

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#185 fireballonfire
Member since 2009 • 891 Posts

[QUOTE="treedoor"]

People still arguing about this after Crysis on a single DvD was brought up?

fireballonfire

Crysis doesn't feature many cut-scenes, which is the main reason it could be fitted into one disc. Besides, the game looks good enough to rely on in-game cutscenes alone, no need for touched up in-engine cutscenes so often used in console games.

Top notch console games such as UC2 and KZ2 are actually filled with scripted events during gameplay. If something gets blown up, the explosion and the impact plays out like a movie clip (same pattern)instead of actually being calculated by a physics engine.

Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#186 treedoor
Member since 2004 • 7648 Posts

[QUOTE="treedoor"]

People still arguing about this after Crysis on a single DvD was brought up?

normal_gamer

Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.

Crysis on a single DvD adds up to nearly 2 DvDs?

:o

Avatar image for normal_gamer
normal_gamer

680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#187 normal_gamer
Member since 2009 • 680 Posts

[QUOTE="normal_gamer"][QUOTE="treedoor"]

People still arguing about this after Crysis on a single DvD was brought up?

treedoor

Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.

Crysis on a single DvD adds up to nearly 2 DvDs?

:o

No,that's not what I meant,what I meant is;the game requires a 13-15GB install,which certainly won't fit one a single DVD,the DVD holds other game data,but an install is still required and it's not a small one at that.
Avatar image for imprezawrx500
imprezawrx500

19187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#188 imprezawrx500
Member since 2004 • 19187 Posts
might give an advantage if ps3 has 2gb ram, but with a tiny 512mb br is useless. The fact is few pc games use more than one dvd yet they look much better than the ps3 can pull off. br is for movies not game till consoles have lots of ram
Avatar image for imprezawrx500
imprezawrx500

19187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#189 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?normal_gamer
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

yet the fps with the biggest levels and best physics/graphics is a whooping 6.5gb. br is useless if you lack the ram to use that space, plus br is so slow, the hdd is going to take over from optical media, it is so much faster and can hold masses of information for much cheaper than br. Optical will become nothing but for installing.
Avatar image for imprezawrx500
imprezawrx500

19187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#190 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="normal_gamer"][QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?shinrabanshou

It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

The BluRay drives used in PS3's have slower overall read speeds than DVD drives, necessitating duplicate data iirc. So there are pluses and minuses.

When BluRay drives of the similar speeds to DVD are more affordable, presumably next gen, then it will likely improve the graphical quality of games.

the fact is optical media needs to die for games. it is painfully slow. if you want to test it out just try and load a pc game off dvd, doom 3 takes 40min to load a single level on a 16x dvd drive vs around 3 min off a hdd. Since consoles have hdds they should use them. Optical drives also don't last very long when used to the max. Optical is great for installing or things that read in linear but terrible when stuff is all over the place. who want's 22mb/s peak read times when you can have 120mb/s substained read times?
Avatar image for normal_gamer
normal_gamer

680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#191 normal_gamer
Member since 2009 • 680 Posts
[QUOTE="normal_gamer"][QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?imprezawrx500
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

yet the fps with the biggest levels and best physics/graphics is a whooping 6.5gb. br is useless if you lack the ram to use that space, plus br is so slow, the hdd is going to take over from optical media, it is so much faster and can hold masses of information for much cheaper than br. Optical will become nothing but for installing.

Crysis is not "6.5GB",as I mentioned before the game still requires an install which is nearly 13-15GB,so yes,optical media is needed only for installing and holding some data in this game's case.
Avatar image for deactivated-635601fd996cc
deactivated-635601fd996cc

4381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#192 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
[QUOTE="normal_gamer"][QUOTE="imprezawrx500"][QUOTE="normal_gamer"] It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.

yet the fps with the biggest levels and best physics/graphics is a whooping 6.5gb. br is useless if you lack the ram to use that space, plus br is so slow, the hdd is going to take over from optical media, it is so much faster and can hold masses of information for much cheaper than br. Optical will become nothing but for installing.

Crysis is not "6.5GB",as I mentioned before the game still requires an install which is nearly 13-15GB,so yes,optical media is needed only for installing and holding some data in this game's case.

Crysis is 6.5 gb, the rest is multiplayer.....yet it still looks light years away from games that are double its size.
Avatar image for normal_gamer
normal_gamer

680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#193 normal_gamer
Member since 2009 • 680 Posts
[QUOTE="ocstew"][QUOTE="normal_gamer"][QUOTE="imprezawrx500"] yet the fps with the biggest levels and best physics/graphics is a whooping 6.5gb. br is useless if you lack the ram to use that space, plus br is so slow, the hdd is going to take over from optical media, it is so much faster and can hold masses of information for much cheaper than br. Optical will become nothing but for installing.

Crysis is not "6.5GB",as I mentioned before the game still requires an install which is nearly 13-15GB,so yes,optical media is needed only for installing and holding some data in this game's case.

Crysis is 6.5 gb, the rest is multiplayer.....yet it still looks light years away from games that are double its size.

Well I have to admit that's very impressive,but still,you don't need tons of space for pre-rendered cutscenes and scripted events for Crysis,right?
Avatar image for imprezawrx500
imprezawrx500

19187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#194 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="treedoor"]

People still arguing about this after Crysis on a single DvD was brought up?

normal_gamer
Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.

a whole 6.5gb what is your point? splinter cell conviction 7gb Assassins Creed 7gb BFBC2 6.16gb Bioshock 2 Far Cry 2 3gb L4D2 7gb Prototype 8gb RE5 7gb Stalker 5gb SF4 5gb Dead Space 8gb There are only a handful of games that use more than 8.5gb and very few that use more than 10gb Batman AA 8.4gb Bioshock 2 9.3gb MW2 11gb Dirt 2 10gb Mass Effect 2 11.5gb GTA4 15gb yet all of those games worked fine on x360 many running better than on ps3.
Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#195 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"] please don't bring up install requirements. because the ps3 has many, and those HD games your talking about that don't have required installs? use comprehensive hard drive caches of 4 or so gigs in size and stream from both disk and hard drive to attain their no load times...or invisible load times since the games still have load times a long initial load time and others throughout. but no installs have nothing to do with Resolution, which you seem to constantly be stuck on...when the ps3 doesn't have more sub hd games then the 360 then you can talk. till then it does.Persistantthug

I never said installs have anything to do with resolution, and I'm not "constantly" stuck on it.

The only reason this came up was because someone else mentioned MGS4 which is 2 years old and had a mass of installs. Now in 2010, game developers have learned to curb those. In fact MGS4 is the only PS3 game that has incessant installs, and it was likely do to Konami's lack of PS3 knowledge.

But once again, you bring up Beyond 3D's resolutions that are mostly based on 2-3 year old games from when much less was known about PS3's architecture. You seem to relish on not being genuine about the issue.....and I hate to sound like I'm slighting you, but that's exactly what you are doing.....not being genuine.

"'MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all."" seems to me your saying exactly that installs some how reflect higher resolutions, those are your words.
Avatar image for deactivated-635601fd996cc
deactivated-635601fd996cc

4381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#196 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
[QUOTE="normal_gamer"][QUOTE="ocstew"][QUOTE="normal_gamer"] Crysis is not "6.5GB",as I mentioned before the game still requires an install which is nearly 13-15GB,so yes,optical media is needed only for installing and holding some data in this game's case.

Crysis is 6.5 gb, the rest is multiplayer.....yet it still looks light years away from games that are double its size.

Well I have to admit that's very impressive,but still,you don't need tons of space for pre-rendered cutscenes and scripted events for Crysis,right?

Uh wut? Pre-rendered videos are way bigger than ingame cutscenes, and if anything scripted events take no space at all........
Avatar image for normal_gamer
normal_gamer

680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#197 normal_gamer
Member since 2009 • 680 Posts
[QUOTE="ocstew"][QUOTE="normal_gamer"][QUOTE="ocstew"] Crysis is 6.5 gb, the rest is multiplayer.....yet it still looks light years away from games that are double its size.

Well I have to admit that's very impressive,but still,you don't need tons of space for pre-rendered cutscenes and scripted events for Crysis,right?

Uh wut? Pre-rendered videos are way bigger than ingame cutscenes, and if anything scripted events take no space at all........

That was exactly my point,in a game like Crysis you don't need to put tons of pre-rendered videos on the disk like you do on many console games. As for the scripted events thing,well I thought that they take up at least some space,if not then pardon my ignorance. :)
Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#199 clone01
Member since 2003 • 29843 Posts
[QUOTE="Persistantthug"]

[QUOTE="WilliamRLBaker"][QUOTE="Persistantthug"]

I never said installs have anything to do with resolution, and I'm not "constantly" stuck on it.

The only reason this came up was because someone else mentioned MGS4 which is 2 years old and had a mass of installs. Now in 2010, game developers have learned to curb those. In fact MGS4 is the only PS3 game that has incessant installs, and it was likely do to Konami's lack of PS3 knowledge.

But once again, you bring up Beyond 3D's resolutions that are mostly based on 2-3 year old games from when much less was known about PS3's architecture. You seem to relish on not being genuine about the issue.....and I hate to sound like I'm slighting you, but that's exactly what you are doing.....not being genuine.

"'MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all."" seems to me your saying exactly that installs some how reflect higher resolutions, those are your words.

You've interpreted what I said out of context, WilliamRLBaker.

I neither said nor believed that installs "reflect higher resolutions". Feel free to read my response to clone01 back on page 7 if you indeed are trying to "get up to speed". He is the reason why MGS4 was even mentioned by me in the first place...he did first. And interestingly, he was doing pretty much what you do and did......bring up old games in an attempt to make his point when he and everyone else knows why things were the way they were back 2 and 3 years ago in regards to PS3's then "alien'ish" architecture. That's disingenuine.

why do you highlight unimportant words and antique words in red? and please don't use my name in quotes either.
Avatar image for Persistantthug
Persistantthug

1420

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#200 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

[QUOTE="WilliamRLBaker"] "'MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all."" seems to me your saying exactly that installs some how reflect higher resolutions, those are your words.clone01

You've interpreted what I said out of context, WilliamRLBaker.

I neither said nor believed that installs "reflect higher resolutions". Feel free to read my response to clone01 back on page 7 if you indeed are trying to "get up to speed". He is the reason why MGS4 was even mentioned by me in the first place...he did first. And interestingly, he was doing pretty much what you do and did......bring up old games in an attempt to make his point when he and everyone else knows why things were the way they were back 2 and 3 years ago in regards to PS3's then "alien'ish" architecture. That's disingenuine.

why do you highlight unimportant words and antique words in red? and please don't use my name in quotes either.

I like red, it's one of my favorite colors.

As far as your name being brought up, WilliamRLBaker seemed to be having a misunderstanding of what the MGS4 issue was all about here. Since you were involved in the particular conversation, your name has been brought forth....justifiably.

If you take offense to it, I do hope you understand.