Final Fantasy 13 is what it is Snugenz..........
It is what it is.
Persistantthug
Using my username and stating the obvious doesnt make people forget what your previous posts alluded to.
This topic is locked from further discussion.
[QUOTE="lpjazzman220"]gow 3,uncharted 1 and 2, heavy rain, almost all of sonys eclusives are short and have no replay value. a one week rental is all you would need. wake me up when they have massive games like mass effect, or games that last as long as halo 3 or gears of war left 4 dead, blue dragon, even sonys psn games are alot bigger then 360 arcade and the 360s arcade games blow psn games away.with bluray....games can be longer than 5 hours.....but if ur doin multiplat....u get mw2 and scc......definately bluray helps games be awesome.....most developers arnt willing to make multi/single player games on more than one disk.....but i think that bluray could make for games being longer and imo worth 60usd....the 360 is holding gaming back because its dvd only format is too small for a game.....when i install a game on my pc.....that has 2 dvds to install with it ends up being between 7 and 18 gig......u just cant do that on one dvd.....when i installed cod4 it was really small...but then the game was really short......so i think that bluray allows for more texture work and longer gameplay because.....well.....40 gig is alot bigger than 4.7........damn microsoft for being cost effective and not thinking down the line.......
monson21502
and i beat halo 3 in one play thru....played the multiplayer for a week....sold it....i play my friends copy occasionally....not impressed......l4d....the whole game (each campaign back to back) is less than 5 hours.......sry.........gears of war.....i cant explain considering as how it was huge when installed on pc....oh wait thats cause it had low res textures and no aa.......but really cant explain how that fit on 1 dvd but when u look at geow 2 ....its many hours shorter than the original......impressive....with the extra graphics they packed in it to make it look better and the better physics they programed in....they made the campaign shorter.....blue dragon ive never played.....and the only psn or arcade game ive played is castle crashers.....so i cant really speak to that.....but i know all of those games are under 5 gig.....and for massive.....mass effect is an exception as is ff13 considering as how they are on multiple dvd's....u cant put a multiplayer/single player game on 1 dvd and except a long game.....lets face it splinter cell conviction....the best part was the coop campaign and that only lasted 5 hours or so......as did the single player campaign.....see where im goin with this......bluray can allow for longer games....doesnt mean that it happens it would also require producers to allow developers to make their games correctly...but 40 gig can allow for many more hours of scripting than 4.7
[QUOTE="Persistantthug"]
[QUOTE="CaseyWegner"]
how do you know?
CaseyWegner
I'm back now.
And to answer your question, CaseyWegner:
Because of Uncharted 2.
That's how I know.
uncharted =/= mgs4
do me a favor and don't constantly address me by my username. i know you're talking to me because you are quoting me.
First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
but 40 gig can allow for many more hours of scripting than 4.7lpjazzman220That will be relevant when game developement actually needs more than the standard DVD's 6.8GB. That point has not been reachen yet, and probably won't be before this gen is over.
First, of course, but so much has been learned of PS3 programing and much has been advanced. PersistantthugBioShock 2 is a 2010 game and it needs a mandatory install.
[QUOTE="CaseyWegner"]
[QUOTE="Persistantthug"]
I'm still not following you....or maybe, it's you that's not following.
Snugenz was the one trying to break up the "gameplay" and the cutscenes of FF13 as if to imply one entity was more important than the other.
I shot that down wholeheartedly and decisively because the CGI is in fact part of the game......it is in fact what Square does on almost all of their games and it is in fact a major part of Final Fantasy's historied appeal.
576p and compressed 720p was < PS3's version and it was made so because of the lack of BluRay.
Anyone can attempt to argue the contrary all day and night 100 times.....they'd be wrong each and everytime....period.
Persistantthug
you were not talking about cgi. you were talking about gameplay. you even mentioned the fact that the game was turn based. that had nothing to do with cgi.
I think you may have misunderstood the context of what Snugenz and I were talking about.
Snugenz was trying to compare the RDR and FF13's disparity as an engine failure and/or "lead develop" issue.
I pointed out that FF13's disparity was not the above mentioned issues nor was it a power issue because turn based JRPG's are not "power intesive" games. The disparity is cleary an issue of Storage.
I'm very perplexed and confused about why anyone would bother to dispute this.....especially you because you are typically a reasonable guy from what I have seen.
Even with DVD support, PS2 can't match Xbox 360's 3D rendering performance.I hope you know the difference between primary storage vs secondary storage.
First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
so are you a dev? do you know this for a fact.[QUOTE="normal_gamer"]
I think that both the PS3 and Xbox 360 are nearly equal in hardware power,however Blu-Ray storage gives the PS3 the edge. It allows for far more data to be stored on a single disk,and there are also 33GB single-layer Blu-Rays in development so that could potentially favor the PS3 in terms of hardware capabilities.
Discuss.
Thanks.
First, the PS3 and 360 are not equal in power.
To claim equal power but then to not show equal results is fruitless and ludicrous.
But yes, BluRay gives PS3 another significant edge.
this[QUOTE="Persistantthug"]so are you a dev? do you know this for a fact.First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
clone01
Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
[QUOTE="CaseyWegner"]
[QUOTE="Persistantthug"]
I'm not following you.
I have to run out for 30 mins, but I'll be back.
you seemed happy to close the cgi section of your case but you were also talking about gameplay resolution. what happened to that part?
I'm still not following you....or maybe, it's you that's not following.
Snugenz was the one trying to break up the "gameplay" and the cutscenes of FF13 as if to imply one entity was more important than the other.
I shot that down wholeheartedly and decisively because the CGI is in fact part of the game......it is in fact what Square does on almost all of their games and it is in fact a major part of Final Fantasy's historied appeal.
576p and compressed 720p was < PS3's version and it was made so because of the lack of BluRay.
Anyone can attempt to argue the contrary all day and night 100 times.....they'd be wrong each and everytime....period.
There are sub-HD(1) games on PS3. 1. Referring to 3D raster rendering performance and results.Oh boy...here we go.Yeah, but UC2 not needing an install only proves that... UC2 does not need an install. Nothing else.No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
Persistantthug
so are you a dev? do you know this for a fact.[QUOTE="clone01"][QUOTE="Persistantthug"]
First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
Persistantthug
Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
Emm, nice skybox game you have there. Hows UC2's transparencies again?
Tech? let's categories the tech leadership... starting with triangles.
Uncharted has 2, 1.2 million triangles per frame- http://www.eurogamer.net/articles/uncharted-2-mastering-the-cell-blog-entry
RE5 has 3-4 million polygons per frame http://www.eurogamer.net/articles/face-off-resident-evil-5-article
Btw, RE5 has HDR...
Polygons are made up of triangles. http://www.gamedev.net/reference/articles/article425.asp
Yeah, but UC2 not needing an install only proves that... UC2 does not need an install. Nothing else.[QUOTE="Persistantthug"]Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
IronBass
No...
It also proves developers today are learning how to do what wasn't ability possible yesterday.
so are you a dev? do you know this for a fact.[QUOTE="clone01"][QUOTE="Persistantthug"]
First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
Persistantthug
Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
if you are not a developer, you don't how what the naughty dog 2.0 engine is actually doing,so how the hell do you know that UC2 is the pinnacle and benchmark for console graphics tech? i don't think it is, firstly because it doesn't utilise MLAA (used in GOW 3 and the sabateur), the equivelent of 16xMSAA, which is the best AA the Ps3 can throw out, when it comes to technical graphics and how much work an engine actually does 'just look' doesn't really cut the mustard as proof of anything.Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.No... It also proves developers today are learning how to do what wasn't ability possible yesterday.Persistantthug
That does not need proof. The more time devs spend with one system, the more they learn about it. That's a very well known fact.
UC2 not needing an install does not mean anything when discussing other games from different devs.
[QUOTE="Persistantthug"]oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
clone01
Best looking is subjective....
Most technically advanced is not.
Uncharted 2 is the current benchmark for the latter.
[QUOTE="CaseyWegner"]
[QUOTE="Persistantthug"]
I'm back now.
And to answer your question, CaseyWegner:
Because of Uncharted 2.
That's how I know.
Persistantthug
uncharted =/= mgs4
do me a favor and don't constantly address me by my username. i know you're talking to me because you are quoting me.
First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
please don't bring up install requirements. because the ps3 has many, and those HD games your talking about that don't have required installs? use comprehensive hard drive caches of 4 or so gigs in size and stream from both disk and hard drive to attain their no load times...or invisible load times since the games still have load times a long initial load time and others throughout. but no installs have nothing to do with Resolution, which you seem to constantly be stuck on...when the ps3 doesn't have more sub hd games then the 360 then you can talk. till then it does.[QUOTE="clone01"][QUOTE="Persistantthug"]
Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.Best looking is subjective....
Most technically advanced is not.
Uncharted 2 is the current benchmark for the latter.
please provide me a link to technically advanced.Uncharted 2 is the current benchmark for the latter.PersistantthugIf it's not subjective, I'm sure you can prove it. In a non-subjective way. ;)
oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.[QUOTE="clone01"][QUOTE="Persistantthug"]
Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
Persistantthug
Best looking is subjective....
Most technically advanced is not.
Uncharted 2 is the current benchmark for the latter.
except...as some one that doesn't know a single thing about development, how graphics are put together, software or hardware engineering, your using your subjective opinion that the game looks good to say its technically advanced.... how would you know its technically advanced when you know nothing about the subject and are simply putting in your opinion that it is so? Graphics king awards and best graphics have nothing to do with technical abilities they have every thing to do with whether critics think the game looks good.[QUOTE="CaseyWegner"]
[QUOTE="Persistantthug"]
I'm back now.
And to answer your question, CaseyWegner:
Because of Uncharted 2.
That's how I know.
Persistantthug
uncharted =/= mgs4
do me a favor and don't constantly address me by my username. i know you're talking to me because you are quoting me.
First, of course, but so much has been learned of PS3 programing and much has been advanced. While still somewhat impressive graphically today, MGS4 is not more graphically intensive than the best of todays games. MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all.
Secondly,
:question:
Your name isn't CaseyWegner?
so you have no real way of knowing that it wouldn't require installations. got it.
it is my name but there's no reason to constantly address the person you're talking to.
oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.clone01
Best looking is subjective....
Most technically advanced is not.
Uncharted 2 is the current benchmark for the latter.
please provide me a link to technically advanced. You can read UC2's lighting solution from http://www.slideshare.net/ozlael/hable-john-uncharted2-hdr-lighting Against KZ2's DRL, I don't see UC2's technical leadership.You can read UC2's lighting solution from http://www.slideshare.net/ozlael/hable-john-uncharted2-hdr-lighting Against KZ2's DRL, I don't see UC2's technical leadership. ronvalenciacool...thanks for the link, but as you had stated, it by no means proves any sort of technical leadership.
oh, boy, here we go, how? first of all, while many do indeed feel that UC2 is the best looking console game to date it is still subjective. i personally felt that RE5 topped it, and assassin's creed 2, when you consider the scale of the game. if i recall, UC 2 has fairly long loading times, something which konami decided to forego with installs. in other words, your making assumptions based on opinions rather than actual facts. i know nothing about how a game is made, or why things are accomplished certain ways, but i will at least admit it. i do not feel the need to state something like "the PS3 is 25% more powerful" or "my 360 RROD'd teh 8 timez, or "teh Wii gamez are for da kidz." i save loyalty for family, friends, and pets, not an inanimate piece of plastic backed by a corporation that wants nothing but your money. but, anyway, we've at least established that you speak from a point of view that completely questions your credibility.[QUOTE="clone01"][QUOTE="Persistantthug"]
Oh boy...here we go.
No I'm not a dev. What I do know is UNCHARTED 2 is the Pinnicle and benchmark for console graphics tech.
I also know there's no install. Care to ask me how I know that?
Persistantthug
Best looking is subjective....
Most technically advanced is not.
Uncharted 2 is the current benchmark for the latter.
no it isn't IMO,like i said before, it doesn't even use MLAA, and your not a dev, so you wouldn't know, nither would i really, but that's the point, you have to walk the walk before you talk the talk, you know nothing about the engine UC2 uses, so you can't say it's the benchmark for technical graphics,you have provided absolutely no proof whatsoever to back up any of your claims, just baseless assumptions and you ignore any comments that disprove you, like the one above you by Rov, you know, the one wher he provides proof that RE5 is pushing 3x the polygons that UC2, put your money where your mouth is, show us some proof that the naughty dog 2.0 engine is the pinnaxle of graphics tech, even i know the cryengine 3 probably walks all over it, even on consolesI just read some of the last few posts and I think this thread is going in the wrong direction. There is NO point in arguing about games' engines. Do you want to know why? Because NO ONE here is a TI guy or an engineer. No one has enough knowledge about software to give an accurate opinion. So stop embarrasing yourselves and don't try to look smart.
I just read some of the last few posts and I think this thread is going in the wrong direction. There is NO point in arguing about games' engines. Do you want to know why? Because NO ONE here is a TI guy or an engineer. No one has enough knowledge about software to give an accurate opinion. So stop embarrasing yourselves and don't try to look smart.
GiveMeSomething
Some "IT guy" are just brain dead when it comes to software e.g. backing-up the OS drive with live DB (mission critical) = corrupt DB.
In AU, if I don't work in IT, I can't claim my IT expenses on my income tax.I always claim PC is cheaper than consoles.
I mostly program in C++/Win32/COM/MFC/ATL for a living.
My past hobbies
For DIY ViDOCK, I have modified PE4H's AMP fuse so it would work with external ATI Radeon HD 5770.
Kitbashed Direct3D 9b JIT software render Swiftshader with WinMESA OpenGL bridge, soI can run Quake 3 OpenGL onpure CPU.
People still arguing about this after Crysis on a single DvD was brought up?
treedoor
Crysis doesn't feature many cut-scenes, which is the main reason it could be fitted into one disc. Besides, the game looks good enough to rely on in-game cutscenes alone, no need for touched up in-engine cutscenes so often used in console games.
[QUOTE="WilliamRLBaker"] please don't bring up install requirements. because the ps3 has many, and those HD games your talking about that don't have required installs? use comprehensive hard drive caches of 4 or so gigs in size and stream from both disk and hard drive to attain their no load times...or invisible load times since the games still have load times a long initial load time and others throughout. but no installs have nothing to do with Resolution, which you seem to constantly be stuck on...when the ps3 doesn't have more sub hd games then the 360 then you can talk. till then it does.Persistantthug
I never said installs have anything to do with resolution, and I'm not "constantly" stuck on it.
The only reason this came up was because someone else mentioned MGS4 which is 2 years old and had a mass of installs. Now in 2010, game developers have learned to curb those. In fact MGS4 is the only PS3 game that has incessant installs, and it was likely do to Konami's lack of PS3 knowledge.
But once again, you bring up Beyond 3D's resolutions that are mostly based on 2-3 year old games from when much less was known about PS3's architecture. You seem to relish on not being genuine about the issue.....and I hate to sound like I'm slighting you, but that's exactly what you are doing.....not being genuine.
again, you're not a developer. you have no idea how well konami and kojima knew the PS3 hardware.Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.People still arguing about this after Crysis on a single DvD was brought up?
treedoor
[QUOTE="treedoor"]
People still arguing about this after Crysis on a single DvD was brought up?
fireballonfire
Crysis doesn't feature many cut-scenes, which is the main reason it could be fitted into one disc. Besides, the game looks good enough to rely on in-game cutscenes alone, no need for touched up in-engine cutscenes so often used in console games.
Top notch console games such as UC2 and KZ2 are actually filled with scripted events during gameplay. If something gets blown up, the explosion and the impact plays out like a movie clip (same pattern)instead of actually being calculated by a physics engine.
[QUOTE="treedoor"]Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.People still arguing about this after Crysis on a single DvD was brought up?
normal_gamer
Crysis on a single DvD adds up to nearly 2 DvDs?
:o
Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks.[QUOTE="normal_gamer"][QUOTE="treedoor"]
People still arguing about this after Crysis on a single DvD was brought up?
treedoor
Crysis on a single DvD adds up to nearly 2 DvDs?
:o
No,that's not what I meant,what I meant is;the game requires a 13-15GB install,which certainly won't fit one a single DVD,the DVD holds other game data,but an install is still required and it's not a small one at that.[QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?normal_gamerIt doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games. yet the fps with the biggest levels and best physics/graphics is a whooping 6.5gb. br is useless if you lack the ram to use that space, plus br is so slow, the hdd is going to take over from optical media, it is so much faster and can hold masses of information for much cheaper than br. Optical will become nothing but for installing.
It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games.The BluRay drives used in PS3's have slower overall read speeds than DVD drives, necessitating duplicate data iirc. So there are pluses and minuses.[QUOTE="normal_gamer"][QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?shinrabanshou
When BluRay drives of the similar speeds to DVD are more affordable, presumably next gen, then it will likely improve the graphical quality of games.
the fact is optical media needs to die for games. it is painfully slow. if you want to test it out just try and load a pc game off dvd, doom 3 takes 40min to load a single level on a 16x dvd drive vs around 3 min off a hdd. Since consoles have hdds they should use them. Optical drives also don't last very long when used to the max. Optical is great for installing or things that read in linear but terrible when stuff is all over the place. who want's 22mb/s peak read times when you can have 120mb/s substained read times?[QUOTE="normal_gamer"][QUOTE="charizard1605"]Uh, HOW does Blu Ray add anything to processing power? :?imprezawrx500It doesn't,it just gives devs. more freedom and space to work on,thus producing potentially bigger and better games. yet the fps with the biggest levels and best physics/graphics is a whooping 6.5gb. br is useless if you lack the ram to use that space, plus br is so slow, the hdd is going to take over from optical media, it is so much faster and can hold masses of information for much cheaper than br. Optical will become nothing but for installing. Crysis is not "6.5GB",as I mentioned before the game still requires an install which is nearly 13-15GB,so yes,optical media is needed only for installing and holding some data in this game's case.
[QUOTE="treedoor"]Crysis on a single DVD proves absolutely nothing. The game requires what,a 13 or 15GB install? That adds up to nearly 2 DVD9 disks. a whole 6.5gb what is your point? splinter cell conviction 7gb Assassins Creed 7gb BFBC2 6.16gb Bioshock 2 Far Cry 2 3gb L4D2 7gb Prototype 8gb RE5 7gb Stalker 5gb SF4 5gb Dead Space 8gb There are only a handful of games that use more than 8.5gb and very few that use more than 10gb Batman AA 8.4gb Bioshock 2 9.3gb MW2 11gb Dirt 2 10gb Mass Effect 2 11.5gb GTA4 15gb yet all of those games worked fine on x360 many running better than on ps3.People still arguing about this after Crysis on a single DvD was brought up?
normal_gamer
[QUOTE="WilliamRLBaker"] please don't bring up install requirements. because the ps3 has many, and those HD games your talking about that don't have required installs? use comprehensive hard drive caches of 4 or so gigs in size and stream from both disk and hard drive to attain their no load times...or invisible load times since the games still have load times a long initial load time and others throughout. but no installs have nothing to do with Resolution, which you seem to constantly be stuck on...when the ps3 doesn't have more sub hd games then the 360 then you can talk. till then it does.Persistantthug
I never said installs have anything to do with resolution, and I'm not "constantly" stuck on it.
The only reason this came up was because someone else mentioned MGS4 which is 2 years old and had a mass of installs. Now in 2010, game developers have learned to curb those. In fact MGS4 is the only PS3 game that has incessant installs, and it was likely do to Konami's lack of PS3 knowledge.
But once again, you bring up Beyond 3D's resolutions that are mostly based on 2-3 year old games from when much less was known about PS3's architecture. You seem to relish on not being genuine about the issue.....and I hate to sound like I'm slighting you, but that's exactly what you are doing.....not being genuine.
"'MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all."" seems to me your saying exactly that installs some how reflect higher resolutions, those are your words.[QUOTE="WilliamRLBaker"][QUOTE="Persistantthug"]
I never said installs have anything to do with resolution, and I'm not "constantly" stuck on it.
The only reason this came up was because someone else mentioned MGS4 which is 2 years old and had a mass of installs. Now in 2010, game developers have learned to curb those. In fact MGS4 is the only PS3 game that has incessant installs, and it was likely do to Konami's lack of PS3 knowledge.
But once again, you bring up Beyond 3D's resolutions that are mostly based on 2-3 year old games from when much less was known about PS3's architecture. You seem to relish on not being genuine about the issue.....and I hate to sound like I'm slighting you, but that's exactly what you are doing.....not being genuine.
"'MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all."" seems to me your saying exactly that installs some how reflect higher resolutions, those are your words.You've interpreted what I said out of context, WilliamRLBaker.
I neither said nor believed that installs "reflect higher resolutions". Feel free to read my response to clone01 back on page 7 if you indeed are trying to "get up to speed". He is the reason why MGS4 was even mentioned by me in the first place...he did first. And interestingly, he was doing pretty much what you do and did......bring up old games in an attempt to make his point when he and everyone else knows why things were the way they were back 2 and 3 years ago in regards to PS3's then "alien'ish" architecture. That's disingenuine.
why do you highlight unimportant words and antique words in red? and please don't use my name in quotes either.[QUOTE="Persistantthug"][QUOTE="WilliamRLBaker"] "'MGS 4 is sub HD while the best of the best of today is full HD, some with no install requirements at all."" seems to me your saying exactly that installs some how reflect higher resolutions, those are your words.clone01
You've interpreted what I said out of context, WilliamRLBaker.
I neither said nor believed that installs "reflect higher resolutions". Feel free to read my response to clone01 back on page 7 if you indeed are trying to "get up to speed". He is the reason why MGS4 was even mentioned by me in the first place...he did first. And interestingly, he was doing pretty much what you do and did......bring up old games in an attempt to make his point when he and everyone else knows why things were the way they were back 2 and 3 years ago in regards to PS3's then "alien'ish" architecture. That's disingenuine.
why do you highlight unimportant words and antique words in red? and please don't use my name in quotes either.I like red, it's one of my favorite colors.
As far as your name being brought up, WilliamRLBaker seemed to be having a misunderstanding of what the MGS4 issue was all about here. Since you were involved in the particular conversation, your name has been brought forth....justifiably.
If you take offense to it, I do hope you understand.
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